1 /* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef _UI_INPUT_READER_H 18 #define _UI_INPUT_READER_H 19 20 #include "EventHub.h" 21 #include "PointerController.h" 22 #include "InputListener.h" 23 24 #include <androidfw/Input.h> 25 #include <androidfw/VelocityControl.h> 26 #include <androidfw/VelocityTracker.h> 27 #include <utils/KeyedVector.h> 28 #include <utils/threads.h> 29 #include <utils/Timers.h> 30 #include <utils/RefBase.h> 31 #include <utils/String8.h> 32 #include <utils/BitSet.h> 33 34 #include <stddef.h> 35 #include <unistd.h> 36 37 // Maximum supported size of a vibration pattern. 38 // Must be at least 2. 39 #define MAX_VIBRATE_PATTERN_SIZE 100 40 41 // Maximum allowable delay value in a vibration pattern before 42 // which the delay will be truncated. 43 #define MAX_VIBRATE_PATTERN_DELAY_NSECS (1000000 * 1000000000LL) 44 45 namespace android { 46 47 class InputDevice; 48 class InputMapper; 49 50 /* 51 * Describes how coordinates are mapped on a physical display. 52 * See com.android.server.display.DisplayViewport. 53 */ 54 struct DisplayViewport { 55 int32_t displayId; // -1 if invalid 56 int32_t orientation; 57 int32_t logicalLeft; 58 int32_t logicalTop; 59 int32_t logicalRight; 60 int32_t logicalBottom; 61 int32_t physicalLeft; 62 int32_t physicalTop; 63 int32_t physicalRight; 64 int32_t physicalBottom; 65 int32_t deviceWidth; 66 int32_t deviceHeight; 67 68 DisplayViewport() : 69 displayId(ADISPLAY_ID_NONE), orientation(DISPLAY_ORIENTATION_0), 70 logicalLeft(0), logicalTop(0), logicalRight(0), logicalBottom(0), 71 physicalLeft(0), physicalTop(0), physicalRight(0), physicalBottom(0), 72 deviceWidth(0), deviceHeight(0) { 73 } 74 75 bool operator==(const DisplayViewport& other) const { 76 return displayId == other.displayId 77 && orientation == other.orientation 78 && logicalLeft == other.logicalLeft 79 && logicalTop == other.logicalTop 80 && logicalRight == other.logicalRight 81 && logicalBottom == other.logicalBottom 82 && physicalLeft == other.physicalLeft 83 && physicalTop == other.physicalTop 84 && physicalRight == other.physicalRight 85 && physicalBottom == other.physicalBottom 86 && deviceWidth == other.deviceWidth 87 && deviceHeight == other.deviceHeight; 88 } 89 90 bool operator!=(const DisplayViewport& other) const { 91 return !(*this == other); 92 } 93 94 inline bool isValid() const { 95 return displayId >= 0; 96 } 97 98 void setNonDisplayViewport(int32_t width, int32_t height) { 99 displayId = ADISPLAY_ID_NONE; 100 orientation = DISPLAY_ORIENTATION_0; 101 logicalLeft = 0; 102 logicalTop = 0; 103 logicalRight = width; 104 logicalBottom = height; 105 physicalLeft = 0; 106 physicalTop = 0; 107 physicalRight = width; 108 physicalBottom = height; 109 deviceWidth = width; 110 deviceHeight = height; 111 } 112 }; 113 114 /* 115 * Input reader configuration. 116 * 117 * Specifies various options that modify the behavior of the input reader. 118 */ 119 struct InputReaderConfiguration { 120 // Describes changes that have occurred. 121 enum { 122 // The pointer speed changed. 123 CHANGE_POINTER_SPEED = 1 << 0, 124 125 // The pointer gesture control changed. 126 CHANGE_POINTER_GESTURE_ENABLEMENT = 1 << 1, 127 128 // The display size or orientation changed. 129 CHANGE_DISPLAY_INFO = 1 << 2, 130 131 // The visible touches option changed. 132 CHANGE_SHOW_TOUCHES = 1 << 3, 133 134 // The keyboard layouts must be reloaded. 135 CHANGE_KEYBOARD_LAYOUTS = 1 << 4, 136 137 // The device name alias supplied by the may have changed for some devices. 138 CHANGE_DEVICE_ALIAS = 1 << 5, 139 140 // All devices must be reopened. 141 CHANGE_MUST_REOPEN = 1 << 31, 142 }; 143 144 // Gets the amount of time to disable virtual keys after the screen is touched 145 // in order to filter out accidental virtual key presses due to swiping gestures 146 // or taps near the edge of the display. May be 0 to disable the feature. 147 nsecs_t virtualKeyQuietTime; 148 149 // The excluded device names for the platform. 150 // Devices with these names will be ignored. 151 Vector<String8> excludedDeviceNames; 152 153 // Velocity control parameters for mouse pointer movements. 154 VelocityControlParameters pointerVelocityControlParameters; 155 156 // Velocity control parameters for mouse wheel movements. 157 VelocityControlParameters wheelVelocityControlParameters; 158 159 // True if pointer gestures are enabled. 160 bool pointerGesturesEnabled; 161 162 // Quiet time between certain pointer gesture transitions. 163 // Time to allow for all fingers or buttons to settle into a stable state before 164 // starting a new gesture. 165 nsecs_t pointerGestureQuietInterval; 166 167 // The minimum speed that a pointer must travel for us to consider switching the active 168 // touch pointer to it during a drag. This threshold is set to avoid switching due 169 // to noise from a finger resting on the touch pad (perhaps just pressing it down). 170 float pointerGestureDragMinSwitchSpeed; // in pixels per second 171 172 // Tap gesture delay time. 173 // The time between down and up must be less than this to be considered a tap. 174 nsecs_t pointerGestureTapInterval; 175 176 // Tap drag gesture delay time. 177 // The time between the previous tap's up and the next down must be less than 178 // this to be considered a drag. Otherwise, the previous tap is finished and a 179 // new tap begins. 180 // 181 // Note that the previous tap will be held down for this entire duration so this 182 // interval must be shorter than the long press timeout. 183 nsecs_t pointerGestureTapDragInterval; 184 185 // The distance in pixels that the pointer is allowed to move from initial down 186 // to up and still be called a tap. 187 float pointerGestureTapSlop; // in pixels 188 189 // Time after the first touch points go down to settle on an initial centroid. 190 // This is intended to be enough time to handle cases where the user puts down two 191 // fingers at almost but not quite exactly the same time. 192 nsecs_t pointerGestureMultitouchSettleInterval; 193 194 // The transition from PRESS to SWIPE or FREEFORM gesture mode is made when 195 // at least two pointers have moved at least this far from their starting place. 196 float pointerGestureMultitouchMinDistance; // in pixels 197 198 // The transition from PRESS to SWIPE gesture mode can only occur when the 199 // cosine of the angle between the two vectors is greater than or equal to than this value 200 // which indicates that the vectors are oriented in the same direction. 201 // When the vectors are oriented in the exactly same direction, the cosine is 1.0. 202 // (In exactly opposite directions, the cosine is -1.0.) 203 float pointerGestureSwipeTransitionAngleCosine; 204 205 // The transition from PRESS to SWIPE gesture mode can only occur when the 206 // fingers are no more than this far apart relative to the diagonal size of 207 // the touch pad. For example, a ratio of 0.5 means that the fingers must be 208 // no more than half the diagonal size of the touch pad apart. 209 float pointerGestureSwipeMaxWidthRatio; 210 211 // The gesture movement speed factor relative to the size of the display. 212 // Movement speed applies when the fingers are moving in the same direction. 213 // Without acceleration, a full swipe of the touch pad diagonal in movement mode 214 // will cover this portion of the display diagonal. 