/external/jmonkeyengine/engine/src/test/jme3test/batching/ |
TestBatchNodeTower.java | 79 float angle = 0; field in class:TestBatchNodeTower 164 angle = 0f; 172 angle = 360.0f / bricksPerLayer * i/2f; 174 tempZ = Math.cos(Math.toRadians(angle))*radius; 175 tempX = Math.sin(Math.toRadians(angle))*radius; 188 angle += 360.0/bricksPerLayer; 232 reBoxg.rotate(0f, (float)Math.toRadians(angle) , 0f );
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/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
TestBrickTower.java | 75 float angle = 0; field in class:TestBrickTower 150 angle = 0f; 158 angle = 360.0f / bricksPerLayer * i/2f; 160 tempZ = Math.cos(Math.toRadians(angle))*radius; 161 tempX = Math.sin(Math.toRadians(angle))*radius; 174 angle += 360.0/bricksPerLayer; 218 reBoxg.rotate(0f, (float)Math.toRadians(angle) , 0f );
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/external/jmonkeyengine/engine/src/core/com/jme3/math/ |
Quaternion.java | 251 float angle;
local 253 angle = pitch * 0.5f;
254 sinPitch = FastMath.sin(angle);
255 cosPitch = FastMath.cos(angle);
256 angle = roll * 0.5f;
257 sinRoll = FastMath.sin(angle);
258 cosRoll = FastMath.cos(angle);
259 angle = yaw * 0.5f;
260 sinYaw = FastMath.sin(angle);
261 cosYaw = FastMath.cos(angle);
597 float angle; local 1322 float angle = toAngleAxis(axis); local [all...] |
/packages/apps/Camera2/src/com/android/camera/ui/ |
PieRenderer.java | 400 float angle = getArcCenter(item, pos, count); local 405 int x = (int) (r * Math.cos(angle)); 406 int y = mArcCenterY - (level * mRadiusInc) - (int) (r * Math.sin(angle)) - h / 2; 459 * @param angle from 0..PI to Android degrees (clockwise starting at 3 o'clock) 460 * @return skia angle 462 private float getDegrees(double angle) { 463 return (float) (360 - 180 * angle / Math.PI); 603 float angle = 0; local 605 angle = (Float) mSlice.getAnimatedValue(); 607 angle = getArcCenter(item, pos, count) - SWEEP_ARC / 2f [all...] |
/external/chromium_org/third_party/WebKit/Source/core/css/resolver/ |
TransformBuilder.cpp | 219 double angle = firstValue->computeDegrees(); local 220 operations.operations().append(RotateTransformOperation::create(0, 0, 1, angle, getTransformOperationType(transformValue->operationType()))); 229 double angle = firstValue->computeDegrees(); local 237 operations.operations().append(RotateTransformOperation::create(x, y, z, angle, getTransformOperationType(transformValue->operationType()))); 249 double angle = fourthValue->computeDegrees(); local 250 operations.operations().append(RotateTransformOperation::create(x, y, z, angle, getTransformOperationType(transformValue->operationType()))); 258 double angle = firstValue->computeDegrees(); local 260 angleY = angle; 262 angleX = angle;
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/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/ |
RenderSVGResourceMarker.cpp | 111 float RenderSVGResourceMarker::angle() const function in class:WebCore::RenderSVGResourceMarker 116 float angle = -1; local 118 angle = marker->orientAngleCurrentValue().value(); 120 return angle; 128 float markerAngle = angle();
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/external/chromium_org/third_party/WebKit/Source/core/svg/ |
SVGPathStringSource.cpp | 227 static bool parseArcToSegmentHelper(const CharacterType*& current, const CharacterType* end, float& rx, float& ry, float& angle, bool& largeArc, bool& sweep, FloatPoint& targetPoint) 233 || !parseNumber(current, end, angle) 243 bool SVGPathStringSource::parseArcToSegment(float& rx, float& ry, float& angle, bool& largeArc, bool& sweep, FloatPoint& targetPoint) 246 return parseArcToSegmentHelper(m_current.m_character8, m_end.m_character8, rx, ry, angle, largeArc, sweep, targetPoint); 247 return parseArcToSegmentHelper(m_current.m_character16, m_end.m_character16, rx, ry, angle, largeArc, sweep, targetPoint);
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SVGMarkerElement.cpp | 143 SVGAngle angle; local 144 SVGMarkerOrientType orientType = SVGPropertyTraits<SVGMarkerOrientType>::fromString(value, angle); 148 setOrientAngleBaseValue(angle); 200 void SVGMarkerElement::setOrientToAngle(const SVGAngle& angle) 203 setOrientAngleBaseValue(angle); 232 // If orient is not auto, the previous call to synchronizeOrientAngle already set the orientAttr to the right angle.
