1 /* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2014 Sam Lantinga <slouken (at) libsdl.org> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20 */ 21 22 #ifndef _SDL_messagebox_h 23 #define _SDL_messagebox_h 24 25 #include "SDL_stdinc.h" 26 #include "SDL_video.h" /* For SDL_Window */ 27 28 #include "begin_code.h" 29 /* Set up for C function definitions, even when using C++ */ 30 #ifdef __cplusplus 31 extern "C" { 32 #endif 33 34 /** 35 * \brief SDL_MessageBox flags. If supported will display warning icon, etc. 36 */ 37 typedef enum 38 { 39 SDL_MESSAGEBOX_ERROR = 0x00000010, /**< error dialog */ 40 SDL_MESSAGEBOX_WARNING = 0x00000020, /**< warning dialog */ 41 SDL_MESSAGEBOX_INFORMATION = 0x00000040 /**< informational dialog */ 42 } SDL_MessageBoxFlags; 43 44 /** 45 * \brief Flags for SDL_MessageBoxButtonData. 46 */ 47 typedef enum 48 { 49 SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT = 0x00000001, /**< Marks the default button when return is hit */ 50 SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT = 0x00000002 /**< Marks the default button when escape is hit */ 51 } SDL_MessageBoxButtonFlags; 52 53 /** 54 * \brief Individual button data. 55 */ 56 typedef struct 57 { 58 Uint32 flags; /**< ::SDL_MessageBoxButtonFlags */ 59 int buttonid; /**< User defined button id (value returned via SDL_ShowMessageBox) */ 60 const char * text; /**< The UTF-8 button text */ 61 } SDL_MessageBoxButtonData; 62 63 /** 64 * \brief RGB value used in a message box color scheme 65 */ 66 typedef struct 67 { 68 Uint8 r, g, b; 69 } SDL_MessageBoxColor; 70 71 typedef enum 72 { 73 SDL_MESSAGEBOX_COLOR_BACKGROUND, 74 SDL_MESSAGEBOX_COLOR_TEXT, 75 SDL_MESSAGEBOX_COLOR_BUTTON_BORDER, 76 SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND, 77 SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED, 78 SDL_MESSAGEBOX_COLOR_MAX 79 } SDL_MessageBoxColorType; 80 81 /** 82 * \brief A set of colors to use for message box dialogs 83 */ 84 typedef struct 85 { 86 SDL_MessageBoxColor colors[SDL_MESSAGEBOX_COLOR_MAX]; 87 } SDL_MessageBoxColorScheme; 88 89 /** 90 * \brief MessageBox structure containing title, text, window, etc. 91 */ 92 typedef struct 93 { 94 Uint32 flags; /**< ::SDL_MessageBoxFlags */ 95 SDL_Window *window; /**< Parent window, can be NULL */ 96 const char *title; /**< UTF-8 title */ 97 const char *message; /**< UTF-8 message text */ 98 99 int numbuttons; 100 const SDL_MessageBoxButtonData *buttons; 101 102 const SDL_MessageBoxColorScheme *colorScheme; /**< ::SDL_MessageBoxColorScheme, can be NULL to use system settings */ 103 } SDL_MessageBoxData; 104 105 /** 106 * \brief Create a modal message box. 107 * 108 * \param messageboxdata The SDL_MessageBoxData structure with title, text, etc. 109 * \param buttonid The pointer to which user id of hit button should be copied. 110 * 111 * \return -1 on error, otherwise 0 and buttonid contains user id of button 112 * hit or -1 if dialog was closed. 113 * 114 * \note This function should be called on the thread that created the parent 115 * window, or on the main thread if the messagebox has no parent. It will 116 * block execution of that thread until the user clicks a button or 117 * closes the messagebox. 118 */ 119 extern DECLSPEC int SDLCALL SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid); 120 121 /** 122 * \brief Create a simple modal message box 123 * 124 * \param flags ::SDL_MessageBoxFlags 125 * \param title UTF-8 title text 126 * \param message UTF-8 message text 127 * \param window The parent window, or NULL for no parent 128 * 129 * \return 0 on success, -1 on error 130 * 131 * \sa SDL_ShowMessageBox 132 */ 133 extern DECLSPEC int SDLCALL SDL_ShowSimpleMessageBox(Uint32 flags, const char *title, const char *message, SDL_Window *window); 134 135 136 /* Ends C function definitions when using C++ */ 137 #ifdef __cplusplus 138 } 139 #endif 140 #include "close_code.h" 141 142 #endif /* _SDL_messagebox_h */ 143 144 /* vi: set ts=4 sw=4 expandtab: */ 145