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      1 /*
      2  * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved.
      3  * Copyright (C) 2008, 2010 Nokia Corporation and/or its subsidiary(-ies)
      4  * Copyright (C) 2007 Alp Toker <alp (at) atoker.com>
      5  * Copyright (C) 2008 Eric Seidel <eric (at) webkit.org>
      6  * Copyright (C) 2008 Dirk Schulze <krit (at) webkit.org>
      7  * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved.
      8  * Copyright (C) 2012, 2013 Intel Corporation. All rights reserved.
      9  * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved.
     10  *
     11  * Redistribution and use in source and binary forms, with or without
     12  * modification, are permitted provided that the following conditions
     13  * are met:
     14  * 1. Redistributions of source code must retain the above copyright
     15  *    notice, this list of conditions and the following disclaimer.
     16  * 2. Redistributions in binary form must reproduce the above copyright
     17  *    notice, this list of conditions and the following disclaimer in the
     18  *    documentation and/or other materials provided with the distribution.
     19  *
     20  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
     21  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     22  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     23  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
     24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     28  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     29  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     30  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     31  */
     32 
     33 #include "config.h"
     34 #include "core/html/canvas/CanvasRenderingContext2D.h"
     35 
     36 #include "bindings/v8/ExceptionMessages.h"
     37 #include "bindings/v8/ExceptionState.h"
     38 #include "bindings/v8/ExceptionStatePlaceholder.h"
     39 #include "core/CSSPropertyNames.h"
     40 #include "core/accessibility/AXObjectCache.h"
     41 #include "core/css/CSSFontSelector.h"
     42 #include "core/css/parser/BisonCSSParser.h"
     43 #include "core/css/StylePropertySet.h"
     44 #include "core/css/resolver/StyleResolver.h"
     45 #include "core/dom/ExceptionCode.h"
     46 #include "core/fetch/ImageResource.h"
     47 #include "core/frame/ImageBitmap.h"
     48 #include "core/html/HTMLCanvasElement.h"
     49 #include "core/html/HTMLImageElement.h"
     50 #include "core/html/HTMLMediaElement.h"
     51 #include "core/html/HTMLVideoElement.h"
     52 #include "core/html/ImageData.h"
     53 #include "core/html/TextMetrics.h"
     54 #include "core/html/canvas/CanvasGradient.h"
     55 #include "core/html/canvas/CanvasPattern.h"
     56 #include "core/html/canvas/CanvasStyle.h"
     57 #include "core/html/canvas/Path2D.h"
     58 #include "core/rendering/RenderImage.h"
     59 #include "core/rendering/RenderLayer.h"
     60 #include "core/rendering/RenderTheme.h"
     61 #include "platform/fonts/FontCache.h"
     62 #include "platform/geometry/FloatQuad.h"
     63 #include "platform/graphics/DrawLooperBuilder.h"
     64 #include "platform/graphics/GraphicsContextStateSaver.h"
     65 #include "platform/text/TextRun.h"
     66 #include "wtf/CheckedArithmetic.h"
     67 #include "wtf/MathExtras.h"
     68 #include "wtf/OwnPtr.h"
     69 #include "wtf/Uint8ClampedArray.h"
     70 #include "wtf/text/StringBuilder.h"
     71 
     72 namespace WebCore {
     73 
     74 static const int defaultFontSize = 10;
     75 static const char defaultFontFamily[] = "sans-serif";
     76 static const char defaultFont[] = "10px sans-serif";
     77 static const double TryRestoreContextInterval = 0.5;
     78 static const unsigned MaxTryRestoreContextAttempts = 4;
     79 
     80 static bool contextLostRestoredEventsEnabled()
     81 {
     82     return RuntimeEnabledFeatures::experimentalCanvasFeaturesEnabled();
     83 }
     84 
     85 CanvasRenderingContext2D::CanvasRenderingContext2D(HTMLCanvasElement* canvas, const Canvas2DContextAttributes* attrs, bool usesCSSCompatibilityParseMode)
     86     : CanvasRenderingContext(canvas)
     87     , m_usesCSSCompatibilityParseMode(usesCSSCompatibilityParseMode)
     88     , m_hasAlpha(!attrs || attrs->alpha())
     89     , m_isContextLost(false)
     90     , m_contextRestorable(true)
     91     , m_storageMode(!attrs ? PersistentStorage : attrs->parsedStorage())
     92     , m_tryRestoreContextAttemptCount(0)
     93     , m_dispatchContextLostEventTimer(this, &CanvasRenderingContext2D::dispatchContextLostEvent)
     94     , m_dispatchContextRestoredEventTimer(this, &CanvasRenderingContext2D::dispatchContextRestoredEvent)
     95     , m_tryRestoreContextEventTimer(this, &CanvasRenderingContext2D::tryRestoreContextEvent)
     96 {
     97     m_stateStack.append(adoptPtrWillBeNoop(new State()));
     98     ScriptWrappable::init(this);
     99 }
    100 
    101 void CanvasRenderingContext2D::unwindStateStack()
    102 {
    103     if (size_t stackSize = m_stateStack.size()) {
    104         if (GraphicsContext* context = canvas()->existingDrawingContext()) {
    105             while (--stackSize)
    106                 context->restore();
    107         }
    108     }
    109 }
    110 
    111 CanvasRenderingContext2D::~CanvasRenderingContext2D()
    112 {
    113 }
    114 
    115 void CanvasRenderingContext2D::validateStateStack()
    116 {
    117 #if ASSERT_ENABLED
    118     GraphicsContext* context = canvas()->existingDrawingContext();
    119     if (context && !context->contextDisabled())
    120         ASSERT(context->saveCount() == m_stateStack.size());
    121 #endif
    122 }
    123 
    124 bool CanvasRenderingContext2D::isAccelerated() const
    125 {
    126     if (!canvas()->hasImageBuffer())
    127         return false;
    128     GraphicsContext* context = drawingContext();
    129     return context && context->isAccelerated();
    130 }
    131 
    132 bool CanvasRenderingContext2D::isContextLost() const
    133 {
    134     return m_isContextLost;
    135 }
    136 
    137 void CanvasRenderingContext2D::loseContext()
    138 {
    139     if (m_isContextLost)
    140         return;
    141     m_isContextLost = true;
    142     m_dispatchContextLostEventTimer.startOneShot(0, FROM_HERE);
    143 }
    144 
    145 void CanvasRenderingContext2D::restoreContext()
    146 {
    147     if (!m_contextRestorable)
    148         return;
    149     // This code path is for restoring from an eviction
    150     // Restoring from surface failure is handled internally
    151     ASSERT(m_isContextLost && !canvas()->hasImageBuffer());
    152 
    153     if (canvas()->buffer()) {
    154         if (contextLostRestoredEventsEnabled()) {
    155             m_dispatchContextRestoredEventTimer.startOneShot(0, FROM_HERE);
    156         } else {
    157             // legacy synchronous context restoration.
    158             reset();
    159             m_isContextLost = false;
    160         }
    161     }
    162 }
    163 
    164 void CanvasRenderingContext2D::trace(Visitor* visitor)
    165 {
    166 #if ENABLE(OILPAN)
    167     visitor->trace(m_stateStack);
    168     visitor->trace(m_fetchedFonts);
    169 #endif
    170     CanvasRenderingContext::trace(visitor);
    171 }
    172 
    173 void CanvasRenderingContext2D::dispatchContextLostEvent(Timer<CanvasRenderingContext2D>*)
    174 {
    175     if (contextLostRestoredEventsEnabled()) {
    176         RefPtrWillBeRawPtr<Event> event = Event::createCancelable(EventTypeNames::contextlost);
    177         canvas()->dispatchEvent(event);
    178         if (event->defaultPrevented()) {
    179             m_contextRestorable = false;
    180         }
    181     }
    182 
    183     // If an image buffer is present, it means the context was not lost due to
    184     // an eviction, but rather due to a surface failure (gpu context lost?)
    185     if (m_contextRestorable && canvas()->hasImageBuffer()) {
    186         m_tryRestoreContextAttemptCount = 0;
    187         m_tryRestoreContextEventTimer.startRepeating(TryRestoreContextInterval, FROM_HERE);
    188     }
    189 }
    190 
    191 void CanvasRenderingContext2D::tryRestoreContextEvent(Timer<CanvasRenderingContext2D>* timer)
    192 {
    193     if (!m_isContextLost) {
    194         // Canvas was already restored (possibly thanks to a resize), so stop trying.
    195         m_tryRestoreContextEventTimer.stop();
    196         return;
    197     }
    198     if (canvas()->hasImageBuffer() && canvas()->buffer()->restoreSurface()) {
    199         m_tryRestoreContextEventTimer.stop();
    200         dispatchContextRestoredEvent(0);
    201     }
    202 
    203     if (++m_tryRestoreContextAttemptCount > MaxTryRestoreContextAttempts)
    204         canvas()->discardImageBuffer();
    205 
    206     if (!canvas()->hasImageBuffer()) {
    207         // final attempt: allocate a brand new image buffer instead of restoring
    208         timer->stop();
    209         if (canvas()->buffer())
    210             dispatchContextRestoredEvent(0);
    211     }
    212 }
    213 
    214 void CanvasRenderingContext2D::dispatchContextRestoredEvent(Timer<CanvasRenderingContext2D>*)
    215 {
    216     if (!m_isContextLost)
    217         return;
    218     reset();
    219     m_isContextLost = false;
    220     if (contextLostRestoredEventsEnabled()) {
    221         RefPtrWillBeRawPtr<Event> event(Event::create(EventTypeNames::contextrestored));
    222         canvas()->dispatchEvent(event);
    223     }
    224 }
    225 
    226 void CanvasRenderingContext2D::reset()
    227 {
    228     validateStateStack();
    229     unwindStateStack();
    230     m_stateStack.resize(1);
    231     m_stateStack.first() = adoptPtrWillBeNoop(new State());
    232     m_path.clear();
    233     validateStateStack();
    234 }
    235 
    236 // Important: Several of these properties are also stored in GraphicsContext's
    237 // StrokeData. The default values that StrokeData uses may not the same values
    238 // that the canvas 2d spec specifies. Make sure to sync the initial state of the
    239 // GraphicsContext in HTMLCanvasElement::createImageBuffer()!
