1 /* 2 ** 3 ** Copyright 2012, The Android Open Source Project 4 ** 5 ** Licensed under the Apache License, Version 2.0 (the "License"); 6 ** you may not use this file except in compliance with the License. 7 ** You may obtain a copy of the License at 8 ** 9 ** http://www.apache.org/licenses/LICENSE-2.0 10 ** 11 ** Unless required by applicable law or agreed to in writing, software 12 ** distributed under the License is distributed on an "AS IS" BASIS, 13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 ** See the License for the specific language governing permissions and 15 ** limitations under the License. 16 */ 17 18 19 #define LOG_TAG "AudioFlinger" 20 //#define LOG_NDEBUG 0 21 #define ATRACE_TAG ATRACE_TAG_AUDIO 22 23 #include "Configuration.h" 24 #include <math.h> 25 #include <fcntl.h> 26 #include <sys/stat.h> 27 #include <cutils/properties.h> 28 #include <media/AudioParameter.h> 29 #include <media/AudioResamplerPublic.h> 30 #include <utils/Log.h> 31 #include <utils/Trace.h> 32 33 #include <private/media/AudioTrackShared.h> 34 #include <hardware/audio.h> 35 #include <audio_effects/effect_ns.h> 36 #include <audio_effects/effect_aec.h> 37 #include <audio_utils/primitives.h> 38 #include <audio_utils/format.h> 39 #include <audio_utils/minifloat.h> 40 41 // NBAIO implementations 42 #include <media/nbaio/AudioStreamInSource.h> 43 #include <media/nbaio/AudioStreamOutSink.h> 44 #include <media/nbaio/MonoPipe.h> 45 #include <media/nbaio/MonoPipeReader.h> 46 #include <media/nbaio/Pipe.h> 47 #include <media/nbaio/PipeReader.h> 48 #include <media/nbaio/SourceAudioBufferProvider.h> 49 50 #include <powermanager/PowerManager.h> 51 52 #include <common_time/cc_helper.h> 53 #include <common_time/local_clock.h> 54 55 #include "AudioFlinger.h" 56 #include "AudioMixer.h" 57 #include "FastMixer.h" 58 #include "FastCapture.h" 59 #include "ServiceUtilities.h" 60 #include "SchedulingPolicyService.h" 61 62 #ifdef ADD_BATTERY_DATA 63 #include <media/IMediaPlayerService.h> 64 #include <media/IMediaDeathNotifier.h> 65 #endif 66 67 #ifdef DEBUG_CPU_USAGE 68 #include <cpustats/CentralTendencyStatistics.h> 69 #include <cpustats/ThreadCpuUsage.h> 70 #endif 71 72 // ---------------------------------------------------------------------------- 73 74 // Note: the following macro is used for extremely verbose logging message. In 75 // order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to 76 // 0; but one side effect of this is to turn all LOGV's as well. Some messages 77 // are so verbose that we want to suppress them even when we have ALOG_ASSERT 78 // turned on. Do not uncomment the #def below unless you really know what you 79 // are doing and want to see all of the extremely verbose messages. 80 //#define VERY_VERY_VERBOSE_LOGGING 81 #ifdef VERY_VERY_VERBOSE_LOGGING 82 #define ALOGVV ALOGV 83 #else 84 #define ALOGVV(a...) do { } while(0) 85 #endif 86 87 #define max(a, b) ((a) > (b) ? (a) : (b)) 88 89 namespace android { 90 91 // retry counts for buffer fill timeout 92 // 50 * ~20msecs = 1 second 93 static const int8_t kMaxTrackRetries = 50; 94 static const int8_t kMaxTrackStartupRetries = 50; 95 // allow less retry attempts on direct output thread. 96 // direct outputs can be a scarce resource in audio hardware and should 97 // be released as quickly as possible. 98 static const int8_t kMaxTrackRetriesDirect = 2; 99 100 // don't warn about blocked writes or record buffer overflows more often than this 101 static const nsecs_t kWarningThrottleNs = seconds(5); 102 103 // RecordThread loop sleep time upon application overrun or audio HAL read error 104 static const int kRecordThreadSleepUs = 5000; 105 106 // maximum time to wait in sendConfigEvent_l() for a status to be received 107 static const nsecs_t kConfigEventTimeoutNs = seconds(2); 108 109 // minimum sleep time for the mixer thread loop when tracks are active but in underrun 110 static const uint32_t kMinThreadSleepTimeUs = 5000; 111 // maximum divider applied to the active sleep time in the mixer thread loop 112 static const uint32_t kMaxThreadSleepTimeShift = 2; 113 114 // minimum normal sink buffer size, expressed in milliseconds rather than frames 115 static const uint32_t kMinNormalSinkBufferSizeMs = 20; 116 // maximum normal sink buffer size 117 static const uint32_t kMaxNormalSinkBufferSizeMs = 24; 118 119 // Offloaded output thread standby delay: allows track transition without going to standby 120 static const nsecs_t kOffloadStandbyDelayNs = seconds(1); 121 122 // Whether to use fast mixer 123 static const enum { 124 FastMixer_Never, // never initialize or use: for debugging only 125 FastMixer_Always, // always initialize and use, even if not needed: for debugging only 126 // normal mixer multiplier is 1 127 FastMixer_Static, // initialize if needed, then use all the time if initialized, 128 // multiplier is calculated based on min & max normal mixer buffer size 129 FastMixer_Dynamic, // initialize if needed, then use dynamically depending on track load, 130 // multiplier is calculated based on min & max normal mixer buffer size 131 // FIXME for FastMixer_Dynamic: 132 // Supporting this option will require fixing HALs that can't handle large writes. 133 // For example, one HAL implementation returns an error from a large write, 134 // and another HAL implementation corrupts memory, possibly in the sample rate converter. 135 // We could either fix the HAL implementations, or provide a wrapper that breaks 136 // up large writes into smaller ones, and the wrapper would need to deal with scheduler. 137 } kUseFastMixer = FastMixer_Static; 138 139 // Whether to use fast capture 140 static const enum { 141 FastCapture_Never, // never initialize or use: for debugging only 142 FastCapture_Always, // always initialize and use, even if not needed: for debugging only 143 FastCapture_Static, // initialize if needed, then use all the time if initialized 144 } kUseFastCapture = FastCapture_Static; 145 146 // Priorities for requestPriority 147 static const int kPriorityAudioApp = 2; 148 static const int kPriorityFastMixer = 3; 149 static const int kPriorityFastCapture = 3; 150 151 // IAudioFlinger::createTrack() reports back to client the total size of shared memory area 152 // for the track. The client then sub-divides this into smaller buffers for its use. 153 // Currently the client uses N-buffering by default, but doesn't tell us about the value of N. 154 // So for now we just assume that client is double-buffered for fast tracks. 155 // FIXME It would be better for client to tell AudioFlinger the value of N, 156 // so AudioFlinger could allocate the right amount of memory. 157 // See the client's minBufCount and mNotificationFramesAct calculations for details. 158 159 // This is the default value, if not specified by property. 160 static const int kFastTrackMultiplier = 2; 161 162 // The minimum and maximum allowed values 163 static const int kFastTrackMultiplierMin = 1; 164 static const int kFastTrackMultiplierMax = 2; 165 166 // The actual value to use, which can be specified per-device via property af.fast_track_multiplier. 167 static int sFastTrackMultiplier = kFastTrackMultiplier; 168 169 // See Thread::readOnlyHeap(). 170 // Initially this heap is used to allocate client buffers for "fast" AudioRecord. 171 // Eventually it will be the single buffer that FastCapture writes into via HAL read(), 172 // and that all "fast" AudioRecord clients read from. In either case, the size can be small. 173 static const size_t kRecordThreadReadOnlyHeapSize = 0x2000; 174 175 // ---------------------------------------------------------------------------- 176 177 static pthread_once_t sFastTrackMultiplierOnce = PTHREAD_ONCE_INIT; 178 179 static void sFastTrackMultiplierInit() 180 { 181 char value[PROPERTY_VALUE_MAX]; 182 if (property_get("af.fast_track_multiplier", value, NULL) > 0) { 183 char *endptr; 184 unsigned long ul = strtoul(value, &endptr, 0); 185 if (*endptr == '\0' && kFastTrackMultiplierMin <= ul && ul <= kFastTrackMultiplierMax) { 186 sFastTrackMultiplier = (int) ul; 187 } 188 } 189 } 190 191 // ---------------------------------------------------------------------------- 192 193 #ifdef ADD_BATTERY_DATA 194 // To collect the amplifier usage 195 static void addBatteryData(uint32_t params) { 196 sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService(); 197 if (service == NULL) { 198 // it already logged 199 return; 200 } 201 202 service->addBatteryData(params); 203 } 204 #endif 205 206 207 // ---------------------------------------------------------------------------- 208 // CPU Stats 209 // ---------------------------------------------------------------------------- 210 211 class CpuStats { 212 public: 213 CpuStats(); 214 void sample(const String8 &title); 215 #ifdef DEBUG_CPU_USAGE 216 private: 217 ThreadCpuUsage mCpuUsage; // instantaneous thread CPU usage in wall clock ns 218 CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns 219 220 CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles 221 222 int mCpuNum; // thread's current CPU number 223 int mCpukHz; // frequency of thread's current CPU in kHz 224 #endif 225 }; 226 227 CpuStats::CpuStats() 228 #ifdef DEBUG_CPU_USAGE 229 : mCpuNum(-1), mCpukHz(-1) 230 #endif 231 { 232 } 233 234 void CpuStats::sample(const String8 &title 235 #ifndef DEBUG_CPU_USAGE 236 __unused 237 #endif 238 ) { 239 #ifdef DEBUG_CPU_USAGE 240 // get current thread's delta CPU time in wall clock ns 241 double wcNs; 242 bool valid = mCpuUsage.sampleAndEnable(wcNs); 243 244 // record sample for wall clock statistics 245 if (valid) { 246 mWcStats.sample(wcNs); 247 } 248 249 // get the current CPU number 250 int cpuNum = sched_getcpu(); 251 252 // get the current CPU frequency in kHz 253 int cpukHz = mCpuUsage.getCpukHz(cpuNum); 254 255 // check if either CPU number or frequency changed 256 if (cpuNum != mCpuNum || cpukHz != mCpukHz) { 257 mCpuNum = cpuNum; 258 mCpukHz = cpukHz; 259 // ignore sample for purposes of cycles 260 valid = false; 261 } 262 263 // if no change in CPU number or frequency, then record sample for cycle statistics 264 if (valid && mCpukHz > 0) { 265 double cycles = wcNs * cpukHz * 0.000001; 266 mHzStats.sample(cycles); 267 } 268 269 unsigned n = mWcStats.n(); 270 // mCpuUsage.elapsed() is expensive, so don't call it every loop 271 if ((n & 127) == 1) { 272 long long elapsed = mCpuUsage.elapsed(); 273 if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) { 274 double perLoop = elapsed / (double) n; 275 double perLoop100 = perLoop * 0.01; 276 double perLoop1k = perLoop * 0.001; 277 double mean = mWcStats.mean(); 278 double stddev = mWcStats.stddev(); 279 double minimum = mWcStats.minimum(); 280 double maximum = mWcStats.maximum(); 281 double meanCycles = mHzStats.mean(); 282 double stddevCycles = mHzStats.stddev(); 283 double minCycles = mHzStats.minimum(); 284 double maxCycles = mHzStats.maximum(); 285 mCpuUsage.resetElapsed(); 286 mWcStats.reset(); 287 mHzStats.reset(); 288 ALOGD("CPU usage for %s over past %.1f secs\n" 289 " (%u mixer loops at %.1f mean ms per loop):\n" 290 " us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n" 291 " %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n" 292 " MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f", 293 title.string(), 294 elapsed * .000000001, n, perLoop * .000001, 295 mean * .001, 296 stddev * .001, 297 minimum * .001, 298 maximum * .001, 299 mean / perLoop100, 300 stddev / perLoop100, 301 minimum / perLoop100, 302 maximum / perLoop100, 303 meanCycles / perLoop1k, 304 stddevCycles / perLoop1k, 305 minCycles / perLoop1k, 306 maxCycles / perLoop1k); 307 308 } 309 } 310 #endif 311 }; 312 313 // ---------------------------------------------------------------------------- 314 // ThreadBase 315 // ---------------------------------------------------------------------------- 316 317 AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, 318 audio_devices_t outDevice, audio_devices_t inDevice, type_t type) 319 : Thread(false /*canCallJava*/), 320 mType(type), 321 mAudioFlinger(audioFlinger), 322 // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize 323 // are set by PlaybackThread::readOutputParameters_l() or 324 // RecordThread::readInputParameters_l() 325 //FIXME: mStandby should be true here. Is this some kind of hack? 326 mStandby(false), mOutDevice(outDevice), mInDevice(inDevice), 327 mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id), 328 // mName will be set by concrete (non-virtual) subclass 329 mDeathRecipient(new PMDeathRecipient(this)) 330 { 331 } 332 333 AudioFlinger::ThreadBase::~ThreadBase() 334 { 335 // mConfigEvents should be empty, but just in case it isn't, free the memory it owns 336 mConfigEvents.clear(); 337 338 // do not lock the mutex in destructor 339 releaseWakeLock_l(); 340 if (mPowerManager != 0) { 341 sp<IBinder> binder = mPowerManager->asBinder(); 342 binder->unlinkToDeath(mDeathRecipient); 343 } 344 } 345 346 status_t AudioFlinger::ThreadBase::readyToRun() 347 { 348 status_t status = initCheck(); 349 if (status == NO_ERROR) { 350 ALOGI("AudioFlinger's thread %p ready to run", this); 351 } else { 352 ALOGE("No working audio driver found."); 353 } 354 return status; 355 } 356 357 void AudioFlinger::ThreadBase::exit() 358 { 359 ALOGV("ThreadBase::exit"); 360 // do any cleanup required for exit to succeed 361 preExit(); 362 { 363 // This lock prevents the following race in thread (uniprocessor for illustration): 364 // if (!exitPending()) { 365 // // context switch from here to exit() 366 // // exit() calls requestExit(), what exitPending() observes 367 // // exit() calls signal(), which is dropped since no waiters 368 // // context switch back from exit() to here 369 // mWaitWorkCV.wait(...); 370 // // now thread is hung 371 // } 372 AutoMutex lock(mLock); 373 requestExit(); 374 mWaitWorkCV.broadcast(); 375 } 376 // When Thread::requestExitAndWait is made virtual and this method is renamed to 377 // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();" 378 requestExitAndWait(); 379 } 380 381 status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs) 382 { 383 status_t status; 384 385 ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string()); 386 Mutex::Autolock _l(mLock); 387 388 return sendSetParameterConfigEvent_l(keyValuePairs); 389 } 390 391 // sendConfigEvent_l() must be called with ThreadBase::mLock held 392 // Can temporarily release the lock if waiting for a reply from processConfigEvents_l(). 