1 /* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include "Caches.h" 18 19 #include "GammaFontRenderer.h" 20 #include "GlLayer.h" 21 #include "Properties.h" 22 #include "ShadowTessellator.h" 23 #include "renderstate/RenderState.h" 24 #ifdef BUGREPORT_FONT_CACHE_USAGE 25 #include "font/FontCacheHistoryTracker.h" 26 #endif 27 #include "utils/GLUtils.h" 28 29 #include <cutils/properties.h> 30 #include <utils/Log.h> 31 #include <utils/String8.h> 32 33 namespace android { 34 namespace uirenderer { 35 36 Caches* Caches::sInstance = nullptr; 37 38 /////////////////////////////////////////////////////////////////////////////// 39 // Macros 40 /////////////////////////////////////////////////////////////////////////////// 41 42 #if DEBUG_CACHE_FLUSH 43 #define FLUSH_LOGD(...) ALOGD(__VA_ARGS__) 44 #else 45 #define FLUSH_LOGD(...) 46 #endif 47 48 /////////////////////////////////////////////////////////////////////////////// 49 // Constructors/destructor 50 /////////////////////////////////////////////////////////////////////////////// 51 52 Caches::Caches(RenderState& renderState) 53 : gradientCache(extensions()) 54 , patchCache(renderState) 55 , programCache(extensions()) 56 , mRenderState(&renderState) 57 , mInitialized(false) { 58 INIT_LOGD("Creating OpenGL renderer caches"); 59 init(); 60 initConstraints(); 61 initStaticProperties(); 62 initExtensions(); 63 } 64 65 bool Caches::init() { 66 if (mInitialized) return false; 67 68 ATRACE_NAME("Caches::init"); 69 70 mRegionMesh = nullptr; 71 mProgram = nullptr; 72 73 mInitialized = true; 74 75 mPixelBufferState = new PixelBufferState(); 76 mTextureState = new TextureState(); 77 mTextureState->constructTexture(*this); 78 79 return true; 80 } 81 82 void Caches::initExtensions() { 83 if (extensions().hasDebugMarker()) { 84 eventMark = glInsertEventMarkerEXT; 85 86 startMark = glPushGroupMarkerEXT; 87 endMark = glPopGroupMarkerEXT; 88 } else { 89 eventMark = eventMarkNull; 90 startMark = startMarkNull; 91 endMark = endMarkNull; 92 } 93 } 94 95 void Caches::initConstraints() { 96 maxTextureSize = DeviceInfo::get()->maxTextureSize(); 97 } 98 99 void Caches::initStaticProperties() { 100 // OpenGL ES 3.0+ specific features 101 gpuPixelBuffersEnabled = extensions().hasPixelBufferObjects() && 102 property_get_bool(PROPERTY_ENABLE_GPU_PIXEL_BUFFERS, true); 103 } 104 105 void Caches::terminate() { 106 if (!mInitialized) return; 107 mRegionMesh.reset(nullptr); 108 109 fboCache.clear(); 110 111 programCache.clear(); 112 mProgram = nullptr; 113 114 patchCache.clear(); 115 116 clearGarbage(); 117 118 delete mPixelBufferState; 119 mPixelBufferState = nullptr; 120 delete mTextureState; 121 mTextureState = nullptr; 122 mInitialized = false; 123 } 124 125 void Caches::setProgram(const ProgramDescription& description) { 126 setProgram(programCache.get(description)); 127 } 128 129 void Caches::setProgram(Program* program) { 130 if (!program || !program->isInUse()) { 131 if (mProgram) { 132 mProgram->remove(); 133 } 134 if (program) { 135 program->use(); 136 } 137 mProgram = program; 138 } 139 } 140 141 /////////////////////////////////////////////////////////////////////////////// 142 // Debug 143 /////////////////////////////////////////////////////////////////////////////// 144 145 uint32_t Caches::getOverdrawColor(uint32_t amount) const { 146 static uint32_t sOverdrawColors[2][4] = {{0x2f0000ff, 0x2f00ff00, 0x3fff0000, 0x7fff0000}, 147 {0x2f0000ff, 0x4fffff00, 0x5fff8ad8, 0x7fff0000}}; 148 if (amount < 1) amount = 1; 149 if (amount > 4) amount = 4; 150 151 int overdrawColorIndex = static_cast<int>(Properties::overdrawColorSet); 152 return sOverdrawColors[overdrawColorIndex][amount - 1]; 153 } 154 155 void Caches::dumpMemoryUsage() { 156 String8 stringLog; 157 dumpMemoryUsage(stringLog); 158 ALOGD("%s", stringLog.string()); 159 } 160 161 void Caches::dumpMemoryUsage(String8& log) { 162 uint32_t total = 0; 163 log.appendFormat("Current memory usage / total memory usage (bytes):\n"); 164 