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    Searched refs:ThreadBase (Results 1 - 18 of 18) sorted by null

  /frameworks/base/libs/hwui/hwui/
AnimatedImageThread.h 21 #include "thread/ThreadBase.h"
29 class AnimatedImageThread : private ThreadBase {
  /frameworks/base/libs/hwui/tests/unit/
ThreadBaseTests.cpp 19 #include "thread/ThreadBase.h"
28 static ThreadBase& thread() {
29 class TestThread : public ThreadBase, public virtual RefBase {};
43 TEST(ThreadBase, post) {
52 TEST(ThreadBase, postDelay) {
63 TEST(ThreadBase, runSync) {
76 TEST(ThreadBase, async) {
89 TEST(ThreadBase, lifecyclePerf) {
144 TEST(ThreadBase, lifecycle) {
  /frameworks/base/libs/hwui/thread/
ThreadBase.h 30 class ThreadBase : protected Thread {
31 PREVENT_COPY_AND_ASSIGN(ThreadBase);
34 ThreadBase()
46 void start(const char* name = "ThreadBase") { Thread::run(name); }
  /frameworks/base/libs/hwui/renderthread/
RenderThread.h 25 #include "thread/ThreadBase.h"
34 #include <thread/ThreadBase.h>
73 class RenderThread : private ThreadBase {
80 WorkQueue& queue() { return ThreadBase::queue(); }
RenderThread.cpp 128 : ThreadBase()
  /frameworks/av/services/audioflinger/
Effects.h 27 // AudioFlinger -> ThreadBase -> EffectChain -> EffectModule
28 // AudioHandle -> ThreadBase -> EffectChain -> EffectModule
31 // Threadbase mutex locked to avoid cross deadlock with other clients calling AudioPolicyService
45 EffectModule(ThreadBase *thread,
98 void setThread(const wp<ThreadBase>& thread) { mThread = thread; }
99 const wp<ThreadBase>& thread() { return mThread; }
152 wp<ThreadBase> mThread; // parent thread
272 EffectChain(const wp<ThreadBase>& wThread, audio_session_t sessionId);
273 EffectChain(ThreadBase *thread, audio_session_t sessionId);
294 ThreadBase *thread
    [all...]
MmapTracks.h 25 MmapTrack(ThreadBase *thread,
Tracks.cpp 63 AudioFlinger::ThreadBase::TrackBase::TrackBase(
64 ThreadBase *thread,
234 status_t AudioFlinger::ThreadBase::TrackBase::initCheck() const
245 AudioFlinger::ThreadBase::TrackBase::~TrackBase()
274 void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
290 status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
372 // Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
494 sp<ThreadBase> thread = mThread.promote();
716 sp<ThreadBase> thread = mThread.promote();
799 sp<ThreadBase> thread = mThread.promote()
    [all...]
TrackBase.h 62 TrackBase(ThreadBase *thread,
183 const wp<ThreadBase> mThread;
Threads.cpp 432 // ThreadBase
436 const char *AudioFlinger::ThreadBase::threadTypeToString(AudioFlinger::ThreadBase::type_t type)
500 AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
520 AudioFlinger::ThreadBase::~ThreadBase()
533 status_t AudioFlinger::ThreadBase::readyToRun()
544 void AudioFlinger::ThreadBase::exit()
546 ALOGV("ThreadBase::exit")
    [all...]
Threads.h 22 class ThreadBase : public Thread {
34 // If you add any values here, also update ThreadBase::threadTypeToString()
39 ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
42 virtual ~ThreadBase();
225 explicit PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
234 wp<ThreadBase> mThread;
267 // sendConfigEvent_l() must be called with ThreadBase::mLock held
319 // same as getEffectChain() but must be called with ThreadBase mutex locked
326 // ThreadBase mutex before processing the mixer and effects. This guarantees the
390 // checkEffectCompatibility_l() must be called with ThreadBase::mLock hel
    [all...]
Effects.cpp 62 AudioFlinger::EffectModule::EffectModule(ThreadBase *thread,
108 setOffloaded(thread->type() == ThreadBase::OFFLOAD, thread->id());
496 sp<ThreadBase> thread;
712 sp<ThreadBase> thread = mThread.promote();
810 sp<ThreadBase> thread = mThread.promote();
    [all...]
PatchPanel.cpp 264 sp<ThreadBase> thread =
277 sp<ThreadBase> thread = audioflinger->openOutput_l(
314 sp<ThreadBase> thread = audioflinger->openInput_l(srcModule,
334 sp<ThreadBase> thread = audioflinger->checkRecordThread_l(
381 sp<ThreadBase> thread =
613 sp<ThreadBase> thread = audioflinger->checkRecordThread_l(
639 sp<ThreadBase> thread =
AudioFlinger.cpp 745 if (sessions & ThreadBase::EFFECT_SESSION) {
825 ThreadBase *thread = checkThread_l(ioHandle);
847 ThreadBase *thread = checkThread_l(ioHandle);
860 ThreadBase *thread = checkThread_l(ioHandle);
    [all...]
PlaybackTracks.h 239 const wp<ThreadBase>& thread() const { return mThread; }
AudioFlinger.h 594 ThreadBase *checkThread_l(audio_io_handle_t ioHandle) const;
602 sp<ThreadBase> openInput_l(audio_module_handle_t module,
609 sp<ThreadBase> openOutput_l(audio_module_handle_t module,
705 // must be locked after mLock and ThreadBase::mLock if both must be locked
    [all...]
  /frameworks/base/libs/hwui/tests/microbench/
TaskManagerBench.cpp 22 #include "thread/ThreadBase.h"
42 class TestThread : public ThreadBase, public virtual RefBase {};
  /external/llvm/lib/Target/AArch64/
AArch64ISelLowering.cpp     [all...]

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