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  /external/deqp/framework/opengl/wrapper/
glwInitES20Direct.inl 4 gl->activeTexture = &glActiveTexture;
5 gl->attachShader = &glAttachShader;
6 gl->bindAttribLocation = &glBindAttribLocation;
7 gl->bindBuffer = &glBindBuffer;
8 gl->bindFramebuffer = &glBindFramebuffer;
9 gl->bindRenderbuffer = &glBindRenderbuffer;
10 gl->bindTexture = &glBindTexture;
11 gl->blendColor = &glBlendColor;
12 gl->blendEquation = &glBlendEquation;
13 gl->blendEquationSeparate = &glBlendEquationSeparate
    [all...]
glwInitES30Direct.inl 4 gl->activeTexture = &glActiveTexture;
5 gl->attachShader = &glAttachShader;
6 gl->bindAttribLocation = &glBindAttribLocation;
7 gl->bindBuffer = &glBindBuffer;
8 gl->bindFramebuffer = &glBindFramebuffer;
9 gl->bindRenderbuffer = &glBindRenderbuffer;
10 gl->bindTexture = &glBindTexture;
11 gl->blendColor = &glBlendColor;
12 gl->blendEquation = &glBlendEquation;
13 gl->blendEquationSeparate = &glBlendEquationSeparate
    [all...]
glwInitGL33.inl 4 gl->cullFace = (glCullFaceFunc) loader->get("glCullFace");
5 gl->frontFace = (glFrontFaceFunc) loader->get("glFrontFace");
6 gl->hint = (glHintFunc) loader->get("glHint");
7 gl->lineWidth = (glLineWidthFunc) loader->get("glLineWidth");
8 gl->pointSize = (glPointSizeFunc) loader->get("glPointSize");
9 gl->polygonMode = (glPolygonModeFunc) loader->get("glPolygonMode");
10 gl->scissor = (glScissorFunc) loader->get("glScissor");
11 gl->texParameterf = (glTexParameterfFunc) loader->get("glTexParameterf");
12 gl->texParameterfv = (glTexParameterfvFunc) loader->get("glTexParameterfv");
13 gl->texParameteri = (glTexParameteriFunc) loader->get("glTexParameteri")
    [all...]
glwInitGL42.inl 4 gl->cullFace = (glCullFaceFunc) loader->get("glCullFace");
5 gl->frontFace = (glFrontFaceFunc) loader->get("glFrontFace");
6 gl->hint = (glHintFunc) loader->get("glHint");
7 gl->lineWidth = (glLineWidthFunc) loader->get("glLineWidth");
8 gl->pointSize = (glPointSizeFunc) loader->get("glPointSize");
9 gl->polygonMode = (glPolygonModeFunc) loader->get("glPolygonMode");
10 gl->scissor = (glScissorFunc) loader->get("glScissor");
11 gl->texParameterf = (glTexParameterfFunc) loader->get("glTexParameterf");
12 gl->texParameterfv = (glTexParameterfvFunc) loader->get("glTexParameterfv");
13 gl->texParameteri = (glTexParameteriFunc) loader->get("glTexParameteri")
    [all...]
glwInitES30.inl 4 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
5 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
6 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
7 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
8 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer");
9 gl->bindRenderbuffer = (glBindRenderbufferFunc) loader->get("glBindRenderbuffer");
10 gl->bindTexture = (glBindTextureFunc) loader->get("glBindTexture");
11 gl->blendColor = (glBlendColorFunc) loader->get("glBlendColor");
12 gl->blendEquation = (glBlendEquationFunc) loader->get("glBlendEquation");
13 gl->blendEquationSeparate = (glBlendEquationSeparateFunc) loader->get("glBlendEquationSeparate (…)
    [all...]
glwInitGL41.inl 4 gl->cullFace = (glCullFaceFunc) loader->get("glCullFace");
5 gl->frontFace = (glFrontFaceFunc) loader->get("glFrontFace");
6 gl->hint = (glHintFunc) loader->get("glHint");
7 gl->lineWidth = (glLineWidthFunc) loader->get("glLineWidth");
8 gl->pointSize = (glPointSizeFunc) loader->get("glPointSize");
9 gl->polygonMode = (glPolygonModeFunc) loader->get("glPolygonMode");
10 gl->scissor = (glScissorFunc) loader->get("glScissor");
11 gl->texParameterf = (glTexParameterfFunc) loader->get("glTexParameterf");
12 gl->texParameterfv = (glTexParameterfvFunc) loader->get("glTexParameterfv");
13 gl->texParameteri = (glTexParameteriFunc) loader->get("glTexParameteri")
    [all...]
