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      1 /*
      2 **
      3 ** Copyright 2012, The Android Open Source Project
      4 **
      5 ** Licensed under the Apache License, Version 2.0 (the "License");
      6 ** you may not use this file except in compliance with the License.
      7 ** You may obtain a copy of the License at
      8 **
      9 **     http://www.apache.org/licenses/LICENSE-2.0
     10 **
     11 ** Unless required by applicable law or agreed to in writing, software
     12 ** distributed under the License is distributed on an "AS IS" BASIS,
     13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     14 ** See the License for the specific language governing permissions and
     15 ** limitations under the License.
     16 */
     17 
     18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H
     19     #error This header file should only be included from AudioFlinger.h
     20 #endif
     21 
     22 class ThreadBase : public Thread {
     23 public:
     24 
     25 #include "TrackBase.h"
     26 
     27     enum type_t {
     28         MIXER,              // Thread class is MixerThread
     29         DIRECT,             // Thread class is DirectOutputThread
     30         DUPLICATING,        // Thread class is DuplicatingThread
     31         RECORD,             // Thread class is RecordThread
     32         OFFLOAD,            // Thread class is OffloadThread
     33         MMAP                // control thread for MMAP stream
     34         // If you add any values here, also update ThreadBase::threadTypeToString()
     35     };
     36 
     37     static const char *threadTypeToString(type_t type);
     38 
     39     ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
     40                 audio_devices_t outDevice, audio_devices_t inDevice, type_t type,
     41                 bool systemReady);
     42     virtual             ~ThreadBase();
     43 
     44     virtual status_t    readyToRun();
     45 
     46     void dumpBase(int fd, const Vector<String16>& args);
     47     void dumpEffectChains(int fd, const Vector<String16>& args);
     48 
     49     void clearPowerManager();
     50 
     51     // base for record and playback
     52     enum {
     53         CFG_EVENT_IO,
     54         CFG_EVENT_PRIO,
     55         CFG_EVENT_SET_PARAMETER,
     56         CFG_EVENT_CREATE_AUDIO_PATCH,
     57         CFG_EVENT_RELEASE_AUDIO_PATCH,
     58     };
     59 
     60     class ConfigEventData: public RefBase {
     61     public:
     62         virtual ~ConfigEventData() {}
     63 
     64         virtual  void dump(char *buffer, size_t size) = 0;
     65     protected:
     66         ConfigEventData() {}
     67     };
     68 
     69     // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
     70     //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
     71     //  2. Lock mLock
     72     //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
     73     //  4. sendConfigEvent_l() reads status from event->mStatus;
     74     //  5. sendConfigEvent_l() returns status
     75     //  6. Unlock
     76     //
     77     // Parameter sequence by server: threadLoop calling processConfigEvents_l():
     78     // 1. Lock mLock
     79     // 2. If there is an entry in mConfigEvents proceed ...
     80     // 3. Read first entry in mConfigEvents
     81     // 4. Remove first entry from mConfigEvents
     82     // 5. Process
     83     // 6. Set event->mStatus
     84     // 7. event->mCond.signal
     85     // 8. Unlock
     86 
     87     class ConfigEvent: public RefBase {
     88     public:
     89         virtual ~ConfigEvent() {}
     90 
     91         void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
     92 
     93         const int mType; // event type e.g. CFG_EVENT_IO
     94         Mutex mLock;     // mutex associated with mCond
     95         Condition mCond; // condition for status return
     96         status_t mStatus; // status communicated to sender
     97         bool mWaitStatus; // true if sender is waiting for status
     98         bool mRequiresSystemReady; // true if must wait for system ready to enter event queue
     99         sp<ConfigEventData> mData;     // event specific parameter data
    100 
    101     protected:
    102         explicit ConfigEvent(int type, bool requiresSystemReady = false) :
    103             mType(type), mStatus(NO_ERROR), mWaitStatus(false),
    104             mRequiresSystemReady(requiresSystemReady), mData(NULL) {}
    105     };
    106 
    107     class IoConfigEventData : public ConfigEventData {
    108     public:
    109         IoConfigEventData(audio_io_config_event event, pid_t pid) :
    110             mEvent(event), mPid(pid) {}
    111 
    112         virtual  void dump(char *buffer, size_t size) {
    113             snprintf(buffer, size, "IO event: event %d\n", mEvent);
    114         }
    115 
    116         const audio_io_config_event mEvent;
    117         const pid_t                 mPid;
    118     };
    119 
    120     class IoConfigEvent : public ConfigEvent {
    121     public:
    122         IoConfigEvent(audio_io_config_event event, pid_t pid) :
    123             ConfigEvent(CFG_EVENT_IO) {
    124             mData = new IoConfigEventData(event, pid);
    125         }
    126         virtual ~IoConfigEvent() {}
    127     };
    128 
    129     class PrioConfigEventData : public ConfigEventData {
    130     public:
    131         PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio, bool forApp) :
    132             mPid(pid), mTid(tid), mPrio(prio), mForApp(forApp) {}
    133 
    134         virtual  void dump(char *buffer, size_t size) {
    135             snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d, for app? %d\n",
    136                     mPid, mTid, mPrio, mForApp);
    137         }
    138 
    139         const pid_t mPid;
    140         const pid_t mTid;
    141         const int32_t mPrio;
    142         const bool mForApp;
    143     };
    144 
    145     class PrioConfigEvent : public ConfigEvent {
    146     public:
    147         PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp) :
    148             ConfigEvent(CFG_EVENT_PRIO, true) {
    149             mData = new PrioConfigEventData(pid, tid, prio, forApp);
    150         }
    151         virtual ~PrioConfigEvent() {}
    152     };
    153 
    154     class SetParameterConfigEventData : public ConfigEventData {
    155     public:
    156         explicit SetParameterConfigEventData(String8 keyValuePairs) :
    157             mKeyValuePairs(keyValuePairs) {}
    158 
    159         virtual  void dump(char *buffer, size_t size) {
    160             snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
    161         }
    162 
    163         const String8 mKeyValuePairs;
    164     };
    165 
    166     class SetParameterConfigEvent : public ConfigEvent {
    167     public:
    168         explicit SetParameterConfigEvent(String8 keyValuePairs) :
    169             ConfigEvent(CFG_EVENT_SET_PARAMETER) {
    170             mData = new SetParameterConfigEventData(keyValuePairs);
    171             mWaitStatus = true;
    172         }
    173         virtual ~SetParameterConfigEvent() {}
    174     };
    175 
    176     class CreateAudioPatchConfigEventData : public ConfigEventData {
    177     public:
    178         CreateAudioPatchConfigEventData(const struct audio_patch patch,
    179                                         audio_patch_handle_t handle) :
    180             mPatch(patch), mHandle(handle) {}
    181 
    182         virtual  void dump(char *buffer, size_t size) {
    183             snprintf(buffer, size, "Patch handle: %u\n", mHandle);
    184         }
    185 
    186         const struct audio_patch mPatch;
    187         audio_patch_handle_t mHandle;
    188     };
    189 
    190     class CreateAudioPatchConfigEvent : public ConfigEvent {
    191     public:
    192         CreateAudioPatchConfigEvent(const struct audio_patch patch,
    193                                     audio_patch_handle_t handle) :
    194             ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
    195             mData = new CreateAudioPatchConfigEventData(patch, handle);
    196             mWaitStatus = true;
    197         }
    198         virtual ~CreateAudioPatchConfigEvent() {}
    199     };
    200 
    201     class ReleaseAudioPatchConfigEventData : public ConfigEventData {
    202     public:
    203         explicit ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
    204             mHandle(handle) {}
    205 
    206         virtual  void dump(char *buffer, size_t size) {
    207             snprintf(buffer, size, "Patch handle: %u\n", mHandle);
    208         }
    209 
    210         audio_patch_handle_t mHandle;
    211     };
    212 
    213     class ReleaseAudioPatchConfigEvent : public ConfigEvent {
    214     public:
    215         explicit ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
    216             ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
    217             mData = new ReleaseAudioPatchConfigEventData(handle);
    218             mWaitStatus = true;
    219         }
    220         virtual ~ReleaseAudioPatchConfigEvent() {}
    221     };
    222 
    223     class PMDeathRecipient : public IBinder::DeathRecipient {
    224     public:
    225         explicit    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
    226         virtual     ~PMDeathRecipient() {}
    227 
    228         // IBinder::DeathRecipient
    229         virtual     void        binderDied(const wp<IBinder>& who);
    230 
    231     private:
    232         DISALLOW_COPY_AND_ASSIGN(PMDeathRecipient);
    233 
    234         wp<ThreadBase> mThread;
    235     };
    236 
    237     virtual     status_t    initCheck() const = 0;
    238 
    239                 // static externally-visible
    240                 type_t      type() const { return mType; }
    241                 bool isDuplicating() const { return (mType == DUPLICATING); }
    242 
    243                 audio_io_handle_t id() const { return mId;}
    244 
    245                 // dynamic externally-visible
    246                 uint32_t    sampleRate() const { return mSampleRate; }
    247                 audio_channel_mask_t channelMask() const { return mChannelMask; }
    248                 audio_format_t format() const { return mHALFormat; }
    249                 uint32_t channelCount() const { return mChannelCount; }
    250                 // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
    251                 // and returns the [normal mix] buffer's frame count.
