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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "ui/gfx/render_text.h"
      6 
      7 #include <algorithm>
      8 #include <climits>
      9 
     10 #include "base/command_line.h"
     11 #include "base/i18n/break_iterator.h"
     12 #include "base/logging.h"
     13 #include "base/stl_util.h"
     14 #include "base/strings/utf_string_conversions.h"
     15 #include "third_party/icu/source/common/unicode/rbbi.h"
     16 #include "third_party/icu/source/common/unicode/utf16.h"
     17 #include "third_party/skia/include/core/SkTypeface.h"
     18 #include "third_party/skia/include/effects/SkGradientShader.h"
     19 #include "ui/gfx/canvas.h"
     20 #include "ui/gfx/insets.h"
     21 #include "ui/gfx/render_text_harfbuzz.h"
     22 #include "ui/gfx/scoped_canvas.h"
     23 #include "ui/gfx/skia_util.h"
     24 #include "ui/gfx/switches.h"
     25 #include "ui/gfx/text_constants.h"
     26 #include "ui/gfx/text_elider.h"
     27 #include "ui/gfx/text_utils.h"
     28 #include "ui/gfx/utf16_indexing.h"
     29 
     30 namespace gfx {
     31 
     32 namespace {
     33 
     34 // All chars are replaced by this char when the password style is set.
     35 // TODO(benrg): GTK uses the first of U+25CF, U+2022, U+2731, U+273A, '*'
     36 // that's available in the font (find_invisible_char() in gtkentry.c).
     37 const base::char16 kPasswordReplacementChar = '*';
     38 
     39 // Default color used for the text and cursor.
     40 const SkColor kDefaultColor = SK_ColorBLACK;
     41 
     42 // Default color used for drawing selection background.
     43 const SkColor kDefaultSelectionBackgroundColor = SK_ColorGRAY;
     44 
     45 // Fraction of the text size to lower a strike through below the baseline.
     46 const SkScalar kStrikeThroughOffset = (-SK_Scalar1 * 6 / 21);
     47 // Fraction of the text size to lower an underline below the baseline.
     48 const SkScalar kUnderlineOffset = (SK_Scalar1 / 9);
     49 // Fraction of the text size to use for a strike through or under-line.
     50 const SkScalar kLineThickness = (SK_Scalar1 / 18);
     51 // Fraction of the text size to use for a top margin of a diagonal strike.
     52 const SkScalar kDiagonalStrikeMarginOffset = (SK_Scalar1 / 4);
     53 
     54 // Invalid value of baseline.  Assigning this value to |baseline_| causes
     55 // re-calculation of baseline.
     56 const int kInvalidBaseline = INT_MAX;
     57 
     58 // Returns the baseline, with which the text best appears vertically centered.
     59 int DetermineBaselineCenteringText(const Rect& display_rect,
     60                                    const FontList& font_list) {
     61   const int display_height = display_rect.height();
     62   const int font_height = font_list.GetHeight();
     63   // Lower and upper bound of baseline shift as we try to show as much area of
     64   // text as possible.  In particular case of |display_height| == |font_height|,
     65   // we do not want to shift the baseline.
     66   const int min_shift = std::min(0, display_height - font_height);
     67   const int max_shift = std::abs(display_height - font_height);
     68   const int baseline = font_list.GetBaseline();
     69   const int cap_height = font_list.GetCapHeight();
     70   const int internal_leading = baseline - cap_height;
     71   // Some platforms don't support getting the cap height, and simply return
     72   // the entire font ascent from GetCapHeight().  Centering the ascent makes
     73   // the font look too low, so if GetCapHeight() returns the ascent, center
     74   // the entire font height instead.
     75   const int space =
     76       display_height - ((internal_leading != 0) ? cap_height : font_height);
     77   const int baseline_shift = space / 2 - internal_leading;
     78   return baseline + std::max(min_shift, std::min(max_shift, baseline_shift));
     79 }
     80 
     81 // Converts |Font::FontStyle| flags to |SkTypeface::Style| flags.
     82 SkTypeface::Style ConvertFontStyleToSkiaTypefaceStyle(int font_style) {
     83   int skia_style = SkTypeface::kNormal;
     84   skia_style |= (font_style & Font::BOLD) ? SkTypeface::kBold : 0;
     85   skia_style |= (font_style & Font::ITALIC) ? SkTypeface::kItalic : 0;
     86   return static_cast<SkTypeface::Style>(skia_style);
     87 }
     88 
     89 // Given |font| and |display_width|, returns the width of the fade gradient.
     90 int CalculateFadeGradientWidth(const FontList& font_list, int display_width) {
     91   // Fade in/out about 2.5 characters of the beginning/end of the string.
     92   // The .5 here is helpful if one of the characters is a space.
     93   // Use a quarter of the display width if the display width is very short.
     94   const int average_character_width = font_list.GetExpectedTextWidth(1);
     95   const double gradient_width = std::min(average_character_width * 2.5,
     96                                          display_width / 4.0);
     97   DCHECK_GE(gradient_width, 0.0);
     98   return static_cast<int>(floor(gradient_width + 0.5));
     99 }
    100 
    101 // Appends to |positions| and |colors| values corresponding to the fade over
    102 // |fade_rect| from color |c0| to color |c1|.
    103 void AddFadeEffect(const Rect& text_rect,
    104                    const Rect& fade_rect,
    105                    SkColor c0,
    106                    SkColor c1,
    107                    std::vector<SkScalar>* positions,
    108                    std::vector<SkColor>* colors) {
    109   const SkScalar left = static_cast<SkScalar>(fade_rect.x() - text_rect.x());
    110   const SkScalar width = static_cast<SkScalar>(fade_rect.width());
    111   const SkScalar p0 = left / text_rect.width();
    112   const SkScalar p1 = (left + width) / text_rect.width();
    113   // Prepend 0.0 to |positions|, as required by Skia.
    114   if (positions->empty() && p0 != 0.0) {
    115     positions->push_back(0.0);
    116     colors->push_back(c0);
    117   }
    118   positions->push_back(p0);
    119   colors->push_back(c0);
    120   positions->push_back(p1);
    121   colors->push_back(c1);
    122 }
    123 
    124 // Creates a SkShader to fade the text, with |left_part| specifying the left
    125 // fade effect, if any, and |right_part| specifying the right fade effect.
    126 skia::RefPtr<SkShader> CreateFadeShader(const Rect& text_rect,
    127                                         const Rect& left_part,
    128                                         const Rect& right_part,
    129                                         SkColor color) {
    130   // Fade alpha of 51/255 corresponds to a fade of 0.2 of the original color.
    131   const SkColor fade_color = SkColorSetA(color, 51);
    132   std::vector<SkScalar> positions;
    133   std::vector<SkColor> colors;
    134 
    135   if (!left_part.IsEmpty())
    136     AddFadeEffect(text_rect, left_part, fade_color, color,
    137                   &positions, &colors);
    138   if (!right_part.IsEmpty())
    139     AddFadeEffect(text_rect, right_part, color, fade_color,
    140                   &positions, &colors);
    141   DCHECK(!positions.empty());
    142 
    143   // Terminate |positions| with 1.0, as required by Skia.
