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      1 /*
      2  * Copyright (C) 2013 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #include "Extensions.h"
     18 
     19 #include "Debug.h"
     20 #include "Properties.h"
     21 #include "utils/StringUtils.h"
     22 
     23 #include <cutils/compiler.h>
     24 
     25 #include <GLES2/gl2.h>
     26 #include <GLES2/gl2ext.h>
     27 
     28 #include <utils/Log.h>
     29 
     30 namespace android {
     31 namespace uirenderer {
     32 
     33 Extensions::Extensions() {
     34     if (Properties::isSkiaEnabled()) {
     35         return;
     36     }
     37     const char* version = (const char*)glGetString(GL_VERSION);
     38 
     39     // Section 6.1.5 of the OpenGL ES specification indicates the GL version
     40     // string strictly follows this format:
     41     //
     42     // OpenGL<space>ES<space><version number><space><vendor-specific information>
     43     //
     44     // In addition section 6.1.5 describes the version number thusly:
     45     //
     46     // "The version number is either of the form major number.minor number or
     47     // major number.minor number.release number, where the numbers all have one
     48     // or more digits. The release number and vendor specific information are
     49     // optional."
     50 
     51     if (sscanf(version, "OpenGL ES %d.%d", &mVersionMajor, &mVersionMinor) != 2) {
     52         // If we cannot parse the version number, assume OpenGL ES 2.0
     53         mVersionMajor = 2;
     54         mVersionMinor = 0;
     55     }
     56 
     57     auto extensions = StringUtils::split((const char*)glGetString(GL_EXTENSIONS));
     58     mHasNPot = extensions.has("GL_OES_texture_npot");
     59     mHasFramebufferFetch = extensions.has("GL_NV_shader_framebuffer_fetch");
     60     mHasDiscardFramebuffer = extensions.has("GL_EXT_discard_framebuffer");
     61     mHasDebugMarker = extensions.has("GL_EXT_debug_marker");
     62     mHas1BitStencil = extensions.has("GL_OES_stencil1");
     63     mHas4BitStencil = extensions.has("GL_OES_stencil4");
     64     mHasUnpackSubImage = extensions.has("GL_EXT_unpack_subimage");
     65     mHasRenderableFloatTexture = extensions.has("GL_OES_texture_half_float");
     66 
     67     mHasSRGB = mVersionMajor >= 3 || extensions.has("GL_EXT_sRGB");
     68     mHasSRGBWriteControl = extensions.has("GL_EXT_sRGB_write_control");
     69 
     70 #ifdef ANDROID_ENABLE_LINEAR_BLENDING
     71     // If linear blending is enabled, the device must have (ES3.0 or EXT_sRGB)
     72     // and EXT_sRGB_write_control
     73     LOG_ALWAYS_FATAL_IF(!mHasSRGB, "Linear blending requires ES 3.0 or EXT_sRGB");
     74     LOG_ALWAYS_FATAL_IF(!mHasSRGBWriteControl, "Linear blending requires EXT_sRGB_write_control");
     75 
     76     mHasLinearBlending = true;
     77 #else
     78     mHasLinearBlending = false;
     79 #endif
     80 }
     81 
     82 };  // namespace uirenderer
     83 };  // namespace android
     84