1 /* 2 * Copyright (C) 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_HWUI_RENDER_BUFFER_CACHE_H 18 #define ANDROID_HWUI_RENDER_BUFFER_CACHE_H 19 20 #include <GLES2/gl2.h> 21 22 #include "RenderBuffer.h" 23 24 #include <set> 25 26 namespace android { 27 namespace uirenderer { 28 29 class RenderBufferCache { 30 public: 31 RenderBufferCache(); 32 ~RenderBufferCache(); 33 34 /** 35 * Returns a buffer with the exact specified dimensions. If no suitable 36 * buffer can be found, a new one is created and returned. If creating a 37 * new buffer fails, NULL is returned. 38 * 39 * When a buffer is obtained from the cache, it is removed and the total 40 * size of the cache goes down. 41 * 42 * The returned buffer is always allocated and bound 43 * (see RenderBuffer::isAllocated()). 44 * 45 * @param format The desired render buffer format 46 * @param width The desired width of the buffer 47 * @param height The desired height of the buffer 48 */ 49 RenderBuffer* get(GLenum format, const uint32_t width, const uint32_t height); 50 51 /** 52 * Adds the buffer to the cache. The buffer will not be added if there is 53 * not enough space available. Adding a buffer can cause other buffer to 54 * be removed from the cache. 55 * 56 * @param buffer The render buffer to add to the cache 57 * 58 * @return True if the buffer was added, false otherwise. 59 */ 60 bool put(RenderBuffer* buffer); 61 /** 62 * Clears the cache. This causes all layers to be deleted. 63 */ 64 void clear(); 65 66 /** 67 * Returns the maximum size of the cache in bytes. 68 */ 69 uint32_t getMaxSize(); 70 /** 71 * Returns the current size of the cache in bytes. 72 */ 73 uint32_t getSize(); 74 75 private: 76 struct RenderBufferEntry { 77 RenderBufferEntry() : mBuffer(nullptr), mWidth(0), mHeight(0) {} 78 79 RenderBufferEntry(GLenum format, const uint32_t width, const uint32_t height) 80 : mBuffer(nullptr), mFormat(format), mWidth(width), mHeight(height) {} 81 82 explicit RenderBufferEntry(RenderBuffer* buffer) 83 : mBuffer(buffer) 84 , mFormat(buffer->getFormat()) 85 , mWidth(buffer->getWidth()) 86 , mHeight(buffer->getHeight()) {} 87 88 static int compare(const RenderBufferEntry& lhs, const RenderBufferEntry& rhs); 89 90 bool operator==(const RenderBufferEntry& other) const { return compare(*this, other) == 0; } 91 92 bool operator!=(const RenderBufferEntry& other) const { return compare(*this, other) != 0; } 93 94 bool operator<(const RenderBufferEntry& other) const { 95 return RenderBufferEntry::compare(*this, other) < 0; 96 } 97 98 RenderBuffer* mBuffer; 99 GLenum mFormat; 100 uint32_t mWidth; 101 uint32_t mHeight; 102 }; // struct RenderBufferEntry 103 104 void deleteBuffer(RenderBuffer* buffer); 105 106 std::multiset<RenderBufferEntry> mCache; 107 108 uint32_t mSize; 109 uint32_t mMaxSize; 110 }; // class RenderBufferCache 111 112 }; // namespace uirenderer 113 }; // namespace android 114 115 #endif // ANDROID_HWUI_RENDER_BUFFER_CACHE_H 116