393 status_t AudioFlinger::ThreadBase::sendConfigEvent_l(sp<ConfigEvent>& event) 394 { 395 status_t status = NO_ERROR; 396 397 mConfigEvents.add(event); 398 ALOGV("sendConfigEvent_l() num events %d event %d", mConfigEvents.size(), event->mType); 399 mWaitWorkCV.signal(); 400 mLock.unlock(); 401 { 402 Mutex::Autolock _l(event->mLock); 403 while (event->mWaitStatus) { 404 if (event->mCond.waitRelative(event->mLock, kConfigEventTimeoutNs) != NO_ERROR) { 405 event->mStatus = TIMED_OUT; 406 event->mWaitStatus = false; 407 } 408 } 409 status = event->mStatus; 410 } 411 mLock.lock(); 412 return status; 413 } 414 415 void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param) 416 { 417 Mutex::Autolock _l(mLock); 418 sendIoConfigEvent_l(event, param); 419 } 420 421 // sendIoConfigEvent_l() must be called with ThreadBase::mLock held 422 void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param) 423 { 424 sp<ConfigEvent> configEvent = (ConfigEvent *)new IoConfigEvent(event, param); 425 sendConfigEvent_l(configEvent); 426 } 427 428 // sendPrioConfigEvent_l() must be called with ThreadBase::mLock held 429 void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio) 430 { 431 sp<ConfigEvent> configEvent = (ConfigEvent *)new PrioConfigEvent(pid, tid, prio); 432 sendConfigEvent_l(configEvent); 433 } 434 435 // sendSetParameterConfigEvent_l() must be called with ThreadBase::mLock held 436 status_t AudioFlinger::ThreadBase::sendSetParameterConfigEvent_l(const String8& keyValuePair) 437 { 438 sp<ConfigEvent> configEvent = (ConfigEvent *)new SetParameterConfigEvent(keyValuePair); 439 return sendConfigEvent_l(configEvent); 440 } 441 442 status_t AudioFlinger::ThreadBase::sendCreateAudioPatchConfigEvent( 443 const struct audio_patch *patch, 444 audio_patch_handle_t *handle) 445 { 446 Mutex::Autolock _l(mLock); 447 sp<ConfigEvent> configEvent = (ConfigEvent *)new CreateAudioPatchConfigEvent(*patch, *handle); 448 status_t status = sendConfigEvent_l(configEvent); 449 if (status == NO_ERROR) { 450 CreateAudioPatchConfigEventData *data = 451 (CreateAudioPatchConfigEventData *)configEvent->mData.get(); 452 *handle = data->mHandle; 453 } 454 return status; 455 } 456 457 status_t AudioFlinger::ThreadBase::sendReleaseAudioPatchConfigEvent( 458 const audio_patch_handle_t handle) 459 { 460 Mutex::Autolock _l(mLock); 461 sp<ConfigEvent> configEvent = (ConfigEvent *)new ReleaseAudioPatchConfigEvent(handle); 462 return sendConfigEvent_l(configEvent); 463 } 464 465 466 // post condition: mConfigEvents.isEmpty() 467 void AudioFlinger::ThreadBase::processConfigEvents_l() 468 { 469 bool configChanged = false; 470 471 while (!mConfigEvents.isEmpty()) { 472 ALOGV("processConfigEvents_l() remaining events %d", mConfigEvents.size()); 473 sp<ConfigEvent> event = mConfigEvents[0]; 474 mConfigEvents.removeAt(0); 475 switch (event->mType) { 476 case CFG_EVENT_PRIO: { 477 PrioConfigEventData *data = (PrioConfigEventData *)event->mData.get(); 478 // FIXME Need to understand why this has to be done asynchronously 479 int err = requestPriority(data->mPid, data->mTid, data->mPrio, 480 true /*asynchronous*/); 481 if (err != 0) { 482 ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d", 483 data->mPrio, data->mPid, data->mTid, err); 484 } 485 } break; 486 case CFG_EVENT_IO: { 487 IoConfigEventData *data = (IoConfigEventData *)event->mData.get(); 488 audioConfigChanged(data->mEvent, data->mParam); 489 } break; 490 case CFG_EVENT_SET_PARAMETER: { 491 SetParameterConfigEventData *data = (SetParameterConfigEventData *)event->mData.get(); 492 if (checkForNewParameter_l(data->mKeyValuePairs, event->mStatus)) { 493 configChanged = true; 494 } 495 } break; 496 case CFG_EVENT_CREATE_AUDIO_PATCH: { 497 CreateAudioPatchConfigEventData *data = 498 (CreateAudioPatchConfigEventData *)event->mData.get(); 499 event->mStatus = createAudioPatch_l(&data->mPatch, &data->mHandle); 500 } break; 501 case CFG_EVENT_RELEASE_AUDIO_PATCH: { 502 ReleaseAudioPatchConfigEventData *data = 503 (ReleaseAudioPatchConfigEventData *)event->mData.get(); 504 event->mStatus = releaseAudioPatch_l(data->mHandle); 505 } break; 506 default: 507 ALOG_ASSERT(false, "processConfigEvents_l() unknown event type %d", event->mType); 508 break; 509 } 510 { 511 Mutex::Autolock _l(event->mLock); 512 if (event->mWaitStatus) { 513 event->mWaitStatus = false; 514 event->mCond.signal(); 515 } 516 } 517 ALOGV_IF(mConfigEvents.isEmpty(), "processConfigEvents_l() DONE thread %p", this); 518 } 519 520 if (configChanged) { 521 cacheParameters_l(); 522 } 523 } 524 525 String8 channelMaskToString(audio_channel_mask_t mask, bool output) { 526 String8 s; 527 if (output) { 528 if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, "); 529 if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, "); 530 if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, "); 531 if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, "); 532 if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, "); 533 if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, "); 534 if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, "); 535 if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, "); 536 if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, "); 537 if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, "); 538 if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, "); 539 if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,"); 540 if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, "); 541 if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, "); 542 if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, "); 543 if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, "); 544 if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " ); 545 if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " ); 546 if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown, "); 547 } else { 548 if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, "); 549 if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, "); 550 if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, "); 551 if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, "); 552 if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, "); 553 if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, "); 554 if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, "); 555 if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, "); 556 if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, "); 557 if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, "); 558 if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, "); 559 if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, "); 560 if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, "); 561 if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, "); 562 if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown, "); 563 } 564 int len = s.length(); 565 if (s.length() > 2) { 566 char *str = s.lockBuffer(len); 567 s.unlockBuffer(len - 2); 568 } 569 return s; 570 } 571 572 void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused) 573 { 574 const size_t SIZE = 256; 575 char buffer[SIZE]; 576 String8 result; 577 578 bool locked = AudioFlinger::dumpTryLock(mLock); 579 if (!locked) { 580 dprintf(fd, "thread %p maybe dead locked\n", this); 581 } 582 583 dprintf(fd, " I/O handle: %d\n", mId); 584 dprintf(fd, " TID: %d\n", getTid()); 585 dprintf(fd, " Standby: %s\n", mStandby ? "yes" : "no"); 586 dprintf(fd, " Sample rate: %u\n", mSampleRate); 587 dprintf(fd, " HAL frame count: %zu\n", mFrameCount); 588 dprintf(fd, " HAL buffer size: %u bytes\n", mBufferSize); 589 dprintf(fd, " Channel Count: %u\n", mChannelCount); 590 dprintf(fd, " Channel Mask: 0x%08x (%s)\n", mChannelMask, 591 channelMaskToString(mChannelMask, mType != RECORD).string()); 592 dprintf(fd, " Format: 0x%x (%s)\n", mHALFormat, formatToString(mHALFormat)); 593 dprintf(fd, " Frame size: %zu\n", mFrameSize); 594 dprintf(fd, " Pending config events:"); 595 size_t numConfig = mConfigEvents.size(); 596 if (numConfig) { 597 for (size_t i = 0; i < numConfig; i++) { 598 mConfigEvents[i]->dump(buffer, SIZE); 599 dprintf(fd, "\n %s", buffer); 600 } 601 dprintf(fd, "\n"); 602 } else { 603 dprintf(fd, " none\n"); 604 } 605 606 if (locked) { 607 mLock.unlock(); 608 } 609 } 610 611 void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args) 612 { 613 const size_t SIZE = 256; 614 char buffer[SIZE]; 615 String8 result; 616 617 size_t numEffectChains = mEffectChains.size(); 618 snprintf(buffer, SIZE, " %zu Effect Chains\n", numEffectChains); 619 write(fd, buffer, strlen(buffer)); 620 621 for (size_t i = 0; i < numEffectChains; ++i) { 622 sp<EffectChain> chain = mEffectChains[i]; 623 if (chain != 0) { 624 chain->dump(fd, args); 625 } 626 } 627 } 628 629 void AudioFlinger::ThreadBase::acquireWakeLock(int uid) 630 { 631 Mutex::Autolock _l(mLock); 632 acquireWakeLock_l(uid); 633 } 634 635 String16 AudioFlinger::ThreadBase::getWakeLockTag() 636 { 637 switch (mType) { 638 case MIXER: 639 return String16("AudioMix"); 640 case DIRECT: 641 return String16("AudioDirectOut"); 642 case DUPLICATING: 643 return String16("AudioDup"); 644 case RECORD: 645 return String16("AudioIn"); 646 case OFFLOAD: 647 return String16("AudioOffload"); 648 default: 649 ALOG_ASSERT(false); 650 return String16("AudioUnknown"); 651 } 652 } 653 654 void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid) 655 { 656 getPowerManager_l(); 657 if (mPowerManager != 0) { 658 sp<IBinder> binder = new BBinder(); 659 status_t status; 660 if (uid >= 0) { 661 status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK, 662 binder, 663 getWakeLockTag(), 664 String16("media"), 665 uid, 666 true /* FIXME force oneway contrary to .aidl */); 667 } else { 668 status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK, 669 binder, 670 getWakeLockTag(), 671 String16("media"), 672 true /* FIXME force oneway contrary to .aidl */); 673 } 674 if (status == NO_ERROR) { 675 mWakeLockToken = binder; 676 } 677 ALOGV("acquireWakeLock_l() %s status %d", mName, status); 678 } 679 } 680 681 void AudioFlinger::ThreadBase::releaseWakeLock() 682 { 683 Mutex::Autolock _l(mLock); 684 releaseWakeLock_l(); 685 } 686 687 void AudioFlinger::ThreadBase::releaseWakeLock_l() 688 { 689 if (mWakeLockToken != 0) { 690 ALOGV("releaseWakeLock_l() %s", mName); 691 if (mPowerManager != 0) { 692 mPowerManager->releaseWakeLock(mWakeLockToken, 0, 693 true /* FIXME force oneway contrary to .aidl */); 694 } 695 mWakeLockToken.clear(); 696 } 697 } 698 699 void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) { 700 Mutex::Autolock _l(mLock); 701 updateWakeLockUids_l(uids); 702 } 703 704 void AudioFlinger::ThreadBase::getPowerManager_l() { 705 706 if (mPowerManager == 0) { 707 // use checkService() to avoid blocking if power service is not up yet 708 sp<IBinder> binder = 709 defaultServiceManager()->checkService(String16("power")); 710 if (binder == 0) { 711 ALOGW("Thread %s cannot connect to the power manager service", mName); 712 } else { 713 mPowerManager = interface_cast<IPowerManager>(binder); 714 binder->linkToDeath(mDeathRecipient); 715 } 716 } 717 } 718 719 void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) { 720 721 getPowerManager_l(); 722 if (mWakeLockToken == NULL) { 723 ALOGE("no wake lock to update!"); 724 return; 725 } 726 if (mPowerManager != 0) { 727 sp<IBinder> binder = new BBinder(); 728 status_t status; 729 status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array(), 730 true /* FIXME force oneway contrary to .aidl */); 731 ALOGV("acquireWakeLock_l() %s status %d", mName, status); 732 } 733 } 734 735 void AudioFlinger::ThreadBase::clearPowerManager() 736 { 737 Mutex::Autolock _l(mLock); 738 releaseWakeLock_l(); 739 mPowerManager.clear(); 740 } 741 742 void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused) 743 { 744 sp<ThreadBase> thread = mThread.promote(); 745 if (thread != 0) { 746 thread->clearPowerManager(); 747 } 748 ALOGW("power manager service died !!!"); 749 } 750 751 void AudioFlinger::ThreadBase::setEffectSuspended( 752 const effect_uuid_t *type, bool suspend, int sessionId) 753 { 754 Mutex::Autolock _l(mLock); 755 setEffectSuspended_l(type, suspend, sessionId); 756 } 757 758 void AudioFlinger::ThreadBase::setEffectSuspended_l( 759 const effect_uuid_t *type, bool suspend, int sessionId) 760 { 761 sp<EffectChain> chain = getEffectChain_l(sessionId); 762 if (chain != 0) { 763 if (type != NULL) { 764 chain->setEffectSuspended_l(type, suspend); 765 } else { 766 chain->setEffectSuspendedAll_l(suspend); 767 } 768 } 769 770 updateSuspendedSessions_l(type, suspend, sessionId); 771 } 772 773 void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain) 774 { 775 ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId()); 776 if (index < 0) { 777 return; 778 } 779 780 const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects = 781 mSuspendedSessions.valueAt(index); 782 783 for (size_t i = 0; i < sessionEffects.size(); i++) { 784 sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i); 785 for (int j = 0; j < desc->mRefCount; j++) { 786 if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) { 787 chain->setEffectSuspendedAll_l(true); 788 } else { 789 ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x", 790 desc->mType.timeLow); 791 chain->setEffectSuspended_l(&desc->mType, true); 792 } 793 } 794 } 795 } 796 797 void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type, 798 bool suspend, 799 int sessionId) 800 { 801 ssize_t index = mSuspendedSessions.indexOfKey(sessionId); 802 803 KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects; 804 805 if (suspend) { 806 if (index >= 0) { 807 sessionEffects = mSuspendedSessions.valueAt(index); 808 } else { 809 mSuspendedSessions.add(sessionId, sessionEffects); 810 } 811 } else { 812 if (index < 0) { 813 return; 814 } 815 sessionEffects = mSuspendedSessions.valueAt(index); 816 } 817 818 819 int key = EffectChain::kKeyForSuspendAll; 820 if (type != NULL) { 821 key = type->timeLow; 822 } 823 index = sessionEffects.indexOfKey(key); 824 825 sp<SuspendedSessionDesc> desc; 826 if (suspend) { 827 if (index >= 0) { 828 desc = sessionEffects.valueAt(index); 829 } else { 830 desc = new SuspendedSessionDesc(); 831 if (type != NULL) { 832 desc->mType = *type; 833 } 834 sessionEffects.add(key, desc); 835 ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key); 836 } 837 desc->mRefCount++; 838 } else { 839 if (index < 0) { 840 return; 841 } 842 desc = sessionEffects.valueAt(index); 843 if (--desc->mRefCount == 0) { 844 ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key); 845 sessionEffects.removeItemsAt(index); 846 if (sessionEffects.isEmpty()) { 847 ALOGV("updateSuspendedSessions_l() restore removing session %d", 848 sessionId); 849 mSuspendedSessions.removeItem(sessionId); 850 } 851 } 852 } 853 if (!sessionEffects.isEmpty()) { 854 mSuspendedSessions.replaceValueFor(sessionId, sessionEffects); 855 } 856 } 857 858 void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect, 859 bool enabled, 860 int sessionId) 861 { 862 Mutex::Autolock _l(mLock); 863 checkSuspendOnEffectEnabled_l(effect, enabled, sessionId); 864 } 865 866 void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect, 867 bool enabled, 868 int sessionId) 869 { 870 if (mType != RECORD) { 871 // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on 872 // another session. This gives the priority to well behaved effect control panels 873 // and applications not using global effects. 874 // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect 875 // global effects 876 if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) { 877 setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX); 878 } 879 } 880 881 sp<EffectChain> chain = getEffectChain_l(sessionId); 882 if (chain != 0) { 883 chain->checkSuspendOnEffectEnabled(effect, enabled); 884 } 885 } 886 887 // ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held 888 sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l( 889 const sp<AudioFlinger::Client>& client, 890 const sp<IEffectClient>& effectClient, 891 int32_t priority, 892 int sessionId, 893 effect_descriptor_t *desc, 894 int *enabled, 895 status_t *status) 896 { 897 sp<EffectModule> effect; 898 sp<EffectHandle> handle; 899 status_t lStatus; 900 sp<EffectChain> chain; 901 bool chainCreated = false; 902 bool effectCreated = false; 903 bool effectRegistered = false; 904 905 lStatus = initCheck(); 906 if (lStatus != NO_ERROR) { 907 ALOGW("createEffect_l() Audio driver not initialized."); 908 goto Exit; 909 } 910 911 // Reject any effect on Direct output threads for now, since the format of 912 // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo). 913 if (mType == DIRECT) { 914 ALOGW("createEffect_l() Cannot add effect %s on Direct output type thread %s", 915 desc->name, mName); 916 lStatus = BAD_VALUE; 917 goto Exit; 918 } 919 920 // Reject any effect on mixer or duplicating multichannel sinks. 921 // TODO: fix both format and multichannel issues with effects. 