/prebuilts/ndk/9/platforms/android-18/arch-arm/usr/include/GLES3/ |
gl3.h | [all...] |
/prebuilts/ndk/9/platforms/android-18/arch-mips/usr/include/GLES3/ |
gl3.h | [all...] |
/prebuilts/ndk/9/platforms/android-18/arch-x86/usr/include/GLES3/ |
gl3.h | [all...] |
/prebuilts/ndk/9/platforms/android-19/arch-arm/usr/include/GLES3/ |
gl3.h | [all...] |
/prebuilts/ndk/9/platforms/android-19/arch-arm64/usr/include/GLES3/ |
gl3.h | 377 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 379 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 380 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 381 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 382 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 383 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 384 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 385 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); 386 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha) [all...] |
gl31.h | 377 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 379 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 380 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 381 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 382 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 383 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 384 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 385 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); 386 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha) [all...] |
/prebuilts/ndk/9/platforms/android-19/arch-mips/usr/include/GLES3/ |
gl3.h | [all...] |
/prebuilts/ndk/9/platforms/android-19/arch-mips64/usr/include/GLES3/ |
gl3.h | 377 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 379 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 380 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 381 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 382 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 383 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 384 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 385 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); 386 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha) [all...] |
gl31.h | 377 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 379 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 380 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 381 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 382 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 383 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 384 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 385 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); 386 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha) [all...] |
/prebuilts/ndk/9/platforms/android-19/arch-x86/usr/include/GLES3/ |
gl3.h | [all...] |
/prebuilts/ndk/9/platforms/android-19/arch-x86_64/usr/include/GLES3/ |
gl3.h | 377 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 379 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 380 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 381 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 382 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 383 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 384 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 385 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); 386 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha) [all...] |
gl31.h | 377 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 379 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 380 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 381 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 382 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 383 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 384 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 385 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); 386 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha) [all...] |
/external/chromium_org/third_party/mesa/src/chromium_gensrc/mesa/ |
api_exec_es1.c | 38 extern void GL_APIENTRY _mesa_ActiveTextureARB(GLenum texture); 41 extern void GL_APIENTRY _mesa_AlphaFunc(GLenum func, GLclampf ref); 44 extern void GL_APIENTRY _mesa_BindBufferARB(GLenum target, GLuint buffer); 47 extern void GL_APIENTRY _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer); 50 extern void GL_APIENTRY _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer); 53 extern void GL_APIENTRY _mesa_BindTexture(GLenum target, GLuint texture); 56 extern void GL_APIENTRY _mesa_BlendEquation(GLenum mode); 59 extern void GL_APIENTRY _mesa_BlendEquationSeparateEXT(GLenum modeRGB, GLenum modeAlpha); 62 extern void GL_APIENTRY _mesa_BlendFunc(GLenum sfactor, GLenum dfactor); 65 extern void GL_APIENTRY _mesa_BlendFuncSeparateEXT(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) [all...] |
/frameworks/native/opengl/include/GLES3/ |
gl31.h | 377 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 379 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 380 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 381 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 382 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 383 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 384 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 385 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); 386 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha) [all...] |
/external/chromium_org/ppapi/lib/gl/gles2/ |
gles2.c | 18 void GL_APIENTRY glActiveTexture(GLenum texture) { 22 void GL_APIENTRY glAttachShader(GLuint program, GLuint shader) { 27 void GL_APIENTRY 33 void GL_APIENTRY glBindBuffer(GLenum target, GLuint buffer) { 37 void GL_APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer) { 42 void GL_APIENTRY glBindRenderbuffer(GLenum target, GLuint renderbuffer) { 47 void GL_APIENTRY glBindTexture(GLenum target, GLuint texture) { 52 void GL_APIENTRY 58 void GL_APIENTRY glBlendEquation(GLenum mode) { 62 void GL_APIENTRY glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) [all...] |
/external/chromium_org/ppapi/lib/gl/include/GLES2/ |
gl2.h | 639 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 640 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 641 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 642 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 643 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 644 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 645 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 646 GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 647 GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode ); 648 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha) [all...] |
/development/ndk/platforms/android-18/samples/gles3jni/jni/ |
