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      1 /*
      2  * Copyright 2012 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "GrConfigConversionEffect.h"
      9 #include "GrContext.h"
     10 #include "GrTBackendEffectFactory.h"
     11 #include "GrSimpleTextureEffect.h"
     12 #include "gl/GrGLEffect.h"
     13 #include "gl/GrGLEffectMatrix.h"
     14 #include "SkMatrix.h"
     15 
     16 class GrGLConfigConversionEffect : public GrGLEffect {
     17 public:
     18     GrGLConfigConversionEffect(const GrBackendEffectFactory& factory,
     19                                const GrEffectRef& s) : INHERITED (factory) {
     20         const GrConfigConversionEffect& effect = CastEffect<GrConfigConversionEffect>(s);
     21         fSwapRedAndBlue = effect.swapsRedAndBlue();
     22         fPMConversion = effect.pmConversion();
     23     }
     24 
     25     virtual void emitCode(GrGLShaderBuilder* builder,
     26                           const GrEffectStage&,
     27                           EffectKey key,
     28                           const char* vertexCoords,
     29                           const char* outputColor,
     30                           const char* inputColor,
     31                           const TextureSamplerArray& samplers) SK_OVERRIDE {
     32         const char* coords;
     33         GrSLType coordsType = fEffectMatrix.emitCode(builder, key, vertexCoords, &coords);
     34         builder->fFSCode.appendf("\t\t%s = ", outputColor);
     35         builder->appendTextureLookup(&builder->fFSCode, samplers[0], coords, coordsType);
     36         builder->fFSCode.append(";\n");
     37         if (GrConfigConversionEffect::kNone_PMConversion == fPMConversion) {
     38             GrAssert(fSwapRedAndBlue);
     39             builder->fFSCode.appendf("\t%s = %s.bgra;\n", outputColor, outputColor);
     40         } else {
     41             const char* swiz = fSwapRedAndBlue ? "bgr" : "rgb";
     42             switch (fPMConversion) {
     43                 case GrConfigConversionEffect::kMulByAlpha_RoundUp_PMConversion:
     44                     builder->fFSCode.appendf(
     45                         "\t\t%s = vec4(ceil(%s.%s * %s.a * 255.0) / 255.0, %s.a);\n",
     46                         outputColor, outputColor, swiz, outputColor, outputColor);
     47                     break;
     48                 case GrConfigConversionEffect::kMulByAlpha_RoundDown_PMConversion:
     49                     builder->fFSCode.appendf(
     50                         "\t\t%s = vec4(floor(%s.%s * %s.a * 255.0) / 255.0, %s.a);\n",
     51                         outputColor, outputColor, swiz, outputColor, outputColor);
     52                     break;
     53                 case GrConfigConversionEffect::kDivByAlpha_RoundUp_PMConversion:
     54                     builder->fFSCode.appendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(ceil(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n",
     55                         outputColor, outputColor, outputColor, swiz, outputColor, outputColor);
     56                     break;
     57                 case GrConfigConversionEffect::kDivByAlpha_RoundDown_PMConversion:
     58                     builder->fFSCode.appendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(floor(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n",
     59                         outputColor, outputColor, outputColor, swiz, outputColor, outputColor);
     60                     break;
     61                 default:
     62                     GrCrash("Unknown conversion op.");
     63                     break;
     64             }
     65         }
     66         GrGLSLMulVarBy4f(&builder->fFSCode, 2, outputColor, inputColor);
     67     }
     68 
     69     void setData(const GrGLUniformManager& uman, const GrEffectStage& stage) {
     70         const GrConfigConversionEffect& effect =
     71             GetEffectFromStage<GrConfigConversionEffect>(stage);
     72         fEffectMatrix.setData(uman,
     73                               effect.getMatrix(),
     74                               stage.getCoordChangeMatrix(),
     75                               effect.texture(0));
     76     }
     77 
     78     static inline EffectKey GenKey(const GrEffectStage& s, const GrGLCaps&) {
     79         const GrConfigConversionEffect& effect = GetEffectFromStage<GrConfigConversionEffect>(s);
     80         EffectKey key = static_cast<EffectKey>(effect.swapsRedAndBlue()) |
     81                         (effect.pmConversion() << 1);
     82         key <<= GrGLEffectMatrix::kKeyBits;
     83         EffectKey matrixKey =  GrGLEffectMatrix::GenKey(effect.getMatrix(),
     84                                                         s.getCoordChangeMatrix(),
     85                                                         effect.texture(0));
     86         GrAssert(!(matrixKey & key));
     87         return matrixKey | key;
     88     }
     89 
     90 private:
     91     bool                                    fSwapRedAndBlue;
     92     GrConfigConversionEffect::PMConversion  fPMConversion;
     93     GrGLEffectMatrix                        fEffectMatrix;
     94 
     95     typedef GrGLEffect INHERITED;
     96 
     97 };
     98 
     99 ///////////////////////////////////////////////////////////////////////////////
    100 
    101 GrConfigConversionEffect::GrConfigConversionEffect(GrTexture* texture,
    102                                                    bool swapRedAndBlue,
    103                                                    PMConversion pmConversion,
    104                                                    const SkMatrix& matrix)
    105     : GrSingleTextureEffect(texture, matrix)
    106     , fSwapRedAndBlue(swapRedAndBlue)
    107     , fPMConversion(pmConversion) {
    108     GrAssert(kRGBA_8888_GrPixelConfig == texture->config() ||
    109              kBGRA_8888_GrPixelConfig == texture->config());
    110     // Why did we pollute our texture cache instead of using a GrSingleTextureEffect?
