1 /* 2 * Copyright 2016 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "SkLiteDL.h" 9 #include "SkLiteRecorder.h" 10 #include "SkSurface.h" 11 12 SkLiteRecorder::SkLiteRecorder() 13 : INHERITED(1, 1) 14 , fDL(nullptr) {} 15 16 void SkLiteRecorder::reset(SkLiteDL* dl, const SkIRect& bounds) { 17 this->resetCanvas(bounds.right(), bounds.bottom()); 18 fDL = dl; 19 } 20 21 sk_sp<SkSurface> SkLiteRecorder::onNewSurface(const SkImageInfo&, const SkSurfaceProps&) { 22 return nullptr; 23 } 24 25 void SkLiteRecorder::onFlush() { fDL->flush(); } 26 27 void SkLiteRecorder::willSave() { fDL->save(); } 28 SkCanvas::SaveLayerStrategy SkLiteRecorder::getSaveLayerStrategy(const SaveLayerRec& rec) { 29 fDL->saveLayer(rec.fBounds, rec.fPaint, rec.fBackdrop, rec.fClipMask, rec.fClipMatrix, 30 rec.fSaveLayerFlags); 31 return SkCanvas::kNoLayer_SaveLayerStrategy; 32 } 33 bool SkLiteRecorder::onDoSaveBehind(const SkRect* subset) { 34 fDL->saveBehind(subset); 35 return false; 36 } 37 void SkLiteRecorder::willRestore() { fDL->restore(); } 38 39 void SkLiteRecorder::didConcat (const SkMatrix& matrix) { fDL-> concat(matrix); } 40 void SkLiteRecorder::didSetMatrix(const SkMatrix& matrix) { fDL->setMatrix(matrix); } 41 void SkLiteRecorder::didTranslate(SkScalar dx, SkScalar dy) { fDL->translate(dx, dy); } 42 43 void SkLiteRecorder::onClipRect(const SkRect& rect, SkClipOp op, ClipEdgeStyle style) { 44 fDL->clipRect(rect, op, style==kSoft_ClipEdgeStyle); 45 this->INHERITED::onClipRect(rect, op, style); 46 } 47 void SkLiteRecorder::onClipRRect(const SkRRect& rrect, SkClipOp op, ClipEdgeStyle style) { 48 fDL->clipRRect(rrect, op, style==kSoft_ClipEdgeStyle); 49 this->INHERITED::onClipRRect(rrect, op, style); 50 } 51 void SkLiteRecorder::onClipPath(const SkPath& path, SkClipOp op, ClipEdgeStyle style) { 52 fDL->clipPath(path, op, style==kSoft_ClipEdgeStyle); 53 this->INHERITED::onClipPath(path, op, style); 54 } 55 void SkLiteRecorder::onClipRegion(const SkRegion& region, SkClipOp op) { 56 fDL->clipRegion(region, op); 57 this->INHERITED::onClipRegion(region, op); 58 } 59 60 void SkLiteRecorder::onDrawPaint(const SkPaint& paint) { 61 fDL->drawPaint(paint); 62 } 63 void SkLiteRecorder::onDrawBehind(const SkPaint& paint) { 64 fDL->drawBehind(paint); 65 } 66 void SkLiteRecorder::onDrawPath(const SkPath& path, const SkPaint& paint) { 67 fDL->drawPath(path, paint); 68 } 69 void SkLiteRecorder::onDrawRect(const SkRect& rect, const SkPaint& paint) { 70 fDL->drawRect(rect, paint); 71 } 72 void SkLiteRecorder::onDrawEdgeAARect(const SkRect& rect, SkCanvas::QuadAAFlags aa, SkColor color, 73 SkBlendMode mode) { 74 fDL->drawEdgeAARect(rect, aa, color, mode); 75 } 76 void SkLiteRecorder::onDrawRegion(const SkRegion& region, const SkPaint& paint) { 77 fDL->drawRegion(region, paint); 78 } 79 void SkLiteRecorder::onDrawOval(const SkRect& oval, const SkPaint& paint) { 80 fDL->drawOval(oval, paint); 81 } 82 void SkLiteRecorder::onDrawArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle, 83 bool useCenter, const SkPaint& paint) { 84 fDL->drawArc(oval, startAngle, sweepAngle, useCenter, paint); 85 } 86 void SkLiteRecorder::onDrawRRect(const SkRRect& rrect, const SkPaint& paint) { 87 fDL->drawRRect(rrect, paint); 88 } 89 void SkLiteRecorder::onDrawDRRect(const SkRRect& out, const SkRRect& in, const SkPaint& paint) { 90 fDL->drawDRRect(out, in, paint); 91 } 92 93 void SkLiteRecorder::onDrawDrawable(SkDrawable* drawable, const SkMatrix* matrix) { 94 fDL->drawDrawable(drawable, matrix); 