1 //===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This pass is responsible for finalizing the functions frame layout, saving 11 // callee saved registers, and for emitting prolog & epilog code for the 12 // function. 13 // 14 // This pass must be run after register allocation. After this pass is 15 // executed, it is illegal to construct MO_FrameIndex operands. 16 // 17 // This pass provides an optional shrink wrapping variant of prolog/epilog 18 // insertion, enabled via --shrink-wrap. See ShrinkWrapping.cpp. 19 // 20 //===----------------------------------------------------------------------===// 21 22 #define DEBUG_TYPE "pei" 23 #include "PrologEpilogInserter.h" 24 #include "llvm/ADT/IndexedMap.h" 25 #include "llvm/ADT/STLExtras.h" 26 #include "llvm/ADT/SmallSet.h" 27 #include "llvm/ADT/Statistic.h" 28 #include "llvm/CodeGen/MachineDominators.h" 29 #include "llvm/CodeGen/MachineFrameInfo.h" 30 #include "llvm/CodeGen/MachineInstr.h" 31 #include "llvm/CodeGen/MachineLoopInfo.h" 32 #include "llvm/CodeGen/MachineModuleInfo.h" 33 #include "llvm/CodeGen/MachineRegisterInfo.h" 34 #include "llvm/CodeGen/RegisterScavenging.h" 35 #include "llvm/IR/InlineAsm.h" 36 #include "llvm/Support/CommandLine.h" 37 #include "llvm/Support/Compiler.h" 38 #include "llvm/Support/Debug.h" 39 #include "llvm/Support/raw_ostream.h" 40 #include "llvm/Target/TargetFrameLowering.h" 41 #include "llvm/Target/TargetInstrInfo.h" 42 #include "llvm/Target/TargetMachine.h" 43 #include "llvm/Target/TargetRegisterInfo.h" 44 #include <climits> 45 46 using namespace llvm; 47 48 char PEI::ID = 0; 49 char &llvm::PrologEpilogCodeInserterID = PEI::ID; 50 51 static cl::opt<unsigned> 52 WarnStackSize("warn-stack-size", cl::Hidden, cl::init((unsigned)-1), 53 cl::desc("Warn for stack size bigger than the given" 54 " number")); 55 56 INITIALIZE_PASS_BEGIN(PEI, "prologepilog", 57 "Prologue/Epilogue Insertion", false, false) 58 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) 59 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree) 60 INITIALIZE_PASS_DEPENDENCY(TargetPassConfig) 61 INITIALIZE_PASS_END(PEI, "prologepilog", 62 "Prologue/Epilogue Insertion & Frame Finalization", 63 false, false) 64 65 STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged"); 66 STATISTIC(NumBytesStackSpace, 67 "Number of bytes used for stack in all functions"); 68 69 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 70 /// frame indexes with appropriate references. 71 /// 72 bool PEI::runOnMachineFunction(MachineFunction &Fn) { 73 const Function* F = Fn.getFunction(); 74 const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo(); 75 const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering(); 76 77 assert(!Fn.getRegInfo().getNumVirtRegs() && "Regalloc must assign all vregs"); 78 79 RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : NULL; 80 FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn); 81 82 // Calculate the MaxCallFrameSize and AdjustsStack variables for the 83 // function's frame information. Also eliminates call frame pseudo 84 // instructions. 85 calculateCallsInformation(Fn); 86 87 // Allow the target machine to make some adjustments to the function 88 // e.g. UsedPhysRegs before calculateCalleeSavedRegisters. 89 TFI->processFunctionBeforeCalleeSavedScan(Fn, RS); 90 91 // Scan the function for modified callee saved registers and insert spill code 92 // for any callee saved registers that are modified. 93 calculateCalleeSavedRegisters(Fn); 94 95 // Determine placement of CSR spill/restore code: 96 // - With shrink wrapping, place spills and restores to tightly 97 // enclose regions in the Machine CFG of the function where 98 // they are used. 99 // - Without shink wrapping (default), place all spills in the 100 // entry block, all restores in return blocks. 101 placeCSRSpillsAndRestores(Fn); 102 103 // Add the code to save and restore the callee saved registers 104 if (!F->getAttributes().hasAttribute(AttributeSet::FunctionIndex, 105 Attribute::Naked)) 106 insertCSRSpillsAndRestores(Fn); 107 108 // Allow the target machine to make final modifications to the function 109 // before the frame layout is finalized. 110 TFI->processFunctionBeforeFrameFinalized(Fn, RS); 111 112 // Calculate actual frame offsets for all abstract stack objects... 