1 /* 2 * Copyright (C) 2014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include "EglManager.h" 18 19 #include <cutils/log.h> 20 #include <cutils/properties.h> 21 22 #include "../RenderState.h" 23 #include "RenderThread.h" 24 25 #define PROPERTY_RENDER_DIRTY_REGIONS "debug.hwui.render_dirty_regions" 26 #define GLES_VERSION 2 27 28 // Android-specific addition that is used to show when frames began in systrace 29 EGLAPI void EGLAPIENTRY eglBeginFrame(EGLDisplay dpy, EGLSurface surface); 30 31 namespace android { 32 namespace uirenderer { 33 namespace renderthread { 34 35 #define ERROR_CASE(x) case x: return #x; 36 static const char* egl_error_str(EGLint error) { 37 switch (error) { 38 ERROR_CASE(EGL_SUCCESS) 39 ERROR_CASE(EGL_NOT_INITIALIZED) 40 ERROR_CASE(EGL_BAD_ACCESS) 41 ERROR_CASE(EGL_BAD_ALLOC) 42 ERROR_CASE(EGL_BAD_ATTRIBUTE) 43 ERROR_CASE(EGL_BAD_CONFIG) 44 ERROR_CASE(EGL_BAD_CONTEXT) 45 ERROR_CASE(EGL_BAD_CURRENT_SURFACE) 46 ERROR_CASE(EGL_BAD_DISPLAY) 47 ERROR_CASE(EGL_BAD_MATCH) 48 ERROR_CASE(EGL_BAD_NATIVE_PIXMAP) 49 ERROR_CASE(EGL_BAD_NATIVE_WINDOW) 50 ERROR_CASE(EGL_BAD_PARAMETER) 51 ERROR_CASE(EGL_BAD_SURFACE) 52 ERROR_CASE(EGL_CONTEXT_LOST) 53 default: 54 return "Unknown error"; 55 } 56 } 57 static const char* egl_error_str() { 58 return egl_error_str(eglGetError()); 59 } 60 61 static bool load_dirty_regions_property() { 62 char buf[PROPERTY_VALUE_MAX]; 63 int len = property_get(PROPERTY_RENDER_DIRTY_REGIONS, buf, "true"); 64 return !strncasecmp("true", buf, len); 65 } 66 67 EglManager::EglManager(RenderThread& thread) 68 : mRenderThread(thread) 69 , mEglDisplay(EGL_NO_DISPLAY) 70 , mEglConfig(0) 71 , mEglContext(EGL_NO_CONTEXT) 72 , mPBufferSurface(EGL_NO_SURFACE) 73 , mRequestDirtyRegions(load_dirty_regions_property()) 74 , mCurrentSurface(EGL_NO_SURFACE) 75 , mAtlasMap(NULL) 76 , mAtlasMapSize(0) { 77 mCanSetDirtyRegions = mRequestDirtyRegions; 78 ALOGD("Render dirty regions requested: %s", mRequestDirtyRegions ? "true" : "false"); 79 } 80 81 void EglManager::initialize() { 82 if (hasEglContext()) return; 83 84 mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); 85 LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY, 86 "Failed to get EGL_DEFAULT_DISPLAY! err=%s", egl_error_str()); 87 88 EGLint major, minor; 89 LOG_ALWAYS_FATAL_IF(eglInitialize(mEglDisplay, &major, &minor) == EGL_FALSE, 90 "Failed to initialize display %p! err=%s", mEglDisplay, egl_error_str()); 91 92 ALOGI("Initialized EGL, version %d.%d", (int)major, (int)minor); 93 94 loadConfig(); 95 createContext(); 96 usePBufferSurface(); 97 mRenderThread.renderState().onGLContextCreated(); 98 initAtlas(); 99 } 100 101 bool EglManager::hasEglContext() { 102 return mEglDisplay != EGL_NO_DISPLAY; 103 } 104 105 void EglManager::requireGlContext() { 106 LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY, "No EGL context"); 107 108 // We don't care *WHAT* surface is active, just that one is active to give 109 // us access to the GL context 110 if (mCurrentSurface == EGL_NO_SURFACE) { 111 usePBufferSurface(); 112 } 113 } 114 115 void EglManager::loadConfig() { 116 EGLint