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      1 /*
      2  *  Copyright 2012 The WebRTC Project Authors. All rights reserved.
      3  *
      4  *  Use of this source code is governed by a BSD-style license
      5  *  that can be found in the LICENSE file in the root of the source
      6  *  tree. An additional intellectual property rights grant can be found
      7  *  in the file PATENTS.  All contributing project authors may
      8  *  be found in the AUTHORS file in the root of the source tree.
      9  */
     10 
     11 #ifndef WEBRTC_P2P_BASE_PORTINTERFACE_H_
     12 #define WEBRTC_P2P_BASE_PORTINTERFACE_H_
     13 
     14 #include <string>
     15 
     16 #include "webrtc/p2p/base/transport.h"
     17 #include "webrtc/base/asyncpacketsocket.h"
     18 #include "webrtc/base/socketaddress.h"
     19 
     20 namespace rtc {
     21 class Network;
     22 struct PacketOptions;
     23 }
     24 
     25 namespace cricket {
     26 class Connection;
     27 class IceMessage;
     28 class StunMessage;
     29 
     30 enum ProtocolType {
     31   PROTO_UDP,
     32   PROTO_TCP,
     33   PROTO_SSLTCP,
     34   PROTO_LAST = PROTO_SSLTCP
     35 };
     36 
     37 // Defines the interface for a port, which represents a local communication
     38 // mechanism that can be used to create connections to similar mechanisms of
     39 // the other client. Various types of ports will implement this interface.
     40 class PortInterface {
     41  public:
     42   virtual ~PortInterface() {}
     43 
     44   virtual const std::string& Type() const = 0;
     45   virtual rtc::Network* Network() const = 0;
     46 
     47   // Methods to set/get ICE role and tiebreaker values.
     48   virtual void SetIceRole(IceRole role) = 0;
     49   virtual IceRole GetIceRole() const = 0;
     50 
     51   virtual void SetIceTiebreaker(uint64_t tiebreaker) = 0;
     52   virtual uint64_t IceTiebreaker() const = 0;
     53 
     54   virtual bool SharedSocket() const = 0;
     55 
     56   virtual bool SupportsProtocol(const std::string& protocol) const = 0;
     57 
     58   // PrepareAddress will attempt to get an address for this port that other
     59   // clients can send to.  It may take some time before the address is ready.
     60   // Once it is ready, we will send SignalAddressReady.  If errors are
     61   // preventing the port from getting an address, it may send
     62   // SignalAddressError.
     63   virtual void PrepareAddress() = 0;
     64 
     65   // Returns the connection to the given address or NULL if none exists.
     66   virtual Connection* GetConnection(
     67       const rtc::SocketAddress& remote_addr) = 0;
     68 
     69   // Creates a new connection to the given address.
     70   enum CandidateOrigin { ORIGIN_THIS_PORT, ORIGIN_OTHER_PORT, ORIGIN_MESSAGE };
     71   virtual Connection* CreateConnection(
     72       const Candidate& remote_candidate, CandidateOrigin origin) = 0;
     73 
     74   // Functions on the underlying socket(s).
     75   virtual int SetOption(rtc::Socket::Option opt, int value) = 0;
     76   virtual int GetOption(rtc::Socket::Option opt, int* value) = 0;
     77   virtual int GetError() = 0;
     78 
     79   virtual const std::vector<Candidate>& Candidates() const = 0;
     80 
     81   // Sends the given packet to the given address, provided that the address is
     82   // that of a connection or an address that has sent to us already.
     83   virtual int SendTo(const void* data, size_t size,
     84                      const rtc::SocketAddress& addr,
     85                      const rtc::PacketOptions& options, bool payload) = 0;
     86 
     87   // Indicates that we received a successful STUN binding request from an
     88   // address that doesn't correspond to any current connection.  To turn this
     89   // into a real connection, call CreateConnection.
     90   sigslot::signal6<PortInterface*, const rtc::SocketAddress&,
     91                    ProtocolType, IceMessage*, const std::string&,
     92                    bool> SignalUnknownAddress;
     93 
     94   // Sends a response message (normal or error) to the given request.  One of
     95   // these methods should be called as a response to SignalUnknownAddress.
     96   // NOTE: You MUST call CreateConnection BEFORE SendBindingResponse.
     97   virtual void SendBindingResponse(StunMessage* request,
     98                                    const rtc::SocketAddress& addr) = 0;
     99   virtual void SendBindingErrorResponse(
    100       StunMessage* request, const rtc::SocketAddress& addr,
    101       int error_code, const std::string& reason) = 0;
    102 
    103   // Signaled when this port decides to delete itself because it no longer has
    104   // any usefulness.
    105   sigslot::signal1<PortInterface*> SignalDestroyed;
    106 
    107   // Signaled when Port discovers ice role conflict with the peer.
    108   sigslot::signal1<PortInterface*> SignalRoleConflict;
    109 
    110   // Normally, packets arrive through a connection (or they result signaling of
    111   // unknown address).  Calling this method turns off delivery of packets
    112   // through their respective connection and instead delivers every packet
    113   // through this port.
    114   virtual void EnablePortPackets() = 0;
    115   sigslot::signal4<PortInterface*, const char*, size_t,
    116                    const rtc::SocketAddress&> SignalReadPacket;
    117 
    118   // Emitted each time a packet is sent on this port.
    119   sigslot::signal1<const rtc::SentPacket&> SignalSentPacket;
    120 
    121   virtual std::string ToString() const = 0;
    122 
    123  protected:
    124   PortInterface() {}
    125 };
    126 
    127 }  // namespace cricket
    128 
    129 #endif  // WEBRTC_P2P_BASE_PORTINTERFACE_H_
    130