113 calculateFrameObjectOffsets(Fn); 114 115 // Add prolog and epilog code to the function. This function is required 116 // to align the stack frame as necessary for any stack variables or 117 // called functions. Because of this, calculateCalleeSavedRegisters() 118 // must be called before this function in order to set the AdjustsStack 119 // and MaxCallFrameSize variables. 120 if (!F->getAttributes().hasAttribute(AttributeSet::FunctionIndex, 121 Attribute::Naked)) 122 insertPrologEpilogCode(Fn); 123 124 // Replace all MO_FrameIndex operands with physical register references 125 // and actual offsets. 126 // 127 replaceFrameIndices(Fn); 128 129 // If register scavenging is needed, as we've enabled doing it as a 130 // post-pass, scavenge the virtual registers that frame index elimiation 131 // inserted. 132 if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging) 133 scavengeFrameVirtualRegs(Fn); 134 135 // Clear any vregs created by virtual scavenging. 136 Fn.getRegInfo().clearVirtRegs(); 137 138 // Warn on stack size when we exceeds the given limit. 139 MachineFrameInfo *MFI = Fn.getFrameInfo(); 140 if (WarnStackSize.getNumOccurrences() > 0 && 141 WarnStackSize < MFI->getStackSize()) 142 errs() << "warning: Stack size limit exceeded (" << MFI->getStackSize() 143 << ") in " << Fn.getName() << ".\n"; 144 145 delete RS; 146 clearAllSets(); 147 return true; 148 } 149 150 /// calculateCallsInformation - Calculate the MaxCallFrameSize and AdjustsStack 151 /// variables for the function's frame information and eliminate call frame 152 /// pseudo instructions. 153 void PEI::calculateCallsInformation(MachineFunction &Fn) { 154 const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo(); 155 const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering(); 156 MachineFrameInfo *MFI = Fn.getFrameInfo(); 157 158 unsigned MaxCallFrameSize = 0; 159 bool AdjustsStack = MFI->adjustsStack(); 160 161 // Get the function call frame set-up and tear-down instruction opcode 162 int FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 163 int FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 164 165 // Early exit for targets which have no call frame setup/destroy pseudo 166 // instructions. 167 if (FrameSetupOpcode == -1 && FrameDestroyOpcode == -1) 168 return; 169 170 std::vector<MachineBasicBlock::iterator> FrameSDOps; 171 for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) 172 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) 173 if (I->getOpcode() == FrameSetupOpcode || 174 I->getOpcode() == FrameDestroyOpcode) { 175 assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo" 176 " instructions should have a single immediate argument!"); 177 unsigned Size = I->getOperand(0).getImm(); 178 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size; 179 AdjustsStack = true; 180 FrameSDOps.push_back(I); 181 } else if (I->isInlineAsm()) { 182 // Some inline asm's need a stack frame, as indicated by operand 1. 183 unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm(); 184 if (ExtraInfo & InlineAsm::Extra_IsAlignStack) 185 AdjustsStack = true; 186 } 187 188 MFI->setAdjustsStack(AdjustsStack); 189 MFI->setMaxCallFrameSize(MaxCallFrameSize); 190 191 for (std::vector<MachineBasicBlock::iterator>::iterator 192 i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) { 193 MachineBasicBlock::iterator I = *i; 194 195 // If call frames are not being included as part of the stack frame, and 196 // the target doesn't indicate otherwise, remove the call frame pseudos 197 // here. The sub/add sp instruction pairs are still inserted, but we don't 198 // need to track the SP adjustment for frame index elimination. 199 if (TFI->canSimplifyCallFramePseudos(Fn)) 200 TFI->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I); 201 } 202 } 203 204 205 /// calculateCalleeSavedRegisters - Scan the function for modified callee saved 206 /// registers. 207 void PEI::calculateCalleeSavedRegisters(MachineFunction &F) { 208 const TargetRegisterInfo *RegInfo = F.getTarget().getRegisterInfo(); 209 const TargetFrameLowering *TFI = F.getTarget().getFrameLowering(); 210 MachineFrameInfo *MFI = F.getFrameInfo(); 211 212 // Get the callee saved register list... 213 const uint16_t *CSRegs = RegInfo->getCalleeSavedRegs(&F); 214 215 // These are used to keep track the callee-save area. Initialize them. 216 MinCSFrameIndex = INT_MAX; 217 MaxCSFrameIndex = 0; 218 219 // Early exit for targets which have no callee saved registers. 