glwInitGL32.inl 4 gl->cullFace = (glCullFaceFunc) loader->get("glCullFace");
5 gl->frontFace = (glFrontFaceFunc) loader->get("glFrontFace");
6 gl->hint = (glHintFunc) loader->get("glHint");
7 gl->lineWidth = (glLineWidthFunc) loader->get("glLineWidth");
8 gl->pointSize = (glPointSizeFunc) loader->get("glPointSize");
9 gl->polygonMode = (glPolygonModeFunc) loader->get("glPolygonMode");
10 gl->scissor = (glScissorFunc) loader->get("glScissor");
11 gl->texParameterf = (glTexParameterfFunc) loader->get("glTexParameterf");
12 gl->texParameterfv = (glTexParameterfvFunc) loader->get("glTexParameterfv");
13 gl->texParameteri = (glTexParameteriFunc) loader->get("glTexParameteri")
    [all...]
glwInitES31.inl 4 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
5 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
6 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
7 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
8 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer");
9 gl->bindRenderbuffer = (glBindRenderbufferFunc) loader->get("glBindRenderbuffer");
10 gl->bindTexture = (glBindTextureFunc) loader->get("glBindTexture");
11 gl->blendColor = (glBlendColorFunc) loader->get("glBlendColor");
12 gl->blendEquation = (glBlendEquationFunc) loader->get("glBlendEquation");
13 gl->blendEquationSeparate = (glBlendEquationSeparateFunc) loader->get("glBlendEquationSeparate (…)
    [all...]
glwInitFunctions.hpp 33 void initES20 (Functions* gl, const FunctionLoader* loader); //!< Load all OpenGL ES 2.0 functions.
34 void initES30 (Functions* gl, const FunctionLoader* loader); //!< Load all OpenGL ES 3.0 functions.
35 void initES31 (Functions* gl, const FunctionLoader* loader); //!< Load all OpenGL ES 3.1 functions.
37 void initGL30Core (Functions* gl, const FunctionLoader* loader); //!< Load all GL 3.0 core functions.
38 void initGL31Core (Functions* gl, const FunctionLoader* loader); //!< Load all GL 3.1 core functions.
39 void initGL32Core (Functions* gl, const FunctionLoader* loader); //!< Load all GL 3.2 core functions.
40 void initGL33Core (Functions* gl, const FunctionLoader* loader); //!< Load all GL 3.3 core functions
    [all...]
glwInitGL31.inl 4 gl->cullFace = (glCullFaceFunc) loader->get("glCullFace");
5 gl->frontFace = (glFrontFaceFunc) loader->get("glFrontFace");
6 gl->hint = (glHintFunc) loader->get("glHint");
7 gl->lineWidth = (glLineWidthFunc) loader->get("glLineWidth");
8 gl->pointSize = (glPointSizeFunc) loader->get("glPointSize");
9 gl->polygonMode = (glPolygonModeFunc) loader->get("glPolygonMode");
10 gl->scissor = (glScissorFunc) loader->get("glScissor");
11 gl->texParameterf = (glTexParameterfFunc) loader->get("glTexParameterf");
12 gl->texParameterfv = (glTexParameterfvFunc) loader->get("glTexParameterfv");
13 gl->texParameteri = (glTexParameteriFunc) loader->get("glTexParameteri")
    [all...]
glwInitGL30.inl 4 gl->cullFace = (glCullFaceFunc) loader->get("glCullFace");
5 gl->frontFace = (glFrontFaceFunc) loader->get("glFrontFace");
6 gl->hint = (glHintFunc) loader->get("glHint");
7 gl->lineWidth = (glLineWidthFunc) loader->get("glLineWidth");
8 gl->pointSize = (glPointSizeFunc) loader->get("glPointSize");
9 gl->polygonMode = (glPolygonModeFunc) loader->get("glPolygonMode");
10 gl->scissor = (glScissorFunc) loader->get("glScissor");
11 gl->texParameterf = (glTexParameterfFunc) loader->get("glTexParameterf");
12 gl->texParameterfv = (glTexParameterfvFunc) loader->get("glTexParameterfv");
13 gl->texParameteri = (glTexParameteriFunc) loader->get("glTexParameteri")
    [all...]
