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      1 /*
      2  * Copyright (C) 2010 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_HWUI_TEXT_DROP_SHADOW_CACHE_H
     18 #define ANDROID_HWUI_TEXT_DROP_SHADOW_CACHE_H
     19 
     20 #include <GLES2/gl2.h>
     21 
     22 #include <SkPaint.h>
     23 
     24 #include <utils/LruCache.h>
     25 #include <utils/String16.h>
     26 
     27 #include "Texture.h"
     28 #include "font/Font.h"
     29 
     30 namespace android {
     31 namespace uirenderer {
     32 
     33 class Caches;
     34 class FontRenderer;
     35 
     36 struct ShadowText {
     37     ShadowText()
     38             : glyphCount(0)
     39             , radius(0.0f)
     40             , textSize(0.0f)
     41             , typeface(nullptr)
     42             , flags(0)
     43             , italicStyle(0.0f)
     44             , scaleX(0)
     45             , glyphs(nullptr)
     46             , positions(nullptr) {}
     47 
     48     // len is the number of bytes in text
     49     ShadowText(const SkPaint* paint, float radius, uint32_t glyphCount, const glyph_t* srcGlyphs,
     50                const float* positions)
     51             : glyphCount(glyphCount)
     52             , radius(radius)
     53             , textSize(paint->getTextSize())
     54             , typeface(paint->getTypeface())
     55             , flags(paint->isFakeBoldText() ? Font::kFakeBold : 0)
     56             , italicStyle(paint->getTextSkewX())
     57             , scaleX(paint->getTextScaleX())
     58             , glyphs(srcGlyphs)
     59             , positions(positions) {}
     60 
     61     ~ShadowText() {}
     62 
     63     hash_t hash() const;
     64 
     65     static int compare(const ShadowText& lhs, const ShadowText& rhs);
     66 
     67     bool operator==(const ShadowText& other) const { return compare(*this, other) == 0; }
     68 
     69     bool operator!=(const ShadowText& other) const { return compare(*this, other) != 0; }
     70 
     71     void copyTextLocally() {
     72         str.setTo(reinterpret_cast<const char16_t*>(glyphs), glyphCount);
     73         glyphs = reinterpret_cast<const glyph_t*>(str.string());
     74         if (positions != nullptr) {
     75             positionsCopy.clear();
     76             positionsCopy.appendArray(positions, glyphCount * 2);
     77             positions = positionsCopy.array();
     78         }
     79     }
     80 
     81     uint32_t glyphCount;
     82     float radius;
     83     float textSize;
     84     SkTypeface* typeface;
     85     uint32_t flags;
     86     float italicStyle;
     87     float scaleX;
     88     const glyph_t* glyphs;
     89     const float* positions;
     90 
     91     // Not directly used to compute the cache key
     92     String16 str;
     93     Vector<float> positionsCopy;
     94 
     95 };  // struct ShadowText
     96 
     97 // Caching support
     98 
     99 inline int strictly_order_type(const ShadowText& lhs, const ShadowText& rhs) {
    100     return ShadowText::compare(lhs, rhs) < 0;
    101 }
    102 
    103 inline int compare_type(const ShadowText& lhs, const ShadowText& rhs) {
    104     return ShadowText::compare(lhs, rhs);
    105 }
    106 
    107 inline hash_t hash_type(const ShadowText& entry) {
    108     return entry.hash();
    109 }
    110 
    111 /**
    112  * Alpha texture used to represent a shadow.
    113  */
    114 struct ShadowTexture : public Texture {
    115     explicit ShadowTexture(Caches& caches) : Texture(caches) {}
    116 
    117     float left;
    118     float top;
    119 };  // struct ShadowTexture
    120 
    121 class TextDropShadowCache : public OnEntryRemoved<ShadowText, ShadowTexture*> {
    122 public:
    123     TextDropShadowCache();
    124     explicit TextDropShadowCache(uint32_t maxByteSize);
    125     ~TextDropShadowCache();
    126 
    127     /**
    128      * Used as a callback when an entry is removed from the cache.
    129      * Do not invoke directly.
    130      */
    131     void operator()(ShadowText& text, ShadowTexture*& texture) override;
    132 
    133     ShadowTexture* get(const SkPaint* paint, const glyph_t* text, int numGlyphs, float radius,
    134                        const float* positions);
    135 
    136     /**
    137      * Clears the cache. This causes all textures to be deleted.
    138      */
    139     void clear();
    140 
    141     void setFontRenderer(FontRenderer& fontRenderer) { mRenderer = &fontRenderer; }
    142 
    143     /**
    144      * Returns the maximum size of the cache in bytes.
    145      */
    146     uint32_t getMaxSize();
    147     /**
    148      * Returns the current size of the cache in bytes.
    149      */
    150     uint32_t getSize();
    151 
    152 private:
    153     LruCache<ShadowText, ShadowTexture*> mCache;
    154 
    155     uint32_t mSize;
    156     const uint32_t mMaxSize;
    157     FontRenderer* mRenderer = nullptr;
    158     bool mDebugEnabled;
    159 };  // class TextDropShadowCache
    160 
    161 };  // namespace uirenderer
    162 };  // namespace android
    163 
    164 #endif  // ANDROID_HWUI_TEXT_DROP_SHADOW_CACHE_H
    165