220 if (CSRegs == 0 || CSRegs[0] == 0) 221 return; 222 223 // In Naked functions we aren't going to save any registers. 224 if (F.getFunction()->getAttributes().hasAttribute(AttributeSet::FunctionIndex, 225 Attribute::Naked)) 226 return; 227 228 std::vector<CalleeSavedInfo> CSI; 229 for (unsigned i = 0; CSRegs[i]; ++i) { 230 unsigned Reg = CSRegs[i]; 231 // Functions which call __builtin_unwind_init get all their registers saved. 232 if (F.getRegInfo().isPhysRegUsed(Reg) || F.getMMI().callsUnwindInit()) { 233 // If the reg is modified, save it! 234 CSI.push_back(CalleeSavedInfo(Reg)); 235 } 236 } 237 238 if (CSI.empty()) 239 return; // Early exit if no callee saved registers are modified! 240 241 unsigned NumFixedSpillSlots; 242 const TargetFrameLowering::SpillSlot *FixedSpillSlots = 243 TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots); 244 245 // Now that we know which registers need to be saved and restored, allocate 246 // stack slots for them. 247 for (std::vector<CalleeSavedInfo>::iterator 248 I = CSI.begin(), E = CSI.end(); I != E; ++I) { 249 unsigned Reg = I->getReg(); 250 const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg); 251 252 int FrameIdx; 253 if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) { 254 I->setFrameIdx(FrameIdx); 255 continue; 256 } 257 258 // Check to see if this physreg must be spilled to a particular stack slot 259 // on this target. 260 const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots; 261 while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots && 262 FixedSlot->Reg != Reg) 263 ++FixedSlot; 264 265 if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) { 266 // Nope, just spill it anywhere convenient. 267 unsigned Align = RC->getAlignment(); 268 unsigned StackAlign = TFI->getStackAlignment(); 269 270 // We may not be able to satisfy the desired alignment specification of 271 // the TargetRegisterClass if the stack alignment is smaller. Use the 272 // min. 273 Align = std::min(Align, StackAlign); 274 FrameIdx = MFI->CreateStackObject(RC->getSize(), Align, true); 275 if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx; 276 if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx; 277 } else { 278 // Spill it to the stack where we must. 279 FrameIdx = MFI->CreateFixedObject(RC->getSize(), FixedSlot->Offset, true); 280 } 281 282 I->setFrameIdx(FrameIdx); 283 } 284 285 MFI->setCalleeSavedInfo(CSI); 286 } 287 288 /// insertCSRSpillsAndRestores - Insert spill and restore code for 289 /// callee saved registers used in the function, handling shrink wrapping. 290 /// 291 void PEI::insertCSRSpillsAndRestores(MachineFunction &Fn) { 292 // Get callee saved register information. 293 MachineFrameInfo *MFI = Fn.getFrameInfo(); 294 const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo(); 295 296 MFI->setCalleeSavedInfoValid(true); 297 298 // Early exit if no callee saved registers are modified! 299 if (CSI.empty()) 300 return; 301 302 const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo(); 303 const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering(); 304 const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo(); 305 MachineBasicBlock::iterator I; 306 307 if (!ShrinkWrapThisFunction) { 308 // Spill using target interface. 309 I = EntryBlock->begin(); 310 if (!TFI->spillCalleeSavedRegisters(*EntryBlock, I, CSI, TRI)) { 311 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 312 // Add the callee-saved register as live-in. 313 // It's killed at the spill. 314 EntryBlock->addLiveIn(CSI[i].getReg()); 315 316 // Insert the spill to the stack frame. 317 unsigned Reg = CSI[i].getReg(); 318 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 319 TII.storeRegToStackSlot(*EntryBlock, I, Reg, true, 320 CSI[i].getFrameIdx(), RC, TRI); 321 } 322 } 323 324 // Restore using target interface. 325 for (unsigned ri = 0, re = ReturnBlocks.size(); ri != re; ++ri) { 326 MachineBasicBlock* MBB = ReturnBlocks[ri]; 327 I = MBB->end(); --I; 328 329 // Skip over all terminator instructions, which are part of the return 330 // sequence. 