215 float pointerGestureMovementSpeedRatio; 216 217 // The gesture zoom speed factor relative to the size of the display. 218 // Zoom speed applies when the fingers are mostly moving relative to each other 219 // to execute a scale gesture or similar. 220 // Without acceleration, a full swipe of the touch pad diagonal in zoom mode 221 // will cover this portion of the display diagonal. 222 float pointerGestureZoomSpeedRatio; 223 224 // True to show the location of touches on the touch screen as spots. 225 bool showTouches; 226 227 InputReaderConfiguration() : 228 virtualKeyQuietTime(0), 229 pointerVelocityControlParameters(1.0f, 500.0f, 3000.0f, 3.0f), 230 wheelVelocityControlParameters(1.0f, 15.0f, 50.0f, 4.0f), 231 pointerGesturesEnabled(true), 232 pointerGestureQuietInterval(100 * 1000000LL), // 100 ms 233 pointerGestureDragMinSwitchSpeed(50), // 50 pixels per second 234 pointerGestureTapInterval(150 * 1000000LL), // 150 ms 235 pointerGestureTapDragInterval(150 * 1000000LL), // 150 ms 236 pointerGestureTapSlop(10.0f), // 10 pixels 237 pointerGestureMultitouchSettleInterval(100 * 1000000LL), // 100 ms 238 pointerGestureMultitouchMinDistance(15), // 15 pixels 239 pointerGestureSwipeTransitionAngleCosine(0.2588f), // cosine of 75 degrees 240 pointerGestureSwipeMaxWidthRatio(0.25f), 241 pointerGestureMovementSpeedRatio(0.8f), 242 pointerGestureZoomSpeedRatio(0.3f), 243 showTouches(false) { } 244 245 bool getDisplayInfo(bool external, DisplayViewport* outViewport) const; 246 void setDisplayInfo(bool external, const DisplayViewport& viewport); 247 248 private: 249 DisplayViewport mInternalDisplay; 250 DisplayViewport mExternalDisplay; 251 }; 252 253 254 /* 255 * Input reader policy interface. 256 * 257 * The input reader policy is used by the input reader to interact with the Window Manager 258 * and other system components. 259 * 260 * The actual implementation is partially supported by callbacks into the DVM 261 * via JNI. This interface is also mocked in the unit tests. 262 * 263 * These methods must NOT re-enter the input reader since they may be called while 264 * holding the input reader lock. 265 */ 266 class InputReaderPolicyInterface : public virtual RefBase { 267 protected: 268 InputReaderPolicyInterface() { } 269 virtual ~InputReaderPolicyInterface() { } 270 271 public: 272 /* Gets the input reader configuration. */ 273 virtual void getReaderConfiguration(InputReaderConfiguration* outConfig) = 0; 274 275 /* Gets a pointer controller associated with the specified cursor device (ie. a mouse). */ 276 virtual sp<PointerControllerInterface> obtainPointerController(int32_t deviceId) = 0; 277 278 /* Notifies the input reader policy that some input devices have changed 279 * and provides information about all current input devices. 280 */ 281 virtual void notifyInputDevicesChanged(const Vector<InputDeviceInfo>& inputDevices) = 0; 282 283 /* Gets the keyboard layout for a particular input device. */ 284 virtual sp<KeyCharacterMap> getKeyboardLayoutOverlay(const String8& inputDeviceDescriptor) = 0; 285 286 /* Gets a user-supplied alias for a particular input device, or an empty string if none. */ 287 virtual String8 getDeviceAlias(const InputDeviceIdentifier& identifier) = 0; 288 }; 289 290 291 /* Processes raw input events and sends cooked event data to an input listener. */ 292 class InputReaderInterface : public virtual RefBase { 293 protected: 294 InputReaderInterface() { } 295 virtual ~InputReaderInterface() { } 296 297 public: 298 /* Dumps the state of the input reader. 299 * 300 * This method may be called on any thread (usually by the input manager). */ 301 virtual void dump(String8& dump) = 0; 302 303 /* Called by the heatbeat to ensures that the reader has not deadlocked. */ 304 virtual void monitor() = 0; 305 306 /* Runs a single iteration of the processing loop. 307 * Nominally reads and processes one incoming message from the EventHub. 308 * 309 * This method should be called on the input reader thread. 310 */ 311 virtual void loopOnce() = 0; 312 313 /* Gets information about all input devices. 314 * 315 * This method may be called on any thread (usually by the input manager). 316 */ 317 virtual void getInputDevices(Vector<InputDeviceInfo>& outInputDevices) = 0; 318 319 /* Query current input state. */ 320 virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask, 321 int32_t scanCode) = 0; 322 virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask, 323 int32_t keyCode) = 0; 324 virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask, 325 int32_t sw) = 0; 326 327 /* Determine whether physical keys exist for the given framework-domain key codes. */ 328 virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask, 329 size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) = 0; 330 331 /* Requests that a reconfiguration of all input devices. 332 * The changes flag is a bitfield that indicates what has changed and whether 333 * the input devices must all be reopened. */ 334 virtual void requestRefreshConfiguration(uint32_t changes) = 0; 335 336 /* Controls the vibrator of a particular input device. */ 337 virtual void vibrate(int32_t deviceId, const nsecs_t* pattern, size_t patternSize, 338 ssize_t repeat, int32_t token) = 0; 339 virtual void cancelVibrate(int32_t deviceId, int32_t token) = 0; 340 }; 341 342 343 /* Internal interface used by individual input devices to access global input device state 344 * and parameters maintained by the input reader. 345 */ 346 class InputReaderContext { 347 public: 348 InputReaderContext() { } 349 virtual ~InputReaderContext() { } 350 351 virtual void updateGlobalMetaState() = 0; 352 virtual int32_t getGlobalMetaState() = 0; 353 354 virtual void disableVirtualKeysUntil(nsecs_t time) = 0; 355 virtual bool shouldDropVirtualKey(nsecs_t now, 356 InputDevice* device, int32_t keyCode, int32_t scanCode) = 0; 357 358 virtual void fadePointer() = 0; 359 360 virtual void requestTimeoutAtTime(nsecs_t when) = 0; 361 virtual int32_t bumpGeneration() = 0; 362 363 virtual InputReaderPolicyInterface* getPolicy() = 0; 364 virtual InputListenerInterface* getListener() = 0; 365 virtual EventHubInterface* getEventHub() = 0; 366 }; 367 368 369 /* The input reader reads raw event data from the event hub and processes it into input events 370 * that it sends to the input listener. Some functions of the input reader, such as early 371 * event filtering in low power states, are controlled by a separate policy object. 372 * 373 * The InputReader owns a collection of InputMappers. Most of the work it does happens 374 * on the input reader thread but the InputReader can receive queries from other system 375 * components running on arbitrary threads. To keep things manageable, the InputReader 376 * uses a single Mutex to guard its state. The Mutex may be held while calling into the 377 * EventHub or the InputReaderPolicy but it is never held while calling into the 378 * InputListener. 