922 if ((mType == MIXER || mType == DUPLICATING) && mChannelCount != FCC_2) { 923 ALOGW("createEffect_l() Cannot add effect %s for multichannel(%d) %s threads", 924 desc->name, mChannelCount, mType == MIXER ? "MIXER" : "DUPLICATING"); 925 lStatus = BAD_VALUE; 926 goto Exit; 927 } 928 929 // Allow global effects only on offloaded and mixer threads 930 if (sessionId == AUDIO_SESSION_OUTPUT_MIX) { 931 switch (mType) { 932 case MIXER: 933 case OFFLOAD: 934 break; 935 case DIRECT: 936 case DUPLICATING: 937 case RECORD: 938 default: 939 ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName); 940 lStatus = BAD_VALUE; 941 goto Exit; 942 } 943 } 944 945 // Only Pre processor effects are allowed on input threads and only on input threads 946 if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) { 947 ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d", 948 desc->name, desc->flags, mType); 949 lStatus = BAD_VALUE; 950 goto Exit; 951 } 952 953 ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId); 954 955 { // scope for mLock 956 Mutex::Autolock _l(mLock); 957 958 // check for existing effect chain with the requested audio session 959 chain = getEffectChain_l(sessionId); 960 if (chain == 0) { 961 // create a new chain for this session 962 ALOGV("createEffect_l() new effect chain for session %d", sessionId); 963 chain = new EffectChain(this, sessionId); 964 addEffectChain_l(chain); 965 chain->setStrategy(getStrategyForSession_l(sessionId)); 966 chainCreated = true; 967 } else { 968 effect = chain->getEffectFromDesc_l(desc); 969 } 970 971 ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get()); 972 973 if (effect == 0) { 974 int id = mAudioFlinger->nextUniqueId(); 975 // Check CPU and memory usage 976 lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id); 977 if (lStatus != NO_ERROR) { 978 goto Exit; 979 } 980 effectRegistered = true; 981 // create a new effect module if none present in the chain 982 effect = new EffectModule(this, chain, desc, id, sessionId); 983 lStatus = effect->status(); 984 if (lStatus != NO_ERROR) { 985 goto Exit; 986 } 987 effect->setOffloaded(mType == OFFLOAD, mId); 988 989 lStatus = chain->addEffect_l(effect); 990 if (lStatus != NO_ERROR) { 991 goto Exit; 992 } 993 effectCreated = true; 994 995 effect->setDevice(mOutDevice); 996 effect->setDevice(mInDevice); 997 effect->setMode(mAudioFlinger->getMode()); 998 effect->setAudioSource(mAudioSource); 999 } 1000 // create effect handle and connect it to effect module 1001 handle = new EffectHandle(effect, client, effectClient, priority); 1002 lStatus = handle->initCheck(); 1003 if (lStatus == OK) { 1004 lStatus = effect->addHandle(handle.get()); 1005 } 1006 if (enabled != NULL) { 1007 *enabled = (int)effect->isEnabled(); 1008 } 1009 } 1010 1011 Exit: 1012 if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) { 1013 Mutex::Autolock _l(mLock); 1014 if (effectCreated) { 1015 chain->removeEffect_l(effect); 1016 } 1017 if (effectRegistered) { 1018 AudioSystem::unregisterEffect(effect->id()); 1019 } 1020 if (chainCreated) { 1021 removeEffectChain_l(chain); 1022 } 1023 handle.clear(); 1024 } 1025 1026 *status = lStatus; 1027 return handle; 1028 } 1029 1030 sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId) 1031 { 1032 Mutex::Autolock _l(mLock); 1033 return getEffect_l(sessionId, effectId); 1034 } 1035 1036 sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId) 1037 { 1038 sp<EffectChain> chain = getEffectChain_l(sessionId); 1039 return chain != 0 ? chain->getEffectFromId_l(effectId) : 0; 1040 } 1041 1042 // PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and 1043 // PlaybackThread::mLock held 1044 status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect) 1045 { 1046 // check for existing effect chain with the requested audio session 1047 int sessionId = effect->sessionId(); 1048 sp<EffectChain> chain = getEffectChain_l(sessionId); 1049 bool chainCreated = false; 1050 1051 ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(), 1052 "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x", 1053 this, effect->desc().name, effect->desc().flags); 1054 1055 if (chain == 0) { 1056 // create a new chain for this session 1057 ALOGV("addEffect_l() new effect chain for session %d", sessionId); 1058 chain = new EffectChain(this, sessionId); 1059 addEffectChain_l(chain); 1060 chain->setStrategy(getStrategyForSession_l(sessionId)); 1061 chainCreated = true; 1062 } 1063 ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get()); 1064 1065 if (chain->getEffectFromId_l(effect->id()) != 0) { 1066 ALOGW("addEffect_l() %p effect %s already present in chain %p", 1067 this, effect->desc().name, chain.get()); 1068 return BAD_VALUE; 1069 } 1070 1071 effect->setOffloaded(mType == OFFLOAD, mId); 1072 1073 status_t status = chain->addEffect_l(effect); 1074 if (status != NO_ERROR) { 1075 if (chainCreated) { 1076 removeEffectChain_l(chain); 1077 } 1078 return status; 1079 } 1080 1081 effect->setDevice(mOutDevice); 1082 effect->setDevice(mInDevice); 1083 effect->setMode(mAudioFlinger->getMode()); 1084 effect->setAudioSource(mAudioSource); 1085 return NO_ERROR; 1086 } 1087 1088 void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) { 1089 1090 ALOGV("removeEffect_l() %p effect %p", this, effect.get()); 1091 effect_descriptor_t desc = effect->desc(); 1092 if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 1093 detachAuxEffect_l(effect->id()); 1094 } 1095 1096 sp<EffectChain> chain = effect->chain().promote(); 1097 if (chain != 0) { 1098 // remove effect chain if removing last effect 1099 if (chain->removeEffect_l(effect) == 0) { 1100 removeEffectChain_l(chain); 1101 } 1102 } else { 1103 ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get()); 1104 } 1105 } 1106 1107 void AudioFlinger::ThreadBase::lockEffectChains_l( 1108 Vector< sp<AudioFlinger::EffectChain> >& effectChains) 1109 { 1110 effectChains = mEffectChains; 1111 for (size_t i = 0; i < mEffectChains.size(); i++) { 1112 mEffectChains[i]->lock(); 1113 } 1114 } 1115 1116 void AudioFlinger::ThreadBase::unlockEffectChains( 1117 const Vector< sp<AudioFlinger::EffectChain> >& effectChains) 1118 { 1119 for (size_t i = 0; i < effectChains.size(); i++) { 1120 effectChains[i]->unlock(); 1121 } 1122 } 1123 1124 sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId) 1125 { 1126 Mutex::Autolock _l(mLock); 1127 return getEffectChain_l(sessionId); 1128 } 1129 1130 sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const 1131 { 1132 size_t size = mEffectChains.size(); 1133 for (size_t i = 0; i < size; i++) { 1134 if (mEffectChains[i]->sessionId() == sessionId) { 1135 return mEffectChains[i]; 1136 } 1137 } 1138 return 0; 1139 } 1140 1141 void AudioFlinger::ThreadBase::setMode(audio_mode_t mode) 1142 { 1143 Mutex::Autolock _l(mLock); 1144 size_t size = mEffectChains.size(); 1145 for (size_t i = 0; i < size; i++) { 1146 mEffectChains[i]->setMode_l(mode); 1147 } 1148 } 1149 1150 void AudioFlinger::ThreadBase::getAudioPortConfig(struct audio_port_config *config) 1151 { 1152 config->type = AUDIO_PORT_TYPE_MIX; 1153 config->ext.mix.handle = mId; 1154 config->sample_rate = mSampleRate; 1155 config->format = mFormat; 1156 config->channel_mask = mChannelMask; 1157 config->config_mask = AUDIO_PORT_CONFIG_SAMPLE_RATE|AUDIO_PORT_CONFIG_CHANNEL_MASK| 1158 AUDIO_PORT_CONFIG_FORMAT; 1159 } 1160 1161 1162 // ---------------------------------------------------------------------------- 1163 // Playback 1164 // ---------------------------------------------------------------------------- 1165 1166 AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger, 1167 AudioStreamOut* output, 1168 audio_io_handle_t id, 1169 audio_devices_t device, 1170 type_t type) 1171 : ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type), 1172 mNormalFrameCount(0), mSinkBuffer(NULL), 1173 mMixerBufferEnabled(AudioFlinger::kEnableExtendedPrecision), 1174 mMixerBuffer(NULL), 1175 mMixerBufferSize(0), 1176 mMixerBufferFormat(AUDIO_FORMAT_INVALID), 1177 mMixerBufferValid(false), 1178 mEffectBufferEnabled(AudioFlinger::kEnableExtendedPrecision), 1179 mEffectBuffer(NULL), 1180 mEffectBufferSize(0), 1181 mEffectBufferFormat(AUDIO_FORMAT_INVALID), 1182 mEffectBufferValid(false), 1183 mSuspended(0), mBytesWritten(0), 1184 mActiveTracksGeneration(0), 1185 // mStreamTypes[] initialized in constructor body 1186 mOutput(output), 1187 mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false), 1188 mMixerStatus(MIXER_IDLE), 1189 mMixerStatusIgnoringFastTracks(MIXER_IDLE), 1190 standbyDelay(AudioFlinger::mStandbyTimeInNsecs), 1191 mBytesRemaining(0), 1192 mCurrentWriteLength(0), 1193 mUseAsyncWrite(false), 1194 mWriteAckSequence(0), 1195 mDrainSequence(0), 1196 mSignalPending(false), 1197 mScreenState(AudioFlinger::mScreenState), 1198 // index 0 is reserved for normal mixer's submix 1199 mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1), 1200 mHwSupportsPause(false), mHwPaused(false), mFlushPending(false), 1201 // mLatchD, mLatchQ, 1202 mLatchDValid(false), mLatchQValid(false) 1203 { 1204 snprintf(mName, kNameLength, "AudioOut_%X", id); 1205 mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName); 1206 1207 // Assumes constructor is called by AudioFlinger with it's mLock held, but 1208 // it would be safer to explicitly pass initial masterVolume/masterMute as 1209 // parameter. 1210 // 1211 // If the HAL we are using has support for master volume or master mute, 1212 // then do not attenuate or mute during mixing (just leave the volume at 1.0 1213 // and the mute set to false). 1214 mMasterVolume = audioFlinger->masterVolume_l(); 1215 mMasterMute = audioFlinger->masterMute_l(); 1216 if (mOutput && mOutput->audioHwDev) { 1217 if (mOutput->audioHwDev->canSetMasterVolume()) { 1218 mMasterVolume = 1.0; 1219 } 1220 1221 if (mOutput->audioHwDev->canSetMasterMute()) { 1222 mMasterMute = false; 1223 } 1224 } 1225 1226 readOutputParameters_l(); 1227 1228 // ++ operator does not compile 1229 for (audio_stream_type_t stream = AUDIO_STREAM_MIN; stream < AUDIO_STREAM_CNT; 1230 stream = (audio_stream_type_t) (stream + 1)) { 1231 mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream); 1232 mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream); 1233 } 1234 } 1235 1236 AudioFlinger::PlaybackThread::~PlaybackThread() 1237 { 1238 mAudioFlinger->unregisterWriter(mNBLogWriter); 1239 free(mSinkBuffer); 1240 free(mMixerBuffer); 1241 free(mEffectBuffer); 1242 } 1243 1244 void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args) 1245 { 1246 dumpInternals(fd, args); 1247 dumpTracks(fd, args); 1248 dumpEffectChains(fd, args); 1249 } 1250 1251 void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused) 1252 { 1253 const size_t SIZE = 256; 1254 char buffer[SIZE]; 1255 String8 result; 1256 1257 result.appendFormat(" Stream volumes in dB: "); 1258 for (int i = 0; i < AUDIO_STREAM_CNT; ++i) { 1259 const stream_type_t *st = &mStreamTypes[i]; 1260 if (i > 0) { 1261 result.appendFormat(", "); 1262 } 1263 result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume)); 1264 if (st->mute) { 1265 result.append("M"); 1266 } 1267 } 1268 result.append("\n"); 1269 write(fd, result.string(), result.length()); 1270 result.clear(); 1271 1272 // These values are "raw"; they will wrap around. See prepareTracks_l() for a better way. 1273 FastTrackUnderruns underruns = getFastTrackUnderruns(0); 1274 dprintf(fd, " Normal mixer raw underrun counters: partial=%u empty=%u\n", 1275 underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty); 1276 1277 size_t numtracks = mTracks.size(); 1278 size_t numactive = mActiveTracks.size(); 1279 dprintf(fd, " %d Tracks", numtracks); 1280 size_t numactiveseen = 0; 1281 if (numtracks) { 1282 dprintf(fd, " of which %d are active\n", numactive); 1283 Track::appendDumpHeader(result); 1284 for (size_t i = 0; i < numtracks; ++i) { 1285 sp<Track> track = mTracks[i]; 1286 if (track != 0) { 1287 bool active = mActiveTracks.indexOf(track) >= 0; 1288 if (active) { 1289 numactiveseen++; 1290 } 1291 track->dump(buffer, SIZE, active); 1292 result.append(buffer); 1293 } 1294 } 1295 } else { 1296 result.append("\n"); 1297 } 1298 if (numactiveseen != numactive) { 1299 // some tracks in the active list were not in the tracks list 1300 snprintf(buffer, SIZE, " The following tracks are in the active list but" 1301 " not in the track list\n"); 1302 result.append(buffer); 1303 Track::appendDumpHeader(result); 1304 for (size_t i = 0; i < numactive; ++i) { 1305 sp<Track> track = mActiveTracks[i].promote(); 1306 if (track != 0 && mTracks.indexOf(track) < 0) { 1307 track->dump(buffer, SIZE, true); 1308 result.append(buffer); 1309 } 1310 } 1311 } 1312 1313 write(fd, result.string(), result.size()); 1314 } 1315 1316 void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args) 1317 { 1318 dprintf(fd, "\nOutput thread %p:\n", this); 1319 dprintf(fd, " Normal frame count: %zu\n", mNormalFrameCount); 1320 dprintf(fd, " Last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime)); 1321 dprintf(fd, " Total writes: %d\n", mNumWrites); 1322 dprintf(fd, " Delayed writes: %d\n", mNumDelayedWrites); 1323 dprintf(fd, " Blocked in write: %s\n", mInWrite ? "yes" : "no"); 1324 dprintf(fd, " Suspend count: %d\n", mSuspended); 1325 dprintf(fd, " Sink buffer : %p\n", mSinkBuffer); 1326 dprintf(fd, " Mixer buffer: %p\n", mMixerBuffer); 1327 dprintf(fd, " Effect buffer: %p\n", mEffectBuffer); 1328 dprintf(fd, " Fast track availMask=%#x\n", mFastTrackAvailMask); 1329 1330 dumpBase(fd, args); 1331 } 1332 1333 // Thread virtuals 1334 1335 void AudioFlinger::PlaybackThread::onFirstRef() 1336 { 1337 run(mName, ANDROID_PRIORITY_URGENT_AUDIO); 1338 } 1339 1340 // ThreadBase virtuals 1341 void AudioFlinger::PlaybackThread::preExit() 1342 { 1343 ALOGV(" preExit()"); 1344 // FIXME this is using hard-coded strings but in the future, this functionality will be 1345 // converted to use audio HAL extensions required to support tunneling 1346 mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1"); 1347 } 1348 1349 // PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held 1350 sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l( 1351 const sp<AudioFlinger::Client>& client, 1352 audio_stream_type_t streamType, 1353 uint32_t sampleRate, 1354 audio_format_t format, 1355 audio_channel_mask_t channelMask, 1356 size_t *pFrameCount, 1357 const sp<IMemory>& sharedBuffer, 1358 int sessionId, 1359 IAudioFlinger::track_flags_t *flags, 1360 pid_t tid, 1361 int uid, 1362 status_t *status) 1363 { 1364 size_t frameCount = *pFrameCount; 1365 sp<Track> track; 1366 status_t lStatus; 1367 1368 bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0; 1369 1370 // client expresses a preference for FAST, but we get the final say 1371 if (*flags & IAudioFlinger::TRACK_FAST) { 1372 if ( 1373 // not timed 1374 (!isTimed) && 1375 // either of these use cases: 1376 ( 1377 // use case 1: shared buffer with any frame count 1378 ( 1379 (sharedBuffer != 0) 1380 ) || 1381 // use case 2: callback handler and frame count is default or at least as large as HAL 1382 ( 1383 (tid != -1) && 1384 ((frameCount == 0) || 1385 (frameCount >= mFrameCount)) 1386 ) 1387 ) && 1388 // PCM data 1389 audio_is_linear_pcm(format) && 1390 // identical channel mask to sink, or mono in and stereo sink 1391 (channelMask == mChannelMask || 1392 (channelMask == AUDIO_CHANNEL_OUT_MONO && 1393 mChannelMask == AUDIO_CHANNEL_OUT_STEREO)) && 1394 // hardware sample rate 1395 (sampleRate == mSampleRate) && 1396 // normal mixer has an associated fast mixer 1397 hasFastMixer() && 1398 // there are sufficient fast track slots available 1399 (mFastTrackAvailMask != 0) 1400 // FIXME test that MixerThread for this fast track has a capable output HAL 1401 // FIXME add a permission test also? 1402 ) { 1403 // if frameCount not specified, then it defaults to fast mixer (HAL) frame count 1404 if (frameCount == 0) { 1405 // read the fast track multiplier property the first time it is needed 1406 int ok = pthread_once(&sFastTrackMultiplierOnce, sFastTrackMultiplierInit); 1407 if (ok != 0) { 1408 ALOGE("%s pthread_once failed: %d", __func__, ok); 1409 } 1410 frameCount = mFrameCount * sFastTrackMultiplier; 1411 } 1412 ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d", 1413 frameCount, mFrameCount); 1414 } else { 1415 ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d " 1416 "mFrameCount=%d format=%#x mFormat=%#x isLinear=%d channelMask=%#x " 1417 "sampleRate=%u mSampleRate=%u " 1418 "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x", 1419 isTimed, sharedBuffer.get(), frameCount, mFrameCount, format, mFormat, 1420 audio_is_linear_pcm(format), 1421 channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask); 1422 *flags &= ~IAudioFlinger::TRACK_FAST; 1423 // For compatibility with AudioTrack calculation, buffer depth is forced 1424 // to be at least 2 x the normal mixer frame count and cover audio hardware latency. 1425 // This is probably too conservative, but legacy application code may depend on it. 1426 // If you change this calculation, also review the start threshold which is related. 