331 MachineBasicBlock::iterator I2 = I; 332 while (I2 != MBB->begin() && (--I2)->isTerminator()) 333 I = I2; 334 335 bool AtStart = I == MBB->begin(); 336 MachineBasicBlock::iterator BeforeI = I; 337 if (!AtStart) 338 --BeforeI; 339 340 // Restore all registers immediately before the return and any 341 // terminators that precede it. 342 if (!TFI->restoreCalleeSavedRegisters(*MBB, I, CSI, TRI)) { 343 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 344 unsigned Reg = CSI[i].getReg(); 345 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 346 TII.loadRegFromStackSlot(*MBB, I, Reg, 347 CSI[i].getFrameIdx(), 348 RC, TRI); 349 assert(I != MBB->begin() && 350 "loadRegFromStackSlot didn't insert any code!"); 351 // Insert in reverse order. loadRegFromStackSlot can insert 352 // multiple instructions. 353 if (AtStart) 354 I = MBB->begin(); 355 else { 356 I = BeforeI; 357 ++I; 358 } 359 } 360 } 361 } 362 return; 363 } 364 365 // Insert spills. 366 std::vector<CalleeSavedInfo> blockCSI; 367 for (CSRegBlockMap::iterator BI = CSRSave.begin(), 368 BE = CSRSave.end(); BI != BE; ++BI) { 369 MachineBasicBlock* MBB = BI->first; 370 CSRegSet save = BI->second; 371 372 if (save.empty()) 373 continue; 374 375 blockCSI.clear(); 376 for (CSRegSet::iterator RI = save.begin(), 377 RE = save.end(); RI != RE; ++RI) { 378 blockCSI.push_back(CSI[*RI]); 379 } 380 assert(blockCSI.size() > 0 && 381 "Could not collect callee saved register info"); 382 383 I = MBB->begin(); 384 385 // When shrink wrapping, use stack slot stores/loads. 386 for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) { 387 // Add the callee-saved register as live-in. 388 // It's killed at the spill. 389 MBB->addLiveIn(blockCSI[i].getReg()); 390 391 // Insert the spill to the stack frame. 392 unsigned Reg = blockCSI[i].getReg(); 393 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 394 TII.storeRegToStackSlot(*MBB, I, Reg, 395 true, 396 blockCSI[i].getFrameIdx(), 397 RC, TRI); 398 } 399 } 400 401 for (CSRegBlockMap::iterator BI = CSRRestore.begin(), 402 BE = CSRRestore.end(); BI != BE; ++BI) { 403 MachineBasicBlock* MBB = BI->first; 404 CSRegSet restore = BI->second; 405 406 if (restore.empty()) 407 continue; 408 409 blockCSI.clear(); 410 for (CSRegSet::iterator RI = restore.begin(), 411 RE = restore.end(); RI != RE; ++RI) { 412 blockCSI.push_back(CSI[*RI]); 413 } 414 assert(blockCSI.size() > 0 && 415 "Could not find callee saved register info"); 416 417 // If MBB is empty and needs restores, insert at the _beginning_. 418 if (MBB->empty()) { 419 I = MBB->begin(); 420 } else { 421 I = MBB->end(); 422 --I; 423 424 // Skip over all terminator instructions, which are part of the 425 // return sequence. 426 if (! I->isTerminator()) { 427 ++I; 428 } else { 429 MachineBasicBlock::iterator I2 = I; 430 while (I2 != MBB->begin() && (--I2)->isTerminator()) 431 I = I2; 432 } 433 } 434 435 bool AtStart = I == MBB->begin(); 436 MachineBasicBlock::iterator BeforeI = I; 437 if (!AtStart) 438 --BeforeI; 439 440 // Restore all registers immediately before the return and any 441 // terminators that precede it. 442 for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) { 443 unsigned Reg = blockCSI[i].getReg(); 444 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 445 TII.loadRegFromStackSlot(*MBB, I, Reg, 446 blockCSI[i].getFrameIdx(), 447 RC, TRI); 448 assert(I != MBB->begin() && 449 "loadRegFromStackSlot didn't insert any code!"); 450 // Insert in reverse order. loadRegFromStackSlot can insert 451 // multiple instructions. 452 if (AtStart) 453 I = MBB->begin(); 454 else { 455 I = BeforeI; 456 ++I; 457 } 458 } 459 } 460 } 461 462 /// AdjustStackOffset - Helper function used to adjust the stack frame offset. 463 static inline void 464 AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx, 465 bool StackGrowsDown, int64_t &Offset, 466 unsigned &MaxAlign) { 467 // If the stack grows down, add the object size to find the lowest address. 468 if (StackGrowsDown) 469 Offset += MFI->getObjectSize(FrameIdx); 470 471 unsigned Align = MFI->getObjectAlignment(FrameIdx); 472 473 // If the alignment of this object is greater than that of the stack, then 474 // increase the stack alignment to match. 475 MaxAlign = std::max(MaxAlign, Align); 476 477 // Adjust to alignment boundary. 478 Offset = (Offset + Align - 1) / Align * Align; 479 480 if (StackGrowsDown) { 481 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset << "]\n"); 482 MFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset 483 } else { 484 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset << "]\n"); 485 MFI->setObjectOffset(FrameIdx, Offset); 486 Offset += MFI->getObjectSize(FrameIdx); 487 } 488 } 489 490 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the 491 /// abstract stack objects. 