swapBehavior = mCanSetDirtyRegions ? EGL_SWAP_BEHAVIOR_PRESERVED_BIT : 0; 117 EGLint attribs[] = { 118 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, 119 EGL_RED_SIZE, 8, 120 EGL_GREEN_SIZE, 8, 121 EGL_BLUE_SIZE, 8, 122 EGL_ALPHA_SIZE, 8, 123 EGL_DEPTH_SIZE, 0, 124 EGL_CONFIG_CAVEAT, EGL_NONE, 125 EGL_STENCIL_SIZE, Stencil::getStencilSize(), 126 EGL_SURFACE_TYPE, EGL_WINDOW_BIT | swapBehavior, 127 EGL_NONE 128 }; 129 130 EGLint num_configs = 1; 131 if (!eglChooseConfig(mEglDisplay, attribs, &mEglConfig, num_configs, &num_configs) 132 || num_configs != 1) { 133 // Failed to get a valid config 134 if (mCanSetDirtyRegions) { 135 ALOGW("Failed to choose config with EGL_SWAP_BEHAVIOR_PRESERVED, retrying without..."); 136 // Try again without dirty regions enabled 137 mCanSetDirtyRegions = false; 138 loadConfig(); 139 } else { 140 LOG_ALWAYS_FATAL("Failed to choose config, error = %s", egl_error_str()); 141 } 142 } 143 } 144 145 void EglManager::createContext() { 146 EGLint attribs[] = { EGL_CONTEXT_CLIENT_VERSION, GLES_VERSION, EGL_NONE }; 147 mEglContext = eglCreateContext(mEglDisplay, mEglConfig, EGL_NO_CONTEXT, attribs); 148 LOG_ALWAYS_FATAL_IF(mEglContext == EGL_NO_CONTEXT, 149 "Failed to create context, error = %s", egl_error_str()); 150 } 151 152 void EglManager::setTextureAtlas(const sp<GraphicBuffer>& buffer, 153 int64_t* map, size_t mapSize) { 154 155 // Already initialized 156 if (mAtlasBuffer.get()) { 157 ALOGW("Multiple calls to setTextureAtlas!"); 158 delete map; 159 return; 160 } 161 162 mAtlasBuffer = buffer; 163 mAtlasMap = map; 164 mAtlasMapSize = mapSize; 165 166 if (hasEglContext()) { 167 usePBufferSurface(); 168 initAtlas(); 169 } 170 } 171 172 void EglManager::initAtlas() { 173 if (mAtlasBuffer.get()) { 174 Caches::getInstance().assetAtlas.init(mAtlasBuffer, mAtlasMap, mAtlasMapSize); 175 } 176 } 177 178 void EglManager::usePBufferSurface() { 179 LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY, 180 "usePBufferSurface() called on uninitialized GlobalContext!"); 181 182 if (mPBufferSurface == EGL_NO_SURFACE) { 183 EGLint attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE }; 184 mPBufferSurface = eglCreatePbufferSurface(mEglDisplay, mEglConfig, attribs); 185 } 186 makeCurrent(mPBufferSurface); 187 } 188 189 EGLSurface EglManager::createSurface(EGLNativeWindowType window) { 190 initialize(); 191 EGLSurface surface = eglCreateWindowSurface(mEglDisplay, mEglConfig, window, NULL); 192 LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE, 193 "Failed to create EGLSurface for window %p, eglErr = %s", 194 (void*) window, egl_error_str()); 195 return surface; 196 } 197 198 void EglManager::destroySurface(EGLSurface surface) { 199 if (isCurrent(surface)) { 200 makeCurrent(EGL_NO_SURFACE); 201 } 202 if (!eglDestroySurface(mEglDisplay, surface)) { 203 ALOGW("Failed to destroy surface %p, error=%s", (void*)surface, egl_error_str()); 204 } 205 } 206 207 void EglManager::destroy() { 208 if (mEglDisplay == EGL_NO_DISPLAY) return; 209 210 usePBufferSurface(); 211 if (Caches::hasInstance()) { 212 Caches::getInstance().terminate(); 213 } 214 215 