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      1 // Copyright 2010 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef CC_LAYERS_LAYER_H_
      6 #define CC_LAYERS_LAYER_H_
      7 
      8 #include <set>
      9 #include <string>
     10 
     11 #include "base/callback.h"
     12 #include "base/memory/ref_counted.h"
     13 #include "base/observer_list.h"
     14 #include "cc/animation/layer_animation_controller.h"
     15 #include "cc/animation/layer_animation_value_observer.h"
     16 #include "cc/animation/layer_animation_value_provider.h"
     17 #include "cc/base/cc_export.h"
     18 #include "cc/base/region.h"
     19 #include "cc/base/scoped_ptr_vector.h"
     20 #include "cc/debug/micro_benchmark.h"
     21 #include "cc/layers/compositing_reasons.h"
     22 #include "cc/layers/draw_properties.h"
     23 #include "cc/layers/layer_lists.h"
     24 #include "cc/layers/layer_position_constraint.h"
     25 #include "cc/layers/paint_properties.h"
     26 #include "cc/layers/render_surface.h"
     27 #include "cc/output/filter_operations.h"
     28 #include "cc/trees/occlusion_tracker.h"
     29 #include "skia/ext/refptr.h"
     30 #include "third_party/skia/include/core/SkColor.h"
     31 #include "third_party/skia/include/core/SkImageFilter.h"
     32 #include "third_party/skia/include/core/SkPicture.h"
     33 #include "third_party/skia/include/core/SkXfermode.h"
     34 #include "ui/gfx/rect.h"
     35 #include "ui/gfx/rect_f.h"
     36 #include "ui/gfx/transform.h"
     37 
     38 namespace gfx {
     39 class BoxF;
     40 }
     41 
     42 namespace base {
     43 namespace debug {
     44 class ConvertableToTraceFormat;
     45 }
     46 }
     47 
     48 namespace cc {
     49 
     50 class Animation;
     51 class AnimationDelegate;
     52 struct AnimationEvent;
     53 class CopyOutputRequest;
     54 class LayerAnimationDelegate;
     55 class LayerAnimationEventObserver;
     56 class LayerClient;
     57 class LayerImpl;
     58 class LayerTreeHost;
     59 class LayerTreeImpl;
     60 class PriorityCalculator;
     61 class RenderingStatsInstrumentation;
     62 class ResourceUpdateQueue;
     63 class ScrollbarLayerInterface;
     64 struct AnimationEvent;
     65 
     66 // Base class for composited layers. Special layer types are derived from
     67 // this class.
     68 class CC_EXPORT Layer : public base::RefCounted<Layer>,
     69                         public LayerAnimationValueObserver,
     70                         public LayerAnimationValueProvider {
     71  public:
     72   typedef RenderSurfaceLayerList RenderSurfaceListType;
     73   typedef LayerList LayerListType;
     74   typedef RenderSurface RenderSurfaceType;
     75 
     76   enum LayerIdLabels {
     77     INVALID_ID = -1,
     78   };
     79 
     80   static scoped_refptr<Layer> Create();
     81 
     82   int id() const { return layer_id_; }
     83 
     84   Layer* RootLayer();
     85   Layer* parent() { return parent_; }
     86   const Layer* parent() const { return parent_; }
     87   void AddChild(scoped_refptr<Layer> child);
     88   void InsertChild(scoped_refptr<Layer> child, size_t index);
     89   void ReplaceChild(Layer* reference, scoped_refptr<Layer> new_layer);
     90   void RemoveFromParent();
     91   void RemoveAllChildren();
     92   void SetChildren(const LayerList& children);
     93   bool HasAncestor(const Layer* ancestor) const;
     94 
     95   const LayerList& children() const { return children_; }
     96   Layer* child_at(size_t index) { return children_[index].get(); }
     97 
     98   // This requests the layer and its subtree be rendered and given to the
     99   // callback. If the copy is unable to be produced (the layer is destroyed
    100   // first), then the callback is called with a NULL/empty result.