    252     virtual     size_t      frameCount() const = 0;
    253 
    254                 // Return's the HAL's frame count i.e. fast mixer buffer size.
    255                 size_t      frameCountHAL() const { return mFrameCount; }
    256 
    257                 size_t      frameSize() const { return mFrameSize; }
    258 
    259     // Should be "virtual status_t requestExitAndWait()" and override same
    260     // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
    261                 void        exit();
    262     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
    263                                                     status_t& status) = 0;
    264     virtual     status_t    setParameters(const String8& keyValuePairs);
    265     virtual     String8     getParameters(const String8& keys) = 0;
    266     virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0) = 0;
    267                 // sendConfigEvent_l() must be called with ThreadBase::mLock held
    268                 // Can temporarily release the lock if waiting for a reply from
    269                 // processConfigEvents_l().
    270                 status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
    271                 void        sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0);
    272                 void        sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0);
    273                 void        sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp);
    274                 void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio, bool forApp);
    275                 status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
    276                 status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
    277                                                             audio_patch_handle_t *handle);
    278                 status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
    279                 void        processConfigEvents_l();
    280     virtual     void        cacheParameters_l() = 0;
    281     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
    282                                                audio_patch_handle_t *handle) = 0;
    283     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
    284     virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
    285 
    286 
    287                 // see note at declaration of mStandby, mOutDevice and mInDevice
    288                 bool        standby() const { return mStandby; }
    289                 audio_devices_t outDevice() const { return mOutDevice; }
    290                 audio_devices_t inDevice() const { return mInDevice; }
    291                 audio_devices_t getDevice() const { return isOutput() ? mOutDevice : mInDevice; }
    292 
    293     virtual     bool        isOutput() const = 0;
    294 
    295     virtual     sp<StreamHalInterface> stream() const = 0;
    296 
    297                 sp<EffectHandle> createEffect_l(
    298                                     const sp<AudioFlinger::Client>& client,
    299                                     const sp<IEffectClient>& effectClient,
    300                                     int32_t priority,
    301                                     audio_session_t sessionId,
    302                                     effect_descriptor_t *desc,
    303                                     int *enabled,
    304                                     status_t *status /*non-NULL*/,
    305                                     bool pinned);
    306 
    307                 // return values for hasAudioSession (bit field)
    308                 enum effect_state {
    309                     EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
    310                                             // effect
    311                     TRACK_SESSION = 0x2,    // the audio session corresponds to at least one
    312                                             // track
    313                     FAST_SESSION = 0x4      // the audio session corresponds to at least one
    314                                             // fast track
    315                 };
    316 
    317                 // get effect chain corresponding to session Id.
    318                 sp<EffectChain> getEffectChain(audio_session_t sessionId);
    319                 // same as getEffectChain() but must be called with ThreadBase mutex locked
    320                 sp<EffectChain> getEffectChain_l(audio_session_t sessionId) const;
    321                 // add an effect chain to the chain list (mEffectChains)
    322     virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
    323                 // remove an effect chain from the chain list (mEffectChains)
    324     virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
    325                 // lock all effect chains Mutexes. Must be called before releasing the
    326                 // ThreadBase mutex before processing the mixer and effects. This guarantees the
    327                 // integrity of the chains during the process.
    328                 // Also sets the parameter 'effectChains' to current value of mEffectChains.
    329                 void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
    330                 // unlock effect chains after process
    331                 void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
    332                 // get a copy of mEffectChains vector
    333                 Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
    334                 // set audio mode to all effect chains
    335                 void setMode(audio_mode_t mode);
    336                 // get effect module with corresponding ID on specified audio session
    337                 sp<AudioFlinger::EffectModule> getEffect(audio_session_t sessionId, int effectId);
    338                 sp<AudioFlinger::EffectModule> getEffect_l(audio_session_t sessionId, int effectId);
    339                 // add and effect module. Also creates the effect chain is none exists for
    340                 // the effects audio session
    341                 status_t addEffect_l(const sp< EffectModule>& effect);
    342                 // remove and effect module. Also removes the effect chain is this was the last
    343                 // effect
    344                 void removeEffect_l(const sp< EffectModule>& effect, bool release = false);
    345                 // disconnect an effect handle from module and destroy module if last handle
    346                 void disconnectEffectHandle(EffectHandle *handle, bool unpinIfLast);
    347                 // detach all tracks connected to an auxiliary effect
    348     virtual     void detachAuxEffect_l(int effectId __unused) {}
    349                 // returns a combination of:
    350                 // - EFFECT_SESSION if effects on this audio session exist in one chain
    351                 // - TRACK_SESSION if tracks on this audio session exist
    352                 // - FAST_SESSION if fast tracks on this audio session exist
    353     virtual     uint32_t hasAudioSession_l(audio_session_t sessionId) const = 0;
    354                 uint32_t hasAudioSession(audio_session_t sessionId) const {
    355                     Mutex::Autolock _l(mLock);
    356                     return hasAudioSession_l(sessionId);
    357                 }
    358 
    359                 // the value returned by default implementation is not important as the
    360                 // strategy is only meaningful for PlaybackThread which implements this method
    361                 virtual uint32_t getStrategyForSession_l(audio_session_t sessionId __unused)
    362                         { return 0; }
    363 
    364                 // check if some effects must be suspended/restored when an effect is enabled
    365                 // or disabled
    366                 void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
    367                                                  bool enabled,
    368                                                  audio_session_t sessionId =
    369                                                         AUDIO_SESSION_OUTPUT_MIX);
    370                 void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
    371                                                    bool enabled,
    372                                                    audio_session_t sessionId =
    373                                                         AUDIO_SESSION_OUTPUT_MIX);
    374 
    375                 virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
    376                 virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
    377 
    378                 // Return a reference to a per-thread heap which can be used to allocate IMemory
    379                 // objects that will be read-only to client processes, read/write to mediaserver,
    380                 // and shared by all client processes of the thread.
    381                 // The heap is per-thread rather than common across all threads, because
    382                 // clients can't be trusted not to modify the offset of the IMemory they receive.
    383                 // If a thread does not have such a heap, this method returns 0.
    384                 virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
    385 
    386                 virtual sp<IMemory> pipeMemory() const { return 0; }
    387 
    388                         void systemReady();
    389 
    390                 // checkEffectCompatibility_l() must be called with ThreadBase::mLock held
    391                 virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
    392                                                                audio_session_t sessionId) = 0;
    393 
    394                         void        broadcast_l();
    395 
    396     mutable     Mutex                   mLock;
    397 
    398 protected:
    399 
    400                 // entry describing an effect being suspended in mSuspendedSessions keyed vector
    401                 class SuspendedSessionDesc : public RefBase {
    402                 public:
    403                     SuspendedSessionDesc() : mRefCount(0) {}
    404 
    405                     int mRefCount;          // number of active suspend requests
    406                     effect_uuid_t mType;    // effect type UUID
    407                 };
    408 
    409                 void        acquireWakeLock();
    410                 virtual void acquireWakeLock_l();
    411                 void        releaseWakeLock();
    412                 void        releaseWakeLock_l();
    413                 void        updateWakeLockUids_l(const SortedVector<uid_t> &uids);
    414                 void        getPowerManager_l();
    415                 // suspend or restore effects of the specified type (or all if type is NULL)
    416                 // on a given session. The number of suspend requests is counted and restore
    417                 // occurs when all suspend requests are cancelled.
    418                 void setEffectSuspended_l(const effect_uuid_t *type,
    419                                           bool suspend,
    420                                           audio_session_t sessionId);
    421                 // updated mSuspendedSessions when an effect is suspended or restored
    422                 void        updateSuspendedSessions_l(const effect_uuid_t *type,
    423                                                       bool suspend,
    424                                                       audio_session_t sessionId);
    425                 // check if some effects must be suspended when an effect chain is added
    426                 void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
    427 
    428                 // sends the metadata of the active tracks to the HAL
    429     virtual     void        updateMetadata_l() = 0;
    430 
    431                 String16 getWakeLockTag();
    432 
    433     virtual     void        preExit() { }
    434     virtual     void        setMasterMono_l(bool mono __unused) { }
    435     virtual     bool        requireMonoBlend() { return false; }
    436 
    437     friend class AudioFlinger;      // for mEffectChains
    438 
    439                 const type_t            mType;
    440 
    441                 // Used by parameters, config events, addTrack_l, exit
    442                 Condition               mWaitWorkCV;
    443 
    444                 const sp<AudioFlinger>  mAudioFlinger;
    445 
    446                 // updated by PlaybackThread::readOutputParameters_l() or
    447                 // RecordThread::readInputParameters_l()
    448                 uint32_t                mSampleRate;
    449                 size_t                  mFrameCount;       // output HAL, direct output, record
    450                 audio_channel_mask_t    mChannelMask;
    451                 uint32_t                mChannelCount;
    452                 size_t                  mFrameSize;
    453                 // not HAL frame size, this is for output sink (to pipe to fast mixer)
    454                 audio_format_t          mFormat;           // Source format for Recording and
    455                                                            // Sink format for Playback.