379 */ 380 class InputReader : public InputReaderInterface { 381 public: 382 InputReader(const sp<EventHubInterface>& eventHub, 383 const sp<InputReaderPolicyInterface>& policy, 384 const sp<InputListenerInterface>& listener); 385 virtual ~InputReader(); 386 387 virtual void dump(String8& dump); 388 virtual void monitor(); 389 390 virtual void loopOnce(); 391 392 virtual void getInputDevices(Vector<InputDeviceInfo>& outInputDevices); 393 394 virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask, 395 int32_t scanCode); 396 virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask, 397 int32_t keyCode); 398 virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask, 399 int32_t sw); 400 401 virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask, 402 size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags); 403 404 virtual void requestRefreshConfiguration(uint32_t changes); 405 406 virtual void vibrate(int32_t deviceId, const nsecs_t* pattern, size_t patternSize, 407 ssize_t repeat, int32_t token); 408 virtual void cancelVibrate(int32_t deviceId, int32_t token); 409 410 protected: 411 // These members are protected so they can be instrumented by test cases. 412 virtual InputDevice* createDeviceLocked(int32_t deviceId, 413 const InputDeviceIdentifier& identifier, uint32_t classes); 414 415 class ContextImpl : public InputReaderContext { 416 InputReader* mReader; 417 418 public: 419 ContextImpl(InputReader* reader); 420 421 virtual void updateGlobalMetaState(); 422 virtual int32_t getGlobalMetaState(); 423 virtual void disableVirtualKeysUntil(nsecs_t time); 424 virtual bool shouldDropVirtualKey(nsecs_t now, 425 InputDevice* device, int32_t keyCode, int32_t scanCode); 426 virtual void fadePointer(); 427 virtual void requestTimeoutAtTime(nsecs_t when); 428 virtual int32_t bumpGeneration(); 429 virtual InputReaderPolicyInterface* getPolicy(); 430 virtual InputListenerInterface* getListener(); 431 virtual EventHubInterface* getEventHub(); 432 } mContext; 433 434 friend class ContextImpl; 435 436 private: 437 Mutex mLock; 438 439 Condition mReaderIsAliveCondition; 440 441 sp<EventHubInterface> mEventHub; 442 sp<InputReaderPolicyInterface> mPolicy; 443 sp<QueuedInputListener> mQueuedListener; 444 445 InputReaderConfiguration mConfig; 446 447 // The event queue. 448 static const int EVENT_BUFFER_SIZE = 256; 449 RawEvent mEventBuffer[EVENT_BUFFER_SIZE]; 450 451 KeyedVector<int32_t, InputDevice*> mDevices; 452 453 // low-level input event decoding and device management 454 void processEventsLocked(const RawEvent* rawEvents, size_t count); 455 456 void addDeviceLocked(nsecs_t when, int32_t deviceId); 457 void removeDeviceLocked(nsecs_t when, int32_t deviceId); 458 void processEventsForDeviceLocked(int32_t deviceId, const RawEvent* rawEvents, size_t count); 459 void timeoutExpiredLocked(nsecs_t when); 460 461 void handleConfigurationChangedLocked(nsecs_t when); 462 463 int32_t mGlobalMetaState; 464 void updateGlobalMetaStateLocked(); 465 int32_t getGlobalMetaStateLocked(); 466 467 void fadePointerLocked(); 468 469 int32_t mGeneration; 470 int32_t bumpGenerationLocked(); 471 472 void getInputDevicesLocked(Vector<InputDeviceInfo>& outInputDevices); 473 474 nsecs_t mDisableVirtualKeysTimeout; 475 void disableVirtualKeysUntilLocked(nsecs_t time); 476 bool shouldDropVirtualKeyLocked(nsecs_t now, 477 InputDevice* device, int32_t keyCode, int32_t scanCode); 478 479 nsecs_t mNextTimeout; 480 void requestTimeoutAtTimeLocked(nsecs_t when); 481 482 uint32_t mConfigurationChangesToRefresh; 483 void refreshConfigurationLocked(uint32_t changes); 484 485 // state queries 486 typedef int32_t (InputDevice::*GetStateFunc)(uint32_t sourceMask, int32_t code); 487 int32_t getStateLocked(int32_t deviceId, uint32_t sourceMask, int32_t code, 488 GetStateFunc getStateFunc); 489 bool markSupportedKeyCodesLocked(int32_t deviceId, uint32_t sourceMask, size_t numCodes, 490 const int32_t* keyCodes, uint8_t* outFlags); 491 }; 492 493 494 /* Reads raw events from the event hub and processes them, endlessly. */ 495 class InputReaderThread : public Thread { 496 public: 497 InputReaderThread(const sp<InputReaderInterface>& reader); 498 virtual ~InputReaderThread(); 499 500 private: 501 sp<InputReaderInterface> mReader; 502 503 virtual bool threadLoop(); 504 }; 505 506 507 /* Represents the state of a single input device. */ 508 class InputDevice { 509 public: 510 InputDevice(InputReaderContext* context, int32_t id, int32_t generation, 511 const InputDeviceIdentifier& identifier, uint32_t classes); 512 ~InputDevice(); 513 514 inline InputReaderContext* getContext() { return mContext; } 515 inline int32_t getId() { return mId; } 516 inline int32_t getGeneration() { return mGeneration; } 517 inline const String8& getName() { return mIdentifier.name; } 518 inline uint32_t getClasses() { return mClasses; } 519 inline uint32_t getSources() { return mSources; } 520 521 inline bool isExternal() { return mIsExternal; } 522 inline void setExternal(bool external) { mIsExternal = external; } 523 524 inline bool isIgnored() { return mMappers.isEmpty(); } 525 526 void dump(String8& dump); 527 void addMapper(InputMapper* mapper); 528 void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes); 529 void reset(nsecs_t when); 530 void process(const RawEvent* rawEvents, size_t count); 531 void timeoutExpired(nsecs_t when); 532 533 void getDeviceInfo(InputDeviceInfo* outDeviceInfo); 534 int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); 535 int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); 536 int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode); 537 bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 538 const int32_t* keyCodes, uint8_t* outFlags); 539 void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat, int32_t token); 540 void cancelVibrate(int32_t token); 541 542 int32_t getMetaState(); 543 544 void fadePointer(); 545 546 void bumpGeneration(); 547 548 void notifyReset(nsecs_t when); 549 550 inline const PropertyMap& getConfiguration() { return mConfiguration; } 551 inline EventHubInterface* getEventHub() { return mContext->getEventHub(); } 552 553 bool hasKey(int32_t code) { 554 return getEventHub()->hasScanCode(mId, code); 555 } 556 557 bool hasAbsoluteAxis(int32_t code) { 558 RawAbsoluteAxisInfo info; 559 getEventHub()->getAbsoluteAxisInfo(mId, code, &info); 560 return info.valid; 561 } 562 563 bool isKeyPressed(int32_t code) { 564 return getEventHub()->getScanCodeState(mId, code) == AKEY_STATE_DOWN; 565 } 566 567 int32_t getAbsoluteAxisValue(int32_t code) { 568 int32_t value; 569 getEventHub()->getAbsoluteAxisValue(mId, code, &value); 570 return value; 571 } 572 573 private: 574 InputReaderContext* mContext; 575 int32_t mId; 576 int32_t mGeneration; 577 InputDeviceIdentifier mIdentifier; 578 String8 mAlias; 579 uint32_t mClasses; 580 581 Vector<InputMapper*> mMappers; 582 583 uint32_t mSources; 584 bool mIsExternal; 585 bool mDropUntilNextSync; 586 587 typedef int32_t (InputMapper::*GetStateFunc)(uint32_t sourceMask, int32_t code); 588 int32_t getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc); 589 590 PropertyMap mConfiguration; 591 }; 592 593 594 /* Keeps track of the state of mouse or touch pad buttons. */ 595 class CursorButtonAccumulator { 596 public: 597 CursorButtonAccumulator(); 598 void reset(InputDevice* device); 599 600 void process(const RawEvent* rawEvent); 601 602 uint32_t getButtonState() const; 603 604 private: 605 bool mBtnLeft; 606 bool mBtnRight; 607 bool mBtnMiddle; 608 bool mBtnBack; 609 bool mBtnSide; 610 bool mBtnForward; 611 bool mBtnExtra; 612 bool mBtnTask; 613 614 void