    101   void RequestCopyOfOutput(scoped_ptr<CopyOutputRequest> request);
    102   bool HasCopyRequest() const {
    103     return !copy_requests_.empty();
    104   }
    105 
    106   void SetAnchorPoint(gfx::PointF anchor_point);
    107   gfx::PointF anchor_point() const { return anchor_point_; }
    108 
    109   void SetAnchorPointZ(float anchor_point_z);
    110   float anchor_point_z() const { return anchor_point_z_; }
    111 
    112   virtual void SetBackgroundColor(SkColor background_color);
    113   SkColor background_color() const { return background_color_; }
    114   // If contents_opaque(), return an opaque color else return a
    115   // non-opaque color.  Tries to return background_color(), if possible.
    116   SkColor SafeOpaqueBackgroundColor() const;
    117 
    118   // A layer's bounds are in logical, non-page-scaled pixels (however, the
    119   // root layer's bounds are in physical pixels).
    120   void SetBounds(gfx::Size bounds);
    121   gfx::Size bounds() const { return bounds_; }
    122 
    123   void SetMasksToBounds(bool masks_to_bounds);
    124   bool masks_to_bounds() const { return masks_to_bounds_; }
    125 
    126   void SetMaskLayer(Layer* mask_layer);
    127   Layer* mask_layer() { return mask_layer_.get(); }
    128   const Layer* mask_layer() const { return mask_layer_.get(); }
    129 
    130   virtual void SetNeedsDisplayRect(const gfx::RectF& dirty_rect);
    131   void SetNeedsDisplay() { SetNeedsDisplayRect(gfx::RectF(bounds())); }
    132 
    133   void SetOpacity(float opacity);
    134   float opacity() const { return opacity_; }
    135   bool OpacityIsAnimating() const;
    136   virtual bool OpacityCanAnimateOnImplThread() const;
    137 
    138   void SetBlendMode(SkXfermode::Mode blend_mode);
    139   SkXfermode::Mode blend_mode() const { return blend_mode_; }
    140 
    141   bool uses_default_blend_mode() const {
    142     return blend_mode_ == SkXfermode::kSrcOver_Mode;
    143   }
    144 
    145   // A layer is root for an isolated group when it and all its descendants are
    146   // drawn over a black and fully transparent background, creating an isolated
    147   // group. It should be used along with SetBlendMode(), in order to restrict
    148   // layers within the group to blend with layers outside this group.
    149   void SetIsRootForIsolatedGroup(bool root);
    150   bool is_root_for_isolated_group() const {
    151     return is_root_for_isolated_group_;
    152   }
    153 
    154   void SetFilters(const FilterOperations& filters);
    155   const FilterOperations& filters() const { return filters_; }
    156   bool FilterIsAnimating() const;
    157 
    158   // Background filters are filters applied to what is behind this layer, when
    159   // they are viewed through non-opaque regions in this layer. They are used
    160   // through the WebLayer interface, and are not exposed to HTML.
