Home | History | Annotate | Download | only in hwui
      1 /*
      2  * Copyright (C) 2017 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #include "VkLayer.h"
     18 
     19 #include "renderstate/RenderState.h"
     20 
     21 #include <SkCanvas.h>
     22 #include <SkSurface.h>
     23 
     24 namespace android {
     25 namespace uirenderer {
     26 
     27 void VkLayer::updateTexture() {
     28     sk_sp<SkSurface> surface;
     29     SkImageInfo info = SkImageInfo::MakeS32(mWidth, mHeight, kPremul_SkAlphaType);
     30     surface = SkSurface::MakeRenderTarget(mRenderState.getGrContext(), SkBudgeted::kNo, info);
     31     surface->getCanvas()->clear(SK_ColorBLUE);
     32     mImage = surface->makeImageSnapshot();
     33 }
     34 
     35 void VkLayer::onVkContextDestroyed() {
     36     mImage = nullptr;
     37 }
     38 
     39 };  // namespace uirenderer
     40 };  // namespace android
     41