492 /// 493 void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) { 494 const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering(); 495 496 bool StackGrowsDown = 497 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; 498 499 // Loop over all of the stack objects, assigning sequential addresses... 500 MachineFrameInfo *MFI = Fn.getFrameInfo(); 501 502 // Start at the beginning of the local area. 503 // The Offset is the distance from the stack top in the direction 504 // of stack growth -- so it's always nonnegative. 505 int LocalAreaOffset = TFI.getOffsetOfLocalArea(); 506 if (StackGrowsDown) 507 LocalAreaOffset = -LocalAreaOffset; 508 assert(LocalAreaOffset >= 0 509 && "Local area offset should be in direction of stack growth"); 510 int64_t Offset = LocalAreaOffset; 511 512 // If there are fixed sized objects that are preallocated in the local area, 513 // non-fixed objects can't be allocated right at the start of local area. 514 // We currently don't support filling in holes in between fixed sized 515 // objects, so we adjust 'Offset' to point to the end of last fixed sized 516 // preallocated object. 517 for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) { 518 int64_t FixedOff; 519 if (StackGrowsDown) { 520 // The maximum distance from the stack pointer is at lower address of 521 // the object -- which is given by offset. For down growing stack 522 // the offset is negative, so we negate the offset to get the distance. 523 FixedOff = -MFI->getObjectOffset(i); 524 } else { 525 // The maximum distance from the start pointer is at the upper 526 // address of the object. 527 FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i); 528 } 529 if (FixedOff > Offset) Offset = FixedOff; 530 } 531 532 // First assign frame offsets to stack objects that are used to spill 533 // callee saved registers. 534 if (StackGrowsDown) { 535 for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) { 536 // If the stack grows down, we need to add the size to find the lowest 537 // address of the object. 538 Offset += MFI->getObjectSize(i); 539 540 unsigned Align = MFI->getObjectAlignment(i); 541 // Adjust to alignment boundary 542 Offset = (Offset+Align-1)/Align*Align; 543 544 MFI->setObjectOffset(i, -Offset); // Set the computed offset 545 } 546 } else { 547 int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex; 548 for (int i = MaxCSFI; i >= MinCSFI ; --i) { 549 unsigned Align = MFI->getObjectAlignment(i); 550 // Adjust to alignment boundary 551 Offset = (Offset+Align-1)/Align*Align; 552 553 MFI->setObjectOffset(i, Offset); 554 Offset += MFI->getObjectSize(i); 555 } 556 } 557 558 unsigned MaxAlign = MFI->getMaxAlignment(); 559 560 // Make sure the special register scavenging spill slot is closest to the 561 // incoming stack pointer if a frame pointer is required and is closer 562 // to the incoming rather than the final stack pointer. 563 const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); 564 bool EarlyScavengingSlots = (TFI.hasFP(Fn) && 565 TFI.isFPCloseToIncomingSP() && 566 RegInfo->useFPForScavengingIndex(Fn) && 567 !RegInfo->needsStackRealignment(Fn)); 568 if (RS && EarlyScavengingSlots) { 569 SmallVector<int, 2> SFIs; 570 RS->getScavengingFrameIndices(SFIs); 571 for (SmallVectorImpl<int>::iterator I = SFIs.begin(), 572 IE = SFIs.end(); I != IE; ++I) 573 AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign); 574 } 575 576 // FIXME: Once this is working, then enable flag will change to a target 577 // check for whether the frame is large enough to want to use virtual 578 // frame index registers. Functions which don't want/need this optimization 579 // will continue to use the existing code path. 580 if (MFI->getUseLocalStackAllocationBlock()) { 581 unsigned Align = MFI->getLocalFrameMaxAlign(); 582 583 // Adjust to alignment boundary. 584 Offset = (Offset + Align - 1) / Align * Align; 585 586 DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n"); 587 588 // Resolve offsets for objects in the local block. 589 for (unsigned i = 0, e = MFI->getLocalFrameObjectCount(); i != e; ++i) { 590 std::pair<int, int64_t> Entry = MFI->getLocalFrameObjectMap(i); 591 int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second; 592 DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << 593 FIOffset << "]\n"); 594 MFI->setObjectOffset(Entry.first, FIOffset); 595 } 596 // Allocate the local block 597 Offset += MFI->getLocalFrameSize(); 598 599 MaxAlign = std::max(Align, MaxAlign); 600 } 601 602 // Make sure that the stack protector comes before the local variables on the 603 // stack. 