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/external/jmonkeyengine/engine/src/test/jme3test/export/ |
TestAssetLinkNode.java | 59 float angle; field in class:TestAssetLinkNode 125 angle += tpf * 0.25f; 126 angle %= FastMath.TWO_PI; 128 pl.setPosition(new Vector3f(FastMath.cos(angle) * 6f, 3f, FastMath.sin(angle) * 6f));
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/external/jmonkeyengine/engine/src/test/jme3test/light/ |
TestSpotLight.java | 140 float angle; field in class:TestSpotLight 145 angle += tpf; 146 angle %= FastMath.TWO_PI; 148 spot.setPosition(new Vector3f(FastMath.cos(angle) * 30f, 34.013165f, FastMath.sin(angle) * 30f));
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TestTangentGenBadModels.java | 26 float angle; field in class:TestTangentGenBadModels 128 angle += tpf; 129 angle %= FastMath.TWO_PI; 131 pl.setPosition(new Vector3f(FastMath.cos(angle) * 2f, 2f, FastMath.sin(angle) * 2f));
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/external/jmonkeyengine/engine/src/test/jme3test/post/ |
TestRenderToTexture.java | 60 private float angle = 0; field in class:TestRenderToTexture 130 angle += tpf; 131 angle %= FastMath.TWO_PI; 132 q.fromAngles(angle, 0, angle);
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/frameworks/base/media/java/android/media/ |
FaceDetector.java | 38 /** The x-axis Euler angle of a face. */ 40 /** The y-axis Euler angle of a face. */ 42 /** The z-axis Euler angle of a face. */ 72 * @param euler the Euler axis to retrieve an angle from 75 * @return the Euler angle of the of the face, for the given axis
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/external/chromium_org/third_party/skia/src/pathops/ |
SkPathOpsCommon.cpp | 147 // find first angle, initialize winding to computed fWindSum 149 const SkOpAngle* angle; local 152 angle = sorted[++firstIndex]; 153 segment = angle->segment(); 154 winding = segment->windSum(angle); 156 int spanWinding = segment->spanSign(angle->start(), angle->end()); 171 // advance to first undone angle, then return it and winding 175 angle = sorted[firstIndex]; 176 winding -= angle->segment()->spanSign(angle) [all...] |
/external/libvorbis/doc/ |
stereo.html | 156 field, and a 'diffuse image' (angle) that fills a large amount of 160 stereo*. Angle information represents diffuse sound fields, such as 206 trivial before or after quantization to represent an angle/magnitude 211 <p>Given a magnitude and angle, we recover left and right using the 217 if(angle>0){ 219 B=magnitude-angle; 222 A=magnitude+angle; 225 if(angle>0){ 227 B=magnitude+angle; 230 A=magnitude-angle; [all...] |
/external/skia/src/pathops/ |
SkPathOpsCommon.cpp | 147 // find first angle, initialize winding to computed fWindSum 149 const SkOpAngle* angle; local 152 angle = sorted[++firstIndex]; 153 segment = angle->segment(); 154 winding = segment->windSum(angle); 156 int spanWinding = segment->spanSign(angle->start(), angle->end()); 171 // advance to first undone angle, then return it and winding 175 angle = sorted[firstIndex]; 176 winding -= angle->segment()->spanSign(angle) [all...] |
/packages/apps/Camera/src/com/android/camera/ui/ |
