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      1 /*
      2  * Copyright (C) 2015 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 #ifndef FLOATCOLOR_H
     17 #define FLOATCOLOR_H
     18 
     19 #include "utils/Color.h"
     20 #include "utils/Macros.h"
     21 #include "utils/MathUtils.h"
     22 
     23 #include <stdint.h>
     24 
     25 namespace android {
     26 namespace uirenderer {
     27 
     28 struct FloatColor {
     29     // "color" is a gamma-encoded sRGB color
     30     // After calling this method, the color is stored as a pre-multiplied linear color
     31     // if linear blending is enabled. Otherwise, the color is stored as a pre-multiplied
     32     // gamma-encoded sRGB color
     33     void set(uint32_t color) {
     34         a = ((color >> 24) & 0xff) / 255.0f;
     35         r = a * EOCF(((color >> 16) & 0xff) / 255.0f);
     36         g = a * EOCF(((color >> 8) & 0xff) / 255.0f);
     37         b = a * EOCF(((color)&0xff) / 255.0f);
     38     }
     39 
     40     // "color" is a gamma-encoded sRGB color
     41     // After calling this method, the color is stored as a un-premultiplied linear color
     42     // if linear blending is enabled. Otherwise, the color is stored as a un-premultiplied
     43     // gamma-encoded sRGB color
     44     void setUnPreMultiplied(uint32_t color) {
     45         a = ((color >> 24) & 0xff) / 255.0f;
     46         r = EOCF(((color >> 16) & 0xff) / 255.0f);
     47         g = EOCF(((color >> 8) & 0xff) / 255.0f);
     48         b = EOCF(((color)&0xff) / 255.0f);
     49     }
     50 
     51     bool isNotBlack() { return a < 1.0f || r > 0.0f || g > 0.0f || b > 0.0f; }
     52 
     53     bool operator==(const FloatColor& other) const {
     54         return MathUtils::areEqual(r, other.r) && MathUtils::areEqual(g, other.g) &&
     55                MathUtils::areEqual(b, other.b) && MathUtils::areEqual(a, other.a);
     56     }
     57 
     58     bool operator!=(const FloatColor& other) const { return !(*this == other); }
     59 
     60     float r;
     61     float g;
     62     float b;
     63     float a;
     64 };
     65 
     66 REQUIRE_COMPATIBLE_LAYOUT(FloatColor);
     67 
     68 } /* namespace uirenderer */
     69 } /* namespace android */
     70 
     71 #endif /* FLOATCOLOR_H */
     72