1427 uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream); 1428 uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate); 1429 if (minBufCount < 2) { 1430 minBufCount = 2; 1431 } 1432 size_t minFrameCount = mNormalFrameCount * minBufCount; 1433 if (frameCount < minFrameCount) { 1434 frameCount = minFrameCount; 1435 } 1436 } 1437 } 1438 *pFrameCount = frameCount; 1439 1440 switch (mType) { 1441 1442 case DIRECT: 1443 if (audio_is_linear_pcm(format)) { 1444 if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) { 1445 ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x " 1446 "for output %p with format %#x", 1447 sampleRate, format, channelMask, mOutput, mFormat); 1448 lStatus = BAD_VALUE; 1449 goto Exit; 1450 } 1451 } 1452 break; 1453 1454 case OFFLOAD: 1455 if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) { 1456 ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \"" 1457 "for output %p with format %#x", 1458 sampleRate, format, channelMask, mOutput, mFormat); 1459 lStatus = BAD_VALUE; 1460 goto Exit; 1461 } 1462 break; 1463 1464 default: 1465 if (!audio_is_linear_pcm(format)) { 1466 ALOGE("createTrack_l() Bad parameter: format %#x \"" 1467 "for output %p with format %#x", 1468 format, mOutput, mFormat); 1469 lStatus = BAD_VALUE; 1470 goto Exit; 1471 } 1472 if (sampleRate > mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX) { 1473 ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate); 1474 lStatus = BAD_VALUE; 1475 goto Exit; 1476 } 1477 break; 1478 1479 } 1480 1481 lStatus = initCheck(); 1482 if (lStatus != NO_ERROR) { 1483 ALOGE("createTrack_l() audio driver not initialized"); 1484 goto Exit; 1485 } 1486 1487 { // scope for mLock 1488 Mutex::Autolock _l(mLock); 1489 1490 // all tracks in same audio session must share the same routing strategy otherwise 1491 // conflicts will happen when tracks are moved from one output to another by audio policy 1492 // manager 1493 uint32_t strategy = AudioSystem::getStrategyForStream(streamType); 1494 for (size_t i = 0; i < mTracks.size(); ++i) { 1495 sp<Track> t = mTracks[i]; 1496 if (t != 0 && t->isExternalTrack()) { 1497 uint32_t actual = AudioSystem::getStrategyForStream(t->streamType()); 1498 if (sessionId == t->sessionId() && strategy != actual) { 1499 ALOGE("createTrack_l() mismatched strategy; expected %u but found %u", 1500 strategy, actual); 1501 lStatus = BAD_VALUE; 1502 goto Exit; 1503 } 1504 } 1505 } 1506 1507 if (!isTimed) { 1508 track = new Track(this, client, streamType, sampleRate, format, 1509 channelMask, frameCount, NULL, sharedBuffer, 1510 sessionId, uid, *flags, TrackBase::TYPE_DEFAULT); 1511 } else { 1512 track = TimedTrack::create(this, client, streamType, sampleRate, format, 1513 channelMask, frameCount, sharedBuffer, sessionId, uid); 1514 } 1515 1516 // new Track always returns non-NULL, 1517 // but TimedTrack::create() is a factory that could fail by returning NULL 1518 lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY; 1519 if (lStatus != NO_ERROR) { 1520 ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus); 1521 // track must be cleared from the caller as the caller has the AF lock 1522 goto Exit; 1523 } 1524 mTracks.add(track); 1525 1526 sp<EffectChain> chain = getEffectChain_l(sessionId); 1527 if (chain != 0) { 1528 ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer()); 1529 track->setMainBuffer(chain->inBuffer()); 1530 chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType())); 1531 chain->incTrackCnt(); 1532 } 1533 1534 if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) { 1535 pid_t callingPid = IPCThreadState::self()->getCallingPid(); 1536 // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful, 1537 // so ask activity manager to do this on our behalf 1538 sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp); 1539 } 1540 } 1541 1542 lStatus = NO_ERROR; 1543 1544 Exit: 1545 *status = lStatus; 1546 return track; 1547 } 1548 1549 uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const 1550 { 1551 return latency; 1552 } 1553 1554 uint32_t AudioFlinger::PlaybackThread::latency() const 1555 { 1556 Mutex::Autolock _l(mLock); 1557 return latency_l(); 1558 } 1559 uint32_t AudioFlinger::PlaybackThread::latency_l() const 1560 { 1561 if (initCheck() == NO_ERROR) { 1562 return correctLatency_l(mOutput->stream->get_latency(mOutput->stream)); 1563 } else { 1564 return 0; 1565 } 1566 } 1567 1568 void AudioFlinger::PlaybackThread::setMasterVolume(float value) 1569 { 1570 Mutex::Autolock _l(mLock); 1571 // Don't apply master volume in SW if our HAL can do it for us. 1572 if (mOutput && mOutput->audioHwDev && 1573 mOutput->audioHwDev->canSetMasterVolume()) { 1574 mMasterVolume = 1.0; 1575 } else { 1576 mMasterVolume = value; 1577 } 1578 } 1579 1580 void AudioFlinger::PlaybackThread::setMasterMute(bool muted) 1581 { 1582 Mutex::Autolock _l(mLock); 1583 // Don't apply master mute in SW if our HAL can do it for us. 1584 if (mOutput && mOutput->audioHwDev && 1585 mOutput->audioHwDev->canSetMasterMute()) { 1586 mMasterMute = false; 1587 } else { 1588 mMasterMute = muted; 1589 } 1590 } 1591 1592 void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value) 1593 { 1594 Mutex::Autolock _l(mLock); 1595 mStreamTypes[stream].volume = value; 1596 broadcast_l(); 1597 } 1598 1599 void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted) 1600 { 1601 Mutex::Autolock _l(mLock); 1602 mStreamTypes[stream].mute = muted; 1603 broadcast_l(); 1604 } 1605 1606 float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const 1607 { 1608 Mutex::Autolock _l(mLock); 1609 return mStreamTypes[stream].volume; 1610 } 1611 1612 // addTrack_l() must be called with ThreadBase::mLock held 1613 status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track) 1614 { 1615 status_t status = ALREADY_EXISTS; 1616 1617 // set retry count for buffer fill 1618 track->mRetryCount = kMaxTrackStartupRetries; 1619 if (mActiveTracks.indexOf(track) < 0) { 1620 // the track is newly added, make sure it fills up all its 1621 // buffers before playing. This is to ensure the client will 1622 // effectively get the latency it requested. 1623 if (track->isExternalTrack()) { 1624 TrackBase::track_state state = track->mState; 1625 mLock.unlock(); 1626 status = AudioSystem::startOutput(mId, track->streamType(), 1627 (audio_session_t)track->sessionId()); 1628 mLock.lock(); 1629 // abort track was stopped/paused while we released the lock 1630 if (state != track->mState) { 1631 if (status == NO_ERROR) { 1632 mLock.unlock(); 1633 AudioSystem::stopOutput(mId, track->streamType(), 1634 (audio_session_t)track->sessionId()); 1635 mLock.lock(); 1636 } 1637 return INVALID_OPERATION; 1638 } 1639 // abort if start is rejected by audio policy manager 1640 if (status != NO_ERROR) { 1641 return PERMISSION_DENIED; 1642 } 1643 #ifdef ADD_BATTERY_DATA 1644 // to track the speaker usage 1645 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart); 1646 #endif 1647 } 1648 1649 track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING; 1650 track->mResetDone = false; 1651 track->mPresentationCompleteFrames = 0; 1652 mActiveTracks.add(track); 1653 mWakeLockUids.add(track->uid()); 1654 mActiveTracksGeneration++; 1655 mLatestActiveTrack = track; 1656 sp<EffectChain> chain = getEffectChain_l(track->sessionId()); 1657 if (chain != 0) { 1658 ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), 1659 track->sessionId()); 1660 chain->incActiveTrackCnt(); 1661 } 1662 1663 status = NO_ERROR; 1664 } 1665 1666 onAddNewTrack_l(); 1667 return status; 1668 } 1669 1670 bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track) 1671 { 1672 track->terminate(); 1673 // active tracks are removed by threadLoop() 1674 bool trackActive = (mActiveTracks.indexOf(track) >= 0); 1675 track->mState = TrackBase::STOPPED; 1676 if (!trackActive) { 1677 removeTrack_l(track); 1678 } else if (track->isFastTrack() || track->isOffloaded() || track->isDirect()) { 1679 track->mState = TrackBase::STOPPING_1; 1680 } 1681 1682 return trackActive; 1683 } 1684 1685 void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track) 1686 { 1687 track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE); 1688 mTracks.remove(track); 1689 deleteTrackName_l(track->name()); 1690 // redundant as track is about to be destroyed, for dumpsys only 1691 track->mName = -1; 1692 if (track->isFastTrack()) { 1693 int index = track->mFastIndex; 1694 ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks); 1695 ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index))); 1696 mFastTrackAvailMask |= 1 << index; 1697 // redundant as track is about to be destroyed, for dumpsys only 1698 track->mFastIndex = -1; 1699 } 1700 sp<EffectChain> chain = getEffectChain_l(track->sessionId()); 1701 if (chain != 0) { 1702 chain->decTrackCnt(); 1703 } 1704 } 1705 1706 void AudioFlinger::PlaybackThread::broadcast_l() 1707 { 1708 // Thread could be blocked waiting for async 1709 // so signal it to handle state changes immediately 1710 // If threadLoop is currently unlocked a signal of mWaitWorkCV will 1711 // be lost so we also flag to prevent it blocking on mWaitWorkCV 1712 mSignalPending = true; 1713 mWaitWorkCV.broadcast(); 1714 } 1715 1716 String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys) 1717 { 1718 Mutex::Autolock _l(mLock); 1719 if (initCheck() != NO_ERROR) { 1720 return String8(); 1721 } 1722 1723 char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string()); 1724 const String8 out_s8(s); 1725 free(s); 1726 return out_s8; 1727 } 1728 1729 void AudioFlinger::PlaybackThread::audioConfigChanged(int event, int param) { 1730 AudioSystem::OutputDescriptor desc; 1731 void *param2 = NULL; 1732 1733 ALOGV("PlaybackThread::audioConfigChanged, thread %p, event %d, param %d", this, event, 1734 param); 1735 1736 switch (event) { 1737 case AudioSystem::OUTPUT_OPENED: 1738 case AudioSystem::OUTPUT_CONFIG_CHANGED: 1739 desc.channelMask = mChannelMask; 1740 desc.samplingRate = mSampleRate; 1741 desc.format = mFormat; 1742 desc.frameCount = mNormalFrameCount; // FIXME see 1743 // AudioFlinger::frameCount(audio_io_handle_t) 1744 desc.latency = latency_l(); 1745 param2 = &desc; 1746 break; 1747 1748 case AudioSystem::STREAM_CONFIG_CHANGED: 1749 param2 = ¶m; 1750 case AudioSystem::OUTPUT_CLOSED: 1751 default: 1752 break; 1753 } 1754 mAudioFlinger->audioConfigChanged(event, mId, param2); 1755 } 1756 1757 void AudioFlinger::PlaybackThread::writeCallback() 1758 { 1759 ALOG_ASSERT(mCallbackThread != 0); 1760 mCallbackThread->resetWriteBlocked(); 1761 } 1762 1763 void AudioFlinger::PlaybackThread::drainCallback() 1764 { 1765 ALOG_ASSERT(mCallbackThread != 0); 1766 mCallbackThread->resetDraining(); 1767 } 1768 1769 void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence) 1770 { 1771 Mutex::Autolock _l(mLock); 1772 // reject out of sequence requests 1773 if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) { 1774 mWriteAckSequence &= ~1; 1775 mWaitWorkCV.signal(); 1776 } 1777 } 1778 1779 void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence) 1780 { 1781 Mutex::Autolock _l(mLock); 1782 // reject out of sequence requests 1783 if ((mDrainSequence & 1) && (sequence == mDrainSequence)) { 1784 mDrainSequence &= ~1; 1785 mWaitWorkCV.signal(); 1786 } 1787 } 1788 1789 // static 1790 int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event, 1791 void *param __unused, 1792 void *cookie) 1793 { 1794 AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie; 1795 ALOGV("asyncCallback() event %d", event); 1796 switch (event) { 1797 case STREAM_CBK_EVENT_WRITE_READY: 1798 me->writeCallback(); 1799 break; 1800 case STREAM_CBK_EVENT_DRAIN_READY: 1801 me->drainCallback(); 1802 break; 1803 default: 1804 ALOGW("asyncCallback() unknown event %d", event); 1805 break; 1806 } 1807 return 0; 1808 } 1809 1810 void AudioFlinger::PlaybackThread::readOutputParameters_l() 1811 { 1812 // unfortunately we have no way of recovering from errors here, hence the LOG_ALWAYS_FATAL 1813 mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common); 1814 mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common); 1815 if (!audio_is_output_channel(mChannelMask)) { 1816 LOG_ALWAYS_FATAL("HAL channel mask %#x not valid for output", mChannelMask); 1817 } 1818 if ((mType == MIXER || mType == DUPLICATING) 1819 && !isValidPcmSinkChannelMask(mChannelMask)) { 1820 LOG_ALWAYS_FATAL("HAL channel mask %#x not supported for mixed output", 1821 mChannelMask); 1822 } 1823 mChannelCount = audio_channel_count_from_out_mask(mChannelMask); 1824 mHALFormat = mOutput->stream->common.get_format(&mOutput->stream->common); 1825 mFormat = mHALFormat; 1826 if (!audio_is_valid_format(mFormat)) { 1827 LOG_ALWAYS_FATAL("HAL format %#x not valid for output", mFormat); 1828 } 1829 if ((mType == MIXER || mType == DUPLICATING) 1830 && !isValidPcmSinkFormat(mFormat)) { 1831 LOG_FATAL("HAL format %#x not supported for mixed output", 1832 mFormat); 1833 } 1834 mFrameSize = audio_stream_out_frame_size(mOutput->stream); 1835 mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common); 1836 mFrameCount = mBufferSize / mFrameSize; 1837 if (mFrameCount & 15) { 1838 ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames", 1839 mFrameCount); 1840 } 1841 1842 if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) && 1843 (mOutput->stream->set_callback != NULL)) { 1844 if (mOutput->stream->set_callback(mOutput->stream, 1845 AudioFlinger::PlaybackThread::asyncCallback, this) == 0) { 1846 mUseAsyncWrite = true; 1847 mCallbackThread = new AudioFlinger::AsyncCallbackThread(this); 1848 } 1849 } 1850 1851 mHwSupportsPause = false; 1852 if (mOutput->flags & AUDIO_OUTPUT_FLAG_DIRECT) { 1853 if (mOutput->stream->pause != NULL) { 1854 if (mOutput->stream->resume != NULL) { 1855 mHwSupportsPause = true; 1856 } else { 1857 ALOGW("direct output implements pause but not resume"); 1858 } 1859 } else if (mOutput->stream->resume != NULL) { 1860 ALOGW("direct output implements resume but not pause"); 1861 } 1862 } 1863 1864 // Calculate size of normal sink buffer relative to the HAL output buffer size 1865 double multiplier = 1.0; 1866 if (mType == MIXER && (kUseFastMixer == FastMixer_Static || 1867 kUseFastMixer == FastMixer_Dynamic)) { 1868 size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000; 1869 size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000; 1870 // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer 1871 minNormalFrameCount = (minNormalFrameCount + 15) & ~15; 1872 maxNormalFrameCount = maxNormalFrameCount & ~15; 1873 if (maxNormalFrameCount < minNormalFrameCount) { 1874 maxNormalFrameCount = minNormalFrameCount; 1875 } 1876 multiplier = (double) minNormalFrameCount / (double) mFrameCount; 1877 if (multiplier <= 1.0) { 1878 multiplier = 1.0; 1879 } else if (multiplier <= 2.0) { 1880 if (2 * mFrameCount <= maxNormalFrameCount) { 1881 multiplier = 2.0; 1882 } else { 1883 multiplier = (double) maxNormalFrameCount / (double) mFrameCount; 1884 } 1885 } else { 1886 // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL 1887 // SRC (it would be unusual for the normal sink buffer size to not be a multiple of fast 1888 // track, but we sometimes have to do this to satisfy the maximum frame count 1889 // constraint) 1890 // FIXME this rounding up should not be done if no HAL SRC 1891 uint32_t truncMult = (uint32_t) multiplier; 1892 if ((truncMult & 1)) { 1893 if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) { 1894 ++truncMult; 1895 } 1896 } 1897 multiplier = (double) truncMult; 1898 } 1899 } 1900 mNormalFrameCount = multiplier * mFrameCount; 1901 // round up to nearest 16 frames to satisfy AudioMixer 1902 if (mType == MIXER || mType == DUPLICATING) { 1903 mNormalFrameCount = (mNormalFrameCount + 15) & ~15; 1904 } 1905 ALOGI("HAL output buffer size %u frames, normal sink buffer size %u frames", mFrameCount, 1906 mNormalFrameCount); 1907 1908 // mSinkBuffer is the sink buffer. Size is always multiple-of-16 frames. 1909 // Originally this was int16_t[] array, need to remove legacy implications. 1910 free(mSinkBuffer); 1911 mSinkBuffer = NULL; 1912 // For sink buffer size, we use the frame size from the downstream sink to avoid problems 1913 // with non PCM formats for compressed music, e.g. AAC, and Offload threads. 1914 const size_t sinkBufferSize = mNormalFrameCount * mFrameSize; 1915 (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize); 1916 1917 // We resize the mMixerBuffer according to the requirements of the sink buffer which 1918 // drives the output. 1919 free(mMixerBuffer); 1920 mMixerBuffer = NULL; 1921 if (mMixerBufferEnabled) { 1922 mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT. 1923 mMixerBufferSize = mNormalFrameCount * mChannelCount 1924 * audio_bytes_per_sample(mMixerBufferFormat); 1925 (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize); 1926 } 1927 free(mEffectBuffer); 1928 mEffectBuffer = NULL; 1929 if (mEffectBufferEnabled) { 1930 mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only 1931 mEffectBufferSize = mNormalFrameCount * mChannelCount 1932 * audio_bytes_per_sample(mEffectBufferFormat); 1933 (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize); 1934 } 1935 1936 // force reconfiguration of effect chains and engines to take new buffer size and audio 1937 // parameters into account 1938 // Note that mLock is not held when readOutputParameters_l() is called from the constructor 1939 // but in this case nothing is done below as no audio sessions have effect yet so it doesn't 1940 // matter. 