    144   if (positions.back() != 1.0) {
    145     positions.push_back(1.0);
    146     colors.push_back(colors.back());
    147   }
    148 
    149   SkPoint points[2];
    150   points[0].iset(text_rect.x(), text_rect.y());
    151   points[1].iset(text_rect.right(), text_rect.y());
    152 
    153   return skia::AdoptRef(
    154       SkGradientShader::CreateLinear(&points[0], &colors[0], &positions[0],
    155                                      colors.size(), SkShader::kClamp_TileMode));
    156 }
    157 
    158 }  // namespace
    159 
    160 namespace internal {
    161 
    162 // Value of |underline_thickness_| that indicates that underline metrics have
    163 // not been set explicitly.
    164 const SkScalar kUnderlineMetricsNotSet = -1.0f;
    165 
    166 SkiaTextRenderer::SkiaTextRenderer(Canvas* canvas)
    167     : canvas_(canvas),
    168       canvas_skia_(canvas->sk_canvas()),
    169       started_drawing_(false),
    170       underline_thickness_(kUnderlineMetricsNotSet),
    171       underline_position_(0.0f) {
    172   DCHECK(canvas_skia_);
    173   paint_.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
    174   paint_.setStyle(SkPaint::kFill_Style);
    175   paint_.setAntiAlias(true);
    176   paint_.setSubpixelText(true);
    177   paint_.setLCDRenderText(true);
    178   paint_.setHinting(SkPaint::kNormal_Hinting);
    179   bounds_.setEmpty();
    180 }
    181 
    182 SkiaTextRenderer::~SkiaTextRenderer() {
    183   // Work-around for http://crbug.com/122743, where non-ClearType text is
    184   // rendered with incorrect gamma when using the fade shader. Draw the text
    185   // to a layer and restore it faded by drawing a rect in kDstIn_Mode mode.
    186   //
    187   // TODO(asvitkine): Remove this work-around once the Skia bug is fixed.
    188   //                  http://code.google.com/p/skia/issues/detail?id=590
    189   if (deferred_fade_shader_.get()) {
    190     paint_.setShader(deferred_fade_shader_.get());
    191     paint_.setXfermodeMode(SkXfermode::kDstIn_Mode);
    192     canvas_skia_->drawRect(bounds_, paint_);
    193     canvas_skia_->restore();
    194   }
    195 }
    196 
    197 void SkiaTextRenderer::SetDrawLooper(SkDrawLooper* draw_looper) {
    198   paint_.setLooper(draw_looper);
    199 }
    200 
    201 void SkiaTextRenderer::SetFontSmoothingSettings(bool antialiasing,
    202                                                 bool subpixel_rendering,
    203                                                 bool subpixel_positioning) {
    204   paint_.setAntiAlias(antialiasing);
    205   paint_.setLCDRenderText(subpixel_rendering);
    206   paint_.setSubpixelText(subpixel_positioning);
    207 }
    208 
    209 void SkiaTextRenderer::SetFontHinting(SkPaint::Hinting hinting) {
    210   paint_.setHinting(hinting);
    211 }
    212 
    213 void SkiaTextRenderer::SetTypeface(SkTypeface* typeface) {
    214   paint_.setTypeface(typeface);
    215 }
    216 
    217 void SkiaTextRenderer::SetTextSize(SkScalar size) {
    218   paint_.setTextSize(size);
    219 }
    220 
    221 void SkiaTextRenderer::SetFontFamilyWithStyle(const std::string& family,
    222                                               int style) {
    223   DCHECK(!family.empty());
    224 
    225   skia::RefPtr<SkTypeface> typeface = CreateSkiaTypeface(family.c_str(), style);
    226   if (typeface) {
    227     // |paint_| adds its own ref. So don't |release()| it from the ref ptr here.
    228     SetTypeface(typeface.get());
    229 
    230     // Enable fake bold text if bold style is needed but new typeface does not
    231     // have it.
    232     paint_.setFakeBoldText((style & Font::BOLD) && !typeface->isBold());
    233   }
    234 }
    235 
    236 void SkiaTextRenderer::SetForegroundColor(SkColor foreground) {
    237   paint_.setColor(foreground);
    238 }
    239 
    240 void SkiaTextRenderer::SetShader(SkShader* shader, const Rect& bounds) {
    241   bounds_ = RectToSkRect(bounds);
    242   paint_.setShader(shader);
    243 }
    244 
    245 void SkiaTextRenderer::SetUnderlineMetrics(SkScalar thickness,
    246                                            SkScalar position) {
    247   underline_thickness_ = thickness;
    248   underline_position_ = position;
    249 }
    250 
    251 void SkiaTextRenderer::DrawPosText(const SkPoint* pos,
    252                                    const uint16* glyphs,
    253                                    size_t glyph_count) {
    254   if (!started_drawing_) {
    255     started_drawing_ = true;
    256     // Work-around for http://crbug.com/122743, where non-ClearType text is
    257     // rendered with incorrect gamma when using the fade shader. Draw the text
    258     // to a layer and restore it faded by drawing a rect in kDstIn_Mode mode.
    259     //
    260     // Skip this when there is a looper which seems not working well with
    261     // deferred paint. Currently a looper is only used for text shadows.
    262     //
    263     // TODO(asvitkine): Remove this work-around once the Skia bug is fixed.
    264     //                  http://code.google.com/p/skia/issues/detail?id=590
    265     if (!paint_.isLCDRenderText() &&
    266         paint_.getShader() &&
    267         !paint_.getLooper()) {
    268       deferred_fade_shader_ = skia::SharePtr(paint_.getShader());
    269       paint_.setShader(NULL);
    270       canvas_skia_->saveLayer(&bounds_, NULL);
    271     }
    272   }
    273 
    274   const size_t byte_length = glyph_count * sizeof(glyphs[0]);
    275   canvas_skia_->drawPosText(&glyphs[0], byte_length, &pos[0], paint_);
    276 }
    277 
    278 void SkiaTextRenderer::DrawDecorations(int x, int y, int width, bool underline,
    279                                        bool strike, bool diagonal_strike) {
    280   if (underline)
    281     DrawUnderline(x, y, width);
    282   if (strike)
    283     DrawStrike(x, y, width);
    284   if (diagonal_strike) {
    285     if (!diagonal_)
    286       diagonal_.reset(new DiagonalStrike(canvas_, Point(x, y), paint_));
    287     diagonal_->AddPiece(width, paint_.getColor());
    288   } else if (diagonal_) {
    289     EndDiagonalStrike();
    290   }
    291 }
    292 
    293 void SkiaTextRenderer::EndDiagonalStrike() {
    294   if (diagonal_) {
    295     diagonal_->Draw();
    296     diagonal_.reset();
    297   }
    298 }
    299 
    300 void SkiaTextRenderer::DrawUnderline(int x, int y, int width) {
    301   SkRect r = SkRect::MakeLTRB(x, y + underline_position_, x + width,
    302                               y + underline_position_ + underline_thickness_);
    303   if (underline_thickness_ == kUnderlineMetricsNotSet) {
    304     const SkScalar text_size = paint_.getTextSize();
    305     r.fTop = SkScalarMulAdd(text_size, kUnderlineOffset, y);
    306     r.fBottom = r.fTop + SkScalarMul(text_size, kLineThickness);
    307   }
    308   canvas_skia_->drawRect(r, paint_);
    309 }
    310 
    311 void SkiaTextRenderer::DrawStrike(int x, int y, int width) const {
    312   const SkScalar text_size = paint_.getTextSize();