    456                                                            // Sink format may be different than
    457                                                            // HAL format if Fastmixer is used.
    458                 audio_format_t          mHALFormat;
    459                 size_t                  mBufferSize;       // HAL buffer size for read() or write()
    460 
    461                 Vector< sp<ConfigEvent> >     mConfigEvents;
    462                 Vector< sp<ConfigEvent> >     mPendingConfigEvents; // events awaiting system ready
    463 
    464                 // These fields are written and read by thread itself without lock or barrier,
    465                 // and read by other threads without lock or barrier via standby(), outDevice()
    466                 // and inDevice().
    467                 // Because of the absence of a lock or barrier, any other thread that reads
    468                 // these fields must use the information in isolation, or be prepared to deal
    469                 // with possibility that it might be inconsistent with other information.
    470                 bool                    mStandby;     // Whether thread is currently in standby.
    471                 audio_devices_t         mOutDevice;   // output device
    472                 audio_devices_t         mInDevice;    // input device
    473                 audio_devices_t         mPrevOutDevice;   // previous output device
    474                 audio_devices_t         mPrevInDevice;    // previous input device
    475                 struct audio_patch      mPatch;
    476                 audio_source_t          mAudioSource;
    477 
    478                 const audio_io_handle_t mId;
    479                 Vector< sp<EffectChain> > mEffectChains;
    480 
    481                 static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
    482                 char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
    483                 sp<IPowerManager>       mPowerManager;
    484                 sp<IBinder>             mWakeLockToken;
    485                 const sp<PMDeathRecipient> mDeathRecipient;
    486                 // list of suspended effects per session and per type. The first (outer) vector is
    487                 // keyed by session ID, the second (inner) by type UUID timeLow field
    488                 // Updated by updateSuspendedSessions_l() only.
    489                 KeyedVector< audio_session_t, KeyedVector< int, sp<SuspendedSessionDesc> > >
    490                                         mSuspendedSessions;
    491                 // TODO: add comment and adjust size as needed
    492                 static const size_t     kLogSize = 4 * 1024;
    493                 sp<NBLog::Writer>       mNBLogWriter;
    494                 bool                    mSystemReady;
    495                 ExtendedTimestamp       mTimestamp;
    496                 // A condition that must be evaluated by the thread loop has changed and
    497                 // we must not wait for async write callback in the thread loop before evaluating it
    498                 bool                    mSignalPending;
    499 
    500                 // ActiveTracks is a sorted vector of track type T representing the
    501                 // active tracks of threadLoop() to be considered by the locked prepare portion.
    502                 // ActiveTracks should be accessed with the ThreadBase lock held.
    503                 //
    504                 // During processing and I/O, the threadLoop does not hold the lock;
    505                 // hence it does not directly use ActiveTracks.  Care should be taken
    506                 // to hold local strong references or defer removal of tracks
    507                 // if the threadLoop may still be accessing those tracks due to mix, etc.
    508                 //
    509                 // This class updates power information appropriately.
    510                 //
    511 
    512                 template <typename T>
    513                 class ActiveTracks {
    514                 public:
    515                     explicit ActiveTracks(SimpleLog *localLog = nullptr)
    516                         : mActiveTracksGeneration(0)
    517                         , mLastActiveTracksGeneration(0)
    518                         , mLocalLog(localLog)
    519                     { }
    520 
    521                     ~ActiveTracks() {
    522                         ALOGW_IF(!mActiveTracks.isEmpty(),
    523                                 "ActiveTracks should be empty in destructor");
    524                     }
    525                     // returns the last track added (even though it may have been
    526                     // subsequently removed from ActiveTracks).
    527                     //
    528                     // Used for DirectOutputThread to ensure a flush is called when transitioning
    529                     // to a new track (even though it may be on the same session).
    530                     // Used for OffloadThread to ensure that volume and mixer state is
    531                     // taken from the latest track added.
    532                     //
    533                     // The latest track is saved with a weak pointer to prevent keeping an
    534                     // otherwise useless track alive. Thus the function will return nullptr
    535                     // if the latest track has subsequently been removed and destroyed.
    536                     sp<T> getLatest() {
    537                         return mLatestActiveTrack.promote();
    538                     }
    539 
    540                     // SortedVector methods
    541                     ssize_t         add(const sp<T> &track);
    542                     ssize_t         remove(const sp<T> &track);
    543                     size_t          size() const {
    544                         return mActiveTracks.size();
    545                     }
    546                     ssize_t         indexOf(const sp<T>& item) {
    547                         return mActiveTracks.indexOf(item);
    548                     }
    549                     sp<T>           operator[](size_t index) const {
    550                         return mActiveTracks[index];
    551                     }
    552                     typename SortedVector<sp<T>>::iterator begin() {
    553                         return mActiveTracks.begin();
    554                     }
    555                     typename SortedVector<sp<T>>::iterator end() {
    556                         return mActiveTracks.end();
    557                     }
    558 
    559                     // Due to Binder recursion optimization, clear() and updatePowerState()
    560                     // cannot be called from a Binder thread because they may call back into
    561                     // the original calling process (system server) for BatteryNotifier
    562                     // (which requires a Java environment that may not be present).
    563                     // Hence, call clear() and updatePowerState() only from the
    564                     // ThreadBase thread.
    565                     void            clear();
    566                     // periodically called in the threadLoop() to update power state uids.
    567                     void            updatePowerState(sp<ThreadBase> thread, bool force = false);
    568 
    569                     /** @return true if one or move active tracks was added or removed since the
    570                      *          last time this function was called or the vector was created. */
    571                     bool            readAndClearHasChanged();
    572 
    573                 private:
    574                     void            logTrack(const char *funcName, const sp<T> &track) const;
    575 
    576                     SortedVector<uid_t> getWakeLockUids() {
    577                         SortedVector<uid_t> wakeLockUids;
    578                         for (const sp<T> &track : mActiveTracks) {
    579                             wakeLockUids.add(track->uid());
    580                         }
    581                         return wakeLockUids; // moved by underlying SharedBuffer
    582                     }
    583 
    584                     std::map<uid_t, std::pair<ssize_t /* previous */, ssize_t /* current */>>
    585                                         mBatteryCounter;
    586                     SortedVector<sp<T>> mActiveTracks;
    587                     int                 mActiveTracksGeneration;
    588                     int                 mLastActiveTracksGeneration;
    589                     wp<T>               mLatestActiveTrack; // latest track added to ActiveTracks
    590                     SimpleLog * const   mLocalLog;
    591                     // If the vector has changed since last call to readAndClearHasChanged
    592                     bool                mHasChanged = false;
    593                 };
    594 
    595                 SimpleLog mLocalLog;
    596 };
    597 
    598 class VolumeInterface {
    599  public:
    600 
    601     virtual ~VolumeInterface() {}
    602 
    603     virtual void        setMasterVolume(float value) = 0;
    604     virtual void        setMasterMute(bool muted) = 0;
    605     virtual void        setStreamVolume(audio_stream_type_t stream, float value) = 0;
    606     virtual void        setStreamMute(audio_stream_type_t stream, bool muted) = 0;
    607     virtual float       streamVolume(audio_stream_type_t stream) const = 0;
    608 
    609 };
    610 
    611 // --- PlaybackThread ---
    612 class PlaybackThread : public ThreadBase, public StreamOutHalInterfaceCallback,
    613     public VolumeInterface {
    614 public:
    615 
    616 #include "PlaybackTracks.h"
    617 
    618     enum mixer_state {
    619         MIXER_IDLE,             // no active tracks
    620         MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
    621         MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
    622         MIXER_DRAIN_TRACK,      // drain currently playing track
    623         MIXER_DRAIN_ALL,        // fully drain the hardware
    624         // standby mode does not have an enum value
    625         // suspend by audio policy manager is orthogonal to mixer state
    626     };
    627 
    628     // retry count before removing active track in case of underrun on offloaded thread:
    629     // we need to make sure that AudioTrack client has enough time to send large buffers
    630     //FIXME may be more appropriate if expressed in time units. Need to revise how underrun is
    631     // handled for offloaded tracks
    632     static const int8_t kMaxTrackRetriesOffload = 20;
    633     static const int8_t kMaxTrackStartupRetriesOffload = 100;
    634     static const int8_t kMaxTrackStopRetriesOffload = 2;
    635     static constexpr uint32_t kMaxTracksPerUid = 40;
    636     static constexpr size_t kMaxTracks = 256;
    637 
    638     // Maximum delay (in nanoseconds) for upcoming buffers in suspend mode, otherwise
    639     // if delay is greater, the estimated time for timeLoopNextNs is reset.