glwInitGL40.inl 4 gl->cullFace = (glCullFaceFunc) loader->get("glCullFace");
5 gl->frontFace = (glFrontFaceFunc) loader->get("glFrontFace");
6 gl->hint = (glHintFunc) loader->get("glHint");
7 gl->lineWidth = (glLineWidthFunc) loader->get("glLineWidth");
8 gl->pointSize = (glPointSizeFunc) loader->get("glPointSize");
9 gl->polygonMode = (glPolygonModeFunc) loader->get("glPolygonMode");
10 gl->scissor = (glScissorFunc) loader->get("glScissor");
11 gl->texParameterf = (glTexParameterfFunc) loader->get("glTexParameterf");
12 gl->texParameterfv = (glTexParameterfvFunc) loader->get("glTexParameterfv");
13 gl->texParameteri = (glTexParameteriFunc) loader->get("glTexParameteri")
    [all...]
  /external/deqp/framework/platform/null/
tcuNullRenderContextInitFuncs.inl 4 gl->createSyncFromCLeventARB = glCreateSyncFromCLeventARB;
5 gl->blendBarrierKHR = glBlendBarrierKHR;
6 gl->cullFace = glCullFace;
7 gl->frontFace = glFrontFace;
8 gl->hint = glHint;
9 gl->lineWidth = glLineWidth;
10 gl->pointSize = glPointSize;
11 gl->polygonMode = glPolygonMode;
12 gl->scissor = glScissor;
13 gl->texParameterf = glTexParameterf
    [all...]
  /external/deqp/modules/gles3/performance/
es3pStateChangeTests.cpp 37 using namespace glw; // GL types
55 virtual void renderTest (const glw::Functions& gl);
56 virtual void renderReference (const glw::Functions& gl);
58 virtual void changeState (const glw::Functions& gl, int stateId) = 0;
74 void StateChangeCase::renderTest (const glw::Functions& gl)
78 changeState(gl, 0);
79 callDraw(gl);
81 changeState(gl, 1);
82 callDraw(gl);
86 void StateChangeCase::renderReference (const glw::Functions& gl)
    [all...]
es3pRedundantStateChangeTests.cpp 37 using namespace glw; // GL types
55 virtual void renderTest (const glw::Functions& gl);
56 virtual void renderReference (const glw::Functions& gl);
57 virtual void changeState (const glw::Functions& gl) = 0;
73 void RedundantStateChangeCase::renderTest (const glw::Functions& gl)
77 changeState(gl);
78 callDraw(gl);
82 void RedundantStateChangeCase::renderReference (const glw::Functions& gl)
84 changeState(gl);
87 callDraw(gl);
    [all...]
  /external/chromium_org/gpu/command_buffer/client/
gles2_trace_implementation.cc 11 GLES2TraceImplementation::GLES2TraceImplementation(GLES2Interface* gl)
12 : gl_(gl) {
  /external/deqp/modules/gles2/performance/
es2pStateChangeTests.cpp 37 using namespace glw; // GL types
55 virtual void renderTest (const glw::Functions& gl);
56 virtual void renderReference (const glw::Functions& gl);
58 virtual void changeState (const glw::Functions& gl, int stateId) = 0;
74 void StateChangeCase::renderTest (const glw::Functions& gl)
78 changeState(gl, 0);
79 callDraw(gl);
81 changeState(gl, 1);
82 callDraw(gl);
86 void StateChangeCase::renderReference (const glw::Functions& gl)
    [all...]
es2pRedundantStateChangeTests.cpp 37 using namespace glw; // GL types
55 virtual void renderTest (const glw::Functions& gl);
56 virtual void renderReference (const glw::Functions& gl);
57 virtual void changeState (const glw::Functions& gl) = 0;
73 void RedundantStateChangeCase::renderTest (const glw::Functions& gl)
77 changeState(gl);
78 callDraw(gl);
82 void RedundantStateChangeCase::renderReference (const glw::Functions& gl)
84 changeState(gl);
87 callDraw(gl);
    [all...]