    313   const SkScalar height = SkScalarMul(text_size, kLineThickness);
    314   const SkScalar offset = SkScalarMulAdd(text_size, kStrikeThroughOffset, y);
    315   const SkRect r = SkRect::MakeLTRB(x, offset, x + width, offset + height);
    316   canvas_skia_->drawRect(r, paint_);
    317 }
    318 
    319 SkiaTextRenderer::DiagonalStrike::DiagonalStrike(Canvas* canvas,
    320                                                  Point start,
    321                                                  const SkPaint& paint)
    322     : canvas_(canvas),
    323       matrix_(canvas->sk_canvas()->getTotalMatrix()),
    324       start_(start),
    325       paint_(paint),
    326       total_length_(0) {
    327 }
    328 
    329 SkiaTextRenderer::DiagonalStrike::~DiagonalStrike() {
    330 }
    331 
    332 void SkiaTextRenderer::DiagonalStrike::AddPiece(int length, SkColor color) {
    333   pieces_.push_back(Piece(length, color));
    334   total_length_ += length;
    335 }
    336 
    337 void SkiaTextRenderer::DiagonalStrike::Draw() {
    338   const SkScalar text_size = paint_.getTextSize();
    339   const SkScalar offset = SkScalarMul(text_size, kDiagonalStrikeMarginOffset);
    340   const int thickness =
    341       SkScalarCeilToInt(SkScalarMul(text_size, kLineThickness) * 2);
    342   const int height = SkScalarCeilToInt(text_size - offset);
    343   const Point end = start_ + Vector2d(total_length_, -height);
    344   const int clip_height = height + 2 * thickness;
    345 
    346   paint_.setAntiAlias(true);
    347   paint_.setStrokeWidth(thickness);
    348 
    349   ScopedCanvas scoped_canvas(canvas_);
    350 
    351   SkCanvas* sk_canvas = canvas_->sk_canvas();
    352   sk_canvas->setMatrix(matrix_);
    353 
    354   const bool clipped = pieces_.size() > 1;
    355   int x = start_.x();
    356   for (size_t i = 0; i < pieces_.size(); ++i) {
    357     paint_.setColor(pieces_[i].second);
    358 
    359     if (clipped) {
    360       sk_canvas->clipRect(RectToSkRect(
    361           Rect(x, end.y() - thickness, pieces_[i].first, clip_height)),
    362           SkRegion::kReplace_Op);
    363     }
    364 
    365     canvas_->DrawLine(start_, end, paint_);
    366 
    367     x += pieces_[i].first;
    368   }
    369 }
    370 
    371 StyleIterator::StyleIterator(const BreakList<SkColor>& colors,
    372                              const std::vector<BreakList<bool> >& styles)
    373     : colors_(colors),
    374       styles_(styles) {
    375   color_ = colors_.breaks().begin();
    376   for (size_t i = 0; i < styles_.size(); ++i)
    377     style_.push_back(styles_[i].breaks().begin());
    378 }
    379 
    380 StyleIterator::~StyleIterator() {}
    381 
    382 Range StyleIterator::GetRange() const {
    383   Range range(colors_.GetRange(color_));
    384   for (size_t i = 0; i < NUM_TEXT_STYLES; ++i)
    385     range = range.Intersect(styles_[i].GetRange(style_[i]));
    386   return range;
    387 }
    388 
    389 void StyleIterator::UpdatePosition(size_t position) {
    390   color_ = colors_.GetBreak(position);
    391   for (size_t i = 0; i < NUM_TEXT_STYLES; ++i)
    392     style_[i] = styles_[i].GetBreak(position);
    393 }
    394 
    395 LineSegment::LineSegment() : run(0) {}
    396 
    397 LineSegment::~LineSegment() {}
    398 
    399 Line::Line() : preceding_heights(0), baseline(0) {}
    400 
    401 Line::~Line() {}
    402 
    403 skia::RefPtr<SkTypeface> CreateSkiaTypeface(const std::string& family,
    404                                             int style) {
    405   SkTypeface::Style skia_style = ConvertFontStyleToSkiaTypefaceStyle(style);
    406   return skia::AdoptRef(SkTypeface::CreateFromName(family.c_str(), skia_style));
    407 }
    408 
    409 }  // namespace internal
    410 
    411 RenderText::~RenderText() {
    412 }
    413 
    414 RenderText* RenderText::CreateInstance() {
    415 #if defined(OS_MACOSX) && defined(TOOLKIT_VIEWS)
    416   // Use the more complete HarfBuzz implementation for Views controls on Mac.
    417   return new RenderTextHarfBuzz;
    418 #else
    419   if (CommandLine::ForCurrentProcess()->HasSwitch(
    420           switches::kEnableHarfBuzzRenderText)) {
    421     return new RenderTextHarfBuzz;
    422   }
    423   return CreateNativeInstance();
    424 #endif
    425 }
    426 
    427 void RenderText::SetText(const base::string16& text) {
    428   DCHECK(!composition_range_.IsValid());
    429   if (text_ == text)
    430     return;
    431   text_ = text;
    432 
    433   // Adjust ranged styles and colors to accommodate a new text length.
    434   const size_t text_length = text_.length();
    435   colors_.SetMax(text_length);
    436   for (size_t style = 0; style < NUM_TEXT_STYLES; ++style)
    437     styles_[style].SetMax(text_length);
    438   cached_bounds_and_offset_valid_ = false;
    439 
    440   // Reset selection model. SetText should always followed by SetSelectionModel
    441   // or SetCursorPosition in upper layer.
    442   SetSelectionModel(SelectionModel());
    443 
    444   // Invalidate the cached text direction if it depends on the text contents.
    445   if (directionality_mode_ == DIRECTIONALITY_FROM_TEXT)
    446     text_direction_ = base::i18n::UNKNOWN_DIRECTION;
    447 
    448   obscured_reveal_index_ = -1;
    449   UpdateLayoutText();
    450 }
    451 
    452 void RenderText::SetHorizontalAlignment(HorizontalAlignment alignment) {
    453   if (horizontal_alignment_ != alignment) {
    454     horizontal_alignment_ = alignment;
    455     display_offset_ = Vector2d();
    456     cached_bounds_and_offset_valid_ = false;
    457   }
    458 }
    459 
    460 void RenderText::SetFontList(const FontList& font_list) {
    461   font_list_ = font_list;
    462   baseline_ = kInvalidBaseline;
    463   cached_bounds_and_offset_valid_ = false;
    464   ResetLayout();
    465 }
    466 
    467 void RenderText::SetCursorEnabled(bool cursor_enabled) {
    468   cursor_enabled_ = cursor_enabled;
    469   cached_bounds_and_offset_valid_ = false;
    470 }
    471 
    472 void RenderText::ToggleInsertMode() {
    473   insert_mode_ = !insert_mode_;
    474   cached_bounds_and_offset_valid_ = false;
    475 }
    476 
    477 void RenderText::SetObscured(bool obscured) {
    478   if (obscured != obscured_) {
    479     obscured_ = obscured;
    480     obscured_reveal_index_ = -1;
    481     cached_bounds_and_offset_valid_ = false;
    482     UpdateLayoutText();
    483   }
    484 }
    485 
    486 void RenderText::SetObscuredRevealIndex(int index) {
    487   if (obscured_reveal_index_ == index)
    488     return;
    489 
    490   obscured_reveal_index_ = index;
    491   cached_bounds_and_offset_valid_ = false;
    492   UpdateLayoutText();
    493 }
    494 
    495 void RenderText::SetMultiline(bool multiline) {
    496   if (multiline != multiline_) {
    497     multiline_ = multiline;
    498     cached_bounds_and_offset_valid_ = false;
    499     lines_.clear();
    500   }
    501 }
    502 
    503 void RenderText::SetElideBehavior(ElideBehavior elide_behavior) {
    504   // TODO(skanuj) : Add a test for triggering layout change.