604 SmallSet<int, 16> LargeStackObjs; 605 if (MFI->getStackProtectorIndex() >= 0) { 606 AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown, 607 Offset, MaxAlign); 608 609 // Assign large stack objects first. 610 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { 611 if (MFI->isObjectPreAllocated(i) && 612 MFI->getUseLocalStackAllocationBlock()) 613 continue; 614 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 615 continue; 616 if (RS && RS->isScavengingFrameIndex((int)i)) 617 continue; 618 if (MFI->isDeadObjectIndex(i)) 619 continue; 620 if (MFI->getStackProtectorIndex() == (int)i) 621 continue; 622 if (!MFI->MayNeedStackProtector(i)) 623 continue; 624 625 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign); 626 LargeStackObjs.insert(i); 627 } 628 } 629 630 // Then assign frame offsets to stack objects that are not used to spill 631 // callee saved registers. 632 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { 633 if (MFI->isObjectPreAllocated(i) && 634 MFI->getUseLocalStackAllocationBlock()) 635 continue; 636 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 637 continue; 638 if (RS && RS->isScavengingFrameIndex((int)i)) 639 continue; 640 if (MFI->isDeadObjectIndex(i)) 641 continue; 642 if (MFI->getStackProtectorIndex() == (int)i) 643 continue; 644 if (LargeStackObjs.count(i)) 645 continue; 646 647 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign); 648 } 649 650 // Make sure the special register scavenging spill slot is closest to the 651 // stack pointer. 652 if (RS && !EarlyScavengingSlots) { 653 SmallVector<int, 2> SFIs; 654 RS->getScavengingFrameIndices(SFIs); 655 for (SmallVectorImpl<int>::iterator I = SFIs.begin(), 656 IE = SFIs.end(); I != IE; ++I) 657 AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign); 658 } 659 660 if (!TFI.targetHandlesStackFrameRounding()) { 661 // If we have reserved argument space for call sites in the function 662 // immediately on entry to the current function, count it as part of the 663 // overall stack size. 664 if (MFI->adjustsStack() && TFI.hasReservedCallFrame(Fn)) 665 Offset += MFI->getMaxCallFrameSize(); 666 667 // Round up the size to a multiple of the alignment. If the function has 668 // any calls or alloca's, align to the target's StackAlignment value to 669 // ensure that the callee's frame or the alloca data is suitably aligned; 670 // otherwise, for leaf functions, align to the TransientStackAlignment 671 // value. 672 unsigned StackAlign; 673 if (MFI->adjustsStack() || MFI->hasVarSizedObjects() || 674 (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0)) 675 StackAlign = TFI.getStackAlignment(); 676 else 677 StackAlign = TFI.getTransientStackAlignment(); 678 679 // If the frame pointer is eliminated, all frame offsets will be relative to 680 // SP not FP. Align to MaxAlign so this works. 681 StackAlign = std::max(StackAlign, MaxAlign); 682 unsigned AlignMask = StackAlign - 1; 683 Offset = (Offset + AlignMask) & ~uint64_t(AlignMask); 684 } 685 686 // Update frame info to pretend that this is part of the stack... 687 int64_t StackSize = Offset - LocalAreaOffset; 688 MFI->setStackSize(StackSize); 689 NumBytesStackSpace += StackSize; 690 } 691 692 /// insertPrologEpilogCode - Scan the function for modified callee saved 693 /// registers, insert spill code for these callee saved registers, then add 694 /// prolog and epilog code to the function. 695 /// 696 void PEI::insertPrologEpilogCode(MachineFunction &Fn) { 697 const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering(); 698 699 // Add prologue to the function... 700 TFI.emitPrologue(Fn); 701 702 // Add epilogue to restore the callee-save registers in each exiting block 703 for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) { 704 // If last instruction is a return instruction, add an epilogue 705 if (!I->empty() && I->back().isReturn()) 706 TFI.emitEpilogue(Fn, *I); 707 } 708 709 // Emit additional code that is required to support segmented stacks, if 710 // we've been asked for it. This, when linked with a runtime with support 711 // for segmented stacks (libgcc is one), will result in allocating stack 712 // space in small chunks instead of one large contiguous block. 