1941 // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains 1942 Vector< sp<EffectChain> > effectChains = mEffectChains; 1943 for (size_t i = 0; i < effectChains.size(); i ++) { 1944 mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false); 1945 } 1946 } 1947 1948 1949 status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames) 1950 { 1951 if (halFrames == NULL || dspFrames == NULL) { 1952 return BAD_VALUE; 1953 } 1954 Mutex::Autolock _l(mLock); 1955 if (initCheck() != NO_ERROR) { 1956 return INVALID_OPERATION; 1957 } 1958 size_t framesWritten = mBytesWritten / mFrameSize; 1959 *halFrames = framesWritten; 1960 1961 if (isSuspended()) { 1962 // return an estimation of rendered frames when the output is suspended 1963 size_t latencyFrames = (latency_l() * mSampleRate) / 1000; 1964 *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0; 1965 return NO_ERROR; 1966 } else { 1967 status_t status; 1968 uint32_t frames; 1969 status = mOutput->stream->get_render_position(mOutput->stream, &frames); 1970 *dspFrames = (size_t)frames; 1971 return status; 1972 } 1973 } 1974 1975 uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const 1976 { 1977 Mutex::Autolock _l(mLock); 1978 uint32_t result = 0; 1979 if (getEffectChain_l(sessionId) != 0) { 1980 result = EFFECT_SESSION; 1981 } 1982 1983 for (size_t i = 0; i < mTracks.size(); ++i) { 1984 sp<Track> track = mTracks[i]; 1985 if (sessionId == track->sessionId() && !track->isInvalid()) { 1986 result |= TRACK_SESSION; 1987 break; 1988 } 1989 } 1990 1991 return result; 1992 } 1993 1994 uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId) 1995 { 1996 // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that 1997 // it is moved to correct output by audio policy manager when A2DP is connected or disconnected 1998 if (sessionId == AUDIO_SESSION_OUTPUT_MIX) { 1999 return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); 2000 } 2001 for (size_t i = 0; i < mTracks.size(); i++) { 2002 sp<Track> track = mTracks[i]; 2003 if (sessionId == track->sessionId() && !track->isInvalid()) { 2004 return AudioSystem::getStrategyForStream(track->streamType()); 2005 } 2006 } 2007 return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); 2008 } 2009 2010 2011 AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const 2012 { 2013 Mutex::Autolock _l(mLock); 2014 return mOutput; 2015 } 2016 2017 AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput() 2018 { 2019 Mutex::Autolock _l(mLock); 2020 AudioStreamOut *output = mOutput; 2021 mOutput = NULL; 2022 // FIXME FastMixer might also have a raw ptr to mOutputSink; 2023 // must push a NULL and wait for ack 2024 mOutputSink.clear(); 2025 mPipeSink.clear(); 2026 mNormalSink.clear(); 2027 return output; 2028 } 2029 2030 // this method must always be called either with ThreadBase mLock held or inside the thread loop 2031 audio_stream_t* AudioFlinger::PlaybackThread::stream() const 2032 { 2033 if (mOutput == NULL) { 2034 return NULL; 2035 } 2036 return &mOutput->stream->common; 2037 } 2038 2039 uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const 2040 { 2041 return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000); 2042 } 2043 2044 status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event) 2045 { 2046 if (!isValidSyncEvent(event)) { 2047 return BAD_VALUE; 2048 } 2049 2050 Mutex::Autolock _l(mLock); 2051 2052 for (size_t i = 0; i < mTracks.size(); ++i) { 2053 sp<Track> track = mTracks[i]; 2054 if (event->triggerSession() == track->sessionId()) { 2055 (void) track->setSyncEvent(event); 2056 return NO_ERROR; 2057 } 2058 } 2059 2060 return NAME_NOT_FOUND; 2061 } 2062 2063 bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const 2064 { 2065 return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE; 2066 } 2067 2068 void AudioFlinger::PlaybackThread::threadLoop_removeTracks( 2069 const Vector< sp<Track> >& tracksToRemove) 2070 { 2071 size_t count = tracksToRemove.size(); 2072 if (count > 0) { 2073 for (size_t i = 0 ; i < count ; i++) { 2074 const sp<Track>& track = tracksToRemove.itemAt(i); 2075 if (track->isExternalTrack()) { 2076 AudioSystem::stopOutput(mId, track->streamType(), 2077 (audio_session_t)track->sessionId()); 2078 #ifdef ADD_BATTERY_DATA 2079 // to track the speaker usage 2080 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); 2081 #endif 2082 if (track->isTerminated()) { 2083 AudioSystem::releaseOutput(mId, track->streamType(), 2084 (audio_session_t)track->sessionId()); 2085 } 2086 } 2087 } 2088 } 2089 } 2090 2091 void AudioFlinger::PlaybackThread::checkSilentMode_l() 2092 { 2093 if (!mMasterMute) { 2094 char value[PROPERTY_VALUE_MAX]; 2095 if (property_get("ro.audio.silent", value, "0") > 0) { 2096 char *endptr; 2097 unsigned long ul = strtoul(value, &endptr, 0); 2098 if (*endptr == '\0' && ul != 0) { 2099 ALOGD("Silence is golden"); 2100 // The setprop command will not allow a property to be changed after 2101 // the first time it is set, so we don't have to worry about un-muting. 2102 setMasterMute_l(true); 2103 } 2104 } 2105 } 2106 } 2107 2108 // shared by MIXER and DIRECT, overridden by DUPLICATING 2109 ssize_t AudioFlinger::PlaybackThread::threadLoop_write() 2110 { 2111 // FIXME rewrite to reduce number of system calls 2112 mLastWriteTime = systemTime(); 2113 mInWrite = true; 2114 ssize_t bytesWritten; 2115 const size_t offset = mCurrentWriteLength - mBytesRemaining; 2116 2117 // If an NBAIO sink is present, use it to write the normal mixer's submix 2118 if (mNormalSink != 0) { 2119 2120 const size_t count = mBytesRemaining / mFrameSize; 2121 2122 ATRACE_BEGIN("write"); 2123 // update the setpoint when AudioFlinger::mScreenState changes 2124 uint32_t screenState = AudioFlinger::mScreenState; 2125 if (screenState != mScreenState) { 2126 mScreenState = screenState; 2127 MonoPipe *pipe = (MonoPipe *)mPipeSink.get(); 2128 if (pipe != NULL) { 2129 pipe->setAvgFrames((mScreenState & 1) ? 2130 (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2); 2131 } 2132 } 2133 ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count); 2134 ATRACE_END(); 2135 if (framesWritten > 0) { 2136 bytesWritten = framesWritten * mFrameSize; 2137 } else { 2138 bytesWritten = framesWritten; 2139 } 2140 status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp); 2141 if (status == NO_ERROR) { 2142 size_t totalFramesWritten = mNormalSink->framesWritten(); 2143 if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) { 2144 mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition; 2145 // mLatchD.mFramesReleased is set immediately before D is clocked into Q 2146 mLatchDValid = true; 2147 } 2148 } 2149 // otherwise use the HAL / AudioStreamOut directly 2150 } else { 2151 // Direct output and offload threads 2152 2153 if (mUseAsyncWrite) { 2154 ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request"); 2155 mWriteAckSequence += 2; 2156 mWriteAckSequence |= 1; 2157 ALOG_ASSERT(mCallbackThread != 0); 2158 mCallbackThread->setWriteBlocked(mWriteAckSequence); 2159 } 2160 // FIXME We should have an implementation of timestamps for direct output threads. 2161 // They are used e.g for multichannel PCM playback over HDMI. 2162 bytesWritten = mOutput->stream->write(mOutput->stream, 2163 (char *)mSinkBuffer + offset, mBytesRemaining); 2164 if (mUseAsyncWrite && 2165 ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) { 2166 // do not wait for async callback in case of error of full write 2167 mWriteAckSequence &= ~1; 2168 ALOG_ASSERT(mCallbackThread != 0); 2169 mCallbackThread->setWriteBlocked(mWriteAckSequence); 2170 } 2171 } 2172 2173 mNumWrites++; 2174 mInWrite = false; 2175 mStandby = false; 2176 return bytesWritten; 2177 } 2178 2179 void AudioFlinger::PlaybackThread::threadLoop_drain() 2180 { 2181 if (mOutput->stream->drain) { 2182 ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full"); 2183 if (mUseAsyncWrite) { 2184 ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request"); 2185 mDrainSequence |= 1; 2186 ALOG_ASSERT(mCallbackThread != 0); 2187 mCallbackThread->setDraining(mDrainSequence); 2188 } 2189 mOutput->stream->drain(mOutput->stream, 2190 (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY 2191 : AUDIO_DRAIN_ALL); 2192 } 2193 } 2194 2195 void AudioFlinger::PlaybackThread::threadLoop_exit() 2196 { 2197 { 2198 Mutex::Autolock _l(mLock); 2199 for (size_t i = 0; i < mTracks.size(); i++) { 2200 sp<Track> track = mTracks[i]; 2201 track->invalidate(); 2202 } 2203 } 2204 } 2205 2206 /* 2207 The derived values that are cached: 2208 - mSinkBufferSize from frame count * frame size 2209 - activeSleepTime from activeSleepTimeUs() 2210 - idleSleepTime from idleSleepTimeUs() 2211 - standbyDelay from mActiveSleepTimeUs (DIRECT only) 2212 - maxPeriod from frame count and sample rate (MIXER only) 2213 2214 The parameters that affect these derived values are: 2215 - frame count 2216 - frame size 2217 - sample rate 2218 - device type: A2DP or not 2219 - device latency 2220 - format: PCM or not 2221 - active sleep time 2222 - idle sleep time 2223 */ 2224 2225 void AudioFlinger::PlaybackThread::cacheParameters_l() 2226 { 2227 mSinkBufferSize = mNormalFrameCount * mFrameSize; 2228 activeSleepTime = activeSleepTimeUs(); 2229 idleSleepTime = idleSleepTimeUs(); 2230 } 2231 2232 void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType) 2233 { 2234 ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d", 2235 this, streamType, mTracks.size()); 2236 Mutex::Autolock _l(mLock); 2237 2238 size_t size = mTracks.size(); 2239 for (size_t i = 0; i < size; i++) { 2240 sp<Track> t = mTracks[i]; 2241 if (t->streamType() == streamType) { 2242 t->invalidate(); 2243 } 2244 } 2245 } 2246 2247 status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain) 2248 { 2249 int session = chain->sessionId(); 2250 int16_t* buffer = reinterpret_cast<int16_t*>(mEffectBufferEnabled 2251 ? mEffectBuffer : mSinkBuffer); 2252 bool ownsBuffer = false; 2253 2254 ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session); 2255 if (session > 0) { 2256 // Only one effect chain can be present in direct output thread and it uses 2257 // the sink buffer as input 2258 if (mType != DIRECT) { 2259 size_t numSamples = mNormalFrameCount * mChannelCount; 2260 buffer = new int16_t[numSamples]; 2261 memset(buffer, 0, numSamples * sizeof(int16_t)); 2262 ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session); 2263 ownsBuffer = true; 2264 } 2265 2266 // Attach all tracks with same session ID to this chain. 2267 for (size_t i = 0; i < mTracks.size(); ++i) { 2268 sp<Track> track = mTracks[i]; 2269 if (session == track->sessionId()) { 2270 ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), 2271 buffer); 2272 track->setMainBuffer(buffer); 2273 chain->incTrackCnt(); 2274 } 2275 } 2276 2277 // indicate all active tracks in the chain 2278 for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) { 2279 sp<Track> track = mActiveTracks[i].promote(); 2280 if (track == 0) { 2281 continue; 2282 } 2283 if (session == track->sessionId()) { 2284 ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session); 2285 chain->incActiveTrackCnt(); 2286 } 2287 } 2288 } 2289 chain->setThread(this); 2290 chain->setInBuffer(buffer, ownsBuffer); 2291 chain->setOutBuffer(reinterpret_cast<int16_t*>(mEffectBufferEnabled 2292 ? mEffectBuffer : mSinkBuffer)); 2293 // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect 2294 // chains list in order to be processed last as it contains output stage effects 2295 // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before 2296 // session AUDIO_SESSION_OUTPUT_STAGE to be processed 2297 // after track specific effects and before output stage 2298 // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and 2299 // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX 2300 // Effect chain for other sessions are inserted at beginning of effect 2301 // chains list to be processed before output mix effects. Relative order between other 2302 // sessions is not important 2303 size_t size = mEffectChains.size(); 2304 size_t i = 0; 2305 for (i = 0; i < size; i++) { 2306 if (mEffectChains[i]->sessionId() < session) { 2307 break; 2308 } 2309 } 2310 mEffectChains.insertAt(chain, i); 2311 checkSuspendOnAddEffectChain_l(chain); 2312 2313 return NO_ERROR; 2314 } 2315 2316 size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain) 2317 { 2318 int session = chain->sessionId(); 2319 2320 ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session); 2321 2322 for (size_t i = 0; i < mEffectChains.size(); i++) { 2323 if (chain == mEffectChains[i]) { 2324 mEffectChains.removeAt(i); 2325 // detach all active tracks from the chain 2326 for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) { 2327 sp<Track> track = mActiveTracks[i].promote(); 2328 if (track == 0) { 2329 continue; 2330 } 2331 if (session == track->sessionId()) { 2332 ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d", 2333 chain.get(), session); 2334 chain->decActiveTrackCnt(); 2335 } 2336 } 2337 2338 // detach all tracks with same session ID from this chain 2339 for (size_t i = 0; i < mTracks.size(); ++i) { 2340 sp<Track> track = mTracks[i]; 2341 if (session == track->sessionId()) { 2342 track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer)); 2343 chain->decTrackCnt(); 2344 } 2345 } 2346 break; 2347 } 2348 } 2349 return mEffectChains.size(); 2350 } 2351 2352 status_t AudioFlinger::PlaybackThread::attachAuxEffect( 2353 const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId) 2354 { 2355 Mutex::Autolock _l(mLock); 2356 return attachAuxEffect_l(track, EffectId); 2357 } 2358 2359 status_t AudioFlinger::PlaybackThread::attachAuxEffect_l( 2360 const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId) 2361 { 2362 status_t status = NO_ERROR; 2363 2364 if (EffectId == 0) { 2365 track->setAuxBuffer(0, NULL); 2366 } else { 2367 // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX 2368 sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId); 2369 if (effect != 0) { 2370 if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 2371 track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer()); 2372 } else { 2373 status = INVALID_OPERATION; 2374 } 2375 } else { 2376 status = BAD_VALUE; 2377 } 2378 } 2379 return status; 2380 } 2381 2382 void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId) 2383 { 2384 for (size_t i = 0; i < mTracks.size(); ++i) { 2385 sp<Track> track = mTracks[i]; 2386 if (track->auxEffectId() == effectId) { 2387 attachAuxEffect_l(track, 0); 2388 } 2389 } 2390 } 2391 2392 bool AudioFlinger::PlaybackThread::threadLoop() 2393 { 2394 Vector< sp<Track> > tracksToRemove; 2395 2396 standbyTime = systemTime(); 2397 2398 // MIXER 2399 nsecs_t lastWarning = 0; 2400 2401 // DUPLICATING 2402 // FIXME could this be made local to while loop? 2403 writeFrames = 0; 2404 2405 int lastGeneration = 0; 2406 2407 cacheParameters_l(); 2408 sleepTime = idleSleepTime; 2409 2410 if (mType == MIXER) { 2411 sleepTimeShift = 0; 2412 } 2413 2414 CpuStats cpuStats; 2415 const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid())); 2416 2417 acquireWakeLock(); 2418 2419 // mNBLogWriter->log can only be called while thread mutex mLock is held. 2420 // So if you need to log when mutex is unlocked, set logString to a non-NULL string, 2421 // and then that string will be logged at the next convenient opportunity. 2422 const char *logString = NULL; 2423 2424 checkSilentMode_l(); 2425 2426 while (!exitPending()) 2427 { 2428 cpuStats.sample(myName); 2429 2430 Vector< sp<EffectChain> > effectChains; 2431 2432 { // scope for mLock 2433 2434 Mutex::Autolock _l(mLock); 2435 2436 processConfigEvents_l(); 2437 2438 if (logString != NULL) { 2439 mNBLogWriter->logTimestamp(); 2440 mNBLogWriter->log(logString); 2441 logString = NULL; 2442 } 2443 2444 // Gather the framesReleased counters for all active tracks, 2445 // and latch them atomically with the timestamp. 2446 // FIXME We're using raw pointers as indices. A unique track ID would be a better index. 2447 mLatchD.mFramesReleased.clear(); 2448 size_t size = mActiveTracks.size(); 2449 for (size_t i = 0; i < size; i++) { 2450 sp<Track> t = mActiveTracks[i].promote(); 2451 if (t != 0) { 2452 mLatchD.mFramesReleased.add(t.get(), 2453 t->mAudioTrackServerProxy->framesReleased()); 2454 } 2455 } 2456 if (mLatchDValid) { 2457 mLatchQ = mLatchD; 2458 mLatchDValid = false; 2459 mLatchQValid = true; 2460 } 2461 2462 saveOutputTracks(); 2463 if (mSignalPending) { 2464 // A signal was raised while we were unlocked 2465 mSignalPending = false; 2466 } else if (waitingAsyncCallback_l()) { 2467 if (exitPending()) { 2468 break; 2469 } 2470 releaseWakeLock_l(); 2471 mWakeLockUids.clear(); 2472 mActiveTracksGeneration++; 2473 ALOGV("wait async completion"); 2474 mWaitWorkCV.wait(mLock); 2475 ALOGV("async completion/wake"); 2476 acquireWakeLock_l(); 2477 standbyTime = systemTime() + standbyDelay; 2478 sleepTime = 0; 2479 2480 continue; 2481 } 2482 if ((!mActiveTracks.size() && systemTime() > standbyTime) || 2483 isSuspended()) { 2484 // put audio hardware into standby after short delay 2485 if (shouldStandby_l()) { 2486 2487 threadLoop_standby(); 2488 2489 mStandby = true; 2490 } 2491 2492 if (!mActiveTracks.size() && mConfigEvents.isEmpty()) { 2493 // we're about to wait, flush the binder command buffer 2494 IPCThreadState::self()->flushCommands(); 2495 2496 clearOutputTracks(); 2497 2498 if (exitPending()) { 2499 break; 2500 } 2501 2502 releaseWakeLock_l(); 2503 mWakeLockUids.clear(); 2504 mActiveTracksGeneration++; 2505 // wait until we have something to do... 2506 ALOGV("%s going to sleep", myName.string()); 2507 mWaitWorkCV.wait(mLock); 2508 ALOGV("%s waking up", myName.string()); 2509 acquireWakeLock_l(); 2510 2511 mMixerStatus = MIXER_IDLE; 2512 mMixerStatusIgnoringFastTracks = MIXER_IDLE; 2513 mBytesWritten = 0; 2514 mBytesRemaining = 0; 2515 checkSilentMode_l(); 2516 2517 standbyTime = systemTime() + standbyDelay; 2518 sleepTime = idleSleepTime; 2519 if (mType == MIXER) { 2520 sleepTimeShift = 0; 2521 } 2522 2523 continue; 2524 } 2525 } 2526 // mMixerStatusIgnoringFastTracks is also updated internally 2527 mMixerStatus = prepareTracks_l(&tracksToRemove); 2528 2529 // compare with previously applied list 2530 if (lastGeneration != mActiveTracksGeneration) { 2531 // update wakelock 2532 updateWakeLockUids_l(mWakeLockUids); 2533 lastGeneration = mActiveTracksGeneration; 2534 } 2535 2536 // prevent any changes in effect chain list and in each effect chain 2537 // during mixing and effect process as the audio buffers could be deleted 2538 // or modified if an effect is created or deleted 2539 lockEffectChains_l(effectChains); 2540 } // mLock scope ends 2541 2542 if (mBytesRemaining == 0) { 2543 mCurrentWriteLength = 0; 2544 if (mMixerStatus == MIXER_TRACKS_READY) { 2545 // threadLoop_mix() sets mCurrentWriteLength 2546 threadLoop_mix(); 2547 } else if ((mMixerStatus != MIXER_DRAIN_TRACK) 2548 && (mMixerStatus != MIXER_DRAIN_ALL)) { 2549 // threadLoop_sleepTime sets sleepTime to 0 if data 2550 // must be written to HAL 2551 threadLoop_sleepTime(); 2552 if (sleepTime == 0) { 2553 mCurrentWriteLength = mSinkBufferSize; 2554 } 2555 } 2556 // Either threadLoop_mix() or threadLoop_sleepTime() should have set 2557 // mMixerBuffer with data if mMixerBufferValid is true and sleepTime == 0. 