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      1 //===- FunctionComparator.h - Function Comparator ---------------*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // This file defines the FunctionComparator and GlobalNumberState classes which
     11 // are used by the MergeFunctions pass for comparing functions.
     12 //
     13 //===----------------------------------------------------------------------===//
     14 
     15 #ifndef LLVM_TRANSFORMS_UTILS_FUNCTIONCOMPARATOR_H
     16 #define LLVM_TRANSFORMS_UTILS_FUNCTIONCOMPARATOR_H
     17 
     18 #include "llvm/ADT/DenseMap.h"
     19 #include "llvm/ADT/StringRef.h"
     20 #include "llvm/IR/Attributes.h"
     21 #include "llvm/IR/Instructions.h"
     22 #include "llvm/IR/Operator.h"
     23 #include "llvm/IR/ValueMap.h"
     24 #include "llvm/Support/AtomicOrdering.h"
     25 #include "llvm/Support/Casting.h"
     26 #include <cstdint>
     27 #include <tuple>
     28 
     29 namespace llvm {
     30 
     31 class APFloat;
     32 class APInt;
     33 class BasicBlock;
     34 class Constant;
     35 class Function;
     36 class GlobalValue;
     37 class InlineAsm;
     38 class Instruction;
     39 class MDNode;
     40 class Type;
     41 class Value;
     42 
     43 /// GlobalNumberState assigns an integer to each global value in the program,
     44 /// which is used by the comparison routine to order references to globals. This
     45 /// state must be preserved throughout the pass, because Functions and other
     46 /// globals need to maintain their relative order. Globals are assigned a number
     47 /// when they are first visited. This order is deterministic, and so the
     48 /// assigned numbers are as well. When two functions are merged, neither number
     49 /// is updated. If the symbols are weak, this would be incorrect. If they are
     50 /// strong, then one will be replaced at all references to the other, and so
     51 /// direct callsites will now see one or the other symbol, and no update is
     52 /// necessary. Note that if we were guaranteed unique names, we could just
     53 /// compare those, but this would not work for stripped bitcodes or for those
     54 /// few symbols without a name.
     55 class GlobalNumberState {
     56   struct Config : ValueMapConfig<GlobalValue *> {
     57     enum { FollowRAUW = false };
     58   };
     59 
     60   // Each GlobalValue is mapped to an identifier. The Config ensures when RAUW
     61   // occurs, the mapping does not change. Tracking changes is unnecessary, and
     62   // also problematic for weak symbols (which may be overwritten).
     63   using ValueNumberMap = ValueMap<GlobalValue *, uint64_t, Config>;
     64   ValueNumberMap GlobalNumbers;
     65 
     66   // The next unused serial number to assign to a global.
     67   uint64_t NextNumber = 0;
     68 
     69 public:
     70   GlobalNumberState() = default;
     71 
     72   uint64_t getNumber(GlobalValue* Global) {
     73     ValueNumberMap::iterator MapIter;
     74     bool Inserted;
     75     std::tie(MapIter, Inserted) = GlobalNumbers.insert({Global, NextNumber});
     76     if (Inserted)
     77       NextNumber++;
     78     return MapIter->second;
     79   }
     80 
     81   void erase(GlobalValue *Global) {
     82     GlobalNumbers.erase(Global);
     83   }
     84 
     85   void clear() {
     86     GlobalNumbers.clear();
     87   }
     88 };
     89 
     90 /// FunctionComparator - Compares two functions to determine whether or not
     91 /// they will generate machine code with the same behaviour. DataLayout is
     92 /// used if available. The comparator always fails conservatively (erring on the
     93 /// side of claiming that two functions are different).
     94 class FunctionComparator {
     95 public:
     96   FunctionComparator(const Function *F1, const Function *F2,
     97                      GlobalNumberState* GN)
     98       : FnL(F1), FnR(F2), GlobalNumbers(GN) {}
     99 
    100   /// Test whether the two functions have equivalent behaviour.
    101   int compare();
    102 
    103   /// Hash a function. Equivalent functions will have the same hash, and unequal
    104   /// functions will have different hashes with high probability.
    105   using FunctionHash = uint64_t;
    106   static FunctionHash functionHash(Function &);
    107 
    108 protected:
    109   /// Start the comparison.
    110   void beginCompare() {
    111     sn_mapL.clear();
    112     sn_mapR.clear();
    113   }
    114 
    115   /// Compares the signature and other general attributes of the two functions.
    116   int compareSignature() const;
    117 
    118   /// Test whether two basic blocks have equivalent behaviour.
    119   int cmpBasicBlocks(const BasicBlock *BBL, const BasicBlock *BBR) const;
    120 
    121   /// Constants comparison.
