OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:StateQueryMemoryWriteGuard
(Results
1 - 25
of
29
) sorted by null
1
2
/external/deqp/modules/gles3/functional/
es3fInternalFormatQueryTests.cpp
33
using deqp::gls::StateQueryUtil::
StateQueryMemoryWriteGuard
;
58
StateQueryMemoryWriteGuard
<GLint> sampleCounts;
103
StateQueryMemoryWriteGuard
<GLint> maxSamples;
138
StateQueryMemoryWriteGuard
<GLint> sampleCounts;
es3fRboStateQueryTests.cpp
34
using deqp::gls::StateQueryUtil::
StateQueryMemoryWriteGuard
;
68
StateQueryMemoryWriteGuard
<GLint> state;
109
StateQueryMemoryWriteGuard
<GLint> state;
118
StateQueryMemoryWriteGuard
<GLint> state;
310
StateQueryMemoryWriteGuard
<GLint> state;
343
StateQueryMemoryWriteGuard
<GLint> max_samples;
es3fIndexedStateQueryTests.cpp
31
using deqp::gls::StateQueryUtil::
StateQueryMemoryWriteGuard
;
170
StateQueryMemoryWriteGuard
<GLint> boundBuffer;
232
StateQueryMemoryWriteGuard
<GLint64> state;
409
StateQueryMemoryWriteGuard
<GLint> boundBuffer;
479
StateQueryMemoryWriteGuard
<GLint64> state;
492
StateQueryMemoryWriteGuard
<GLint> state;
es3fFloatStateQueryTests.cpp
38
using deqp::gls::StateQueryUtil::
StateQueryMemoryWriteGuard
;
131
StateQueryMemoryWriteGuard
<GLboolean> state;
160
StateQueryMemoryWriteGuard
<GLboolean[2]> boolVector2;
189
StateQueryMemoryWriteGuard
<GLboolean[4]> boolVector4;
223
StateQueryMemoryWriteGuard
<GLboolean[2]> range;
255
StateQueryMemoryWriteGuard
<GLboolean> state;
307
StateQueryMemoryWriteGuard
<GLint> state;
328
StateQueryMemoryWriteGuard
<GLint> state;
353
StateQueryMemoryWriteGuard
<GLint[2]> floatVector2;
391
StateQueryMemoryWriteGuard
<GLint[4]> floatVector4
[
all
...]
es3fInteger64StateQueryTests.cpp
34
using deqp::gls::StateQueryUtil::
StateQueryMemoryWriteGuard
;
95
StateQueryMemoryWriteGuard
<GLboolean> state;
139
StateQueryMemoryWriteGuard
<GLint> state;
175
StateQueryMemoryWriteGuard
<GLfloat> state;
es3fShaderStateQueryTests.cpp
35
using deqp::gls::StateQueryUtil::
StateQueryMemoryWriteGuard
;
104
StateQueryMemoryWriteGuard
<GLint> state;
113
StateQueryMemoryWriteGuard
<GLint> state;
121
StateQueryMemoryWriteGuard
<GLint> state;
130
StateQueryMemoryWriteGuard
<GLint> state;
141
StateQueryMemoryWriteGuard
<GLfloat[4]> attribValue;
161
StateQueryMemoryWriteGuard
<GLint[4]> attribValue;
181
StateQueryMemoryWriteGuard
<GLuint[4]> attribValue;
201
StateQueryMemoryWriteGuard
<GLint[4]> attribValue;
250
StateQueryMemoryWriteGuard
<GLint> state
[
all
...]
es3fBufferObjectQueryTests.cpp
36
using deqp::gls::StateQueryUtil::
StateQueryMemoryWriteGuard
;
120
StateQueryMemoryWriteGuard
<GLint> state;
139
StateQueryMemoryWriteGuard
<GLint> state;
176
StateQueryMemoryWriteGuard
<GLint64> state;
195
StateQueryMemoryWriteGuard
<GLint64> state;
463
StateQueryMemoryWriteGuard
<GLvoid*> initialState;
472
StateQueryMemoryWriteGuard
<GLvoid*> mapPointerState;
es3fBooleanStateQueryTests.cpp
32
using deqp::gls::StateQueryUtil::
StateQueryMemoryWriteGuard
;
135
StateQueryMemoryWriteGuard
<GLboolean> state;
155
StateQueryMemoryWriteGuard
<GLboolean[4]> boolVector4;
205
StateQueryMemoryWriteGuard
<GLint> state;
225
StateQueryMemoryWriteGuard
<GLint[4]> boolVector4;
274
StateQueryMemoryWriteGuard
<GLint64> state;
294
StateQueryMemoryWriteGuard
<GLint64[4]> boolVector4;
343
StateQueryMemoryWriteGuard
<GLfloat> state;
363
StateQueryMemoryWriteGuard
<GLfloat[4]> boolVector4;
es3fIntegerStateQueryTests.cpp
40
using deqp::gls::StateQueryUtil::
StateQueryMemoryWriteGuard
;
127
StateQueryMemoryWriteGuard
<GLboolean> state;
152
StateQueryMemoryWriteGuard
<GLboolean[4]> boolVector4;
186
StateQueryMemoryWriteGuard
<GLboolean> state;
216
StateQueryMemoryWriteGuard
<GLboolean> state;
246
StateQueryMemoryWriteGuard
<GLboolean> state;
276
StateQueryMemoryWriteGuard
<GLboolean[2]> boolVector;
316
StateQueryMemoryWriteGuard
<GLboolean> state;
341
StateQueryMemoryWriteGuard
<GLboolean> state;
381
StateQueryMemoryWriteGuard
<GLint> state
[
all
...]