clearButtons(); 615 }; 616 617 618 /* Keeps track of cursor movements. */ 619 620 class CursorMotionAccumulator { 621 public: 622 CursorMotionAccumulator(); 623 void reset(InputDevice* device); 624 625 void process(const RawEvent* rawEvent); 626 void finishSync(); 627 628 inline int32_t getRelativeX() const { return mRelX; } 629 inline int32_t getRelativeY() const { return mRelY; } 630 631 private: 632 int32_t mRelX; 633 int32_t mRelY; 634 635 void clearRelativeAxes(); 636 }; 637 638 639 /* Keeps track of cursor scrolling motions. */ 640 641 class CursorScrollAccumulator { 642 public: 643 CursorScrollAccumulator(); 644 void configure(InputDevice* device); 645 void reset(InputDevice* device); 646 647 void process(const RawEvent* rawEvent); 648 void finishSync(); 649 650 inline bool haveRelativeVWheel() const { return mHaveRelWheel; } 651 inline bool haveRelativeHWheel() const { return mHaveRelHWheel; } 652 653 inline int32_t getRelativeX() const { return mRelX; } 654 inline int32_t getRelativeY() const { return mRelY; } 655 inline int32_t getRelativeVWheel() const { return mRelWheel; } 656 inline int32_t getRelativeHWheel() const { return mRelHWheel; } 657 658 private: 659 bool mHaveRelWheel; 660 bool mHaveRelHWheel; 661 662 int32_t mRelX; 663 int32_t mRelY; 664 int32_t mRelWheel; 665 int32_t mRelHWheel; 666 667 void clearRelativeAxes(); 668 }; 669 670 671 /* Keeps track of the state of touch, stylus and tool buttons. */ 672 class TouchButtonAccumulator { 673 public: 674 TouchButtonAccumulator(); 675 void configure(InputDevice* device); 676 void reset(InputDevice* device); 677 678 void process(const RawEvent* rawEvent); 679 680 uint32_t getButtonState() const; 681 int32_t getToolType() const; 682 bool isToolActive() const; 683 bool isHovering() const; 684 bool hasStylus() const; 685 686 private: 687 bool mHaveBtnTouch; 688 bool mHaveStylus; 689 690 bool mBtnTouch; 691 bool mBtnStylus; 692 bool mBtnStylus2; 693 bool mBtnToolFinger; 694 bool mBtnToolPen; 695 bool mBtnToolRubber; 696 bool mBtnToolBrush; 697 bool mBtnToolPencil; 698 bool mBtnToolAirbrush; 699 bool mBtnToolMouse; 700 bool mBtnToolLens; 701 bool mBtnToolDoubleTap; 702 bool mBtnToolTripleTap; 703 bool mBtnToolQuadTap; 704 705 void clearButtons(); 706 }; 707 708 709 /* Raw axis information from the driver. */ 710 struct RawPointerAxes { 711 RawAbsoluteAxisInfo x; 712 RawAbsoluteAxisInfo y; 713 RawAbsoluteAxisInfo pressure; 714 RawAbsoluteAxisInfo touchMajor; 715 RawAbsoluteAxisInfo touchMinor; 716 RawAbsoluteAxisInfo toolMajor; 717 RawAbsoluteAxisInfo toolMinor; 718 RawAbsoluteAxisInfo orientation; 719 RawAbsoluteAxisInfo distance; 720 RawAbsoluteAxisInfo tiltX; 721 RawAbsoluteAxisInfo tiltY; 722 RawAbsoluteAxisInfo trackingId; 723 RawAbsoluteAxisInfo slot; 724 725 RawPointerAxes(); 726 void clear(); 727 }; 728 729 730 /* Raw data for a collection of pointers including a pointer id mapping table. */ 731 struct RawPointerData { 732 struct Pointer { 733 uint32_t id; 734 int32_t x; 735 int32_t y; 736 int32_t pressure; 737 int32_t touchMajor; 738 int32_t touchMinor; 739 int32_t toolMajor; 740 int32_t toolMinor; 741 int32_t orientation; 742 int32_t distance; 743 int32_t tiltX; 744 int32_t tiltY; 745 int32_t toolType; // a fully decoded AMOTION_EVENT_TOOL_TYPE constant 746 bool isHovering; 747 }; 748 749 uint32_t pointerCount; 750 Pointer pointers[MAX_POINTERS]; 751 BitSet32 hoveringIdBits, touchingIdBits; 752 uint32_t idToIndex[MAX_POINTER_ID + 1]; 753 754 RawPointerData(); 755 void clear(); 756 void copyFrom(const RawPointerData& other); 757 void getCentroidOfTouchingPointers(float* outX, float* outY) const; 758 759 inline void markIdBit(uint32_t id, bool isHovering) { 760 if (isHovering) { 761 hoveringIdBits.markBit(id); 762 } else { 763 touchingIdBits.markBit(id); 764 } 765 } 766 767 inline void clearIdBits() { 768 hoveringIdBits.clear(); 769 touchingIdBits.clear(); 770 } 771 772 inline const Pointer& pointerForId(uint32_t id) const { 773 return pointers[idToIndex[id]]; 774 } 775 776 inline bool isHovering(uint32_t pointerIndex) { 777 return pointers[pointerIndex].isHovering; 778 } 779 }; 780 781 782 /* Cooked data for a collection of pointers including a pointer id mapping table. */ 783 struct CookedPointerData { 784 uint32_t pointerCount; 785 PointerProperties pointerProperties[MAX_POINTERS]; 786 PointerCoords pointerCoords[MAX_POINTERS]; 787 BitSet32 hoveringIdBits, touchingIdBits; 788 uint32_t idToIndex[MAX_POINTER_ID + 1]; 789 790 CookedPointerData(); 791 void clear(); 792 void copyFrom(const CookedPointerData& other); 793 794 inline bool isHovering(uint32_t pointerIndex) { 795 return hoveringIdBits.hasBit(pointerProperties[pointerIndex].id); 796 } 797 }; 798 799 800 /* Keeps track of the state of single-touch protocol. */ 801 class SingleTouchMotionAccumulator { 802 public: 803 SingleTouchMotionAccumulator(); 804 805 void process(const RawEvent* rawEvent); 806 void reset(InputDevice* device); 807 808 inline int32_t getAbsoluteX() const { return mAbsX; } 809 inline int32_t getAbsoluteY() const { return mAbsY; } 810 inline int32_t getAbsolutePressure() const { return mAbsPressure; } 811 inline int32_t getAbsoluteToolWidth() const { return mAbsToolWidth; } 812 inline int32_t getAbsoluteDistance() const { return mAbsDistance; } 813 inline int32_t getAbsoluteTiltX() const { return mAbsTiltX; } 814 inline int32_t getAbsoluteTiltY() const { return mAbsTiltY; } 815 816 private: 817 int32_t mAbsX; 818 int32_t mAbsY; 819 int32_t mAbsPressure; 820 int32_t mAbsToolWidth; 821 int32_t mAbsDistance; 822 int32_t mAbsTiltX; 823 int32_t mAbsTiltY; 824 825 void clearAbsoluteAxes(); 826 }; 827 828 829 /* Keeps track of the state of multi-touch protocol. */ 830 class MultiTouchMotionAccumulator { 831 public: 832 class Slot { 833 public: 834 inline bool isInUse() const { return mInUse; } 835 inline int32_t getX() const { return mAbsMTPositionX; } 836 inline int32_t getY() const { return mAbsMTPositionY; } 837 inline int32_t getTouchMajor() const { return mAbsMTTouchMajor; } 838 inline int32_t getTouchMinor() const { 839 return mHaveAbsMTTouchMinor ? mAbsMTTouchMinor : mAbsMTTouchMajor; } 840 inline int32_t getToolMajor() const { return mAbsMTWidthMajor; } 841 inline int32_t getToolMinor() const { 842 return mHaveAbsMTWidthMinor ? mAbsMTWidthMinor : mAbsMTWidthMajor; } 843 inline int32_t getOrientation() const { return mAbsMTOrientation; } 844 inline int32_t getTrackingId() const { return mAbsMTTrackingId; } 845 inline int32_t getPressure() const { return mAbsMTPressure; } 846 inline int32_t getDistance() const { return mAbsMTDistance; } 847 inline int32_t getToolType() const; 848 849 private: 850 friend class MultiTouchMotionAccumulator; 851 852 bool mInUse; 853 bool mHaveAbsMTTouchMinor; 854 bool mHaveAbsMTWidthMinor; 855 bool mHaveAbsMTToolType; 856 857 int32_t mAbsMTPositionX; 858 int32_t mAbsMTPositionY; 859 int32_t mAbsMTTouchMajor; 860 int32_t mAbsMTTouchMinor; 861 int32_t mAbsMTWidthMajor; 862 int32_t mAbsMTWidthMinor; 863 int32_t mAbsMTOrientation; 864 int32_t mAbsMTTrackingId; 865 int32_t mAbsMTPressure; 866 int32_t mAbsMTDistance; 867 int32_t mAbsMTToolType; 868 869 Slot(); 870 void clear(); 871 }; 872 873 MultiTouchMotionAccumulator(); 874 ~MultiTouchMotionAccumulator(); 875 876 void configure(InputDevice* device, size_t slotCount, bool usingSlotsProtocol); 877 void reset(InputDevice* device); 878 void process(const RawEvent* rawEvent); 879 void finishSync(); 880 bool hasStylus() const; 881 882 inline size_t getSlotCount() const { return mSlotCount; } 883 inline const Slot* getSlot(size_t index) const { return &mSlots[index]; } 884 885 private: 886 int32_t mCurrentSlot; 887 Slot* mSlots; 888 size_t mSlotCount; 889 bool mUsingSlotsProtocol; 890 bool mHaveStylus; 891 892 void clearSlots(int32_t initialSlot); 893 }; 894 895 896 /* An input mapper transforms raw input events into cooked event data. 897 * A single input device can have multiple associated input mappers in order to interpret 898 * different classes of events. 