log.appendFormat(" TextureCache %8d / %8d\n", textureCache.getSize(), 165 textureCache.getMaxSize()); 166 if (mRenderState) { 167 int memused = 0; 168 for (std::set<Layer*>::iterator it = mRenderState->mActiveLayers.begin(); 169 it != mRenderState->mActiveLayers.end(); it++) { 170 const Layer* layer = *it; 171 LOG_ALWAYS_FATAL_IF(layer->getApi() != Layer::Api::OpenGL); 172 const GlLayer* glLayer = static_cast<const GlLayer*>(layer); 173 log.appendFormat(" GlLayer size %dx%d; texid=%u refs=%d\n", layer->getWidth(), 174 layer->getHeight(), glLayer->getTextureId(), layer->getStrongCount()); 175 memused += layer->getWidth() * layer->getHeight() * 4; 176 } 177 log.appendFormat(" Layers total %8d (numLayers = %zu)\n", memused, 178 mRenderState->mActiveLayers.size()); 179 total += memused; 180 } 181 log.appendFormat(" RenderBufferCache %8d / %8d\n", renderBufferCache.getSize(), 182 renderBufferCache.getMaxSize()); 183 log.appendFormat(" GradientCache %8d / %8d\n", gradientCache.getSize(), 184 gradientCache.getMaxSize()); 185 log.appendFormat(" PathCache %8d / %8d\n", pathCache.getSize(), 186 pathCache.getMaxSize()); 187 log.appendFormat(" TessellationCache %8d / %8d\n", tessellationCache.getSize(), 188 tessellationCache.getMaxSize()); 189 log.appendFormat(" TextDropShadowCache %8d / %8d\n", dropShadowCache.getSize(), 190 dropShadowCache.getMaxSize()); 191 log.appendFormat(" PatchCache %8d / %8d\n", patchCache.getSize(), 192 patchCache.getMaxSize()); 193 194 fontRenderer.dumpMemoryUsage(log); 195 196 log.appendFormat("Other:\n"); 197 log.appendFormat(" FboCache %8d / %8d\n", fboCache.getSize(), 198 fboCache.getMaxSize()); 199 200 total += textureCache.getSize(); 201 total += renderBufferCache.getSize(); 202 total += gradientCache.getSize(); 203 total += pathCache.getSize(); 204 total += tessellationCache.getSize(); 205 total += dropShadowCache.getSize(); 206 total += patchCache.getSize(); 207 total += fontRenderer.getSize(); 208 209 log.appendFormat("Total memory usage:\n"); 210 log.appendFormat(" %d bytes, %.2f MB\n", total, total / 1024.0f / 1024.0f); 211 212 #ifdef BUGREPORT_FONT_CACHE_USAGE 213 fontRenderer.getFontRenderer().historyTracker().dump(log); 214 #endif 215 } 216 217 /////////////////////////////////////////////////////////////////////////////// 218 // Memory management 219 /////////////////////////////////////////////////////////////////////////////// 220 221 void Caches::clearGarbage() { 222 pathCache.clearGarbage(); 223 patchCache.clearGarbage(); 224 } 225 226 void Caches::flush(FlushMode mode) { 227 FLUSH_LOGD("Flushing caches (mode %d)", mode); 228 229 switch (mode) { 230 case FlushMode::Full: 231 textureCache.clear(); 232 patchCache.clear(); 233 dropShadowCache.clear(); 234 gradientCache.clear(); 235 fontRenderer.clear(); 236 fboCache.clear(); 237 // fall through 238 case FlushMode::Moderate: 239 fontRenderer.flush(); 240 textureCache.flush(); 241 pathCache.clear(); 242 tessellationCache.clear(); 243 // fall through 244 case FlushMode::Layers: 245 renderBufferCache.clear(); 246 break; 247 } 248 249 clearGarbage(); 250 glFinish(); 251 // Errors during cleanup should be considered non-fatal, dump them and 252 // and move on. TODO: All errors or just errors like bad surface? 253 GLUtils::dumpGLErrors(); 254 } 255 256 /////////////////////////////////////////////////////////////////////////////// 257 // Regions 258 /////////////////////////////////////////////////////////////////////////////// 259 260 TextureVertex* Caches::getRegionMesh() { 261 // Create the mesh, 2 triangles and 4 vertices per rectangle in the region 262 if (!mRegionMesh) { 263 mRegionMesh.reset(new TextureVertex[kMaxNumberOfQuads * 4]); 264 } 265 266 return mRegionMesh.get(); 267 } 268 269 /////////////////////////////////////////////////////////////////////////////// 270 // Temporary Properties 271 /////////////////////////////////////////////////////////////////////////////// 272 273 }; // namespace uirenderer 274 }; // namespace android 275