es3fFboStateQueryTests.cpp
34
using deqp::gls::StateQueryUtil::
StateQueryMemoryWriteGuard
;
65
StateQueryMemoryWriteGuard
<GLint> state;
102
StateQueryMemoryWriteGuard
<GLint> state;
146
StateQueryMemoryWriteGuard
<GLint> state;
188
StateQueryMemoryWriteGuard
<GLint> state;
621
StateQueryMemoryWriteGuard
<GLint> state;
[
all
...]
/external/deqp/modules/glshared/
glsStateQueryUtil.hpp
81
class
StateQueryMemoryWriteGuard
84
StateQueryMemoryWriteGuard
(void);
110
StateQueryMemoryWriteGuard
<T>::
StateQueryMemoryWriteGuard
(void)
112
DE_STATIC_ASSERT(sizeof(T) * 3 == sizeof(
StateQueryMemoryWriteGuard
<T>)); // tightly packed
123
StateQueryMemoryWriteGuard
<T>::operator T& (void)
129
T*
StateQueryMemoryWriteGuard
<T>::operator & (void)
135
bool
StateQueryMemoryWriteGuard
<T>::isUndefined () const
144
bool
StateQueryMemoryWriteGuard
<T>::isMemoryContaminated () const
150
bool
StateQueryMemoryWriteGuard
<T>::isPreguardContaminated (void) cons
[
all
...]
glsStateQueryUtil.cpp
291
StateQueryMemoryWriteGuard
<glw::GLboolean> value;
308
StateQueryMemoryWriteGuard
<glw::GLint> value;
323
StateQueryMemoryWriteGuard
<glw::GLint64> value;
338
StateQueryMemoryWriteGuard
<glw::GLfloat> value;
363
StateQueryMemoryWriteGuard
<glw::GLboolean[4]> value;
389
StateQueryMemoryWriteGuard
<glw::GLint[4]> value;
404
StateQueryMemoryWriteGuard
<glw::GLint64[4]> value;
433
StateQueryMemoryWriteGuard
<glw::GLboolean> value;
450
StateQueryMemoryWriteGuard
<glw::GLint> value;
465
StateQueryMemoryWriteGuard
<glw::GLint64> value
[
all
...]
/external/deqp/modules/gles2/functional/
es2fRboStateQueryTests.cpp
34
using deqp::gls::StateQueryUtil::
StateQueryMemoryWriteGuard
;
68
StateQueryMemoryWriteGuard
<GLint> state;
97
StateQueryMemoryWriteGuard
<GLint> state;
259
StateQueryMemoryWriteGuard
<GLint> state;
es2fBooleanStateQueryTests.cpp
32
using deqp::gls::StateQueryUtil::
StateQueryMemoryWriteGuard
;
144
StateQueryMemoryWriteGuard
<GLboolean> state;
164
StateQueryMemoryWriteGuard
<GLboolean[4]> boolVector4;
198
StateQueryMemoryWriteGuard
<GLboolean> state;
225
StateQueryMemoryWriteGuard
<GLint> state;
245
StateQueryMemoryWriteGuard
<GLint[4]> boolVector4;
279
StateQueryMemoryWriteGuard
<GLint> state;
305
StateQueryMemoryWriteGuard
<GLfloat> state;
325
StateQueryMemoryWriteGuard
<GLfloat[4]> boolVector4;
359
StateQueryMemoryWriteGuard
<GLfloat> state
[
all
...]
