Home | History | Annotate | Download | only in i965
      1 /*
      2  * Copyright (c) 2014 - 2015 Intel Corporation
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
     21  * DEALINGS IN THE SOFTWARE.
     22  */
     23 
     24 #include "util/ralloc.h"
     25 #include "brw_context.h"
     26 #include "brw_cs.h"
     27 #include "brw_wm.h"
     28 #include "intel_mipmap_tree.h"
     29 #include "brw_state.h"
     30 #include "intel_batchbuffer.h"
     31 #include "compiler/brw_nir.h"
     32 #include "brw_program.h"
     33 #include "compiler/glsl/ir_uniform.h"
     34 
     35 static void
     36 assign_cs_binding_table_offsets(const struct gen_device_info *devinfo,
     37                                 const struct gl_program *prog,
     38                                 struct brw_cs_prog_data *prog_data)
     39 {
     40    uint32_t next_binding_table_offset = 0;
     41 
     42    /* May not be used if the gl_NumWorkGroups variable is not accessed. */
     43    prog_data->binding_table.work_groups_start = next_binding_table_offset;
     44    next_binding_table_offset++;
     45 
     46    brw_assign_common_binding_table_offsets(devinfo, prog, &prog_data->base,
     47                                            next_binding_table_offset);
     48 }
     49 
     50 static bool
     51 brw_codegen_cs_prog(struct brw_context *brw,
     52                     struct brw_program *cp,
     53                     struct brw_cs_prog_key *key)
     54 {
     55    const struct gen_device_info *devinfo = &brw->screen->devinfo;
     56    const GLuint *program;
     57    void *mem_ctx = ralloc_context(NULL);
     58    struct brw_cs_prog_data prog_data;
     59    bool start_busy = false;
     60    double start_time = 0;
     61 
     62    memset(&prog_data, 0, sizeof(prog_data));
     63 
     64    if (cp->program.info.cs.shared_size > 64 * 1024) {
     65       cp->program.sh.data->LinkStatus = linking_failure;
     66       const char *error_str =
     67          "Compute shader used more than 64KB of shared variables";
     68       ralloc_strcat(&cp->program.sh.data->InfoLog, error_str);
     69       _mesa_problem(NULL, "Failed to link compute shader: %s\n", error_str);
     70 
     71       ralloc_free(mem_ctx);
     72       return false;
     73    } else {
     74       prog_data.base.total_shared = cp->program.info.cs.shared_size;
     75    }
     76 
     77    assign_cs_binding_table_offsets(devinfo, &cp->program, &prog_data);
     78 
     79    brw_nir_setup_glsl_uniforms(mem_ctx, cp->program.nir,
     80                                &cp->program, &prog_data.base, true);
     81 
     82    if (unlikely(brw->perf_debug)) {
     83       start_busy = (brw->batch.last_bo &&
     84                     brw_bo_busy(brw->batch.last_bo));
     85       start_time = get_time();
     86    }
     87 
     88    int st_index = -1;
     89    if (INTEL_DEBUG & DEBUG_SHADER_TIME)
     90       st_index = brw_get_shader_time_index(brw, &cp->program, ST_CS, true);
     91 
     92    char *error_str;
     93    program = brw_compile_cs(brw->screen->compiler, brw, mem_ctx, key,
     94                             &prog_data, cp->program.nir, st_index,
     95                             &error_str);
     96    if (program == NULL) {
     97       cp->program.sh.data->LinkStatus = linking_failure;
     98       ralloc_strcat(&cp->program.sh.data->InfoLog, error_str);
     99       _mesa_problem(NULL, "Failed to compile compute shader: %s\n", error_str);
    100 
    101       ralloc_free(mem_ctx);
    102       return false;
    103    }
    104 
    105    if (unlikely(brw->perf_debug)) {
    106       if (cp->compiled_once) {
    107          _mesa_problem(&brw->ctx, "CS programs shouldn't need recompiles");
