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      1 /*
      2  * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  * 1. Redistributions of source code must retain the above copyright
      8  *    notice, this list of conditions and the following disclaimer.
      9  * 2. Redistributions in binary form must reproduce the above copyright
     10  *    notice, this list of conditions and the following disclaimer in the
     11  *    documentation and/or other materials provided with the distribution.
     12  *
     13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
     14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
     17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     24  */
     25 
     26 #include "config.h"
     27 
     28 #include "core/rendering/compositing/CompositedLayerMapping.h"
     29 
     30 #include "core/HTMLNames.h"
     31 #include "core/fetch/ImageResource.h"
     32 #include "core/html/HTMLCanvasElement.h"
     33 #include "core/html/HTMLIFrameElement.h"
     34 #include "core/html/HTMLMediaElement.h"
     35 #include "core/html/canvas/CanvasRenderingContext.h"
     36 #include "core/inspector/InspectorInstrumentation.h"
     37 #include "core/inspector/InspectorNodeIds.h"
     38 #include "core/inspector/InspectorTraceEvents.h"
     39 #include "core/page/Chrome.h"
     40 #include "core/frame/FrameView.h"
     41 #include "core/page/scrolling/ScrollingCoordinator.h"
     42 #include "core/plugins/PluginView.h"
     43 #include "core/rendering/FilterEffectRenderer.h"
     44 #include "core/rendering/RenderImage.h"
     45 #include "core/rendering/RenderLayerStackingNodeIterator.h"
     46 #include "core/rendering/RenderVideo.h"
     47 #include "core/rendering/RenderView.h"
     48 #include "core/rendering/compositing/RenderLayerCompositor.h"
     49 #include "core/rendering/style/KeyframeList.h"
     50 #include "platform/LengthFunctions.h"
     51 #include "platform/RuntimeEnabledFeatures.h"
     52 #include "platform/fonts/FontCache.h"
     53 #include "platform/geometry/TransformState.h"
     54 #include "platform/graphics/GraphicsContext.h"
     55 #include "wtf/CurrentTime.h"
     56 #include "wtf/text/StringBuilder.h"
     57 
     58 using namespace std;
     59 
     60 namespace WebCore {
     61 
     62 using namespace HTMLNames;
     63 
     64 static IntRect clipBox(RenderBox* renderer);
     65 
     66 static IntRect contentsRect(const RenderObject* renderer)
     67 {
     68     if (!renderer->isBox())
     69         return IntRect();
     70 
     71     return renderer->isVideo() ?
     72         toRenderVideo(renderer)->videoBox() :
     73         pixelSnappedIntRect(toRenderBox(renderer)->contentBoxRect());
     74 }
     75 
     76 static IntRect backgroundRect(const RenderObject* renderer)
     77 {
     78     if (!renderer->isBox())
     79         return IntRect();
     80 
     81     LayoutRect rect;
     82     const RenderBox* box = toRenderBox(renderer);
     83     EFillBox clip = box->style()->backgroundClip();
     84     switch (clip) {
     85     case BorderFillBox:
     86         rect = box->borderBoxRect();
     87         break;
     88     case PaddingFillBox:
     89         rect = box->paddingBoxRect();
     90         break;
     91     case ContentFillBox:
     92         rect = box->contentBoxRect();
     93         break;
     94     case TextFillBox:
     95         break;
     96     }
     97 
     98     return pixelSnappedIntRect(rect);
     99 }
    100 
    101 static inline bool isAcceleratedCanvas(const RenderObject* renderer)
    102 {
    103     if (renderer->isCanvas()) {
    104         HTMLCanvasElement* canvas = toHTMLCanvasElement(renderer->node());
    105         if (CanvasRenderingContext* context = canvas->renderingContext())
    106             return context->isAccelerated();
    107     }
    108     return false;
    109 }
    110 
    111 static bool hasBoxDecorations(const RenderStyle* style)
    112 {
    113     return style->hasBorder() || style->hasBorderRadius() || style->hasOutline() || style->hasAppearance() || style->boxShadow() || style->hasFilter();
    114 }
    115 
    116 static bool hasBoxDecorationsOrBackgroundImage(const RenderStyle* style)
    117 {
    118     return hasBoxDecorations(style) || style->hasBackgroundImage();
    119 }
    120 
    121 static bool contentLayerSupportsDirectBackgroundComposition(const RenderObject* renderer)
    122 {
    123     // No support for decorations - border, border-radius or outline.
    124     // Only simple background - solid color or transparent.
    125     if (hasBoxDecorationsOrBackgroundImage(renderer->style()))
    126         return false;
    127 
    128     // If there is no background, there is nothing to support.
    129     if (!renderer->style()->hasBackground())
    130         return true;
    131 
    132     // Simple background that is contained within the contents rect.
    133     return contentsRect(renderer).contains(backgroundRect(renderer));
    134 }
    135 
    136 static blink::WebLayer* platformLayerForPlugin(RenderObject* renderer)
    137 {
    138     if (!renderer->isEmbeddedObject())
    139         return 0;
    140     Widget* widget = toRenderEmbeddedObject(renderer)->widget();
    141     if (!widget || !widget->isPluginView())
    142         return 0;
    143     return toPluginView(widget)->platformLayer();
    144 
    145 }
    146 
    147 static inline bool isAcceleratedContents(RenderObject* renderer)
    148 {
    149     return isAcceleratedCanvas(renderer)
    150         || (renderer->isEmbeddedObject() && toRenderEmbeddedObject(renderer)->requiresAcceleratedCompositing())
    151         || renderer->isVideo();
    152 }
    153 
    154 // Get the scrolling coordinator in a way that works inside CompositedLayerMapping's destructor.
    155 static ScrollingCoordinator* scrollingCoordinatorFromLayer(RenderLayer& layer)
    156 {
    157     Page* page = layer.renderer()->frame()->page();
    158     if (!page)
    159         return 0;
    160 
    161     return page->scrollingCoordinator();
    162 }
    163 
    164 CompositedLayerMapping::CompositedLayerMapping(RenderLayer& layer)
    165     : m_owningLayer(layer)
    166     , m_pendingUpdateScope(GraphicsLayerUpdateNone)
    167     , m_isMainFrameRenderViewLayer(false)
    168     , m_requiresOwnBackingStoreForIntrinsicReasons(true)
    169     , m_requiresOwnBackingStoreForAncestorReasons(true)
    170     , m_canCompositeFilters(false)
    171     , m_backgroundLayerPaintsFixedRootBackground(false)
    172     , m_scrollingContentsAreEmpty(false)
    173 {
    174     if (layer.isRootLayer() && renderer()->frame()->isMainFrame())
    175         m_isMainFrameRenderViewLayer = true;
    176 
    177     createPrimaryGraphicsLayer();
    178 }
    179 
    180 CompositedLayerMapping::~CompositedLayerMapping()
    181 {
    182     // Hits in compositing/squashing/squash-onto-nephew.html.
    183     DisableCompositingQueryAsserts disabler;
    184 
    185     // Do not leave the destroyed pointer dangling on any RenderLayers that painted to this mapping's squashing layer.
    186     for (size_t i = 0; i < m_squashedLayers.size(); ++i) {
    187         RenderLayer* oldSquashedLayer = m_squashedLayers[i].renderLayer;
    188         if (oldSquashedLayer->groupedMapping() == this) {
    189             oldSquashedLayer->setGroupedMapping(0, true);
    190             oldSquashedLayer->setLostGroupedMapping(true);
    191         }
    192     }
    193 
    194     updateClippingLayers(false, false);
    195     updateOverflowControlsLayers(false, false, false);
    196     updateChildTransformLayer(false);
    197     updateForegroundLayer(false);
    198     updateBackgroundLayer(false);
    199     updateMaskLayer(false);
    200     updateClippingMaskLayers(false);
    201     updateScrollingLayers(false);
    202     updateSquashingLayers(false);
    203     destroyGraphicsLayers();
    204 }
    205 
    206 PassOwnPtr<GraphicsLayer> CompositedLayerMapping::createGraphicsLayer(CompositingReasons reasons)
    207 {
    208     GraphicsLayerFactory* graphicsLayerFactory = 0;
    209     if (Page* page = renderer()->frame()->page())
    210         graphicsLayerFactory = page->chrome().client().graphicsLayerFactory();
    211 
    212     OwnPtr<GraphicsLayer> graphicsLayer = GraphicsLayer::create(graphicsLayerFactory, this);
    213 
    214     graphicsLayer->setCompositingReasons(reasons);
    215     if (Node* owningNode = m_owningLayer.renderer()->generatingNode())
    216         graphicsLayer->setOwnerNodeId(InspectorNodeIds::idForNode(owningNode));
    217 
    218     return graphicsLayer.release();
    219 }
    220 
    221 void CompositedLayerMapping::createPrimaryGraphicsLayer()
    222 {
    223     m_graphicsLayer = createGraphicsLayer(m_owningLayer.compositingReasons());
    224 
    225 #if !OS(ANDROID)
    226     if (m_isMainFrameRenderViewLayer)
    227         m_graphicsLayer->contentLayer()->setDrawCheckerboardForMissingTiles(true);
    228 #endif
    229 
    230     updateOpacity(renderer()->style());
    231     updateTransform(renderer()->style());
    232     updateFilters(renderer()->style());
    233 
    234     if (RuntimeEnabledFeatures::cssCompositingEnabled()) {
    235         updateLayerBlendMode(renderer()->style());
    236         updateIsRootForIsolatedGroup();
    237     }
    238 }
    239 
    240 void CompositedLayerMapping::destroyGraphicsLayers()
    241 {
    242     if (m_graphicsLayer)
    243         m_graphicsLayer->removeFromParent();
    244 
    245     m_ancestorClippingLayer = nullptr;
    246     m_graphicsLayer = nullptr;
    247     m_foregroundLayer = nullptr;
    248     m_backgroundLayer = nullptr;
    249     m_childContainmentLayer = nullptr;
    250     m_childTransformLayer = nullptr;
    251     m_maskLayer = nullptr;
    252     m_childClippingMaskLayer = nullptr;
    253 
    254     m_scrollingLayer = nullptr;
    255     m_scrollingContentsLayer = nullptr;
    256     m_scrollingBlockSelectionLayer = nullptr;
    257 }
    258 
    259 void CompositedLayerMapping::updateOpacity(const RenderStyle* style)
    260 {
    261     m_graphicsLayer->setOpacity(compositingOpacity(style->opacity()));
    262 }
    263 
    264 void CompositedLayerMapping::updateTransform(const RenderStyle* style)
    265 {
    266     // FIXME: This could use m_owningLayer.transform(), but that currently has transform-origin
    267     // baked into it, and we don't want that.
    268     TransformationMatrix t;
    269     if (m_owningLayer.hasTransform()) {
    270         style->applyTransform(t, toRenderBox(renderer())->pixelSnappedBorderBoxRect().size(), RenderStyle::ExcludeTransformOrigin);
    271         makeMatrixRenderable(t, compositor()->hasAcceleratedCompositing());
    272     }
    273 
    274     m_graphicsLayer->setTransform(t);
    275 }
    276 
    277 void CompositedLayerMapping::updateFilters(const RenderStyle* style)
    278 {
    279     unsigned didCompositeFilters = m_canCompositeFilters;
    280     m_canCompositeFilters = m_graphicsLayer->setFilters(owningLayer().computeFilterOperations(style));
    281     if (didCompositeFilters != m_canCompositeFilters) {
    282         //
    283         // If filters used to be painted in software and are now painted in the compositor, we need to:
    284         // (1) Remove the FilterEffectRenderer, which was used for painting filters in software.
    285         // (2) Repaint the layer contents to remove the software-applied filter because the compositor will apply it.
    286         //
    287         // Similarly, if filters used to be painted in the compositor and are now painted in software, we need to:
    288         // (1) Create a FilterEffectRenderer.
    289         // (2) Repaint the layer contents to apply a software filter because the compositor won't apply it.
    290         //
    291         m_owningLayer.updateOrRemoveFilterEffectRenderer();
    292         setContentsNeedDisplay();
    293     }
    294 }
    295 
    296 void CompositedLayerMapping::updateLayerBlendMode(const RenderStyle* style)
    297 {
    298     setBlendMode(style->blendMode());
    299 }
    300 
    301 void CompositedLayerMapping::updateIsRootForIsolatedGroup()
    302 {
    303     bool isolate = m_owningLayer.shouldIsolateCompositedDescendants();
    304 
    305     // non stacking context layers should never isolate
    306     ASSERT(m_owningLayer.stackingNode()->isStackingContext() || !isolate);
    307 
    308     m_graphicsLayer->setIsRootForIsolatedGroup(isolate);
    309 }
    310 
    311 void CompositedLayerMapping::updateContentsOpaque()
    312 {
    313     // For non-root layers, background is always painted by the primary graphics layer.
    314     ASSERT(m_isMainFrameRenderViewLayer || !m_backgroundLayer);
    315     if (m_backgroundLayer) {
    316         m_graphicsLayer->setContentsOpaque(false);
    317         m_backgroundLayer->setContentsOpaque(m_owningLayer.backgroundIsKnownToBeOpaqueInRect(compositedBounds()));
    318     } else {
    319         m_graphicsLayer->setContentsOpaque(m_owningLayer.backgroundIsKnownToBeOpaqueInRect(compositedBounds()));
    320     }
    321 }
    322 
    323 void CompositedLayerMapping::updateCompositedBounds(GraphicsLayerUpdater::UpdateType updateType)
    324 {
    325     if (!shouldUpdateGraphicsLayer(updateType))
    326         return;
    327 
    328     // FIXME: if this is really needed for performance, it would be better to store it on RenderLayer.
    329     m_compositedBounds = m_owningLayer.boundingBoxForCompositing();
    330 }
    331 
    332 void CompositedLayerMapping::updateAfterWidgetResize()
    333 {
    334     if (renderer()->isRenderPart()) {
    335         if (RenderLayerCompositor* innerCompositor = RenderLayerCompositor::frameContentsCompositor(toRenderPart(renderer()))) {
    336             innerCompositor->frameViewDidChangeSize();
    337             // We can floor this point because our frameviews are always aligned to pixel boundaries.
    338             ASSERT(contentsBox().location() == flooredIntPoint(contentsBox().location()));
    339             innerCompositor->frameViewDidChangeLocation(flooredIntPoint(contentsBox().location()));
    340         }
    341     }
    342 }
    343 
    344 void CompositedLayerMapping::updateCompositingReasons()
    345 {
    346     // All other layers owned by this mapping will have the same compositing reason
    347     // for their lifetime, so they are initialized only when created.
