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  /frameworks/native/services/surfaceflinger/
SurfaceFlingerConsumer.h 46 // This version of updateTexImage() takes a functor that may be used to
50 status_t updateTexImage(BufferRejecter* rejecter);
SurfaceFlingerConsumer.cpp 31 status_t SurfaceFlingerConsumer::updateTexImage(BufferRejecter* rejecter)
34 ALOGV("updateTexImage");
38 ALOGE("updateTexImage: GLConsumer is abandoned!");
56 // This variant of updateTexImage does not guarantee that the
60 ALOGE("updateTexImage: acquire failed: %s (%d)",
  /frameworks/native/libs/gui/tests/
SurfaceTexture_test.cpp 460 mGlConsumer->updateTexImage();
809 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
855 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
915 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
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SurfaceTextureClient_test.cpp 47 // We need a valid GL context so we can test updateTexImage()
345 EXPECT_EQ(OK, mST->updateTexImage());
346 EXPECT_EQ(OK, mST->updateTexImage());
356 EXPECT_EQ(OK, mST->updateTexImage());
357 EXPECT_EQ(OK, mST->updateTexImage());
358 EXPECT_EQ(OK, mST->updateTexImage());
374 EXPECT_EQ(OK, mST->updateTexImage());
376 EXPECT_EQ(OK, mST->updateTexImage());
378 EXPECT_EQ(OK, mST->updateTexImage());
393 EXPECT_EQ(OK, mST->updateTexImage());
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  /external/webkit/Source/WebCore/platform/graphics/android/layers/
CanvasTexture.h 66 bool updateTexImage();
CanvasTexture.cpp 170 bool CanvasTexture::updateTexImage()
175 status_t result = m_surfaceTexture->updateTexImage();
177 ALOGE("unexpected error: updateTexImage return %d", result);
MediaTexture.cpp 148 video->surfaceTexture->updateTexImage();
169 m_contentTexture->surfaceTexture->updateTexImage();
CanvasLayer.cpp 202 if (!m_bitmap && m_texture->updateTexImage()) {
VideoLayerAndroid.cpp 170 m_surfaceTexture->updateTexImage();
  /cts/tests/tests/media/src/android/media/cts/
VideoSurfaceView.java 97 mSurfaceTexture.updateTexImage();
OutputSurface.java 46 * texture with updateTexImage, then render the texture with GL to a pbuffer.
267 mTextureRender.checkGlError("before updateTexImage");
268 mSurfaceTexture.updateTexImage();
  /frameworks/base/graphics/java/android/graphics/
SurfaceTexture.java 32 * SurfaceTexture object rather than to the device's display. When {@link #updateTexImage} is
39 * time {@link #updateTexImage} is called, so it should be re-queried each time the texture image
58 * <p>SurfaceTexture objects may be created on any thread. {@link #updateTexImage} may only be
61 * #updateTexImage} should not be called directly from the callback.
127 * safe to call {@link #updateTexImage} without first binding the OpenGL ES context to the
151 * updateTexImage() is called.
162 public void updateTexImage() {
170 * calls to {@link #updateTexImage} will throw an {@link java.lang.IllegalStateException} until
206 * the most recent call to updateTexImage.
230 * updateTexImage
    [all...]
  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
SurfaceTextureScreenNail.java 111 mSurfaceTexture.updateTexImage();
  /packages/apps/Camera/src/com/android/camera/
MosaicPreviewRenderer.java 98 mInputSurfaceTexture.updateTexImage();
112 mInputSurfaceTexture.updateTexImage();
  /packages/apps/Gallery2/src/com/android/camera/
MosaicPreviewRenderer.java 99 mInputSurfaceTexture.updateTexImage();
113 mInputSurfaceTexture.updateTexImage();
  /frameworks/base/media/mca/filterpacks/java/android/filterpacks/videosrc/
SurfaceTextureSource.java 216 mSurfaceTexture.updateTexImage();
CameraSource.java 191 mSurfaceTexture.updateTexImage();
  /frameworks/native/include/gui/
GLConsumer.h 50 * desired options, and call updateTexImage() when a new frame is desired.
56 * updateTexImage().
68 // texture will be bound in updateTexImage. useFenceSync specifies whether
78 // doesn't get latched until the first call to updateTexImage. After that
79 // point, all calls to updateTexImage must be made with the same OpenGL ES
92 // updateTexImage acquires the most recently queued buffer, and sets the
99 status_t updateTexImage();
103 // when the current buffer is released by updateTexImage(). Multiple
115 // updateTexImage.
134 // set by the most recent call to updateTexImage
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/android/rendering/
TransferQueue.cpp 264 // updateTexImage, cleanupPendingDiscard need to be called on the UI thread.
325 // Start from the oldest item, we call the updateTexImage to retrive
340 status_t result = m_sharedSurfaceTexture->updateTexImage();
342 ALOGE("unexpected error: updateTexImage return %d", result);
528 // been a Surf Tex enqueue operation, this updateTexImage need to
531 status_t result = m_sharedSurfaceTexture->updateTexImage();
533 ALOGE("unexpected error: updateTexImage return %d", result);
  /frameworks/native/cmds/flatland/
Main.cpp 274 err = mGLConsumer->updateTexImage();
276 fprintf(stderr, "GLConsumer::updateTexImage error: %d\n", err);
476 err = mGLConsumer->updateTexImage();
478 fprintf(stderr, "GLConsumer::updateTexImage error: %d\n", err);
  /cts/tests/tests/mediastress/src/android/mediastress/cts/
SurfaceTextureRenderer.java 106 mSurface.updateTexImage();
  /development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/
MyGLSurfaceView.java 86 mSurface.updateTexImage();
  /packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/
SurfaceTextureView.java 220 mSurfaceTexture.updateTexImage();
  /frameworks/base/core/jni/android/graphics/
SurfaceTexture.cpp 242 status_t err = surfaceTexture->updateTexImage();
247 jniThrowRuntimeException(env, "Error during updateTexImage (see logcat for details)");
  /frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
MyGLSurfaceView.java 98 mSurface.updateTexImage();

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