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  /external/chromium_org/third_party/mesa/src/src/mesa/main/
texstorage.h 30 _mesa_TexStorage1D(GLenum target, GLsizei levels, GLenum internalformat,
31 GLsizei width);
35 _mesa_TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat,
36 GLsizei width, GLsizei height);
40 _mesa_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat,
41 GLsizei width, GLsizei height, GLsizei depth);
46 _mesa_TextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels
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scissor.h 35 _mesa_Scissor( GLint x, GLint y, GLsizei width, GLsizei height );
40 GLint x, GLint y, GLsizei width, GLsizei height);
pbo.h 36 GLsizei width, GLsizei height, GLsizei depth,
37 GLenum format, GLenum type, GLsizei clientMemSize,
49 GLsizei width, GLsizei height, GLsizei depth,
50 GLenum format, GLenum type, GLsizei clientMemSize,
66 GLsizei width, GLsizei height, GLsizei depth
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texcompress_cpal.h 34 GLsizei width, GLsizei height,
35 GLsizei imageSize, const void *palette);
  /external/mesa3d/src/mesa/main/
texstorage.h 30 _mesa_TexStorage1D(GLenum target, GLsizei levels, GLenum internalformat,
31 GLsizei width);
35 _mesa_TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat,
36 GLsizei width, GLsizei height);
40 _mesa_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat,
41 GLsizei width, GLsizei height, GLsizei depth);
46 _mesa_TextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels
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scissor.h 35 _mesa_Scissor( GLint x, GLint y, GLsizei width, GLsizei height );
40 GLint x, GLint y, GLsizei width, GLsizei height);
pbo.h 36 GLsizei width, GLsizei height, GLsizei depth,
37 GLenum format, GLenum type, GLsizei clientMemSize,
49 GLsizei width, GLsizei height, GLsizei depth,
50 GLenum format, GLenum type, GLsizei clientMemSize,
66 GLsizei width, GLsizei height, GLsizei depth
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texcompress_cpal.h 34 GLsizei width, GLsizei height,
35 GLsizei imageSize, const void *palette);
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
RenderTarget.h 33 GLsizei getWidth() const { return mWidth; }
34 GLsizei getHeight() const { return mHeight; }
35 GLsizei getDepth() const { return mDepth; }
38 GLsizei getSamples() const { return mSamples; }
41 virtual void invalidate(GLint x, GLint y, GLsizei width, GLsizei height) = 0;
44 GLsizei width;
45 GLsizei height;
46 GLsizei depth;
51 GLsizei mWidth
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Image.h 34 GLsizei getWidth() const { return mWidth; }
35 GLsizei getHeight() const { return mHeight; }
36 GLsizei getDepth() const { return mDepth; }
46 virtual bool redefine(Renderer *renderer, GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, bool forceRelease) = 0;
48 virtual void loadData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth,
50 virtual void loadCompressedData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth
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TextureImpl.h 50 virtual GLsizei getLayerCount(int level) const = 0;
54 virtual void setImage(GLenum target, GLint level, GLsizei width, GLsizei height, GLsizei depth, GLenum internalFormat, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, const void *pixels) = 0;
55 virtual void setCompressedImage(GLenum target, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) = 0;
56 virtual void subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, const void (…)
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  /external/chromium_org/third_party/mesa/src/src/glx/apple/
apple_xgl_api.h 32 void __applegl_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
34 void __applegl_glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
36 GLsizei width);
39 void __applegl_glDrawBuffersARB(GLsizei n, const GLenum * bufs);
41 void __applegl_glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
  /external/mesa3d/src/glx/apple/
apple_xgl_api.h 32 void __applegl_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
34 void __applegl_glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
36 GLsizei width);
39 void __applegl_glDrawBuffersARB(GLsizei n, const GLenum * bufs);
41 void __applegl_glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
  /device/generic/goldfish/opengl/system/GLESv2_enc/
GL2EncoderUtils.h 21 size_t pixelDataSize(void *self, GLsizei width, GLsizei height, GLenum format, GLenum type, int pack);
22 size_t pixelDataSize3D(void *self, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, int pack);
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/
TextureD3D.h 56 bool subImage(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth,
58 void setCompressedImage(GLsizei imageSize, const void *pixels, Image *image);
59 bool subImageCompressed(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth,
60 GLenum format, GLsizei imageSize, const void *pixels, Image *image);
65 GLint creationLevels(GLsizei width, GLsizei height, GLsizei depth) const
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  /external/chromium_org/third_party/angle/src/libGLESv2/
Texture.h 65 GLsizei getWidth(const ImageIndex &index) const;
66 GLsizei getHeight(const ImageIndex &index) const;
75 virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source);
112 GLsizei getWidth(GLint level) const;
113 GLsizei getHeight(GLint level) const;
119 void setImage(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels);
120 void setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels)
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Renderbuffer.h 47 GLsizei getWidth() const;
48 GLsizei getHeight() const;
51 GLsizei getSamples() const;
75 virtual GLsizei getWidth() const;
76 virtual GLsizei getHeight() const;
79 virtual GLsizei getSamples() const;
89 GLsizei mWidth;
90 GLsizei mHeight;
93 GLsizei mSamples;
107 Colorbuffer(rx::Renderer *renderer, GLsizei width, GLsizei height, GLenum format, GLsizei samples)
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  /device/generic/goldfish/opengl/system/GLESv1_enc/
GLEncoderUtils.h 20 size_t pixelDataSize(void *self, GLsizei width, GLsizei height, GLenum format, GLenum type, int pack);
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
Image11.h 40 virtual bool copyToStorage2D(TextureStorage *storage, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height);
41 virtual bool copyToStorageCube(TextureStorage *storage, int face, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height);
42 virtual bool copyToStorage3D(TextureStorage *storage, int level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
43 virtual bool copyToStorage2DArray(TextureStorage *storage, int level, GLint xoffset, GLint yoffset, GLint arrayLayer, GLsizei width, GLsizei height);
45 virtual bool redefine(Renderer *renderer, GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, bool forceRelease)
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  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
Image9.h 38 virtual bool redefine(Renderer *renderer, GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, bool forceRelease);
47 virtual bool copyToStorage2D(TextureStorage *storage, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height);
48 virtual bool copyToStorageCube(TextureStorage *storage, int face, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height);
49 virtual bool copyToStorage3D(TextureStorage *storage, int level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth)
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RenderTarget9.h 24 RenderTarget9(Renderer *renderer, GLsizei width, GLsizei height, GLenum internalFormat, GLsizei samples);
29 virtual void invalidate(GLint x, GLint y, GLsizei width, GLsizei height);
  /sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
PaletteTexture.h 23 unsigned char* uncompressTexture(GLenum internalformat,GLenum& formatOut,GLsizei width,GLsizei height,GLsizei imageSize, const GLvoid* data,GLint level);
TextureUtils.h 27 GLenum internalformat, GLsizei width,
28 GLsizei height, GLint border,
29 GLsizei imageSize, const GLvoid* data, void * funcPtr);
  /external/chromium_org/gpu/command_buffer/client/
vertex_array_object_manager.h 42 void GenVertexArrays(GLsizei n, const GLuint* arrays);
45 void DeleteVertexArrays(GLsizei n, const GLuint* arrays);
58 GLsizei num_elements,
59 GLsizei primcount,
67 GLsizei count,
69 GLsizei primcount,
89 GLsizei stride,
101 GLsizei CollectData(const void* data,
102 GLsizei bytes_per_element,
103 GLsizei real_stride
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  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES30.spec 2 void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices )
3 void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLsizei offset )
4 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels )
5 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei offset
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