PieRenderer.java | 291 float angle = centerAngle - PIE_SWEEP / 2 + emptyangle + sweep / 2; local 307 angle = item.getCenter(); 313 int x = (int) (r * Math.cos(angle)); 314 int y = mCenter.y - (int) (r * Math.sin(angle)) - h / 2; 317 float itemstart = angle - sweep / 2; 320 layoutItems(item.getItems(), angle, inner, local 323 angle += sweep; 343 * @param angle from 0..PI to Android degrees (clockwise starting at 3 o'clock) 344 * @return skia angle 346 private float getDegrees(double angle) { [all...] |
/frameworks/base/tests/RenderScriptTests/FountainFbo/src/com/example/android/rs/fountainfbo/ |
fountainfbo.rs | 91 float angle = rsRand(3.14f * 2.f); 93 np->delta.x = len * sin(angle); 94 np->delta.y = len * cos(angle);
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/ndk/build/tools/toolchain-patches/gcc/ |
0001-Disable-sincos-optimization.patch | 14 c = cos(angle); 15 s = sin(angle); 20 sincos(angle, &s, &c);
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/development/ndk/platforms/android-9/samples/native-activity/jni/ |
main.c | 36 float angle; member in struct:saved_state 117 engine->state.angle = 0; 138 glClearColor(((float)engine->state.x)/engine->width, engine->state.angle, 296 engine.state.angle += .01f; 297 if (engine.state.angle > 1) { 298 engine.state.angle = 0;
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/external/chromium/chrome/common/extensions/docs/examples/extensions/benchmark/jquery/ |
jquery.flot.dashes.js | 196 // position shadow at angle from the mid of line 197 var angle = Math.PI/18; 198 plotDashes(Math.sin(angle) * (lw/2 + sw/2), Math.cos(angle) * (lw/2 + sw/2)); 200 plotDashes(Math.sin(angle) * (lw/2 + sw/4), Math.cos(angle) * (lw/2 + sw/4));
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/external/chromium_org/chrome/common/extensions/docs/examples/extensions/benchmark/jquery/ |
jquery.flot.dashes.js | 196 // position shadow at angle from the mid of line 197 var angle = Math.PI/18; 198 plotDashes(Math.sin(angle) * (lw/2 + sw/2), Math.cos(angle) * (lw/2 + sw/2)); 200 plotDashes(Math.sin(angle) * (lw/2 + sw/4), Math.cos(angle) * (lw/2 + sw/4));
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/external/webrtc/src/modules/audio_processing/test/android/apmtest/jni/ |
main.c | 36 float angle; member in struct:saved_state 117 engine->state.angle = 0; 138 glClearColor(((float)engine->state.x)/engine->width, engine->state.angle, 296 engine.state.angle += .01f; 297 if (engine.state.angle > 1) { 298 engine.state.angle = 0;
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/packages/inputmethods/LatinIME/tools/make-keyboard-text/res/values-fa/ |
donottranslate-more-keys.xml | 79 U+00AB: "«" LEFT-POINTING DOUBLE ANGLE QUOTATION MARK 80 U+00BB: "»" RIGHT-POINTING DOUBLE ANGLE QUOTATION MARK --> 108 U+00AB: "«" LEFT-POINTING DOUBLE ANGLE QUOTATION MARK 109 U+00BB: "»" RIGHT-POINTING DOUBLE ANGLE QUOTATION MARK 110 U+2039: "?" SINGLE LEFT-POINTING ANGLE QUOTATION MARK 111 U+203A: "?" SINGLE RIGHT-POINTING ANGLE QUOTATION MARK -->
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/external/chromium_org/native_client_sdk/src/gonacl_appengine/static/cube/ |
index.html | 39 <td class="name">X Angle:</td> 46 <td class="name">Y Angle:</td>
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