    640     // This allows for catch-up to be done for small delays, while resetting the estimate
    641     // for initial conditions or large delays.
    642     static const nsecs_t kMaxNextBufferDelayNs = 100000000;
    643 
    644     PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
    645                    audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady);
    646     virtual             ~PlaybackThread();
    647 
    648                 void        dump(int fd, const Vector<String16>& args);
    649 
    650     // Thread virtuals
    651     virtual     bool        threadLoop();
    652 
    653     // RefBase
    654     virtual     void        onFirstRef();
    655 
    656     virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
    657                                                        audio_session_t sessionId);
    658 
    659 protected:
    660     // Code snippets that were lifted up out of threadLoop()
    661     virtual     void        threadLoop_mix() = 0;
    662     virtual     void        threadLoop_sleepTime() = 0;
    663     virtual     ssize_t     threadLoop_write();
    664     virtual     void        threadLoop_drain();
    665     virtual     void        threadLoop_standby();
    666     virtual     void        threadLoop_exit();
    667     virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
    668 
    669                 // prepareTracks_l reads and writes mActiveTracks, and returns
    670                 // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
    671                 // is responsible for clearing or destroying this Vector later on, when it
    672                 // is safe to do so. That will drop the final ref count and destroy the tracks.
    673     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
    674                 void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
    675 
    676     // StreamOutHalInterfaceCallback implementation
    677     virtual     void        onWriteReady();
    678     virtual     void        onDrainReady();
    679     virtual     void        onError();
    680 
    681                 void        resetWriteBlocked(uint32_t sequence);
    682                 void        resetDraining(uint32_t sequence);
    683 
    684     virtual     bool        waitingAsyncCallback();
    685     virtual     bool        waitingAsyncCallback_l();
    686     virtual     bool        shouldStandby_l();
    687     virtual     void        onAddNewTrack_l();
    688                 void        onAsyncError(); // error reported by AsyncCallbackThread
    689 
    690     // ThreadBase virtuals
    691     virtual     void        preExit();
    692 
    693     virtual     bool        keepWakeLock() const { return true; }
    694     virtual     void        acquireWakeLock_l() {
    695                                 ThreadBase::acquireWakeLock_l();
    696                                 mActiveTracks.updatePowerState(this, true /* force */);
    697                             }
    698 
    699 public:
    700 
    701     virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
    702 
    703                 // return estimated latency in milliseconds, as reported by HAL
    704                 uint32_t    latency() const;
    705                 // same, but lock must already be held
    706                 uint32_t    latency_l() const;
    707 
    708                 // VolumeInterface
    709     virtual     void        setMasterVolume(float value);
    710     virtual     void        setMasterMute(bool muted);
    711     virtual     void        setStreamVolume(audio_stream_type_t stream, float value);
    712     virtual     void        setStreamMute(audio_stream_type_t stream, bool muted);
    713     virtual     float       streamVolume(audio_stream_type_t stream) const;
    714 
    715                 sp<Track>   createTrack_l(
    716                                 const sp<AudioFlinger::Client>& client,
    717                                 audio_stream_type_t streamType,
    718                                 const audio_attributes_t& attr,
    719                                 uint32_t *sampleRate,
    720                                 audio_format_t format,
    721                                 audio_channel_mask_t channelMask,
    722                                 size_t *pFrameCount,
    723                                 size_t *pNotificationFrameCount,
    724                                 uint32_t notificationsPerBuffer,
    725                                 float speed,
    726                                 const sp<IMemory>& sharedBuffer,
    727                                 audio_session_t sessionId,
    728                                 audio_output_flags_t *flags,
    729                                 pid_t tid,
    730                                 uid_t uid,
    731                                 status_t *status /*non-NULL*/,
    732                                 audio_port_handle_t portId);
    733 
    734                 AudioStreamOut* getOutput() const;
    735                 AudioStreamOut* clearOutput();
    736                 virtual sp<StreamHalInterface> stream() const;
    737 
    738                 // a very large number of suspend() will eventually wraparound, but unlikely
    739                 void        suspend() { (void) android_atomic_inc(&mSuspended); }
    740                 void        restore()
    741                                 {
    742                                     // if restore() is done without suspend(), get back into
    743                                     // range so that the next suspend() will operate correctly
    744                                     if (android_atomic_dec(&mSuspended) <= 0) {
    745                                         android_atomic_release_store(0, &mSuspended);
    746                                     }
    747                                 }
    748                 bool        isSuspended() const
    749                                 { return android_atomic_acquire_load(&mSuspended) > 0; }
    750 
    751     virtual     String8     getParameters(const String8& keys);
    752     virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
    753                 status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
    754                 // Consider also removing and passing an explicit mMainBuffer initialization
    755                 // parameter to AF::PlaybackThread::Track::Track().
    756                 effect_buffer_t *sinkBuffer() const {
    757                     return reinterpret_cast<effect_buffer_t *>(mSinkBuffer); };
    758 
    759     virtual     void detachAuxEffect_l(int effectId);
    760                 status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track>& track,
    761                         int EffectId);
    762                 status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track>& track,
    763                         int EffectId);
    764 
    765                 virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
    766                 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
    767                 virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
    768                 virtual uint32_t getStrategyForSession_l(audio_session_t sessionId);
    769 
    770 
    771                 virtual status_t setSyncEvent(const sp<SyncEvent>& event);
    772                 virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
    773 
    774                 // called with AudioFlinger lock held
    775                         bool     invalidateTracks_l(audio_stream_type_t streamType);
    776                 virtual void     invalidateTracks(audio_stream_type_t streamType);
    777 
    778     virtual     size_t      frameCount() const { return mNormalFrameCount; }
    779 
    780                 status_t    getTimestamp_l(AudioTimestamp& timestamp);
    781 
    782                 void        addPatchTrack(const sp<PatchTrack>& track);
    783                 void        deletePatchTrack(const sp<PatchTrack>& track);
    784 
    785     virtual     void        getAudioPortConfig(struct audio_port_config *config);
    786 
    787                 // Return the asynchronous signal wait time.
    788     virtual     int64_t     computeWaitTimeNs_l() const { return INT64_MAX; }
    789 
    790     virtual     bool        isOutput() const override { return true; }
    791 
    792                 // returns true if the track is allowed to be added to the thread.
    793     virtual     bool        isTrackAllowed_l(
    794                                     audio_channel_mask_t channelMask __unused,
    795                                     audio_format_t format __unused,
    796                                     audio_session_t sessionId __unused,
    797                                     uid_t uid) const {
    798                                 return trackCountForUid_l(uid) < PlaybackThread::kMaxTracksPerUid
    799                                        && mTracks.size() < PlaybackThread::kMaxTracks;
    800                             }
    801 
    802 protected:
    803     // updated by readOutputParameters_l()
    804     size_t                          mNormalFrameCount;  // normal mixer and effects
    805 
    806     bool                            mThreadThrottle;     // throttle the thread processing
    807     uint32_t                        mThreadThrottleTimeMs; // throttle time for MIXER threads
    808     uint32_t                        mThreadThrottleEndMs;  // notify once per throttling
    809     uint32_t                        mHalfBufferMs;       // half the buffer size in milliseconds
    810 
    811     void*                           mSinkBuffer;         // frame size aligned sink buffer
    812 
    813     // TODO:
    814     // Rearrange the buffer info into a struct/class with
    815     // clear, copy, construction, destruction methods.
    816     //
    817     // mSinkBuffer also has associated with it:
    818     //
    819     // mSinkBufferSize: Sink Buffer Size
    820     // mFormat: Sink Buffer Format
    821 
    822     // Mixer Buffer (mMixerBuffer*)
    823     //
    824     // In the case of floating point or multichannel data, which is not in the
    825     // sink format, it is required to accumulate in a higher precision or greater channel count
    826     // buffer before downmixing or data conversion to the sink buffer.
    827 
    828     // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
    829     bool                            mMixerBufferEnabled;
    830 
    831     // Storage, 32 byte aligned (may make this alignment a requirement later).
    832     // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
    833     void*                           mMixerBuffer;
    834 
    835     // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
    836     size_t                          mMixerBufferSize;
    837 
    838     // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
    839     audio_format_t                  mMixerBufferFormat;
    840 
    841     // An internal flag set to true by MixerThread::prepareTracks_l()
    842     // when mMixerBuffer contains valid data after mixing.