    161   void SetBackgroundFilters(const FilterOperations& filters);
    162   const FilterOperations& background_filters() const {
    163     return background_filters_;
    164   }
    165 
    166   virtual void SetContentsOpaque(bool opaque);
    167   bool contents_opaque() const { return contents_opaque_; }
    168 
    169   void SetPosition(gfx::PointF position);
    170   gfx::PointF position() const { return position_; }
    171 
    172   void SetIsContainerForFixedPositionLayers(bool container);
    173   bool IsContainerForFixedPositionLayers() const;
    174 
    175   void SetPositionConstraint(const LayerPositionConstraint& constraint);
    176   const LayerPositionConstraint& position_constraint() const {
    177     return position_constraint_;
    178   }
    179 
    180   void SetSublayerTransform(const gfx::Transform& sublayer_transform);
    181   const gfx::Transform& sublayer_transform() const {
    182     return sublayer_transform_;
    183   }
    184 
    185   void SetTransform(const gfx::Transform& transform);
    186   const gfx::Transform& transform() const { return transform_; }
    187   bool TransformIsAnimating() const;
    188 
    189   void SetScrollParent(Layer* parent);
    190 
    191   Layer* scroll_parent() { return scroll_parent_; }
    192   const Layer* scroll_parent() const { return scroll_parent_; }
    193 
    194   void AddScrollChild(Layer* child);
    195   void RemoveScrollChild(Layer* child);
    196 
    197   std::set<Layer*>* scroll_children() { return scroll_children_.get(); }
    198   const std::set<Layer*>* scroll_children() const {
    199     return scroll_children_.get();
    200   }
    201 
    202   void SetClipParent(Layer* ancestor);
    203 
    204   Layer* clip_parent() { return clip_parent_; }
    205   const Layer* clip_parent() const {
    206     return clip_parent_;
    207   }
    208 
    209   void AddClipChild(Layer* child);
    210   void RemoveClipChild(Layer* child);
    211 
    212   std::set<Layer*>* clip_children() { return clip_children_.get(); }
    213   const std::set<Layer*>* clip_children() const {
    214     return clip_children_.get();
    215   }
    216 
    217   DrawProperties<Layer>& draw_properties() { return draw_properties_; }
    218   const DrawProperties<Layer>& draw_properties() const {
    219     return draw_properties_;
    220   }
    221 
    222   // The following are shortcut accessors to get various information from
    223   // draw_properties_
    224   const gfx::Transform& draw_transform() const {
    225     return draw_properties_.target_space_transform;
    226   }
    227   const gfx::Transform& screen_space_transform() const {
    228     return draw_properties_.screen_space_transform;
    229   }
    230   float draw_opacity() const { return draw_properties_.opacity; }
    231   bool draw_opacity_is_animating() const {
    232     return draw_properties_.opacity_is_animating;
    233   }
    234   bool draw_transform_is_animating() const {
    235     return draw_properties_.target_space_transform_is_animating;
    236   }
    237   bool screen_space_transform_is_animating() const {
    238     return draw_properties_.screen_space_transform_is_animating;
    239   }
    240   bool screen_space_opacity_is_animating() const {
    241     return draw_properties_.screen_space_opacity_is_animating;
    242   }
    243   bool can_use_lcd_text() const { return draw_properties_.can_use_lcd_text; }
    244   bool is_clipped() const { return draw_properties_.is_clipped; }
    245   gfx::Rect clip_rect() const { return draw_properties_.clip_rect; }
    246   gfx::Rect drawable_content_rect() const {
    247     return draw_properties_.drawable_content_rect;
    248   }
    249   gfx::Rect visible_content_rect() const {
    250     return draw_properties_.visible_content_rect;
    251   }
    252   Layer* render_target() {
    253     DCHECK(!draw_properties_.render_target ||
    254            draw_properties_.render_target->render_surface());
    255     return draw_properties_.render_target;
    256   }
    257   const Layer* render_target() const {
    258     DCHECK(!draw_properties_.render_target ||
    259            draw_properties_.render_target->render_surface());
    260     return draw_properties_.render_target;