2558 // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid) 2559 // or mSinkBuffer (if there are no effects). 2560 // 2561 // This is done pre-effects computation; if effects change to 2562 // support higher precision, this needs to move. 2563 // 2564 // mMixerBufferValid is only set true by MixerThread::prepareTracks_l(). 2565 // TODO use sleepTime == 0 as an additional condition. 2566 if (mMixerBufferValid) { 2567 void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer; 2568 audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat; 2569 2570 memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat, 2571 mNormalFrameCount * mChannelCount); 2572 } 2573 2574 mBytesRemaining = mCurrentWriteLength; 2575 if (isSuspended()) { 2576 sleepTime = suspendSleepTimeUs(); 2577 // simulate write to HAL when suspended 2578 mBytesWritten += mSinkBufferSize; 2579 mBytesRemaining = 0; 2580 } 2581 2582 // only process effects if we're going to write 2583 if (sleepTime == 0 && mType != OFFLOAD) { 2584 for (size_t i = 0; i < effectChains.size(); i ++) { 2585 effectChains[i]->process_l(); 2586 } 2587 } 2588 } 2589 // Process effect chains for offloaded thread even if no audio 2590 // was read from audio track: process only updates effect state 2591 // and thus does have to be synchronized with audio writes but may have 2592 // to be called while waiting for async write callback 2593 if (mType == OFFLOAD) { 2594 for (size_t i = 0; i < effectChains.size(); i ++) { 2595 effectChains[i]->process_l(); 2596 } 2597 } 2598 2599 // Only if the Effects buffer is enabled and there is data in the 2600 // Effects buffer (buffer valid), we need to 2601 // copy into the sink buffer. 2602 // TODO use sleepTime == 0 as an additional condition. 2603 if (mEffectBufferValid) { 2604 //ALOGV("writing effect buffer to sink buffer format %#x", mFormat); 2605 memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat, 2606 mNormalFrameCount * mChannelCount); 2607 } 2608 2609 // enable changes in effect chain 2610 unlockEffectChains(effectChains); 2611 2612 if (!waitingAsyncCallback()) { 2613 // sleepTime == 0 means we must write to audio hardware 2614 if (sleepTime == 0) { 2615 if (mBytesRemaining) { 2616 ssize_t ret = threadLoop_write(); 2617 if (ret < 0) { 2618 mBytesRemaining = 0; 2619 } else { 2620 mBytesWritten += ret; 2621 mBytesRemaining -= ret; 2622 } 2623 } else if ((mMixerStatus == MIXER_DRAIN_TRACK) || 2624 (mMixerStatus == MIXER_DRAIN_ALL)) { 2625 threadLoop_drain(); 2626 } 2627 if (mType == MIXER) { 2628 // write blocked detection 2629 nsecs_t now = systemTime(); 2630 nsecs_t delta = now - mLastWriteTime; 2631 if (!mStandby && delta > maxPeriod) { 2632 mNumDelayedWrites++; 2633 if ((now - lastWarning) > kWarningThrottleNs) { 2634 ATRACE_NAME("underrun"); 2635 ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p", 2636 ns2ms(delta), mNumDelayedWrites, this); 2637 lastWarning = now; 2638 } 2639 } 2640 } 2641 2642 } else { 2643 usleep(sleepTime); 2644 } 2645 } 2646 2647 // Finally let go of removed track(s), without the lock held 2648 // since we can't guarantee the destructors won't acquire that 2649 // same lock. This will also mutate and push a new fast mixer state. 2650 threadLoop_removeTracks(tracksToRemove); 2651 tracksToRemove.clear(); 2652 2653 // FIXME I don't understand the need for this here; 2654 // it was in the original code but maybe the 2655 // assignment in saveOutputTracks() makes this unnecessary? 2656 clearOutputTracks(); 2657 2658 // Effect chains will be actually deleted here if they were removed from 2659 // mEffectChains list during mixing or effects processing 2660 effectChains.clear(); 2661 2662 // FIXME Note that the above .clear() is no longer necessary since effectChains 2663 // is now local to this block, but will keep it for now (at least until merge done). 2664 } 2665 2666 threadLoop_exit(); 2667 2668 if (!mStandby) { 2669 threadLoop_standby(); 2670 mStandby = true; 2671 } 2672 2673 releaseWakeLock(); 2674 mWakeLockUids.clear(); 2675 mActiveTracksGeneration++; 2676 2677 ALOGV("Thread %p type %d exiting", this, mType); 2678 return false; 2679 } 2680 2681 // removeTracks_l() must be called with ThreadBase::mLock held 2682 void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove) 2683 { 2684 size_t count = tracksToRemove.size(); 2685 if (count > 0) { 2686 for (size_t i=0 ; i<count ; i++) { 2687 const sp<Track>& track = tracksToRemove.itemAt(i); 2688 mActiveTracks.remove(track); 2689 mWakeLockUids.remove(track->uid()); 2690 mActiveTracksGeneration++; 2691 ALOGV("removeTracks_l removing track on session %d", track->sessionId()); 2692 sp<EffectChain> chain = getEffectChain_l(track->sessionId()); 2693 if (chain != 0) { 2694 ALOGV("stopping track on chain %p for session Id: %d", chain.get(), 2695 track->sessionId()); 2696 chain->decActiveTrackCnt(); 2697 } 2698 if (track->isTerminated()) { 2699 removeTrack_l(track); 2700 } 2701 } 2702 } 2703 2704 } 2705 2706 status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp) 2707 { 2708 if (mNormalSink != 0) { 2709 return mNormalSink->getTimestamp(timestamp); 2710 } 2711 if ((mType == OFFLOAD || mType == DIRECT) 2712 && mOutput != NULL && mOutput->stream->get_presentation_position) { 2713 uint64_t position64; 2714 int ret = mOutput->stream->get_presentation_position( 2715 mOutput->stream, &position64, ×tamp.mTime); 2716 if (ret == 0) { 2717 timestamp.mPosition = (uint32_t)position64; 2718 return NO_ERROR; 2719 } 2720 } 2721 return INVALID_OPERATION; 2722 } 2723 2724 status_t AudioFlinger::PlaybackThread::createAudioPatch_l(const struct audio_patch *patch, 2725 audio_patch_handle_t *handle) 2726 { 2727 status_t status = NO_ERROR; 2728 if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) { 2729 // store new device and send to effects 2730 audio_devices_t type = AUDIO_DEVICE_NONE; 2731 for (unsigned int i = 0; i < patch->num_sinks; i++) { 2732 type |= patch->sinks[i].ext.device.type; 2733 } 2734 mOutDevice = type; 2735 for (size_t i = 0; i < mEffectChains.size(); i++) { 2736 mEffectChains[i]->setDevice_l(mOutDevice); 2737 } 2738 2739 audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice(); 2740 status = hwDevice->create_audio_patch(hwDevice, 2741 patch->num_sources, 2742 patch->sources, 2743 patch->num_sinks, 2744 patch->sinks, 2745 handle); 2746 } else { 2747 ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL"); 2748 } 2749 return status; 2750 } 2751 2752 status_t AudioFlinger::PlaybackThread::releaseAudioPatch_l(const audio_patch_handle_t handle) 2753 { 2754 status_t status = NO_ERROR; 2755 if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) { 2756 audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice(); 2757 status = hwDevice->release_audio_patch(hwDevice, handle); 2758 } else { 2759 ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL"); 2760 } 2761 return status; 2762 } 2763 2764 void AudioFlinger::PlaybackThread::addPatchTrack(const sp<PatchTrack>& track) 2765 { 2766 Mutex::Autolock _l(mLock); 2767 mTracks.add(track); 2768 } 2769 2770 void AudioFlinger::PlaybackThread::deletePatchTrack(const sp<PatchTrack>& track) 2771 { 2772 Mutex::Autolock _l(mLock); 2773 destroyTrack_l(track); 2774 } 2775 2776 void AudioFlinger::PlaybackThread::getAudioPortConfig(struct audio_port_config *config) 2777 { 2778 ThreadBase::getAudioPortConfig(config); 2779 config->role = AUDIO_PORT_ROLE_SOURCE; 2780 config->ext.mix.hw_module = mOutput->audioHwDev->handle(); 2781 config->ext.mix.usecase.stream = AUDIO_STREAM_DEFAULT; 2782 } 2783 2784 // ---------------------------------------------------------------------------- 2785 2786 AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, 2787 audio_io_handle_t id, audio_devices_t device, type_t type) 2788 : PlaybackThread(audioFlinger, output, id, device, type), 2789 // mAudioMixer below 2790 // mFastMixer below 2791 mFastMixerFutex(0) 2792 // mOutputSink below 2793 // mPipeSink below 2794 // mNormalSink below 2795 { 2796 ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type); 2797 ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, " 2798 "mFrameCount=%d, mNormalFrameCount=%d", 2799 mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount, 2800 mNormalFrameCount); 2801 mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate); 2802 2803 // create an NBAIO sink for the HAL output stream, and negotiate 2804 mOutputSink = new AudioStreamOutSink(output->stream); 2805 size_t numCounterOffers = 0; 2806 const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)}; 2807 ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers); 2808 ALOG_ASSERT(index == 0); 2809 2810 // initialize fast mixer depending on configuration 2811 bool initFastMixer; 2812 switch (kUseFastMixer) { 2813 case FastMixer_Never: 2814 initFastMixer = false; 2815 break; 2816 case FastMixer_Always: 2817 initFastMixer = true; 2818 break; 2819 case FastMixer_Static: 2820 case FastMixer_Dynamic: 2821 initFastMixer = mFrameCount < mNormalFrameCount; 2822 break; 2823 } 2824 if (initFastMixer) { 2825 audio_format_t fastMixerFormat; 2826 if (mMixerBufferEnabled && mEffectBufferEnabled) { 2827 fastMixerFormat = AUDIO_FORMAT_PCM_FLOAT; 2828 } else { 2829 fastMixerFormat = AUDIO_FORMAT_PCM_16_BIT; 2830 } 2831 if (mFormat != fastMixerFormat) { 2832 // change our Sink format to accept our intermediate precision 2833 mFormat = fastMixerFormat; 2834 free(mSinkBuffer); 2835 mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat); 2836 const size_t sinkBufferSize = mNormalFrameCount * mFrameSize; 2837 (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize); 2838 } 2839 2840 // create a MonoPipe to connect our submix to FastMixer 2841 NBAIO_Format format = mOutputSink->format(); 2842 NBAIO_Format origformat = format; 2843 // adjust format to match that of the Fast Mixer 2844 format.mFormat = fastMixerFormat; 2845 format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount; 2846 2847 // This pipe depth compensates for scheduling latency of the normal mixer thread. 2848 // When it wakes up after a maximum latency, it runs a few cycles quickly before 2849 // finally blocking. Note the pipe implementation rounds up the request to a power of 2. 2850 MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/); 2851 const NBAIO_Format offers[1] = {format}; 2852 size_t numCounterOffers = 0; 2853 ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers); 2854 ALOG_ASSERT(index == 0); 2855 monoPipe->setAvgFrames((mScreenState & 1) ? 2856 (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2); 2857 mPipeSink = monoPipe; 2858 2859 #ifdef TEE_SINK 2860 if (mTeeSinkOutputEnabled) { 2861 // create a Pipe to archive a copy of FastMixer's output for dumpsys 2862 Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, origformat); 2863 const NBAIO_Format offers2[1] = {origformat}; 2864 numCounterOffers = 0; 2865 index = teeSink->negotiate(offers2, 1, NULL, numCounterOffers); 2866 ALOG_ASSERT(index == 0); 2867 mTeeSink = teeSink; 2868 PipeReader *teeSource = new PipeReader(*teeSink); 2869 numCounterOffers = 0; 2870 index = teeSource->negotiate(offers2, 1, NULL, numCounterOffers); 2871 ALOG_ASSERT(index == 0); 2872 mTeeSource = teeSource; 2873 } 2874 #endif 2875 2876 // create fast mixer and configure it initially with just one fast track for our submix 2877 mFastMixer = new FastMixer(); 2878 FastMixerStateQueue *sq = mFastMixer->sq(); 2879 #ifdef STATE_QUEUE_DUMP 2880 sq->setObserverDump(&mStateQueueObserverDump); 2881 sq->setMutatorDump(&mStateQueueMutatorDump); 2882 #endif 2883 FastMixerState *state = sq->begin(); 2884 FastTrack *fastTrack = &state->mFastTracks[0]; 2885 // wrap the source side of the MonoPipe to make it an AudioBufferProvider 2886 fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe)); 2887 fastTrack->mVolumeProvider = NULL; 2888 fastTrack->mChannelMask = mChannelMask; // mPipeSink channel mask for audio to FastMixer 2889 fastTrack->mFormat = mFormat; // mPipeSink format for audio to FastMixer 2890 fastTrack->mGeneration++; 2891 state->mFastTracksGen++; 2892 state->mTrackMask = 1; 2893 // fast mixer will use the HAL output sink 2894 state->mOutputSink = mOutputSink.get(); 2895 state->mOutputSinkGen++; 2896 state->mFrameCount = mFrameCount; 2897 state->mCommand = FastMixerState::COLD_IDLE; 2898 // already done in constructor initialization list 2899 //mFastMixerFutex = 0; 2900 state->mColdFutexAddr = &mFastMixerFutex; 2901 state->mColdGen++; 2902 state->mDumpState = &mFastMixerDumpState; 2903 #ifdef TEE_SINK 2904 state->mTeeSink = mTeeSink.get(); 2905 #endif 2906 mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer"); 2907 state->mNBLogWriter = mFastMixerNBLogWriter.get(); 2908 sq->end(); 2909 sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED); 2910 2911 // start the fast mixer 2912 mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO); 2913 pid_t tid = mFastMixer->getTid(); 2914 int err = requestPriority(getpid_cached, tid, kPriorityFastMixer); 2915 if (err != 0) { 2916 ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d", 2917 kPriorityFastMixer, getpid_cached, tid, err); 2918 } 2919 2920 #ifdef AUDIO_WATCHDOG 2921 // create and start the watchdog 2922 mAudioWatchdog = new AudioWatchdog(); 2923 mAudioWatchdog->setDump(&mAudioWatchdogDump); 2924 mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO); 2925 tid = mAudioWatchdog->getTid(); 2926 err = requestPriority(getpid_cached, tid, kPriorityFastMixer); 2927 if (err != 0) { 2928 ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d", 2929 kPriorityFastMixer, getpid_cached, tid, err); 2930 } 2931 #endif 2932 2933 } 2934 2935 switch (kUseFastMixer) { 2936 case FastMixer_Never: 2937 case FastMixer_Dynamic: 2938 mNormalSink = mOutputSink; 2939 break; 2940 case FastMixer_Always: 2941 mNormalSink = mPipeSink; 2942 break; 2943 case FastMixer_Static: 2944 mNormalSink = initFastMixer ? mPipeSink : mOutputSink; 2945 break; 2946 } 2947 } 2948 2949 AudioFlinger::MixerThread::~MixerThread() 2950 { 2951 if (mFastMixer != 0) { 2952 FastMixerStateQueue *sq = mFastMixer->sq(); 2953 FastMixerState *state = sq->begin(); 2954 if (state->mCommand == FastMixerState::COLD_IDLE) { 2955 int32_t old = android_atomic_inc(&mFastMixerFutex); 2956 if (old == -1) { 2957 (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1); 2958 } 2959 } 2960 state->mCommand = FastMixerState::EXIT; 2961 sq->end(); 2962 sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED); 2963 mFastMixer->join(); 2964 // Though the fast mixer thread has exited, it's state queue is still valid. 