    843     bool                            mMixerBufferValid;
    844 
    845     // Effects Buffer (mEffectsBuffer*)
    846     //
    847     // In the case of effects data, which is not in the sink format,
    848     // it is required to accumulate in a different buffer before data conversion
    849     // to the sink buffer.
    850 
    851     // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
    852     bool                            mEffectBufferEnabled;
    853 
    854     // Storage, 32 byte aligned (may make this alignment a requirement later).
    855     // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
    856     void*                           mEffectBuffer;
    857 
    858     // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
    859     size_t                          mEffectBufferSize;
    860 
    861     // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
    862     audio_format_t                  mEffectBufferFormat;
    863 
    864     // An internal flag set to true by MixerThread::prepareTracks_l()
    865     // when mEffectsBuffer contains valid data after mixing.
    866     //
    867     // When this is set, all mixer data is routed into the effects buffer
    868     // for any processing (including output processing).
    869     bool                            mEffectBufferValid;
    870 
    871     // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
    872     // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
    873     // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
    874     // workaround that restriction.
    875     // 'volatile' means accessed via atomic operations and no lock.
    876     volatile int32_t                mSuspended;
    877 
    878     int64_t                         mBytesWritten;
    879     int64_t                         mFramesWritten; // not reset on standby
    880     int64_t                         mSuspendedFrames; // not reset on standby
    881 private:
    882     // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
    883     // PlaybackThread needs to find out if master-muted, it checks it's local
    884     // copy rather than the one in AudioFlinger.  This optimization saves a lock.
    885     bool                            mMasterMute;
    886                 void        setMasterMute_l(bool muted) { mMasterMute = muted; }
    887 protected:
    888     ActiveTracks<Track>     mActiveTracks;
    889 
    890     // Time to sleep between cycles when:
    891     virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
    892     virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
    893     virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
    894     // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
    895     // No sleep in standby mode; waits on a condition
    896 
    897     // Code snippets that are temporarily lifted up out of threadLoop() until the merge
    898                 void        checkSilentMode_l();
    899 
    900     // Non-trivial for DUPLICATING only
    901     virtual     void        saveOutputTracks() { }
    902     virtual     void        clearOutputTracks() { }
    903 
    904     // Cache various calculated values, at threadLoop() entry and after a parameter change
    905     virtual     void        cacheParameters_l();
    906 
    907     virtual     uint32_t    correctLatency_l(uint32_t latency) const;
    908 
    909     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
    910                                    audio_patch_handle_t *handle);
    911     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
    912 
    913                 bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL)
    914                                     && mHwSupportsPause
    915                                     && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
    916 
    917                 uint32_t    trackCountForUid_l(uid_t uid) const;
    918 
    919 private:
    920 
    921     friend class AudioFlinger;      // for numerous
    922 
    923     DISALLOW_COPY_AND_ASSIGN(PlaybackThread);
    924 
    925     status_t    addTrack_l(const sp<Track>& track);
    926     bool        destroyTrack_l(const sp<Track>& track);
    927     void        removeTrack_l(const sp<Track>& track);
    928 
    929     void        readOutputParameters_l();
    930     void        updateMetadata_l() final;
    931     virtual void sendMetadataToBackend_l(const StreamOutHalInterface::SourceMetadata& metadata);
    932 
    933     virtual void dumpInternals(int fd, const Vector<String16>& args);
    934     void        dumpTracks(int fd, const Vector<String16>& args);
    935 
    936     // The Tracks class manages names for all tracks
    937     // added and removed from the Thread.
    938     template <typename T>
    939     class Tracks {
    940     public:
    941         Tracks(bool saveDeletedTrackNames) :
    942             mSaveDeletedTrackNames(saveDeletedTrackNames) { }
    943 
    944         // SortedVector methods
    945         ssize_t         add(const sp<T> &track);
    946         ssize_t         remove(const sp<T> &track);
    947         size_t          size() const {
    948             return mTracks.size();
    949         }
    950         bool            isEmpty() const {
    951             return mTracks.isEmpty();
    952         }
    953         ssize_t         indexOf(const sp<T> &item) {
    954             return mTracks.indexOf(item);
    955         }
    956         sp<T>           operator[](size_t index) const {
    957             return mTracks[index];
    958         }
    959         typename SortedVector<sp<T>>::iterator begin() {
    960             return mTracks.begin();
    961         }
    962         typename SortedVector<sp<T>>::iterator end() {
    963             return mTracks.end();
    964         }
    965 
    966         size_t          processDeletedTrackNames(std::function<void(int)> f) {
    967             const size_t size = mDeletedTrackNames.size();
    968             if (size > 0) {
    969                 for (const int name : mDeletedTrackNames) {
    970                     f(name);
    971                 }
    972             }
    973             return size;
    974         }
    975 
    976         void            clearDeletedTrackNames() { mDeletedTrackNames.clear(); }
    977 
    978     private:
    979         // Track names pending deletion for MIXER type threads
    980         const bool mSaveDeletedTrackNames; // true to enable tracking
    981         std::set<int> mDeletedTrackNames;
    982 
    983         // Fast lookup of previously deleted track names for reuse.
    984         // This is an arbitrary decision (actually any non-negative
    985         // integer that isn't in mTracks[*]->names() could be used) - we attempt
    986         // to use the smallest possible available name.
    987         std::set<int> mUnusedTrackNames;
    988 
    989         SortedVector<sp<T>> mTracks; // wrapped SortedVector.
    990     };
    991 
    992     Tracks<Track>                   mTracks;
    993 
    994     stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
    995     AudioStreamOut                  *mOutput;
    996 
    997     float                           mMasterVolume;
    998     nsecs_t                         mLastWriteTime;
    999     int                             mNumWrites;
   1000     int                             mNumDelayedWrites;
   1001     bool                            mInWrite;
   1002 
   1003     // FIXME rename these former local variables of threadLoop to standard "m" names
   1004     nsecs_t                         mStandbyTimeNs;
   1005     size_t                          mSinkBufferSize;
   1006 
   1007     // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
   1008     uint32_t                        mActiveSleepTimeUs;
   1009     uint32_t                        mIdleSleepTimeUs;
   1010 
   1011     uint32_t                        mSleepTimeUs;
   1012 
   1013     // mixer status returned by prepareTracks_l()
   1014     mixer_state                     mMixerStatus; // current cycle
   1015                                                   // previous cycle when in prepareTracks_l()
   1016     mixer_state                     mMixerStatusIgnoringFastTracks;
   1017                                                   // FIXME or a separate ready state per track
   1018 
   1019     // FIXME move these declarations into the specific sub-class that needs them
   1020     // MIXER only
   1021     uint32_t                        sleepTimeShift;
   1022 
   1023     // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
   1024     nsecs_t                         mStandbyDelayNs;
   1025 
   1026     // MIXER only
   1027     nsecs_t                         maxPeriod;
   1028 
   1029     // DUPLICATING only
   1030     uint32_t                        writeFrames;
   1031 
   1032     size_t                          mBytesRemaining;
   1033     size_t                          mCurrentWriteLength;
   1034     bool                            mUseAsyncWrite;
   1035     // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
   1036     // incremented each time a write(), a flush() or a standby() occurs.
   1037     // Bit 0 is set when a write blocks and indicates a callback is expected.
   1038     // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
   1039     // callbacks are ignored.
   1040     uint32_t                        mWriteAckSequence;
   1041     // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
   1042     // incremented each time a drain is requested or a flush() or standby() occurs.
   1043     // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
   1044     // expected.
   1045     // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
   1046     // callbacks are ignored.