    261   }
    262   RenderSurface* render_surface() const {
    263     return draw_properties_.render_surface.get();
    264   }
    265   int num_unclipped_descendants() const {
    266     return draw_properties_.num_unclipped_descendants;
    267   }
    268 
    269   void SetScrollOffset(gfx::Vector2d scroll_offset);
    270   gfx::Vector2d scroll_offset() const { return scroll_offset_; }
    271   void SetScrollOffsetFromImplSide(gfx::Vector2d scroll_offset);
    272 
    273   void SetMaxScrollOffset(gfx::Vector2d max_scroll_offset);
    274   gfx::Vector2d max_scroll_offset() const { return max_scroll_offset_; }
    275 
    276   void SetScrollable(bool scrollable);
    277   bool scrollable() const { return scrollable_; }
    278 
    279   void SetUserScrollable(bool horizontal, bool vertical);
    280   bool user_scrollable_horizontal() const {
    281     return user_scrollable_horizontal_;
    282   }
    283   bool user_scrollable_vertical() const { return user_scrollable_vertical_; }
    284 
    285   void SetShouldScrollOnMainThread(bool should_scroll_on_main_thread);
    286   bool should_scroll_on_main_thread() const {
    287     return should_scroll_on_main_thread_;
    288   }
    289 
    290   void SetHaveWheelEventHandlers(bool have_wheel_event_handlers);
    291   bool have_wheel_event_handlers() const { return have_wheel_event_handlers_; }
    292 
    293   void SetNonFastScrollableRegion(const Region& non_fast_scrollable_region);
    294   const Region& non_fast_scrollable_region() const {
    295     return non_fast_scrollable_region_;
    296   }
    297 
    298   void SetTouchEventHandlerRegion(const Region& touch_event_handler_region);
    299   const Region& touch_event_handler_region() const {
    300     return touch_event_handler_region_;
    301   }
    302 
    303   void set_did_scroll_callback(const base::Closure& callback) {
    304     did_scroll_callback_ = callback;
    305   }
    306 
    307   void SetDrawCheckerboardForMissingTiles(bool checkerboard);
    308   bool DrawCheckerboardForMissingTiles() const {
    309     return draw_checkerboard_for_missing_tiles_;
    310   }
    311 
    312   void SetForceRenderSurface(bool force_render_surface);
    313   bool force_render_surface() const { return force_render_surface_; }
    314 
    315   gfx::Vector2d ScrollDelta() const { return gfx::Vector2d(); }
    316   gfx::Vector2dF TotalScrollOffset() const {
    317     // Floating point to match the LayerImpl version.
    318     return scroll_offset() + ScrollDelta();
    319   }
    320 
    321   void SetDoubleSided(bool double_sided);
    322   bool double_sided() const { return double_sided_; }
    323 
    324   void SetPreserves3d(bool preserves_3d) { preserves_3d_ = preserves_3d; }
    325   bool preserves_3d() const { return preserves_3d_; }
    326 
    327   void set_use_parent_backface_visibility(bool use) {
    328     use_parent_backface_visibility_ = use;
    329   }
    330   bool use_parent_backface_visibility() const {
    331     return use_parent_backface_visibility_;
    332   }
    333 
    334   virtual void SetLayerTreeHost(LayerTreeHost* host);
    335 
    336   bool HasDelegatedContent() const { return false; }
    337   bool HasContributingDelegatedRenderPasses() const { return false; }
    338 
    339   void SetIsDrawable(bool is_drawable);
    340 
    341   void SetHideLayerAndSubtree(bool hide);
    342   bool hide_layer_and_subtree() const { return hide_layer_and_subtree_; }
    343 
    344   void SetReplicaLayer(Layer* layer);
    345   Layer* replica_layer() { return replica_layer_.get(); }
    346   const Layer* replica_layer() const { return replica_layer_.get(); }
    347 
    348   bool has_mask() const { return !!mask_layer_.get(); }
    349   bool has_replica() const { return !!replica_layer_.get(); }
    350   bool replica_has_mask() const {
    351     return replica_layer_.get() &&
    352            (mask_layer_.get() || replica_layer_->mask_layer_.get());
    353   }
    354 
    355   // These methods typically need to be overwritten by derived classes.
    356   virtual bool DrawsContent() const;
    357   virtual void SavePaintProperties();
    358   // Returns true iff any resources were updated that need to be committed.