713 if (Fn.getTarget().Options.EnableSegmentedStacks) 714 TFI.adjustForSegmentedStacks(Fn); 715 716 // Emit additional code that is required to explicitly handle the stack in 717 // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The 718 // approach is rather similar to that of Segmented Stacks, but it uses a 719 // different conditional check and another BIF for allocating more stack 720 // space. 721 if (Fn.getFunction()->getCallingConv() == CallingConv::HiPE) 722 TFI.adjustForHiPEPrologue(Fn); 723 } 724 725 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical 726 /// register references and actual offsets. 727 /// 728 void PEI::replaceFrameIndices(MachineFunction &Fn) { 729 if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do? 730 731 // Store SPAdj at exit of a basic block. 732 SmallVector<int, 8> SPState; 733 SPState.resize(Fn.getNumBlockIDs()); 734 SmallPtrSet<MachineBasicBlock*, 8> Reachable; 735 736 // Iterate over the reachable blocks in DFS order. 737 for (df_ext_iterator<MachineFunction*, SmallPtrSet<MachineBasicBlock*, 8> > 738 DFI = df_ext_begin(&Fn, Reachable), DFE = df_ext_end(&Fn, Reachable); 739 DFI != DFE; ++DFI) { 740 int SPAdj = 0; 741 // Check the exit state of the DFS stack predecessor. 742 if (DFI.getPathLength() >= 2) { 743 MachineBasicBlock *StackPred = DFI.getPath(DFI.getPathLength() - 2); 744 assert(Reachable.count(StackPred) && 745 "DFS stack predecessor is already visited.\n"); 746 SPAdj = SPState[StackPred->getNumber()]; 747 } 748 MachineBasicBlock *BB = *DFI; 749 replaceFrameIndices(BB, Fn, SPAdj); 750 SPState[BB->getNumber()] = SPAdj; 751 } 752 753 // Handle the unreachable blocks. 754 for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) { 755 if (Reachable.count(BB)) 756 // Already handled in DFS traversal. 757 continue; 758 int SPAdj = 0; 759 replaceFrameIndices(BB, Fn, SPAdj); 760 } 761 } 762 763 void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &Fn, 764 int &SPAdj) { 765 const TargetMachine &TM = Fn.getTarget(); 766 assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!"); 767 const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo(); 768 const TargetRegisterInfo &TRI = *TM.getRegisterInfo(); 769 const TargetFrameLowering *TFI = TM.getFrameLowering(); 770 bool StackGrowsDown = 771 TFI->getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; 772 int FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 773 int FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 774 775 if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(BB); 776 777 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 778 779 if (I->getOpcode() == FrameSetupOpcode || 780 I->getOpcode() == FrameDestroyOpcode) { 781 // Remember how much SP has been adjusted to create the call 782 // frame. 783 int Size = I->getOperand(0).getImm(); 784 785 if ((!StackGrowsDown && I->getOpcode() == FrameSetupOpcode) || 786 (StackGrowsDown && I->getOpcode() == FrameDestroyOpcode)) 787 Size = -Size; 788 789 SPAdj += Size; 790 791 MachineBasicBlock::iterator PrevI = BB->end(); 792 if (I != BB->begin()) PrevI = prior(I); 793 TFI->eliminateCallFramePseudoInstr(Fn, *BB, I); 794 795 // Visit the instructions created by eliminateCallFramePseudoInstr(). 796 if (PrevI == BB->end()) 797 I = BB->begin(); // The replaced instr was the first in the block. 798 else 799 I = llvm::next(PrevI); 800 continue; 801 } 802 803 MachineInstr *MI = I; 804 bool DoIncr = true; 805 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 806 if (!MI->getOperand(i).isFI()) 807 continue; 808 809 // Frame indicies in debug values are encoded in a target independent 810 // way with simply the frame index and offset rather than any 811 // target-specific addressing mode. 812 if (MI->isDebugValue()) { 813 assert(i == 0 && "Frame indicies can only appear as the first " 814 "operand of a DBG_VALUE machine instruction"); 815 unsigned Reg; 816 MachineOperand &Offset = MI->getOperand(1); 817 Offset.setImm(Offset.getImm() + 818 TFI->getFrameIndexReference( 819 Fn, MI->getOperand(0).getIndex(), Reg)); 820 MI->getOperand(0).ChangeToRegister(Reg, false /*isDef*/); 821 continue; 822 } 823 824 // Some instructions (e.g. inline asm instructions) can have 825 // multiple frame indices and/or cause eliminateFrameIndex 826 // to insert more than one