    348     m_graphicsLayer->setCompositingReasons(m_owningLayer.compositingReasons());
    349 }
    350 
    351 bool CompositedLayerMapping::updateGraphicsLayerConfiguration(GraphicsLayerUpdater::UpdateType updateType)
    352 {
    353     if (!shouldUpdateGraphicsLayer(updateType))
    354         return false;
    355 
    356     RenderLayerCompositor* compositor = this->compositor();
    357     RenderObject* renderer = this->renderer();
    358 
    359     m_owningLayer.updateDescendantDependentFlags();
    360     m_owningLayer.stackingNode()->updateZOrderLists();
    361 
    362     bool layerConfigChanged = false;
    363     setBackgroundLayerPaintsFixedRootBackground(compositor->needsFixedRootBackgroundLayer(&m_owningLayer));
    364 
    365     // The background layer is currently only used for fixed root backgrounds.
    366     if (updateBackgroundLayer(m_backgroundLayerPaintsFixedRootBackground))
    367         layerConfigChanged = true;
    368 
    369     if (updateForegroundLayer(compositor->needsContentsCompositingLayer(&m_owningLayer)))
    370         layerConfigChanged = true;
    371 
    372     bool needsDescendantsClippingLayer = compositor->clipsCompositingDescendants(&m_owningLayer);
    373 
    374     // Our scrolling layer will clip.
    375     if (m_owningLayer.needsCompositedScrolling())
    376         needsDescendantsClippingLayer = false;
    377 
    378     RenderLayer* scrollParent = compositor->acceleratedCompositingForOverflowScrollEnabled() ? m_owningLayer.scrollParent() : 0;
    379     bool needsAncestorClip = compositor->clippedByNonAncestorInStackingTree(&m_owningLayer);
    380     if (scrollParent) {
    381         // If our containing block is our ancestor scrolling layer, then we'll already be clipped
    382         // to it via our scroll parent and we don't need an ancestor clipping layer.
    383         if (m_owningLayer.renderer()->containingBlock()->enclosingLayer() == m_owningLayer.ancestorScrollingLayer())
    384             needsAncestorClip = false;
    385     }
    386 
    387     if (updateClippingLayers(needsAncestorClip, needsDescendantsClippingLayer))
    388         layerConfigChanged = true;
    389 
    390     if (updateOverflowControlsLayers(requiresHorizontalScrollbarLayer(), requiresVerticalScrollbarLayer(), requiresScrollCornerLayer()))
    391         layerConfigChanged = true;
    392 
    393     bool scrollingConfigChanged = false;
    394     if (updateScrollingLayers(m_owningLayer.needsCompositedScrolling())) {
    395         layerConfigChanged = true;
    396         scrollingConfigChanged = true;
    397     }
    398 
    399     bool hasPerspective = false;
    400     if (RenderStyle* style = renderer->style())
    401         hasPerspective = style->hasPerspective();
    402     bool needsChildTransformLayer = hasPerspective && (layerForChildrenTransform() == m_childTransformLayer.get()) && renderer->isBox();
    403     if (updateChildTransformLayer(needsChildTransformLayer))
    404         layerConfigChanged = true;
    405 
    406     updateScrollParent(scrollParent);
    407     updateClipParent(m_owningLayer.clipParent());
    408 
    409     if (updateSquashingLayers(!m_squashedLayers.isEmpty()))
    410         layerConfigChanged = true;
    411 
    412     if (layerConfigChanged)
    413         updateInternalHierarchy();
    414 
    415     if (scrollingConfigChanged) {
    416         if (renderer->view())
    417             compositor->scrollingLayerDidChange(&m_owningLayer);
    418     }
    419 
    420     // A mask layer is not part of the hierarchy proper, it's an auxiliary layer
    421     // that's plugged into another GraphicsLayer that is part of the hierarchy.
    422     // It has no parent or child GraphicsLayer. For that reason, we process it
    423     // here, after the hierarchy has been updated.
    424     bool maskLayerChanged = false;
    425     if (updateMaskLayer(renderer->hasMask())) {
    426         maskLayerChanged = true;
    427         m_graphicsLayer->setMaskLayer(m_maskLayer.get());
    428     }
    429 
    430     bool hasChildClippingLayer = compositor->clipsCompositingDescendants(&m_owningLayer) && (hasClippingLayer() || hasScrollingLayer());
    431     // If we have a border radius or clip path on a scrolling layer, we need a clipping mask to properly
    432     // clip the scrolled contents, even if there are no composited descendants.
    433     bool hasClipPath = renderer->style()->clipPath();
    434     bool needsChildClippingMask = (hasClipPath || renderer->style()->hasBorderRadius()) && (hasChildClippingLayer || isAcceleratedContents(renderer) || hasScrollingLayer());
    435     if (updateClippingMaskLayers(needsChildClippingMask)) {
    436         // Clip path clips the entire subtree, including scrollbars. It must be attached directly onto
    437         // the main m_graphicsLayer.
    438         if (hasClipPath)
    439             m_graphicsLayer->setMaskLayer(m_childClippingMaskLayer.get());
    440         else if (hasClippingLayer())
    441             clippingLayer()->setMaskLayer(m_childClippingMaskLayer.get());
    442         else if (hasScrollingLayer())
    443             scrollingLayer()->setMaskLayer(m_childClippingMaskLayer.get());
    444         else if (isAcceleratedContents(renderer))
    445             m_graphicsLayer->setContentsClippingMaskLayer(m_childClippingMaskLayer.get());
    446     }
    447 
    448     if (m_owningLayer.reflectionInfo()) {
    449         if (m_owningLayer.reflectionInfo()->reflectionLayer()->hasCompositedLayerMapping()) {
    450             GraphicsLayer* reflectionLayer = m_owningLayer.reflectionInfo()->reflectionLayer()->compositedLayerMapping()->mainGraphicsLayer();
    451             m_graphicsLayer->setReplicatedByLayer(reflectionLayer);
    452         }
    453     } else {
    454         m_graphicsLayer->setReplicatedByLayer(0);
    455     }
    456 
    457     updateBackgroundColor();
    458 
    459     if (isDirectlyCompositedImage())
    460         updateImageContents();
    461 
    462     if (blink::WebLayer* layer = platformLayerForPlugin(renderer)) {
    463         m_graphicsLayer->setContentsToPlatformLayer(layer);
    464     } else if (renderer->node() && renderer->node()->isFrameOwnerElement() && toHTMLFrameOwnerElement(renderer->node())->contentFrame()) {
    465         blink::WebLayer* layer = toHTMLFrameOwnerElement(renderer->node())->contentFrame()->remotePlatformLayer();
    466         if (layer)
    467             m_graphicsLayer->setContentsToPlatformLayer(layer);
    468     } else if (renderer->isVideo()) {
    469         HTMLMediaElement* mediaElement = toHTMLMediaElement(renderer->node());
    470         m_graphicsLayer->setContentsToPlatformLayer(mediaElement->platformLayer());
    471     } else if (isAcceleratedCanvas(renderer)) {
    472         HTMLCanvasElement* canvas = toHTMLCanvasElement(renderer->node());
    473         if (CanvasRenderingContext* context = canvas->renderingContext())
    474             m_graphicsLayer->setContentsToPlatformLayer(context->platformLayer());
    475         layerConfigChanged = true;
    476     }
    477     if (renderer->isRenderPart())
    478         layerConfigChanged = RenderLayerCompositor::parentFrameContentLayers(toRenderPart(renderer));
    479 
    480     // Changes to either the internal hierarchy or the mask layer have an impact
    481     // on painting phases, so we need to update when either are updated.
    482     if (layerConfigChanged || maskLayerChanged)
    483         updatePaintingPhases();
    484 
    485     return layerConfigChanged;
    486 }
    487 
    488 static IntRect clipBox(RenderBox* renderer)
    489 {
    490     LayoutRect result = PaintInfo::infiniteRect();
    491     if (renderer->hasOverflowClip())
    492         result = renderer->overflowClipRect(LayoutPoint());
    493 
    494     if (renderer->hasClip())
    495         result.intersect(renderer->clipRect(LayoutPoint()));
    496 
    497     return pixelSnappedIntRect(result);
    498 }
    499 
    500 static LayoutPoint computeOffsetFromCompositedAncestor(const RenderLayer* layer, const RenderLayer* compositedAncestor)
    501 {
    502     LayoutPoint offset;
    503     layer->convertToLayerCoords(compositedAncestor, offset);
    504     if (compositedAncestor)
    505         offset.move(compositedAncestor->compositedLayerMapping()->owningLayer().subpixelAccumulation());
    506     return offset;
    507 }
    508 
    509 void CompositedLayerMapping::computeBoundsOfOwningLayer(const RenderLayer* compositedAncestor, IntRect& localBounds, IntRect& compositingBoundsRelativeToCompositedAncestor, LayoutPoint& offsetFromCompositedAncestor,
    510     IntPoint& snappedOffsetFromCompositedAncestor)
    511 {
    512     LayoutRect localRawCompositingBounds = compositedBounds();
    513     offsetFromCompositedAncestor = computeOffsetFromCompositedAncestor(&m_owningLayer, compositedAncestor);
    514     snappedOffsetFromCompositedAncestor = IntPoint(offsetFromCompositedAncestor.x().round(), offsetFromCompositedAncestor.y().round());
    515 
    516     LayoutSize subpixelAccumulation = offsetFromCompositedAncestor - snappedOffsetFromCompositedAncestor;
    517     m_owningLayer.setSubpixelAccumulation(subpixelAccumulation);
    518 
    519     // Move the bounds by the subpixel accumulation so that it pixel-snaps relative to absolute pixels instead of local coordinates.
    520     localRawCompositingBounds.move(subpixelAccumulation);
    521     localBounds = pixelSnappedIntRect(localRawCompositingBounds);
    522 
    523     compositingBoundsRelativeToCompositedAncestor = localBounds;
    524     compositingBoundsRelativeToCompositedAncestor.moveBy(snappedOffsetFromCompositedAncestor);
    525 }
    526 
    527 void CompositedLayerMapping::updateSquashingLayerGeometry(const LayoutPoint& offsetFromCompositedAncestor, const IntPoint& graphicsLayerParentLocation, const RenderLayer& referenceLayer,
    528     Vector<GraphicsLayerPaintInfo>& layers, GraphicsLayer* squashingLayer, LayoutPoint* offsetFromTransformedAncestor, Vector<RenderLayer*>& layersNeedingPaintInvalidation)
    529 {
    530     if (!squashingLayer)
    531         return;
    532     ASSERT(compositor()->layerSquashingEnabled());
    533 
    534     LayoutPoint offsetFromReferenceLayerToParentGraphicsLayer(offsetFromCompositedAncestor);
    535     offsetFromReferenceLayerToParentGraphicsLayer.moveBy(-graphicsLayerParentLocation);
    536 
    537     // FIXME: Cache these offsets.
    538     LayoutPoint referenceOffsetFromTransformedAncestor = referenceLayer.computeOffsetFromTransformedAncestor();
    539 
    540     LayoutRect totalSquashBounds;
    541     for (size_t i = 0; i < layers.size(); ++i) {
    542         LayoutRect squashedBounds = layers[i].renderLayer->boundingBoxForCompositing();
    543 
    544         // Store the local bounds of the RenderLayer subtree before applying the offset.
    545         layers[i].compositedBounds = squashedBounds;
    546 
    547         LayoutPoint offsetFromTransformedAncestorForSquashedLayer = layers[i].renderLayer->computeOffsetFromTransformedAncestor();
    548         LayoutSize offsetFromSquashingLayer = offsetFromTransformedAncestorForSquashedLayer - referenceOffsetFromTransformedAncestor;
    549 
    550         squashedBounds.move(offsetFromSquashingLayer);
    551         totalSquashBounds.unite(squashedBounds);
    552     }
    553 
    554     // The totalSquashBounds is positioned with respect to referenceLayer of this CompositedLayerMapping.
    555     // But the squashingLayer needs to be positioned with respect to the ancestor CompositedLayerMapping.
    556     // The conversion between referenceLayer and the ancestor CLM is already computed as
    557     // offsetFromReferenceLayerToParentGraphicsLayer.
    558     totalSquashBounds.moveBy(offsetFromReferenceLayerToParentGraphicsLayer);
    559     IntRect squashLayerBounds = enclosingIntRect(totalSquashBounds);
    560     IntPoint squashLayerOrigin = squashLayerBounds.location();
    561     LayoutSize squashLayerOriginInOwningLayerSpace = squashLayerOrigin - offsetFromReferenceLayerToParentGraphicsLayer;
    562 
    563     // Now that the squashing bounds are known, we can convert the RenderLayer painting offsets
    564     // from CLM owning layer space to the squashing layer space.
    565     //
    566     // The painting offset we want to compute for each squashed RenderLayer is essentially the position of
    567     // the squashed RenderLayer described w.r.t. referenceLayer's origin. For this purpose we already cached
    568     // offsetFromSquashingCLM before, which describes where the squashed RenderLayer is located w.r.t.
    569     // referenceLayer. So we just need to convert that point from referenceLayer space to referenceLayer
    570     // space. This is simply done by subtracing squashLayerOriginInOwningLayerSpace, but then the offset
    571     // overall needs to be negated because that's the direction that the painting code expects the
    572     // offset to be.
    573     for (size_t i = 0; i < layers.size(); ++i) {
    574         LayoutPoint offsetFromTransformedAncestorForSquashedLayer = layers[i].renderLayer->computeOffsetFromTransformedAncestor();
    575         LayoutSize offsetFromSquashLayerOrigin = (offsetFromTransformedAncestorForSquashedLayer - referenceOffsetFromTransformedAncestor) - squashLayerOriginInOwningLayerSpace;
    576 
    577         // It is ok to repaint here, because all of the geometry needed to correctly repaint is computed by this point.
    578         IntSize newOffsetFromRenderer = -IntSize(offsetFromSquashLayerOrigin.width().round(), offsetFromSquashLayerOrigin.height().round());
    579         LayoutSize subpixelAccumulation = offsetFromSquashLayerOrigin + newOffsetFromRenderer;
    580         if (layers[i].offsetFromRendererSet && layers[i].offsetFromRenderer != newOffsetFromRenderer) {
    581             layers[i].renderLayer->repainter().repaintIncludingNonCompositingDescendants();
    582             layersNeedingPaintInvalidation.append(layers[i].renderLayer);
    583         }
    584         layers[i].offsetFromRenderer = newOffsetFromRenderer;
    585         layers[i].offsetFromRendererSet = true;
    586 
    587         layers[i].renderLayer->setSubpixelAccumulation(subpixelAccumulation);
    588 
    589         // FIXME: find a better design to avoid this redundant value - most likely it will make
    590         // sense to move the paint task info into RenderLayer's m_compositingProperties.