   1047     uint32_t                        mDrainSequence;
   1048     sp<AsyncCallbackThread>         mCallbackThread;
   1049 
   1050 private:
   1051     // The HAL output sink is treated as non-blocking, but current implementation is blocking
   1052     sp<NBAIO_Sink>          mOutputSink;
   1053     // If a fast mixer is present, the blocking pipe sink, otherwise clear
   1054     sp<NBAIO_Sink>          mPipeSink;
   1055     // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
   1056     sp<NBAIO_Sink>          mNormalSink;
   1057 #ifdef TEE_SINK
   1058     // For dumpsys
   1059     sp<NBAIO_Sink>          mTeeSink;
   1060     sp<NBAIO_Source>        mTeeSource;
   1061 #endif
   1062     uint32_t                mScreenState;   // cached copy of gScreenState
   1063     // TODO: add comment and adjust size as needed
   1064     static const size_t     kFastMixerLogSize = 8 * 1024;
   1065     sp<NBLog::Writer>       mFastMixerNBLogWriter;
   1066 
   1067 
   1068 public:
   1069     virtual     bool        hasFastMixer() const = 0;
   1070     virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
   1071                                 { FastTrackUnderruns dummy; return dummy; }
   1072 
   1073 protected:
   1074                 // accessed by both binder threads and within threadLoop(), lock on mutex needed
   1075                 unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
   1076                 bool        mHwSupportsPause;
   1077                 bool        mHwPaused;
   1078                 bool        mFlushPending;
   1079                 // volumes last sent to audio HAL with stream->setVolume()
   1080                 float mLeftVolFloat;
   1081                 float mRightVolFloat;
   1082 };
   1083 
   1084 class MixerThread : public PlaybackThread {
   1085 public:
   1086     MixerThread(const sp<AudioFlinger>& audioFlinger,
   1087                 AudioStreamOut* output,
   1088                 audio_io_handle_t id,
   1089                 audio_devices_t device,
   1090                 bool systemReady,
   1091                 type_t type = MIXER);
   1092     virtual             ~MixerThread();
   1093 
   1094     // Thread virtuals
   1095 
   1096     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
   1097                                                    status_t& status);
   1098     virtual     void        dumpInternals(int fd, const Vector<String16>& args);
   1099 
   1100     virtual     bool        isTrackAllowed_l(
   1101                                     audio_channel_mask_t channelMask, audio_format_t format,
   1102                                     audio_session_t sessionId, uid_t uid) const override;
   1103 protected:
   1104     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
   1105     virtual     uint32_t    idleSleepTimeUs() const;
   1106     virtual     uint32_t    suspendSleepTimeUs() const;
   1107     virtual     void        cacheParameters_l();
   1108 
   1109     virtual void acquireWakeLock_l() {
   1110         PlaybackThread::acquireWakeLock_l();
   1111         if (hasFastMixer()) {
   1112             mFastMixer->setBoottimeOffset(
   1113                     mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME]);
   1114         }
   1115     }
   1116 
   1117     // threadLoop snippets
   1118     virtual     ssize_t     threadLoop_write();
   1119     virtual     void        threadLoop_standby();
   1120     virtual     void        threadLoop_mix();
   1121     virtual     void        threadLoop_sleepTime();
   1122     virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
   1123     virtual     uint32_t    correctLatency_l(uint32_t latency) const;
   1124 
   1125     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
   1126                                    audio_patch_handle_t *handle);
   1127     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
   1128 
   1129                 AudioMixer* mAudioMixer;    // normal mixer
   1130 private:
   1131                 // one-time initialization, no locks required
   1132                 sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
   1133                 sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
   1134 
   1135                 // contents are not guaranteed to be consistent, no locks required
   1136                 FastMixerDumpState mFastMixerDumpState;
   1137 #ifdef STATE_QUEUE_DUMP
   1138                 StateQueueObserverDump mStateQueueObserverDump;
   1139                 StateQueueMutatorDump  mStateQueueMutatorDump;
   1140 #endif
   1141                 AudioWatchdogDump mAudioWatchdogDump;
   1142 
   1143                 // accessible only within the threadLoop(), no locks required
   1144                 //          mFastMixer->sq()    // for mutating and pushing state
   1145                 int32_t     mFastMixerFutex;    // for cold idle
   1146 
   1147                 std::atomic_bool mMasterMono;
   1148 public:
   1149     virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
   1150     virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
   1151                               ALOG_ASSERT(fastIndex < FastMixerState::sMaxFastTracks);
   1152                               return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
   1153                             }
   1154 
   1155 protected:
   1156     virtual     void       setMasterMono_l(bool mono) {
   1157                                mMasterMono.store(mono);
   1158                                if (mFastMixer != nullptr) { /* hasFastMixer() */
   1159                                    mFastMixer->setMasterMono(mMasterMono);
   1160                                }
   1161                            }
   1162                 // the FastMixer performs mono blend if it exists.
   1163                 // Blending with limiter is not idempotent,
   1164                 // and blending without limiter is idempotent but inefficient to do twice.
   1165     virtual     bool       requireMonoBlend() { return mMasterMono.load() && !hasFastMixer(); }
   1166 };
   1167 
   1168 class DirectOutputThread : public PlaybackThread {
   1169 public:
   1170 
   1171     DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
   1172                        audio_io_handle_t id, audio_devices_t device, bool systemReady);
   1173     virtual                 ~DirectOutputThread();
   1174 
   1175     // Thread virtuals
   1176 
   1177     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
   1178                                                    status_t& status);
   1179     virtual     void        flushHw_l();
   1180 
   1181 protected:
   1182     virtual     uint32_t    activeSleepTimeUs() const;
   1183     virtual     uint32_t    idleSleepTimeUs() const;
   1184     virtual     uint32_t    suspendSleepTimeUs() const;
   1185     virtual     void        cacheParameters_l();
   1186 
   1187     // threadLoop snippets
   1188     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
   1189     virtual     void        threadLoop_mix();
   1190     virtual     void        threadLoop_sleepTime();
   1191     virtual     void        threadLoop_exit();
   1192     virtual     bool        shouldStandby_l();
   1193 
   1194     virtual     void        onAddNewTrack_l();
   1195 
   1196     bool mVolumeShaperActive;
   1197 
   1198     DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
   1199                         audio_io_handle_t id, uint32_t device, ThreadBase::type_t type,
   1200                         bool systemReady);
   1201     void processVolume_l(Track *track, bool lastTrack);
   1202 
   1203     // prepareTracks_l() tells threadLoop_mix() the name of the single active track
   1204     sp<Track>               mActiveTrack;
   1205 
   1206     wp<Track>               mPreviousTrack;         // used to detect track switch
   1207 
   1208 public:
   1209     virtual     bool        hasFastMixer() const { return false; }
   1210 
   1211     virtual     int64_t     computeWaitTimeNs_l() const override;
   1212 };
   1213 
   1214 class OffloadThread : public DirectOutputThread {
   1215 public:
   1216 
   1217     OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
   1218                         audio_io_handle_t id, uint32_t device, bool systemReady);
   1219     virtual                 ~OffloadThread() {};
   1220     virtual     void        flushHw_l();
   1221 
   1222 protected:
   1223     // threadLoop snippets
   1224     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
   1225     virtual     void        threadLoop_exit();
   1226 
   1227     virtual     bool        waitingAsyncCallback();
   1228     virtual     bool        waitingAsyncCallback_l();
   1229     virtual     void        invalidateTracks(audio_stream_type_t streamType);
   1230 
   1231     virtual     bool        keepWakeLock() const { return (mKeepWakeLock || (mDrainSequence & 1)); }
   1232 
   1233 private:
   1234     size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
   1235     size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
   1236     bool        mKeepWakeLock;          // keep wake lock while waiting for write callback
   1237     uint64_t    mOffloadUnderrunPosition; // Current frame position for offloaded playback
   1238                                           // used and valid only during underrun.  ~0 if
   1239                                           // no underrun has occurred during playback and
   1240                                           // is not reset on standby.
   1241 };
   1242 
   1243 class AsyncCallbackThread : public Thread {
   1244 public:
   1245 
   1246     explicit AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
   1247 
   1248     virtual             ~AsyncCallbackThread();
   1249 
   1250     // Thread virtuals
   1251     virtual bool        threadLoop();
   1252 
   1253     // RefBase
   1254     virtual void        onFirstRef();
   1255 
   1256             void        exit();
   1257             void        setWriteBlocked(uint32_t sequence);
   1258             void        resetWriteBlocked();
   1259             void        setDraining(uint32_t sequence);
   1260             void        resetDraining();
   1261             void        setAsyncError();
   1262 
   1263 private:
   1264     const wp<PlaybackThread>   mPlaybackThread;
   1265     // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
   1266     // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
   1267     // to indicate that the callback has been received via resetWriteBlocked()
   1268     uint32_t                   mWriteAckSequence;
   1269     // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
   1270     // setDraining(). The sequence is shifted one bit to the left and the lsb is used
   1271     // to indicate that the callback has been received via resetDraining()
   1272     uint32_t                   mDrainSequence;
   1273     Condition                  mWaitWorkCV;
   1274     Mutex                      mLock;
   1275     bool                       mAsyncError;
   1276 };
   1277 
   1278 class DuplicatingThread : public MixerThread {
   1279 public:
   1280     DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
   1281                       audio_io_handle_t id, bool systemReady);
   1282     virtual                 ~DuplicatingThread();
   1283 
   1284     // Thread virtuals
   1285     virtual     void        dumpInternals(int fd, const Vector<String16>& args) override;
   1286 
   1287                 void        addOutputTrack(MixerThread* thread);
   1288                 void        removeOutputTrack(MixerThread* thread);
   1289                 uint32_t    waitTimeMs() const { return mWaitTimeMs; }
   1290 
   1291                 void        sendMetadataToBackend_l(
   1292                         const StreamOutHalInterface::SourceMetadata& metadata) override;
   1293 protected:
   1294     virtual     uint32_t    activeSleepTimeUs() const;
   1295 
   1296 private:
   1297                 bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
   1298 protected:
   1299     // threadLoop snippets
   1300     virtual     void        threadLoop_mix();
   1301     virtual     void        threadLoop_sleepTime();
   1302     virtual     ssize_t     threadLoop_write();
   1303     virtual     void        threadLoop_standby();
   1304     virtual     void        cacheParameters_l();
   1305 
   1306 private:
   1307     // called from threadLoop, addOutputTrack, removeOutputTrack
   1308     virtual     void        updateWaitTime_l();
   1309 protected:
   1310     virtual     void        saveOutputTracks();
   1311     virtual     void        clearOutputTracks();
   1312 private:
   1313 
   1314                 uint32_t    mWaitTimeMs;
   1315     SortedVector < sp<OutputTrack> >  outputTracks;
   1316     SortedVector < sp<OutputTrack> >  mOutputTracks;
   1317 public:
   1318     virtual     bool        hasFastMixer() const { return false; }
   1319 };
   1320 
   1321 // record thread
   1322 class RecordThread : public ThreadBase
   1323 {
   1324 public:
   1325 
   1326     class RecordTrack;
   1327 
   1328     /* The ResamplerBufferProvider is used to retrieve recorded input data from the
   1329      * RecordThread.  It maintains local state on the relative position of the read
   1330      * position of the RecordTrack compared with the RecordThread.