    111     GrAssert(swapRedAndBlue || kNone_PMConversion != pmConversion);
    112 }
    113 
    114 const GrBackendEffectFactory& GrConfigConversionEffect::getFactory() const {
    115     return GrTBackendEffectFactory<GrConfigConversionEffect>::getInstance();
    116 }
    117 
    118 bool GrConfigConversionEffect::onIsEqual(const GrEffect& s) const {
    119     const GrConfigConversionEffect& other = CastEffect<GrConfigConversionEffect>(s);
    120     return this->texture(0) == s.texture(0) &&
    121            other.fSwapRedAndBlue == fSwapRedAndBlue &&
    122            other.fPMConversion == fPMConversion;
    123 }
    124 
    125 void GrConfigConversionEffect::getConstantColorComponents(GrColor* color,
    126                                                           uint32_t* validFlags) const {
    127     this->updateConstantColorComponentsForModulation(color, validFlags);
    128 }
    129 
    130 ///////////////////////////////////////////////////////////////////////////////
    131 
    132 GR_DEFINE_EFFECT_TEST(GrConfigConversionEffect);
    133 
    134 GrEffectRef* GrConfigConversionEffect::TestCreate(SkRandom* random,
    135                                                   GrContext* context,
    136                                                   GrTexture* textures[]) {
    137     PMConversion pmConv = static_cast<PMConversion>(random->nextULessThan(kPMConversionCnt));
    138     bool swapRB;
    139     if (kNone_PMConversion == pmConv) {
    140         swapRB = true;
    141     } else {
    142         swapRB = random->nextBool();
    143     }
    144     AutoEffectUnref effect(SkNEW_ARGS(GrConfigConversionEffect,
    145                                       (textures[GrEffectUnitTest::kSkiaPMTextureIdx],
    146                                        swapRB,
    147                                        pmConv,
    148                                        GrEffectUnitTest::TestMatrix(random))));
    149     return CreateEffectRef(effect);
    150 }
    151 
    152 ///////////////////////////////////////////////////////////////////////////////
    153 void GrConfigConversionEffect::TestForPreservingPMConversions(GrContext* context,
    154                                                               PMConversion* pmToUPMRule,
    155                                                               PMConversion* upmToPMRule) {
    156     *pmToUPMRule = kNone_PMConversion;
    157     *upmToPMRule = kNone_PMConversion;
    158     SkAutoTMalloc<uint32_t> data(256 * 256 * 3);
    159     uint32_t* srcData = data.get();
    160     uint32_t* firstRead = data.get() + 256 * 256;
    161     uint32_t* secondRead = data.get() + 2 * 256 * 256;
    162 
    163     // Fill with every possible premultiplied A, color channel value. There will be 256-y duplicate
    164     // values in row y. We set r,g, and b to the same value since they are handled identically.
    165     for (int y = 0; y < 256; ++y) {
    166         for (int x = 0; x < 256; ++x) {
    167             uint8_t* color = reinterpret_cast<uint8_t*>(&srcData[256*y + x]);
    168             color[3] = y;
    169             color[2] = GrMin(x, y);
    170             color[1] = GrMin(x, y);
    171             color[0] = GrMin(x, y);
    172         }
    173     }
    174 
    175     GrTextureDesc desc;
    176     desc.fFlags = kRenderTarget_GrTextureFlagBit |
    177                   kNoStencil_GrTextureFlagBit;
    178     desc.fWidth = 256;
    179     desc.fHeight = 256;
    180     desc.fConfig = kRGBA_8888_GrPixelConfig;
    181 
    182     SkAutoTUnref<GrTexture> readTex(context->createUncachedTexture(desc, NULL, 0));
    183     if (!readTex.get()) {
    184         return;
    185     }
    186     SkAutoTUnref<GrTexture> tempTex(context->createUncachedTexture(desc, NULL, 0));
    187     if (!tempTex.get()) {
    188         return;
    189     }
    190     desc.fFlags = kNone_GrTextureFlags;
    191     SkAutoTUnref<GrTexture> dataTex(context->createUncachedTexture(desc, data, 0));
    192     if (!dataTex.get()) {
    193         return;
    194     }
    195 
    196     static const PMConversion kConversionRules[][2] = {
    197         {kDivByAlpha_RoundDown_PMConversion, kMulByAlpha_RoundUp_PMConversion},
    198         {kDivByAlpha_RoundUp_PMConversion, kMulByAlpha_RoundDown_PMConversion},
    199     };
    200 
    201     GrContext::AutoWideOpenIdentityDraw awoid(context, NULL);
    202 
    203     bool failed = true;
    204 
    205     for (size_t i = 0; i < GR_ARRAY_COUNT(kConversionRules) && failed; ++i) {
    206         *pmToUPMRule = kConversionRules[i][0];
    207         *upmToPMRule = kConversionRules[i][1];
    208 
    209         static const GrRect kDstRect = GrRect::MakeWH(SkIntToScalar(256), SkIntToScalar(256));
    210         static const GrRect kSrcRect = GrRect::MakeWH(SK_Scalar1, SK_Scalar1);
    211         // We do a PM->UPM draw from dataTex to readTex and read the data. Then we do a UPM->PM draw
    212         // from readTex to tempTex followed by a PM->UPM draw to readTex and finally read the data.