    591         layers[i].renderLayer->setOffsetFromSquashingLayerOrigin(layers[i].offsetFromRenderer);
    592     }
    593 
    594     squashingLayer->setPosition(squashLayerBounds.location());
    595     squashingLayer->setSize(squashLayerBounds.size());
    596 
    597     *offsetFromTransformedAncestor = referenceOffsetFromTransformedAncestor;
    598     offsetFromTransformedAncestor->move(squashLayerOriginInOwningLayerSpace);
    599 
    600     for (size_t i = 0; i < layers.size(); ++i)
    601         layers[i].localClipRectForSquashedLayer = localClipRectForSquashedLayer(referenceLayer, layers[i], layers);
    602 }
    603 
    604 void CompositedLayerMapping::updateGraphicsLayerGeometry(GraphicsLayerUpdater::UpdateType updateType, const RenderLayer* compositingContainer, Vector<RenderLayer*>& layersNeedingPaintInvalidation)
    605 {
    606     if (!shouldUpdateGraphicsLayer(updateType))
    607         return;
    608 
    609     // Set transform property, if it is not animating. We have to do this here because the transform
    610     // is affected by the layer dimensions.
    611     if (!renderer()->style()->isRunningTransformAnimationOnCompositor())
    612         updateTransform(renderer()->style());
    613 
    614     // Set opacity, if it is not animating.
    615     if (!renderer()->style()->isRunningOpacityAnimationOnCompositor())
    616         updateOpacity(renderer()->style());
    617 
    618     m_owningLayer.updateDescendantDependentFlags();
    619 
    620     // We compute everything relative to the enclosing compositing layer.
    621     IntRect ancestorCompositingBounds;
    622     if (compositingContainer) {
    623         ASSERT(compositingContainer->hasCompositedLayerMapping());
    624         ancestorCompositingBounds = compositingContainer->compositedLayerMapping()->pixelSnappedCompositedBounds();
    625     }
    626 
    627     IntRect localCompositingBounds;
    628     IntRect relativeCompositingBounds;
    629     LayoutPoint offsetFromCompositedAncestor;
    630     IntPoint snappedOffsetFromCompositedAncestor;
    631     computeBoundsOfOwningLayer(compositingContainer, localCompositingBounds, relativeCompositingBounds, offsetFromCompositedAncestor, snappedOffsetFromCompositedAncestor);
    632 
    633     IntPoint graphicsLayerParentLocation;
    634     computeGraphicsLayerParentLocation(compositingContainer, ancestorCompositingBounds, graphicsLayerParentLocation);
    635 
    636     // Might update graphicsLayerParentLocation.
    637     updateAncestorClippingLayerGeometry(compositingContainer, snappedOffsetFromCompositedAncestor, graphicsLayerParentLocation);
    638 
    639     FloatSize contentsSize = relativeCompositingBounds.size();
    640 
    641     updateMainGraphicsLayerGeometry(relativeCompositingBounds, localCompositingBounds, graphicsLayerParentLocation);
    642     updateSquashingLayerGeometry(offsetFromCompositedAncestor, graphicsLayerParentLocation, m_owningLayer, m_squashedLayers, m_squashingLayer.get(), &m_squashingLayerOffsetFromTransformedAncestor, layersNeedingPaintInvalidation);
    643 
    644     // If we have a layer that clips children, position it.
    645     IntRect clippingBox;
    646     if (m_childContainmentLayer)
    647         clippingBox = clipBox(toRenderBox(renderer()));
    648 
    649     updateChildContainmentLayerGeometry(clippingBox, localCompositingBounds);
    650     updateChildTransformLayerGeometry();
    651 
    652     updateMaskLayerGeometry();
    653     updateTransformGeometry(snappedOffsetFromCompositedAncestor, relativeCompositingBounds);
    654     updateForegroundLayerGeometry(contentsSize, clippingBox);
    655     updateBackgroundLayerGeometry(contentsSize);
    656     updateReflectionLayerGeometry(layersNeedingPaintInvalidation);
    657     updateScrollingLayerGeometry(localCompositingBounds);
    658     updateChildClippingMaskLayerGeometry();
    659 
    660     if (m_owningLayer.scrollableArea() && m_owningLayer.scrollableArea()->scrollsOverflow())
    661         m_owningLayer.scrollableArea()->positionOverflowControls(IntSize());
    662 
    663     if (RuntimeEnabledFeatures::cssCompositingEnabled()) {
    664         updateLayerBlendMode(renderer()->style());
    665         updateIsRootForIsolatedGroup();
    666     }
    667 
    668     updateContentsRect();
    669     updateBackgroundColor();
    670     updateDrawsContent();
    671     updateContentsOpaque();
    672     updateAfterWidgetResize();
    673     updateRenderingContext();
    674     updateShouldFlattenTransform();
    675     updateChildrenTransform();
    676     updateScrollParent(compositor()->acceleratedCompositingForOverflowScrollEnabled() ? m_owningLayer.scrollParent() : 0);
    677     registerScrollingLayers();
    678 
    679     updateCompositingReasons();
    680 }
    681 
    682 void CompositedLayerMapping::updateMainGraphicsLayerGeometry(const IntRect& relativeCompositingBounds, const IntRect& localCompositingBounds, IntPoint& graphicsLayerParentLocation)
    683 {
    684     m_graphicsLayer->setPosition(FloatPoint(relativeCompositingBounds.location() - graphicsLayerParentLocation));
    685     m_graphicsLayer->setOffsetFromRenderer(toIntSize(localCompositingBounds.location()));
    686 
    687     FloatSize oldSize = m_graphicsLayer->size();
    688     const IntSize& contentsSize = relativeCompositingBounds.size();
    689     if (oldSize != contentsSize)
    690         m_graphicsLayer->setSize(contentsSize);
    691 
    692     // m_graphicsLayer is the corresponding GraphicsLayer for this RenderLayer and its non-compositing
    693     // descendants. So, the visibility flag for m_graphicsLayer should be true if there are any
    694     // non-compositing visible layers.
    695     bool contentsVisible = m_owningLayer.hasVisibleContent() || hasVisibleNonCompositingDescendant(&m_owningLayer);
    696     if (RuntimeEnabledFeatures::overlayFullscreenVideoEnabled() && renderer()->isVideo()) {
    697         HTMLMediaElement* mediaElement = toHTMLMediaElement(renderer()->node());
    698         if (mediaElement->isFullscreen())
    699             contentsVisible = false;
    700     }
    701     m_graphicsLayer->setContentsVisible(contentsVisible);
    702 
    703     m_graphicsLayer->setBackfaceVisibility(renderer()->style()->backfaceVisibility() == BackfaceVisibilityVisible);
    704 }
    705 
    706 void CompositedLayerMapping::computeGraphicsLayerParentLocation(const RenderLayer* compositingContainer, const IntRect& ancestorCompositingBounds, IntPoint& graphicsLayerParentLocation)
    707 {
    708     if (compositingContainer && compositingContainer->compositedLayerMapping()->hasClippingLayer()) {
    709         // If the compositing ancestor has a layer to clip children, we parent in that, and therefore
    710         // position relative to it.
    711         IntRect clippingBox = clipBox(toRenderBox(compositingContainer->renderer()));
    712         graphicsLayerParentLocation = clippingBox.location() + roundedIntSize(compositingContainer->subpixelAccumulation());
    713     } else if (compositingContainer && compositingContainer->compositedLayerMapping()->childTransformLayer()) {
    714         // Similarly, if the compositing ancestor has a child transform layer, we parent in that, and therefore
    715         // position relative to it. It's already taken into account the contents offset, so we do not need to here.
    716         graphicsLayerParentLocation = roundedIntPoint(compositingContainer->subpixelAccumulation());
    717     } else if (compositingContainer) {
    718         graphicsLayerParentLocation = ancestorCompositingBounds.location();
    719     } else {
    720         graphicsLayerParentLocation = renderer()->view()->documentRect().location();
    721     }
    722 
    723     if (compositingContainer && compositingContainer->needsCompositedScrolling()) {
    724         RenderBox* renderBox = toRenderBox(compositingContainer->renderer());
    725         IntSize scrollOffset = renderBox->scrolledContentOffset();
    726         IntPoint scrollOrigin(renderBox->borderLeft(), renderBox->borderTop());
    727         graphicsLayerParentLocation = scrollOrigin - scrollOffset;
    728     }
    729 }
    730 
    731 void CompositedLayerMapping::updateAncestorClippingLayerGeometry(const RenderLayer* compositingContainer, const IntPoint& snappedOffsetFromCompositedAncestor, IntPoint& graphicsLayerParentLocation)
    732 {
    733     if (!compositingContainer || !m_ancestorClippingLayer)
    734         return;
    735 
    736     // FIXME: this should use cached clip rects, but this sometimes give
    737     // inaccurate results (and trips the ASSERTS in RenderLayerClipper).
    738     ClipRectsContext clipRectsContext(compositingContainer, TemporaryClipRects, IgnoreOverlayScrollbarSize, IgnoreOverflowClip);
    739     IntRect parentClipRect = pixelSnappedIntRect(m_owningLayer.clipper().backgroundClipRect(clipRectsContext).rect());
    740     ASSERT(parentClipRect != PaintInfo::infiniteRect());
    741     m_ancestorClippingLayer->setPosition(FloatPoint(parentClipRect.location() - graphicsLayerParentLocation));
    742     m_ancestorClippingLayer->setSize(parentClipRect.size());
    743 
    744     // backgroundRect is relative to compositingContainer, so subtract snappedOffsetFromCompositedAncestor.X/snappedOffsetFromCompositedAncestor.Y to get back to local coords.
    745     m_ancestorClippingLayer->setOffsetFromRenderer(parentClipRect.location() - snappedOffsetFromCompositedAncestor);
    746 
    747     // The primary layer is then parented in, and positioned relative to this clipping layer.
    748     graphicsLayerParentLocation = parentClipRect.location();
    749 }
    750 
    751 void CompositedLayerMapping::updateChildContainmentLayerGeometry(const IntRect& clippingBox, const IntRect& localCompositingBounds)
    752 {
    753     if (!m_childContainmentLayer)
    754         return;
    755 
    756     m_childContainmentLayer->setPosition(FloatPoint(clippingBox.location() - localCompositingBounds.location() + roundedIntSize(m_owningLayer.subpixelAccumulation())));
    757     m_childContainmentLayer->setSize(clippingBox.size());
    758     m_childContainmentLayer->setOffsetFromRenderer(toIntSize(clippingBox.location()));
    759     if (m_childClippingMaskLayer && !m_scrollingLayer && !renderer()->style()->clipPath()) {
    760         m_childClippingMaskLayer->setPosition(m_childContainmentLayer->position());
    761         m_childClippingMaskLayer->setSize(m_childContainmentLayer->size());
    762         m_childClippingMaskLayer->setOffsetFromRenderer(m_childContainmentLayer->offsetFromRenderer());
    763     }
    764 }
    765 
    766 void CompositedLayerMapping::updateChildTransformLayerGeometry()
    767 {
    768     if (!m_childTransformLayer)
    769         return;
    770     const IntRect borderBox = toRenderBox(m_owningLayer.renderer())->pixelSnappedBorderBoxRect();
    771     m_childTransformLayer->setSize(borderBox.size());
    772     m_childTransformLayer->setPosition(FloatPoint(contentOffsetInCompositingLayer()));
    773 }
    774 
    775 void CompositedLayerMapping::updateMaskLayerGeometry()
    776 {
    777     if (!m_maskLayer)
    778         return;
    779 
    780     if (m_maskLayer->size() != m_graphicsLayer->size()) {
    781         m_maskLayer->setSize(m_graphicsLayer->size());
    782         m_maskLayer->setNeedsDisplay();
    783     }
    784     m_maskLayer->setPosition(FloatPoint());
    785     m_maskLayer->setOffsetFromRenderer(m_graphicsLayer->offsetFromRenderer());
    786 }
    787 
    788 void CompositedLayerMapping::updateTransformGeometry(const IntPoint& snappedOffsetFromCompositedAncestor, const IntRect& relativeCompositingBounds)
    789 {
    790     if (m_owningLayer.hasTransform()) {
    791         const LayoutRect borderBox = toRenderBox(renderer())->borderBoxRect();
    792 
    793         // Get layout bounds in the coords of compositingContainer to match relativeCompositingBounds.
    794         IntRect layerBounds = pixelSnappedIntRect(toLayoutPoint(m_owningLayer.subpixelAccumulation()), borderBox.size());
    795         layerBounds.moveBy(snappedOffsetFromCompositedAncestor);
    796 
    797         // Update properties that depend on layer dimensions
    798         FloatPoint3D transformOrigin = computeTransformOrigin(IntRect(IntPoint(), layerBounds.size()));
    799 
    800         // |transformOrigin| is in the local space of this layer. layerBounds - relativeCompositingBounds converts to the space of the
    801         // compositing bounds relative to the composited ancestor. This does not apply to the z direction, since the page is 2D.
    802         FloatPoint3D compositedTransformOrigin(
    803             layerBounds.x() - relativeCompositingBounds.x() + transformOrigin.x(),
    804             layerBounds.y() - relativeCompositingBounds.y() + transformOrigin.y(),
    805             transformOrigin.z());
    806         m_graphicsLayer->setTransformOrigin(compositedTransformOrigin);
    807     } else {
    808         FloatPoint3D compositedTransformOrigin(
    809             relativeCompositingBounds.width() * 0.5f,
    810             relativeCompositingBounds.height() * 0.5f,
    811             0.f);
    812         m_graphicsLayer->setTransformOrigin(compositedTransformOrigin);
    813     }
    814 }
    815 
    816 void CompositedLayerMapping::updateReflectionLayerGeometry(Vector<RenderLayer*>& layersNeedingPaintInvalidation)
    817 {
    818     if (!m_owningLayer.reflectionInfo() || !m_owningLayer.reflectionInfo()->reflectionLayer()->hasCompositedLayerMapping())
    819         return;
    820 
    821     CompositedLayerMappingPtr reflectionCompositedLayerMapping = m_owningLayer.reflectionInfo()->reflectionLayer()->compositedLayerMapping();
    822     reflectionCompositedLayerMapping->updateGraphicsLayerGeometry(GraphicsLayerUpdater::ForceUpdate, &m_owningLayer, layersNeedingPaintInvalidation);
    823 }
    824 
    825 void CompositedLayerMapping::updateScrollingLayerGeometry(const IntRect& localCompositingBounds)
    826 {
    827     if (!m_scrollingLayer)
    828         return;
    829 
    830     ASSERT(m_scrollingContentsLayer);
    831     RenderBox* renderBox = toRenderBox(renderer());
    832     IntRect clientBox = enclosingIntRect(renderBox->clientBoxRect());
    833 
    834     IntSize adjustedScrollOffset = m_owningLayer.scrollableArea()->adjustedScrollOffset();
    835     m_scrollingLayer->setPosition(FloatPoint(clientBox.location() - localCompositingBounds.location() + roundedIntSize(m_owningLayer.subpixelAccumulation())));
    836     m_scrollingLayer->setSize(clientBox.size());
    837 
    838     IntSize oldScrollingLayerOffset = m_scrollingLayer->offsetFromRenderer();
    839     m_scrollingLayer->setOffsetFromRenderer(-toIntSize(clientBox.location()));
    840 
    841     if (m_childClippingMaskLayer && !renderer()->style()->clipPath()) {
    842         m_childClippingMaskLayer->setPosition(m_scrollingLayer->position());
    843         m_childClippingMaskLayer->setSize(m_scrollingLayer->size());
    844         m_childClippingMaskLayer->setOffsetFromRenderer(toIntSize(clientBox.location()));
    845     }
    846 
    847     bool clientBoxOffsetChanged = oldScrollingLayerOffset != m_scrollingLayer->offsetFromRenderer();
    848 
    849     IntSize scrollSize(renderBox->scrollWidth(), renderBox->scrollHeight());
    850     if (scrollSize != m_scrollingContentsLayer->size() || clientBoxOffsetChanged)
    851         m_scrollingContentsLayer->setNeedsDisplay();
    852 
    853     IntSize scrollingContentsOffset = toIntSize(clientBox.location() - adjustedScrollOffset);
    854     if (scrollingContentsOffset != m_scrollingContentsLayer->offsetFromRenderer() || scrollSize != m_scrollingContentsLayer->size()) {
    855         bool coordinatorHandlesOffset = compositor()->scrollingLayerDidChange(&m_owningLayer);
    856         m_scrollingContentsLayer->setPosition(coordinatorHandlesOffset ? FloatPoint() : FloatPoint(-adjustedScrollOffset));
    857     }
    858 
    859     m_scrollingContentsLayer->setSize(scrollSize);
    860     // FIXME: The paint offset and the scroll offset should really be separate concepts.