instruction. We need the register 827 // scavenger to go through all of these instructions so that 828 // it can update its register information. We keep the 829 // iterator at the point before insertion so that we can 830 // revisit them in full. 831 bool AtBeginning = (I == BB->begin()); 832 if (!AtBeginning) --I; 833 834 // If this instruction has a FrameIndex operand, we need to 835 // use that target machine register info object to eliminate 836 // it. 837 TRI.eliminateFrameIndex(MI, SPAdj, i, 838 FrameIndexVirtualScavenging ? NULL : RS); 839 840 // Reset the iterator if we were at the beginning of the BB. 841 if (AtBeginning) { 842 I = BB->begin(); 843 DoIncr = false; 844 } 845 846 MI = 0; 847 break; 848 } 849 850 if (DoIncr && I != BB->end()) ++I; 851 852 // Update register states. 853 if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI); 854 } 855 } 856 857 /// scavengeFrameVirtualRegs - Replace all frame index virtual registers 858 /// with physical registers. Use the register scavenger to find an 859 /// appropriate register to use. 860 /// 861 /// FIXME: Iterating over the instruction stream is unnecessary. We can simply 862 /// iterate over the vreg use list, which at this point only contains machine 863 /// operands for which eliminateFrameIndex need a new scratch reg. 864 void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) { 865 // Run through the instructions and find any virtual registers. 866 for (MachineFunction::iterator BB = Fn.begin(), 867 E = Fn.end(); BB != E; ++BB) { 868 RS->enterBasicBlock(BB); 869 870 int SPAdj = 0; 871 872 // The instruction stream may change in the loop, so check BB->end() 873 // directly. 874 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 875 // We might end up here again with a NULL iterator if we scavenged a 876 // register for which we inserted spill code for definition by what was 877 // originally the first instruction in BB. 878 if (I == MachineBasicBlock::iterator(NULL)) 879 I = BB->begin(); 880 881 MachineInstr *MI = I; 882 MachineBasicBlock::iterator J = llvm::next(I); 883 MachineBasicBlock::iterator P = I == BB->begin() ? 884 MachineBasicBlock::iterator(NULL) : llvm::prior(I); 885 886 // RS should process this instruction before we might scavenge at this 887 // location. This is because we might be replacing a virtual register 888 // defined by this instruction, and if so, registers killed by this 889 // instruction are available, and defined registers are not. 890 RS->forward(I); 891 892 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 893 if (MI->getOperand(i).isReg()) { 894 MachineOperand &MO = MI->getOperand(i); 895 unsigned Reg = MO.getReg(); 896 if (Reg == 0) 897 continue; 898 if (!TargetRegisterInfo::isVirtualRegister(Reg)) 899 continue; 900 901 // When we first encounter a new virtual register, it 902 // must be a definition. 903 assert(MI->getOperand(i).isDef() && 904 "frame index virtual missing def!"); 905 // Scavenge a new scratch register 906 const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg); 907 unsigned ScratchReg = RS->scavengeRegister(RC, J, SPAdj); 908 909 ++NumScavengedRegs; 910 911 // Replace this reference to the virtual register with the 912 // scratch register. 913 assert (ScratchReg && "Missing scratch register!"); 914 Fn.getRegInfo().replaceRegWith(Reg, ScratchReg); 915 916 // Because this instruction was processed by the RS before this 917 // register was allocated, make sure that the RS now records the 918 // register as being used. 919 RS->setUsed(ScratchReg); 920 } 921 } 922 923 // If the scavenger needed to use one of its spill slots, the 924 // spill code will have been inserted in between I and J. This is a 925 // problem because we need the spill code before I: Move I to just 926 // prior to J. 927 if (I != llvm::prior(J)) { 928 BB->splice(J, BB, I); 929 930 // Before we move I, we need to prepare the RS to visit I again. 931 // Specifically, RS will assert if it sees uses of registers that 932 // it believes are undefined. Because we have already processed 933 // register kills in I, when it visits I again, it will believe that 934 // those registers are undefined. To avoid this situation, unprocess 935 // the instruction I. 936 assert(RS->getCurrentPosition() == I && 937 "The register scavenger has an unexpected position"); 938 I = P; 939 RS->unprocess(P); 940 } else 941 ++I; 942 } 943 } 944 } 945