899 * 900 * InputMapper lifecycle: 901 * - create 902 * - configure with 0 changes 903 * - reset 904 * - process, process, process (may occasionally reconfigure with non-zero changes or reset) 905 * - reset 906 * - destroy 907 */ 908 class InputMapper { 909 public: 910 InputMapper(InputDevice* device); 911 virtual ~InputMapper(); 912 913 inline InputDevice* getDevice() { return mDevice; } 914 inline int32_t getDeviceId() { return mDevice->getId(); } 915 inline const String8 getDeviceName() { return mDevice->getName(); } 916 inline InputReaderContext* getContext() { return mContext; } 917 inline InputReaderPolicyInterface* getPolicy() { return mContext->getPolicy(); } 918 inline InputListenerInterface* getListener() { return mContext->getListener(); } 919 inline EventHubInterface* getEventHub() { return mContext->getEventHub(); } 920 921 virtual uint32_t getSources() = 0; 922 virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); 923 virtual void dump(String8& dump); 924 virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes); 925 virtual void reset(nsecs_t when); 926 virtual void process(const RawEvent* rawEvent) = 0; 927 virtual void timeoutExpired(nsecs_t when); 928 929 virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); 930 virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); 931 virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode); 932 virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 933 const int32_t* keyCodes, uint8_t* outFlags); 934 virtual void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat, 935 int32_t token); 936 virtual void cancelVibrate(int32_t token); 937 938 virtual int32_t getMetaState(); 939 940 virtual void fadePointer(); 941 942 protected: 943 InputDevice* mDevice; 944 InputReaderContext* mContext; 945 946 status_t getAbsoluteAxisInfo(int32_t axis, RawAbsoluteAxisInfo* axisInfo); 947 void bumpGeneration(); 948 949 static void dumpRawAbsoluteAxisInfo(String8& dump, 950 const RawAbsoluteAxisInfo& axis, const char* name); 951 }; 952 953 954 class SwitchInputMapper : public InputMapper { 955 public: 956 SwitchInputMapper(InputDevice* device); 957 virtual ~SwitchInputMapper(); 958 959 virtual uint32_t getSources(); 960 virtual void process(const RawEvent* rawEvent); 961 962 virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode); 963 964 private: 965 uint32_t mUpdatedSwitchValues; 966 uint32_t mUpdatedSwitchMask; 967 968 void processSwitch(int32_t switchCode, int32_t switchValue); 969 void sync(nsecs_t when); 970 }; 971 972 973 class VibratorInputMapper : public InputMapper { 974 public: 975 VibratorInputMapper(InputDevice* device); 976 virtual ~VibratorInputMapper(); 977 978 virtual uint32_t getSources(); 979 virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); 980 virtual void process(const RawEvent* rawEvent); 981 982 virtual void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat, 983 int32_t token); 984 virtual void cancelVibrate(int32_t token); 985 virtual void timeoutExpired(nsecs_t when); 986 virtual void dump(String8& dump); 987 988 private: 989 bool mVibrating; 990 nsecs_t mPattern[MAX_VIBRATE_PATTERN_SIZE]; 991 size_t mPatternSize; 992 ssize_t mRepeat; 993 int32_t mToken; 994 ssize_t mIndex; 995 nsecs_t mNextStepTime; 996 997 void nextStep(); 998 void stopVibrating(); 999 }; 1000 1001 1002 class KeyboardInputMapper : public InputMapper { 1003 public: 1004 KeyboardInputMapper(InputDevice* device, uint32_t source, int32_t keyboardType); 1005 virtual ~KeyboardInputMapper(); 1006 1007 virtual uint32_t getSources(); 1008 virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); 1009 virtual void dump(String8& dump); 1010 virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes); 1011 virtual void reset(nsecs_t when); 1012 virtual void process(const RawEvent* rawEvent); 1013 1014 virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); 1015 virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); 1016 virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 1017 const int32_t* keyCodes, uint8_t* outFlags); 1018 1019 virtual int32_t getMetaState(); 1020 1021 private: 1022 struct KeyDown { 1023 int32_t keyCode; 1024 int32_t scanCode; 1025 }; 1026 1027 uint32_t mSource; 1028 int32_t mKeyboardType; 1029 1030 int32_t mOrientation; // orientation for dpad keys 1031 1032 Vector<KeyDown> mKeyDowns; // keys that are down 1033 int32_t mMetaState; 1034 nsecs_t mDownTime; // time of most recent key down 1035 1036 int32_t mCurrentHidUsage; // most recent HID usage seen this packet, or 0 if none 1037 1038 struct LedState { 1039 bool avail; // led is available 1040 bool on; // we think the led is currently on 1041 }; 1042 LedState mCapsLockLedState; 1043 LedState mNumLockLedState; 1044 LedState mScrollLockLedState; 1045 1046 // Immutable configuration parameters. 1047 struct Parameters { 1048 bool hasAssociatedDisplay; 1049 bool orientationAware; 1050 } mParameters; 1051 1052 void configureParameters(); 1053 void dumpParameters(String8& dump); 1054 1055 bool isKeyboardOrGamepadKey(int32_t scanCode); 1056 1057 void processKey(nsecs_t when, bool down, int32_t keyCode, int32_t scanCode, 1058 uint32_t policyFlags); 1059 1060 ssize_t findKeyDown(int32_t scanCode); 1061 1062 void resetLedState(); 1063 void initializeLedState(LedState& ledState, int32_t led); 1064 void updateLedState(bool reset); 1065 void updateLedStateForModifier(LedState& ledState, int32_t led, 1066 int32_t modifier, bool reset); 1067 }; 1068 1069 1070 class CursorInputMapper : public InputMapper { 1071 public: 1072 CursorInputMapper(InputDevice* device); 1073 virtual ~CursorInputMapper(); 1074 1075 virtual uint32_t getSources(); 1076 virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); 1077 virtual void dump(String8& dump); 1078 virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes); 1079 virtual void reset(nsecs_t when); 1080 virtual void process(const RawEvent* rawEvent); 1081 1082 virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); 1083 1084 virtual void fadePointer(); 1085 1086 private: 1087 // Amount that trackball needs to move in order to generate a key event. 1088 static const int32_t TRACKBALL_MOVEMENT_THRESHOLD = 6; 1089 1090 // Immutable configuration parameters. 1091 struct Parameters { 1092 enum Mode { 1093 MODE_POINTER, 1094 MODE_NAVIGATION, 1095 }; 1096 1097 Mode mode; 1098 bool hasAssociatedDisplay; 1099 bool orientationAware; 1100 } mParameters; 1101 1102 CursorButtonAccumulator mCursorButtonAccumulator; 1103 CursorMotionAccumulator mCursorMotionAccumulator; 1104 CursorScrollAccumulator mCursorScrollAccumulator; 1105 1106 int32_t mSource; 1107 float mXScale; 1108 float mYScale; 1109 float mXPrecision; 1110 float mYPrecision; 1111 1112 float mVWheelScale; 1113 float mHWheelScale; 1114 1115 // Velocity controls for mouse pointer and wheel movements. 