95 } 96 void SkLiteRecorder::onDrawPicture(const SkPicture* picture, 97 const SkMatrix* matrix, 98 const SkPaint* paint) { 99 fDL->drawPicture(picture, matrix, paint); 100 } 101 void SkLiteRecorder::onDrawAnnotation(const SkRect& rect, const char key[], SkData* val) { 102 fDL->drawAnnotation(rect, key, val); 103 } 104 105 void SkLiteRecorder::onDrawTextBlob(const SkTextBlob* blob, 106 SkScalar x, SkScalar y, 107 const SkPaint& paint) { 108 fDL->drawTextBlob(blob, x,y, paint); 109 } 110 111 void SkLiteRecorder::onDrawBitmap(const SkBitmap& bm, 112 SkScalar x, SkScalar y, 113 const SkPaint* paint) { 114 fDL->drawImage(SkImage::MakeFromBitmap(bm), x,y, paint); 115 } 116 void SkLiteRecorder::onDrawBitmapNine(const SkBitmap& bm, 117 const SkIRect& center, const SkRect& dst, 118 const SkPaint* paint) { 119 fDL->drawImageNine(SkImage::MakeFromBitmap(bm), center, dst, paint); 120 } 121 void SkLiteRecorder::onDrawBitmapRect(const SkBitmap& bm, 122 const SkRect* src, const SkRect& dst, 123 const SkPaint* paint, SrcRectConstraint constraint) { 124 fDL->drawImageRect(SkImage::MakeFromBitmap(bm), src, dst, paint, constraint); 125 } 126 void SkLiteRecorder::onDrawBitmapLattice(const SkBitmap& bm, 127 const SkCanvas::Lattice& lattice, const SkRect& dst, 128 const SkPaint* paint) { 129 fDL->drawImageLattice(SkImage::MakeFromBitmap(bm), lattice, dst, paint); 130 } 131 132 void SkLiteRecorder::onDrawImage(const SkImage* img, 133 SkScalar x, SkScalar y, 134 const SkPaint* paint) { 135 fDL->drawImage(sk_ref_sp(img), x,y, paint); 136 } 137 void SkLiteRecorder::onDrawImageNine(const SkImage* img, 138 const SkIRect& center, const SkRect& dst, 139 const SkPaint* paint) { 140 fDL->drawImageNine(sk_ref_sp(img), center, dst, paint); 141 } 142 void SkLiteRecorder::onDrawImageRect(const SkImage* img, 143 const SkRect* src, const SkRect& dst, 144 const SkPaint* paint, SrcRectConstraint constraint) { 145 fDL->drawImageRect(sk_ref_sp(img), src, dst, paint, constraint); 146 } 147 void SkLiteRecorder::onDrawImageLattice(const SkImage* img, 148 const SkCanvas::Lattice& lattice, const SkRect& dst, 149 const SkPaint* paint) { 150 fDL->drawImageLattice(sk_ref_sp(img), lattice, dst, paint); 151 } 152 153 void SkLiteRecorder::onDrawImageSet(const ImageSetEntry set[], int count, 154 SkFilterQuality filterQuality, SkBlendMode mode) { 155 fDL->drawImageSet(set, count, filterQuality, mode); 156 } 157 158 void SkLiteRecorder::onDrawPatch(const SkPoint cubics[12], 159 const SkColor colors[4], const SkPoint texCoords[4], 160 SkBlendMode bmode, const SkPaint& paint) { 161 fDL->drawPatch(cubics, colors, texCoords, bmode, paint); 162 } 163 void SkLiteRecorder::onDrawPoints(SkCanvas::PointMode mode, 164 size_t count, const SkPoint pts[], 165 const SkPaint& paint) { 166 fDL->drawPoints(mode, count, pts, paint); 167 } 168 void SkLiteRecorder::onDrawVerticesObject(const SkVertices* vertices, 169 const SkVertices::Bone bones[], int boneCount, 170 SkBlendMode mode, const SkPaint& paint) { 171 fDL->drawVertices(vertices, bones, boneCount, mode, paint); 172 } 173 void SkLiteRecorder::onDrawAtlas(const SkImage* atlas, 174 const SkRSXform xforms[], 175 const SkRect texs[], 176 const SkColor colors[], 177 int count, 178 SkBlendMode bmode, 179 const SkRect* cull, 180 const SkPaint* paint) { 181 fDL->drawAtlas(atlas, xforms, texs, colors, count, bmode, cull, paint); 182 } 183 void SkLiteRecorder::onDrawShadowRec(const SkPath& path, const SkDrawShadowRec& rec) { 184 fDL->drawShadowRec(path, rec); 185 } 186