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      1 /*
      2  * Copyright  2014 Intel Corporation
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
     21  * DEALINGS IN THE SOFTWARE.
     22  */
     23 
     24 /**
     25  * \file brw_tes.c
     26  *
     27  * Tessellation evaluation shader state upload code.
     28  */
     29 
     30 #include "brw_context.h"
     31 #include "compiler/brw_nir.h"
     32 #include "brw_program.h"
     33 #include "brw_state.h"
     34 #include "program/prog_parameter.h"
     35 
     36 static void
     37 brw_tes_debug_recompile(struct brw_context *brw, struct gl_program *prog,
     38                        const struct brw_tes_prog_key *key)
     39 {
     40    perf_debug("Recompiling tessellation evaluation shader for program %d\n",
     41               prog->Id);
     42 
     43    bool found = false;
     44    const struct brw_tes_prog_key *old_key =
     45       brw_find_previous_compile(&brw->cache, BRW_CACHE_TES_PROG,
     46                                 key->program_string_id);
     47 
     48    if (!old_key) {
     49       perf_debug("  Didn't find previous compile in the shader cache for "
     50                  "debug\n");
     51       return;
     52    }
     53 
     54    found |= brw_debug_recompile_sampler_key(brw, &old_key->tex, &key->tex);
     55    found |= key_debug(brw, "inputs read", old_key->inputs_read,
     56                       key->inputs_read);
     57    found |= key_debug(brw, "patch inputs read", old_key->patch_inputs_read,
     58                       key->patch_inputs_read);
     59 
     60    if (!found) {
     61       perf_debug("  Something else\n");
     62    }
     63 }
     64 
     65 static bool
     66 brw_codegen_tes_prog(struct brw_context *brw,
     67                      struct brw_program *tep,
     68                      struct brw_tes_prog_key *key)
     69 {
     70    const struct brw_compiler *compiler = brw->screen->compiler;
     71    const struct gen_device_info *devinfo = &brw->screen->devinfo;
     72    struct brw_stage_state *stage_state = &brw->tes.base;
     73    nir_shader *nir = tep->program.nir;
     74    struct brw_tes_prog_data prog_data;
     75    bool start_busy = false;
     76    double start_time = 0;
     77 
     78    memset(&prog_data, 0, sizeof(prog_data));
     79 
     80    void *mem_ctx = ralloc_context(NULL);
     81 
     82    brw_assign_common_binding_table_offsets(devinfo, &tep->program,
     83                                            &prog_data.base.base, 0);
     84 
     85    brw_nir_setup_glsl_uniforms(mem_ctx, nir, &tep->program,
     86                                &prog_data.base.base,
     87                                compiler->scalar_stage[MESA_SHADER_TESS_EVAL]);
     88    brw_nir_analyze_ubo_ranges(compiler, tep->program.nir,
     89                               prog_data.base.base.ubo_ranges);
     90 
     91    int st_index = -1;
     92    if (unlikely(INTEL_DEBUG & DEBUG_SHADER_TIME))
     93       st_index = brw_get_shader_time_index(brw, &tep->program, ST_TES, true);
     94 
     95    if (unlikely(brw->perf_debug)) {
     96       start_busy = brw->batch.last_bo && brw_bo_busy(brw->batch.last_bo);
     97       start_time = get_time();
     98    }
     99 
    100    struct brw_vue_map input_vue_map;
    101    brw_compute_tess_vue_map(&input_vue_map, key->inputs_read,
    102                             key->patch_inputs_read);
    103 
    104    char *error_str;
    105    const unsigned *program =
    106       brw_compile_tes(compiler, brw, mem_ctx, key, &input_vue_map, &prog_data,
    107                       nir, &tep->program, st_index, &error_str);
    108    if (program == NULL) {
    109       tep->program.sh.data->LinkStatus = linking_failure;
    110       ralloc_strcat(&tep->program.sh.data->InfoLog, error_str);
    111 
    112       _mesa_problem(NULL, "Failed to compile tessellation evaluation shader: "
    113                     "%s\n", error_str);
    114 
    115       ralloc_free(mem_ctx);
    116       return false;
    117    }
    118 
    119    if (unlikely(brw->perf_debug)) {
    120       if (tep->compiled_once) {
    121          brw_tes_debug_recompile(brw, &tep->program, key);
    122       }
    123       if (start_busy && !brw_bo_busy(brw->batch.last_bo)) {
    124          perf_debug("TES compile took %.03f ms and stalled the GPU\n",
    125                     (get_time() - start_time) * 1000);
    126       }
    127       tep->compiled_once = true;
    128    }
    129 
    130    /* Scratch space is used for register spilling */
    131    brw_alloc_stage_scratch(brw, stage_state,
    132                            prog_data.base.base.total_scratch);
    133 
    134    /* The param and pull_param arrays will be freed by the shader cache. */
    135    ralloc_steal(NULL, prog_data.base.base.param);
    136    ralloc_steal(NULL, prog_data.base.base.pull_param);
    137    brw_upload_cache(&brw->cache, BRW_CACHE_TES_PROG,
    138                     key, sizeof(*key),
    139                     program, prog_data.base.base.program_size,
    140                     &prog_data, sizeof(prog_data),
    141                     &stage_state->prog_offset, &brw->tes.base.prog_data);
    142    ralloc_free(mem_ctx);
    143 
    144    return true;
    145 }
    146 
    147 void
    148 brw_tes_populate_key(struct brw_context *brw,
    149                      struct brw_tes_prog_key *key)
    150 {
    151    struct brw_program *tcp =
    152       (struct brw_program *) brw->programs[MESA_SHADER_TESS_CTRL];
    153    struct brw_program *tep =
    154       (struct brw_program *) brw->programs[MESA_SHADER_TESS_EVAL];
    155    struct gl_program *prog = &tep->program;
    156 
    157    uint64_t per_vertex_slots = prog->info.inputs_read;
    158    uint32_t per_patch_slots = prog->info.patch_inputs_read;
    159 
    160    memset(key, 0, sizeof(*key));
    161 
    162    key->program_string_id = tep->id;
    163 
    164    /* The TCS may have additional outputs which aren't read by the
    165     * TES (possibly for cross-thread communication).  These need to
    166     * be stored in the Patch URB Entry as well.