    108       }
    109       cp->compiled_once = true;
    110 
    111       if (start_busy && !brw_bo_busy(brw->batch.last_bo)) {
    112          perf_debug("CS compile took %.03f ms and stalled the GPU\n",
    113                     (get_time() - start_time) * 1000);
    114       }
    115    }
    116 
    117    brw_alloc_stage_scratch(brw, &brw->cs.base, prog_data.base.total_scratch);
    118 
    119    /* The param and pull_param arrays will be freed by the shader cache. */
    120    ralloc_steal(NULL, prog_data.base.param);
    121    ralloc_steal(NULL, prog_data.base.pull_param);
    122    brw_upload_cache(&brw->cache, BRW_CACHE_CS_PROG,
    123                     key, sizeof(*key),
    124                     program, prog_data.base.program_size,
    125                     &prog_data, sizeof(prog_data),
    126                     &brw->cs.base.prog_offset, &brw->cs.base.prog_data);
    127    ralloc_free(mem_ctx);
    128 
    129    return true;
    130 }
    131 
    132 
    133 void
    134 brw_cs_populate_key(struct brw_context *brw, struct brw_cs_prog_key *key)
    135 {
    136    struct gl_context *ctx = &brw->ctx;
    137    /* BRW_NEW_COMPUTE_PROGRAM */
    138    const struct brw_program *cp =
    139       (struct brw_program *) brw->programs[MESA_SHADER_COMPUTE];
    140    const struct gl_program *prog = (struct gl_program *) cp;
    141 
    142    memset(key, 0, sizeof(*key));
    143 
    144    /* _NEW_TEXTURE */
    145    brw_populate_sampler_prog_key_data(ctx, prog, &key->tex);
    146 
    147    /* The unique compute program ID */
    148    key->program_string_id = cp->id;
    149 }
    150 
    151 
    152 void
    153 brw_upload_cs_prog(struct brw_context *brw)
    154 {
    155    struct gl_context *ctx = &brw->ctx;
    156    struct brw_cs_prog_key key;
    157    struct brw_program *cp =
    158       (struct brw_program *) brw->programs[MESA_SHADER_COMPUTE];
    159 
    160    if (!cp)
    161       return;
    162 
    163    if (!brw_state_dirty(brw, _NEW_TEXTURE, BRW_NEW_COMPUTE_PROGRAM))
    164       return;
    165 
    166    brw->cs.base.sampler_count =
    167       util_last_bit(ctx->ComputeProgram._Current->SamplersUsed);
    168 
    169    brw_cs_populate_key(brw, &key);
    170 
    171    if (brw_search_cache(&brw->cache, BRW_CACHE_CS_PROG,
    172                         &key, sizeof(key),
    173                         &brw->cs.base.prog_offset,
    174                         &brw->cs.base.prog_data))
    175       return;
    176 
    177    if (brw_disk_cache_upload_program(brw, MESA_SHADER_COMPUTE))
    178       return;
    179 
    180    cp = (struct brw_program *) brw->programs[MESA_SHADER_COMPUTE];
    181    cp->id = key.program_string_id;
    182 
    183    MAYBE_UNUSED bool success = brw_codegen_cs_prog(brw, cp, &key);
    184    assert(success);
    185 }
    186 
    187 
    188 bool
    189 brw_cs_precompile(struct gl_context *ctx, struct gl_program *prog)
    190 {
    191    struct brw_context *brw = brw_context(ctx);
    192    struct brw_cs_prog_key key;
    193 
    194    struct brw_program *bcp = brw_program(prog);
    195 
    196    memset(&key, 0, sizeof(key));
    197    key.program_string_id = bcp->id;
    198 
    199    brw_setup_tex_for_precompile(brw, &key.tex, prog);
    200 
    201    uint32_t old_prog_offset = brw->cs.base.prog_offset;
    202    struct brw_stage_prog_data *old_prog_data = brw->cs.base.prog_data;
    203 
    204    bool success = brw_codegen_cs_prog(brw, bcp, &key);
    205 
    206    brw->cs.base.prog_offset = old_prog_offset;
    207    brw->cs.base.prog_data = old_prog_data;
    208 
    209    return success;
    210 }
    211