1 /* 2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann (at) kde.org> 3 * Copyright (C) 2008 Eric Seidel <eric (at) webkit.org> 4 * Copyright (C) 2008 Dirk Schulze <krit (at) webkit.org> 5 * Copyright (C) Research In Motion Limited 2010. All rights reserved. 6 * 7 * This library is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU Library General Public 9 * License as published by the Free Software Foundation; either 10 * version 2 of the License, or (at your option) any later version. 11 * 12 * This library is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 15 * Library General Public License for more details. 16 * 17 * You should have received a copy of the GNU Library General Public License 18 * along with this library; see the file COPYING.LIB. If not, write to 19 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 20 * Boston, MA 02110-1301, USA. 21 */ 22 23 #include "config.h" 24 25 #include "core/rendering/svg/RenderSVGResourceGradient.h" 26 27 #include "core/platform/graphics/GraphicsContext.h" 28 #include "core/rendering/svg/RenderSVGShape.h" 29 #include "core/rendering/svg/SVGRenderSupport.h" 30 #include "wtf/UnusedParam.h" 31 32 namespace WebCore { 33 34 RenderSVGResourceGradient::RenderSVGResourceGradient(SVGGradientElement* node) 35 : RenderSVGResourceContainer(node) 36 , m_shouldCollectGradientAttributes(true) 37 { 38 } 39 40 void RenderSVGResourceGradient::removeAllClientsFromCache(bool markForInvalidation) 41 { 42 m_gradientMap.clear(); 43 m_shouldCollectGradientAttributes = true; 44 markAllClientsForInvalidation(markForInvalidation ? RepaintInvalidation : ParentOnlyInvalidation); 45 } 46 47 void RenderSVGResourceGradient::removeClientFromCache(RenderObject* client, bool markForInvalidation) 48 { 49 ASSERT(client); 50 m_gradientMap.remove(client); 51 markClientForInvalidation(client, markForInvalidation ? RepaintInvalidation : ParentOnlyInvalidation); 52 } 53 54 bool RenderSVGResourceGradient::applyResource(RenderObject* object, RenderStyle* style, GraphicsContext*& context, unsigned short resourceMode) 55 { 56 ASSERT(object); 57 ASSERT(style); 58 ASSERT(context); 59 ASSERT(resourceMode != ApplyToDefaultMode); 60 61 // Be sure to synchronize all SVG properties on the gradientElement _before_ processing any further. 62 // Otherwhise the call to collectGradientAttributes() in createTileImage(), may cause the SVG DOM property 63 // synchronization to kick in, which causes removeAllClientsFromCache() to be called, which in turn deletes our 64 // GradientData object! Leaving out the line below will cause svg/dynamic-updates/SVG*GradientElement-svgdom* to crash. 65 SVGGradientElement* gradientElement = static_cast<SVGGradientElement*>(node()); 66 if (!gradientElement) 67 return false; 68 69 if (m_shouldCollectGradientAttributes) { 70 gradientElement->synchronizeAnimatedSVGAttribute(anyQName()); 71 if (!collectGradientAttributes(gradientElement)) 72 return false; 73 74 m_shouldCollectGradientAttributes = false; 75 } 76 77 // Spec: When the geometry of the applicable element has no width or height and objectBoundingBox is specified, 78 // then the given effect (e.g. a gradient or a filter) will be ignored. 