    122   /// Its analog to lexicographical comparison between hypothetical numbers
    123   /// of next format:
    124   /// <bitcastability-trait><raw-bit-contents>
    125   ///
    126   /// 1. Bitcastability.
    127   /// Check whether L's type could be losslessly bitcasted to R's type.
    128   /// On this stage method, in case when lossless bitcast is not possible
    129   /// method returns -1 or 1, thus also defining which type is greater in
    130   /// context of bitcastability.
    131   /// Stage 0: If types are equal in terms of cmpTypes, then we can go straight
    132   ///          to the contents comparison.
    133   ///          If types differ, remember types comparison result and check
    134   ///          whether we still can bitcast types.
    135   /// Stage 1: Types that satisfies isFirstClassType conditions are always
    136   ///          greater then others.
    137   /// Stage 2: Vector is greater then non-vector.
    138   ///          If both types are vectors, then vector with greater bitwidth is
    139   ///          greater.
    140   ///          If both types are vectors with the same bitwidth, then types
    141   ///          are bitcastable, and we can skip other stages, and go to contents
    142   ///          comparison.
    143   /// Stage 3: Pointer types are greater than non-pointers. If both types are
    144   ///          pointers of the same address space - go to contents comparison.
    145   ///          Different address spaces: pointer with greater address space is
    146   ///          greater.
    147   /// Stage 4: Types are neither vectors, nor pointers. And they differ.
    148   ///          We don't know how to bitcast them. So, we better don't do it,
    149   ///          and return types comparison result (so it determines the
    150   ///          relationship among constants we don't know how to bitcast).
    151   ///
    152   /// Just for clearance, let's see how the set of constants could look
    153   /// on single dimension axis:
    154   ///
    155   /// [NFCT], [FCT, "others"], [FCT, pointers], [FCT, vectors]
    156   /// Where: NFCT - Not a FirstClassType
    157   ///        FCT - FirstClassTyp:
    158   ///
    159   /// 2. Compare raw contents.
    160   /// It ignores types on this stage and only compares bits from L and R.
    161   /// Returns 0, if L and R has equivalent contents.
    162   /// -1 or 1 if values are different.
    163   /// Pretty trivial:
    164   /// 2.1. If contents are numbers, compare numbers.
    165   ///    Ints with greater bitwidth are greater. Ints with same bitwidths
    166   ///    compared by their contents.
    167   /// 2.2. "And so on". Just to avoid discrepancies with comments
    168   /// perhaps it would be better to read the implementation itself.
    169   /// 3. And again about overall picture. Let's look back at how the ordered set
    170   /// of constants will look like:
    171   /// [NFCT], [FCT, "others"], [FCT, pointers], [FCT, vectors]
    172   ///
    173   /// Now look, what could be inside [FCT, "others"], for example:
    174   /// [FCT, "others"] =
    175   /// [
    176   ///   [double 0.1], [double 1.23],
    177   ///   [i32 1], [i32 2],
    178   ///   { double 1.0 },       ; StructTyID, NumElements = 1
    179   ///   { i32 1 },            ; StructTyID, NumElements = 1
    180   ///   { double 1, i32 1 },  ; StructTyID, NumElements = 2
    181   ///   { i32 1, double 1 }   ; StructTyID, NumElements = 2
    182   /// ]
    183   ///
    184   /// Let's explain the order. Float numbers will be less than integers, just
    185   /// because of cmpType terms: FloatTyID < IntegerTyID.
    186   /// Floats (with same fltSemantics) are sorted according to their value.
    187   /// Then you can see integers, and they are, like a floats,
    188   /// could be easy sorted among each others.
    189   /// The structures. Structures are grouped at the tail, again because of their
    190   /// TypeID: StructTyID > IntegerTyID > FloatTyID.
    191   /// Structures with greater number of elements are greater. Structures with
    192   /// greater elements going first are greater.
    193   /// The same logic with vectors, arrays and other possible complex types.
    194   ///
    195   /// Bitcastable constants.
    196   /// Let's assume, that some constant, belongs to some group of
    197   /// "so-called-equal" values with different types, and at the same time
    198   /// belongs to another group of constants with equal types
    199   /// and "really" equal values.
    200   ///
    201   /// Now, prove that this is impossible:
    202   ///
    203   /// If constant A with type TyA is bitcastable to B with type TyB, then:
    204   /// 1. All constants with equal types to TyA, are bitcastable to B. Since
    205   ///    those should be vectors (if TyA is vector), pointers
    206   ///    (if TyA is pointer), or else (if TyA equal to TyB), those types should
    207   ///    be equal to TyB.
    208   /// 2. All constants with non-equal, but bitcastable types to TyA, are
    209   ///    bitcastable to B.
