1 /* 2 * Copyright (C) 2007 Ryan Leavengood <leavengood (at) gmail.com> 3 * 4 * All rights reserved. 5 * 6 * Redistribution and use in source and binary forms, with or without 7 * modification, are permitted provided that the following conditions 8 * are met: 9 * 1. Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * 2. Redistributions in binary form must reproduce the above copyright 12 * notice, this list of conditions and the following disclaimer in the 13 * documentation and/or other materials provided with the distribution. 14 * 15 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY 16 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 18 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 19 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 20 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 22 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 23 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 25 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 */ 27 28 #include "config.h" 29 #include "Path.h" 30 31 #include "AffineTransform.h" 32 #include "FloatRect.h" 33 #include "NotImplemented.h" 34 #include "PlatformString.h" 35 #include <Region.h> 36 37 38 namespace WebCore { 39 40 Path::Path() 41 : m_path(new BRegion()) 42 { 43 } 44 45 Path::~Path() 46 { 47 delete m_path; 48 } 49 50 Path::Path(const Path& other) 51 : m_path(new BRegion(*other.platformPath())) 52 { 53 } 54 55 Path& Path::operator=(const Path& other) 56 { 57 if (&other != this) 58 m_path = other.platformPath(); 59 60 return *this; 61 } 62 63 bool Path::hasCurrentPoint() const 64 { 65 return !isEmpty(); 66 } 67 68 bool Path::contains(const FloatPoint& point, WindRule rule) const 69 { 70 return m_path->Contains(point); 71 } 72 73 void Path::translate(const FloatSize& size) 74 { 75 notImplemented(); 76 } 77 78 FloatRect Path::boundingRect() const 79 { 80 return m_path->Frame(); 81 } 82 83 void Path::moveTo(const FloatPoint& point) 84 { 85 // FIXME: Use OffsetBy? 86 notImplemented(); 87 } 88 89 void Path::addLineTo(const FloatPoint& p) 90 { 91 notImplemented(); 92 } 93 94 void Path::addQuadCurveTo(const FloatPoint& cp, const FloatPoint& p) 95 { 96 notImplemented(); 97 } 98 99 void Path::addBezierCurveTo(const FloatPoint& cp1, const FloatPoint& cp2, const FloatPoint& p) 100 { 101 notImplemented(); 102 } 103 104 void Path::addArcTo(const FloatPoint& p1, const FloatPoint& p2, float radius) 105 { 106 notImplemented(); 107 } 108 109 void Path::closeSubpath() 110 { 111 notImplemented(); 112 } 113 114 void Path::addArc(const FloatPoint& p, float r, float sar, float ear, bool anticlockwise) 115 { 116 notImplemented(); 117 } 118 119 void Path::addRect(const FloatRect& r) 120 { 121 m_path->Include(r); 122 } 123 124 void Path::addEllipse(const FloatRect& r) 125 { 126 notImplemented(); 127 } 128 129 void Path::clear() 130 { 131 m_path->MakeEmpty(); 132 } 133 134 bool Path::isEmpty() const 135 { 136 return !m_path->Frame().IsValid(); 137 } 138 139 String Path::debugString() const 140 { 141 notImplemented(); 142 return String(); 143 } 144 145 void Path::apply(void* info, PathApplierFunction function) const 146 { 147 notImplemented(); 148 } 149 150 void Path::transform(const AffineTransform& transform) 151 { 152 notImplemented(); 153 } 154 155 FloatRect Path::strokeBoundingRect(StrokeStyleApplier* applier) 156 { 157 notImplemented(); 158 return FloatRect(); 159 } 160 161 } // namespace WebCore 162 163