    861     m_scrollingContentsLayer->setOffsetFromRenderer(scrollingContentsOffset, GraphicsLayer::DontSetNeedsDisplay);
    862 
    863     if (m_foregroundLayer) {
    864         if (m_foregroundLayer->size() != m_scrollingContentsLayer->size())
    865             m_foregroundLayer->setSize(m_scrollingContentsLayer->size());
    866         m_foregroundLayer->setNeedsDisplay();
    867         m_foregroundLayer->setOffsetFromRenderer(m_scrollingContentsLayer->offsetFromRenderer());
    868     }
    869 
    870     updateScrollingBlockSelection();
    871 }
    872 
    873 void CompositedLayerMapping::updateChildClippingMaskLayerGeometry()
    874 {
    875     if (!m_childClippingMaskLayer || !renderer()->style()->clipPath())
    876         return;
    877     RenderBox* renderBox = toRenderBox(renderer());
    878     IntRect clientBox = enclosingIntRect(renderBox->clientBoxRect());
    879 
    880     m_childClippingMaskLayer->setPosition(m_graphicsLayer->position());
    881     m_childClippingMaskLayer->setSize(m_graphicsLayer->size());
    882     m_childClippingMaskLayer->setOffsetFromRenderer(toIntSize(clientBox.location()));
    883 
    884     // NOTE: also some stuff happening in updateChildContainmentLayerGeometry().
    885 }
    886 
    887 void CompositedLayerMapping::updateForegroundLayerGeometry(const FloatSize& relativeCompositingBoundsSize, const IntRect& clippingBox)
    888 {
    889     if (!m_foregroundLayer)
    890         return;
    891 
    892     FloatSize foregroundSize = relativeCompositingBoundsSize;
    893     IntSize foregroundOffset = m_graphicsLayer->offsetFromRenderer();
    894     m_foregroundLayer->setPosition(FloatPoint());
    895 
    896     if (hasClippingLayer()) {
    897         // If we have a clipping layer (which clips descendants), then the foreground layer is a child of it,
    898         // so that it gets correctly sorted with children. In that case, position relative to the clipping layer.
    899         foregroundSize = FloatSize(clippingBox.size());
    900         foregroundOffset = toIntSize(clippingBox.location());
    901     } else if (m_childTransformLayer) {
    902         // Things are different if we have a child transform layer rather
    903         // than a clipping layer. In this case, we want to actually change
    904         // the position of the layer (to compensate for our ancestor
    905         // compositing layer's position) rather than leave the position the
    906         // same and use offset-from-renderer + size to describe a clipped
    907         // "window" onto the clipped layer.
    908 
    909         m_foregroundLayer->setPosition(-m_childTransformLayer->position());
    910     }
    911 
    912     if (foregroundSize != m_foregroundLayer->size()) {
    913         m_foregroundLayer->setSize(foregroundSize);
    914         m_foregroundLayer->setNeedsDisplay();
    915     }
    916     m_foregroundLayer->setOffsetFromRenderer(foregroundOffset);
    917 
    918     // NOTE: there is some more configuring going on in updateScrollingLayerGeometry().
    919 }
    920 
    921 void CompositedLayerMapping::updateBackgroundLayerGeometry(const FloatSize& relativeCompositingBoundsSize)
    922 {
    923     if (!m_backgroundLayer)
    924         return;
    925 
    926     FloatSize backgroundSize = relativeCompositingBoundsSize;
    927     if (backgroundLayerPaintsFixedRootBackground()) {
    928         FrameView* frameView = toRenderView(renderer())->frameView();
    929         backgroundSize = frameView->visibleContentRect().size();
    930     }
    931     m_backgroundLayer->setPosition(FloatPoint());
    932     if (backgroundSize != m_backgroundLayer->size()) {
    933         m_backgroundLayer->setSize(backgroundSize);
    934         m_backgroundLayer->setNeedsDisplay();
    935     }
    936     m_backgroundLayer->setOffsetFromRenderer(m_graphicsLayer->offsetFromRenderer());
    937 }
    938 
    939 void CompositedLayerMapping::registerScrollingLayers()
    940 {
    941     // Register fixed position layers and their containers with the scrolling coordinator.
    942     ScrollingCoordinator* scrollingCoordinator = scrollingCoordinatorFromLayer(m_owningLayer);
    943     if (!scrollingCoordinator)
    944         return;
    945 
    946     scrollingCoordinator->updateLayerPositionConstraint(&m_owningLayer);
    947 
    948     // Page scale is applied as a transform on the root render view layer. Because the scroll
    949     // layer is further up in the hierarchy, we need to avoid marking the root render view
    950     // layer as a container.
    951     bool isContainer = m_owningLayer.hasTransform() && !m_owningLayer.isRootLayer();
    952     // FIXME: we should make certain that childForSuperLayers will never be the m_squashingContainmentLayer here
    953     scrollingCoordinator->setLayerIsContainerForFixedPositionLayers(localRootForOwningLayer(), isContainer);
    954 }
    955 
    956 void CompositedLayerMapping::updateInternalHierarchy()
    957 {
    958     // m_foregroundLayer has to be inserted in the correct order with child layers,
    959     // so it's not inserted here.
    960     if (m_ancestorClippingLayer)
    961         m_ancestorClippingLayer->removeAllChildren();
    962 
    963     m_graphicsLayer->removeFromParent();
    964 
    965     if (m_ancestorClippingLayer)
    966         m_ancestorClippingLayer->addChild(m_graphicsLayer.get());
    967 
    968     if (m_childContainmentLayer)
    969         m_graphicsLayer->addChild(m_childContainmentLayer.get());
    970     else if (m_childTransformLayer)
    971         m_graphicsLayer->addChild(m_childTransformLayer.get());
    972 
    973     if (m_scrollingLayer) {
    974         GraphicsLayer* superLayer = m_graphicsLayer.get();
    975 
    976         if (m_childContainmentLayer)
    977             superLayer = m_childContainmentLayer.get();
    978 
    979         if (m_childTransformLayer)
    980             superLayer = m_childTransformLayer.get();
    981 
    982         superLayer->addChild(m_scrollingLayer.get());
    983     }
    984 
    985     // The clip for child layers does not include space for overflow controls, so they exist as
    986     // siblings of the clipping layer if we have one. Normal children of this layer are set as
    987     // children of the clipping layer.
    988     if (m_layerForHorizontalScrollbar)
    989         m_graphicsLayer->addChild(m_layerForHorizontalScrollbar.get());
    990     if (m_layerForVerticalScrollbar)
    991         m_graphicsLayer->addChild(m_layerForVerticalScrollbar.get());
    992     if (m_layerForScrollCorner)
    993         m_graphicsLayer->addChild(m_layerForScrollCorner.get());
    994 
    995     // The squashing containment layer, if it exists, becomes a no-op parent.
    996     if (m_squashingLayer) {
    997         ASSERT(compositor()->layerSquashingEnabled());
    998         ASSERT((m_ancestorClippingLayer && !m_squashingContainmentLayer) || (!m_ancestorClippingLayer && m_squashingContainmentLayer));
    999 
   1000         if (m_squashingContainmentLayer) {
   1001             m_squashingContainmentLayer->removeAllChildren();
   1002             m_squashingContainmentLayer->addChild(m_graphicsLayer.get());
   1003             m_squashingContainmentLayer->addChild(m_squashingLayer.get());
   1004         } else {
   1005             // The ancestor clipping layer is already set up and has m_graphicsLayer under it.
   1006             m_ancestorClippingLayer->addChild(m_squashingLayer.get());
   1007         }
   1008     }
   1009 }
   1010 
   1011 void CompositedLayerMapping::updatePaintingPhases()
   1012 {
   1013     m_graphicsLayer->setPaintingPhase(paintingPhaseForPrimaryLayer());
   1014     if (m_scrollingContentsLayer) {
   1015         GraphicsLayerPaintingPhase paintPhase = GraphicsLayerPaintOverflowContents | GraphicsLayerPaintCompositedScroll;
   1016         if (!m_foregroundLayer)
   1017             paintPhase |= GraphicsLayerPaintForeground;
   1018         m_scrollingContentsLayer->setPaintingPhase(paintPhase);
   1019         m_scrollingBlockSelectionLayer->setPaintingPhase(paintPhase);
   1020     }
   1021 }
   1022 
   1023 void CompositedLayerMapping::updateContentsRect()
   1024 {
   1025     m_graphicsLayer->setContentsRect(pixelSnappedIntRect(contentsBox()));
   1026 }
   1027 
   1028 void CompositedLayerMapping::updateScrollingBlockSelection()
   1029 {
   1030     if (!m_scrollingBlockSelectionLayer)
   1031         return;
   1032 
   1033     if (!m_scrollingContentsAreEmpty) {
   1034         // In this case, the selection will be painted directly into m_scrollingContentsLayer.
   1035         m_scrollingBlockSelectionLayer->setDrawsContent(false);
   1036         return;
   1037     }
   1038 
   1039     const IntRect blockSelectionGapsBounds = m_owningLayer.blockSelectionGapsBounds();
   1040     const bool shouldDrawContent = !blockSelectionGapsBounds.isEmpty();
   1041     m_scrollingBlockSelectionLayer->setDrawsContent(shouldDrawContent);
   1042     if (!shouldDrawContent)
   1043         return;
   1044 
   1045     const IntPoint position = blockSelectionGapsBounds.location() + m_owningLayer.scrollableArea()->adjustedScrollOffset();
   1046     if (m_scrollingBlockSelectionLayer->size() == blockSelectionGapsBounds.size() && m_scrollingBlockSelectionLayer->position() == position)
   1047         return;
   1048 
   1049     m_scrollingBlockSelectionLayer->setPosition(position);
   1050     m_scrollingBlockSelectionLayer->setSize(blockSelectionGapsBounds.size());
   1051     m_scrollingBlockSelectionLayer->setOffsetFromRenderer(toIntSize(blockSelectionGapsBounds.location()), GraphicsLayer::SetNeedsDisplay);
   1052 }
   1053 
   1054 void CompositedLayerMapping::updateDrawsContent()
   1055 {
   1056     if (m_scrollingLayer) {
   1057         // We don't have to consider overflow controls, because we know that the scrollbars are drawn elsewhere.
   1058         // m_graphicsLayer only needs backing store if the non-scrolling parts (background, outlines, borders, shadows etc) need to paint.
   1059         // m_scrollingLayer never has backing store.
   1060         // m_scrollingContentsLayer only needs backing store if the scrolled contents need to paint.
   1061         bool hasNonScrollingPaintedContent = m_owningLayer.hasVisibleContent() && m_owningLayer.hasBoxDecorationsOrBackground();
   1062         m_graphicsLayer->setDrawsContent(hasNonScrollingPaintedContent);
   1063 
   1064         m_scrollingContentsAreEmpty = !m_owningLayer.hasVisibleContent() || !(renderer()->hasBackground() || paintsChildren());
   1065         m_scrollingContentsLayer->setDrawsContent(!m_scrollingContentsAreEmpty);
   1066 
   1067         updateScrollingBlockSelection();
   1068         return;
   1069     }
   1070 
   1071     bool hasPaintedContent = containsPaintedContent();
   1072     if (hasPaintedContent && isAcceleratedCanvas(renderer())) {
   1073         CanvasRenderingContext* context = toHTMLCanvasElement(renderer()->node())->renderingContext();
   1074         // Content layer may be null if context is lost.
   1075         if (blink::WebLayer* contentLayer = context->platformLayer()) {
   1076             Color bgColor(Color::transparent);
   1077             if (contentLayerSupportsDirectBackgroundComposition(renderer())) {
   1078                 bgColor = rendererBackgroundColor();
   1079                 hasPaintedContent = false;
   1080             }
   1081             contentLayer->setBackgroundColor(bgColor.rgb());
   1082         }
   1083     }
   1084 
   1085     // FIXME: we could refine this to only allocate backings for one of these layers if possible.
   1086     m_graphicsLayer->setDrawsContent(hasPaintedContent);
   1087     if (m_foregroundLayer)
   1088         m_foregroundLayer->setDrawsContent(hasPaintedContent);
   1089 
   1090     if (m_backgroundLayer)
   1091         m_backgroundLayer->setDrawsContent(hasPaintedContent);
   1092 }
   1093 
   1094 void CompositedLayerMapping::updateChildrenTransform()
   1095 {
   1096     if (GraphicsLayer* childTransformLayer = layerForChildrenTransform()) {
   1097         childTransformLayer->setTransform(owningLayer().perspectiveTransform());
   1098         childTransformLayer->setTransformOrigin(FloatPoint3D(childTransformLayer->size().width() * 0.5f, childTransformLayer->size().height() * 0.5f, 0.f));
   1099         bool hasPerspective = false;
   1100         if (RenderStyle* style = m_owningLayer.renderer()->style())
   1101             hasPerspective = style->hasPerspective();
   1102         if (hasPerspective)
   1103             childTransformLayer->setShouldFlattenTransform(false);
   1104 
   1105         // Note, if the target is the scrolling layer, we need to ensure that the
   1106         // scrolling content layer doesn't flatten the transform. (It would be nice
   1107         // if we could apply transform to the scrolling content layer, but that's
   1108         // too late, we need the children transform to be applied _before_ the
   1109         // scrolling offset.)