    213         // We then verify that two reads produced the same values.
    214 
    215         GrPaint paint;
    216         AutoEffectUnref pmToUPM1(SkNEW_ARGS(GrConfigConversionEffect, (dataTex,
    217                                                                        false,
    218                                                                        *pmToUPMRule,
    219                                                                        SkMatrix::I())));
    220         AutoEffectUnref upmToPM(SkNEW_ARGS(GrConfigConversionEffect, (readTex,
    221                                                                       false,
    222                                                                       *upmToPMRule,
    223                                                                       SkMatrix::I())));
    224         AutoEffectUnref pmToUPM2(SkNEW_ARGS(GrConfigConversionEffect, (tempTex,
    225                                                                        false,
    226                                                                        *pmToUPMRule,
    227                                                                        SkMatrix::I())));
    228 
    229         SkAutoTUnref<GrEffectRef> pmToUPMEffect1(CreateEffectRef(pmToUPM1));
    230         SkAutoTUnref<GrEffectRef> upmToPMEffect(CreateEffectRef(upmToPM));
    231         SkAutoTUnref<GrEffectRef> pmToUPMEffect2(CreateEffectRef(pmToUPM2));
    232 
    233         context->setRenderTarget(readTex->asRenderTarget());
    234         paint.colorStage(0)->setEffect(pmToUPMEffect1);
    235         context->drawRectToRect(paint, kDstRect, kSrcRect);
    236 
    237         readTex->readPixels(0, 0, 256, 256, kRGBA_8888_GrPixelConfig, firstRead);
    238 
    239         context->setRenderTarget(tempTex->asRenderTarget());
    240         paint.colorStage(0)->setEffect(upmToPMEffect);
    241         context->drawRectToRect(paint, kDstRect, kSrcRect);
    242         context->setRenderTarget(readTex->asRenderTarget());
    243         paint.colorStage(0)->setEffect(pmToUPMEffect2);
    244         context->drawRectToRect(paint, kDstRect, kSrcRect);
    245 
    246         readTex->readPixels(0, 0, 256, 256, kRGBA_8888_GrPixelConfig, secondRead);
    247 
    248         failed = false;
    249         for (int y = 0; y < 256 && !failed; ++y) {
    250             for (int x = 0; x <= y; ++x) {
    251                 if (firstRead[256 * y + x] != secondRead[256 * y + x]) {
    252                     failed = true;
    253                     break;
    254                 }
    255             }
    256         }
    257     }
    258     if (failed) {
    259         *pmToUPMRule = kNone_PMConversion;
    260         *upmToPMRule = kNone_PMConversion;
    261     }
    262 }
    263 
    264 const GrEffectRef* GrConfigConversionEffect::Create(GrTexture* texture,
    265                                                     bool swapRedAndBlue,
    266                                                     PMConversion pmConversion,
    267                                                     const SkMatrix& matrix) {
    268     if (!swapRedAndBlue && kNone_PMConversion == pmConversion) {
    269         // If we returned a GrConfigConversionEffect that was equivalent to a GrSimpleTextureEffect
    270         // then we may pollute our texture cache with redundant shaders. So in the case that no
    271         // conversions were requested we instead return a GrSimpleTextureEffect.
    272         return GrSimpleTextureEffect::Create(texture, matrix);
    273     } else {
    274         if (kRGBA_8888_GrPixelConfig != texture->config() &&
    275             kBGRA_8888_GrPixelConfig != texture->config() &&
    276             kNone_PMConversion != pmConversion) {
    277             // The PM conversions assume colors are 0..255
    278             return NULL;
    279         }
    280         AutoEffectUnref effect(SkNEW_ARGS(GrConfigConversionEffect, (texture,
    281                                                                      swapRedAndBlue,
    282                                                                      pmConversion,
    283                                                                      matrix)));
    284         return CreateEffectRef(effect);
    285     }
    286 }
    287