    505   if (elide_behavior_ != elide_behavior) {
    506     elide_behavior_ = elide_behavior;
    507     UpdateLayoutText();
    508   }
    509 }
    510 
    511 void RenderText::SetDisplayRect(const Rect& r) {
    512   if (r != display_rect_) {
    513     display_rect_ = r;
    514     baseline_ = kInvalidBaseline;
    515     cached_bounds_and_offset_valid_ = false;
    516     lines_.clear();
    517     if (elide_behavior_ != TRUNCATE)
    518       UpdateLayoutText();
    519   }
    520 }
    521 
    522 void RenderText::SetCursorPosition(size_t position) {
    523   MoveCursorTo(position, false);
    524 }
    525 
    526 void RenderText::MoveCursor(BreakType break_type,
    527                             VisualCursorDirection direction,
    528                             bool select) {
    529   SelectionModel cursor(cursor_position(), selection_model_.caret_affinity());
    530   // Cancelling a selection moves to the edge of the selection.
    531   if (break_type != LINE_BREAK && !selection().is_empty() && !select) {
    532     SelectionModel selection_start = GetSelectionModelForSelectionStart();
    533     int start_x = GetCursorBounds(selection_start, true).x();
    534     int cursor_x = GetCursorBounds(cursor, true).x();
    535     // Use the selection start if it is left (when |direction| is CURSOR_LEFT)
    536     // or right (when |direction| is CURSOR_RIGHT) of the selection end.
    537     if (direction == CURSOR_RIGHT ? start_x > cursor_x : start_x < cursor_x)
    538       cursor = selection_start;
    539     // Use the nearest word boundary in the proper |direction| for word breaks.
    540     if (break_type == WORD_BREAK)
    541       cursor = GetAdjacentSelectionModel(cursor, break_type, direction);
    542     // Use an adjacent selection model if the cursor is not at a valid position.
    543     if (!IsValidCursorIndex(cursor.caret_pos()))
    544       cursor = GetAdjacentSelectionModel(cursor, CHARACTER_BREAK, direction);
    545   } else {
    546     cursor = GetAdjacentSelectionModel(cursor, break_type, direction);
    547   }
    548   if (select)
    549     cursor.set_selection_start(selection().start());
    550   MoveCursorTo(cursor);
    551 }
    552 
    553 bool RenderText::MoveCursorTo(const SelectionModel& model) {
    554   // Enforce valid selection model components.
    555   size_t text_length = text().length();
    556   Range range(std::min(model.selection().start(), text_length),
    557               std::min(model.caret_pos(), text_length));
    558   // The current model only supports caret positions at valid cursor indices.
    559   if (!IsValidCursorIndex(range.start()) || !IsValidCursorIndex(range.end()))
    560     return false;
    561   SelectionModel sel(range, model.caret_affinity());
    562   bool changed = sel != selection_model_;
    563   SetSelectionModel(sel);
    564   return changed;
    565 }
    566 
    567 bool RenderText::SelectRange(const Range& range) {
    568   Range sel(std::min(range.start(), text().length()),
    569             std::min(range.end(), text().length()));
    570   // Allow selection bounds at valid indicies amid multi-character graphemes.
    571   if (!IsValidLogicalIndex(sel.start()) || !IsValidLogicalIndex(sel.end()))
    572     return false;
    573   LogicalCursorDirection affinity =
    574       (sel.is_reversed() || sel.is_empty()) ? CURSOR_FORWARD : CURSOR_BACKWARD;
    575   SetSelectionModel(SelectionModel(sel, affinity));
    576   return true;
    577 }
    578 
    579 bool RenderText::IsPointInSelection(const Point& point) {
    580   if (selection().is_empty())
    581     return false;
    582   SelectionModel cursor = FindCursorPosition(point);
    583   return RangeContainsCaret(
    584       selection(), cursor.caret_pos(), cursor.caret_affinity());
    585 }
    586 
    587 void RenderText::ClearSelection() {
    588   SetSelectionModel(SelectionModel(cursor_position(),
    589                                    selection_model_.caret_affinity()));
    590 }
    591 
    592 void RenderText::SelectAll(bool reversed) {
    593   const size_t length = text().length();
    594   const Range all = reversed ? Range(length, 0) : Range(0, length);
    595   const bool success = SelectRange(all);
    596   DCHECK(success);
    597 }
    598 
    599 void RenderText::SelectWord() {
    600   if (obscured_) {
    601     SelectAll(false);
    602     return;
    603   }
    604 
    605   size_t selection_max = selection().GetMax();
    606 
    607   base::i18n::BreakIterator iter(text(), base::i18n::BreakIterator::BREAK_WORD);
    608   bool success = iter.Init();
    609   DCHECK(success);
    610   if (!success)
    611     return;
    612 
    613   size_t selection_min = selection().GetMin();
    614   if (selection_min == text().length() && selection_min != 0)
    615     --selection_min;
    616 
    617   for (; selection_min != 0; --selection_min) {
    618     if (iter.IsStartOfWord(selection_min) ||
    619         iter.IsEndOfWord(selection_min))
    620       break;
    621   }
    622 
    623   if (selection_min == selection_max && selection_max != text().length())
    624     ++selection_max;
    625 
    626   for (; selection_max < text().length(); ++selection_max)
    627     if (iter.IsEndOfWord(selection_max) || iter.IsStartOfWord(selection_max))
    628       break;
    629 
    630   const bool reversed = selection().is_reversed();
    631   MoveCursorTo(reversed ? selection_max : selection_min, false);
    632   MoveCursorTo(reversed ? selection_min : selection_max, true);
    633 }
    634 
    635 const Range& RenderText::GetCompositionRange() const {
    636   return composition_range_;
    637 }
    638 
    639 void RenderText::SetCompositionRange(const Range& composition_range) {
    640   CHECK(!composition_range.IsValid() ||
    641         Range(0, text_.length()).Contains(composition_range));
    642   composition_range_.set_end(composition_range.end());
    643   composition_range_.set_start(composition_range.start());
    644   ResetLayout();
    645 }
    646 
    647 void RenderText::SetColor(SkColor value) {
    648   colors_.SetValue(value);
    649 
    650 #if defined(OS_WIN)
    651   // TODO(msw): Windows applies colors and decorations in the layout process.
    652   cached_bounds_and_offset_valid_ = false;
    653   ResetLayout();
    654 #endif
    655 }
    656 
    657 void RenderText::ApplyColor(SkColor value, const Range& range) {
    658   colors_.ApplyValue(value, range);
    659 
    660 #if defined(OS_WIN)
    661   // TODO(msw): Windows applies colors and decorations in the layout process.
    662   cached_bounds_and_offset_valid_ = false;
    663   ResetLayout();
    664 #endif
    665 }
    666 
    667 void RenderText::SetStyle(TextStyle style, bool value) {
    668   styles_[style].SetValue(value);
    669 
    670   // Only invalidate the layout on font changes; not for colors or decorations.