1116 // The controls for X and Y wheel movements are separate to keep them decoupled. 1117 VelocityControl mPointerVelocityControl; 1118 VelocityControl mWheelXVelocityControl; 1119 VelocityControl mWheelYVelocityControl; 1120 1121 int32_t mOrientation; 1122 1123 sp<PointerControllerInterface> mPointerController; 1124 1125 int32_t mButtonState; 1126 nsecs_t mDownTime; 1127 1128 void configureParameters(); 1129 void dumpParameters(String8& dump); 1130 1131 void sync(nsecs_t when); 1132 }; 1133 1134 1135 class TouchInputMapper : public InputMapper { 1136 public: 1137 TouchInputMapper(InputDevice* device); 1138 virtual ~TouchInputMapper(); 1139 1140 virtual uint32_t getSources(); 1141 virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); 1142 virtual void dump(String8& dump); 1143 virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes); 1144 virtual void reset(nsecs_t when); 1145 virtual void process(const RawEvent* rawEvent); 1146 1147 virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); 1148 virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); 1149 virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 1150 const int32_t* keyCodes, uint8_t* outFlags); 1151 1152 virtual void fadePointer(); 1153 virtual void timeoutExpired(nsecs_t when); 1154 1155 protected: 1156 CursorButtonAccumulator mCursorButtonAccumulator; 1157 CursorScrollAccumulator mCursorScrollAccumulator; 1158 TouchButtonAccumulator mTouchButtonAccumulator; 1159 1160 struct VirtualKey { 1161 int32_t keyCode; 1162 int32_t scanCode; 1163 uint32_t flags; 1164 1165 // computed hit box, specified in touch screen coords based on known display size 1166 int32_t hitLeft; 1167 int32_t hitTop; 1168 int32_t hitRight; 1169 int32_t hitBottom; 1170 1171 inline bool isHit(int32_t x, int32_t y) const { 1172 return x >= hitLeft && x <= hitRight && y >= hitTop && y <= hitBottom; 1173 } 1174 }; 1175 1176 // Input sources and device mode. 1177 uint32_t mSource; 1178 1179 enum DeviceMode { 1180 DEVICE_MODE_DISABLED, // input is disabled 1181 DEVICE_MODE_DIRECT, // direct mapping (touchscreen) 1182 DEVICE_MODE_UNSCALED, // unscaled mapping (touchpad) 1183 DEVICE_MODE_POINTER, // pointer mapping (pointer) 1184 }; 1185 DeviceMode mDeviceMode; 1186 1187 // The reader's configuration. 1188 InputReaderConfiguration mConfig; 1189 1190 // Immutable configuration parameters. 1191 struct Parameters { 1192 enum DeviceType { 1193 DEVICE_TYPE_TOUCH_SCREEN, 1194 DEVICE_TYPE_TOUCH_PAD, 1195 DEVICE_TYPE_POINTER, 1196 }; 1197 1198 DeviceType deviceType; 1199 bool hasAssociatedDisplay; 1200 bool associatedDisplayIsExternal; 1201 bool orientationAware; 1202 1203 enum GestureMode { 1204 GESTURE_MODE_POINTER, 1205 GESTURE_MODE_SPOTS, 1206 }; 1207 GestureMode gestureMode; 1208 } mParameters; 1209 1210 // Immutable calibration parameters in parsed form. 1211 struct Calibration { 1212 // Size 1213 enum SizeCalibration { 1214 SIZE_CALIBRATION_DEFAULT, 1215 SIZE_CALIBRATION_NONE, 1216 SIZE_CALIBRATION_GEOMETRIC, 1217 SIZE_CALIBRATION_DIAMETER, 1218 SIZE_CALIBRATION_BOX, 1219 SIZE_CALIBRATION_AREA, 1220 }; 1221 1222 SizeCalibration sizeCalibration; 1223 1224 bool haveSizeScale; 1225 float sizeScale; 1226 bool haveSizeBias; 1227 float sizeBias; 1228 bool haveSizeIsSummed; 1229 bool sizeIsSummed; 1230 1231 // Pressure 1232 enum PressureCalibration { 1233 PRESSURE_CALIBRATION_DEFAULT, 1234 PRESSURE_CALIBRATION_NONE, 1235 PRESSURE_CALIBRATION_PHYSICAL, 1236 PRESSURE_CALIBRATION_AMPLITUDE, 1237 }; 1238 1239 PressureCalibration pressureCalibration; 1240 bool havePressureScale; 1241 float pressureScale; 1242 1243 // Orientation 1244 enum OrientationCalibration { 1245 ORIENTATION_CALIBRATION_DEFAULT, 1246 ORIENTATION_CALIBRATION_NONE, 1247 ORIENTATION_CALIBRATION_INTERPOLATED, 1248 ORIENTATION_CALIBRATION_VECTOR, 1249 }; 1250 1251 OrientationCalibration orientationCalibration; 1252 1253 // Distance 1254 enum DistanceCalibration { 1255 DISTANCE_CALIBRATION_DEFAULT, 1256 DISTANCE_CALIBRATION_NONE, 1257 DISTANCE_CALIBRATION_SCALED, 1258 }; 1259 1260 DistanceCalibration distanceCalibration; 1261 bool haveDistanceScale; 1262 float distanceScale; 1263 1264 inline void applySizeScaleAndBias(float* outSize) const { 1265 if (haveSizeScale) { 1266 *outSize *= sizeScale; 1267 } 1268 if (haveSizeBias) { 1269 *outSize += sizeBias; 1270 } 1271 } 1272 } mCalibration; 1273 1274 // Raw pointer axis information from the driver. 1275 RawPointerAxes mRawPointerAxes; 1276 1277 // Raw pointer sample data. 1278 RawPointerData mCurrentRawPointerData; 1279 RawPointerData mLastRawPointerData; 1280 1281 // Cooked pointer sample data. 1282 CookedPointerData mCurrentCookedPointerData; 1283 CookedPointerData mLastCookedPointerData; 1284 1285 // Button state. 1286 int32_t mCurrentButtonState; 1287 int32_t mLastButtonState; 1288 1289 // Scroll state. 1290 int32_t mCurrentRawVScroll; 1291 int32_t mCurrentRawHScroll; 1292 1293 // Id bits used to differentiate fingers, stylus and mouse tools. 1294 BitSet32 mCurrentFingerIdBits; // finger or unknown 1295 BitSet32 mLastFingerIdBits; 1296 BitSet32 mCurrentStylusIdBits; // stylus or eraser 1297 BitSet32 mLastStylusIdBits; 1298 BitSet32 mCurrentMouseIdBits; // mouse or lens 1299 BitSet32 mLastMouseIdBits; 1300 1301 // True if we sent a HOVER_ENTER event. 1302 bool mSentHoverEnter; 1303 1304 // The time the primary pointer last went down. 1305 nsecs_t mDownTime; 1306 1307 // The pointer controller, or null if the device is not a pointer. 1308 sp<PointerControllerInterface> mPointerController; 1309 1310 Vector<VirtualKey> mVirtualKeys; 1311 1312 virtual void configureParameters(); 1313 virtual void dumpParameters(String8& dump); 1314 virtual void configureRawPointerAxes(); 1315 virtual void dumpRawPointerAxes(String8& dump); 1316 virtual void configureSurface(nsecs_t when, bool* outResetNeeded); 1317 virtual void dumpSurface(String8& dump); 1318 virtual void configureVirtualKeys(); 1319 virtual void dumpVirtualKeys(String8& dump); 1320 virtual void parseCalibration(); 1321 virtual void resolveCalibration(); 1322 virtual void dumpCalibration(String8& dump); 1323 virtual bool hasStylus() const = 0; 1324 1325 virtual void syncTouch(nsecs_t when, bool* outHavePointerIds) = 0; 1326 1327 private: 1328 // The current viewport. 1329 // The components of the viewport are specified in the display's rotated orientation. 1330 DisplayViewport mViewport; 1331 1332 // The surface orientation, width and height set by configureSurface(). 1333 // The width and height are derived from the viewport but are specified 1334 // in the natural orientation. 1335 // The surface origin specifies how the surface coordinates should be translated 1336 // to align with the logical display coordinate space. 1337 // The orientation may be different from the viewport orientation as it specifies 1338 // the rotation of the surface coordinates required to produce the viewport's 1339 // requested orientation, so it will depend on whether the device is orientation aware. 