    240 CanvasRenderingContext2D::State::State()
    241     : m_unrealizedSaveCount(0)
    242     , m_strokeStyle(CanvasStyle::createFromRGBA(Color::black))
    243     , m_fillStyle(CanvasStyle::createFromRGBA(Color::black))
    244     , m_lineWidth(1)
    245     , m_lineCap(ButtCap)
    246     , m_lineJoin(MiterJoin)
    247     , m_miterLimit(10)
    248     , m_shadowBlur(0)
    249     , m_shadowColor(Color::transparent)
    250     , m_globalAlpha(1)
    251     , m_globalComposite(CompositeSourceOver)
    252     , m_globalBlend(blink::WebBlendModeNormal)
    253     , m_invertibleCTM(true)
    254     , m_lineDashOffset(0)
    255     , m_imageSmoothingEnabled(true)
    256     , m_textAlign(StartTextAlign)
    257     , m_textBaseline(AlphabeticTextBaseline)
    258     , m_unparsedFont(defaultFont)
    259     , m_realizedFont(false)
    260 {
    261 }
    262 
    263 CanvasRenderingContext2D::State::State(const State& other)
    264     : CSSFontSelectorClient()
    265     , m_unrealizedSaveCount(other.m_unrealizedSaveCount)
    266     , m_unparsedStrokeColor(other.m_unparsedStrokeColor)
    267     , m_unparsedFillColor(other.m_unparsedFillColor)
    268     , m_strokeStyle(other.m_strokeStyle)
    269     , m_fillStyle(other.m_fillStyle)
    270     , m_lineWidth(other.m_lineWidth)
    271     , m_lineCap(other.m_lineCap)
    272     , m_lineJoin(other.m_lineJoin)
    273     , m_miterLimit(other.m_miterLimit)
    274     , m_shadowOffset(other.m_shadowOffset)
    275     , m_shadowBlur(other.m_shadowBlur)
    276     , m_shadowColor(other.m_shadowColor)
    277     , m_globalAlpha(other.m_globalAlpha)
    278     , m_globalComposite(other.m_globalComposite)
    279     , m_globalBlend(other.m_globalBlend)
    280     , m_transform(other.m_transform)
    281     , m_invertibleCTM(other.m_invertibleCTM)
    282     , m_lineDashOffset(other.m_lineDashOffset)
    283     , m_imageSmoothingEnabled(other.m_imageSmoothingEnabled)
    284     , m_textAlign(other.m_textAlign)
    285     , m_textBaseline(other.m_textBaseline)
    286     , m_unparsedFont(other.m_unparsedFont)
    287     , m_font(other.m_font)
    288     , m_realizedFont(other.m_realizedFont)
    289 {
    290     if (m_realizedFont)
    291         static_cast<CSSFontSelector*>(m_font.fontSelector())->registerForInvalidationCallbacks(this);
    292 }
    293 
    294 CanvasRenderingContext2D::State& CanvasRenderingContext2D::State::operator=(const State& other)
    295 {
    296     if (this == &other)
    297         return *this;
    298 
    299 #if !ENABLE(OILPAN)
    300     if (m_realizedFont)
    301         static_cast<CSSFontSelector*>(m_font.fontSelector())->unregisterForInvalidationCallbacks(this);
    302 #endif
    303 
    304     m_unrealizedSaveCount = other.m_unrealizedSaveCount;
    305     m_unparsedStrokeColor = other.m_unparsedStrokeColor;
    306     m_unparsedFillColor = other.m_unparsedFillColor;
    307     m_strokeStyle = other.m_strokeStyle;
    308     m_fillStyle = other.m_fillStyle;
    309     m_lineWidth = other.m_lineWidth;
    310     m_lineCap = other.m_lineCap;
    311     m_lineJoin = other.m_lineJoin;
    312     m_miterLimit = other.m_miterLimit;
    313     m_shadowOffset = other.m_shadowOffset;
    314     m_shadowBlur = other.m_shadowBlur;
    315     m_shadowColor = other.m_shadowColor;
    316     m_globalAlpha = other.m_globalAlpha;
    317     m_globalComposite = other.m_globalComposite;
    318     m_globalBlend = other.m_globalBlend;
    319     m_transform = other.m_transform;
    320     m_invertibleCTM = other.m_invertibleCTM;
    321     m_imageSmoothingEnabled = other.m_imageSmoothingEnabled;
    322     m_textAlign = other.m_textAlign;
    323     m_textBaseline = other.m_textBaseline;
    324     m_unparsedFont = other.m_unparsedFont;
    325     m_font = other.m_font;
    326     m_realizedFont = other.m_realizedFont;
    327 
    328     if (m_realizedFont)
    329         static_cast<CSSFontSelector*>(m_font.fontSelector())->registerForInvalidationCallbacks(this);
    330 
    331     return *this;
    332 }
    333 
    334 CanvasRenderingContext2D::State::~State()
    335 {
    336 #if !ENABLE(OILPAN)
    337     if (m_realizedFont)
    338         static_cast<CSSFontSelector*>(m_font.fontSelector())->unregisterForInvalidationCallbacks(this);
    339 #endif
    340 }
    341 
    342 void CanvasRenderingContext2D::State::fontsNeedUpdate(CSSFontSelector* fontSelector)
    343 {
    344     ASSERT_ARG(fontSelector, fontSelector == m_font.fontSelector());
    345     ASSERT(m_realizedFont);
    346 
    347     m_font.update(fontSelector);
    348 }
    349 
    350 void CanvasRenderingContext2D::realizeSaves()
    351 {
    352     validateStateStack();
    353     if (state().m_unrealizedSaveCount) {
    354         ASSERT(m_stateStack.size() >= 1);
    355         // Reduce the current state's unrealized count by one now,
    356         // to reflect the fact we are saving one state.
    357         m_stateStack.last()->m_unrealizedSaveCount--;
    358         m_stateStack.append(adoptPtrWillBeNoop(new State(state())));
    359         // Set the new state's unrealized count to 0, because it has no outstanding saves.
    360         // We need to do this explicitly because the copy constructor and operator= used
    361         // by the Vector operations copy the unrealized count from the previous state (in
    362         // turn necessary to support correct resizing and unwinding of the stack).
    363         m_stateStack.last()->m_unrealizedSaveCount = 0;
    364         GraphicsContext* context = drawingContext();
    365         if (context)
    366             context->save();
    367         validateStateStack();
    368     }
    369 }
    370 
    371 void CanvasRenderingContext2D::restore()
    372 {
    373     validateStateStack();
    374     if (state().m_unrealizedSaveCount) {
    375         // We never realized the save, so just record that it was unnecessary.
    376         --m_stateStack.last()->m_unrealizedSaveCount;
    377         return;
    378     }
    379     ASSERT(m_stateStack.size() >= 1);
    380     if (m_stateStack.size() <= 1)
    381         return;
    382     m_path.transform(state().m_transform);
    383     m_stateStack.removeLast();
    384     m_path.transform(state().m_transform.inverse());
    385     GraphicsContext* c = drawingContext();
    386     if (c)
    387         c->restore();
    388     validateStateStack();
    389 }
    390 
    391 CanvasStyle* CanvasRenderingContext2D::strokeStyle() const
    392 {
    393     return state().m_strokeStyle.get();
    394 }
    395 
    396 void CanvasRenderingContext2D::setStrokeStyle(PassRefPtr<CanvasStyle> prpStyle)
    397 {
    398     RefPtr<CanvasStyle> style = prpStyle;
    399 
    400     if (!style)
    401         return;
    402 
    403     if (state().m_strokeStyle && state().m_strokeStyle->isEquivalentColor(*style))
    404         return;
    405 
    406     if (style->isCurrentColor()) {
    407         if (style->hasOverrideAlpha())
    408             style = CanvasStyle::createFromRGBA(colorWithOverrideAlpha(currentColor(canvas()), style->overrideAlpha()));
    409         else
    410             style = CanvasStyle::createFromRGBA(currentColor(canvas()));
    411     } else if (canvas()->originClean() && style->canvasPattern() && !style->canvasPattern()->originClean()) {
    412         canvas()->setOriginTainted();
    413     }
    414 
    415     realizeSaves();
    416     modifiableState().m_strokeStyle = style.release();
    417     GraphicsContext* c = drawingContext();
    418     if (!c)
    419         return;
    420     state().m_strokeStyle->applyStrokeColor(c);
    421     modifiableState().m_unparsedStrokeColor = String();
    422 }
    423 
    424 CanvasStyle* CanvasRenderingContext2D::fillStyle() const
    425 {
    426     return state().m_fillStyle.get();
    427 }
    428 
    429 void CanvasRenderingContext2D::setFillStyle(PassRefPtr<CanvasStyle> prpStyle)
    430 {
    431     RefPtr<CanvasStyle> style = prpStyle;
    432 
    433     if (!style)
    434         return;
    435 
    436     if (state().m_fillStyle && state().m_fillStyle->isEquivalentColor(*style))
    437         return;
    438 
    439     if (style->isCurrentColor()) {
    440         if (style->hasOverrideAlpha())
    441             style = CanvasStyle::createFromRGBA(colorWithOverrideAlpha(currentColor(canvas()), style->overrideAlpha()));
    442         else
    443             style = CanvasStyle::createFromRGBA(currentColor(canvas()));
    444     } else if (canvas()->originClean() && style->canvasPattern() && !style->canvasPattern()->originClean()) {
    445         canvas()->setOriginTainted();
    446     }
    447 
    448     realizeSaves();
    449     modifiableState().m_fillStyle = style.release();
    450     GraphicsContext* c = drawingContext();
    451     if (!c)
    452         return;
    453     state().m_fillStyle->applyFillColor(c);
    454     modifiableState().m_unparsedFillColor = String();
    455 }
    456 
    457 float CanvasRenderingContext2D::lineWidth() const
    458 {
    459     return state().m_lineWidth;
    460 }
    461 
    462 void CanvasRenderingContext2D::setLineWidth(float width)
    463 {
    464     if (!(std::isfinite(width) && width > 0))
    465         return;
    466     if (state().m_lineWidth == width)
    467         return;
    468     realizeSaves();
    469     modifiableState().m_lineWidth = width;
    470     GraphicsContext* c = drawingContext();
    471     if (!c)
    472         return;
    473     c->setStrokeThickness(width);
    474 }
    475 
    476 String CanvasRenderingContext2D::lineCap() const
    477 {
    478     return lineCapName(state().m_lineCap);
    479 }
    480 
    481 void CanvasRenderingContext2D::setLineCap(const String& s)
    482 {
    483     LineCap cap;
    484     if (!parseLineCap(s, cap))
    485         return;
    486     if (state().m_lineCap == cap)
    487         return;
    488     realizeSaves();
    489     modifiableState().m_lineCap = cap;
    490     GraphicsContext* c = drawingContext();
    491     if (!c)
    492         return;
    493     c->setLineCap(cap);
    494 }
    495 
    496 String CanvasRenderingContext2D::lineJoin() const
    497 {
    498     return lineJoinName(state().m_lineJoin);
    499 }
    500 
    501 void CanvasRenderingContext2D::setLineJoin(const String& s)
    502 {
    503     LineJoin join;
    504     if (!parseLineJoin(s, join))
    505         return;
    506     if (state().m_lineJoin == join)
    507         return;
    508     realizeSaves();
    509     modifiableState().m_lineJoin = join;
    510     GraphicsContext* c = drawingContext();
    511     if (!c)
    512         return;
    513     c->setLineJoin(join);
    514 }
    515 
    516 float CanvasRenderingContext2D::miterLimit() const
    517 {
    518     return state().m_miterLimit;
    519 }
    520 
    521 void CanvasRenderingContext2D::setMiterLimit(float limit)
    522 {
    523     if (!(std::isfinite(limit) && limit > 0))
    524         return;
    525     if (state().m_miterLimit == limit)
    526         return;
    527     realizeSaves();
    528     modifiableState().m_miterLimit = limit;
    529     GraphicsContext* c = drawingContext();
    530     if (!c)
    531         return;
    532     c->setMiterLimit(limit);
    533 }
    534 
    535 float CanvasRenderingContext2D::shadowOffsetX() const
    536 {
    537     return state().m_shadowOffset.width();
    538 }
    539 
    540 void CanvasRenderingContext2D::setShadowOffsetX(float x)
    541 {
    542     if (!std::isfinite(x))
    543         return;
    544     if (state().m_shadowOffset.width() == x)
    545         return;
    546     realizeSaves();
    547     modifiableState().m_shadowOffset.setWidth(x);
    548     applyShadow();
    549 }
    550 
    551 float CanvasRenderingContext2D::shadowOffsetY() const
    552 {
    553     return state().m_shadowOffset.height();
    554 }
    555 
    556 void CanvasRenderingContext2D::setShadowOffsetY(float y)
    557 {
    558     if (!std::isfinite(y))
    559         return;
    560     if (state().m_shadowOffset.height() == y)
    561         return;
    562     realizeSaves();
    563     modifiableState().m_shadowOffset.setHeight(y);
    564     applyShadow();
    565 }
    566 
    567 float CanvasRenderingContext2D::shadowBlur() const
    568 {
    569     return state().m_shadowBlur;
    570 }
    571 
    572 void CanvasRenderingContext2D::setShadowBlur(float blur)
    573 {
    574     if (!(std::isfinite(blur) && blur >= 0))
    575         return;
    576     if (state().m_shadowBlur == blur)
    577         return;
    578     realizeSaves();
    579     modifiableState().m_shadowBlur = blur;
    580     applyShadow();
    581 }
    582 
    583 String CanvasRenderingContext2D::shadowColor() const
    584 {
    585     return Color(state().m_shadowColor).serialized();
    586 }
    587 
    588 void CanvasRenderingContext2D::setShadowColor(const String& color)
    589 {
    590     RGBA32 rgba;
    591     if (!parseColorOrCurrentColor(rgba, color, canvas()))
    592         return;
    593     if (state().m_shadowColor == rgba)
    594         return;
    595     realizeSaves();
    596     modifiableState().m_shadowColor = rgba;
    597     applyShadow();
    598 }
    599 
    600 const Vector<float>& CanvasRenderingContext2D::getLineDash() const
    601 {
    602     return state().m_lineDash;
    603 }
    604 
    605 static bool lineDashSequenceIsValid(const Vector<float>& dash)