mRenderThread.renderState().onGLContextDestroyed(); 216 eglDestroyContext(mEglDisplay, mEglContext); 217 eglDestroySurface(mEglDisplay, mPBufferSurface); 218 eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); 219 eglTerminate(mEglDisplay); 220 eglReleaseThread(); 221 222 mEglDisplay = EGL_NO_DISPLAY; 223 mEglContext = EGL_NO_CONTEXT; 224 mPBufferSurface = EGL_NO_SURFACE; 225 mCurrentSurface = EGL_NO_SURFACE; 226 } 227 228 bool EglManager::makeCurrent(EGLSurface surface) { 229 if (isCurrent(surface)) return false; 230 231 if (surface == EGL_NO_SURFACE) { 232 // If we are setting EGL_NO_SURFACE we don't care about any of the potential 233 // return errors, which would only happen if mEglDisplay had already been 234 // destroyed in which case the current context is already NO_CONTEXT 235 eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); 236 } else if (!eglMakeCurrent(mEglDisplay, surface, surface, mEglContext)) { 237 LOG_ALWAYS_FATAL("Failed to make current on surface %p, error=%s", 238 (void*)surface, egl_error_str()); 239 } 240 mCurrentSurface = surface; 241 return true; 242 } 243 244 void EglManager::beginFrame(EGLSurface surface, EGLint* width, EGLint* height) { 245 LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE, 246 "Tried to beginFrame on EGL_NO_SURFACE!"); 247 makeCurrent(surface); 248 if (width) { 249 eglQuerySurface(mEglDisplay, surface, EGL_WIDTH, width); 250 } 251 if (height) { 252 eglQuerySurface(mEglDisplay, surface, EGL_HEIGHT, height); 253 } 254 eglBeginFrame(mEglDisplay, surface); 255 } 256 257 bool EglManager::swapBuffers(EGLSurface surface) { 258 eglSwapBuffers(mEglDisplay, surface); 259 EGLint err = eglGetError(); 260 if (CC_LIKELY(err == EGL_SUCCESS)) { 261 return true; 262 } 263 if (err == EGL_BAD_SURFACE) { 264 // For some reason our surface was destroyed out from under us 265 // This really shouldn't happen, but if it does we can recover easily 266 // by just not trying to use the surface anymore 267 ALOGW("swapBuffers encountered EGL_BAD_SURFACE on %p, halting rendering...", surface); 268 return false; 269 } 270 LOG_ALWAYS_FATAL("Encountered EGL error %d %s during rendering", 271 err, egl_error_str(err)); 272 // Impossible to hit this, but the compiler doesn't know that 273 return false; 274 } 275 276 bool EglManager::enableDirtyRegions(EGLSurface surface) { 277 if (!mRequestDirtyRegions) return false; 278 279 if (mCanSetDirtyRegions) { 280 if (!eglSurfaceAttrib(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, EGL_BUFFER_PRESERVED)) { 281 ALOGW("Failed to set EGL_SWAP_BEHAVIOR on surface %p, error=%s", 282 (void*) surface, egl_error_str()); 283 return false; 284 } 285 return true; 286 } 287 // Perhaps it is already enabled? 288 EGLint value; 289 if (!eglQuerySurface(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, &value)) { 290 ALOGW("Failed to query EGL_SWAP_BEHAVIOR on surface %p, error=%p", 291 (void*) surface, egl_error_str()); 292 return false; 293 } 294 return value == EGL_BUFFER_PRESERVED; 295 } 296 297 } /* namespace renderthread */ 298 } /* namespace uirenderer */ 299 } /* namespace android */ 300