    671   bool invalidate = (style == BOLD) || (style == ITALIC);
    672 #if defined(OS_WIN)
    673   // TODO(msw): Windows applies colors and decorations in the layout process.
    674   invalidate = true;
    675 #endif
    676   if (invalidate) {
    677     cached_bounds_and_offset_valid_ = false;
    678     ResetLayout();
    679   }
    680 }
    681 
    682 void RenderText::ApplyStyle(TextStyle style, bool value, const Range& range) {
    683   styles_[style].ApplyValue(value, range);
    684 
    685   // Only invalidate the layout on font changes; not for colors or decorations.
    686   bool invalidate = (style == BOLD) || (style == ITALIC);
    687 #if defined(OS_WIN)
    688   // TODO(msw): Windows applies colors and decorations in the layout process.
    689   invalidate = true;
    690 #endif
    691   if (invalidate) {
    692     cached_bounds_and_offset_valid_ = false;
    693     ResetLayout();
    694   }
    695 }
    696 
    697 bool RenderText::GetStyle(TextStyle style) const {
    698   return (styles_[style].breaks().size() == 1) &&
    699       styles_[style].breaks().front().second;
    700 }
    701 
    702 void RenderText::SetDirectionalityMode(DirectionalityMode mode) {
    703   if (mode == directionality_mode_)
    704     return;
    705 
    706   directionality_mode_ = mode;
    707   text_direction_ = base::i18n::UNKNOWN_DIRECTION;
    708   cached_bounds_and_offset_valid_ = false;
    709   ResetLayout();
    710 }
    711 
    712 base::i18n::TextDirection RenderText::GetTextDirection() {
    713   if (text_direction_ == base::i18n::UNKNOWN_DIRECTION) {
    714     switch (directionality_mode_) {
    715       case DIRECTIONALITY_FROM_TEXT:
    716         // Derive the direction from the display text, which differs from text()
    717         // in the case of obscured (password) textfields.
    718         text_direction_ =
    719             base::i18n::GetFirstStrongCharacterDirection(GetLayoutText());
    720         break;
    721       case DIRECTIONALITY_FROM_UI:
    722         text_direction_ = base::i18n::IsRTL() ? base::i18n::RIGHT_TO_LEFT :
    723                                                 base::i18n::LEFT_TO_RIGHT;
    724         break;
    725       case DIRECTIONALITY_FORCE_LTR:
    726         text_direction_ = base::i18n::LEFT_TO_RIGHT;
    727         break;
    728       case DIRECTIONALITY_FORCE_RTL:
    729         text_direction_ = base::i18n::RIGHT_TO_LEFT;
    730         break;
    731       default:
    732         NOTREACHED();
    733     }
    734   }
    735 
    736   return text_direction_;
    737 }
    738 
    739 VisualCursorDirection RenderText::GetVisualDirectionOfLogicalEnd() {
    740   return GetTextDirection() == base::i18n::LEFT_TO_RIGHT ?
    741       CURSOR_RIGHT : CURSOR_LEFT;
    742 }
    743 
    744 SizeF RenderText::GetStringSizeF() {
    745   const Size size = GetStringSize();
    746   return SizeF(size.width(), size.height());
    747 }
    748 
    749 int RenderText::GetContentWidth() {
    750   return GetStringSize().width() + (cursor_enabled_ ? 1 : 0);
    751 }
    752 
    753 int RenderText::GetBaseline() {
    754   if (baseline_ == kInvalidBaseline)
    755     baseline_ = DetermineBaselineCenteringText(display_rect(), font_list());
    756   DCHECK_NE(kInvalidBaseline, baseline_);
    757   return baseline_;
    758 }
    759 
    760 void RenderText::Draw(Canvas* canvas) {
    761   EnsureLayout();
    762 
    763   if (clip_to_display_rect()) {
    764     Rect clip_rect(display_rect());
    765     clip_rect.Inset(ShadowValue::GetMargin(shadows_));
    766 
    767     canvas->Save();
    768     canvas->ClipRect(clip_rect);
    769   }
    770 
    771   if (!text().empty() && focused())
    772     DrawSelection(canvas);
    773 
    774   if (cursor_enabled() && cursor_visible() && focused())
    775     DrawCursor(canvas, selection_model_);
    776 
    777   if (!text().empty())
    778     DrawVisualText(canvas);
    779 
    780   if (clip_to_display_rect())
    781     canvas->Restore();
    782 }
    783 
    784 void RenderText::DrawCursor(Canvas* canvas, const SelectionModel& position) {
    785   // Paint cursor. Replace cursor is drawn as rectangle for now.
    786   // TODO(msw): Draw a better cursor with a better indication of association.
    787   canvas->FillRect(GetCursorBounds(position, true), cursor_color_);
    788 }
    789 
    790 bool RenderText::IsValidLogicalIndex(size_t index) {
    791   // Check that the index is at a valid code point (not mid-surrgate-pair) and
    792   // that it's not truncated from the layout text (its glyph may be shown).
    793   //
    794   // Indices within truncated text are disallowed so users can easily interact
    795   // with the underlying truncated text using the ellipsis as a proxy. This lets
    796   // users select all text, select the truncated text, and transition from the
    797   // last rendered glyph to the end of the text without getting invisible cursor
    798   // positions nor needing unbounded arrow key presses to traverse the ellipsis.
    799   return index == 0 || index == text().length() ||
    800       (index < text().length() &&
    801        (truncate_length_ == 0 || index < truncate_length_) &&
    802        IsValidCodePointIndex(text(), index));
    803 }
    804 
    805 Rect RenderText::GetCursorBounds(const SelectionModel& caret,
    806                                  bool insert_mode) {
    807   // TODO(ckocagil): Support multiline. This function should return the height
    808   //                 of the line the cursor is on. |GetStringSize()| now returns
    809   //                 the multiline size, eliminate its use here.
    810 
    811   EnsureLayout();
    812   size_t caret_pos = caret.caret_pos();
    813   DCHECK(IsValidLogicalIndex(caret_pos));
    814   // In overtype mode, ignore the affinity and always indicate that we will
    815   // overtype the next character.
    816   LogicalCursorDirection caret_affinity =
    817       insert_mode ? caret.caret_affinity() : CURSOR_FORWARD;
    818   int x = 0, width = 1;
    819   Size size = GetStringSize();
    820   if (caret_pos == (caret_affinity == CURSOR_BACKWARD ? 0 : text().length())) {
    821     // The caret is attached to the boundary. Always return a 1-dip width caret,
    822     // since there is nothing to overtype.
    823     if ((GetTextDirection() == base::i18n::RIGHT_TO_LEFT) == (caret_pos == 0))
    824       x = size.width();
    825   } else {
    826     size_t grapheme_start = (caret_affinity == CURSOR_FORWARD) ?