   1110         if (childTransformLayer == m_scrollingLayer.get())
   1111             m_scrollingContentsLayer->setShouldFlattenTransform(false);
   1112     }
   1113 }
   1114 
   1115 // Return true if the layers changed.
   1116 bool CompositedLayerMapping::updateClippingLayers(bool needsAncestorClip, bool needsDescendantClip)
   1117 {
   1118     bool layersChanged = false;
   1119 
   1120     if (needsAncestorClip) {
   1121         if (!m_ancestorClippingLayer) {
   1122             m_ancestorClippingLayer = createGraphicsLayer(CompositingReasonLayerForAncestorClip);
   1123             m_ancestorClippingLayer->setMasksToBounds(true);
   1124             layersChanged = true;
   1125         }
   1126     } else if (m_ancestorClippingLayer) {
   1127         m_ancestorClippingLayer->removeFromParent();
   1128         m_ancestorClippingLayer = nullptr;
   1129         layersChanged = true;
   1130     }
   1131 
   1132     if (needsDescendantClip) {
   1133         // We don't need a child containment layer if we're the main frame render view
   1134         // layer. It's redundant as the frame clip above us will handle this clipping.
   1135         if (!m_childContainmentLayer && !m_isMainFrameRenderViewLayer) {
   1136             m_childContainmentLayer = createGraphicsLayer(CompositingReasonLayerForDescendantClip);
   1137             m_childContainmentLayer->setMasksToBounds(true);
   1138             layersChanged = true;
   1139         }
   1140     } else if (hasClippingLayer()) {
   1141         m_childContainmentLayer->removeFromParent();
   1142         m_childContainmentLayer = nullptr;
   1143         layersChanged = true;
   1144     }
   1145 
   1146     return layersChanged;
   1147 }
   1148 
   1149 bool CompositedLayerMapping::updateChildTransformLayer(bool needsChildTransformLayer)
   1150 {
   1151     bool layersChanged = false;
   1152 
   1153     if (needsChildTransformLayer) {
   1154         if (!m_childTransformLayer) {
   1155             m_childTransformLayer = createGraphicsLayer(CompositingReasonLayerForPerspective);
   1156             m_childTransformLayer->setDrawsContent(false);
   1157             m_childTransformLayer->setShouldFlattenTransform(false);
   1158             layersChanged = true;
   1159         }
   1160     } else if (m_childTransformLayer) {
   1161         m_childTransformLayer->removeFromParent();
   1162         m_childTransformLayer = nullptr;
   1163         layersChanged = true;
   1164     }
   1165 
   1166     return layersChanged;
   1167 }
   1168 
   1169 void CompositedLayerMapping::setBackgroundLayerPaintsFixedRootBackground(bool backgroundLayerPaintsFixedRootBackground)
   1170 {
   1171     m_backgroundLayerPaintsFixedRootBackground = backgroundLayerPaintsFixedRootBackground;
   1172 }
   1173 
   1174 // Only a member function so it can call createGraphicsLayer.
   1175 bool CompositedLayerMapping::toggleScrollbarLayerIfNeeded(OwnPtr<GraphicsLayer>& layer, bool needsLayer, CompositingReasons reason)
   1176 {
   1177     if (needsLayer == !!layer)
   1178         return false;
   1179     layer = needsLayer ? createGraphicsLayer(reason) : nullptr;
   1180     return true;
   1181 }
   1182 
   1183 bool CompositedLayerMapping::updateOverflowControlsLayers(bool needsHorizontalScrollbarLayer, bool needsVerticalScrollbarLayer, bool needsScrollCornerLayer)
   1184 {
   1185     bool horizontalScrollbarLayerChanged = toggleScrollbarLayerIfNeeded(m_layerForHorizontalScrollbar, needsHorizontalScrollbarLayer, CompositingReasonLayerForHorizontalScrollbar);
   1186     bool verticalScrollbarLayerChanged = toggleScrollbarLayerIfNeeded(m_layerForVerticalScrollbar, needsVerticalScrollbarLayer, CompositingReasonLayerForVerticalScrollbar);
   1187     bool scrollCornerLayerChanged = toggleScrollbarLayerIfNeeded(m_layerForScrollCorner, needsScrollCornerLayer, CompositingReasonLayerForScrollCorner);
   1188 
   1189     if (ScrollingCoordinator* scrollingCoordinator = scrollingCoordinatorFromLayer(m_owningLayer)) {
   1190         if (horizontalScrollbarLayerChanged)
   1191             scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(m_owningLayer.scrollableArea(), HorizontalScrollbar);
   1192         if (verticalScrollbarLayerChanged)
   1193             scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(m_owningLayer.scrollableArea(), VerticalScrollbar);
   1194     }
   1195 
   1196     return horizontalScrollbarLayerChanged || verticalScrollbarLayerChanged || scrollCornerLayerChanged;
   1197 }
   1198 
   1199 void CompositedLayerMapping::positionOverflowControlsLayers(const IntSize& offsetFromRoot)
   1200 {
   1201     IntSize offsetFromRenderer = m_graphicsLayer->offsetFromRenderer() - roundedIntSize(m_owningLayer.subpixelAccumulation());
   1202     if (GraphicsLayer* layer = layerForHorizontalScrollbar()) {
   1203         Scrollbar* hBar = m_owningLayer.scrollableArea()->horizontalScrollbar();
   1204         if (hBar) {
   1205             layer->setPosition(hBar->frameRect().location() - offsetFromRoot - offsetFromRenderer);
   1206             layer->setSize(hBar->frameRect().size());
   1207             if (layer->hasContentsLayer())
   1208                 layer->setContentsRect(IntRect(IntPoint(), hBar->frameRect().size()));
   1209         }
   1210         layer->setDrawsContent(hBar && !layer->hasContentsLayer());
   1211     }
   1212 
   1213     if (GraphicsLayer* layer = layerForVerticalScrollbar()) {
   1214         Scrollbar* vBar = m_owningLayer.scrollableArea()->verticalScrollbar();
   1215         if (vBar) {
   1216             layer->setPosition(vBar->frameRect().location() - offsetFromRoot - offsetFromRenderer);
   1217             layer->setSize(vBar->frameRect().size());
   1218             if (layer->hasContentsLayer())
   1219                 layer->setContentsRect(IntRect(IntPoint(), vBar->frameRect().size()));
   1220         }
   1221         layer->setDrawsContent(vBar && !layer->hasContentsLayer());
   1222     }
   1223 
   1224     if (GraphicsLayer* layer = layerForScrollCorner()) {
   1225         const LayoutRect& scrollCornerAndResizer = m_owningLayer.scrollableArea()->scrollCornerAndResizerRect();
   1226         layer->setPosition(scrollCornerAndResizer.location() - offsetFromRenderer);
   1227         layer->setSize(scrollCornerAndResizer.size());
   1228         layer->setDrawsContent(!scrollCornerAndResizer.isEmpty());
   1229     }
   1230 }
   1231 
   1232 bool CompositedLayerMapping::hasUnpositionedOverflowControlsLayers() const
   1233 {
   1234     if (GraphicsLayer* layer = layerForHorizontalScrollbar()) {
   1235         if (!layer->drawsContent())
   1236             return true;
   1237     }
   1238 
   1239     if (GraphicsLayer* layer = layerForVerticalScrollbar()) {
   1240         if (!layer->drawsContent())
   1241             return true;
   1242     }
   1243 
   1244     if (GraphicsLayer* layer = layerForScrollCorner()) {
   1245         if (!layer->drawsContent())
   1246             return true;
   1247     }
   1248 
   1249     return false;
   1250 }
   1251 
   1252 enum ApplyToGraphicsLayersModeFlags {
   1253     ApplyToCoreLayers = (1 << 0),
   1254     ApplyToSquashingLayer = (1 << 1),
   1255     ApplyToScrollbarLayers = (1 << 2),
   1256     ApplyToBackgroundLayer = (1 << 3),
   1257     ApplyToMaskLayers = (1 << 4),
   1258     ApplyToContentLayers = (1 << 5),
   1259     ApplyToAllGraphicsLayers = (ApplyToSquashingLayer | ApplyToScrollbarLayers | ApplyToBackgroundLayer | ApplyToMaskLayers | ApplyToCoreLayers | ApplyToContentLayers)
   1260 };
   1261 typedef unsigned ApplyToGraphicsLayersMode;
   1262 
   1263 template <typename Func>
   1264 static void ApplyToGraphicsLayers(const CompositedLayerMapping* mapping, const Func& f, ApplyToGraphicsLayersMode mode)
   1265 {
   1266     ASSERT(mode);
   1267 
   1268     if ((mode & ApplyToCoreLayers) && mapping->squashingContainmentLayer())
   1269         f(mapping->squashingContainmentLayer());
   1270     if ((mode & ApplyToCoreLayers) && mapping->childTransformLayer())
   1271         f(mapping->childTransformLayer());
   1272     if ((mode & ApplyToCoreLayers) && mapping->ancestorClippingLayer())
   1273         f(mapping->ancestorClippingLayer());
   1274     if (((mode & ApplyToCoreLayers) || (mode & ApplyToContentLayers)) && mapping->mainGraphicsLayer())
   1275         f(mapping->mainGraphicsLayer());
   1276     if ((mode & ApplyToCoreLayers) && mapping->clippingLayer())
   1277         f(mapping->clippingLayer());
   1278     if ((mode & ApplyToCoreLayers) && mapping->scrollingLayer())
   1279         f(mapping->scrollingLayer());
   1280     if (((mode & ApplyToCoreLayers) || (mode & ApplyToContentLayers)) && mapping->scrollingContentsLayer())
   1281         f(mapping->scrollingContentsLayer());
   1282     if (((mode & ApplyToCoreLayers) || (mode & ApplyToContentLayers)) && mapping->foregroundLayer())
   1283         f(mapping->foregroundLayer());
   1284 
   1285     if ((mode & ApplyToSquashingLayer) && mapping->squashingLayer())
   1286         f(mapping->squashingLayer());
   1287 
   1288     if (((mode & ApplyToMaskLayers) || (mode & ApplyToContentLayers)) && mapping->maskLayer())
   1289         f(mapping->maskLayer());
   1290     if (((mode & ApplyToMaskLayers) || (mode & ApplyToContentLayers)) && mapping->childClippingMaskLayer())
   1291         f(mapping->childClippingMaskLayer());
   1292 
   1293     if (((mode & ApplyToBackgroundLayer) || (mode & ApplyToContentLayers)) && mapping->backgroundLayer())
   1294         f(mapping->backgroundLayer());
   1295 
   1296     if ((mode & ApplyToScrollbarLayers) && mapping->layerForHorizontalScrollbar())
   1297         f(mapping->layerForHorizontalScrollbar());
   1298     if ((mode & ApplyToScrollbarLayers) && mapping->layerForVerticalScrollbar())
   1299         f(mapping->layerForVerticalScrollbar());
   1300     if ((mode & ApplyToScrollbarLayers) && mapping->layerForScrollCorner())
   1301         f(mapping->layerForScrollCorner());
   1302 }
   1303 
   1304 struct UpdateRenderingContextFunctor {
   1305     void operator() (GraphicsLayer* layer) const { layer->setRenderingContext(renderingContext); }
   1306     int renderingContext;
   1307 };
   1308 
   1309 void CompositedLayerMapping::updateRenderingContext()
   1310 {
   1311     // All layers but the squashing layer (which contains 'alien' content) should be included in this
   1312     // rendering context.
   1313     int id = 0;
   1314 
   1315     // NB, it is illegal at this point to query an ancestor's compositing state. Some compositing
   1316     // reasons depend on the compositing state of ancestors. So if we want a rendering context id
   1317     // for the context root, we cannot ask for the id of its associated WebLayer now; it may not have
   1318     // one yet. We could do a second past after doing the compositing updates to get these ids,
   1319     // but this would actually be harmful. We do not want to attach any semantic meaning to
   1320     // the context id other than the fact that they group a number of layers together for the
   1321     // sake of 3d sorting. So instead we will ask the compositor to vend us an arbitrary, but
   1322     // consistent id.
   1323     if (RenderLayer* root = m_owningLayer.renderingContextRoot()) {
   1324         if (Node* node = root->renderer()->node())
   1325             id = static_cast<int>(WTF::PtrHash<Node*>::hash(node));
   1326     }
   1327 
   1328     UpdateRenderingContextFunctor functor = { id };
   1329     ApplyToGraphicsLayersMode mode = ApplyToAllGraphicsLayers & ~ApplyToSquashingLayer;
   1330     ApplyToGraphicsLayers<UpdateRenderingContextFunctor>(this, functor, mode);
   1331 }
   1332 
   1333 struct UpdateShouldFlattenTransformFunctor {
   1334     void operator() (GraphicsLayer* layer) const { layer->setShouldFlattenTransform(shouldFlatten); }
   1335     bool shouldFlatten;
   1336 };
   1337 
   1338 void CompositedLayerMapping::updateShouldFlattenTransform()
   1339 {
   1340     // All CLM-managed layers that could affect a descendant layer should update their
   1341     // should-flatten-transform value (the other layers' transforms don't matter here).
