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  /external/deqp/modules/gles3/functional/
es3fInternalFormatQueryTests.cpp 33 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
58 StateQueryMemoryWriteGuard<GLint> sampleCounts;
103 StateQueryMemoryWriteGuard<GLint> maxSamples;
138 StateQueryMemoryWriteGuard<GLint> sampleCounts;
es3fRboStateQueryTests.cpp 34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
68 StateQueryMemoryWriteGuard<GLint> state;
109 StateQueryMemoryWriteGuard<GLint> state;
118 StateQueryMemoryWriteGuard<GLint> state;
310 StateQueryMemoryWriteGuard<GLint> state;
343 StateQueryMemoryWriteGuard<GLint> max_samples;
es3fIndexedStateQueryTests.cpp 31 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
170 StateQueryMemoryWriteGuard<GLint> boundBuffer;
232 StateQueryMemoryWriteGuard<GLint64> state;
409 StateQueryMemoryWriteGuard<GLint> boundBuffer;
479 StateQueryMemoryWriteGuard<GLint64> state;
492 StateQueryMemoryWriteGuard<GLint> state;
es3fFloatStateQueryTests.cpp 38 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
131 StateQueryMemoryWriteGuard<GLboolean> state;
160 StateQueryMemoryWriteGuard<GLboolean[2]> boolVector2;
189 StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4;
223 StateQueryMemoryWriteGuard<GLboolean[2]> range;
255 StateQueryMemoryWriteGuard<GLboolean> state;
307 StateQueryMemoryWriteGuard<GLint> state;
328 StateQueryMemoryWriteGuard<GLint> state;
353 StateQueryMemoryWriteGuard<GLint[2]> floatVector2;
391 StateQueryMemoryWriteGuard<GLint[4]> floatVector4
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es3fInteger64StateQueryTests.cpp 34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
95 StateQueryMemoryWriteGuard<GLboolean> state;
139 StateQueryMemoryWriteGuard<GLint> state;
175 StateQueryMemoryWriteGuard<GLfloat> state;
es3fShaderStateQueryTests.cpp 35 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
104 StateQueryMemoryWriteGuard<GLint> state;
113 StateQueryMemoryWriteGuard<GLint> state;
121 StateQueryMemoryWriteGuard<GLint> state;
130 StateQueryMemoryWriteGuard<GLint> state;
141 StateQueryMemoryWriteGuard<GLfloat[4]> attribValue;
161 StateQueryMemoryWriteGuard<GLint[4]> attribValue;
181 StateQueryMemoryWriteGuard<GLuint[4]> attribValue;
201 StateQueryMemoryWriteGuard<GLint[4]> attribValue;
250 StateQueryMemoryWriteGuard<GLint> state
    [all...]
es3fBufferObjectQueryTests.cpp 36 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
120 StateQueryMemoryWriteGuard<GLint> state;
139 StateQueryMemoryWriteGuard<GLint> state;
176 StateQueryMemoryWriteGuard<GLint64> state;
195 StateQueryMemoryWriteGuard<GLint64> state;
463 StateQueryMemoryWriteGuard<GLvoid*> initialState;
472 StateQueryMemoryWriteGuard<GLvoid*> mapPointerState;
es3fBooleanStateQueryTests.cpp 32 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
135 StateQueryMemoryWriteGuard<GLboolean> state;
155 StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4;
205 StateQueryMemoryWriteGuard<GLint> state;
225 StateQueryMemoryWriteGuard<GLint[4]> boolVector4;
274 StateQueryMemoryWriteGuard<GLint64> state;
294 StateQueryMemoryWriteGuard<GLint64[4]> boolVector4;
343 StateQueryMemoryWriteGuard<GLfloat> state;
363 StateQueryMemoryWriteGuard<GLfloat[4]> boolVector4;
es3fIntegerStateQueryTests.cpp 40 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
127 StateQueryMemoryWriteGuard<GLboolean> state;
152 StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4;
186 StateQueryMemoryWriteGuard<GLboolean> state;
216 StateQueryMemoryWriteGuard<GLboolean> state;
246 StateQueryMemoryWriteGuard<GLboolean> state;
276 StateQueryMemoryWriteGuard<GLboolean[2]> boolVector;
316 StateQueryMemoryWriteGuard<GLboolean> state;
341 StateQueryMemoryWriteGuard<GLboolean> state;
381 StateQueryMemoryWriteGuard<GLint> state
    [all...]
es3fFboStateQueryTests.cpp 34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
65 StateQueryMemoryWriteGuard<GLint> state;
102 StateQueryMemoryWriteGuard<GLint> state;
146 StateQueryMemoryWriteGuard<GLint> state;
188 StateQueryMemoryWriteGuard<GLint> state;
621 StateQueryMemoryWriteGuard<GLint> state;
    [all...]