    359   virtual bool Update(ResourceUpdateQueue* queue,
    360                       const OcclusionTracker* occlusion);
    361   virtual bool NeedMoreUpdates();
    362   virtual void SetIsMask(bool is_mask) {}
    363   virtual void ReduceMemoryUsage() {}
    364   virtual void OnOutputSurfaceCreated() {}
    365 
    366   virtual std::string DebugName();
    367   virtual scoped_refptr<base::debug::ConvertableToTraceFormat> TakeDebugInfo();
    368 
    369   void SetLayerClient(LayerClient* client) { client_ = client; }
    370 
    371   void SetCompositingReasons(CompositingReasons reasons);
    372 
    373   virtual void PushPropertiesTo(LayerImpl* layer);
    374 
    375   void CreateRenderSurface();
    376   void ClearRenderSurface();
    377 
    378   // The contents scale converts from logical, non-page-scaled pixels to target
    379   // pixels. The contents scale is 1 for the root layer as it is already in
    380   // physical pixels. By default contents scale is forced to be 1 except for
    381   // subclasses of ContentsScalingLayer.
    382   float contents_scale_x() const { return draw_properties_.contents_scale_x; }
    383   float contents_scale_y() const { return draw_properties_.contents_scale_y; }
    384   gfx::Size content_bounds() const { return draw_properties_.content_bounds; }
    385 
    386   virtual void CalculateContentsScale(float ideal_contents_scale,
    387                                       float device_scale_factor,
    388                                       float page_scale_factor,
    389                                       bool animating_transform_to_screen,
    390                                       float* contents_scale_x,
    391                                       float* contents_scale_y,
    392                                       gfx::Size* content_bounds);
    393 
    394   LayerTreeHost* layer_tree_host() { return layer_tree_host_; }
    395   const LayerTreeHost* layer_tree_host() const { return layer_tree_host_; }
    396 
    397   // Set the priority of all desired textures in this layer.
    398   virtual void SetTexturePriorities(const PriorityCalculator& priority_calc) {}
    399 
    400   bool AddAnimation(scoped_ptr<Animation> animation);
    401   void PauseAnimation(int animation_id, double time_offset);
    402   void RemoveAnimation(int animation_id);
    403 
    404   bool AnimatedBoundsForBox(const gfx::BoxF& box, gfx::BoxF* bounds) {
    405     return layer_animation_controller_->AnimatedBoundsForBox(box, bounds);
    406   }
    407 
    408   LayerAnimationController* layer_animation_controller() {
    409     return layer_animation_controller_.get();
    410   }
    411   void SetLayerAnimationControllerForTest(
    412       scoped_refptr<LayerAnimationController> controller);
    413 
    414   void set_layer_animation_delegate(AnimationDelegate* delegate) {
    415     layer_animation_controller_->set_layer_animation_delegate(delegate);
    416   }
    417 
    418   bool HasActiveAnimation() const;
    419 
    420   void AddLayerAnimationEventObserver(
    421       LayerAnimationEventObserver* animation_observer);
    422   void RemoveLayerAnimationEventObserver(
    423       LayerAnimationEventObserver* animation_observer);
    424 
    425   virtual Region VisibleContentOpaqueRegion() const;
    426 
    427   virtual ScrollbarLayerInterface* ToScrollbarLayer();
    428 
    429   gfx::Rect LayerRectToContentRect(const gfx::RectF& layer_rect) const;
    430 
    431   virtual skia::RefPtr<SkPicture> GetPicture() const;
    432 
    433   // Constructs a LayerImpl of the correct runtime type for this Layer type.
    434   virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl);
    435 
    436   bool NeedsDisplayForTesting() const { return !update_rect_.IsEmpty(); }
    437   void ResetNeedsDisplayForTesting() { update_rect_ = gfx::RectF(); }
    438 
    439   RenderingStatsInstrumentation* rendering_stats_instrumentation() const;
    440 
    441   const PaintProperties& paint_properties() const {
    442     return paint_properties_;
    443   }
    444 
    445   // The scale at which contents should be rastered, to match the scale at
    446   // which they will drawn to the screen. This scale is a component of the
    447   // contents scale but does not include page/device scale factors.
    448   // TODO(danakj): This goes away when TiledLayer goes away.