   1342     UpdateShouldFlattenTransformFunctor functor = { !m_owningLayer.shouldPreserve3D() };
   1343     ApplyToGraphicsLayersMode mode = ApplyToCoreLayers;
   1344     ApplyToGraphicsLayers(this, functor, mode);
   1345 }
   1346 
   1347 bool CompositedLayerMapping::updateForegroundLayer(bool needsForegroundLayer)
   1348 {
   1349     bool layerChanged = false;
   1350     if (needsForegroundLayer) {
   1351         if (!m_foregroundLayer) {
   1352             m_foregroundLayer = createGraphicsLayer(CompositingReasonLayerForForeground);
   1353             m_foregroundLayer->setDrawsContent(true);
   1354             m_foregroundLayer->setPaintingPhase(GraphicsLayerPaintForeground);
   1355             layerChanged = true;
   1356         }
   1357     } else if (m_foregroundLayer) {
   1358         FloatRect repaintRect(FloatPoint(), m_foregroundLayer->size());
   1359         m_foregroundLayer->removeFromParent();
   1360         m_foregroundLayer = nullptr;
   1361         layerChanged = true;
   1362     }
   1363 
   1364     return layerChanged;
   1365 }
   1366 
   1367 bool CompositedLayerMapping::updateBackgroundLayer(bool needsBackgroundLayer)
   1368 {
   1369     bool layerChanged = false;
   1370     if (needsBackgroundLayer) {
   1371         if (!m_backgroundLayer) {
   1372             m_backgroundLayer = createGraphicsLayer(CompositingReasonLayerForBackground);
   1373             m_backgroundLayer->setDrawsContent(true);
   1374             m_backgroundLayer->setTransformOrigin(FloatPoint3D());
   1375             m_backgroundLayer->setPaintingPhase(GraphicsLayerPaintBackground);
   1376 #if !OS(ANDROID)
   1377             m_backgroundLayer->contentLayer()->setDrawCheckerboardForMissingTiles(true);
   1378             m_graphicsLayer->contentLayer()->setDrawCheckerboardForMissingTiles(false);
   1379 #endif
   1380             layerChanged = true;
   1381         }
   1382     } else {
   1383         if (m_backgroundLayer) {
   1384             m_backgroundLayer->removeFromParent();
   1385             m_backgroundLayer = nullptr;
   1386 #if !OS(ANDROID)
   1387             m_graphicsLayer->contentLayer()->setDrawCheckerboardForMissingTiles(true);
   1388 #endif
   1389             layerChanged = true;
   1390         }
   1391     }
   1392 
   1393     if (layerChanged && !m_owningLayer.renderer()->documentBeingDestroyed())
   1394         compositor()->rootFixedBackgroundsChanged();
   1395 
   1396     return layerChanged;
   1397 }
   1398 
   1399 bool CompositedLayerMapping::updateMaskLayer(bool needsMaskLayer)
   1400 {
   1401     bool layerChanged = false;
   1402     if (needsMaskLayer) {
   1403         if (!m_maskLayer) {
   1404             m_maskLayer = createGraphicsLayer(CompositingReasonLayerForMask);
   1405             m_maskLayer->setDrawsContent(true);
   1406             m_maskLayer->setPaintingPhase(GraphicsLayerPaintMask);
   1407             layerChanged = true;
   1408         }
   1409     } else if (m_maskLayer) {
   1410         m_maskLayer = nullptr;
   1411         layerChanged = true;
   1412     }
   1413 
   1414     return layerChanged;
   1415 }
   1416 
   1417 bool CompositedLayerMapping::updateClippingMaskLayers(bool needsChildClippingMaskLayer)
   1418 {
   1419     bool layerChanged = false;
   1420     if (needsChildClippingMaskLayer) {
   1421         if (!m_childClippingMaskLayer) {
   1422             m_childClippingMaskLayer = createGraphicsLayer(CompositingReasonLayerForClippingMask);
   1423             m_childClippingMaskLayer->setDrawsContent(true);
   1424             m_childClippingMaskLayer->setPaintingPhase(GraphicsLayerPaintChildClippingMask);
   1425             layerChanged = true;
   1426         }
   1427     } else if (m_childClippingMaskLayer) {
   1428         m_childClippingMaskLayer = nullptr;
   1429         layerChanged = true;
   1430     }
   1431     return layerChanged;
   1432 }
   1433 
   1434 bool CompositedLayerMapping::updateScrollingLayers(bool needsScrollingLayers)
   1435 {
   1436     ScrollingCoordinator* scrollingCoordinator = scrollingCoordinatorFromLayer(m_owningLayer);
   1437 
   1438     bool layerChanged = false;
   1439     if (needsScrollingLayers) {
   1440         if (!m_scrollingLayer) {
   1441             // Outer layer which corresponds with the scroll view.
   1442             m_scrollingLayer = createGraphicsLayer(CompositingReasonLayerForScrollingContainer);
   1443             m_scrollingLayer->setDrawsContent(false);
   1444             m_scrollingLayer->setMasksToBounds(true);
   1445 
   1446             // Inner layer which renders the content that scrolls.
   1447             m_scrollingContentsLayer = createGraphicsLayer(CompositingReasonLayerForScrollingContents);
   1448             m_scrollingContentsLayer->setDrawsContent(true);
   1449             m_scrollingLayer->addChild(m_scrollingContentsLayer.get());
   1450 
   1451             m_scrollingBlockSelectionLayer = createGraphicsLayer(CompositingReasonLayerForScrollingBlockSelection);
   1452             m_scrollingBlockSelectionLayer->setDrawsContent(true);
   1453             m_scrollingContentsLayer->addChild(m_scrollingBlockSelectionLayer.get());
   1454 
   1455             layerChanged = true;
   1456             if (scrollingCoordinator)
   1457                 scrollingCoordinator->scrollableAreaScrollLayerDidChange(m_owningLayer.scrollableArea());
   1458         }
   1459     } else if (m_scrollingLayer) {
   1460         m_scrollingLayer = nullptr;
   1461         m_scrollingContentsLayer = nullptr;
   1462         m_scrollingBlockSelectionLayer = nullptr;
   1463         layerChanged = true;
   1464         if (scrollingCoordinator)
   1465             scrollingCoordinator->scrollableAreaScrollLayerDidChange(m_owningLayer.scrollableArea());
   1466     }
   1467 
   1468     return layerChanged;
   1469 }
   1470 
   1471 static void updateScrollParentForGraphicsLayer(GraphicsLayer* layer, GraphicsLayer* topmostLayer, RenderLayer* scrollParent, ScrollingCoordinator* scrollingCoordinator)
   1472 {
   1473     if (!layer)
   1474         return;
   1475 
   1476     // Only the topmost layer has a scroll parent. All other layers have a null scroll parent.
   1477     if (layer != topmostLayer)
   1478         scrollParent = 0;
   1479 
   1480     scrollingCoordinator->updateScrollParentForGraphicsLayer(layer, scrollParent);
   1481 }
   1482 
   1483 void CompositedLayerMapping::updateScrollParent(RenderLayer* scrollParent)
   1484 {
   1485     if (ScrollingCoordinator* scrollingCoordinator = scrollingCoordinatorFromLayer(m_owningLayer)) {
   1486         GraphicsLayer* topmostLayer = childForSuperlayers();
   1487         updateScrollParentForGraphicsLayer(m_squashingContainmentLayer.get(), topmostLayer, scrollParent, scrollingCoordinator);
   1488         updateScrollParentForGraphicsLayer(m_ancestorClippingLayer.get(), topmostLayer, scrollParent, scrollingCoordinator);
   1489         updateScrollParentForGraphicsLayer(m_graphicsLayer.get(), topmostLayer, scrollParent, scrollingCoordinator);
   1490     }
   1491 }
   1492 
   1493 void CompositedLayerMapping::updateClipParent(RenderLayer* clipParent)
   1494 {
   1495     if (ScrollingCoordinator* scrollingCoordinator = scrollingCoordinatorFromLayer(m_owningLayer))
   1496         scrollingCoordinator->updateClipParentForGraphicsLayer(m_graphicsLayer.get(), clipParent);
   1497 }
   1498 
   1499 bool CompositedLayerMapping::updateSquashingLayers(bool needsSquashingLayers)
   1500 {
   1501     bool layersChanged = false;
   1502 
   1503     if (needsSquashingLayers) {
   1504         ASSERT(compositor()->layerSquashingEnabled());
   1505 
   1506         if (!m_squashingLayer) {
   1507             m_squashingLayer = createGraphicsLayer(CompositingReasonLayerForSquashingContents);
   1508             m_squashingLayer->setDrawsContent(true);
   1509             layersChanged = true;
   1510         }
   1511 
   1512         if (m_ancestorClippingLayer) {
   1513             if (m_squashingContainmentLayer) {
   1514                 m_squashingContainmentLayer->removeFromParent();
   1515                 m_squashingContainmentLayer = nullptr;
   1516                 layersChanged = true;
   1517             }
   1518         } else {
   1519             if (!m_squashingContainmentLayer) {
   1520                 m_squashingContainmentLayer = createGraphicsLayer(CompositingReasonLayerForSquashingContainer);
   1521                 layersChanged = true;
   1522             }
   1523         }
   1524 
   1525         ASSERT((m_ancestorClippingLayer && !m_squashingContainmentLayer) || (!m_ancestorClippingLayer && m_squashingContainmentLayer));
   1526         ASSERT(m_squashingLayer);
   1527     } else {
   1528         if (m_squashingLayer) {
   1529             m_squashingLayer->removeFromParent();
   1530             m_squashingLayer = nullptr;
   1531             layersChanged = true;
   1532         }
   1533         if (m_squashingContainmentLayer) {
   1534             m_squashingContainmentLayer->removeFromParent();
   1535             m_squashingContainmentLayer = nullptr;
   1536             layersChanged = true;
   1537         }
   1538         ASSERT(!m_squashingLayer && !m_squashingContainmentLayer);
   1539     }
   1540 
   1541     return layersChanged;
   1542 }
   1543 
   1544 GraphicsLayerPaintingPhase CompositedLayerMapping::paintingPhaseForPrimaryLayer() const
   1545 {
   1546     unsigned phase = 0;
   1547     if (!m_backgroundLayer)
   1548         phase |= GraphicsLayerPaintBackground;
   1549     if (!m_foregroundLayer)
   1550         phase |= GraphicsLayerPaintForeground;
   1551     if (!m_maskLayer)
   1552         phase |= GraphicsLayerPaintMask;
   1553 
   1554     if (m_scrollingContentsLayer) {
   1555         phase &= ~GraphicsLayerPaintForeground;
   1556         phase |= GraphicsLayerPaintCompositedScroll;
   1557     }
   1558 
   1559     return static_cast<GraphicsLayerPaintingPhase>(phase);
   1560 }
   1561 
   1562 float CompositedLayerMapping::compositingOpacity(float rendererOpacity) const
   1563 {
   1564     float finalOpacity = rendererOpacity;
   1565 
   1566     for (RenderLayer* curr = m_owningLayer.parent(); curr; curr = curr->parent()) {
   1567         // We only care about parents that are stacking contexts.
   1568         // Recall that opacity creates stacking context.
   1569         if (!curr->stackingNode()->isStackingContext())
   1570             continue;
   1571 
   1572         // If we found a composited layer, regardless of whether it actually
   1573         // paints into it, we want to compute opacity relative to it. So we can
   1574         // break here.
   1575         //
   1576         // FIXME: with grouped backings, a composited descendant will have to
   1577         // continue past the grouped (squashed) layers that its parents may
   1578         // contribute to. This whole confusion can be avoided by specifying
   1579         // explicitly the composited ancestor where we would stop accumulating
   1580         // opacity.
   1581         if (curr->compositingState() == PaintsIntoOwnBacking || curr->compositingState() == HasOwnBackingButPaintsIntoAncestor)
   1582             break;
   1583 
   1584         finalOpacity *= curr->renderer()->opacity();
   1585     }
   1586 
   1587     return finalOpacity;
   1588 }
   1589 
   1590 Color CompositedLayerMapping::rendererBackgroundColor() const
   1591 {
   1592     RenderObject* backgroundRenderer = renderer();
   1593     if (backgroundRenderer->isDocumentElement())
   1594         backgroundRenderer = backgroundRenderer->rendererForRootBackground();
   1595 
   1596     return backgroundRenderer->resolveColor(CSSPropertyBackgroundColor);
   1597 }
   1598 
   1599 void CompositedLayerMapping::updateBackgroundColor()
   1600 {
   1601     m_graphicsLayer->setBackgroundColor(rendererBackgroundColor());
   1602 }
   1603 
   1604 bool CompositedLayerMapping::paintsChildren() const
   1605 {
   1606     if (m_owningLayer.hasVisibleContent() && m_owningLayer.hasNonEmptyChildRenderers())
   1607         return true;
   1608 
   1609     if (hasVisibleNonCompositingDescendant(&m_owningLayer))
   1610         return true;
   1611 
   1612     return false;
   1613 }
   1614 
   1615 static bool isCompositedPlugin(RenderObject* renderer)
   1616 {
   1617     return renderer->isEmbeddedObject() && toRenderEmbeddedObject(renderer)->requiresAcceleratedCompositing();
   1618 }
   1619 
   1620 bool CompositedLayerMapping::hasVisibleNonCompositingDescendant(RenderLayer* parent)
   1621 {
   1622     if (!parent->hasVisibleDescendant())
   1623         return false;
   1624 
   1625     // FIXME: We shouldn't be called with a stale z-order lists. See bug 85512.
   1626     parent->stackingNode()->updateLayerListsIfNeeded();
   1627 
   1628 #if ASSERT_ENABLED
   1629     LayerListMutationDetector mutationChecker(parent->stackingNode());
   1630 #endif
   1631 
   1632     RenderLayerStackingNodeIterator normalFlowIterator(*parent->stackingNode(), AllChildren);
   1633     while (RenderLayerStackingNode* curNode = normalFlowIterator.next()) {
   1634         RenderLayer* curLayer = curNode->layer();
   1635         if (curLayer->hasCompositedLayerMapping())
   1636             continue;
   1637         if (curLayer->hasVisibleContent() || hasVisibleNonCompositingDescendant(curLayer))
   1638             return true;
   1639     }
   1640 
   1641     return false;
   1642 }
   1643 
   1644 bool CompositedLayerMapping::containsPaintedContent() const
   1645 {
   1646     if (paintsIntoCompositedAncestor() || m_owningLayer.isReflection())
   1647         return false;
   1648 
   1649     if (isDirectlyCompositedImage())
   1650         return false;
   1651 
   1652     RenderObject* renderObject = renderer();
   1653     // FIXME: we could optimize cases where the image, video or canvas is known to fill the border box entirely,
   1654     // and set background color on the layer in that case, instead of allocating backing store and painting.
   1655     if (renderObject->isVideo() && toRenderVideo(renderer())->shouldDisplayVideo())
   1656         return m_owningLayer.hasBoxDecorationsOrBackground();
   1657 
   1658     if (m_owningLayer.hasVisibleBoxDecorations())
   1659         return true;
   1660 
   1661     if (renderObject->hasMask()) // masks require special treatment
   1662         return true;
   1663 
   1664     if (renderObject->isReplaced() && !isCompositedPlugin(renderObject))
   1665         return true;
   1666 
   1667     if (renderObject->isRenderRegion())
   1668         return true;
   1669 
   1670     if (renderObject->node() && renderObject->node()->isDocumentNode()) {
   1671         // Look to see if the root object has a non-simple background
   1672         RenderObject* rootObject = renderObject->document().documentElement() ? renderObject->document().documentElement()->renderer() : 0;
   1673         // Reject anything that has a border, a border-radius or outline,
   1674         // or is not a simple background (no background, or solid color).
   1675         if (rootObject && hasBoxDecorationsOrBackgroundImage(rootObject->style()))
   1676             return true;
   1677 
   1678         // Now look at the body's renderer.
   1679         HTMLElement* body = renderObject->document().body();
   1680         RenderObject* bodyObject = (body && body->hasLocalName(bodyTag)) ? body->renderer() : 0;
   1681         if (bodyObject && hasBoxDecorationsOrBackgroundImage(bodyObject->style()))
   1682             return true;
   1683     }
   1684 
   1685     // FIXME: it's O(n^2). A better solution is needed.
   1686     return paintsChildren();
   1687 }
   1688 
   1689 // An image can be directly compositing if it's the sole content of the layer, and has no box decorations
   1690 // that require painting. Direct compositing saves backing store.