   1331      */
   1332     class ResamplerBufferProvider : public AudioBufferProvider
   1333     {
   1334     public:
   1335         explicit ResamplerBufferProvider(RecordTrack* recordTrack) :
   1336             mRecordTrack(recordTrack),
   1337             mRsmpInUnrel(0), mRsmpInFront(0) { }
   1338         virtual ~ResamplerBufferProvider() { }
   1339 
   1340         // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
   1341         // skipping any previous data read from the hal.
   1342         virtual void reset();
   1343 
   1344         /* Synchronizes RecordTrack position with the RecordThread.
   1345          * Calculates available frames and handle overruns if the RecordThread
   1346          * has advanced faster than the ResamplerBufferProvider has retrieved data.
   1347          * TODO: why not do this for every getNextBuffer?
   1348          *
   1349          * Parameters
   1350          * framesAvailable:  pointer to optional output size_t to store record track
   1351          *                   frames available.
   1352          *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
   1353          */
   1354 
   1355         virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
   1356 
   1357         // AudioBufferProvider interface
   1358         virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer);
   1359         virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
   1360     private:
   1361         RecordTrack * const mRecordTrack;
   1362         size_t              mRsmpInUnrel;   // unreleased frames remaining from
   1363                                             // most recent getNextBuffer
   1364                                             // for debug only
   1365         int32_t             mRsmpInFront;   // next available frame
   1366                                             // rolling counter that is never cleared
   1367     };
   1368 
   1369 #include "RecordTracks.h"
   1370 
   1371             RecordThread(const sp<AudioFlinger>& audioFlinger,
   1372                     AudioStreamIn *input,
   1373                     audio_io_handle_t id,
   1374                     audio_devices_t outDevice,
   1375                     audio_devices_t inDevice,
   1376                     bool systemReady
   1377 #ifdef TEE_SINK
   1378                     , const sp<NBAIO_Sink>& teeSink
   1379 #endif
   1380                     );
   1381             virtual     ~RecordThread();
   1382 
   1383     // no addTrack_l ?
   1384     void        destroyTrack_l(const sp<RecordTrack>& track);
   1385     void        removeTrack_l(const sp<RecordTrack>& track);
   1386 
   1387     void        dumpInternals(int fd, const Vector<String16>& args);
   1388     void        dumpTracks(int fd, const Vector<String16>& args);
   1389 
   1390     // Thread virtuals
   1391     virtual bool        threadLoop();
   1392     virtual void        preExit();
   1393 
   1394     // RefBase
   1395     virtual void        onFirstRef();
   1396 
   1397     virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
   1398 
   1399     virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
   1400 
   1401     virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
   1402 
   1403             sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
   1404                     const sp<AudioFlinger::Client>& client,
   1405                     const audio_attributes_t& attr,
   1406                     uint32_t *pSampleRate,
   1407                     audio_format_t format,
   1408                     audio_channel_mask_t channelMask,
   1409                     size_t *pFrameCount,
   1410                     audio_session_t sessionId,
   1411                     size_t *pNotificationFrameCount,
   1412                     uid_t uid,
   1413                     audio_input_flags_t *flags,
   1414                     pid_t tid,
   1415                     status_t *status /*non-NULL*/,
   1416                     audio_port_handle_t portId);
   1417 
   1418             status_t    start(RecordTrack* recordTrack,
   1419                               AudioSystem::sync_event_t event,
   1420                               audio_session_t triggerSession);
   1421 
   1422             // ask the thread to stop the specified track, and
   1423             // return true if the caller should then do it's part of the stopping process
   1424             bool        stop(RecordTrack* recordTrack);
   1425 
   1426             void        dump(int fd, const Vector<String16>& args);
   1427             AudioStreamIn* clearInput();
   1428             virtual sp<StreamHalInterface> stream() const;
   1429 
   1430 
   1431     virtual bool        checkForNewParameter_l(const String8& keyValuePair,
   1432                                                status_t& status);
   1433     virtual void        cacheParameters_l() {}
   1434     virtual String8     getParameters(const String8& keys);
   1435     virtual void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
   1436     virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
   1437                                            audio_patch_handle_t *handle);
   1438     virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
   1439 
   1440             void        addPatchRecord(const sp<PatchRecord>& record);
   1441             void        deletePatchRecord(const sp<PatchRecord>& record);
   1442 
   1443             void        readInputParameters_l();
   1444     virtual uint32_t    getInputFramesLost();
   1445 
   1446     virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
   1447     virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
   1448     virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
   1449 
   1450             // Return the set of unique session IDs across all tracks.
   1451             // The keys are the session IDs, and the associated values are meaningless.
   1452             // FIXME replace by Set [and implement Bag/Multiset for other uses].
   1453             KeyedVector<audio_session_t, bool> sessionIds() const;
   1454 
   1455     virtual status_t setSyncEvent(const sp<SyncEvent>& event);
   1456     virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
   1457 
   1458     static void syncStartEventCallback(const wp<SyncEvent>& event);
   1459 
   1460     virtual size_t      frameCount() const { return mFrameCount; }
   1461             bool        hasFastCapture() const { return mFastCapture != 0; }
   1462     virtual void        getAudioPortConfig(struct audio_port_config *config);
   1463 
   1464     virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
   1465                                                    audio_session_t sessionId);
   1466 
   1467     virtual void        acquireWakeLock_l() {
   1468                             ThreadBase::acquireWakeLock_l();
   1469                             mActiveTracks.updatePowerState(this, true /* force */);
   1470                         }
   1471     virtual bool        isOutput() const override { return false; }
   1472 
   1473             void        checkBtNrec();
   1474 
   1475             // Sets the UID records silence
   1476             void        setRecordSilenced(uid_t uid, bool silenced);
   1477 
   1478             status_t    getActiveMicrophones(std::vector<media::MicrophoneInfo>* activeMicrophones);
   1479 
   1480             void        updateMetadata_l() override;
   1481 
   1482 private:
   1483             // Enter standby if not already in standby, and set mStandby flag
   1484             void    standbyIfNotAlreadyInStandby();
   1485 
   1486             // Call the HAL standby method unconditionally, and don't change mStandby flag
   1487             void    inputStandBy();
   1488 
   1489             void    checkBtNrec_l();
   1490 
   1491             AudioStreamIn                       *mInput;
   1492             SortedVector < sp<RecordTrack> >    mTracks;
   1493             // mActiveTracks has dual roles:  it indicates the current active track(s), and
   1494             // is used together with mStartStopCond to indicate start()/stop() progress
   1495             ActiveTracks<RecordTrack>           mActiveTracks;
   1496 
   1497             Condition                           mStartStopCond;
   1498 
   1499             // resampler converts input at HAL Hz to output at AudioRecord client Hz
   1500             void                               *mRsmpInBuffer;  // size = mRsmpInFramesOA
   1501             size_t                              mRsmpInFrames;  // size of resampler input in frames
   1502             size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
   1503             size_t                              mRsmpInFramesOA;// mRsmpInFramesP2 + over-allocation
   1504 
   1505             // rolling index that is never cleared
   1506             int32_t                             mRsmpInRear;    // last filled frame + 1
   1507 
   1508             // For dumpsys
   1509             const sp<NBAIO_Sink>                mTeeSink;
   1510 
   1511             const sp<MemoryDealer>              mReadOnlyHeap;
   1512 
   1513             // one-time initialization, no locks required
   1514             sp<FastCapture>                     mFastCapture;   // non-0 if there is also
   1515                                                                 // a fast capture
   1516 
   1517             // FIXME audio watchdog thread
   1518 
   1519             // contents are not guaranteed to be consistent, no locks required
   1520             FastCaptureDumpState                mFastCaptureDumpState;
   1521 #ifdef STATE_QUEUE_DUMP
   1522             // FIXME StateQueue observer and mutator dump fields
   1523 #endif
   1524             // FIXME audio watchdog dump
   1525 
   1526             // accessible only within the threadLoop(), no locks required
   1527             //          mFastCapture->sq()      // for mutating and pushing state