1340 int32_t mSurfaceWidth; 1341 int32_t mSurfaceHeight; 1342 int32_t mSurfaceLeft; 1343 int32_t mSurfaceTop; 1344 int32_t mSurfaceOrientation; 1345 1346 // Translation and scaling factors, orientation-independent. 1347 float mXTranslate; 1348 float mXScale; 1349 float mXPrecision; 1350 1351 float mYTranslate; 1352 float mYScale; 1353 float mYPrecision; 1354 1355 float mGeometricScale; 1356 1357 float mPressureScale; 1358 1359 float mSizeScale; 1360 1361 float mOrientationScale; 1362 1363 float mDistanceScale; 1364 1365 bool mHaveTilt; 1366 float mTiltXCenter; 1367 float mTiltXScale; 1368 float mTiltYCenter; 1369 float mTiltYScale; 1370 1371 // Oriented motion ranges for input device info. 1372 struct OrientedRanges { 1373 InputDeviceInfo::MotionRange x; 1374 InputDeviceInfo::MotionRange y; 1375 InputDeviceInfo::MotionRange pressure; 1376 1377 bool haveSize; 1378 InputDeviceInfo::MotionRange size; 1379 1380 bool haveTouchSize; 1381 InputDeviceInfo::MotionRange touchMajor; 1382 InputDeviceInfo::MotionRange touchMinor; 1383 1384 bool haveToolSize; 1385 InputDeviceInfo::MotionRange toolMajor; 1386 InputDeviceInfo::MotionRange toolMinor; 1387 1388 bool haveOrientation; 1389 InputDeviceInfo::MotionRange orientation; 1390 1391 bool haveDistance; 1392 InputDeviceInfo::MotionRange distance; 1393 1394 bool haveTilt; 1395 InputDeviceInfo::MotionRange tilt; 1396 1397 OrientedRanges() { 1398 clear(); 1399 } 1400 1401 void clear() { 1402 haveSize = false; 1403 haveTouchSize = false; 1404 haveToolSize = false; 1405 haveOrientation = false; 1406 haveDistance = false; 1407 haveTilt = false; 1408 } 1409 } mOrientedRanges; 1410 1411 // Oriented dimensions and precision. 1412 float mOrientedXPrecision; 1413 float mOrientedYPrecision; 1414 1415 struct CurrentVirtualKeyState { 1416 bool down; 1417 bool ignored; 1418 nsecs_t downTime; 1419 int32_t keyCode; 1420 int32_t scanCode; 1421 } mCurrentVirtualKey; 1422 1423 // Scale factor for gesture or mouse based pointer movements. 1424 float mPointerXMovementScale; 1425 float mPointerYMovementScale; 1426 1427 // Scale factor for gesture based zooming and other freeform motions. 1428 float mPointerXZoomScale; 1429 float mPointerYZoomScale; 1430 1431 // The maximum swipe width. 1432 float mPointerGestureMaxSwipeWidth; 1433 1434 struct PointerDistanceHeapElement { 1435 uint32_t currentPointerIndex : 8; 1436 uint32_t lastPointerIndex : 8; 1437 uint64_t distance : 48; // squared distance 1438 }; 1439 1440 enum PointerUsage { 1441 POINTER_USAGE_NONE, 1442 POINTER_USAGE_GESTURES, 1443 POINTER_USAGE_STYLUS, 1444 POINTER_USAGE_MOUSE, 1445 }; 1446 PointerUsage mPointerUsage; 1447 1448 struct PointerGesture { 1449 enum Mode { 1450 // No fingers, button is not pressed. 1451 // Nothing happening. 1452 NEUTRAL, 1453 1454 // No fingers, button is not pressed. 1455 // Tap detected. 1456 // Emits DOWN and UP events at the pointer location. 1457 TAP, 1458 1459 // Exactly one finger dragging following a tap. 1460 // Pointer follows the active finger. 1461 // Emits DOWN, MOVE and UP events at the pointer location. 1462 // 1463 // Detect double-taps when the finger goes up while in TAP_DRAG mode. 1464 TAP_DRAG, 1465 1466 // Button is pressed. 1467 // Pointer follows the active finger if there is one. Other fingers are ignored. 1468 // Emits DOWN, MOVE and UP events at the pointer location. 1469 BUTTON_CLICK_OR_DRAG, 1470 1471 // Exactly one finger, button is not pressed. 1472 // Pointer follows the active finger. 1473 // Emits HOVER_MOVE events at the pointer location. 1474 // 1475 // Detect taps when the finger goes up while in HOVER mode. 1476 HOVER, 1477 1478 // Exactly two fingers but neither have moved enough to clearly indicate 1479 // whether a swipe or freeform gesture was intended. We consider the 1480 // pointer to be pressed so this enables clicking or long-pressing on buttons. 1481 // Pointer does not move. 1482 // Emits DOWN, MOVE and UP events with a single stationary pointer coordinate. 1483 PRESS, 1484 1485 // Exactly two fingers moving in the same direction, button is not pressed. 1486 // Pointer does not move. 1487 // Emits DOWN, MOVE and UP events with a single pointer coordinate that 1488 // follows the midpoint between both fingers. 1489 SWIPE, 1490 1491 // Two or more fingers moving in arbitrary directions, button is not pressed. 1492 // Pointer does not move. 1493 // Emits DOWN, POINTER_DOWN, MOVE, POINTER_UP and UP events that follow 1494 // each finger individually relative to the initial centroid of the finger. 1495 FREEFORM, 1496 1497 // Waiting for quiet time to end before starting the next gesture. 1498 QUIET, 1499 }; 1500 1501 // Time the first finger went down. 1502 nsecs_t firstTouchTime; 1503 1504 // The active pointer id from the raw touch data. 1505 int32_t activeTouchId; // -1 if none 1506 1507 // The active pointer id from the gesture last delivered to the application. 1508 int32_t activeGestureId; // -1 if none 1509 1510 // Pointer coords and ids for the current and previous pointer gesture. 1511 Mode currentGestureMode; 1512 BitSet32 currentGestureIdBits; 1513 uint32_t currentGestureIdToIndex[MAX_POINTER_ID + 1]; 1514 PointerProperties currentGestureProperties[MAX_POINTERS]; 1515 PointerCoords currentGestureCoords[MAX_POINTERS]; 1516 1517 Mode lastGestureMode; 1518 BitSet32 lastGestureIdBits; 1519 uint32_t lastGestureIdToIndex[MAX_POINTER_ID + 1]; 1520 PointerProperties lastGestureProperties[MAX_POINTERS]; 1521 PointerCoords lastGestureCoords[MAX_POINTERS]; 1522 1523 // Time the pointer gesture last went down. 1524 nsecs_t downTime; 1525 1526 // Time when the pointer went down for a TAP. 1527 nsecs_t tapDownTime; 1528 1529 // Time when the pointer went up for a TAP. 1530 nsecs_t tapUpTime; 1531 1532 // Location of initial tap. 1533 float tapX, tapY; 1534 1535 // Time we started waiting for quiescence. 1536 nsecs_t quietTime; 1537 1538 // Reference points for multitouch gestures. 1539 float referenceTouchX; // reference touch X/Y coordinates in surface units 1540 float referenceTouchY; 1541 float referenceGestureX; // reference gesture X/Y coordinates in pixels 1542 float referenceGestureY; 1543 1544 // Distance that each pointer has traveled which has not yet been 1545 // subsumed into the reference gesture position. 1546 BitSet32 referenceIdBits; 1547 struct Delta { 1548 float dx, dy; 1549 }; 1550 Delta referenceDeltas[MAX_POINTER_ID + 1]; 1551 1552 // Describes how touch ids are mapped to gesture ids for freeform gestures. 1553 uint32_t freeformTouchToGestureIdMap[MAX_POINTER_ID + 1]; 1554 1555 // A velocity tracker for determining whether to switch active pointers during drags. 1556 VelocityTracker velocityTracker; 1557 1558 void reset() { 1559 firstTouchTime = LLONG_MIN; 1560 activeTouchId = -1; 1561 activeGestureId = -1; 1562 currentGestureMode = NEUTRAL; 1563 currentGestureIdBits.clear(); 1564 lastGestureMode = NEUTRAL; 1565 lastGestureIdBits.clear(); 1566 downTime = 0; 1567 velocityTracker.clear(); 1568 resetTap(); 1569 resetQuietTime(); 1570 } 1571 1572 void resetTap() { 1573 tapDownTime = LLONG_MIN; 1574 tapUpTime = LLONG_MIN; 1575 } 1576 1577 void resetQuietTime() { 1578 quietTime = LLONG_MIN; 1579 } 1580 } mPointerGesture; 1581 1582 struct PointerSimple { 1583 PointerCoords currentCoords; 1584 PointerProperties currentProperties; 1585 PointerCoords lastCoords; 1586 PointerProperties lastProperties; 1587 1588 // True if the pointer is down. 1589 bool down; 1590 1591 // True if the pointer is hovering. 