    606 {
    607     for (size_t i = 0; i < dash.size(); i++) {
    608         if (!std::isfinite(dash[i]) || dash[i] < 0)
    609             return false;
    610     }
    611     return true;
    612 }
    613 
    614 void CanvasRenderingContext2D::setLineDash(const Vector<float>& dash)
    615 {
    616     if (!lineDashSequenceIsValid(dash))
    617         return;
    618 
    619     realizeSaves();
    620     modifiableState().m_lineDash = dash;
    621     // Spec requires the concatenation of two copies the dash list when the
    622     // number of elements is odd
    623     if (dash.size() % 2)
    624         modifiableState().m_lineDash.appendVector(dash);
    625 
    626     applyLineDash();
    627 }
    628 
    629 float CanvasRenderingContext2D::lineDashOffset() const
    630 {
    631     return state().m_lineDashOffset;
    632 }
    633 
    634 void CanvasRenderingContext2D::setLineDashOffset(float offset)
    635 {
    636     if (!std::isfinite(offset) || state().m_lineDashOffset == offset)
    637         return;
    638 
    639     realizeSaves();
    640     modifiableState().m_lineDashOffset = offset;
    641     applyLineDash();
    642 }
    643 
    644 void CanvasRenderingContext2D::applyLineDash() const
    645 {
    646     GraphicsContext* c = drawingContext();
    647     if (!c)
    648         return;
    649     DashArray convertedLineDash(state().m_lineDash.size());
    650     for (size_t i = 0; i < state().m_lineDash.size(); ++i)
    651         convertedLineDash[i] = static_cast<DashArrayElement>(state().m_lineDash[i]);
    652     c->setLineDash(convertedLineDash, state().m_lineDashOffset);
    653 }
    654 
    655 float CanvasRenderingContext2D::globalAlpha() const
    656 {
    657     return state().m_globalAlpha;
    658 }
    659 
    660 void CanvasRenderingContext2D::setGlobalAlpha(float alpha)
    661 {
    662     if (!(alpha >= 0 && alpha <= 1))
    663         return;
    664     if (state().m_globalAlpha == alpha)
    665         return;
    666     realizeSaves();
    667     modifiableState().m_globalAlpha = alpha;
    668     GraphicsContext* c = drawingContext();
    669     if (!c)
    670         return;
    671     c->setAlphaAsFloat(alpha);
    672 }
    673 
    674 String CanvasRenderingContext2D::globalCompositeOperation() const
    675 {
    676     return compositeOperatorName(state().m_globalComposite, state().m_globalBlend);
    677 }
    678 
    679 void CanvasRenderingContext2D::setGlobalCompositeOperation(const String& operation)
    680 {
    681     CompositeOperator op = CompositeSourceOver;
    682     blink::WebBlendMode blendMode = blink::WebBlendModeNormal;
    683     if (!parseCompositeAndBlendOperator(operation, op, blendMode))
    684         return;
    685     if ((state().m_globalComposite == op) && (state().m_globalBlend == blendMode))
    686         return;
    687     realizeSaves();
    688     modifiableState().m_globalComposite = op;
    689     modifiableState().m_globalBlend = blendMode;
    690     GraphicsContext* c = drawingContext();
    691     if (!c)
    692         return;
    693     c->setCompositeOperation(op, blendMode);
    694 }
    695 
    696 void CanvasRenderingContext2D::setCurrentTransform(PassRefPtr<SVGMatrixTearOff> passMatrixTearOff)
    697 {
    698     RefPtr<SVGMatrixTearOff> matrixTearOff = passMatrixTearOff;
    699     const AffineTransform& transform = matrixTearOff->value();
    700     setTransform(transform.a(), transform.b(), transform.c(), transform.d(), transform.e(), transform.f());
    701 }
    702 
    703 void CanvasRenderingContext2D::scale(float sx, float sy)
    704 {
    705     GraphicsContext* c = drawingContext();
    706     if (!c)
    707         return;
    708     if (!state().m_invertibleCTM)
    709         return;
    710 
    711     if (!std::isfinite(sx) | !std::isfinite(sy))
    712         return;
    713 
    714     AffineTransform newTransform = state().m_transform;
    715     newTransform.scaleNonUniform(sx, sy);
    716     if (state().m_transform == newTransform)
    717         return;
    718 
    719     realizeSaves();
    720 
    721     if (!newTransform.isInvertible()) {
    722         modifiableState().m_invertibleCTM = false;
    723         return;
    724     }
    725 
    726     modifiableState().m_transform = newTransform;
    727     c->scale(sx, sy);
    728     m_path.transform(AffineTransform().scaleNonUniform(1.0 / sx, 1.0 / sy));
    729 }
    730 
    731 void CanvasRenderingContext2D::rotate(float angleInRadians)
    732 {
    733     GraphicsContext* c = drawingContext();
    734     if (!c)
    735         return;
    736     if (!state().m_invertibleCTM)
    737         return;
    738 
    739     if (!std::isfinite(angleInRadians))
    740         return;
    741 
    742     AffineTransform newTransform = state().m_transform;
    743     newTransform.rotateRadians(angleInRadians);
    744     if (state().m_transform == newTransform)
    745         return;
    746 
    747     realizeSaves();
    748 
    749     if (!newTransform.isInvertible()) {
    750         modifiableState().m_invertibleCTM = false;
    751         return;
    752     }
    753 
    754     modifiableState().m_transform = newTransform;
    755     c->rotate(angleInRadians);
    756     m_path.transform(AffineTransform().rotateRadians(-angleInRadians));
    757 }
    758 
    759 void CanvasRenderingContext2D::translate(float tx, float ty)
    760 {
    761     GraphicsContext* c = drawingContext();
    762     if (!c)
    763         return;
    764     if (!state().m_invertibleCTM)
    765         return;
    766 
    767     if (!std::isfinite(tx) | !std::isfinite(ty))
    768         return;
    769 
    770     AffineTransform newTransform = state().m_transform;
    771     newTransform.translate(tx, ty);
    772     if (state().m_transform == newTransform)
    773         return;
    774 
    775     realizeSaves();
    776 
    777     if (!newTransform.isInvertible()) {
    778         modifiableState().m_invertibleCTM = false;
    779         return;
    780     }
    781 
    782     modifiableState().m_transform = newTransform;
    783     c->translate(tx, ty);
    784     m_path.transform(AffineTransform().translate(-tx, -ty));
    785 }
    786 
    787 void CanvasRenderingContext2D::transform(float m11, float m12, float m21, float m22, float dx, float dy)
    788 {
    789     GraphicsContext* c = drawingContext();
    790     if (!c)
    791         return;
    792     if (!state().m_invertibleCTM)
    793         return;
    794 
    795     if (!std::isfinite(m11) | !std::isfinite(m21) | !std::isfinite(dx) | !std::isfinite(m12) | !std::isfinite(m22) | !std::isfinite(dy))
    796         return;
    797 
    798     AffineTransform transform(m11, m12, m21, m22, dx, dy);
    799     AffineTransform newTransform = state().m_transform * transform;
    800     if (state().m_transform == newTransform)
    801         return;
    802 
    803     realizeSaves();
    804 
    805     modifiableState().m_transform = newTransform;
    806     if (!newTransform.isInvertible()) {
    807         modifiableState().m_invertibleCTM = false;
    808         return;
    809     }
    810 
    811     c->concatCTM(transform);
    812     m_path.transform(transform.inverse());
    813 }
    814 
    815 void CanvasRenderingContext2D::resetTransform()
    816 {
    817     GraphicsContext* c = drawingContext();
    818     if (!c)
    819         return;
    820 
    821     AffineTransform ctm = state().m_transform;
    822     bool invertibleCTM = state().m_invertibleCTM;
    823     // It is possible that CTM is identity while CTM is not invertible.
    824     // When CTM becomes non-invertible, realizeSaves() can make CTM identity.
    825     if (ctm.isIdentity() && invertibleCTM)
    826         return;
    827 
    828     realizeSaves();
    829     // resetTransform() resolves the non-invertible CTM state.
    830     modifiableState().m_transform.makeIdentity();
    831     modifiableState().m_invertibleCTM = true;
    832     c->setCTM(canvas()->baseTransform());
    833 
    834     if (invertibleCTM)
    835         m_path.transform(ctm);
    836     // When else, do nothing because all transform methods didn't update m_path when CTM became non-invertible.
    837     // It means that resetTransform() restores m_path just before CTM became non-invertible.
    838 }
    839 
    840 void CanvasRenderingContext2D::setTransform(float m11, float m12, float m21, float m22, float dx, float dy)
    841 {
    842     GraphicsContext* c = drawingContext();
    843     if (!c)
    844         return;
    845 
    846     if (!std::isfinite(m11) | !std::isfinite(m21) | !std::isfinite(dx) | !std::isfinite(m12) | !std::isfinite(m22) | !std::isfinite(dy))
    847         return;
    848 
    849     resetTransform();
    850     transform(m11, m12, m21, m22, dx, dy);
    851 }
    852 
    853 void CanvasRenderingContext2D::setStrokeColor(const String& color)
    854 {
    855     if (color == state().m_unparsedStrokeColor)
    856         return;
    857     realizeSaves();
    858     setStrokeStyle(CanvasStyle::createFromString(color));
    859     modifiableState().m_unparsedStrokeColor = color;
    860 }
    861 
    862 void CanvasRenderingContext2D::setStrokeColor(float grayLevel)
    863 {
    864     if (state().m_strokeStyle && state().m_strokeStyle->isEquivalentRGBA(grayLevel, grayLevel, grayLevel, 1.0f))
    865         return;
    866     setStrokeStyle(CanvasStyle::createFromGrayLevelWithAlpha(grayLevel, 1.0f));
    867 }
    868 
    869 void CanvasRenderingContext2D::setStrokeColor(const String& color, float alpha)
    870 {
    871     setStrokeStyle(CanvasStyle::createFromStringWithOverrideAlpha(color, alpha));
    872 }
    873 
    874 void CanvasRenderingContext2D::setStrokeColor(float grayLevel, float alpha)
    875 {
    876     if (state().m_strokeStyle && state().m_strokeStyle->isEquivalentRGBA(grayLevel, grayLevel, grayLevel, alpha))
    877         return;
    878     setStrokeStyle(CanvasStyle::createFromGrayLevelWithAlpha(grayLevel, alpha));
    879 }
    880 
    881 void CanvasRenderingContext2D::setStrokeColor(float r, float g, float b, float a)
    882 {
    883     if (state().m_strokeStyle && state().m_strokeStyle->isEquivalentRGBA(r, g, b, a))
    884         return;
    885     setStrokeStyle(CanvasStyle::createFromRGBAChannels(r, g, b, a));
    886 }
    887 
    888 void CanvasRenderingContext2D::setStrokeColor(float c, float m, float y, float k, float a)
    889 {
    890     if (state().m_strokeStyle && state().m_strokeStyle->isEquivalentCMYKA(c, m, y, k, a))
    891         return;
    892     setStrokeStyle(CanvasStyle::createFromCMYKAChannels(c, m, y, k, a));
    893 }
    894 
    895 void CanvasRenderingContext2D::setFillColor(const String& color)
    896 {
    897     if (color == state().m_unparsedFillColor)
    898         return;
    899     realizeSaves();
    900     setFillStyle(CanvasStyle::createFromString(color));
    901     modifiableState().m_unparsedFillColor = color;
    902 }
    903 
    904 void CanvasRenderingContext2D::setFillColor(float grayLevel)
    905 {
    906     if (state().m_fillStyle && state().m_fillStyle->isEquivalentRGBA(grayLevel, grayLevel, grayLevel, 1.0f))
    907         return;
    908     setFillStyle(CanvasStyle::createFromGrayLevelWithAlpha(grayLevel, 1.0f));
    909 }
    910 
    911 void CanvasRenderingContext2D::setFillColor(const String& color, float alpha)
    912 {
    913     setFillStyle(CanvasStyle::createFromStringWithOverrideAlpha(color, alpha));
    914 }
    915 
    916 void CanvasRenderingContext2D::setFillColor(float grayLevel, float alpha)
    917 {
    918     if (state().m_fillStyle && state().m_fillStyle->isEquivalentRGBA(grayLevel, grayLevel, grayLevel, alpha))
    919         return;
    920     setFillStyle(CanvasStyle::createFromGrayLevelWithAlpha(grayLevel, alpha));
    921 }
    922 
    923 void CanvasRenderingContext2D::setFillColor(float r, float g, float b, float a)
    924 {
    925     if (state().m_fillStyle && state().m_fillStyle->isEquivalentRGBA(r, g, b, a))
    926         return;
    927     setFillStyle(CanvasStyle::createFromRGBAChannels(r, g, b, a));
    928 }
    929 
    930 void CanvasRenderingContext2D::setFillColor(float c, float m, float y, float k, float a)
    931 {
    932     if (state().m_fillStyle && state().m_fillStyle->isEquivalentCMYKA(c, m, y, k, a))
    933         return;
    934     setFillStyle(CanvasStyle::createFromCMYKAChannels(c, m, y, k, a));
    935 }
    936 
    937 void CanvasRenderingContext2D::beginPath()
    938 {
    939     m_path.clear();
    940 }
    941 
    942 static bool validateRectForCanvas(float& x, float& y, float& width, float& height)
    943 {
    944     if (!std::isfinite(x) | !std::isfinite(y) | !std::isfinite(width) | !std::isfinite(height))
    945         return false;
    946 
    947     if (!width && !height)
    948         return false;
    949 
    950     if (width < 0) {
    951         width = -width;
    952         x -= width;
    953     }
    954 
    955     if (height < 0) {
    956         height = -height;
    957         y -= height;
    958     }
    959 
    960     return true;
    961 }
    962 
    963 static bool isFullCanvasCompositeMode(CompositeOperator op)
    964 {
    965     // See 4.8.11.1.3 Compositing
    966     // CompositeSourceAtop and CompositeDestinationOut are not listed here as the platforms already
    967     // implement the specification's behavior.