   1691 bool CompositedLayerMapping::isDirectlyCompositedImage() const
   1692 {
   1693     RenderObject* renderObject = renderer();
   1694 
   1695     if (!renderObject->isImage() || m_owningLayer.hasBoxDecorationsOrBackground() || renderObject->hasClip())
   1696         return false;
   1697 
   1698     RenderImage* imageRenderer = toRenderImage(renderObject);
   1699     if (ImageResource* cachedImage = imageRenderer->cachedImage()) {
   1700         if (!cachedImage->hasImage())
   1701             return false;
   1702 
   1703         Image* image = cachedImage->imageForRenderer(imageRenderer);
   1704         return image->isBitmapImage();
   1705     }
   1706 
   1707     return false;
   1708 }
   1709 
   1710 void CompositedLayerMapping::contentChanged(ContentChangeType changeType)
   1711 {
   1712     if ((changeType == ImageChanged) && isDirectlyCompositedImage()) {
   1713         updateImageContents();
   1714         return;
   1715     }
   1716 
   1717     if ((changeType == CanvasChanged || changeType == CanvasPixelsChanged) && isAcceleratedCanvas(renderer())) {
   1718         m_graphicsLayer->setContentsNeedsDisplay();
   1719         return;
   1720     }
   1721 }
   1722 
   1723 void CompositedLayerMapping::updateImageContents()
   1724 {
   1725     ASSERT(renderer()->isImage());
   1726     RenderImage* imageRenderer = toRenderImage(renderer());
   1727 
   1728     ImageResource* cachedImage = imageRenderer->cachedImage();
   1729     if (!cachedImage)
   1730         return;
   1731 
   1732     Image* image = cachedImage->imageForRenderer(imageRenderer);
   1733     if (!image)
   1734         return;
   1735 
   1736     // We have to wait until the image is fully loaded before setting it on the layer.
   1737     if (!cachedImage->isLoaded())
   1738         return;
   1739 
   1740     // This is a no-op if the layer doesn't have an inner layer for the image.
   1741     m_graphicsLayer->setContentsToImage(image);
   1742     updateDrawsContent();
   1743 
   1744     // Image animation is "lazy", in that it automatically stops unless someone is drawing
   1745     // the image. So we have to kick the animation each time; this has the downside that the
   1746     // image will keep animating, even if its layer is not visible.
   1747     image->startAnimation();
   1748 }
   1749 
   1750 FloatPoint3D CompositedLayerMapping::computeTransformOrigin(const IntRect& borderBox) const
   1751 {
   1752     RenderStyle* style = renderer()->style();
   1753 
   1754     FloatPoint3D origin;
   1755     origin.setX(floatValueForLength(style->transformOriginX(), borderBox.width()));
   1756     origin.setY(floatValueForLength(style->transformOriginY(), borderBox.height()));
   1757     origin.setZ(style->transformOriginZ());
   1758 
   1759     return origin;
   1760 }
   1761 
   1762 // Return the offset from the top-left of this compositing layer at which the renderer's contents are painted.
   1763 LayoutSize CompositedLayerMapping::contentOffsetInCompositingLayer() const
   1764 {
   1765     return LayoutSize(-m_compositedBounds.x(), -m_compositedBounds.y());
   1766 }
   1767 
   1768 LayoutRect CompositedLayerMapping::contentsBox() const
   1769 {
   1770     LayoutRect contentsBox = contentsRect(renderer());
   1771     contentsBox.move(contentOffsetInCompositingLayer());
   1772     return contentsBox;
   1773 }
   1774 
   1775 GraphicsLayer* CompositedLayerMapping::parentForSublayers() const
   1776 {
   1777     if (m_scrollingBlockSelectionLayer)
   1778         return m_scrollingBlockSelectionLayer.get();
   1779 
   1780     if (m_scrollingContentsLayer)
   1781         return m_scrollingContentsLayer.get();
   1782 
   1783     if (m_childContainmentLayer)
   1784         return m_childContainmentLayer.get();
   1785 
   1786     if (m_childTransformLayer)
   1787         return m_childTransformLayer.get();
   1788 
   1789     return m_graphicsLayer.get();
   1790 }
   1791 
   1792 GraphicsLayer* CompositedLayerMapping::localRootForOwningLayer() const
   1793 {
   1794     if (m_ancestorClippingLayer)
   1795         return m_ancestorClippingLayer.get();
   1796 
   1797     return m_graphicsLayer.get();
   1798 }
   1799 
   1800 GraphicsLayer* CompositedLayerMapping::childForSuperlayers() const
   1801 {
   1802     if (m_squashingContainmentLayer)
   1803         return m_squashingContainmentLayer.get();
   1804 
   1805     return localRootForOwningLayer();
   1806 }
   1807 
   1808 GraphicsLayer* CompositedLayerMapping::layerForChildrenTransform() const
   1809 {
   1810     if (GraphicsLayer* clipLayer = clippingLayer())
   1811         return clipLayer;
   1812     if (m_scrollingLayer)
   1813         return m_scrollingLayer.get();
   1814     return m_childTransformLayer.get();
   1815 }
   1816 
   1817 bool CompositedLayerMapping::updateRequiresOwnBackingStoreForAncestorReasons(const RenderLayer* compositingAncestorLayer)
   1818 {
   1819     unsigned previousRequiresOwnBackingStoreForAncestorReasons = m_requiresOwnBackingStoreForAncestorReasons;
   1820     bool previousPaintsIntoCompositedAncestor = paintsIntoCompositedAncestor();
   1821     bool canPaintIntoAncestor = compositingAncestorLayer
   1822         && (compositingAncestorLayer->compositedLayerMapping()->mainGraphicsLayer()->drawsContent()
   1823             || compositingAncestorLayer->compositedLayerMapping()->paintsIntoCompositedAncestor());
   1824     m_requiresOwnBackingStoreForAncestorReasons = !canPaintIntoAncestor;
   1825 
   1826     if (paintsIntoCompositedAncestor() != previousPaintsIntoCompositedAncestor)
   1827         paintsIntoCompositedAncestorChanged();
   1828     return m_requiresOwnBackingStoreForAncestorReasons != previousRequiresOwnBackingStoreForAncestorReasons;
   1829 }
   1830 
   1831 bool CompositedLayerMapping::updateRequiresOwnBackingStoreForIntrinsicReasons()
   1832 {
   1833     unsigned previousRequiresOwnBackingStoreForIntrinsicReasons = m_requiresOwnBackingStoreForIntrinsicReasons;
   1834     bool previousPaintsIntoCompositedAncestor = paintsIntoCompositedAncestor();
   1835     RenderObject* renderer = m_owningLayer.renderer();
   1836     m_requiresOwnBackingStoreForIntrinsicReasons = m_owningLayer.isRootLayer()
   1837         || (m_owningLayer.compositingReasons() & CompositingReasonComboReasonsThatRequireOwnBacking)
   1838         || m_owningLayer.transform()
   1839         || m_owningLayer.clipsCompositingDescendantsWithBorderRadius() // FIXME: Revisit this if the paintsIntoCompositedAncestor state is removed.
   1840         || renderer->isTransparent()
   1841         || renderer->hasMask()
   1842         || renderer->hasReflection()
   1843         || renderer->hasFilter();
   1844 
   1845     if (paintsIntoCompositedAncestor() != previousPaintsIntoCompositedAncestor)
   1846         paintsIntoCompositedAncestorChanged();
   1847     return m_requiresOwnBackingStoreForIntrinsicReasons != previousRequiresOwnBackingStoreForIntrinsicReasons;
   1848 }
   1849 
   1850 void CompositedLayerMapping::paintsIntoCompositedAncestorChanged()
   1851 {
   1852     // The answer to paintsIntoCompositedAncestor() affects cached clip rects, so when
   1853     // it changes we have to clear clip rects on descendants.
   1854     m_owningLayer.clipper().clearClipRectsIncludingDescendants(PaintingClipRects);
   1855     m_owningLayer.repainter().computeRepaintRectsIncludingNonCompositingDescendants();
   1856 
   1857     compositor()->repaintInCompositedAncestor(&m_owningLayer, compositedBounds());
   1858 }
   1859 
   1860 void CompositedLayerMapping::setBlendMode(blink::WebBlendMode blendMode)
   1861 {
   1862     if (m_ancestorClippingLayer) {
   1863         m_ancestorClippingLayer->setBlendMode(blendMode);
   1864         m_graphicsLayer->setBlendMode(blink::WebBlendModeNormal);
   1865     } else {
   1866         m_graphicsLayer->setBlendMode(blendMode);
   1867     }
   1868 }
   1869 
   1870 GraphicsLayerUpdater::UpdateType CompositedLayerMapping::updateTypeForChildren(GraphicsLayerUpdater::UpdateType updateType) const
   1871 {
   1872     if (m_pendingUpdateScope >= GraphicsLayerUpdateSubtree)
   1873         return GraphicsLayerUpdater::ForceUpdate;
   1874     return updateType;
   1875 }
   1876 
   1877 struct SetContentsNeedsDisplayFunctor {
   1878     void operator() (GraphicsLayer* layer) const
   1879     {
   1880         if (layer->drawsContent())
   1881             layer->setNeedsDisplay();
   1882     }
   1883 };
   1884 
   1885 void CompositedLayerMapping::setSquashingContentsNeedDisplay()
   1886 {
   1887     ApplyToGraphicsLayers(this, SetContentsNeedsDisplayFunctor(), ApplyToSquashingLayer);
   1888 }
   1889 
   1890 void CompositedLayerMapping::setContentsNeedDisplay()
   1891 {
   1892     // FIXME: need to split out repaints for the background.
   1893     ASSERT(!paintsIntoCompositedAncestor());
   1894     ApplyToGraphicsLayers(this, SetContentsNeedsDisplayFunctor(), ApplyToContentLayers);
   1895 }
   1896 
   1897 struct SetContentsNeedsDisplayInRectFunctor {
   1898     void operator() (GraphicsLayer* layer) const
   1899     {
   1900         if (layer->drawsContent()) {
   1901             IntRect layerDirtyRect = r;
   1902             layerDirtyRect.move(-layer->offsetFromRenderer());
   1903             layer->setNeedsDisplayInRect(layerDirtyRect);
   1904         }
   1905     }
   1906 
   1907     IntRect r;
   1908 };
   1909 
   1910 // r is in the coordinate space of the layer's render object
   1911 void CompositedLayerMapping::setContentsNeedDisplayInRect(const IntRect& r)
   1912 {
   1913     // FIXME: need to split out repaints for the background.
   1914     ASSERT(!paintsIntoCompositedAncestor());
   1915     SetContentsNeedsDisplayInRectFunctor functor = { r };
   1916     ApplyToGraphicsLayers(this, functor, ApplyToContentLayers);
   1917 }
   1918 
   1919 const GraphicsLayerPaintInfo* CompositedLayerMapping::containingSquashedLayer(const RenderObject* renderObject, const Vector<GraphicsLayerPaintInfo>& layers)
   1920 {
   1921     for (size_t i = 0; i < layers.size(); ++i) {
   1922         if (renderObject->isDescendantOf(layers[i].renderLayer->renderer())) {
   1923             return &layers[i];
   1924             break;
   1925         }
   1926     }
   1927     return 0;
   1928 }
   1929 
   1930 const GraphicsLayerPaintInfo* CompositedLayerMapping::containingSquashedLayer(const RenderObject* renderObject)
   1931 {
   1932     return CompositedLayerMapping::containingSquashedLayer(renderObject, m_squashedLayers);
   1933 }
   1934 
   1935 IntRect CompositedLayerMapping::localClipRectForSquashedLayer(const RenderLayer& referenceLayer, const GraphicsLayerPaintInfo& paintInfo, const Vector<GraphicsLayerPaintInfo>& layers)
   1936 {
   1937     const RenderObject* clippingContainer = paintInfo.renderLayer->renderer()->clippingContainer();
   1938     if (clippingContainer == referenceLayer.renderer()->clippingContainer())
   1939         return PaintInfo::infiniteRect();
   1940 
   1941     ASSERT(clippingContainer);
   1942 
   1943     const GraphicsLayerPaintInfo* ancestorPaintInfo = containingSquashedLayer(clippingContainer, layers);
   1944     // Must be there, otherwise CompositingLayerAssigner::canSquashIntoCurrentSquashingOwner would have disallowed squashing.
   1945     ASSERT(ancestorPaintInfo);
   1946 
   1947     // FIXME: this is a potential performance issue. We shoudl consider caching these clip rects or otherwise optimizing.
   1948     ClipRectsContext clipRectsContext(ancestorPaintInfo->renderLayer, TemporaryClipRects);
   1949     IntRect parentClipRect = pixelSnappedIntRect(paintInfo.renderLayer->clipper().backgroundClipRect(clipRectsContext).rect());
   1950     ASSERT(parentClipRect != PaintInfo::infiniteRect());
   1951 
   1952     // Convert from ancestor to local coordinates.
   1953     IntSize ancestorToLocalOffset = paintInfo.offsetFromRenderer - ancestorPaintInfo->offsetFromRenderer;
   1954     parentClipRect.move(ancestorToLocalOffset);
   1955     return parentClipRect;
   1956 }
   1957 
   1958 void CompositedLayerMapping::doPaintTask(GraphicsLayerPaintInfo& paintInfo, GraphicsContext* context,
   1959     const IntRect& clip) // In the coords of rootLayer.
   1960 {
   1961     if (paintsIntoCompositedAncestor()) {
   1962         ASSERT_NOT_REACHED();
   1963         return;
   1964     }
   1965 
   1966     FontCachePurgePreventer fontCachePurgePreventer;
   1967 
   1968     PaintLayerFlags paintFlags = 0;
   1969     if (paintInfo.paintingPhase & GraphicsLayerPaintBackground)
   1970         paintFlags |= PaintLayerPaintingCompositingBackgroundPhase;
   1971     if (paintInfo.paintingPhase & GraphicsLayerPaintForeground)
   1972         paintFlags |= PaintLayerPaintingCompositingForegroundPhase;
   1973     if (paintInfo.paintingPhase & GraphicsLayerPaintMask)
   1974         paintFlags |= PaintLayerPaintingCompositingMaskPhase;
   1975     if (paintInfo.paintingPhase & GraphicsLayerPaintChildClippingMask)
   1976         paintFlags |= PaintLayerPaintingChildClippingMaskPhase;
   1977     if (paintInfo.paintingPhase & GraphicsLayerPaintOverflowContents)
   1978         paintFlags |= PaintLayerPaintingOverflowContents;
   1979     if (paintInfo.paintingPhase & GraphicsLayerPaintCompositedScroll)
   1980         paintFlags |= PaintLayerPaintingCompositingScrollingPhase;
   1981 
   1982     if (paintInfo.isBackgroundLayer)
   1983         paintFlags |= (PaintLayerPaintingRootBackgroundOnly | PaintLayerPaintingCompositingForegroundPhase); // Need PaintLayerPaintingCompositingForegroundPhase to walk child layers.