    827         caret_pos : IndexOfAdjacentGrapheme(caret_pos, CURSOR_BACKWARD);
    828     Range xspan(GetGlyphBounds(grapheme_start));
    829     if (insert_mode) {
    830       x = (caret_affinity == CURSOR_BACKWARD) ? xspan.end() : xspan.start();
    831     } else {  // overtype mode
    832       x = xspan.GetMin();
    833       width = xspan.length();
    834     }
    835   }
    836   return Rect(ToViewPoint(Point(x, 0)), Size(width, size.height()));
    837 }
    838 
    839 const Rect& RenderText::GetUpdatedCursorBounds() {
    840   UpdateCachedBoundsAndOffset();
    841   return cursor_bounds_;
    842 }
    843 
    844 size_t RenderText::IndexOfAdjacentGrapheme(size_t index,
    845                                            LogicalCursorDirection direction) {
    846   if (index > text().length())
    847     return text().length();
    848 
    849   EnsureLayout();
    850 
    851   if (direction == CURSOR_FORWARD) {
    852     while (index < text().length()) {
    853       index++;
    854       if (IsValidCursorIndex(index))
    855         return index;
    856     }
    857     return text().length();
    858   }
    859 
    860   while (index > 0) {
    861     index--;
    862     if (IsValidCursorIndex(index))
    863       return index;
    864   }
    865   return 0;
    866 }
    867 
    868 SelectionModel RenderText::GetSelectionModelForSelectionStart() {
    869   const Range& sel = selection();
    870   if (sel.is_empty())
    871     return selection_model_;
    872   return SelectionModel(sel.start(),
    873                         sel.is_reversed() ? CURSOR_BACKWARD : CURSOR_FORWARD);
    874 }
    875 
    876 RenderText::RenderText()
    877     : horizontal_alignment_(base::i18n::IsRTL() ? ALIGN_RIGHT : ALIGN_LEFT),
    878       directionality_mode_(DIRECTIONALITY_FROM_TEXT),
    879       text_direction_(base::i18n::UNKNOWN_DIRECTION),
    880       cursor_enabled_(true),
    881       cursor_visible_(false),
    882       insert_mode_(true),
    883       cursor_color_(kDefaultColor),
    884       selection_color_(kDefaultColor),
    885       selection_background_focused_color_(kDefaultSelectionBackgroundColor),
    886       focused_(false),
    887       composition_range_(Range::InvalidRange()),
    888       colors_(kDefaultColor),
    889       styles_(NUM_TEXT_STYLES),
    890       composition_and_selection_styles_applied_(false),
    891       obscured_(false),
    892       obscured_reveal_index_(-1),
    893       truncate_length_(0),
    894       elide_behavior_(TRUNCATE),
    895       multiline_(false),
    896       background_is_transparent_(false),
    897       clip_to_display_rect_(true),
    898       baseline_(kInvalidBaseline),
    899       cached_bounds_and_offset_valid_(false) {
    900 }
    901 
    902 const Vector2d& RenderText::GetUpdatedDisplayOffset() {
    903   UpdateCachedBoundsAndOffset();
    904   return display_offset_;
    905 }
    906 
    907 SelectionModel RenderText::GetAdjacentSelectionModel(
    908     const SelectionModel& current,
    909     BreakType break_type,
    910     VisualCursorDirection direction) {
    911   EnsureLayout();
    912 
    913   if (break_type == LINE_BREAK || text().empty())
    914     return EdgeSelectionModel(direction);
    915   if (break_type == CHARACTER_BREAK)
    916     return AdjacentCharSelectionModel(current, direction);
    917   DCHECK(break_type == WORD_BREAK);
    918   return AdjacentWordSelectionModel(current, direction);
    919 }
    920 
    921 SelectionModel RenderText::EdgeSelectionModel(
    922     VisualCursorDirection direction) {
    923   if (direction == GetVisualDirectionOfLogicalEnd())
    924     return SelectionModel(text().length(), CURSOR_FORWARD);
    925   return SelectionModel(0, CURSOR_BACKWARD);
    926 }
    927 
    928 void RenderText::SetSelectionModel(const SelectionModel& model) {
    929   DCHECK_LE(model.selection().GetMax(), text().length());
    930   selection_model_ = model;
    931   cached_bounds_and_offset_valid_ = false;
    932 }
    933 
    934 const base::string16& RenderText::GetLayoutText() const {
    935   return layout_text_;
    936 }
    937 
    938 const BreakList<size_t>& RenderText::GetLineBreaks() {
    939   if (line_breaks_.max() != 0)
    940     return line_breaks_;
    941 
    942   const base::string16& layout_text = GetLayoutText();
    943   const size_t text_length = layout_text.length();
    944   line_breaks_.SetValue(0);
    945   line_breaks_.SetMax(text_length);
    946   base::i18n::BreakIterator iter(layout_text,
    947                                  base::i18n::BreakIterator::BREAK_LINE);
    948   const bool success = iter.Init();
    949   DCHECK(success);
    950   if (success) {
    951     do {
    952       line_breaks_.ApplyValue(iter.pos(), Range(iter.pos(), text_length));
    953     } while (iter.Advance());
    954   }
    955   return line_breaks_;
    956 }
    957 
    958 void RenderText::ApplyCompositionAndSelectionStyles() {
    959   // Save the underline and color breaks to undo the temporary styles later.
    960   DCHECK(!composition_and_selection_styles_applied_);
    961   saved_colors_ = colors_;
    962   saved_underlines_ = styles_[UNDERLINE];
    963 
    964   // Apply an underline to the composition range in |underlines|.
    965   if (composition_range_.IsValid() && !composition_range_.is_empty())
    966     styles_[UNDERLINE].ApplyValue(true, composition_range_);
    967 
    968   // Apply the selected text color to the [un-reversed] selection range.
    969   if (!selection().is_empty() && focused()) {
    970     const Range range(selection().GetMin(), selection().GetMax());
    971     colors_.ApplyValue(selection_color_, range);
    972   }
    973   composition_and_selection_styles_applied_ = true;
    974 }
    975 
    976 void RenderText::UndoCompositionAndSelectionStyles() {
    977   // Restore the underline and color breaks to undo the temporary styles.
    978   DCHECK(composition_and_selection_styles_applied_);
    979   colors_ = saved_colors_;
    980   styles_[UNDERLINE] = saved_underlines_;
    981   composition_and_selection_styles_applied_ = false;
    982 }
    983 
    984 Vector2d RenderText::GetLineOffset(size_t line_number) {
    985   Vector2d offset = display_rect().OffsetFromOrigin();
    986   // TODO(ckocagil): Apply the display offset for multiline scrolling.
    987   if (!multiline())
    988     offset.Add(GetUpdatedDisplayOffset());
    989   else
    990     offset.Add(Vector2d(0, lines_[line_number].preceding_heights));
    991   offset.Add(GetAlignmentOffset(line_number));
    992   return offset;
    993 }
    994 
    995 Point RenderText::ToTextPoint(const Point& point) {
    996   return point - GetLineOffset(0);
    997   // TODO(ckocagil): Convert multiline view space points to text space.
    998 }
    999 
   1000 Point RenderText::ToViewPoint(const Point& point) {
   1001   if (!multiline())
   1002     return point + GetLineOffset(0);
   1003 
   1004   // TODO(ckocagil): Traverse individual line segments for RTL support.
   1005   DCHECK(!lines_.empty());
   1006   int x = point.x();
   1007   size_t line = 0;
   1008   for (; line < lines_.size() && x > lines_[line].size.width(); ++line)
   1009     x -= lines_[line].size.width();
   1010   return Point(x, point.y()) + GetLineOffset(line);
   1011 }
   1012 
   1013 std::vector<Rect> RenderText::TextBoundsToViewBounds(const Range& x) {
   1014   std::vector<Rect> rects;
   1015 
   1016   if (!multiline()) {
   1017     rects.push_back(Rect(ToViewPoint(Point(x.GetMin(), 0)),
   1018                          Size(x.length(), GetStringSize().height())));
   1019     return rects;
   1020   }
   1021 
   1022   EnsureLayout();
   1023 
   1024   // Each line segment keeps its position in text coordinates. Traverse all line
   1025   // segments and if the segment intersects with the given range, add the view
   1026   // rect corresponding to the intersection to |rects|.