    968     return op == CompositeSourceIn || op == CompositeSourceOut || op == CompositeDestinationIn || op == CompositeDestinationAtop;
    969 }
    970 
    971 static WindRule parseWinding(const String& windingRuleString)
    972 {
    973     if (windingRuleString == "nonzero")
    974         return RULE_NONZERO;
    975     if (windingRuleString == "evenodd")
    976         return RULE_EVENODD;
    977 
    978     ASSERT_NOT_REACHED();
    979     return RULE_EVENODD;
    980 }
    981 
    982 void CanvasRenderingContext2D::fillInternal(const Path& path, const String& windingRuleString)
    983 {
    984     if (path.isEmpty()) {
    985         return;
    986     }
    987     GraphicsContext* c = drawingContext();
    988     if (!c) {
    989         return;
    990     }
    991     if (!state().m_invertibleCTM) {
    992         return;
    993     }
    994     FloatRect clipBounds;
    995     if (!c->getTransformedClipBounds(&clipBounds)) {
    996         return;
    997     }
    998 
    999     // If gradient size is zero, then paint nothing.
   1000     Gradient* gradient = c->fillGradient();
   1001     if (gradient && gradient->isZeroSize()) {
   1002         return;
   1003     }
   1004 
   1005     WindRule windRule = c->fillRule();
   1006     c->setFillRule(parseWinding(windingRuleString));
   1007 
   1008     if (isFullCanvasCompositeMode(state().m_globalComposite)) {
   1009         fullCanvasCompositedFill(path);
   1010         didDraw(clipBounds);
   1011     } else if (state().m_globalComposite == CompositeCopy) {
   1012         clearCanvas();
   1013         c->fillPath(path);
   1014         didDraw(clipBounds);
   1015     } else {
   1016         FloatRect dirtyRect;
   1017         if (computeDirtyRect(path.boundingRect(), clipBounds, &dirtyRect)) {
   1018             c->fillPath(path);
   1019             didDraw(dirtyRect);
   1020         }
   1021     }
   1022 
   1023     c->setFillRule(windRule);
   1024 }
   1025 
   1026 void CanvasRenderingContext2D::fill(const String& windingRuleString)
   1027 {
   1028     fillInternal(m_path, windingRuleString);
   1029 }
   1030 
   1031 void CanvasRenderingContext2D::fill(Path2D* domPath, const String& windingRuleString)
   1032 {
   1033     fillInternal(domPath->path(), windingRuleString);
   1034 }
   1035 
   1036 void CanvasRenderingContext2D::strokeInternal(const Path& path)
   1037 {
   1038     if (path.isEmpty()) {
   1039         return;
   1040     }
   1041     GraphicsContext* c = drawingContext();
   1042     if (!c) {
   1043         return;
   1044     }
   1045     if (!state().m_invertibleCTM) {
   1046         return;
   1047     }
   1048     FloatRect clipBounds;
   1049     if (!c->getTransformedClipBounds(&clipBounds))
   1050         return;
   1051 
   1052     // If gradient size is zero, then paint nothing.
   1053     Gradient* gradient = c->strokeGradient();
   1054     if (gradient && gradient->isZeroSize()) {
   1055         return;
   1056     }
   1057 
   1058     if (isFullCanvasCompositeMode(state().m_globalComposite)) {
   1059         fullCanvasCompositedStroke(path);
   1060         didDraw(clipBounds);
   1061     } else if (state().m_globalComposite == CompositeCopy) {
   1062         clearCanvas();
   1063         c->strokePath(path);
   1064         didDraw(clipBounds);
   1065     } else {
   1066         FloatRect bounds = path.boundingRect();
   1067         inflateStrokeRect(bounds);
   1068         FloatRect dirtyRect;
   1069         if (computeDirtyRect(bounds, clipBounds, &dirtyRect)) {
   1070             c->strokePath(path);
   1071             didDraw(dirtyRect);
   1072         }
   1073     }
   1074 }
   1075 
   1076 void CanvasRenderingContext2D::stroke()
   1077 {
   1078     strokeInternal(m_path);
   1079 }
   1080 
   1081 void CanvasRenderingContext2D::stroke(Path2D* domPath)
   1082 {
   1083     strokeInternal(domPath->path());
   1084 }
   1085 
   1086 void CanvasRenderingContext2D::clipInternal(const Path& path, const String& windingRuleString)
   1087 {
   1088     GraphicsContext* c = drawingContext();
   1089     if (!c) {
   1090         return;
   1091     }
   1092     if (!state().m_invertibleCTM) {
   1093         return;
   1094     }
   1095 
   1096     realizeSaves();
   1097     c->canvasClip(path, parseWinding(windingRuleString));
   1098 }
   1099 
   1100 void CanvasRenderingContext2D::clip(const String& windingRuleString)
   1101 {
   1102     clipInternal(m_path, windingRuleString);
   1103 }
   1104 
   1105 void CanvasRenderingContext2D::clip(Path2D* domPath, const String& windingRuleString)
   1106 {
   1107     clipInternal(domPath->path(), windingRuleString);
   1108 }
   1109 
   1110 bool CanvasRenderingContext2D::isPointInPath(const float x, const float y, const String& windingRuleString)
   1111 {
   1112     return isPointInPathInternal(m_path, x, y, windingRuleString);
   1113 }
   1114 
   1115 bool CanvasRenderingContext2D::isPointInPath(Path2D* domPath, const float x, const float y, const String& windingRuleString)
   1116 {
   1117     return isPointInPathInternal(domPath->path(), x, y, windingRuleString);
   1118 }
   1119 
   1120 bool CanvasRenderingContext2D::isPointInPathInternal(const Path& path, const float x, const float y, const String& windingRuleString)
   1121 {
   1122     GraphicsContext* c = drawingContext();
   1123     if (!c)
   1124         return false;
   1125     if (!state().m_invertibleCTM)
   1126         return false;
   1127 
   1128     FloatPoint point(x, y);
   1129     AffineTransform ctm = state().m_transform;
   1130     FloatPoint transformedPoint = ctm.inverse().mapPoint(point);
   1131     if (!std::isfinite(transformedPoint.x()) || !std::isfinite(transformedPoint.y()))
   1132         return false;
   1133 
   1134     return path.contains(transformedPoint, parseWinding(windingRuleString));
   1135 }
   1136 
   1137 bool CanvasRenderingContext2D::isPointInStroke(const float x, const float y)
   1138 {
   1139     return isPointInStrokeInternal(m_path, x, y);
   1140 }
   1141 
   1142 bool CanvasRenderingContext2D::isPointInStroke(Path2D* domPath, const float x, const float y)
   1143 {
   1144     return isPointInStrokeInternal(domPath->path(), x, y);
   1145 }
   1146 
   1147 bool CanvasRenderingContext2D::isPointInStrokeInternal(const Path& path, const float x, const float y)
   1148 {
   1149     GraphicsContext* c = drawingContext();
   1150     if (!c)
   1151         return false;
   1152     if (!state().m_invertibleCTM)
   1153         return false;
   1154 
   1155     FloatPoint point(x, y);
   1156     AffineTransform ctm = state().m_transform;
   1157     FloatPoint transformedPoint = ctm.inverse().mapPoint(point);
   1158     if (!std::isfinite(transformedPoint.x()) || !std::isfinite(transformedPoint.y()))
   1159         return false;
   1160 
   1161     StrokeData strokeData;
   1162     strokeData.setThickness(lineWidth());
   1163     strokeData.setLineCap(getLineCap());
   1164     strokeData.setLineJoin(getLineJoin());
   1165     strokeData.setMiterLimit(miterLimit());
   1166     strokeData.setLineDash(getLineDash(), lineDashOffset());
   1167     return path.strokeContains(transformedPoint, strokeData);
   1168 }
   1169 
   1170 void CanvasRenderingContext2D::scrollPathIntoView()
   1171 {
   1172     scrollPathIntoViewInternal(m_path);
   1173 }
   1174 
   1175 void CanvasRenderingContext2D::scrollPathIntoView(Path2D* path2d)
   1176 {
   1177     scrollPathIntoViewInternal(path2d->path());
   1178 }
   1179 
   1180 void CanvasRenderingContext2D::scrollPathIntoViewInternal(const Path& path)
   1181 {
   1182     if (!state().m_invertibleCTM || path.isEmpty())
   1183         return;
   1184 
   1185     canvas()->document().updateLayoutIgnorePendingStylesheets();
   1186 
   1187     // Apply transformation and get the bounding rect
   1188     Path transformedPath = path;
   1189     transformedPath.transform(state().m_transform);
   1190     FloatRect boundingRect = transformedPath.boundingRect();
   1191 
   1192     // Offset by the canvas rect (We should take border and padding into account).
   1193     RenderBoxModelObject* rbmo = canvas()->renderBoxModelObject();
   1194     IntRect canvasRect = canvas()->renderer()->absoluteBoundingBoxRect();
   1195     canvasRect.move(rbmo->borderLeft() + rbmo->paddingLeft(),
   1196         rbmo->borderTop() + rbmo->paddingTop());
   1197     LayoutRect pathRect = enclosingLayoutRect(boundingRect);
   1198     pathRect.moveBy(canvasRect.location());
   1199 
   1200     if (canvas()->renderer()) {
   1201         canvas()->renderer()->scrollRectToVisible(
   1202             pathRect, ScrollAlignment::alignCenterAlways, ScrollAlignment::alignTopAlways);
   1203     }
   1204 
   1205     // TODO: should implement "inform the user" that the caret and/or
   1206     // selection the specified rectangle of the canvas. See http://crbug.com/357987
   1207 }
   1208 
   1209 void CanvasRenderingContext2D::clearRect(float x, float y, float width, float height)
   1210 {
   1211     if (!validateRectForCanvas(x, y, width, height))
   1212         return;
   1213     GraphicsContext* context = drawingContext();
   1214     if (!context)
   1215         return;
   1216     if (!state().m_invertibleCTM)
   1217         return;
   1218     FloatRect rect(x, y, width, height);
   1219 
   1220     FloatRect dirtyRect;
   1221     if (!computeDirtyRect(rect, &dirtyRect))
   1222         return;
   1223 
   1224     bool saved = false;
   1225     if (shouldDrawShadows()) {
   1226         context->save();
   1227         saved = true;
   1228         context->clearShadow();
   1229     }
   1230     if (state().m_globalAlpha != 1) {
   1231         if (!saved) {
   1232             context->save();
   1233             saved = true;
   1234         }
   1235         context->setAlphaAsFloat(1);
   1236     }
   1237     if (state().m_globalComposite != CompositeSourceOver) {
   1238         if (!saved) {
   1239             context->save();
   1240             saved = true;
   1241         }
   1242         context->setCompositeOperation(CompositeSourceOver);
   1243     }
   1244     context->clearRect(rect);
   1245     if (saved)
   1246         context->restore();
   1247 
   1248     validateStateStack();
   1249     didDraw(dirtyRect);
   1250 }
   1251 
   1252 void CanvasRenderingContext2D::fillRect(float x, float y, float width, float height)
   1253 {
   1254     if (!validateRectForCanvas(x, y, width, height))
   1255         return;
   1256 
   1257     GraphicsContext* c = drawingContext();
   1258     if (!c)
   1259         return;
   1260     if (!state().m_invertibleCTM)
   1261         return;
   1262     FloatRect clipBounds;
   1263     if (!c->getTransformedClipBounds(&clipBounds))
   1264         return;
   1265 
   1266     // from the HTML5 Canvas spec:
   1267     // If x0 = x1 and y0 = y1, then the linear gradient must paint nothing
   1268     // If x0 = x1 and y0 = y1 and r0 = r1, then the radial gradient must paint nothing
   1269     Gradient* gradient = c->fillGradient();
   1270     if (gradient && gradient->isZeroSize())
   1271         return;
   1272 
   1273     FloatRect rect(x, y, width, height);
   1274     if (rectContainsTransformedRect(rect, clipBounds)) {
   1275         c->fillRect(rect);
   1276         didDraw(clipBounds);
   1277     } else if (isFullCanvasCompositeMode(state().m_globalComposite)) {
   1278         fullCanvasCompositedFill(rect);
   1279         didDraw(clipBounds);
   1280     } else if (state().m_globalComposite == CompositeCopy) {
   1281         clearCanvas();
   1282         c->fillRect(rect);
   1283         didDraw(clipBounds);
   1284     } else {
   1285         FloatRect dirtyRect;
   1286         if (computeDirtyRect(rect, clipBounds, &dirtyRect)) {
   1287             c->fillRect(rect);
   1288             didDraw(dirtyRect);
   1289         }
   1290     }
   1291 }
   1292 
   1293 void CanvasRenderingContext2D::strokeRect(float x, float y, float width, float height)
   1294 {
   1295     if (!validateRectForCanvas(x, y, width, height))
   1296         return;
   1297 
   1298     if (!(state().m_lineWidth >= 0))
   1299         return;
   1300 
   1301     GraphicsContext* c = drawingContext();
   1302     if (!c)
   1303         return;
   1304     if (!state().m_invertibleCTM)
   1305         return;
   1306     FloatRect clipBounds;
   1307     if (!c->getTransformedClipBounds(&clipBounds))
   1308         return;
   1309 
   1310     // If gradient size is zero, then paint nothing.