   1528             int32_t     mFastCaptureFutex;      // for cold idle
   1529 
   1530             // The HAL input source is treated as non-blocking,
   1531             // but current implementation is blocking
   1532             sp<NBAIO_Source>                    mInputSource;
   1533             // The source for the normal capture thread to read from: mInputSource or mPipeSource
   1534             sp<NBAIO_Source>                    mNormalSource;
   1535             // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
   1536             // otherwise clear
   1537             sp<NBAIO_Sink>                      mPipeSink;
   1538             // If a fast capture is present, the non-blocking pipe source read by normal thread,
   1539             // otherwise clear
   1540             sp<NBAIO_Source>                    mPipeSource;
   1541             // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
   1542             size_t                              mPipeFramesP2;
   1543             // If a fast capture is present, the Pipe as IMemory, otherwise clear
   1544             sp<IMemory>                         mPipeMemory;
   1545 
   1546             // TODO: add comment and adjust size as needed
   1547             static const size_t                 kFastCaptureLogSize = 4 * 1024;
   1548             sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
   1549 
   1550             bool                                mFastTrackAvail;    // true if fast track available
   1551             // common state to all record threads
   1552             std::atomic_bool                    mBtNrecSuspended;
   1553 };
   1554 
   1555 class MmapThread : public ThreadBase
   1556 {
   1557  public:
   1558 
   1559 #include "MmapTracks.h"
   1560 
   1561     MmapThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
   1562                       AudioHwDevice *hwDev, sp<StreamHalInterface> stream,
   1563                       audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady);
   1564     virtual     ~MmapThread();
   1565 
   1566     virtual     void        configure(const audio_attributes_t *attr,
   1567                                       audio_stream_type_t streamType,
   1568                                       audio_session_t sessionId,
   1569                                       const sp<MmapStreamCallback>& callback,
   1570                                       audio_port_handle_t deviceId,
   1571                                       audio_port_handle_t portId);
   1572 
   1573                 void        disconnect();
   1574 
   1575     // MmapStreamInterface
   1576     status_t createMmapBuffer(int32_t minSizeFrames,
   1577                                       struct audio_mmap_buffer_info *info);
   1578     status_t getMmapPosition(struct audio_mmap_position *position);
   1579     status_t start(const AudioClient& client, audio_port_handle_t *handle);
   1580     status_t stop(audio_port_handle_t handle);
   1581     status_t standby();
   1582 
   1583     // RefBase
   1584     virtual     void        onFirstRef();
   1585 
   1586     // Thread virtuals
   1587     virtual     bool        threadLoop();
   1588 
   1589     virtual     void        threadLoop_exit();
   1590     virtual     void        threadLoop_standby();
   1591     virtual     bool        shouldStandby_l() { return false; }
   1592     virtual     status_t    exitStandby();
   1593 
   1594     virtual     status_t    initCheck() const { return (mHalStream == 0) ? NO_INIT : NO_ERROR; }
   1595     virtual     size_t      frameCount() const { return mFrameCount; }
   1596     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
   1597                                                     status_t& status);
   1598     virtual     String8     getParameters(const String8& keys);
   1599     virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
   1600                 void        readHalParameters_l();
   1601     virtual     void        cacheParameters_l() {}
   1602     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
   1603                                                audio_patch_handle_t *handle);
   1604     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
   1605     virtual     void        getAudioPortConfig(struct audio_port_config *config);
   1606 
   1607     virtual     sp<StreamHalInterface> stream() const { return mHalStream; }
   1608     virtual     status_t    addEffectChain_l(const sp<EffectChain>& chain);
   1609     virtual     size_t      removeEffectChain_l(const sp<EffectChain>& chain);
   1610     virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
   1611                                                                audio_session_t sessionId);
   1612 
   1613     virtual     uint32_t    hasAudioSession_l(audio_session_t sessionId) const;
   1614     virtual     status_t    setSyncEvent(const sp<SyncEvent>& event);
   1615     virtual     bool        isValidSyncEvent(const sp<SyncEvent>& event) const;
   1616 
   1617     virtual     void        checkSilentMode_l() {}
   1618     virtual     void        processVolume_l() {}
   1619                 void        checkInvalidTracks_l();
   1620 
   1621     virtual     audio_stream_type_t streamType() { return AUDIO_STREAM_DEFAULT; }
   1622 
   1623     virtual     void        invalidateTracks(audio_stream_type_t streamType __unused) {}
   1624 
   1625                 // Sets the UID records silence
   1626     virtual     void        setRecordSilenced(uid_t uid __unused, bool silenced __unused) {}
   1627 
   1628                 void        dump(int fd, const Vector<String16>& args);
   1629     virtual     void        dumpInternals(int fd, const Vector<String16>& args);
   1630                 void        dumpTracks(int fd, const Vector<String16>& args);
   1631 
   1632  protected:
   1633 
   1634                 audio_attributes_t      mAttr;
   1635                 audio_session_t         mSessionId;
   1636                 audio_port_handle_t     mDeviceId;
   1637                 audio_port_handle_t     mPortId;
   1638 
   1639                 wp<MmapStreamCallback>  mCallback;
   1640                 sp<StreamHalInterface>  mHalStream;
   1641                 sp<DeviceHalInterface>  mHalDevice;
   1642                 AudioHwDevice* const    mAudioHwDev;
   1643                 ActiveTracks<MmapTrack> mActiveTracks;
   1644                 float                   mHalVolFloat;
   1645 
   1646                 int32_t                 mNoCallbackWarningCount;
   1647      static     constexpr int32_t       kMaxNoCallbackWarnings = 5;
   1648 };
   1649 
   1650 class MmapPlaybackThread : public MmapThread, public VolumeInterface
   1651 {
   1652 
   1653 public:
   1654     MmapPlaybackThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
   1655                       AudioHwDevice *hwDev, AudioStreamOut *output,
   1656                       audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady);
   1657     virtual     ~MmapPlaybackThread() {}
   1658 
   1659     virtual     void        configure(const audio_attributes_t *attr,
   1660                                       audio_stream_type_t streamType,
   1661                                       audio_session_t sessionId,
   1662                                       const sp<MmapStreamCallback>& callback,
   1663                                       audio_port_handle_t deviceId,
   1664                                       audio_port_handle_t portId);
   1665 
   1666                 AudioStreamOut* clearOutput();
   1667 
   1668                 // VolumeInterface
   1669     virtual     void        setMasterVolume(float value);
   1670     virtual     void        setMasterMute(bool muted);
   1671     virtual     void        setStreamVolume(audio_stream_type_t stream, float value);
   1672     virtual     void        setStreamMute(audio_stream_type_t stream, bool muted);
   1673     virtual     float       streamVolume(audio_stream_type_t stream) const;
   1674 
   1675                 void        setMasterMute_l(bool muted) { mMasterMute = muted; }
   1676 
   1677     virtual     void        invalidateTracks(audio_stream_type_t streamType);
   1678 
   1679     virtual     audio_stream_type_t streamType() { return mStreamType; }
   1680     virtual     void        checkSilentMode_l();
   1681                 void        processVolume_l() override;
   1682 
   1683     virtual     void        dumpInternals(int fd, const Vector<String16>& args);
   1684 
   1685     virtual     bool        isOutput() const override { return true; }
   1686 
   1687                 void        updateMetadata_l() override;
   1688 
   1689 protected:
   1690 
   1691                 audio_stream_type_t         mStreamType;
   1692                 float                       mMasterVolume;
   1693                 float                       mStreamVolume;
   1694                 bool                        mMasterMute;
   1695                 bool                        mStreamMute;
   1696                 AudioStreamOut*             mOutput;
   1697 };
   1698 
   1699 class MmapCaptureThread : public MmapThread
   1700 {
   1701 
   1702 public:
   1703     MmapCaptureThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
   1704                       AudioHwDevice *hwDev, AudioStreamIn *input,
   1705                       audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady);
   1706     virtual     ~MmapCaptureThread() {}
   1707 
   1708                 AudioStreamIn* clearInput();
   1709 
   1710                 status_t       exitStandby() override;
   1711     virtual     bool           isOutput() const override { return false; }
   1712 
   1713                 void           updateMetadata_l() override;
   1714                 void           processVolume_l() override;
   1715                 void           setRecordSilenced(uid_t uid, bool silenced) override;
   1716 
   1717 protected:
   1718 
   1719                 AudioStreamIn*  mInput;
   1720 };
   1721