   1984     else if (compositor()->fixedRootBackgroundLayer())
   1985         paintFlags |= PaintLayerPaintingSkipRootBackground;
   1986 
   1987     // Note carefully: in theory it is appropriate to invoke context->save() here
   1988     // and restore the context after painting. For efficiency, we are assuming that
   1989     // it is equivalent to manually undo this offset translation, which means we are
   1990     // assuming that the context's space was not affected by the RenderLayer
   1991     // painting code.
   1992 
   1993     IntSize offset = paintInfo.offsetFromRenderer;
   1994     context->translate(-offset.width(), -offset.height());
   1995 
   1996     // The dirtyRect is in the coords of the painting root.
   1997     IntRect dirtyRect(clip);
   1998     dirtyRect.move(offset);
   1999 
   2000     if (!(paintInfo.paintingPhase & GraphicsLayerPaintOverflowContents)) {
   2001         LayoutRect bounds = paintInfo.compositedBounds;
   2002         bounds.move(paintInfo.renderLayer->subpixelAccumulation());
   2003         dirtyRect.intersect(pixelSnappedIntRect(bounds));
   2004     } else {
   2005         dirtyRect.move(roundedIntSize(paintInfo.renderLayer->subpixelAccumulation()));
   2006     }
   2007 
   2008 #ifndef NDEBUG
   2009     paintInfo.renderLayer->renderer()->assertSubtreeIsLaidOut();
   2010 #endif
   2011 
   2012     if (paintInfo.renderLayer->compositingState() != PaintsIntoGroupedBacking) {
   2013         // FIXME: GraphicsLayers need a way to split for RenderRegions.
   2014         LayerPaintingInfo paintingInfo(paintInfo.renderLayer, dirtyRect, PaintBehaviorNormal, paintInfo.renderLayer->subpixelAccumulation());
   2015         paintInfo.renderLayer->paintLayerContents(context, paintingInfo, paintFlags);
   2016 
   2017         ASSERT(!paintInfo.isBackgroundLayer || paintFlags & PaintLayerPaintingRootBackgroundOnly);
   2018 
   2019         if (paintInfo.renderLayer->containsDirtyOverlayScrollbars())
   2020             paintInfo.renderLayer->paintLayerContents(context, paintingInfo, paintFlags | PaintLayerPaintingOverlayScrollbars);
   2021     } else {
   2022         ASSERT(compositor()->layerSquashingEnabled());
   2023         LayerPaintingInfo paintingInfo(paintInfo.renderLayer, dirtyRect, PaintBehaviorNormal, paintInfo.renderLayer->subpixelAccumulation());
   2024 
   2025         // RenderLayer::paintLayer assumes that the caller clips to the passed rect. Squashed layers need to do this clipping in software,
   2026         // since there is no graphics layer to clip them precisely. Furthermore, in some cases we squash layers that need clipping in software
   2027         // from clipping ancestors (see CompositedLayerMapping::localClipRectForSquashedLayer()).
   2028         context->save();
   2029         dirtyRect.intersect(paintInfo.localClipRectForSquashedLayer);
   2030         context->clip(dirtyRect);
   2031         paintInfo.renderLayer->paintLayer(context, paintingInfo, paintFlags);
   2032         context->restore();
   2033     }
   2034 
   2035     ASSERT(!paintInfo.renderLayer->usedTransparency());
   2036 
   2037     // Manually restore the context to its original state by applying the opposite translation.
   2038     context->translate(offset.width(), offset.height());
   2039 }
   2040 
   2041 static void paintScrollbar(Scrollbar* scrollbar, GraphicsContext& context, const IntRect& clip)
   2042 {
   2043     if (!scrollbar)
   2044         return;
   2045 
   2046     context.save();
   2047     const IntRect& scrollbarRect = scrollbar->frameRect();
   2048     context.translate(-scrollbarRect.x(), -scrollbarRect.y());
   2049     IntRect transformedClip = clip;
   2050     transformedClip.moveBy(scrollbarRect.location());
   2051     scrollbar->paint(&context, transformedClip);
   2052     context.restore();
   2053 }
   2054 
   2055 // Up-call from compositing layer drawing callback.
   2056 void CompositedLayerMapping::paintContents(const GraphicsLayer* graphicsLayer, GraphicsContext& context, GraphicsLayerPaintingPhase paintingPhase, const IntRect& clip)
   2057 {
   2058     // https://code.google.com/p/chromium/issues/detail?id=343772
   2059     DisableCompositingQueryAsserts disabler;
   2060 #ifndef NDEBUG
   2061     // FIXME: once the state machine is ready, this can be removed and we can refer to that instead.
   2062     if (Page* page = renderer()->frame()->page())
   2063         page->setIsPainting(true);
   2064 #endif
   2065     TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline"), "Paint", "data", InspectorPaintEvent::data(m_owningLayer.renderer(), clip, graphicsLayer));
   2066     TRACE_EVENT_INSTANT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline.stack"), "CallStack", "stack", InspectorCallStackEvent::currentCallStack());
   2067     // FIXME(361045): remove InspectorInstrumentation calls once DevTools Timeline migrates to tracing.
   2068     InspectorInstrumentation::willPaint(m_owningLayer.renderer(), graphicsLayer);
   2069 
   2070     if (graphicsLayer == m_graphicsLayer.get()
   2071         || graphicsLayer == m_foregroundLayer.get()
   2072         || graphicsLayer == m_backgroundLayer.get()
   2073         || graphicsLayer == m_maskLayer.get()
   2074         || graphicsLayer == m_childClippingMaskLayer.get()
   2075         || graphicsLayer == m_scrollingContentsLayer.get()
   2076         || graphicsLayer == m_scrollingBlockSelectionLayer.get()) {
   2077 
   2078         GraphicsLayerPaintInfo paintInfo;
   2079         paintInfo.renderLayer = &m_owningLayer;
   2080         paintInfo.compositedBounds = compositedBounds();
   2081         paintInfo.offsetFromRenderer = graphicsLayer->offsetFromRenderer();
   2082         paintInfo.paintingPhase = paintingPhase;
   2083         paintInfo.isBackgroundLayer = (graphicsLayer == m_backgroundLayer);
   2084 
   2085         // We have to use the same root as for hit testing, because both methods can compute and cache clipRects.
   2086         doPaintTask(paintInfo, &context, clip);
   2087     } else if (graphicsLayer == m_squashingLayer.get()) {
   2088         ASSERT(compositor()->layerSquashingEnabled());
   2089         for (size_t i = 0; i < m_squashedLayers.size(); ++i)
   2090             doPaintTask(m_squashedLayers[i], &context, clip);
   2091     } else if (graphicsLayer == layerForHorizontalScrollbar()) {
   2092         paintScrollbar(m_owningLayer.scrollableArea()->horizontalScrollbar(), context, clip);
   2093     } else if (graphicsLayer == layerForVerticalScrollbar()) {
   2094         paintScrollbar(m_owningLayer.scrollableArea()->verticalScrollbar(), context, clip);
   2095     } else if (graphicsLayer == layerForScrollCorner()) {
   2096         const IntRect& scrollCornerAndResizer = m_owningLayer.scrollableArea()->scrollCornerAndResizerRect();
   2097         context.save();
   2098         context.translate(-scrollCornerAndResizer.x(), -scrollCornerAndResizer.y());
   2099         IntRect transformedClip = clip;
   2100         transformedClip.moveBy(scrollCornerAndResizer.location());
   2101         m_owningLayer.scrollableArea()->paintScrollCorner(&context, IntPoint(), transformedClip);
   2102         m_owningLayer.scrollableArea()->paintResizer(&context, IntPoint(), transformedClip);
   2103         context.restore();
   2104     }
   2105     InspectorInstrumentation::didPaint(m_owningLayer.renderer(), graphicsLayer, &context, clip);
   2106 #ifndef NDEBUG
   2107     if (Page* page = renderer()->frame()->page())
   2108         page->setIsPainting(false);
   2109 #endif
   2110 }
   2111 
   2112 bool CompositedLayerMapping::isTrackingRepaints() const
   2113 {
   2114     GraphicsLayerClient* client = compositor();
   2115     return client ? client->isTrackingRepaints() : false;
   2116 }
   2117 
   2118 struct CollectTrackedRepaintRectsFunctor {
   2119     void operator() (GraphicsLayer* layer) const { layer->collectTrackedRepaintRects(*rects); }
   2120     Vector<FloatRect>* rects;
   2121 };
   2122 
   2123 PassOwnPtr<Vector<FloatRect> > CompositedLayerMapping::collectTrackedRepaintRects() const
   2124 {
   2125     OwnPtr<Vector<FloatRect> > rects = adoptPtr(new Vector<FloatRect>);
   2126     CollectTrackedRepaintRectsFunctor functor = { rects.get() };
   2127     ApplyToGraphicsLayers(this, functor, ApplyToAllGraphicsLayers);
   2128     return rects.release();
   2129 }
   2130 
   2131 #ifndef NDEBUG
   2132 void CompositedLayerMapping::verifyNotPainting()
   2133 {
   2134     ASSERT(!renderer()->frame()->page() || !renderer()->frame()->page()->isPainting());
   2135 }
   2136 #endif
   2137 
   2138 void CompositedLayerMapping::notifyAnimationStarted(const GraphicsLayer*, double monotonicTime)
   2139 {
   2140     renderer()->node()->document().compositorPendingAnimations().notifyCompositorAnimationStarted(monotonicTime);
   2141 }
   2142 
   2143 IntRect CompositedLayerMapping::pixelSnappedCompositedBounds() const
   2144 {
   2145     LayoutRect bounds = m_compositedBounds;
   2146     bounds.move(m_owningLayer.subpixelAccumulation());
   2147     return pixelSnappedIntRect(bounds);
   2148 }
   2149 
   2150 bool CompositedLayerMapping::updateSquashingLayerAssignment(RenderLayer* squashedLayer, const RenderLayer& owningLayer, size_t nextSquashedLayerIndex)
   2151 {
   2152     ASSERT(compositor()->layerSquashingEnabled());
   2153 
   2154     GraphicsLayerPaintInfo paintInfo;
   2155     paintInfo.renderLayer = squashedLayer;
   2156     // NOTE: composited bounds are updated elsewhere
   2157     // NOTE: offsetFromRenderer is updated elsewhere
   2158     paintInfo.paintingPhase = GraphicsLayerPaintAllWithOverflowClip;
   2159     paintInfo.isBackgroundLayer = false;
   2160 
   2161     // Change tracking on squashing layers: at the first sign of something changed, just invalidate the layer.
   2162     // FIXME: Perhaps we can find a tighter more clever mechanism later.
   2163     bool updatedAssignment = false;
   2164     if (nextSquashedLayerIndex < m_squashedLayers.size()) {
   2165         if (!paintInfo.isEquivalentForSquashing(m_squashedLayers[nextSquashedLayerIndex])) {
   2166             compositor()->repaintOnCompositingChange(squashedLayer);
   2167             updatedAssignment = true;
   2168             m_squashedLayers[nextSquashedLayerIndex] = paintInfo;
   2169         }
   2170     } else {
   2171         compositor()->repaintOnCompositingChange(squashedLayer);
   2172         m_squashedLayers.append(paintInfo);
   2173         updatedAssignment = true;
   2174     }
   2175     squashedLayer->setGroupedMapping(this);
   2176     return updatedAssignment;
   2177 }
   2178 
   2179 void CompositedLayerMapping::removeRenderLayerFromSquashingGraphicsLayer(const RenderLayer* layer)
   2180 {
   2181     size_t layerIndex = kNotFound;
   2182 
   2183     for (size_t i = 0; i < m_squashedLayers.size(); ++i) {
   2184         if (m_squashedLayers[i].renderLayer == layer) {
   2185             layerIndex = i;
   2186             break;
   2187         }
   2188     }
   2189 
   2190     if (layerIndex == kNotFound)
   2191         return;
   2192 
   2193     m_squashedLayers.remove(layerIndex);
   2194 }
   2195 
   2196 void CompositedLayerMapping::finishAccumulatingSquashingLayers(size_t nextSquashedLayerIndex)
   2197 {
   2198     ASSERT(compositor()->layerSquashingEnabled());
   2199 
   2200     // Any additional squashed RenderLayers in the array no longer exist, and removing invalidates the squashingLayer contents.
   2201     if (nextSquashedLayerIndex < m_squashedLayers.size())
   2202         m_squashedLayers.remove(nextSquashedLayerIndex, m_squashedLayers.size() - nextSquashedLayerIndex);
   2203 }
   2204 
   2205 String CompositedLayerMapping::debugName(const GraphicsLayer* graphicsLayer)
   2206 {
   2207     String name;
   2208     if (graphicsLayer == m_graphicsLayer.get()) {
   2209         name = m_owningLayer.debugName();
   2210     } else if (graphicsLayer == m_squashingContainmentLayer.get()) {
   2211         name = "Squashing Containment Layer";
   2212     } else if (graphicsLayer == m_squashingLayer.get()) {
   2213         name = "Squashing Layer";
   2214     } else if (graphicsLayer == m_ancestorClippingLayer.get()) {
   2215         name = "Ancestor Clipping Layer";
   2216     } else if (graphicsLayer == m_foregroundLayer.get()) {
   2217         name = m_owningLayer.debugName() + " (foreground) Layer";
   2218     } else if (graphicsLayer == m_backgroundLayer.get()) {
   2219         name = m_owningLayer.debugName() + " (background) Layer";
   2220     } else if (graphicsLayer == m_childContainmentLayer.get()) {
   2221         name = "Child Containment Layer";
   2222     } else if (graphicsLayer == m_childTransformLayer.get()) {
   2223         name = "Child Transform Layer";
   2224     } else if (graphicsLayer == m_maskLayer.get()) {
   2225         name = "Mask Layer";
   2226     } else if (graphicsLayer == m_childClippingMaskLayer.get()) {
   2227         name = "Child Clipping Mask Layer";
   2228     } else if (graphicsLayer == m_layerForHorizontalScrollbar.get()) {
   2229         name = "Horizontal Scrollbar Layer";
   2230     } else if (graphicsLayer == m_layerForVerticalScrollbar.get()) {
   2231         name = "Vertical Scrollbar Layer";
   2232     } else if (graphicsLayer == m_layerForScrollCorner.get()) {
   2233         name = "Scroll Corner Layer";
   2234     } else if (graphicsLayer == m_scrollingLayer.get()) {
   2235         name = "Scrolling Layer";
   2236     } else if (graphicsLayer == m_scrollingContentsLayer.get()) {
   2237         name = "Scrolling Contents Layer";
   2238     } else if (graphicsLayer == m_scrollingBlockSelectionLayer.get()) {
   2239         name = "Scrolling Block Selection Layer";
   2240     } else {
   2241         ASSERT_NOT_REACHED();
   2242     }
   2243 
   2244     return name;
   2245 }
   2246 
   2247 } // namespace WebCore
   2248