   1311     Gradient* gradient = c->strokeGradient();
   1312     if (gradient && gradient->isZeroSize())
   1313         return;
   1314 
   1315     FloatRect rect(x, y, width, height);
   1316 
   1317     if (isFullCanvasCompositeMode(state().m_globalComposite)) {
   1318         fullCanvasCompositedStroke(rect);
   1319         didDraw(clipBounds);
   1320     } else if (state().m_globalComposite == CompositeCopy) {
   1321         clearCanvas();
   1322         c->strokeRect(rect);
   1323         didDraw(clipBounds);
   1324     } else {
   1325         FloatRect boundingRect = rect;
   1326         boundingRect.inflate(state().m_lineWidth / 2);
   1327         FloatRect dirtyRect;
   1328         if (computeDirtyRect(boundingRect, clipBounds, &dirtyRect)) {
   1329             c->strokeRect(rect);
   1330             didDraw(dirtyRect);
   1331         }
   1332     }
   1333 }
   1334 
   1335 void CanvasRenderingContext2D::setShadow(float width, float height, float blur)
   1336 {
   1337     setShadow(FloatSize(width, height), blur, Color::transparent);
   1338 }
   1339 
   1340 void CanvasRenderingContext2D::setShadow(float width, float height, float blur, const String& color)
   1341 {
   1342     RGBA32 rgba;
   1343     if (!parseColorOrCurrentColor(rgba, color, canvas()))
   1344         return;
   1345     setShadow(FloatSize(width, height), blur, rgba);
   1346 }
   1347 
   1348 void CanvasRenderingContext2D::setShadow(float width, float height, float blur, float grayLevel)
   1349 {
   1350     setShadow(FloatSize(width, height), blur, makeRGBA32FromFloats(grayLevel, grayLevel, grayLevel, 1));
   1351 }
   1352 
   1353 void CanvasRenderingContext2D::setShadow(float width, float height, float blur, const String& color, float alpha)
   1354 {
   1355     RGBA32 rgba;
   1356     if (!parseColorOrCurrentColor(rgba, color, canvas()))
   1357         return;
   1358     setShadow(FloatSize(width, height), blur, colorWithOverrideAlpha(rgba, alpha));
   1359 }
   1360 
   1361 void CanvasRenderingContext2D::setShadow(float width, float height, float blur, float grayLevel, float alpha)
   1362 {
   1363     setShadow(FloatSize(width, height), blur, makeRGBA32FromFloats(grayLevel, grayLevel, grayLevel, alpha));
   1364 }
   1365 
   1366 void CanvasRenderingContext2D::setShadow(float width, float height, float blur, float r, float g, float b, float a)
   1367 {
   1368     setShadow(FloatSize(width, height), blur, makeRGBA32FromFloats(r, g, b, a));
   1369 }
   1370 
   1371 void CanvasRenderingContext2D::setShadow(float width, float height, float blur, float c, float m, float y, float k, float a)
   1372 {
   1373     setShadow(FloatSize(width, height), blur, makeRGBAFromCMYKA(c, m, y, k, a));
   1374 }
   1375 
   1376 void CanvasRenderingContext2D::clearShadow()
   1377 {
   1378     setShadow(FloatSize(), 0, Color::transparent);
   1379 }
   1380 
   1381 void CanvasRenderingContext2D::setShadow(const FloatSize& offset, float blur, RGBA32 color)
   1382 {
   1383     if (state().m_shadowOffset == offset && state().m_shadowBlur == blur && state().m_shadowColor == color)
   1384         return;
   1385     bool wasDrawingShadows = shouldDrawShadows();
   1386     realizeSaves();
   1387     modifiableState().m_shadowOffset = offset;
   1388     modifiableState().m_shadowBlur = blur;
   1389     modifiableState().m_shadowColor = color;
   1390     if (!wasDrawingShadows && !shouldDrawShadows())
   1391         return;
   1392     applyShadow();
   1393 }
   1394 
   1395 void CanvasRenderingContext2D::applyShadow()
   1396 {
   1397     GraphicsContext* c = drawingContext();
   1398     if (!c)
   1399         return;
   1400 
   1401     if (shouldDrawShadows()) {
   1402         c->setShadow(state().m_shadowOffset, state().m_shadowBlur, state().m_shadowColor,
   1403             DrawLooperBuilder::ShadowIgnoresTransforms);
   1404     } else {
   1405         c->clearShadow();
   1406     }
   1407 }
   1408 
   1409 bool CanvasRenderingContext2D::shouldDrawShadows() const
   1410 {
   1411     return alphaChannel(state().m_shadowColor) && (state().m_shadowBlur || !state().m_shadowOffset.isZero());
   1412 }
   1413 
   1414 static inline FloatRect normalizeRect(const FloatRect& rect)
   1415 {
   1416     return FloatRect(std::min(rect.x(), rect.maxX()),
   1417         std::min(rect.y(), rect.maxY()),
   1418         std::max(rect.width(), -rect.width()),
   1419         std::max(rect.height(), -rect.height()));
   1420 }
   1421 
   1422 static inline void clipRectsToImageRect(const FloatRect& imageRect, FloatRect* srcRect, FloatRect* dstRect)
   1423 {
   1424     if (imageRect.contains(*srcRect))
   1425         return;
   1426 
   1427     // Compute the src to dst transform
   1428     FloatSize scale(dstRect->size().width() / srcRect->size().width(), dstRect->size().height() / srcRect->size().height());
   1429     FloatPoint scaledSrcLocation = srcRect->location();
   1430     scaledSrcLocation.scale(scale.width(), scale.height());
   1431     FloatSize offset = dstRect->location() - scaledSrcLocation;
   1432 
   1433     srcRect->intersect(imageRect);
   1434 
   1435     // To clip the destination rectangle in the same proportion, transform the clipped src rect
   1436     *dstRect = *srcRect;
   1437     dstRect->scale(scale.width(), scale.height());
   1438     dstRect->move(offset);
   1439 }
   1440 
   1441 void CanvasRenderingContext2D::drawImage(CanvasImageSource* imageSource, float x, float y, ExceptionState& exceptionState)
   1442 {
   1443     FloatSize destRectSize = imageSource->defaultDestinationSize();
   1444     drawImage(imageSource, x, y, destRectSize.width(), destRectSize.height(), exceptionState);
   1445 }
   1446 
   1447 void CanvasRenderingContext2D::drawImage(CanvasImageSource* imageSource,
   1448     float x, float y, float width, float height, ExceptionState& exceptionState)
   1449 {
   1450     FloatSize sourceRectSize = imageSource->sourceSize();
   1451     drawImage(imageSource, 0, 0, sourceRectSize.width(), sourceRectSize.height(), x, y, width, height, exceptionState);
   1452 }
   1453 
   1454 void CanvasRenderingContext2D::drawImage(CanvasImageSource* imageSource,
   1455     float sx, float sy, float sw, float sh,
   1456     float dx, float dy, float dw, float dh, ExceptionState& exceptionState)
   1457 {
   1458     GraphicsContext* c = drawingContext(); // Do not exit yet if !c because we may need to throw exceptions first
   1459     CompositeOperator op = c ? c->compositeOperation() : CompositeSourceOver;
   1460     blink::WebBlendMode blendMode = c ? c->blendModeOperation() : blink::WebBlendModeNormal;
   1461     drawImageInternal(imageSource, sx, sy, sw, sh, dx, dy, dw, dh, exceptionState, op, blendMode);
   1462 }
   1463 
   1464 void CanvasRenderingContext2D::drawImageInternal(CanvasImageSource* imageSource,
   1465     float sx, float sy, float sw, float sh,
   1466     float dx, float dy, float dw, float dh, ExceptionState& exceptionState,
   1467     CompositeOperator op, blink::WebBlendMode blendMode)
   1468 {
   1469     RefPtr<Image> image;
   1470     SourceImageStatus sourceImageStatus;
   1471     if (!imageSource->isVideoElement()) {
   1472         SourceImageMode mode = canvas() == imageSource ? CopySourceImageIfVolatile : DontCopySourceImage; // Thunking for ==
   1473         image = imageSource->getSourceImageForCanvas(mode, &sourceImageStatus);
   1474         if (sourceImageStatus == UndecodableSourceImageStatus)
   1475             exceptionState.throwDOMException(InvalidStateError, "The HTMLImageElement provided is in the 'broken' state.");
   1476         if (!image || !image->width() || !image->height())
   1477             return;
   1478     }
   1479 
   1480     GraphicsContext* c = drawingContext();
   1481     if (!c)
   1482         return;
   1483 
   1484     if (!state().m_invertibleCTM)
   1485         return;
   1486 
   1487     if (!std::isfinite(dx) || !std::isfinite(dy) || !std::isfinite(dw) || !std::isfinite(dh)
   1488         || !std::isfinite(sx) || !std::isfinite(sy) || !std::isfinite(sw) || !std::isfinite(sh)
   1489         || !dw || !dh || !sw || !sh)
   1490         return;
   1491 
   1492     FloatRect clipBounds;
   1493     if (!c->getTransformedClipBounds(&clipBounds))
   1494         return;
   1495 
   1496     FloatRect srcRect = normalizeRect(FloatRect(sx, sy, sw, sh));
   1497     FloatRect dstRect = normalizeRect(FloatRect(dx, dy, dw, dh));
   1498 
   1499     clipRectsToImageRect(FloatRect(FloatPoint(), imageSource->sourceSize()), &srcRect, &dstRect);
   1500 
   1501     imageSource->adjustDrawRects(&srcRect, &dstRect);
   1502 
   1503     if (srcRect.isEmpty())
   1504         return;
   1505 
   1506     FloatRect dirtyRect = clipBounds;
   1507     if (imageSource->isVideoElement()) {
   1508         drawVideo(static_cast<HTMLVideoElement*>(imageSource), srcRect, dstRect);
   1509         computeDirtyRect(dstRect, clipBounds, &dirtyRect);
   1510     } else {
   1511         if (rectContainsTransformedRect(dstRect, clipBounds)) {
   1512             c->drawImage(image.get(), dstRect, srcRect, op, blendMode);
   1513         } else if (isFullCanvasCompositeMode(op)) {
   1514             fullCanvasCompositedDrawImage(image.get(), dstRect, srcRect, op);
   1515         } else if (op == CompositeCopy) {
   1516             clearCanvas();
   1517             c->drawImage(image.get(), dstRect, srcRect, op, blendMode);