1592 bool hovering; 1593 1594 // Time the pointer last went down. 1595 nsecs_t downTime; 1596 1597 void reset() { 1598 currentCoords.clear(); 1599 currentProperties.clear(); 1600 lastCoords.clear(); 1601 lastProperties.clear(); 1602 down = false; 1603 hovering = false; 1604 downTime = 0; 1605 } 1606 } mPointerSimple; 1607 1608 // The pointer and scroll velocity controls. 1609 VelocityControl mPointerVelocityControl; 1610 VelocityControl mWheelXVelocityControl; 1611 VelocityControl mWheelYVelocityControl; 1612 1613 void sync(nsecs_t when); 1614 1615 bool consumeRawTouches(nsecs_t when, uint32_t policyFlags); 1616 void dispatchVirtualKey(nsecs_t when, uint32_t policyFlags, 1617 int32_t keyEventAction, int32_t keyEventFlags); 1618 1619 void dispatchTouches(nsecs_t when, uint32_t policyFlags); 1620 void dispatchHoverExit(nsecs_t when, uint32_t policyFlags); 1621 void dispatchHoverEnterAndMove(nsecs_t when, uint32_t policyFlags); 1622 void cookPointerData(); 1623 1624 void dispatchPointerUsage(nsecs_t when, uint32_t policyFlags, PointerUsage pointerUsage); 1625 void abortPointerUsage(nsecs_t when, uint32_t policyFlags); 1626 1627 void dispatchPointerGestures(nsecs_t when, uint32_t policyFlags, bool isTimeout); 1628 void abortPointerGestures(nsecs_t when, uint32_t policyFlags); 1629 bool preparePointerGestures(nsecs_t when, 1630 bool* outCancelPreviousGesture, bool* outFinishPreviousGesture, 1631 bool isTimeout); 1632 1633 void dispatchPointerStylus(nsecs_t when, uint32_t policyFlags); 1634 void abortPointerStylus(nsecs_t when, uint32_t policyFlags); 1635 1636 void dispatchPointerMouse(nsecs_t when, uint32_t policyFlags); 1637 void abortPointerMouse(nsecs_t when, uint32_t policyFlags); 1638 1639 void dispatchPointerSimple(nsecs_t when, uint32_t policyFlags, 1640 bool down, bool hovering); 1641 void abortPointerSimple(nsecs_t when, uint32_t policyFlags); 1642 1643 // Dispatches a motion event. 1644 // If the changedId is >= 0 and the action is POINTER_DOWN or POINTER_UP, the 1645 // method will take care of setting the index and transmuting the action to DOWN or UP 1646 // it is the first / last pointer to go down / up. 1647 void dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source, 1648 int32_t action, int32_t flags, int32_t metaState, int32_t buttonState, 1649 int32_t edgeFlags, 1650 const PointerProperties* properties, const PointerCoords* coords, 1651 const uint32_t* idToIndex, BitSet32 idBits, 1652 int32_t changedId, float xPrecision, float yPrecision, nsecs_t downTime); 1653 1654 // Updates pointer coords and properties for pointers with specified ids that have moved. 1655 // Returns true if any of them changed. 1656 bool updateMovedPointers(const PointerProperties* inProperties, 1657 const PointerCoords* inCoords, const uint32_t* inIdToIndex, 1658 PointerProperties* outProperties, PointerCoords* outCoords, 1659 const uint32_t* outIdToIndex, BitSet32 idBits) const; 1660 1661 bool isPointInsideSurface(int32_t x, int32_t y); 1662 const VirtualKey* findVirtualKeyHit(int32_t x, int32_t y); 1663 1664 void assignPointerIds(); 1665 }; 1666 1667 1668 class SingleTouchInputMapper : public TouchInputMapper { 1669 public: 1670 SingleTouchInputMapper(InputDevice* device); 1671 virtual ~SingleTouchInputMapper(); 1672 1673 virtual void reset(nsecs_t when); 1674 virtual void process(const RawEvent* rawEvent); 1675 1676 protected: 1677 virtual void syncTouch(nsecs_t when, bool* outHavePointerIds); 1678 virtual void configureRawPointerAxes(); 1679 virtual bool hasStylus() const; 1680 1681 private: 1682 SingleTouchMotionAccumulator mSingleTouchMotionAccumulator; 1683 }; 1684 1685 1686 class MultiTouchInputMapper : public TouchInputMapper { 1687 public: 1688 MultiTouchInputMapper(InputDevice* device); 1689 virtual ~MultiTouchInputMapper(); 1690 1691 virtual void reset(nsecs_t when); 1692 virtual void process(const RawEvent* rawEvent); 1693 1694 protected: 1695 virtual void syncTouch(nsecs_t when, bool* outHavePointerIds); 1696 virtual void configureRawPointerAxes(); 1697 virtual bool hasStylus() const; 1698 1699 private: 1700 MultiTouchMotionAccumulator mMultiTouchMotionAccumulator; 1701 1702 // Specifies the pointer id bits that are in use, and their associated tracking id. 1703 BitSet32 mPointerIdBits; 1704 int32_t mPointerTrackingIdMap[MAX_POINTER_ID + 1]; 1705 }; 1706 1707 1708 class JoystickInputMapper : public InputMapper { 1709 public: 1710 JoystickInputMapper(InputDevice* device); 1711 virtual ~JoystickInputMapper(); 1712 1713 virtual uint32_t getSources(); 1714 virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); 1715 virtual void dump(String8& dump); 1716 virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes); 1717 virtual void reset(nsecs_t when); 1718 virtual void process(const RawEvent* rawEvent); 1719 1720 private: 1721 struct Axis { 1722 RawAbsoluteAxisInfo rawAxisInfo; 1723 AxisInfo axisInfo; 1724 1725 bool explicitlyMapped; // true if the axis was explicitly assigned an axis id 1726 1727 float scale; // scale factor from raw to normalized values 1728 float offset; // offset to add after scaling for normalization 1729 float highScale; // scale factor from raw to normalized values of high split 1730 float highOffset; // offset to add after scaling for normalization of high split 1731 1732 float min; // normalized inclusive minimum 1733 float max; // normalized inclusive maximum 1734 float flat; // normalized flat region size 1735 float fuzz; // normalized error tolerance 1736 1737 float filter; // filter out small variations of this size 1738 float currentValue; // current value 1739 float newValue; // most recent value 1740 float highCurrentValue; // current value of high split 1741 float highNewValue; // most recent value of high split 1742 1743 void initialize(const RawAbsoluteAxisInfo& rawAxisInfo, const AxisInfo& axisInfo, 1744 bool explicitlyMapped, float scale, float offset, 1745 float highScale, float highOffset, 1746 float min, float max, float flat, float fuzz) { 1747 this->rawAxisInfo = rawAxisInfo; 1748 this->axisInfo = axisInfo; 1749 this->explicitlyMapped = explicitlyMapped; 1750 this->scale = scale; 1751 this->offset = offset; 1752 this->highScale = highScale; 1753 this->highOffset = highOffset; 1754 this->min = min; 1755 this->max = max; 1756 this->flat = flat; 1757 this->fuzz = fuzz; 1758 this->filter = 0; 1759 resetValue(); 1760 } 1761 1762 void resetValue() { 1763 this->currentValue = 0; 1764 this->newValue = 0; 1765 this->highCurrentValue = 0; 1766 this->highNewValue = 0; 1767 } 1768 }; 1769 1770 // Axes indexed by raw ABS_* axis index. 1771 KeyedVector<int32_t, Axis> mAxes; 1772 1773 void sync(nsecs_t when, bool force); 1774 1775 bool haveAxis(int32_t axisId); 1776 void pruneAxes(bool ignoreExplicitlyMappedAxes); 1777 bool filterAxes(bool force); 1778 1779 static bool hasValueChangedSignificantly(float filter, 1780 float newValue, float currentValue, float min, float max); 1781 static bool hasMovedNearerToValueWithinFilteredRange(float filter, 1782 float newValue, float currentValue, float thresholdValue); 1783 1784 static bool isCenteredAxis(int32_t axis); 1785 }; 1786 1787 } // namespace android 1788 1789 #endif // _UI_INPUT_READER_H 1790