   1027   for (size_t line = 0; line < lines_.size(); ++line) {
   1028     int line_x = 0;
   1029     const Vector2d offset = GetLineOffset(line);
   1030     for (size_t i = 0; i < lines_[line].segments.size(); ++i) {
   1031       const internal::LineSegment* segment = &lines_[line].segments[i];
   1032       const Range intersection = segment->x_range.Intersect(x);
   1033       if (!intersection.is_empty()) {
   1034         Rect rect(line_x + intersection.start() - segment->x_range.start(),
   1035                   0, intersection.length(), lines_[line].size.height());
   1036         rects.push_back(rect + offset);
   1037       }
   1038       line_x += segment->x_range.length();
   1039     }
   1040   }
   1041 
   1042   return rects;
   1043 }
   1044 
   1045 Vector2d RenderText::GetAlignmentOffset(size_t line_number) {
   1046   // TODO(ckocagil): Enable |lines_| usage in other platforms.
   1047 #if defined(OS_WIN)
   1048   DCHECK_LT(line_number, lines_.size());
   1049 #endif
   1050   Vector2d offset;
   1051   if (horizontal_alignment_ != ALIGN_LEFT) {
   1052 #if defined(OS_WIN)
   1053     const int width = lines_[line_number].size.width() +
   1054         (cursor_enabled_ ? 1 : 0);
   1055 #else
   1056     const int width = GetContentWidth();
   1057 #endif
   1058     offset.set_x(display_rect().width() - width);
   1059     if (horizontal_alignment_ == ALIGN_CENTER)
   1060       offset.set_x(offset.x() / 2);
   1061   }
   1062 
   1063   // Vertically center the text.
   1064   if (multiline_) {
   1065     const int text_height = lines_.back().preceding_heights +
   1066         lines_.back().size.height();
   1067     offset.set_y((display_rect_.height() - text_height) / 2);
   1068   } else {
   1069     offset.set_y(GetBaseline() - GetLayoutTextBaseline());
   1070   }
   1071 
   1072   return offset;
   1073 }
   1074 
   1075 void RenderText::ApplyFadeEffects(internal::SkiaTextRenderer* renderer) {
   1076   const int width = display_rect().width();
   1077   if (multiline() || elide_behavior_ != FADE_TAIL || GetContentWidth() <= width)
   1078     return;
   1079 
   1080   const int gradient_width = CalculateFadeGradientWidth(font_list(), width);
   1081   if (gradient_width == 0)
   1082     return;
   1083 
   1084   Rect solid_part = display_rect();
   1085   Rect left_part;
   1086   Rect right_part;
   1087   if (horizontal_alignment_ != ALIGN_LEFT) {
   1088     left_part = solid_part;
   1089     left_part.Inset(0, 0, solid_part.width() - gradient_width, 0);
   1090     solid_part.Inset(gradient_width, 0, 0, 0);
   1091   }
   1092   if (horizontal_alignment_ != ALIGN_RIGHT) {
   1093     right_part = solid_part;
   1094     right_part.Inset(solid_part.width() - gradient_width, 0, 0, 0);
   1095     solid_part.Inset(0, 0, gradient_width, 0);
   1096   }
   1097 
   1098   Rect text_rect = display_rect();
   1099   text_rect.Inset(GetAlignmentOffset(0).x(), 0, 0, 0);
   1100 
   1101   // TODO(msw): Use the actual text colors corresponding to each faded part.
   1102   skia::RefPtr<SkShader> shader = CreateFadeShader(
   1103       text_rect, left_part, right_part, colors_.breaks().front().second);
   1104   if (shader)
   1105     renderer->SetShader(shader.get(), display_rect());
   1106 }
   1107 
   1108 void RenderText::ApplyTextShadows(internal::SkiaTextRenderer* renderer) {
   1109   skia::RefPtr<SkDrawLooper> looper = CreateShadowDrawLooper(shadows_);
   1110   renderer->SetDrawLooper(looper.get());
   1111 }
   1112 
   1113 // static
   1114 bool RenderText::RangeContainsCaret(const Range& range,
   1115                                     size_t caret_pos,
   1116                                     LogicalCursorDirection caret_affinity) {
   1117   // NB: exploits unsigned wraparound (WG14/N1124 section 6.2.5 paragraph 9).
   1118   size_t adjacent = (caret_affinity == CURSOR_BACKWARD) ?
   1119       caret_pos - 1 : caret_pos + 1;
   1120   return range.Contains(Range(caret_pos, adjacent));
   1121 }
   1122 
   1123 void RenderText::MoveCursorTo(size_t position, bool select) {
   1124   size_t cursor = std::min(position, text().length());
   1125   if (IsValidCursorIndex(cursor))
   1126     SetSelectionModel(SelectionModel(
   1127         Range(select ? selection().start() : cursor, cursor),
   1128         (cursor == 0) ? CURSOR_FORWARD : CURSOR_BACKWARD));
   1129 }
   1130 
   1131 void RenderText::UpdateLayoutText() {
   1132   layout_text_.clear();
   1133   line_breaks_.SetMax(0);
   1134 
   1135   if (obscured_) {
   1136     size_t obscured_text_length =
   1137         static_cast<size_t>(UTF16IndexToOffset(text_, 0, text_.length()));
   1138     layout_text_.assign(obscured_text_length, kPasswordReplacementChar);
   1139 
   1140     if (obscured_reveal_index_ >= 0 &&
   1141         obscured_reveal_index_ < static_cast<int>(text_.length())) {
   1142       // Gets the index range in |text_| to be revealed.
   1143       size_t start = obscured_reveal_index_;
   1144       U16_SET_CP_START(text_.data(), 0, start);
   1145       size_t end = start;
   1146       UChar32 unused_char;
   1147       U16_NEXT(text_.data(), end, text_.length(), unused_char);
   1148 
   1149       // Gets the index in |layout_text_| to be replaced.
   1150       const size_t cp_start =
   1151           static_cast<size_t>(UTF16IndexToOffset(text_, 0, start));
   1152       if (layout_text_.length() > cp_start)
   1153         layout_text_.replace(cp_start, 1, text_.substr(start, end - start));
   1154     }
   1155   } else {
   1156     layout_text_ = text_;
   1157   }
   1158 
   1159   const base::string16& text = layout_text_;
   1160   if (truncate_length_ > 0 && truncate_length_ < text.length()) {
   1161     // Truncate the text at a valid character break and append an ellipsis.
   1162     icu::StringCharacterIterator iter(text.c_str());
   1163     iter.setIndex32(truncate_length_ - 1);
   1164     layout_text_.assign(text.substr(0, iter.getIndex()) + kEllipsisUTF16);
   1165   }
   1166 
   1167   if (elide_behavior_ != TRUNCATE && elide_behavior_ != FADE_TAIL &&
   1168       display_rect_.width() > 0 && !layout_text_.empty() &&
   1169       GetContentWidth() > display_rect_.width()) {
   1170     // This doesn't trim styles so ellipsis may get rendered as a different
   1171     // style than the preceding text. See crbug.com/327850.