    167     */
    168    if (tcp) {
    169       struct gl_program *tcp_prog = &tcp->program;
    170       per_vertex_slots |= tcp_prog->info.outputs_written &
    171          ~(VARYING_BIT_TESS_LEVEL_INNER | VARYING_BIT_TESS_LEVEL_OUTER);
    172       per_patch_slots |= tcp_prog->info.patch_outputs_written;
    173    }
    174 
    175    key->inputs_read = per_vertex_slots;
    176    key->patch_inputs_read = per_patch_slots;
    177 
    178    /* _NEW_TEXTURE */
    179    brw_populate_sampler_prog_key_data(&brw->ctx, prog, &key->tex);
    180 }
    181 
    182 void
    183 brw_upload_tes_prog(struct brw_context *brw)
    184 {
    185    struct brw_stage_state *stage_state = &brw->tes.base;
    186    struct brw_tes_prog_key key;
    187    /* BRW_NEW_TESS_PROGRAMS */
    188    struct brw_program *tep =
    189       (struct brw_program *) brw->programs[MESA_SHADER_TESS_EVAL];
    190 
    191    if (!brw_state_dirty(brw,
    192                         _NEW_TEXTURE,
    193                         BRW_NEW_TESS_PROGRAMS))
    194       return;
    195 
    196    brw_tes_populate_key(brw, &key);
    197 
    198    if (brw_search_cache(&brw->cache, BRW_CACHE_TES_PROG,
    199                         &key, sizeof(key),
    200                         &stage_state->prog_offset,
    201                         &brw->tes.base.prog_data))
    202       return;
    203 
    204    if (brw_disk_cache_upload_program(brw, MESA_SHADER_TESS_EVAL))
    205       return;
    206 
    207    tep = (struct brw_program *) brw->programs[MESA_SHADER_TESS_EVAL];
    208    tep->id = key.program_string_id;
    209 
    210    MAYBE_UNUSED bool success = brw_codegen_tes_prog(brw, tep, &key);
    211    assert(success);
    212 }
    213 
    214 
    215 bool
    216 brw_tes_precompile(struct gl_context *ctx,
    217                    struct gl_shader_program *shader_prog,
    218                    struct gl_program *prog)
    219 {
    220    struct brw_context *brw = brw_context(ctx);
    221    struct brw_tes_prog_key key;
    222    uint32_t old_prog_offset = brw->tes.base.prog_offset;
    223    struct brw_stage_prog_data *old_prog_data = brw->tes.base.prog_data;
    224    bool success;
    225 
    226    struct brw_program *btep = brw_program(prog);
    227 
    228    memset(&key, 0, sizeof(key));
    229 
    230    key.program_string_id = btep->id;
    231    key.inputs_read = prog->nir->info.inputs_read;
    232    key.patch_inputs_read = prog->nir->info.patch_inputs_read;
    233 
    234    if (shader_prog->_LinkedShaders[MESA_SHADER_TESS_CTRL]) {
    235       struct gl_program *tcp =
    236          shader_prog->_LinkedShaders[MESA_SHADER_TESS_CTRL]->Program;
    237       key.inputs_read |= tcp->nir->info.outputs_written &
    238          ~(VARYING_BIT_TESS_LEVEL_INNER | VARYING_BIT_TESS_LEVEL_OUTER);
    239       key.patch_inputs_read |= tcp->nir->info.patch_outputs_written;
    240    }
    241 
    242    brw_setup_tex_for_precompile(brw, &key.tex, prog);
    243 
    244    success = brw_codegen_tes_prog(brw, btep, &key);
    245 
    246    brw->tes.base.prog_offset = old_prog_offset;
    247    brw->tes.base.prog_data = old_prog_data;
    248 
    249    return success;
    250 }
    251