    210   ///    Once again, just because we allow it to vectors and pointers only.
    211   ///    This statement could be expanded as below:
    212   /// 2.1. All vectors with equal bitwidth to vector A, has equal bitwidth to
    213   ///      vector B, and thus bitcastable to B as well.
    214   /// 2.2. All pointers of the same address space, no matter what they point to,
    215   ///      bitcastable. So if C is pointer, it could be bitcasted to A and to B.
    216   /// So any constant equal or bitcastable to A is equal or bitcastable to B.
    217   /// QED.
    218   ///
    219   /// In another words, for pointers and vectors, we ignore top-level type and
    220   /// look at their particular properties (bit-width for vectors, and
    221   /// address space for pointers).
    222   /// If these properties are equal - compare their contents.
    223   int cmpConstants(const Constant *L, const Constant *R) const;
    224 
    225   /// Compares two global values by number. Uses the GlobalNumbersState to
    226   /// identify the same gobals across function calls.
    227   int cmpGlobalValues(GlobalValue *L, GlobalValue *R) const;
    228 
    229   /// Assign or look up previously assigned numbers for the two values, and
    230   /// return whether the numbers are equal. Numbers are assigned in the order
    231   /// visited.
    232   /// Comparison order:
    233   /// Stage 0: Value that is function itself is always greater then others.
    234   ///          If left and right values are references to their functions, then
    235   ///          they are equal.
    236   /// Stage 1: Constants are greater than non-constants.
    237   ///          If both left and right are constants, then the result of
    238   ///          cmpConstants is used as cmpValues result.
    239   /// Stage 2: InlineAsm instances are greater than others. If both left and
    240   ///          right are InlineAsm instances, InlineAsm* pointers casted to
    241   ///          integers and compared as numbers.
    242   /// Stage 3: For all other cases we compare order we meet these values in
    243   ///          their functions. If right value was met first during scanning,
    244   ///          then left value is greater.
    245   ///          In another words, we compare serial numbers, for more details
    246   ///          see comments for sn_mapL and sn_mapR.
    247   int cmpValues(const Value *L, const Value *R) const;
    248 
    249   /// Compare two Instructions for equivalence, similar to
    250   /// Instruction::isSameOperationAs.
    251   ///
    252   /// Stages are listed in "most significant stage first" order:
    253   /// On each stage below, we do comparison between some left and right
    254   /// operation parts. If parts are non-equal, we assign parts comparison
    255   /// result to the operation comparison result and exit from method.
    256   /// Otherwise we proceed to the next stage.
    257   /// Stages:
    258   /// 1. Operations opcodes. Compared as numbers.
    259   /// 2. Number of operands.
    260   /// 3. Operation types. Compared with cmpType method.
    261   /// 4. Compare operation subclass optional data as stream of bytes:
    262   /// just convert it to integers and call cmpNumbers.
    263   /// 5. Compare in operation operand types with cmpType in
    264   /// most significant operand first order.
    265   /// 6. Last stage. Check operations for some specific attributes.
    266   /// For example, for Load it would be:
    267   /// 6.1.Load: volatile (as boolean flag)
    268   /// 6.2.Load: alignment (as integer numbers)
    269   /// 6.3.Load: ordering (as underlying enum class value)
    270   /// 6.4.Load: synch-scope (as integer numbers)
    271   /// 6.5.Load: range metadata (as integer ranges)
    272   /// On this stage its better to see the code, since its not more than 10-15
    273   /// strings for particular instruction, and could change sometimes.
    274   ///
    275   /// Sets \p needToCmpOperands to true if the operands of the instructions
    276   /// still must be compared afterwards. In this case it's already guaranteed
    277   /// that both instructions have the same number of operands.
    278   int cmpOperations(const Instruction *L, const Instruction *R,
    279                     bool &needToCmpOperands) const;
    280 
    281   /// cmpType - compares two types,
    282   /// defines total ordering among the types set.
    283   ///
    284   /// Return values:
    285   /// 0 if types are equal,
    286   /// -1 if Left is less than Right,
    287   /// +1 if Left is greater than Right.
    288   ///
    289   /// Description:
    290   /// Comparison is broken onto stages. Like in lexicographical comparison
    291   /// stage coming first has higher priority.
    292   /// On each explanation stage keep in mind total ordering properties.
    293   ///
    294   /// 0. Before comparison we coerce pointer types of 0 address space to
    295   /// integer.
    296   /// We also don't bother with same type at left and right, so
    297   /// just return 0 in this case.
    298   ///
    299   /// 1. If types are of different kind (different type IDs).
    300   ///    Return result of type IDs comparison, treating them as numbers.