    449   void set_raster_scale(float scale) { raster_scale_ = scale; }
    450   float raster_scale() const { return raster_scale_; }
    451   bool raster_scale_is_unknown() const { return raster_scale_ == 0.f; }
    452 
    453   virtual bool SupportsLCDText() const;
    454 
    455   bool needs_push_properties() const { return needs_push_properties_; }
    456   bool descendant_needs_push_properties() const {
    457     return num_dependents_need_push_properties_ > 0;
    458   }
    459 
    460   virtual void RunMicroBenchmark(MicroBenchmark* benchmark);
    461 
    462  protected:
    463   friend class LayerImpl;
    464   friend class TreeSynchronizer;
    465   virtual ~Layer();
    466 
    467   Layer();
    468 
    469   // These SetNeeds functions are in order of severity of update:
    470   //
    471   // Called when this layer has been modified in some way, but isn't sure
    472   // that it needs a commit yet.  It needs CalcDrawProperties and UpdateLayers
    473   // before it knows whether or not a commit is required.
    474   void SetNeedsUpdate();
    475   // Called when a property has been modified in a way that the layer
    476   // knows immediately that a commit is required.  This implies SetNeedsUpdate
    477   // as well as SetNeedsPushProperties to push that property.
    478   void SetNeedsCommit();
    479   // Called when there's been a change in layer structure.  Implies both
    480   // SetNeedsUpdate and SetNeedsCommit, but not SetNeedsPushProperties.
    481   void SetNeedsFullTreeSync();
    482 
    483   // Called when the next commit should wait until the pending tree is activated
    484   // before finishing the commit and unblocking the main thread. Used to ensure
    485   // unused resources on the impl thread are returned before commit completes.
    486   void SetNextCommitWaitsForActivation();
    487 
    488   // Called when the blend mode or filters have been changed.
    489   void SetNeedsFilterContextIfNeeded();
    490 
    491   void SetNeedsPushProperties();
    492   void AddDependentNeedsPushProperties();
    493   void RemoveDependentNeedsPushProperties();
    494   bool parent_should_know_need_push_properties() const {
    495     return needs_push_properties() || descendant_needs_push_properties();
    496   }
    497 
    498   bool IsPropertyChangeAllowed() const;
    499 
    500   // If this layer has a scroll parent, it removes |this| from its list of
    501   // scroll children.
    502   void RemoveFromScrollTree();
    503 
    504   // If this layer has a clip parent, it removes |this| from its list of clip
    505   // children.
    506   void RemoveFromClipTree();
    507 
    508   void reset_raster_scale_to_unknown() { raster_scale_ = 0.f; }
    509 
    510   // This flag is set when the layer needs to push properties to the impl
    511   // side.
    512   bool needs_push_properties_;
    513 
    514   // The number of direct children or dependent layers that need to be recursed
    515   // to in order for them or a descendent of them to push properties to the impl
    516   // side.
    517   int num_dependents_need_push_properties_;
    518 
    519   // Tracks whether this layer may have changed stacking order with its
    520   // siblings.
    521   bool stacking_order_changed_;
    522 
    523   // The update rect is the region of the compositor resource that was
    524   // actually updated by the compositor. For layers that may do updating
    525   // outside the compositor's control (i.e. plugin layers), this information
    526   // is not available and the update rect will remain empty.
    527   // Note this rect is in layer space (not content space).
    528   gfx::RectF update_rect_;
    529 
    530   scoped_refptr<Layer> mask_layer_;
    531 
    532   int layer_id_;
    533 
    534   // When true, the layer is about to perform an update. Any commit requests
    535   // will be handled implicitly after the update completes.
    536   bool ignore_set_needs_commit_;
    537 
    538  private:
    539   friend class base::RefCounted<Layer>;
    540 
    541   void SetParent(Layer* layer);
    542   bool DescendantIsFixedToContainerLayer() const;
    543 
    544   // Returns the index of the child or -1 if not found.
