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Searched
defs:toRotationMatrix
(Results
1 - 12
of
12
) sorted by null
/external/eigen/Eigen/src/Eigen2Support/Geometry/
RotationBase.h
39
inline RotationMatrixType
toRotationMatrix
() const { return derived().
toRotationMatrix
(); }
46
{ return
toRotationMatrix
() * t; }
50
{ return
toRotationMatrix
() * s; }
54
{ return
toRotationMatrix
() * t; }
67
*this = r.
toRotationMatrix
();
81
return *this = r.
toRotationMatrix
();
106
return Rotation2D<Scalar>(s).
toRotationMatrix
();
112
return r.
toRotationMatrix
();
AngleAxis.h
100
{ return
toRotationMatrix
() * other; }
104
{ return a * b.
toRotationMatrix
(); }
108
{ return
toRotationMatrix
() * other; }
120
Matrix3
toRotationMatrix
(void) const;
189
AngleAxis<Scalar>::
toRotationMatrix
(void) const
Rotation2D.h
78
{ return
toRotationMatrix
() * vec; }
82
Matrix2
toRotationMatrix
(void) const;
138
Rotation2D<Scalar>::
toRotationMatrix
(void) const
Quaternion.h
165
Matrix3
toRotationMatrix
(void) const;
296
Quaternion<Scalar>::
toRotationMatrix
(void) const
/external/eigen/Eigen/src/Geometry/
RotationBase.h
45
inline RotationMatrixType
toRotationMatrix
() const { return derived().
toRotationMatrix
(); }
50
inline RotationMatrixType matrix() const { return derived().
toRotationMatrix
(); }
61
{ return
toRotationMatrix
() * s.factor(); }
77
{ return l.derived() * r.
toRotationMatrix
(); }
90
{ return
toRotationMatrix
() * t; }
94
{ return
toRotationMatrix
() * v; }
106
{ return r.
toRotationMatrix
() * m; }
144
*this = r.
toRotationMatrix
();
158
return *this = r.
toRotationMatrix
();
[
all
...]
Rotation2D.h
83
{ return
toRotationMatrix
() * vec; }
87
Matrix2
toRotationMatrix
(void) const;
145
Rotation2D<Scalar>::
toRotationMatrix
(void) const
AngleAxis.h
115
Matrix3
toRotationMatrix
(void) const;
203
AngleAxis<Scalar>::
toRotationMatrix
(void) const
Quaternion.h
138
Matrix3
toRotationMatrix
() const;
535
QuaternionBase<Derived>::
toRotationMatrix
(void) const
/external/eigen/demos/opengl/
quaternion_demo.cpp
159
Matrix3 m = q.
toRotationMatrix
();
174
Matrix3
toRotationMatrix
(void) const
185
operator QuaternionType() { return QuaternionType(
toRotationMatrix
()); }
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestAttachDriver.java
290
bridge.setPhysicsRotation(Quaternion.DIRECTION_Z.
toRotationMatrix
());
/external/jmonkeyengine/engine/src/core/com/jme3/math/
Matrix4f.java
[
all
...]
Quaternion.java
377
* <code>
toRotationMatrix
</code> converts this quaternion to a rotational
382
public Matrix3f
toRotationMatrix
() {
384
return
toRotationMatrix
(matrix);
388
* <code>
toRotationMatrix
</code> converts this quaternion to a rotational
395
public Matrix3f
toRotationMatrix
(Matrix3f result) {
432
* <code>
toRotationMatrix
</code> converts this quaternion to a rotational
440
public Matrix4f
toRotationMatrix
(Matrix4f result) {
914
Matrix3f tempMat =
toRotationMatrix
();
[
all
...]
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