79 FloatRect objectBoundingBox = object->objectBoundingBox(); 80 if (gradientUnits() == SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX && objectBoundingBox.isEmpty()) 81 return false; 82 83 OwnPtr<GradientData>& gradientData = m_gradientMap.add(object, nullptr).iterator->value; 84 if (!gradientData) 85 gradientData = adoptPtr(new GradientData); 86 87 bool isPaintingText = resourceMode & ApplyToTextMode; 88 89 // Create gradient object 90 if (!gradientData->gradient) { 91 buildGradient(gradientData.get()); 92 93 // We want the text bounding box applied to the gradient space transform now, so the gradient shader can use it. 94 if (gradientUnits() == SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX && !objectBoundingBox.isEmpty()) { 95 gradientData->userspaceTransform.translate(objectBoundingBox.x(), objectBoundingBox.y()); 96 gradientData->userspaceTransform.scaleNonUniform(objectBoundingBox.width(), objectBoundingBox.height()); 97 } 98 99 AffineTransform gradientTransform; 100 calculateGradientTransform(gradientTransform); 101 102 gradientData->userspaceTransform *= gradientTransform; 103 if (isPaintingText) { 104 // Depending on font scaling factor, we may need to rescale the gradient here since 105 // text painting removes the scale factor from the context. 106 AffineTransform additionalTextTransform; 107 if (shouldTransformOnTextPainting(object, additionalTextTransform)) 108 gradientData->userspaceTransform *= additionalTextTransform; 109 } 110 gradientData->gradient->setGradientSpaceTransform(gradientData->userspaceTransform); 111 } 112 113 if (!gradientData->gradient) 114 return false; 115 116 // Draw gradient 117 context->save(); 118 119 if (isPaintingText) 120 context->setTextDrawingMode(resourceMode & ApplyToFillMode ? TextModeFill : TextModeStroke); 121 122 const SVGRenderStyle* svgStyle = style->svgStyle(); 123 ASSERT(svgStyle); 124 125 if (resourceMode & ApplyToFillMode) { 126 context->setAlpha(svgStyle->fillOpacity()); 127 context->setFillGradient(gradientData->gradient); 128 context->setFillRule(svgStyle->fillRule()); 129 } else if (resourceMode & ApplyToStrokeMode) { 130 if (svgStyle->vectorEffect() == VE_NON_SCALING_STROKE) 131 gradientData->gradient->setGradientSpaceTransform(transformOnNonScalingStroke(object, gradientData->userspaceTransform)); 132 context->setAlpha(svgStyle->strokeOpacity()); 133 context->setStrokeGradient(gradientData->gradient); 134 SVGRenderSupport::applyStrokeStyleToContext(context, style, object); 135 } 136 137 return true; 138 } 139 140 void RenderSVGResourceGradient::postApplyResource(RenderObject* object, GraphicsContext*& context, unsigned short resourceMode, const Path* path, const RenderSVGShape* shape) 141 { 142 ASSERT(context); 143 ASSERT(resourceMode != ApplyToDefaultMode); 144 UNUSED_PARAM(object); 145 146 if (resourceMode & ApplyToFillMode) { 147 if (path) 148 context->fillPath(*path); 149 else if (shape) 150 shape->fillShape(context); 151 } 152 if (resourceMode & ApplyToStrokeMode) { 153 if (path) 154 context->strokePath(*path); 155 else if (shape) 156 shape->strokeShape(context); 157 } 158 159 context->restore(); 160 } 161 162 void RenderSVGResourceGradient::addStops(GradientData* gradientData, const Vector<Gradient::ColorStop>& stops) const 163 { 164 ASSERT(gradientData->gradient); 165 166 const Vector<Gradient::ColorStop>::const_iterator end = stops.end(); 167 for (Vector<Gradient::ColorStop>::const_iterator it = stops.begin(); it != end; ++it) 168 gradientData->gradient->addColorStop(*it); 169 } 170 171 GradientSpreadMethod RenderSVGResourceGradient::platformSpreadMethodFromSVGType(SVGSpreadMethodType method) const 172 { 173 switch (method) { 174 case SVGSpreadMethodUnknown: 175 case SVGSpreadMethodPad: 176 return SpreadMethodPad; 177 case SVGSpreadMethodReflect: 178 return SpreadMethodReflect; 179 case SVGSpreadMethodRepeat: 180 return SpreadMethodRepeat; 181 } 182 183 ASSERT_NOT_REACHED(); 184 return SpreadMethodPad; 185 } 186 187 } 188