   1172     layout_text_.assign(ElideText(layout_text_));
   1173   }
   1174 
   1175   ResetLayout();
   1176 }
   1177 
   1178 // TODO(skanuj): Fix code duplication with ElideText in ui/gfx/text_elider.cc
   1179 // See crbug.com/327846
   1180 base::string16 RenderText::ElideText(const base::string16& text) {
   1181   const bool insert_ellipsis = (elide_behavior_ != TRUNCATE);
   1182   // Create a RenderText copy with attributes that affect the rendering width.
   1183   scoped_ptr<RenderText> render_text(CreateInstance());
   1184   render_text->SetFontList(font_list_);
   1185   render_text->SetDirectionalityMode(directionality_mode_);
   1186   render_text->SetCursorEnabled(cursor_enabled_);
   1187 
   1188   render_text->styles_ = styles_;
   1189   render_text->colors_ = colors_;
   1190   render_text->SetText(text);
   1191   const int current_text_pixel_width = render_text->GetContentWidth();
   1192 
   1193   const base::string16 ellipsis = base::string16(kEllipsisUTF16);
   1194   const bool elide_in_middle = false;
   1195   const bool elide_at_beginning = false;
   1196   StringSlicer slicer(text, ellipsis, elide_in_middle, elide_at_beginning);
   1197 
   1198   // Pango will return 0 width for absurdly long strings. Cut the string in
   1199   // half and try again.
   1200   // This is caused by an int overflow in Pango (specifically, in
   1201   // pango_glyph_string_extents_range). It's actually more subtle than just
   1202   // returning 0, since on super absurdly long strings, the int can wrap and
   1203   // return positive numbers again. Detecting that is probably not worth it
   1204   // (eliding way too much from a ridiculous string is probably still
   1205   // ridiculous), but we should check other widths for bogus values as well.
   1206   if (current_text_pixel_width <= 0 && !text.empty())
   1207     return ElideText(slicer.CutString(text.length() / 2, insert_ellipsis));
   1208 
   1209   if (current_text_pixel_width <= display_rect_.width())
   1210     return text;
   1211 
   1212   render_text->SetText(base::string16());
   1213   render_text->SetText(ellipsis);
   1214   const int ellipsis_width = render_text->GetContentWidth();
   1215 
   1216   if (insert_ellipsis && (ellipsis_width >= display_rect_.width()))
   1217     return base::string16();
   1218 
   1219   // Use binary search to compute the elided text.
   1220   size_t lo = 0;
   1221   size_t hi = text.length() - 1;
   1222   const base::i18n::TextDirection text_direction = GetTextDirection();
   1223   for (size_t guess = (lo + hi) / 2; lo <= hi; guess = (lo + hi) / 2) {
   1224     // Restore styles and colors. They will be truncated to size by SetText.
   1225     render_text->styles_ = styles_;
   1226     render_text->colors_ = colors_;
   1227     base::string16 new_text = slicer.CutString(guess, false);
   1228     render_text->SetText(new_text);
   1229 
   1230     // This has to be an additional step so that the ellipsis is rendered with
   1231     // same style as trailing part of the text.
   1232     if (insert_ellipsis) {
   1233       // When ellipsis follows text whose directionality is not the same as that
   1234       // of the whole text, it will be rendered with the directionality of the
   1235       // whole text. Since we want ellipsis to indicate continuation of the
   1236       // preceding text, we force the directionality of ellipsis to be same as
   1237       // the preceding text using LTR or RTL markers.
   1238       base::i18n::TextDirection trailing_text_direction =
   1239           base::i18n::GetLastStrongCharacterDirection(new_text);
   1240       new_text.append(ellipsis);
   1241       if (trailing_text_direction != text_direction) {
   1242         if (trailing_text_direction == base::i18n::LEFT_TO_RIGHT)
   1243           new_text += base::i18n::kLeftToRightMark;
   1244         else
   1245           new_text += base::i18n::kRightToLeftMark;
   1246       }
   1247       render_text->SetText(new_text);
   1248     }
   1249 
   1250     // We check the width of the whole desired string at once to ensure we
   1251     // handle kerning/ligatures/etc. correctly.
   1252     const int guess_width = render_text->GetContentWidth();
   1253     if (guess_width == display_rect_.width())
   1254       break;
   1255     if (guess_width > display_rect_.width()) {
   1256       hi = guess - 1;
   1257       // Move back if we are on loop terminating condition, and guess is wider
   1258       // than available.
   1259       if (hi < lo)
   1260         lo = hi;
   1261     } else {
   1262       lo = guess + 1;
   1263     }
   1264   }
   1265 
   1266   return render_text->text();
   1267 }
   1268 
   1269 void RenderText::UpdateCachedBoundsAndOffset() {
   1270   if (cached_bounds_and_offset_valid_)
   1271     return;
   1272 
   1273   // TODO(ckocagil): Add support for scrolling multiline text.
   1274 
   1275   // First, set the valid flag true to calculate the current cursor bounds using
   1276   // the stale |display_offset_|. Applying |delta_offset| at the end of this
   1277   // function will set |cursor_bounds_| and |display_offset_| to correct values.
   1278   cached_bounds_and_offset_valid_ = true;
   1279   if (cursor_enabled())
   1280     cursor_bounds_ = GetCursorBounds(selection_model_, insert_mode_);
   1281 
   1282   // Update |display_offset_| to ensure the current cursor is visible.
   1283   const int display_width = display_rect_.width();
   1284   const int content_width = GetContentWidth();
   1285 
   1286   int delta_x = 0;
   1287   if (content_width <= display_width || !cursor_enabled()) {
   1288     // Don't pan if the text fits in the display width or when the cursor is
   1289     // disabled.
   1290     delta_x = -display_offset_.x();
   1291   } else if (cursor_bounds_.right() > display_rect_.right()) {
   1292     // TODO(xji): when the character overflow is a RTL character, currently, if
   1293     // we pan cursor at the rightmost position, the entered RTL character is not
   1294     // displayed. Should pan cursor to show the last logical characters.
   1295     //
   1296     // Pan to show the cursor when it overflows to the right.
   1297     delta_x = display_rect_.right() - cursor_bounds_.right();
   1298   } else if (cursor_bounds_.x() < display_rect_.x()) {
   1299     // TODO(xji): have similar problem as above when overflow character is a
   1300     // LTR character.
   1301     //
   1302     // Pan to show the cursor when it overflows to the left.
   1303     delta_x = display_rect_.x() - cursor_bounds_.x();
   1304   } else if (display_offset_.x() != 0) {
   1305     // Reduce the pan offset to show additional overflow text when the display
   1306     // width increases.
   1307     const int negate_rtl = horizontal_alignment_ == ALIGN_RIGHT ? -1 : 1;
   1308     const int offset = negate_rtl * display_offset_.x();
   1309     if (display_width > (content_width + offset)) {
   1310       delta_x = negate_rtl * (display_width - (content_width + offset));
   1311     }
   1312   }
   1313 
   1314   Vector2d delta_offset(delta_x, 0);
   1315   display_offset_ += delta_offset;
   1316   cursor_bounds_ += delta_offset;
   1317 }
   1318 
   1319 void RenderText::DrawSelection(Canvas* canvas) {
   1320   const std::vector<Rect> sel = GetSubstringBounds(selection());
   1321   for (std::vector<Rect>::const_iterator i = sel.begin(); i < sel.end(); ++i)
   1322     canvas->FillRect(*i, selection_background_focused_color_);
   1323 }
   1324 
   1325 }  // namespace gfx
   1326