/external/skqp/src/effects/imagefilters/ |
SkMagnifierImageFilter.cpp | 42 if (srcRect.fLeft < 0 || srcRect.fTop < 0) {
|
/external/skqp/src/gpu/ |
GrAuditTrail.cpp | 170 writer.appendFloat("Left", rect.fLeft);
|
GrShape.cpp | 143 bounds.fLeft = fLineData.fPts[0].fX; 146 bounds.fLeft = fLineData.fPts[1].fX; 732 rect.fLeft = SkTMin(fLineData.fPts[0].fX, fLineData.fPts[1].fX); 740 rect.fLeft = rect.fRight = fLineData.fPts[0].fX;
|
GrTessellator.cpp | 347 , fLeft(nullptr) 369 Edge* fLeft; // The linked list of edges in the active edge list. 444 list_insert<Edge, &Edge::fLeft, &Edge::fRight>(edge, prev, next, &fHead, &fTail); 450 list_remove<Edge, &Edge::fLeft, &Edge::fRight>(edge, &fHead, &fTail); 460 fHead->fLeft = fTail; 464 return edge->fLeft || edge->fRight || fHead == edge; 847 *left = v->fFirstEdgeAbove->fLeft; 853 for (prev = edges->fTail; prev != nullptr; prev = prev->fLeft) { [all...] |
SkGpuDevice.cpp | 656 int tilesX = (srcRect.fRight / tileSize) - (srcRect.fLeft / tileSize) + 1; [all...] |
/external/skqp/src/gpu/effects/ |
GrRRectBlurEffect.cpp | 123 pdman.set4f(proxyRect, outset.fLeft, outset.fTop, outset.fRight, outset.fBottom);
|
/external/skqp/src/gpu/gl/ |
GrGLRenderTarget.cpp | 60 fViewport.fLeft = 0;
|
/external/skqp/src/gpu/ops/ |
GrOp.h | 189 fBounds.fLeft, fBounds.fTop, fBounds.fRight, fBounds.fBottom);
|
GrOvalOpFactory.cpp | [all...] |
/external/skqp/src/gpu/vk/ |
GrVkGpuCommandBuffer.cpp | 388 vkRect.setLTRB(scissor.fLeft, fRenderTarget->height() - scissor.fBottom, 392 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop }; 472 vkRect.setLTRB(scissor.fLeft, fRenderTarget->height() - scissor.fBottom, 475 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop }; [all...] |
/external/skqp/src/sksl/ |
SkSLPipelineStageCodeGenerator.cpp | 68 this->writeExpression(*b.fLeft, precedence);
|
/external/skqp/src/utils/ |
SkCanvasStateUtils.cpp | 151 state->clipRects->left = clip.fLeft;
|
/external/skqp/tests/ |
RectTest.cpp | 183 canvas->translate(-r.fLeft, -r.fTop);
|
/external/eigen/Eigen/src/SVD/ |
BDCSVD.h | [all...] |
/external/skia/src/sksl/ |
SkSLCPPCodeGenerator.cpp | 74 this->writeExpression(*b.fLeft, precedence); 80 } else if (b.fLeft->fKind == Expression::kNullLiteral_Kind || 83 if (b.fLeft->fKind != Expression::kNullLiteral_Kind) { 84 SkASSERT(b.fLeft->fKind == Expression::kVariableReference_Kind); 85 var = &((VariableReference&) *b.fLeft).fVariable; [all...] |
/external/skia/src/gpu/ |
GrTessellator.cpp | 347 , fLeft(nullptr) 369 Edge* fLeft; // The linked list of edges in the active edge list. 444 list_insert<Edge, &Edge::fLeft, &Edge::fRight>(edge, prev, next, &fHead, &fTail); 450 list_remove<Edge, &Edge::fLeft, &Edge::fRight>(edge, &fHead, &fTail); 460 fHead->fLeft = fTail; 464 return edge->fLeft || edge->fRight || fHead == edge; 847 *left = v->fFirstEdgeAbove->fLeft; 853 for (prev = edges->fTail; prev != nullptr; prev = prev->fLeft) { [all...] |
GrClipStackClip.cpp | 85 {devBound.fLeft, devBound.fTop}); 322 builder[1] = SkToS16(bounds.fLeft) | (SkToS16(bounds.fRight) << 16);
|
/external/skia/src/core/ |
SkMatrix.cpp | 595 tx = dst.fLeft - src.fLeft * sx; [all...] |
/external/skqp/src/core/ |
SkMatrix.cpp | 595 tx = dst.fLeft - src.fLeft * sx; [all...] |
/external/skia/src/gpu/ops/ |
GrOvalOpFactory.cpp | [all...] |
/external/skqp/src/gpu/mtl/ |
GrMtlGpu.mm | 608 srcMtlRect.fLeft = srcRect.fLeft; 611 dstRect.fLeft = dstPoint.fX;
|
/external/skia/modules/canvaskit/htmlcanvas/ |
path2d.js | 38 if ((bounds.fBottom - bounds.fTop) || (bounds.fRight - bounds.fLeft)) {
|
/external/skia/modules/canvaskit/ |
interface.js | 184 this._addRect(r.fLeft, r.fTop, r.fRight, r.fBottom, ccw); 221 this._addRoundRect(r.fLeft, r.fTop, r.fRight, r.fBottom, rptr, ccw); 504 fLeft: l, 513 fLeft: x,
|
/external/skia/samplecode/ |
SampleDegenerateQuads.cpp | 284 for (SkScalar px = covRect.fLeft; px < covRect.fRight; px += 1.f) { 457 point->fX = SkMinScalar(fOuterRect.fRight, SkMaxScalar(point->fX, fOuterRect.fLeft));
|
/external/skia/src/gpu/effects/ |
GrRRectBlurEffect.fp | 205 pdman.set4f(proxyRect, outset.fLeft, outset.fTop, outset.fRight, outset.fBottom);
|