  /external/deqp/framework/opengl/
gluStateReset.cpp 37 const glw::Functions& gl = renderCtx.getFunctions(); local
44 gl.getError();
45 GLU_EXPECT_NO_ERROR(gl.getError(), "Error state");
50 gl.getIntegerv(GL_MAX_VERTEX_ATTRIBS, &numVertexAttribArrays);
52 gl.bindBuffer (GL_ARRAY_BUFFER, 0);
53 gl.bindBuffer (GL_ELEMENT_ARRAY_BUFFER, 0);
57 gl.bindVertexArray (0);
58 gl.disable (GL_PRIMITIVE_RESTART_FIXED_INDEX);
62 gl.bindBuffer(GL_DRAW_INDIRECT_BUFFER, 0);
66 gl.disableVertexAttribArray (ndx)
487 const glw::Functions& gl = renderCtx.getFunctions(); local
    [all...]
  /cts/apps/CtsVerifier/src/com/android/cts/verifier/projection/cube/
CubeRenderer.java 46 public void onDrawFrame(GL10 gl) {
53 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
59 gl.glMatrixMode(GL10.GL_MODELVIEW);
60 gl.glLoadIdentity();
61 gl.glTranslatef(0, 0, -3.0f);
62 gl.glRotatef(mAngle, 0, 1, 0);
63 gl.glRotatef(mAngle*0.25f, 1, 0, 0);
65 gl.glEnableClientState(GL10.GL_VERTEX_ARRAY);
66 gl.glEnableClientState(GL10.GL_COLOR_ARRAY);
68 gl.glScalef(mScale, mScale, mScale)
    [all...]
  /frameworks/base/tests/AccessoryDisplay/source/src/com/android/accessorydisplay/source/presentation/
CubeRenderer.java 44 public void onDrawFrame(GL10 gl) {
51 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
57 gl.glMatrixMode(GL10.GL_MODELVIEW);
58 gl.glLoadIdentity();
59 gl.glTranslatef(0, 0, -3.0f);
60 gl.glRotatef(mAngle, 0, 1, 0);
61 gl.glRotatef(mAngle*0.25f, 1, 0, 0);
63 gl.glEnableClientState(GL10.GL_VERTEX_ARRAY);
64 gl.glEnableClientState(GL10.GL_COLOR_ARRAY);
66 gl.glScalef(mScale, mScale, mScale)
    [all...]
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
MatrixGrabber.java 30 * @param gl
32 public void getCurrentState(GL10 gl) {
33 getCurrentProjection(gl);
34 getCurrentModelView(gl);
40 * @param gl
42 public void getCurrentModelView(GL10 gl) {
43 getMatrix(gl, GL10.GL_MODELVIEW, mModelView);
49 * @param gl
51 public void getCurrentProjection(GL10 gl) {
52 getMatrix(gl, GL10.GL_PROJECTION, mProjection)
    [all...]
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
CubeRenderer.java 34 public void onDrawFrame(GL10 gl) {
41 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
47 gl.glMatrixMode(GL10.GL_MODELVIEW);
48 gl.glLoadIdentity();
49 gl.glTranslatef(0, 0, -3.0f);
50 gl.glRotatef(mAngle, 0, 1, 0);
51 gl.glRotatef(mAngle*0.25f, 1, 0, 0);
53 gl.glEnableClientState(GL10.GL_VERTEX_ARRAY);
54 gl.glEnableClientState(GL10.GL_COLOR_ARRAY);
56 mCube.draw(gl);
    [all...]
  /device/generic/goldfish/opengl/shared/OpenglCodecCommon/
GLErrorLog.h 24 #define GET_GL_ERROR(gl) \
26 int err = gl.glGetError(); \
31 #define GET_GL_ERROR(gl)
  /sdk/emulator/opengl/shared/OpenglCodecCommon/
GLErrorLog.h 24 #define GET_GL_ERROR(gl) \
26 int err = gl.glGetError(); \
31 #define GET_GL_ERROR(gl)

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