2965 // We'll use that extract the final state which contains one remaining fast track 2966 // corresponding to our sub-mix. 2967 state = sq->begin(); 2968 ALOG_ASSERT(state->mTrackMask == 1); 2969 FastTrack *fastTrack = &state->mFastTracks[0]; 2970 ALOG_ASSERT(fastTrack->mBufferProvider != NULL); 2971 delete fastTrack->mBufferProvider; 2972 sq->end(false /*didModify*/); 2973 mFastMixer.clear(); 2974 #ifdef AUDIO_WATCHDOG 2975 if (mAudioWatchdog != 0) { 2976 mAudioWatchdog->requestExit(); 2977 mAudioWatchdog->requestExitAndWait(); 2978 mAudioWatchdog.clear(); 2979 } 2980 #endif 2981 } 2982 mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter); 2983 delete mAudioMixer; 2984 } 2985 2986 2987 uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const 2988 { 2989 if (mFastMixer != 0) { 2990 MonoPipe *pipe = (MonoPipe *)mPipeSink.get(); 2991 latency += (pipe->getAvgFrames() * 1000) / mSampleRate; 2992 } 2993 return latency; 2994 } 2995 2996 2997 void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove) 2998 { 2999 PlaybackThread::threadLoop_removeTracks(tracksToRemove); 3000 } 3001 3002 ssize_t AudioFlinger::MixerThread::threadLoop_write() 3003 { 3004 // FIXME we should only do one push per cycle; confirm this is true 3005 // Start the fast mixer if it's not already running 3006 if (mFastMixer != 0) { 3007 FastMixerStateQueue *sq = mFastMixer->sq(); 3008 FastMixerState *state = sq->begin(); 3009 if (state->mCommand != FastMixerState::MIX_WRITE && 3010 (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) { 3011 if (state->mCommand == FastMixerState::COLD_IDLE) { 3012 int32_t old = android_atomic_inc(&mFastMixerFutex); 3013 if (old == -1) { 3014 (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1); 3015 } 3016 #ifdef AUDIO_WATCHDOG 3017 if (mAudioWatchdog != 0) { 3018 mAudioWatchdog->resume(); 3019 } 3020 #endif 3021 } 3022 state->mCommand = FastMixerState::MIX_WRITE; 3023 mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ? 3024 FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN); 3025 sq->end(); 3026 sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED); 3027 if (kUseFastMixer == FastMixer_Dynamic) { 3028 mNormalSink = mPipeSink; 3029 } 3030 } else { 3031 sq->end(false /*didModify*/); 3032 } 3033 } 3034 return PlaybackThread::threadLoop_write(); 3035 } 3036 3037 void AudioFlinger::MixerThread::threadLoop_standby() 3038 { 3039 // Idle the fast mixer if it's currently running 3040 if (mFastMixer != 0) { 3041 FastMixerStateQueue *sq = mFastMixer->sq(); 3042 FastMixerState *state = sq->begin(); 3043 if (!(state->mCommand & FastMixerState::IDLE)) { 3044 state->mCommand = FastMixerState::COLD_IDLE; 3045 state->mColdFutexAddr = &mFastMixerFutex; 3046 state->mColdGen++; 3047 mFastMixerFutex = 0; 3048 sq->end(); 3049 // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now 3050 sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED); 3051 if (kUseFastMixer == FastMixer_Dynamic) { 3052 mNormalSink = mOutputSink; 3053 } 3054 #ifdef AUDIO_WATCHDOG 3055 if (mAudioWatchdog != 0) { 3056 mAudioWatchdog->pause(); 3057 } 3058 #endif 3059 } else { 3060 sq->end(false /*didModify*/); 3061 } 3062 } 3063 PlaybackThread::threadLoop_standby(); 3064 } 3065 3066 bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l() 3067 { 3068 return false; 3069 } 3070 3071 bool AudioFlinger::PlaybackThread::shouldStandby_l() 3072 { 3073 return !mStandby; 3074 } 3075 3076 bool AudioFlinger::PlaybackThread::waitingAsyncCallback() 3077 { 3078 Mutex::Autolock _l(mLock); 3079 return waitingAsyncCallback_l(); 3080 } 3081 3082 // shared by MIXER and DIRECT, overridden by DUPLICATING 3083 void AudioFlinger::PlaybackThread::threadLoop_standby() 3084 { 3085 ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended); 3086 mOutput->stream->common.standby(&mOutput->stream->common); 3087 if (mUseAsyncWrite != 0) { 3088 // discard any pending drain or write ack by incrementing sequence 3089 mWriteAckSequence = (mWriteAckSequence + 2) & ~1; 3090 mDrainSequence = (mDrainSequence + 2) & ~1; 3091 ALOG_ASSERT(mCallbackThread != 0); 3092 mCallbackThread->setWriteBlocked(mWriteAckSequence); 3093 mCallbackThread->setDraining(mDrainSequence); 3094 } 3095 mHwPaused = false; 3096 } 3097 3098 void AudioFlinger::PlaybackThread::onAddNewTrack_l() 3099 { 3100 ALOGV("signal playback thread"); 3101 broadcast_l(); 3102 } 3103 3104 void AudioFlinger::MixerThread::threadLoop_mix() 3105 { 3106 // obtain the presentation timestamp of the next output buffer 3107 int64_t pts; 3108 status_t status = INVALID_OPERATION; 3109 3110 if (mNormalSink != 0) { 3111 status = mNormalSink->getNextWriteTimestamp(&pts); 3112 } else { 3113 status = mOutputSink->getNextWriteTimestamp(&pts); 3114 } 3115 3116 if (status != NO_ERROR) { 3117 pts = AudioBufferProvider::kInvalidPTS; 3118 } 3119 3120 // mix buffers... 3121 mAudioMixer->process(pts); 3122 mCurrentWriteLength = mSinkBufferSize; 3123 // increase sleep time progressively when application underrun condition clears. 3124 // Only increase sleep time if the mixer is ready for two consecutive times to avoid 3125 // that a steady state of alternating ready/not ready conditions keeps the sleep time 3126 // such that we would underrun the audio HAL. 3127 if ((sleepTime == 0) && (sleepTimeShift > 0)) { 3128 sleepTimeShift--; 3129 } 3130 sleepTime = 0; 3131 standbyTime = systemTime() + standbyDelay; 3132 //TODO: delay standby when effects have a tail 3133 3134 } 3135 3136 void AudioFlinger::MixerThread::threadLoop_sleepTime() 3137 { 3138 // If no tracks are ready, sleep once for the duration of an output 3139 // buffer size, then write 0s to the output 3140 if (sleepTime == 0) { 3141 if (mMixerStatus == MIXER_TRACKS_ENABLED) { 3142 sleepTime = activeSleepTime >> sleepTimeShift; 3143 if (sleepTime < kMinThreadSleepTimeUs) { 3144 sleepTime = kMinThreadSleepTimeUs; 3145 } 3146 // reduce sleep time in case of consecutive application underruns to avoid 3147 // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer 3148 // duration we would end up writing less data than needed by the audio HAL if 3149 // the condition persists. 3150 if (sleepTimeShift < kMaxThreadSleepTimeShift) { 3151 sleepTimeShift++; 3152 } 3153 } else { 3154 sleepTime = idleSleepTime; 3155 } 3156 } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) { 3157 // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared 3158 // before effects processing or output. 3159 if (mMixerBufferValid) { 3160 memset(mMixerBuffer, 0, mMixerBufferSize); 3161 } else { 3162 memset(mSinkBuffer, 0, mSinkBufferSize); 3163 } 3164 sleepTime = 0; 3165 ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED), 3166 "anticipated start"); 3167 } 3168 // TODO add standby time extension fct of effect tail 3169 } 3170 3171 // prepareTracks_l() must be called with ThreadBase::mLock held 3172 AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l( 3173 Vector< sp<Track> > *tracksToRemove) 3174 { 3175 3176 mixer_state mixerStatus = MIXER_IDLE; 3177 // find out which tracks need to be processed 3178 size_t count = mActiveTracks.size(); 3179 size_t mixedTracks = 0; 3180 size_t tracksWithEffect = 0; 3181 // counts only _active_ fast tracks 3182 size_t fastTracks = 0; 3183 uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset 3184 3185 float masterVolume = mMasterVolume; 3186 bool masterMute = mMasterMute; 3187 3188 if (masterMute) { 3189 masterVolume = 0; 3190 } 3191 // Delegate master volume control to effect in output mix effect chain if needed 3192 sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX); 3193 if (chain != 0) { 3194 uint32_t v = (uint32_t)(masterVolume * (1 << 24)); 3195 chain->setVolume_l(&v, &v); 3196 masterVolume = (float)((v + (1 << 23)) >> 24); 3197 chain.clear(); 3198 } 3199 3200 // prepare a new state to push 3201 FastMixerStateQueue *sq = NULL; 3202 FastMixerState *state = NULL; 3203 bool didModify = false; 3204 FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED; 3205 if (mFastMixer != 0) { 3206 sq = mFastMixer->sq(); 3207 state = sq->begin(); 3208 } 3209 3210 mMixerBufferValid = false; // mMixerBuffer has no valid data until appropriate tracks found. 3211 mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found. 3212 3213 for (size_t i=0 ; i<count ; i++) { 3214 const sp<Track> t = mActiveTracks[i].promote(); 3215 if (t == 0) { 3216 continue; 3217 } 3218 3219 // this const just means the local variable doesn't change 3220 Track* const track = t.get(); 3221 3222 // process fast tracks 3223 if (track->isFastTrack()) { 3224 3225 // It's theoretically possible (though unlikely) for a fast track to be created 3226 // and then removed within the same normal mix cycle. This is not a problem, as 3227 // the track never becomes active so it's fast mixer slot is never touched. 3228 // The converse, of removing an (active) track and then creating a new track 3229 // at the identical fast mixer slot within the same normal mix cycle, 3230 // is impossible because the slot isn't marked available until the end of each cycle. 3231 int j = track->mFastIndex; 3232 ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks); 3233 ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j))); 3234 FastTrack *fastTrack = &state->mFastTracks[j]; 3235 3236 // Determine whether the track is currently in underrun condition, 3237 // and whether it had a recent underrun. 3238 FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j]; 3239 FastTrackUnderruns underruns = ftDump->mUnderruns; 3240 uint32_t recentFull = (underruns.mBitFields.mFull - 3241 track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK; 3242 uint32_t recentPartial = (underruns.mBitFields.mPartial - 3243 track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK; 3244 uint32_t recentEmpty = (underruns.mBitFields.mEmpty - 3245 track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK; 3246 uint32_t recentUnderruns = recentPartial + recentEmpty; 3247 track->mObservedUnderruns = underruns; 3248 // don't count underruns that occur while stopping or pausing 3249 // or stopped which can occur when flush() is called while active 3250 if (!(track->isStopping() || track->isPausing() || track->isStopped()) && 3251 recentUnderruns > 0) { 3252 // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun 3253 track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount); 3254 } 3255 3256 // This is similar to the state machine for normal tracks, 3257 // with a few modifications for fast tracks. 3258 bool isActive = true; 3259 switch (track->mState) { 3260 case TrackBase::STOPPING_1: 3261 // track stays active in STOPPING_1 state until first underrun 3262 if (recentUnderruns > 0 || track->isTerminated()) { 3263 track->mState = TrackBase::STOPPING_2; 3264 } 3265 break; 3266 case TrackBase::PAUSING: 3267 // ramp down is not yet implemented 3268 track->setPaused(); 3269 break; 3270 case TrackBase::RESUMING: 3271 // ramp up is not yet implemented 3272 track->mState = TrackBase::ACTIVE; 3273 break; 3274 case TrackBase::ACTIVE: 3275 if (recentFull > 0 || recentPartial > 0) { 3276 // track has provided at least some frames recently: reset retry count 3277 track->mRetryCount = kMaxTrackRetries; 3278 } 3279 if (recentUnderruns == 0) { 3280 // no recent underruns: stay active 3281 break; 3282 } 3283 // there has recently been an underrun of some kind 3284 if (track->sharedBuffer() == 0) { 3285 // were any of the recent underruns "empty" (no frames available)? 3286 if (recentEmpty == 0) { 3287 // no, then ignore the partial underruns as they are allowed indefinitely 3288 break; 3289 } 3290 // there has recently been an "empty" underrun: decrement the retry counter 3291 if (--(track->mRetryCount) > 0) { 3292 break; 3293 } 3294 // indicate to client process that the track was disabled because of underrun; 3295 // it will then automatically call start() when data is available 3296 android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags); 3297 // remove from active list, but state remains ACTIVE [confusing but true] 3298 isActive = false; 3299 break; 3300 } 3301 // fall through 3302 case TrackBase::STOPPING_2: 3303 case TrackBase::PAUSED: 3304 case TrackBase::STOPPED: 3305 case TrackBase::FLUSHED: // flush() while active 3306 // Check for presentation complete if track is inactive 3307 // We have consumed all the buffers of this track. 3308 // This would be incomplete if we auto-paused on underrun 3309 { 3310 size_t audioHALFrames = 3311 (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000; 3312 size_t framesWritten = mBytesWritten / mFrameSize; 3313 if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) { 3314 // track stays in active list until presentation is complete 3315 break; 3316 } 3317 } 3318 if (track->isStopping_2()) { 3319 track->mState = TrackBase::STOPPED; 3320 } 3321 if (track->isStopped()) { 3322 // Can't reset directly, as fast mixer is still polling this track 3323 // track->reset(); 3324 // So instead mark this track as needing to be reset after push with ack 3325 resetMask |= 1 << i; 3326 } 3327 isActive = false; 3328 break; 3329 case TrackBase::IDLE: 3330 default: 3331 LOG_ALWAYS_FATAL("unexpected track state %d", track->mState); 3332 } 3333 3334 if (isActive) { 3335 // was it previously inactive? 3336 if (!(state->mTrackMask & (1 << j))) { 3337 ExtendedAudioBufferProvider *eabp = track; 3338 VolumeProvider *vp = track; 3339 fastTrack->mBufferProvider = eabp; 3340 fastTrack->mVolumeProvider = vp; 3341 fastTrack->mChannelMask = track->mChannelMask; 3342 fastTrack->mFormat = track->mFormat; 3343 fastTrack->mGeneration++; 3344 state->mTrackMask |= 1 << j; 3345 didModify = true; 3346 // no acknowledgement required for newly active tracks 3347 } 3348 // cache the combined master volume and stream type volume for fast mixer; this 3349 // lacks any synchronization or barrier so VolumeProvider may read a stale value 3350 track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume; 3351 ++fastTracks; 3352 } else { 3353 // was it previously active? 3354 if (state->mTrackMask & (1 << j)) { 3355 fastTrack->mBufferProvider = NULL; 3356 fastTrack->mGeneration++; 3357 state->mTrackMask &= ~(1 << j); 3358 didModify = true; 3359 // If any fast tracks were removed, we must wait for acknowledgement 3360 // because we're about to decrement the last sp<> on those tracks. 3361 block = FastMixerStateQueue::BLOCK_UNTIL_ACKED; 3362 } else { 3363 LOG_ALWAYS_FATAL("fast track %d should have been active", j); 3364 } 3365 tracksToRemove->add(track); 3366 // Avoids a misleading display in dumpsys 3367 track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL; 3368 } 3369 continue; 3370 } 3371 3372 { // local variable scope to avoid goto warning 3373 3374 audio_track_cblk_t* cblk = track->cblk(); 3375 3376 // The first time a track is added we wait 3377 // for all its buffers to be filled before processing it 3378 int name = track->name(); 3379 // make sure that we have enough frames to mix one full buffer. 3380 // enforce this condition only once to enable draining the buffer in case the client 3381 // app does not call stop() and relies on underrun to stop: 3382 // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed 3383 // during last round 3384 size_t desiredFrames; 3385 uint32_t sr = track->sampleRate(); 3386 if (sr == mSampleRate) { 3387 desiredFrames = mNormalFrameCount; 3388 } else { 3389 // +1 for rounding and +1 for additional sample needed for interpolation 3390 desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1; 3391 // add frames already consumed but not yet released by the resampler 3392 // because mAudioTrackServerProxy->framesReady() will include these frames 3393 desiredFrames += mAudioMixer->getUnreleasedFrames(track->name()); 3394 #if 0 3395 // the minimum track buffer size is normally twice the number of frames necessary 3396 // to fill one buffer and the resampler should not leave more than one buffer worth 3397 // of unreleased frames after each pass, but just in case... 3398 ALOG_ASSERT(desiredFrames <= cblk->frameCount_); 3399 #endif 3400 } 3401 uint32_t minFrames = 1; 3402 if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() && 3403 (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) { 3404 minFrames = desiredFrames; 3405 } 3406 3407 size_t framesReady = track->framesReady(); 3408 if ((framesReady >= minFrames) && track->isReady() && 3409 !track->isPaused() && !track->isTerminated()) 3410 { 3411 ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this); 3412 3413 mixedTracks++; 3414 3415 // track->mainBuffer() != mSinkBuffer or mMixerBuffer means 3416 // there is an effect chain connected to the track 3417 chain.clear(); 3418 if (track->mainBuffer() != mSinkBuffer && 3419 track->mainBuffer() != mMixerBuffer) { 3420 if (mEffectBufferEnabled) { 3421 mEffectBufferValid = true; // Later can set directly. 