   1518         } else {
   1519             FloatRect dirtyRect;
   1520             computeDirtyRect(dstRect, clipBounds, &dirtyRect);
   1521             c->drawImage(image.get(), dstRect, srcRect, op, blendMode);
   1522         }
   1523 
   1524         if (sourceImageStatus == ExternalSourceImageStatus && isAccelerated() && canvas()->buffer())
   1525             canvas()->buffer()->flush();
   1526     }
   1527 
   1528     if (canvas()->originClean() && wouldTaintOrigin(imageSource))
   1529         canvas()->setOriginTainted();
   1530 
   1531     didDraw(dirtyRect);
   1532 }
   1533 
   1534 void CanvasRenderingContext2D::drawVideo(HTMLVideoElement* video, FloatRect srcRect, FloatRect dstRect)
   1535 {
   1536     GraphicsContext* c = drawingContext();
   1537     GraphicsContextStateSaver stateSaver(*c);
   1538     c->clip(dstRect);
   1539     c->translate(dstRect.x(), dstRect.y());
   1540     c->scale(dstRect.width() / srcRect.width(), dstRect.height() / srcRect.height());
   1541     c->translate(-srcRect.x(), -srcRect.y());
   1542     video->paintCurrentFrameInContext(c, IntRect(IntPoint(), IntSize(video->videoWidth(), video->videoHeight())));
   1543     stateSaver.restore();
   1544     validateStateStack();
   1545 }
   1546 
   1547 void CanvasRenderingContext2D::drawImageFromRect(HTMLImageElement* image,
   1548     float sx, float sy, float sw, float sh,
   1549     float dx, float dy, float dw, float dh,
   1550     const String& compositeOperation)
   1551 {
   1552     if (!image)
   1553         return;
   1554     CompositeOperator op;
   1555     blink::WebBlendMode blendOp = blink::WebBlendModeNormal;
   1556     if (!parseCompositeAndBlendOperator(compositeOperation, op, blendOp) || blendOp != blink::WebBlendModeNormal)
   1557         op = CompositeSourceOver;
   1558 
   1559     drawImageInternal(image, sx, sy, sw, sh, dx, dy, dw, dh, IGNORE_EXCEPTION, op, blendOp);
   1560 }
   1561 
   1562 void CanvasRenderingContext2D::setAlpha(float alpha)
   1563 {
   1564     setGlobalAlpha(alpha);
   1565 }
   1566 
   1567 void CanvasRenderingContext2D::setCompositeOperation(const String& operation)
   1568 {
   1569     setGlobalCompositeOperation(operation);
   1570 }
   1571 
   1572 void CanvasRenderingContext2D::clearCanvas()
   1573 {
   1574     FloatRect canvasRect(0, 0, canvas()->width(), canvas()->height());
   1575     GraphicsContext* c = drawingContext();
   1576     if (!c)
   1577         return;
   1578 
   1579     c->save();
   1580     c->setCTM(canvas()->baseTransform());
   1581     c->clearRect(canvasRect);
   1582     c->restore();
   1583 }
   1584 
   1585 bool CanvasRenderingContext2D::rectContainsTransformedRect(const FloatRect& rect, const FloatRect& transformedRect) const
   1586 {
   1587     FloatQuad quad(rect);
   1588     FloatQuad transformedQuad(transformedRect);
   1589     return state().m_transform.mapQuad(quad).containsQuad(transformedQuad);
   1590 }
   1591 
   1592 static void drawImageToContext(Image* image, GraphicsContext* context, const FloatRect& dest, const FloatRect& src, CompositeOperator op)
   1593 {
   1594     context->drawImage(image, dest, src, op);
   1595 }
   1596 
   1597 template<class T> void  CanvasRenderingContext2D::fullCanvasCompositedDrawImage(T* image, const FloatRect& dest, const FloatRect& src, CompositeOperator op)
   1598 {
   1599     ASSERT(isFullCanvasCompositeMode(op));
   1600 
   1601     GraphicsContext* c = drawingContext();
   1602     c->beginLayer(1, op);
   1603     drawImageToContext(image, c, dest, src, CompositeSourceOver);
   1604     c->endLayer();
   1605 }
   1606 
   1607 static void fillPrimitive(const FloatRect& rect, GraphicsContext* context)
   1608 {
   1609     context->fillRect(rect);
   1610 }
   1611 
   1612 static void fillPrimitive(const Path& path, GraphicsContext* context)
   1613 {
   1614     context->fillPath(path);
   1615 }
   1616 
   1617 template<class T> void CanvasRenderingContext2D::fullCanvasCompositedFill(const T& area)
   1618 {
   1619     ASSERT(isFullCanvasCompositeMode(state().m_globalComposite));
   1620 
   1621     GraphicsContext* c = drawingContext();
   1622     ASSERT(c);
   1623     c->beginLayer(1, state().m_globalComposite);
   1624     CompositeOperator previousOperator = c->compositeOperation();
   1625     c->setCompositeOperation(CompositeSourceOver);
   1626     fillPrimitive(area, c);
   1627     c->setCompositeOperation(previousOperator);
   1628     c->endLayer();
   1629 }
   1630 
   1631 static void strokePrimitive(const FloatRect& rect, GraphicsContext* context)
   1632 {
   1633     context->strokeRect(rect);
   1634 }
   1635 
   1636 static void strokePrimitive(const Path& path, GraphicsContext* context)
   1637 {
   1638     context->strokePath(path);
   1639 }
   1640 
   1641 template<class T> void CanvasRenderingContext2D::fullCanvasCompositedStroke(const T& area)
   1642 {
   1643     ASSERT(isFullCanvasCompositeMode(state().m_globalComposite));
   1644 
   1645     GraphicsContext* c = drawingContext();
   1646     ASSERT(c);
   1647     c->beginLayer(1, state().m_globalComposite);
   1648     CompositeOperator previousOperator = c->compositeOperation();
   1649     c->setCompositeOperation(CompositeSourceOver);
   1650     strokePrimitive(area, c);
   1651     c->setCompositeOperation(previousOperator);
   1652     c->endLayer();
   1653 }
   1654 
   1655 PassRefPtr<CanvasGradient> CanvasRenderingContext2D::createLinearGradient(float x0, float y0, float x1, float y1)
   1656 {
   1657     RefPtr<CanvasGradient> gradient = CanvasGradient::create(FloatPoint(x0, y0), FloatPoint(x1, y1));
   1658     return gradient.release();
   1659 }
   1660 
   1661 PassRefPtr<CanvasGradient> CanvasRenderingContext2D::createRadialGradient(float x0, float y0, float r0, float x1, float y1, float r1, ExceptionState& exceptionState)
   1662 {
   1663     if (r0 < 0 || r1 < 0) {
   1664         exceptionState.throwDOMException(IndexSizeError, String::format("The %s provided is less than 0.", r0 < 0 ? "r0" : "r1"));
   1665         return nullptr;
   1666     }
   1667 
   1668     RefPtr<CanvasGradient> gradient = CanvasGradient::create(FloatPoint(x0, y0), r0, FloatPoint(x1, y1), r1);
   1669     return gradient.release();
   1670 }
   1671 
   1672 PassRefPtr<CanvasPattern> CanvasRenderingContext2D::createPattern(CanvasImageSource* imageSource,
   1673     const String& repetitionType, ExceptionState& exceptionState)
   1674 {
   1675     bool repeatX, repeatY;
   1676     CanvasPattern::parseRepetitionType(repetitionType, repeatX, repeatY, exceptionState);
   1677     if (exceptionState.hadException())
   1678         return nullptr;
   1679 
   1680     SourceImageStatus status;
   1681     RefPtr<Image> imageForRendering = imageSource->getSourceImageForCanvas(CopySourceImageIfVolatile, &status);
   1682 
   1683     switch (status) {
   1684     case NormalSourceImageStatus:
   1685         break;
   1686     case ZeroSizeCanvasSourceImageStatus:
   1687         exceptionState.throwDOMException(InvalidStateError, String::format("The canvas %s is 0.", imageSource->sourceSize().width() ? "height" : "width"));
   1688         return nullptr;
   1689     case UndecodableSourceImageStatus:
   1690         exceptionState.throwDOMException(InvalidStateError, "Source image is in the 'broken' state.");
   1691         return nullptr;
   1692     case InvalidSourceImageStatus:
   1693         imageForRendering = Image::nullImage();
   1694         break;
   1695     case IncompleteSourceImageStatus:
   1696         return nullptr;
   1697     default:
   1698     case ExternalSourceImageStatus: // should not happen when mode is CopySourceImageIfVolatile
   1699         ASSERT_NOT_REACHED();
   1700         return nullptr;
   1701     }
   1702     ASSERT(imageForRendering);
   1703 
   1704     bool originClean = !wouldTaintOrigin(imageSource);
   1705 
   1706     return CanvasPattern::create(imageForRendering.release(), repeatX, repeatY, originClean);
   1707 }
   1708 
   1709 bool CanvasRenderingContext2D::computeDirtyRect(const FloatRect& localRect, FloatRect* dirtyRect)
   1710 {
   1711     FloatRect clipBounds;
   1712     if (!drawingContext()->getTransformedClipBounds(&clipBounds))
   1713         return false;
   1714     return computeDirtyRect(localRect, clipBounds, dirtyRect);
   1715 }
   1716 
   1717 bool CanvasRenderingContext2D::computeDirtyRect(const FloatRect& localRect, const FloatRect& transformedClipBounds, FloatRect* dirtyRect)
   1718 {
   1719     FloatRect canvasRect = state().m_transform.mapRect(localRect);
   1720 
   1721     if (alphaChannel(state().m_shadowColor)) {
   1722         FloatRect shadowRect(canvasRect);
   1723         shadowRect.move(state().m_shadowOffset);
   1724         shadowRect.inflate(state().m_shadowBlur);
   1725         canvasRect.unite(shadowRect);
   1726     }
   1727 
   1728     canvasRect.intersect(transformedClipBounds);
   1729     if (canvasRect.isEmpty())
   1730         return false;
   1731 
   1732     if (dirtyRect)
   1733         *dirtyRect = canvasRect;
   1734 
   1735     return true;
   1736 }
   1737 
   1738 void CanvasRenderingContext2D::didDraw(const FloatRect& dirtyRect)
   1739 {
   1740     if (dirtyRect.isEmpty())
   1741         return;
   1742 
   1743     // If we are drawing to hardware and we have a composited layer, just call contentChanged().