gl3stub.c | 240 GL_APICALL void (* GL_APIENTRY glReadBuffer) (GLenum mode); 241 GL_APICALL void (* GL_APIENTRY glDrawRangeElements) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices); 242 GL_APICALL void (* GL_APIENTRY glTexImage3D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); 243 GL_APICALL void (* GL_APIENTRY glTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); 244 GL_APICALL void (* GL_APIENTRY glCopyTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 245 GL_APICALL void (* GL_APIENTRY glCompressedTexImage3D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); 246 GL_APICALL void (* GL_APIENTRY glCompressedTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); 247 GL_APICALL void (* GL_APIENTRY glGenQueries) (GLsizei n, GLuint* ids); 248 GL_APICALL void (* GL_APIENTRY glDeleteQueries) (GLsizei n, const GLuint* ids); 249 GL_APICALL GLboolean (* GL_APIENTRY glIsQuery) (GLuint id) [all...] |
gl3stub.h | 382 extern GL_APICALL void (* GL_APIENTRY glReadBuffer) (GLenum mode); 383 extern GL_APICALL void (* GL_APIENTRY glDrawRangeElements) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices); 384 extern GL_APICALL void (* GL_APIENTRY glTexImage3D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); 385 extern GL_APICALL void (* GL_APIENTRY glTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); 386 extern GL_APICALL void (* GL_APIENTRY glCopyTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 387 extern GL_APICALL void (* GL_APIENTRY glCompressedTexImage3D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); 388 extern GL_APICALL void (* GL_APIENTRY glCompressedTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); 389 extern GL_APICALL void (* GL_APIENTRY glGenQueries) (GLsizei n, GLuint* ids); 390 extern GL_APICALL void (* GL_APIENTRY glDeleteQueries) (GLsizei n, const GLuint* ids); 391 extern GL_APICALL GLboolean (* GL_APIENTRY glIsQuery) (GLuint id) [all...] |
/development/ndk/sources/android/ndk_helper/ |
gl3stub.c | 173 /* Function pointer definitions */GL_APICALL void (* GL_APIENTRY glReadBuffer)( GLenum mode ); 174 GL_APICALL void (* GL_APIENTRY glDrawRangeElements)( GLenum mode, 180 GL_APICALL void (* GL_APIENTRY glTexImage3D)( GLenum target, 190 GL_APICALL void (* GL_APIENTRY glTexSubImage3D)( GLenum target, 201 GL_APICALL void (* GL_APIENTRY glCopyTexSubImage3D)( GLenum target, 210 GL_APICALL void (* GL_APIENTRY glCompressedTexImage3D)( GLenum target, 219 GL_APICALL void (* GL_APIENTRY glCompressedTexSubImage3D)( GLenum target, 230 GL_APICALL void (* GL_APIENTRY glGenQueries)( GLsizei n, GLuint* ids ); 231 GL_APICALL void (* GL_APIENTRY glDeleteQueries)( GLsizei n, const GLuint* ids ); 232 GL_APICALL GLboolean (* GL_APIENTRY glIsQuery)( GLuint id ) [all...] |
gl3stub.h | 392 extern GL_APICALL void (* GL_APIENTRY glReadBuffer) (GLenum mode); 393 extern GL_APICALL void (* GL_APIENTRY glDrawRangeElements) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices); 394 extern GL_APICALL void (* GL_APIENTRY glTexImage3D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); 395 extern GL_APICALL void (* GL_APIENTRY glTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); 396 extern GL_APICALL void (* GL_APIENTRY glCopyTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 397 extern GL_APICALL void (* GL_APIENTRY glCompressedTexImage3D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); 398 extern GL_APICALL void (* GL_APIENTRY glCompressedTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); 399 extern GL_APICALL void (* GL_APIENTRY glGenQueries) (GLsizei n, GLuint* ids); 400 extern GL_APICALL void (* GL_APIENTRY glDeleteQueries) (GLsizei n, const GLuint* ids); 401 extern GL_APICALL GLboolean (* GL_APIENTRY glIsQuery) (GLuint id) [all...] |
/external/chromium_org/third_party/mesa/src/include/GLES/ |
glext.h | 16 # define GL_APIENTRYP GL_APIENTRY* 461 GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha); 470 GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 479 GL_API void GL_APIENTRY glBlendEquationOES (GLenum mode); 508 GL_API void GL_APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); 509 GL_API void GL_APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height); 510 GL_API void GL_APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); 511 GL_API void GL_APIENTRY glDrawTexsvOES (const GLshort *coords); 512 GL_API void GL_APIENTRY glDrawTexivOES (const GLint *coords); 513 GL_API void GL_APIENTRY glDrawTexxvOES (const GLfixed *coords) [all...] |
/external/mesa3d/include/GLES/ |
glext.h | 16 # define GL_APIENTRYP GL_APIENTRY* 461 GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha); 470 GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 479 GL_API void GL_APIENTRY glBlendEquationOES (GLenum mode); 508 GL_API void GL_APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); 509 GL_API void GL_APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height); 510 GL_API void GL_APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); 511 GL_API void GL_APIENTRY glDrawTexsvOES (const GLshort *coords); 512 GL_API void GL_APIENTRY glDrawTexivOES (const GLint *coords); 513 GL_API void GL_APIENTRY glDrawTexxvOES (const GLfixed *coords) [all...] |
/sdk/emulator/opengl/host/libs/Translator/include/GLES/ |
glext.h | 16 # define GL_APIENTRYP GL_APIENTRY* 461 GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha); 470 GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 479 GL_API void GL_APIENTRY glBlendEquationOES (GLenum mode); 508 GL_API void GL_APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); 509 GL_API void GL_APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height); 510 GL_API void GL_APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); 511 GL_API void GL_APIENTRY glDrawTexsvOES (const GLshort *coords); 512 GL_API void GL_APIENTRY glDrawTexivOES (const GLint *coords); 513 GL_API void GL_APIENTRY glDrawTexxvOES (const GLfixed *coords) [all...] |
/development/ndk/platforms/android-4/include/GLES/ |
glext.h | 18 # define GL_APIENTRYP GL_APIENTRY* 435 GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha); 444 GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 453 GL_API void GL_APIENTRY glBlendEquationOES (GLenum mode); 482 GL_API void GL_APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); 483 GL_API void GL_APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height); 484 GL_API void GL_APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); 485 GL_API void GL_APIENTRY glDrawTexsvOES (const GLshort *coords); 486 GL_API void GL_APIENTRY glDrawTexivOES (const GLint *coords); 487 GL_API void GL_APIENTRY glDrawTexxvOES (const GLfixed *coords) [all...] |
/prebuilts/ndk/7/platforms/android-14/arch-arm/usr/include/GLES/ |
glext.h | 16 # define GL_APIENTRYP GL_APIENTRY* 433 GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha); 442 GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 451 GL_API void GL_APIENTRY glBlendEquationOES (GLenum mode); 480 GL_API void GL_APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); 481 GL_API void GL_APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height); 482 GL_API void GL_APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); 483 GL_API void GL_APIENTRY glDrawTexsvOES (const GLshort *coords); 484 GL_API void GL_APIENTRY glDrawTexivOES (const GLint *coords); 485 GL_API void GL_APIENTRY glDrawTexxvOES (const GLfixed *coords) [all...] |