  /external/deqp/modules/glshared/
glsStateQueryUtil.hpp 81 class StateQueryMemoryWriteGuard
84 StateQueryMemoryWriteGuard (void);
110 StateQueryMemoryWriteGuard<T>::StateQueryMemoryWriteGuard (void)
112 DE_STATIC_ASSERT(sizeof(T) * 3 == sizeof(StateQueryMemoryWriteGuard<T>)); // tightly packed
123 StateQueryMemoryWriteGuard<T>::operator T& (void)
129 T* StateQueryMemoryWriteGuard<T>::operator & (void)
135 bool StateQueryMemoryWriteGuard<T>::isUndefined () const
144 bool StateQueryMemoryWriteGuard<T>::isMemoryContaminated () const
150 bool StateQueryMemoryWriteGuard<T>::isPreguardContaminated (void) cons
    [all...]
glsStateQueryUtil.cpp 291 StateQueryMemoryWriteGuard<glw::GLboolean> value;
308 StateQueryMemoryWriteGuard<glw::GLint> value;
323 StateQueryMemoryWriteGuard<glw::GLint64> value;
338 StateQueryMemoryWriteGuard<glw::GLfloat> value;
363 StateQueryMemoryWriteGuard<glw::GLboolean[4]> value;
389 StateQueryMemoryWriteGuard<glw::GLint[4]> value;
404 StateQueryMemoryWriteGuard<glw::GLint64[4]> value;
433 StateQueryMemoryWriteGuard<glw::GLboolean> value;
450 StateQueryMemoryWriteGuard<glw::GLint> value;
465 StateQueryMemoryWriteGuard<glw::GLint64> value
    [all...]
  /external/deqp/modules/gles2/functional/
es2fRboStateQueryTests.cpp 34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
68 StateQueryMemoryWriteGuard<GLint> state;
97 StateQueryMemoryWriteGuard<GLint> state;
259 StateQueryMemoryWriteGuard<GLint> state;
es2fBooleanStateQueryTests.cpp 32 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
144 StateQueryMemoryWriteGuard<GLboolean> state;
164 StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4;
198 StateQueryMemoryWriteGuard<GLboolean> state;
225 StateQueryMemoryWriteGuard<GLint> state;
245 StateQueryMemoryWriteGuard<GLint[4]> boolVector4;
279 StateQueryMemoryWriteGuard<GLint> state;
305 StateQueryMemoryWriteGuard<GLfloat> state;
325 StateQueryMemoryWriteGuard<GLfloat[4]> boolVector4;
359 StateQueryMemoryWriteGuard<GLfloat> state
    [all...]
es2fFloatStateQueryTests.cpp 38 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
129 StateQueryMemoryWriteGuard<GLboolean> state;
164 StateQueryMemoryWriteGuard<GLboolean[2]> boolVector2;
195 StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4;
221 StateQueryMemoryWriteGuard<GLboolean[2]> range;
274 StateQueryMemoryWriteGuard<GLint> state;
298 StateQueryMemoryWriteGuard<GLint> state;
331 StateQueryMemoryWriteGuard<GLint[2]> floatVector2;
373 StateQueryMemoryWriteGuard<GLint[4]> floatVector4;
411 StateQueryMemoryWriteGuard<GLint[2]> range
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es2fTextureStateQueryTests.cpp 35 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
96 StateQueryMemoryWriteGuard<GLint> state;
118 StateQueryMemoryWriteGuard<GLint> state;
155 StateQueryMemoryWriteGuard<GLfloat> state;
174 StateQueryMemoryWriteGuard<GLfloat> state;
es2fShaderStateQueryTests.cpp 36 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
101 StateQueryMemoryWriteGuard<GLint> state;
110 StateQueryMemoryWriteGuard<GLint> state;
122 StateQueryMemoryWriteGuard<GLfloat[4]> attribValue;
142 StateQueryMemoryWriteGuard<GLint[4]> attribValue;
191 StateQueryMemoryWriteGuard<GLint> state;
202 StateQueryMemoryWriteGuard<GLfloat[1]> state;
227 StateQueryMemoryWriteGuard<GLfloat[2]> state;
255 StateQueryMemoryWriteGuard<GLfloat[3]> state;
286 StateQueryMemoryWriteGuard<GLfloat[4]> state
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es2fIntegerStateQueryTests.cpp 40 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
125 StateQueryMemoryWriteGuard<GLboolean> state;
150 StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4;
184 StateQueryMemoryWriteGuard<GLboolean> state;
214 StateQueryMemoryWriteGuard<GLboolean> state;
244 StateQueryMemoryWriteGuard<GLboolean[2]> boolVector;
284 StateQueryMemoryWriteGuard<GLboolean> state;
309 StateQueryMemoryWriteGuard<GLboolean> state;
348 StateQueryMemoryWriteGuard<GLint> state;
371 StateQueryMemoryWriteGuard<GLint[4]> intVector4
    [all...]
es2fBufferObjectQueryTests.cpp 36 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
118 StateQueryMemoryWriteGuard<GLint> state;
es2fFboStateQueryTests.cpp 34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
60 StateQueryMemoryWriteGuard<GLint> state;
  /external/deqp/modules/gles31/functional/
es31fProgramPipelineStateQueryTests.cpp 298 using gls::StateQueryUtil::StateQueryMemoryWriteGuard;
353 StateQueryMemoryWriteGuard<glw::GLint> logLen;
es31fShaderStateQueryTests.cpp 410 using gls::StateQueryUtil::StateQueryMemoryWriteGuard;
417 StateQueryMemoryWriteGuard<glw::GLint> logLen;
es31fAndroidExtensionPackES31ATests.cpp 94 StateQueryMemoryWriteGuard<glw::GLint> result;
es31fIntegerStateQueryTests.cpp 423 StateQueryMemoryWriteGuard<glw::GLint> tiedToValue;
469 StateQueryMemoryWriteGuard<glw::GLint> value;
534 StateQueryMemoryWriteGuard<glw::GLint> maxUniformBlocks;
538 StateQueryMemoryWriteGuard<glw::GLint> maxUniformBlockSize;
542 StateQueryMemoryWriteGuard<glw::GLint> maxUniformComponents;
    [all...]
es31fProgramStateQueryTests.cpp 672 using gls::StateQueryUtil::StateQueryMemoryWriteGuard;
677 StateQueryMemoryWriteGuard<glw::GLint> logLen;
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