    545   int IndexOfChild(const Layer* reference);
    546 
    547   // This should only be called from RemoveFromParent().
    548   void RemoveChildOrDependent(Layer* child);
    549 
    550   // LayerAnimationValueProvider implementation.
    551   virtual gfx::Vector2dF ScrollOffsetForAnimation() const OVERRIDE;
    552 
    553   // LayerAnimationValueObserver implementation.
    554   virtual void OnFilterAnimated(const FilterOperations& filters) OVERRIDE;
    555   virtual void OnOpacityAnimated(float opacity) OVERRIDE;
    556   virtual void OnTransformAnimated(const gfx::Transform& transform) OVERRIDE;
    557   virtual void OnScrollOffsetAnimated(gfx::Vector2dF scroll_offset) OVERRIDE;
    558   virtual void OnAnimationWaitingForDeletion() OVERRIDE;
    559   virtual bool IsActive() const OVERRIDE;
    560 
    561   LayerList children_;
    562   Layer* parent_;
    563 
    564   // Layer instances have a weak pointer to their LayerTreeHost.
    565   // This pointer value is nil when a Layer is not in a tree and is
    566   // updated via SetLayerTreeHost() if a layer moves between trees.
    567   LayerTreeHost* layer_tree_host_;
    568 
    569   scoped_refptr<LayerAnimationController> layer_animation_controller_;
    570 
    571   // Layer properties.
    572   gfx::Size bounds_;
    573 
    574   gfx::Vector2d scroll_offset_;
    575   gfx::Vector2d max_scroll_offset_;
    576   bool scrollable_ : 1;
    577   bool should_scroll_on_main_thread_ : 1;
    578   bool have_wheel_event_handlers_ : 1;
    579   bool user_scrollable_horizontal_ : 1;
    580   bool user_scrollable_vertical_ : 1;
    581   bool is_root_for_isolated_group_ : 1;
    582   bool is_container_for_fixed_position_layers_ : 1;
    583   bool is_drawable_ : 1;
    584   bool hide_layer_and_subtree_ : 1;
    585   bool masks_to_bounds_ : 1;
    586   bool contents_opaque_ : 1;
    587   bool double_sided_ : 1;
    588   bool preserves_3d_ : 1;
    589   bool use_parent_backface_visibility_ : 1;
    590   bool draw_checkerboard_for_missing_tiles_ : 1;
    591   bool force_render_surface_ : 1;
    592   Region non_fast_scrollable_region_;
    593   Region touch_event_handler_region_;
    594   gfx::PointF position_;
    595   gfx::PointF anchor_point_;
    596   SkColor background_color_;
    597   CompositingReasons compositing_reasons_;
    598   float opacity_;
    599   SkXfermode::Mode blend_mode_;
    600   FilterOperations filters_;
    601   FilterOperations background_filters_;
    602   float anchor_point_z_;
    603   LayerPositionConstraint position_constraint_;
    604   Layer* scroll_parent_;
    605   scoped_ptr<std::set<Layer*> > scroll_children_;
    606 
    607   Layer* clip_parent_;
    608   scoped_ptr<std::set<Layer*> > clip_children_;
    609 
    610   gfx::Transform transform_;
    611   gfx::Transform sublayer_transform_;
    612 
    613   // Replica layer used for reflections.
    614   scoped_refptr<Layer> replica_layer_;
    615 
    616   // Transient properties.
    617   float raster_scale_;
    618 
    619   LayerClient* client_;
    620 
    621   ScopedPtrVector<CopyOutputRequest> copy_requests_;
    622 
    623   base::Closure did_scroll_callback_;
    624 
    625   DrawProperties<Layer> draw_properties_;
    626 
    627   PaintProperties paint_properties_;
    628 
    629   DISALLOW_COPY_AND_ASSIGN(Layer);
    630 };
    631 
    632 }  // namespace cc
    633 
    634 #endif  // CC_LAYERS_LAYER_H_
    635