   1744     if (isAccelerated()) {
   1745         RenderBox* renderBox = canvas()->renderBox();
   1746         if (renderBox && renderBox->hasAcceleratedCompositing()) {
   1747             renderBox->contentChanged(CanvasPixelsChanged);
   1748             canvas()->clearCopiedImage();
   1749             canvas()->notifyObserversCanvasChanged(dirtyRect);
   1750             return;
   1751         }
   1752     }
   1753 
   1754     canvas()->didDraw(dirtyRect);
   1755 }
   1756 
   1757 GraphicsContext* CanvasRenderingContext2D::drawingContext() const
   1758 {
   1759     if (isContextLost())
   1760         return 0;
   1761     return canvas()->drawingContext();
   1762 }
   1763 
   1764 static PassRefPtrWillBeRawPtr<ImageData> createEmptyImageData(const IntSize& size)
   1765 {
   1766     if (RefPtrWillBeRawPtr<ImageData> data = ImageData::create(size)) {
   1767         data->data()->zeroFill();
   1768         return data.release();
   1769     }
   1770 
   1771     return nullptr;
   1772 }
   1773 
   1774 PassRefPtrWillBeRawPtr<ImageData> CanvasRenderingContext2D::createImageData(PassRefPtrWillBeRawPtr<ImageData> imageData) const
   1775 {
   1776     return createEmptyImageData(imageData->size());
   1777 }
   1778 
   1779 PassRefPtrWillBeRawPtr<ImageData> CanvasRenderingContext2D::createImageData(float sw, float sh, ExceptionState& exceptionState) const
   1780 {
   1781     if (!sw || !sh) {
   1782         exceptionState.throwDOMException(IndexSizeError, String::format("The source %s is 0.", sw ? "height" : "width"));
   1783         return nullptr;
   1784     }
   1785 
   1786     FloatSize logicalSize(fabs(sw), fabs(sh));
   1787     if (!logicalSize.isExpressibleAsIntSize())
   1788         return nullptr;
   1789 
   1790     IntSize size = expandedIntSize(logicalSize);
   1791     if (size.width() < 1)
   1792         size.setWidth(1);
   1793     if (size.height() < 1)
   1794         size.setHeight(1);
   1795 
   1796     return createEmptyImageData(size);
   1797 }
   1798 
   1799 PassRefPtrWillBeRawPtr<ImageData> CanvasRenderingContext2D::getImageData(float sx, float sy, float sw, float sh, ExceptionState& exceptionState) const
   1800 {
   1801     if (!canvas()->originClean())
   1802         exceptionState.throwSecurityError("The canvas has been tainted by cross-origin data.");
   1803     else if (!sw || !sh)
   1804         exceptionState.throwDOMException(IndexSizeError, String::format("The source %s is 0.", sw ? "height" : "width"));
   1805 
   1806     if (exceptionState.hadException())
   1807         return nullptr;
   1808 
   1809     if (sw < 0) {
   1810         sx += sw;
   1811         sw = -sw;
   1812     }
   1813     if (sh < 0) {
   1814         sy += sh;
   1815         sh = -sh;
   1816     }
   1817 
   1818     FloatRect logicalRect(sx, sy, sw, sh);
   1819     if (logicalRect.width() < 1)
   1820         logicalRect.setWidth(1);
   1821     if (logicalRect.height() < 1)
   1822         logicalRect.setHeight(1);
   1823     if (!logicalRect.isExpressibleAsIntRect())
   1824         return nullptr;
   1825 
   1826     IntRect imageDataRect = enclosingIntRect(logicalRect);
   1827     ImageBuffer* buffer = canvas()->buffer();
   1828     if (!buffer || isContextLost())
   1829         return createEmptyImageData(imageDataRect.size());
   1830 
   1831     RefPtr<Uint8ClampedArray> byteArray = buffer->getUnmultipliedImageData(imageDataRect);
   1832     if (!byteArray)
   1833         return nullptr;
   1834 
   1835     return ImageData::create(imageDataRect.size(), byteArray.release());
   1836 }
   1837 
   1838 void CanvasRenderingContext2D::putImageData(ImageData* data, float dx, float dy)
   1839 {
   1840     putImageData(data, dx, dy, 0, 0, data->width(), data->height());
   1841 }
   1842 
   1843 void CanvasRenderingContext2D::putImageData(ImageData* data, float dx, float dy, float dirtyX, float dirtyY, float dirtyWidth, float dirtyHeight)
   1844 {
   1845     ImageBuffer* buffer = canvas()->buffer();
   1846     if (!buffer)
   1847         return;
   1848 
   1849     if (dirtyWidth < 0) {
   1850         dirtyX += dirtyWidth;
   1851         dirtyWidth = -dirtyWidth;
   1852     }
   1853 
   1854     if (dirtyHeight < 0) {
   1855         dirtyY += dirtyHeight;
   1856         dirtyHeight = -dirtyHeight;
   1857     }
   1858 
   1859     FloatRect clipRect(dirtyX, dirtyY, dirtyWidth, dirtyHeight);
   1860     clipRect.intersect(IntRect(0, 0, data->width(), data->height()));
   1861     IntSize destOffset(static_cast<int>(dx), static_cast<int>(dy));
   1862     IntRect destRect = enclosingIntRect(clipRect);
   1863     destRect.move(destOffset);
   1864     destRect.intersect(IntRect(IntPoint(), buffer->size()));
   1865     if (destRect.isEmpty())
   1866         return;
   1867     IntRect sourceRect(destRect);
   1868     sourceRect.move(-destOffset);
   1869 
   1870     buffer->putByteArray(Unmultiplied, data->data(), IntSize(data->width(), data->height()), sourceRect, IntPoint(destOffset));
   1871 
   1872     didDraw(destRect);
   1873 }
   1874 
   1875 String CanvasRenderingContext2D::font() const
   1876 {
   1877     if (!state().m_realizedFont)
   1878         return defaultFont;
   1879 
   1880     StringBuilder serializedFont;
   1881     const FontDescription& fontDescription = state().m_font.fontDescription();
   1882 
   1883     if (fontDescription.style() == FontStyleItalic)
   1884         serializedFont.appendLiteral("italic ");
   1885     if (fontDescription.weight() == FontWeightBold)
   1886         serializedFont.appendLiteral("bold ");
   1887     if (fontDescription.variant() == FontVariantSmallCaps)
   1888         serializedFont.appendLiteral("small-caps ");
   1889 
   1890     serializedFont.appendNumber(fontDescription.computedPixelSize());
   1891     serializedFont.appendLiteral("px");
   1892 
   1893     const FontFamily& firstFontFamily = fontDescription.family();
   1894     for (const FontFamily* fontFamily = &firstFontFamily; fontFamily; fontFamily = fontFamily->next()) {
   1895         if (fontFamily != &firstFontFamily)
   1896             serializedFont.append(',');
   1897 
   1898         // FIXME: We should append family directly to serializedFont rather than building a temporary string.
   1899         String family = fontFamily->family();
   1900         if (family.startsWith("-webkit-"))
   1901             family = family.substring(8);
   1902         if (family.contains(' '))
   1903             family = "\"" + family + "\"";
   1904 
   1905         serializedFont.append(' ');
   1906         serializedFont.append(family);
   1907     }
   1908 
   1909     return serializedFont.toString();
   1910 }
   1911 
   1912 void CanvasRenderingContext2D::setFont(const String& newFont)
   1913 {
   1914     // The style resolution required for rendering text is not available in frame-less documents.
   1915     if (!canvas()->document().frame())
   1916         return;
   1917 
   1918     MutableStylePropertyMap::iterator i = m_fetchedFonts.find(newFont);
   1919     RefPtrWillBeRawPtr<MutableStylePropertySet> parsedStyle = i != m_fetchedFonts.end() ? i->value : nullptr;
   1920 
   1921     if (!parsedStyle) {
   1922         parsedStyle = MutableStylePropertySet::create();
   1923         CSSParserMode mode = m_usesCSSCompatibilityParseMode ? HTMLQuirksMode : HTMLStandardMode;
   1924         BisonCSSParser::parseValue(parsedStyle.get(), CSSPropertyFont, newFont, true, mode, 0);
   1925         m_fetchedFonts.add(newFont, parsedStyle);
   1926     }
   1927     if (parsedStyle->isEmpty())
   1928         return;
   1929 
   1930     String fontValue = parsedStyle->getPropertyValue(CSSPropertyFont);
   1931 
   1932     // According to http://lists.w3.org/Archives/Public/public-html/2009Jul/0947.html,
   1933     // the "inherit" and "initial" values must be ignored.
   1934     if (fontValue == "inherit" || fontValue == "initial")
   1935         return;
   1936 
   1937     // The parse succeeded.
   1938     String newFontSafeCopy(newFont); // Create a string copy since newFont can be deleted inside realizeSaves.
   1939     realizeSaves();
   1940     modifiableState().m_unparsedFont = newFontSafeCopy;
   1941 
   1942     // Map the <canvas> font into the text style. If the font uses keywords like larger/smaller, these will work
   1943     // relative to the canvas.
   1944     RefPtr<RenderStyle> newStyle = RenderStyle::create();
   1945     if (RenderStyle* computedStyle = canvas()->computedStyle()) {
   1946         FontDescription elementFontDescription(computedStyle->fontDescription());
   1947         // Reset the computed size to avoid inheriting the zoom factor from the <canvas> element.
   1948         elementFontDescription.setComputedSize(elementFontDescription.specifiedSize());
   1949         newStyle->setFontDescription(elementFontDescription);
   1950     } else {
   1951         FontFamily fontFamily;
   1952         fontFamily.setFamily(defaultFontFamily);
   1953 
   1954         FontDescription defaultFontDescription;
   1955         defaultFontDescription.setFamily(fontFamily);
   1956         defaultFontDescription.setSpecifiedSize(defaultFontSize);
   1957         defaultFontDescription.setComputedSize(defaultFontSize);
   1958 
   1959         newStyle->setFontDescription(defaultFontDescription);
   1960     }
   1961 
   1962     newStyle->font().update(newStyle->font().fontSelector());
   1963 
   1964     // Now map the font property longhands into the style.
   1965     CSSPropertyValue properties[] = {
   1966         CSSPropertyValue(CSSPropertyFontFamily, *parsedStyle),
   1967         CSSPropertyValue(CSSPropertyFontStyle, *parsedStyle),
   1968         CSSPropertyValue(CSSPropertyFontVariant, *parsedStyle),
   1969         CSSPropertyValue(CSSPropertyFontWeight, *parsedStyle),
   1970         CSSPropertyValue(CSSPropertyFontSize, *parsedStyle),
   1971         CSSPropertyValue(CSSPropertyLineHeight, *parsedStyle),
   1972     };
   1973 
   1974     StyleResolver& styleResolver = canvas()->document().ensureStyleResolver();
   1975     styleResolver.applyPropertiesToStyle(properties, WTF_ARRAY_LENGTH(properties), newStyle.get());
   1976 
   1977 #if !ENABLE(OILPAN)
   1978     if (state().m_realizedFont)
   1979         static_cast<CSSFontSelector*>(state().m_font.fontSelector())->unregisterForInvalidationCallbacks(&modifiableState());
   1980 #endif
   1981     modifiableState().m_font = newStyle->font();
   1982     modifiableState().m_font.update(canvas()->document().styleEngine()->fontSelector());
   1983     modifiableState().m_realizedFont = true;
   1984     canvas()->document().styleEngine()->fontSelector()->registerForInvalidationCallbacks(&modifiableState());
   1985 }
   1986 
   1987 String CanvasRenderingContext2D::textAlign() const
   1988 {
   1989     return textAlignName(state().m_textAlign);
   1990 }
   1991 
   1992 void CanvasRenderingContext2D::setTextAlign(const String& s)
   1993 {
   1994     TextAlign align;
   1995     if (!parseTextAlign(s, align))
   1996         return;
   1997     if (state().m_textAlign == align)
   1998         return;
   1999     realizeSaves();
   2000     modifiableState().m_textAlign = align;
   2001 }
   2002 
   2003 String CanvasRenderingContext2D::textBaseline() const
   2004 {
   2005     return textBaselineName(state().m_textBaseline);
   2006 }
   2007 
   2008 void CanvasRenderingContext2D::setTextBaseline(const String& s)
   2009 {
   2010     TextBaseline baseline;
   2011     if (!parseTextBaseline(s, baseline))
   2012         return;
   2013     if (state().m_textBaseline == baseline)
   2014         return;
   2015     realizeSaves();
   2016     modifiableState().m_textBaseline = baseline;
   2017 }
   2018 
   2019 void CanvasRenderingContext2D::fillText(const String& text, float x, float y)
   2020 {
   2021     drawTextInternal(text, x, y, true);
   2022 }
   2023 
   2024 void CanvasRenderingContext2D::fillText(const String& text, float x, float y, float maxWidth)
   2025 {
   2026     drawTextInternal(text, x, y, true, maxWidth, true);
   2027 }
   2028 
   2029 void CanvasRenderingContext2D::strokeText(const String& text, float x, float y)
   2030 {
   2031     drawTextInternal(text, x, y, false);
   2032 }
   2033 
   2034 void CanvasRenderingContext2D::strokeText(const String& text, float x, float y, float maxWidth)
   2035 {
   2036     drawTextInternal(text, x, y, false, maxWidth, true);
   2037 }
   2038 
   2039 static inline bool isSpaceCharacter(UChar c)
   2040 {
   2041     // According to specification all space characters should be replaced with 0x0020 space character.
   2042     // http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html#text-preparation-algorithm
   2043     // The space characters according to specification are : U+0020, U+0009, U+000A, U+000C, and U+000D.
   2044     // http://www.whatwg.org/specs/web-apps/current-work/multipage/common-microsyntaxes.html#space-character
   2045     // This function returns true for 0x000B also, so that this is backward compatible.
   2046     // Otherwise, the test LayoutTests/canvas/philip/tests/2d.text.draw.space.collapse.space.html will fail
   2047     return c == 0x0009 || c == 0x000A || c == 0x000B || c == 0x000C || c == 0x000D;
   2048 }
   2049 
   2050 static String normalizeSpaces(const String& text)
   2051 {
   2052     unsigned textLength = text.length();
   2053     Vector<UChar> charVector(textLength);
   2054 
   2055     for (unsigned i = 0; i < textLength; i++) {
   2056         if (isSpaceCharacter(text[i]))
   2057             charVector[i] = ' ';
   2058         else
   2059             charVector[i] = text[i];
   2060     }
   2061 
   2062     return String(charVector);
   2063 }
   2064 
   2065 PassRefPtr<TextMetrics> CanvasRenderingContext2D::measureText(const String& text)
   2066 {
   2067     RefPtr<TextMetrics> metrics = TextMetrics::create();
   2068 
   2069     // The style resolution required for rendering text is not available in frame-less documents.