es2fFloatStateQueryTests.cpp
38
using deqp::gls::StateQueryUtil::
StateQueryMemoryWriteGuard
;
129
StateQueryMemoryWriteGuard
<GLboolean> state;
164
StateQueryMemoryWriteGuard
<GLboolean[2]> boolVector2;
195
StateQueryMemoryWriteGuard
<GLboolean[4]> boolVector4;
221
StateQueryMemoryWriteGuard
<GLboolean[2]> range;
274
StateQueryMemoryWriteGuard
<GLint> state;
298
StateQueryMemoryWriteGuard
<GLint> state;
331
StateQueryMemoryWriteGuard
<GLint[2]> floatVector2;
373
StateQueryMemoryWriteGuard
<GLint[4]> floatVector4;
411
StateQueryMemoryWriteGuard
<GLint[2]> range
[
all
...]
es2fTextureStateQueryTests.cpp
35
using deqp::gls::StateQueryUtil::
StateQueryMemoryWriteGuard
;
96
StateQueryMemoryWriteGuard
<GLint> state;
118
StateQueryMemoryWriteGuard
<GLint> state;
155
StateQueryMemoryWriteGuard
<GLfloat> state;
174
StateQueryMemoryWriteGuard
<GLfloat> state;
es2fShaderStateQueryTests.cpp
36
using deqp::gls::StateQueryUtil::
StateQueryMemoryWriteGuard
;
101
StateQueryMemoryWriteGuard
<GLint> state;
110
StateQueryMemoryWriteGuard
<GLint> state;
122
StateQueryMemoryWriteGuard
<GLfloat[4]> attribValue;
142
StateQueryMemoryWriteGuard
<GLint[4]> attribValue;
191
StateQueryMemoryWriteGuard
<GLint> state;
202
StateQueryMemoryWriteGuard
<GLfloat[1]> state;
227
StateQueryMemoryWriteGuard
<GLfloat[2]> state;
255
StateQueryMemoryWriteGuard
<GLfloat[3]> state;
286
StateQueryMemoryWriteGuard
<GLfloat[4]> state
[
all
...]
es2fIntegerStateQueryTests.cpp
40
using deqp::gls::StateQueryUtil::
StateQueryMemoryWriteGuard
;
125
StateQueryMemoryWriteGuard
<GLboolean> state;
150
StateQueryMemoryWriteGuard
<GLboolean[4]> boolVector4;
184
StateQueryMemoryWriteGuard
<GLboolean> state;
214
StateQueryMemoryWriteGuard
<GLboolean> state;
244
StateQueryMemoryWriteGuard
<GLboolean[2]> boolVector;
284
StateQueryMemoryWriteGuard
<GLboolean> state;
309
StateQueryMemoryWriteGuard
<GLboolean> state;
348
StateQueryMemoryWriteGuard
<GLint> state;
371
StateQueryMemoryWriteGuard
<GLint[4]> intVector4
[
all
...]
es2fBufferObjectQueryTests.cpp
36
using deqp::gls::StateQueryUtil::
StateQueryMemoryWriteGuard
;
118
StateQueryMemoryWriteGuard
<GLint> state;
es2fFboStateQueryTests.cpp
34
using deqp::gls::StateQueryUtil::
StateQueryMemoryWriteGuard
;
60
StateQueryMemoryWriteGuard
<GLint> state;
/external/deqp/modules/gles31/functional/
es31fProgramPipelineStateQueryTests.cpp
298
using gls::StateQueryUtil::
StateQueryMemoryWriteGuard
;
353
StateQueryMemoryWriteGuard
<glw::GLint> logLen;
es31fShaderStateQueryTests.cpp
410
using gls::StateQueryUtil::
StateQueryMemoryWriteGuard
;
417
StateQueryMemoryWriteGuard
<glw::GLint> logLen;
es31fAndroidExtensionPackES31ATests.cpp
94
StateQueryMemoryWriteGuard
<glw::GLint> result;
es31fIntegerStateQueryTests.cpp
423
StateQueryMemoryWriteGuard
<glw::GLint> tiedToValue;
469
StateQueryMemoryWriteGuard
<glw::GLint> value;
534
StateQueryMemoryWriteGuard
<glw::GLint> maxUniformBlocks;
538
StateQueryMemoryWriteGuard
<glw::GLint> maxUniformBlockSize;
542
StateQueryMemoryWriteGuard
<glw::GLint> maxUniformComponents;
[
all
...]
es31fProgramStateQueryTests.cpp
672
using gls::StateQueryUtil::
StateQueryMemoryWriteGuard
;
677
StateQueryMemoryWriteGuard
<glw::GLint> logLen;
[
all
...]
Completed in 550 milliseconds
1
2