    301   /// 2. If types are integers, check that they have the same width. If they
    302   /// are vectors, check that they have the same count and subtype.
    303   /// 3. Types have the same ID, so check whether they are one of:
    304   /// * Void
    305   /// * Float
    306   /// * Double
    307   /// * X86_FP80
    308   /// * FP128
    309   /// * PPC_FP128
    310   /// * Label
    311   /// * Metadata
    312   /// We can treat these types as equal whenever their IDs are same.
    313   /// 4. If Left and Right are pointers, return result of address space
    314   /// comparison (numbers comparison). We can treat pointer types of same
    315   /// address space as equal.
    316   /// 5. If types are complex.
    317   /// Then both Left and Right are to be expanded and their element types will
    318   /// be checked with the same way. If we get Res != 0 on some stage, return it.
    319   /// Otherwise return 0.
    320   /// 6. For all other cases put llvm_unreachable.
    321   int cmpTypes(Type *TyL, Type *TyR) const;
    322 
    323   int cmpNumbers(uint64_t L, uint64_t R) const;
    324   int cmpAPInts(const APInt &L, const APInt &R) const;
    325   int cmpAPFloats(const APFloat &L, const APFloat &R) const;
    326   int cmpMem(StringRef L, StringRef R) const;
    327 
    328   // The two functions undergoing comparison.
    329   const Function *FnL, *FnR;
    330 
    331 private:
    332   int cmpOrderings(AtomicOrdering L, AtomicOrdering R) const;
    333   int cmpInlineAsm(const InlineAsm *L, const InlineAsm *R) const;
    334   int cmpAttrs(const AttributeList L, const AttributeList R) const;
    335   int cmpRangeMetadata(const MDNode *L, const MDNode *R) const;
    336   int cmpOperandBundlesSchema(const Instruction *L, const Instruction *R) const;
    337 
    338   /// Compare two GEPs for equivalent pointer arithmetic.
    339   /// Parts to be compared for each comparison stage,
    340   /// most significant stage first:
    341   /// 1. Address space. As numbers.
    342   /// 2. Constant offset, (using GEPOperator::accumulateConstantOffset method).
    343   /// 3. Pointer operand type (using cmpType method).
    344   /// 4. Number of operands.
    345   /// 5. Compare operands, using cmpValues method.
    346   int cmpGEPs(const GEPOperator *GEPL, const GEPOperator *GEPR) const;
    347   int cmpGEPs(const GetElementPtrInst *GEPL,
    348               const GetElementPtrInst *GEPR) const {
    349     return cmpGEPs(cast<GEPOperator>(GEPL), cast<GEPOperator>(GEPR));
    350   }
    351 
    352   /// Assign serial numbers to values from left function, and values from
    353   /// right function.
    354   /// Explanation:
    355   /// Being comparing functions we need to compare values we meet at left and
    356   /// right sides.
    357   /// Its easy to sort things out for external values. It just should be
    358   /// the same value at left and right.
    359   /// But for local values (those were introduced inside function body)
    360   /// we have to ensure they were introduced at exactly the same place,
    361   /// and plays the same role.
    362   /// Let's assign serial number to each value when we meet it first time.
    363   /// Values that were met at same place will be with same serial numbers.
    364   /// In this case it would be good to explain few points about values assigned
    365   /// to BBs and other ways of implementation (see below).
    366   ///
    367   /// 1. Safety of BB reordering.
    368   /// It's safe to change the order of BasicBlocks in function.
    369   /// Relationship with other functions and serial numbering will not be
    370   /// changed in this case.
    371   /// As follows from FunctionComparator::compare(), we do CFG walk: we start
    372   /// from the entry, and then take each terminator. So it doesn't matter how in
    373   /// fact BBs are ordered in function. And since cmpValues are called during
    374   /// this walk, the numbering depends only on how BBs located inside the CFG.
    375   /// So the answer is - yes. We will get the same numbering.
    376   ///
    377   /// 2. Impossibility to use dominance properties of values.
    378   /// If we compare two instruction operands: first is usage of local
    379   /// variable AL from function FL, and second is usage of local variable AR
    380   /// from FR, we could compare their origins and check whether they are
    381   /// defined at the same place.
    382   /// But, we are still not able to compare operands of PHI nodes, since those
    383   /// could be operands from further BBs we didn't scan yet.
    384   /// So it's impossible to use dominance properties in general.
    385   mutable DenseMap<const Value*, int> sn_mapL, sn_mapR;
    386 
    387   // The global state we will use
    388   GlobalNumberState* GlobalNumbers;
    389 };
    390 
    391 } // end namespace llvm
    392 
    393 #endif // LLVM_TRANSFORMS_UTILS_FUNCTIONCOMPARATOR_H
    394