   2070     if (!canvas()->document().frame())
   2071         return metrics.release();
   2072 
   2073     FontCachePurgePreventer fontCachePurgePreventer;
   2074     canvas()->document().updateRenderTreeIfNeeded();
   2075     const Font& font = accessFont();
   2076     String normalizedText = normalizeSpaces(text);
   2077     const TextRun textRun(normalizedText);
   2078     FloatRect textBounds = font.selectionRectForText(textRun, FloatPoint(), font.fontDescription().computedSize(), 0, -1, true);
   2079 
   2080     // x direction
   2081     metrics->setWidth(font.width(textRun));
   2082     metrics->setActualBoundingBoxLeft(-textBounds.x());
   2083     metrics->setActualBoundingBoxRight(textBounds.maxX());
   2084 
   2085     // y direction
   2086     const FontMetrics& fontMetrics = font.fontMetrics();
   2087     const float ascent = fontMetrics.floatAscent();
   2088     const float descent = fontMetrics.floatDescent();
   2089     const float baselineY = getFontBaseline(fontMetrics);
   2090 
   2091     metrics->setFontBoundingBoxAscent(ascent - baselineY);
   2092     metrics->setFontBoundingBoxDescent(descent + baselineY);
   2093     metrics->setActualBoundingBoxAscent(-textBounds.y() - baselineY);
   2094     metrics->setActualBoundingBoxDescent(textBounds.maxY() + baselineY);
   2095 
   2096     // Note : top/bottom and ascend/descend are currently the same, so there's no difference
   2097     //        between the EM box's top and bottom and the font's ascend and descend
   2098     metrics->setEmHeightAscent(0);
   2099     metrics->setEmHeightDescent(0);
   2100 
   2101     metrics->setHangingBaseline(-0.8f * ascent + baselineY);
   2102     metrics->setAlphabeticBaseline(baselineY);
   2103     metrics->setIdeographicBaseline(descent + baselineY);
   2104     return metrics.release();
   2105 }
   2106 
   2107 void CanvasRenderingContext2D::drawTextInternal(const String& text, float x, float y, bool fill, float maxWidth, bool useMaxWidth)
   2108 {
   2109     // The style resolution required for rendering text is not available in frame-less documents.
   2110     if (!canvas()->document().frame())
   2111         return;
   2112 
   2113     // accessFont needs the style to be up to date, but updating style can cause script to run,
   2114     // (e.g. due to autofocus) which can free the GraphicsContext, so update style before grabbing
   2115     // the GraphicsContext.
   2116     canvas()->document().updateRenderTreeIfNeeded();
   2117 
   2118     GraphicsContext* c = drawingContext();
   2119     if (!c)
   2120         return;
   2121     if (!state().m_invertibleCTM)
   2122         return;
   2123     if (!std::isfinite(x) | !std::isfinite(y))
   2124         return;
   2125     if (useMaxWidth && (!std::isfinite(maxWidth) || maxWidth <= 0))
   2126         return;
   2127 
   2128     // If gradient size is zero, then paint nothing.
   2129     Gradient* gradient = c->strokeGradient();
   2130     if (!fill && gradient && gradient->isZeroSize())
   2131         return;
   2132 
   2133     gradient = c->fillGradient();
   2134     if (fill && gradient && gradient->isZeroSize())
   2135         return;
   2136 
   2137     FontCachePurgePreventer fontCachePurgePreventer;
   2138 
   2139     const Font& font = accessFont();
   2140     const FontMetrics& fontMetrics = font.fontMetrics();
   2141     String normalizedText = normalizeSpaces(text);
   2142 
   2143     // FIXME: Need to turn off font smoothing.
   2144 
   2145     RenderStyle* computedStyle = canvas()->computedStyle();
   2146     TextDirection direction = computedStyle ? computedStyle->direction() : LTR;
   2147     bool isRTL = direction == RTL;
   2148     bool override = computedStyle ? isOverride(computedStyle->unicodeBidi()) : false;
   2149 
   2150     TextRun textRun(normalizedText, 0, 0, TextRun::AllowTrailingExpansion, direction, override, true, TextRun::NoRounding);
   2151     // Draw the item text at the correct point.
   2152     FloatPoint location(x, y + getFontBaseline(fontMetrics));
   2153 
   2154     float fontWidth = font.width(TextRun(normalizedText, 0, 0, TextRun::AllowTrailingExpansion, direction, override));
   2155 
   2156     useMaxWidth = (useMaxWidth && maxWidth < fontWidth);
   2157     float width = useMaxWidth ? maxWidth : fontWidth;
   2158 
   2159     TextAlign align = state().m_textAlign;
   2160     if (align == StartTextAlign)
   2161         align = isRTL ? RightTextAlign : LeftTextAlign;
   2162     else if (align == EndTextAlign)
   2163         align = isRTL ? LeftTextAlign : RightTextAlign;
   2164 
   2165     switch (align) {
   2166     case CenterTextAlign:
   2167         location.setX(location.x() - width / 2);
   2168         break;
   2169     case RightTextAlign:
   2170         location.setX(location.x() - width);
   2171         break;
   2172     default:
   2173         break;
   2174     }
   2175 
   2176     // The slop built in to this mask rect matches the heuristic used in FontCGWin.cpp for GDI text.
   2177     TextRunPaintInfo textRunPaintInfo(textRun);
   2178     textRunPaintInfo.bounds = FloatRect(location.x() - fontMetrics.height() / 2,
   2179                                         location.y() - fontMetrics.ascent() - fontMetrics.lineGap(),
   2180                                         width + fontMetrics.height(),
   2181                                         fontMetrics.lineSpacing());
   2182     if (!fill)
   2183         inflateStrokeRect(textRunPaintInfo.bounds);
   2184 
   2185     c->setTextDrawingMode(fill ? TextModeFill : TextModeStroke);
   2186 
   2187     GraphicsContextStateSaver stateSaver(*c);
   2188     if (useMaxWidth) {
   2189         c->translate(location.x(), location.y());
   2190         // We draw when fontWidth is 0 so compositing operations (eg, a "copy" op) still work.
   2191         c->scale((fontWidth > 0 ? (width / fontWidth) : 0), 1);
   2192         location = FloatPoint();
   2193     }
   2194 
   2195     FloatRect clipBounds;
   2196     if (!c->getTransformedClipBounds(&clipBounds)) {
   2197         return;
   2198     }
   2199 
   2200     if (isFullCanvasCompositeMode(state().m_globalComposite)) {
   2201         c->beginLayer(1, state().m_globalComposite);
   2202         CompositeOperator previousOperator = c->compositeOperation();
   2203         c->setCompositeOperation(CompositeSourceOver);
   2204         c->drawBidiText(font, textRunPaintInfo, location, Font::UseFallbackIfFontNotReady);
   2205         c->setCompositeOperation(previousOperator);
   2206         c->endLayer();
   2207         didDraw(clipBounds);
   2208     } else if (state().m_globalComposite == CompositeCopy) {
   2209         clearCanvas();
   2210         c->drawBidiText(font, textRunPaintInfo, location, Font::UseFallbackIfFontNotReady);
   2211         didDraw(clipBounds);
   2212     } else {
   2213         FloatRect dirtyRect;
   2214         if (computeDirtyRect(textRunPaintInfo.bounds, clipBounds, &dirtyRect)) {
   2215             c->drawBidiText(font, textRunPaintInfo, location, Font::UseFallbackIfFontNotReady);
   2216             didDraw(dirtyRect);
   2217         }
   2218     }
   2219 }
   2220 
   2221 void CanvasRenderingContext2D::inflateStrokeRect(FloatRect& rect) const
   2222 {
   2223     // Fast approximation of the stroke's bounding rect.
   2224     // This yields a slightly oversized rect but is very fast
   2225     // compared to Path::strokeBoundingRect().
   2226     static const float root2 = sqrtf(2);
   2227     float delta = state().m_lineWidth / 2;
   2228     if (state().m_lineJoin == MiterJoin)
   2229         delta *= state().m_miterLimit;
   2230     else if (state().m_lineCap == SquareCap)
   2231         delta *= root2;
   2232 
   2233     rect.inflate(delta);
   2234 }
   2235 
   2236 const Font& CanvasRenderingContext2D::accessFont()
   2237 {
   2238     // This needs style to be up to date, but can't assert so because drawTextInternal
   2239     // can invalidate style before this is called (e.g. drawingContext invalidates style).
   2240     if (!state().m_realizedFont)
   2241         setFont(state().m_unparsedFont);
   2242     return state().m_font;
   2243 }
   2244 
   2245 int CanvasRenderingContext2D::getFontBaseline(const FontMetrics& fontMetrics) const
   2246 {
   2247     switch (state().m_textBaseline) {
   2248     case TopTextBaseline:
   2249         return fontMetrics.ascent();
   2250     case HangingTextBaseline:
   2251         // According to http://wiki.apache.org/xmlgraphics-fop/LineLayout/AlignmentHandling
   2252         // "FOP (Formatting Objects Processor) puts the hanging baseline at 80% of the ascender height"
   2253         return (fontMetrics.ascent() * 4) / 5;
   2254     case BottomTextBaseline:
   2255     case IdeographicTextBaseline:
   2256         return -fontMetrics.descent();
   2257     case MiddleTextBaseline:
   2258         return -fontMetrics.descent() + fontMetrics.height() / 2;
   2259     case AlphabeticTextBaseline:
   2260     default:
   2261         // Do nothing.
   2262         break;
   2263     }
   2264     return 0;
   2265 }
   2266 
   2267 blink::WebLayer* CanvasRenderingContext2D::platformLayer() const
   2268 {
   2269     return canvas()->buffer() ? canvas()->buffer()->platformLayer() : 0;
   2270 }
   2271 
   2272 bool CanvasRenderingContext2D::imageSmoothingEnabled() const
   2273 {
   2274     return state().m_imageSmoothingEnabled;
   2275 }
   2276 
   2277 void CanvasRenderingContext2D::setImageSmoothingEnabled(bool enabled)
   2278 {
   2279     if (enabled == state().m_imageSmoothingEnabled)
   2280         return;
   2281 
   2282     realizeSaves();
   2283     modifiableState().m_imageSmoothingEnabled = enabled;
   2284     GraphicsContext* c = drawingContext();
   2285     if (c)
   2286         c->setImageInterpolationQuality(enabled ? CanvasDefaultInterpolationQuality : InterpolationNone);
   2287 }
   2288 
   2289 PassRefPtr<Canvas2DContextAttributes> CanvasRenderingContext2D::getContextAttributes() const
   2290 {
   2291     RefPtr<Canvas2DContextAttributes> attributes = Canvas2DContextAttributes::create();
   2292     attributes->setAlpha(m_hasAlpha);
   2293     return attributes.release();
   2294 }
   2295 
   2296 void CanvasRenderingContext2D::drawFocusIfNeeded(Element* element)
   2297 {
   2298     drawFocusIfNeededInternal(m_path, element);
   2299 }
   2300 
   2301 void CanvasRenderingContext2D::drawFocusIfNeeded(Path2D* path2d, Element* element)
   2302 {
   2303     drawFocusIfNeededInternal(path2d->path(), element);
   2304 }
   2305 
   2306 void CanvasRenderingContext2D::drawFocusIfNeededInternal(const Path& path, Element* element)
   2307 {
   2308     if (!focusRingCallIsValid(path, element))
   2309         return;
   2310 
   2311     // Note: we need to check document->focusedElement() rather than just calling
   2312     // element->focused(), because element->focused() isn't updated until after
   2313     // focus events fire.
   2314     if (element->document().focusedElement() == element)
   2315         drawFocusRing(path);
   2316 }
   2317 
   2318 bool CanvasRenderingContext2D::focusRingCallIsValid(const Path& path, Element* element)
   2319 {
   2320     ASSERT(element);
   2321     if (!state().m_invertibleCTM)
   2322         return false;
   2323     if (path.isEmpty())
   2324         return false;
   2325     if (!element->isDescendantOf(canvas()))
   2326         return false;
   2327 
   2328     return true;
   2329 }
   2330 
   2331 void CanvasRenderingContext2D::drawFocusRing(const Path& path)
   2332 {
   2333     GraphicsContext* c = drawingContext();
   2334     if (!c)
   2335         return;
   2336 
   2337     // These should match the style defined in html.css.
   2338     Color focusRingColor = RenderTheme::theme().focusRingColor();
   2339     const int focusRingWidth = 5;
   2340     const int focusRingOutline = 0;
   2341 
   2342     // We need to add focusRingWidth to dirtyRect.
   2343     StrokeData strokeData;
   2344     strokeData.setThickness(focusRingWidth);
   2345 
   2346     FloatRect dirtyRect;
   2347     if (!computeDirtyRect(path.strokeBoundingRect(strokeData), &dirtyRect))
   2348         return;
   2349 
   2350     c->save();
   2351     c->setAlphaAsFloat(1.0);
   2352     c->clearShadow();
   2353     c->setCompositeOperation(CompositeSourceOver, blink::WebBlendModeNormal);
   2354     c->drawFocusRing(path, focusRingWidth, focusRingOutline, focusRingColor);
   2355     c->restore();
   2356     validateStateStack();
   2357     didDraw(dirtyRect);
   2358 }
   2359 
   2360 } // namespace WebCore
   2361