3422 } 3423 chain = getEffectChain_l(track->sessionId()); 3424 // Delegate volume control to effect in track effect chain if needed 3425 if (chain != 0) { 3426 tracksWithEffect++; 3427 } else { 3428 ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on " 3429 "session %d", 3430 name, track->sessionId()); 3431 } 3432 } 3433 3434 3435 int param = AudioMixer::VOLUME; 3436 if (track->mFillingUpStatus == Track::FS_FILLED) { 3437 // no ramp for the first volume setting 3438 track->mFillingUpStatus = Track::FS_ACTIVE; 3439 if (track->mState == TrackBase::RESUMING) { 3440 track->mState = TrackBase::ACTIVE; 3441 param = AudioMixer::RAMP_VOLUME; 3442 } 3443 mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL); 3444 // FIXME should not make a decision based on mServer 3445 } else if (cblk->mServer != 0) { 3446 // If the track is stopped before the first frame was mixed, 3447 // do not apply ramp 3448 param = AudioMixer::RAMP_VOLUME; 3449 } 3450 3451 // compute volume for this track 3452 uint32_t vl, vr; // in U8.24 integer format 3453 float vlf, vrf, vaf; // in [0.0, 1.0] float format 3454 if (track->isPausing() || mStreamTypes[track->streamType()].mute) { 3455 vl = vr = 0; 3456 vlf = vrf = vaf = 0.; 3457 if (track->isPausing()) { 3458 track->setPaused(); 3459 } 3460 } else { 3461 3462 // read original volumes with volume control 3463 float typeVolume = mStreamTypes[track->streamType()].volume; 3464 float v = masterVolume * typeVolume; 3465 AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy; 3466 gain_minifloat_packed_t vlr = proxy->getVolumeLR(); 3467 vlf = float_from_gain(gain_minifloat_unpack_left(vlr)); 3468 vrf = float_from_gain(gain_minifloat_unpack_right(vlr)); 3469 // track volumes come from shared memory, so can't be trusted and must be clamped 3470 if (vlf > GAIN_FLOAT_UNITY) { 3471 ALOGV("Track left volume out of range: %.3g", vlf); 3472 vlf = GAIN_FLOAT_UNITY; 3473 } 3474 if (vrf > GAIN_FLOAT_UNITY) { 3475 ALOGV("Track right volume out of range: %.3g", vrf); 3476 vrf = GAIN_FLOAT_UNITY; 3477 } 3478 // now apply the master volume and stream type volume 3479 vlf *= v; 3480 vrf *= v; 3481 // assuming master volume and stream type volume each go up to 1.0, 3482 // then derive vl and vr as U8.24 versions for the effect chain 3483 const float scaleto8_24 = MAX_GAIN_INT * MAX_GAIN_INT; 3484 vl = (uint32_t) (scaleto8_24 * vlf); 3485 vr = (uint32_t) (scaleto8_24 * vrf); 3486 // vl and vr are now in U8.24 format 3487 uint16_t sendLevel = proxy->getSendLevel_U4_12(); 3488 // send level comes from shared memory and so may be corrupt 3489 if (sendLevel > MAX_GAIN_INT) { 3490 ALOGV("Track send level out of range: %04X", sendLevel); 3491 sendLevel = MAX_GAIN_INT; 3492 } 3493 // vaf is represented as [0.0, 1.0] float by rescaling sendLevel 3494 vaf = v * sendLevel * (1. / MAX_GAIN_INT); 3495 } 3496 3497 // Delegate volume control to effect in track effect chain if needed 3498 if (chain != 0 && chain->setVolume_l(&vl, &vr)) { 3499 // Do not ramp volume if volume is controlled by effect 3500 param = AudioMixer::VOLUME; 3501 // Update remaining floating point volume levels 3502 vlf = (float)vl / (1 << 24); 3503 vrf = (float)vr / (1 << 24); 3504 track->mHasVolumeController = true; 3505 } else { 3506 // force no volume ramp when volume controller was just disabled or removed 3507 // from effect chain to avoid volume spike 3508 if (track->mHasVolumeController) { 3509 param = AudioMixer::VOLUME; 3510 } 3511 track->mHasVolumeController = false; 3512 } 3513 3514 // XXX: these things DON'T need to be done each time 3515 mAudioMixer->setBufferProvider(name, track); 3516 mAudioMixer->enable(name); 3517 3518 mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, &vlf); 3519 mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, &vrf); 3520 mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, &vaf); 3521 mAudioMixer->setParameter( 3522 name, 3523 AudioMixer::TRACK, 3524 AudioMixer::FORMAT, (void *)track->format()); 3525 mAudioMixer->setParameter( 3526 name, 3527 AudioMixer::TRACK, 3528 AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask()); 3529 mAudioMixer->setParameter( 3530 name, 3531 AudioMixer::TRACK, 3532 AudioMixer::MIXER_CHANNEL_MASK, (void *)(uintptr_t)mChannelMask); 3533 // limit track sample rate to 2 x output sample rate, which changes at re-configuration 3534 uint32_t maxSampleRate = mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX; 3535 uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate(); 3536 if (reqSampleRate == 0) { 3537 reqSampleRate = mSampleRate; 3538 } else if (reqSampleRate > maxSampleRate) { 3539 reqSampleRate = maxSampleRate; 3540 } 3541 mAudioMixer->setParameter( 3542 name, 3543 AudioMixer::RESAMPLE, 3544 AudioMixer::SAMPLE_RATE, 3545 (void *)(uintptr_t)reqSampleRate); 3546 /* 3547 * Select the appropriate output buffer for the track. 3548 * 3549 * Tracks with effects go into their own effects chain buffer 3550 * and from there into either mEffectBuffer or mSinkBuffer. 3551 * 3552 * Other tracks can use mMixerBuffer for higher precision 3553 * channel accumulation. If this buffer is enabled 3554 * (mMixerBufferEnabled true), then selected tracks will accumulate 3555 * into it. 3556 * 3557 */ 3558 if (mMixerBufferEnabled 3559 && (track->mainBuffer() == mSinkBuffer 3560 || track->mainBuffer() == mMixerBuffer)) { 3561 mAudioMixer->setParameter( 3562 name, 3563 AudioMixer::TRACK, 3564 AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat); 3565 mAudioMixer->setParameter( 3566 name, 3567 AudioMixer::TRACK, 3568 AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer); 3569 // TODO: override track->mainBuffer()? 3570 mMixerBufferValid = true; 3571 } else { 3572 mAudioMixer->setParameter( 3573 name, 3574 AudioMixer::TRACK, 3575 AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT); 3576 mAudioMixer->setParameter( 3577 name, 3578 AudioMixer::TRACK, 3579 AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer()); 3580 } 3581 mAudioMixer->setParameter( 3582 name, 3583 AudioMixer::TRACK, 3584 AudioMixer::AUX_BUFFER, (void *)track->auxBuffer()); 3585 3586 // reset retry count 3587 track->mRetryCount = kMaxTrackRetries; 3588 3589 // If one track is ready, set the mixer ready if: 3590 // - the mixer was not ready during previous round OR 3591 // - no other track is not ready 3592 if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY || 3593 mixerStatus != MIXER_TRACKS_ENABLED) { 3594 mixerStatus = MIXER_TRACKS_READY; 3595 } 3596 } else { 3597 if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) { 3598 track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames); 3599 } 3600 // clear effect chain input buffer if an active track underruns to avoid sending 3601 // previous audio buffer again to effects 3602 chain = getEffectChain_l(track->sessionId()); 3603 if (chain != 0) { 3604 chain->clearInputBuffer(); 3605 } 3606 3607 ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this); 3608 if ((track->sharedBuffer() != 0) || track->isTerminated() || 3609 track->isStopped() || track->isPaused()) { 3610 // We have consumed all the buffers of this track. 3611 // Remove it from the list of active tracks. 3612 // TODO: use actual buffer filling status instead of latency when available from 3613 // audio HAL 3614 size_t audioHALFrames = (latency_l() * mSampleRate) / 1000; 3615 size_t framesWritten = mBytesWritten / mFrameSize; 3616 if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) { 3617 if (track->isStopped()) { 3618 track->reset(); 3619 } 3620 tracksToRemove->add(track); 3621 } 3622 } else { 3623 // No buffers for this track. Give it a few chances to 3624 // fill a buffer, then remove it from active list. 3625 if (--(track->mRetryCount) <= 0) { 3626 ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this); 3627 tracksToRemove->add(track); 3628 // indicate to client process that the track was disabled because of underrun; 3629 // it will then automatically call start() when data is available 3630 android_atomic_or(CBLK_DISABLED, &cblk->mFlags); 3631 // If one track is not ready, mark the mixer also not ready if: 3632 // - the mixer was ready during previous round OR 3633 // - no other track is ready 3634 } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY || 3635 mixerStatus != MIXER_TRACKS_READY) { 3636 mixerStatus = MIXER_TRACKS_ENABLED; 3637 } 3638 } 3639 mAudioMixer->disable(name); 3640 } 3641 3642 } // local variable scope to avoid goto warning 3643 track_is_ready: ; 3644 3645 } 3646 3647 // Push the new FastMixer state if necessary 3648 bool pauseAudioWatchdog = false; 3649 if (didModify) { 3650 state->mFastTracksGen++; 3651 // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle 3652 if (kUseFastMixer == FastMixer_Dynamic && 3653 state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) { 3654 state->mCommand = FastMixerState::COLD_IDLE; 3655 state->mColdFutexAddr = &mFastMixerFutex; 3656 state->mColdGen++; 3657 mFastMixerFutex = 0; 3658 if (kUseFastMixer == FastMixer_Dynamic) { 3659 mNormalSink = mOutputSink; 3660 } 3661 // If we go into cold idle, need to wait for acknowledgement 3662 // so that fast mixer stops doing I/O. 3663 block = FastMixerStateQueue::BLOCK_UNTIL_ACKED; 3664 pauseAudioWatchdog = true; 3665 } 3666 } 3667 if (sq != NULL) { 3668 sq->end(didModify); 3669 sq->push(block); 3670 } 3671 #ifdef AUDIO_WATCHDOG 3672 if (pauseAudioWatchdog && mAudioWatchdog != 0) { 3673 mAudioWatchdog->pause(); 3674 } 3675 #endif 3676 3677 // Now perform the deferred reset on fast tracks that have stopped 3678 while (resetMask != 0) { 3679 size_t i = __builtin_ctz(resetMask); 3680 ALOG_ASSERT(i < count); 3681 resetMask &= ~(1 << i); 3682 sp<Track> t = mActiveTracks[i].promote(); 3683 if (t == 0) { 3684 continue; 3685 } 3686 Track* track = t.get(); 3687 ALOG_ASSERT(track->isFastTrack() && track->isStopped()); 3688 track->reset(); 3689 } 3690 3691 // remove all the tracks that need to be... 3692 removeTracks_l(*tracksToRemove); 3693 3694 if (getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX) != 0) { 3695 mEffectBufferValid = true; 3696 } 3697 3698 if (mEffectBufferValid) { 3699 // as long as there are effects we should clear the effects buffer, to avoid 3700 // passing a non-clean buffer to the effect chain 3701 memset(mEffectBuffer, 0, mEffectBufferSize); 3702 } 3703 // sink or mix buffer must be cleared if all tracks are connected to an 3704 // effect chain as in this case the mixer will not write to the sink or mix buffer 3705 // and track effects will accumulate into it 3706 if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) || 3707 (mixedTracks == 0 && fastTracks > 0))) { 3708 // FIXME as a performance optimization, should remember previous zero status 3709 if (mMixerBufferValid) { 3710 memset(mMixerBuffer, 0, mMixerBufferSize); 3711 // TODO: In testing, mSinkBuffer below need not be cleared because 3712 // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer 3713 // after mixing. 3714 // 3715 // To enforce this guarantee: 3716 // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) || 3717 // (mixedTracks == 0 && fastTracks > 0)) 3718 // must imply MIXER_TRACKS_READY. 3719 // Later, we may clear buffers regardless, and skip much of this logic. 3720 } 3721 // FIXME as a performance optimization, should remember previous zero status 3722 memset(mSinkBuffer, 0, mNormalFrameCount * mFrameSize); 3723 } 3724 3725 // if any fast tracks, then status is ready 3726 mMixerStatusIgnoringFastTracks = mixerStatus; 3727 if (fastTracks > 0) { 3728 mixerStatus = MIXER_TRACKS_READY; 3729 } 3730 return mixerStatus; 3731 } 3732 3733 // getTrackName_l() must be called with ThreadBase::mLock held 3734 int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, 3735 audio_format_t format, int sessionId) 3736 { 3737 return mAudioMixer->getTrackName(channelMask, format, sessionId); 3738 } 3739 3740 // deleteTrackName_l() must be called with ThreadBase::mLock held 3741 void AudioFlinger::MixerThread::deleteTrackName_l(int name) 3742 { 3743 ALOGV("remove track (%d) and delete from mixer", name); 3744 mAudioMixer->deleteTrackName(name); 3745 } 3746 3747 // checkForNewParameter_l() must be called with ThreadBase::mLock held 3748 bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePair, 3749 status_t& status) 3750 { 3751 bool reconfig = false; 3752 3753 status = NO_ERROR; 3754 3755 // if !&IDLE, holds the FastMixer state to restore after new parameters processed 3756 FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE; 3757 if (mFastMixer != 0) { 3758 FastMixerStateQueue *sq = mFastMixer->sq(); 3759 FastMixerState *state = sq->begin(); 3760 if (!(state->mCommand & FastMixerState::IDLE)) { 3761 previousCommand = state->mCommand; 3762 state->mCommand = FastMixerState::HOT_IDLE; 3763 sq->end(); 3764 sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED); 3765 } else { 3766 sq->end(false /*didModify*/); 3767 } 3768 } 3769 3770 AudioParameter param = AudioParameter(keyValuePair); 3771 int value; 3772 if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) { 3773 reconfig = true; 3774 } 3775 if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) { 3776 if (!isValidPcmSinkFormat((audio_format_t) value)) { 3777 status = BAD_VALUE; 3778 } else { 3779 // no need to save value, since it's constant 3780 reconfig = true; 3781 } 3782 } 3783 if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) { 3784 if (!isValidPcmSinkChannelMask((audio_channel_mask_t) value)) { 3785 status = BAD_VALUE; 3786 } else { 3787 // no need to save value, since it's constant 3788 reconfig = true; 3789 } 3790 } 3791 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { 3792 // do not accept frame count changes if tracks are open as the track buffer 3793 // size depends on frame count and correct behavior would not be guaranteed 3794 // if frame count is changed after track creation 3795 if (!mTracks.isEmpty()) { 3796 status = INVALID_OPERATION; 3797 } else { 3798 reconfig = true; 3799 } 3800 } 3801 if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) { 3802 #ifdef ADD_BATTERY_DATA 3803 // when changing the audio output device, call addBatteryData to notify 3804 // the change 3805 if (mOutDevice != value) { 3806 uint32_t params = 0; 3807 // check whether speaker is on 3808 if (value & AUDIO_DEVICE_OUT_SPEAKER) { 3809 params |= IMediaPlayerService::kBatteryDataSpeakerOn; 3810 } 3811 3812 audio_devices_t deviceWithoutSpeaker 3813 = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER; 3814 // check if any other device (except speaker) is on 3815 if (value & deviceWithoutSpeaker ) { 3816 params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn; 3817 } 3818 3819 if (params != 0) { 3820 addBatteryData(params); 3821 } 3822 } 3823 #endif 3824 3825 // forward device change to effects that have requested to be 3826 // aware of attached audio device. 3827 if (value != AUDIO_DEVICE_NONE) { 3828 mOutDevice = value; 3829 for (size_t i = 0; i < mEffectChains.size(); i++) { 3830 mEffectChains[i]->setDevice_l(mOutDevice); 3831 } 3832 } 3833 } 3834 3835 if (status == NO_ERROR) { 3836 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 3837 keyValuePair.string()); 3838 if (!mStandby && status == INVALID_OPERATION) { 3839 mOutput->stream->common.standby(&mOutput->stream->common); 3840 mStandby = true; 3841 mBytesWritten = 0; 3842 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 3843 keyValuePair.string()); 3844 } 3845 if (status == NO_ERROR && reconfig) { 3846 readOutputParameters_l(); 3847 delete mAudioMixer; 3848 mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate); 3849 for (size_t i = 0; i < mTracks.size() ; i++) { 3850 int name = getTrackName_l(mTracks[i]->mChannelMask, 3851 mTracks[i]->mFormat, mTracks[i]->mSessionId); 3852 if (name < 0) { 3853 break; 3854 } 3855 mTracks[i]->mName = name; 3856 } 3857 sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED); 3858 } 3859 } 3860 3861 if (!(previousCommand & FastMixerState::IDLE)) { 3862 ALOG_ASSERT(mFastMixer != 0); 3863 FastMixerStateQueue *sq = mFastMixer->sq(); 3864 FastMixerState *state = sq->begin(); 3865 ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE); 3866 state->mCommand = previousCommand; 3867 sq->end(); 3868 sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED); 3869 } 3870 3871 return reconfig; 3872 } 3873 3874 3875 void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args) 3876 { 3877 const size_t SIZE = 256; 3878 char buffer[SIZE]; 3879 String8 result; 3880 3881 PlaybackThread::dumpInternals(fd, args); 3882 3883 dprintf(fd, " AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames()); 3884 3885 // Make a non-atomic copy of fast mixer dump state so it won't change underneath us 3886 const FastMixerDumpState copy(mFastMixerDumpState); 3887 copy.dump(fd); 3888 3889 #ifdef STATE_QUEUE_DUMP 3890 // Similar for state queue 3891 StateQueueObserverDump observerCopy = mStateQueueObserverDump; 3892 observerCopy.dump(fd); 3893 StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump; 3894 mutatorCopy.dump(fd); 3895 #endif 3896 3897 #ifdef TEE_SINK 3898 // Write the tee output to a .wav file 3899 dumpTee(fd, mTeeSource, mId); 3900 #endif 3901 3902 #ifdef AUDIO_WATCHDOG 3903 if (mAudioWatchdog != 0) { 3904 // Make a non-atomic copy of audio watchdog dump so it won't change underneath us 3905 AudioWatchdogDump wdCopy = mAudioWatchdogDump; 3906 wdCopy.dump(fd); 3907 } 3908 #endif 3909 } 3910 3911 uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const 3912 { 3913 return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2; 3914 } 3915 3916 uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const 3917 { 3918 return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000); 3919 } 3920 3921 void AudioFlinger::MixerThread::cacheParameters_l() 3922 { 3923 PlaybackThread::cacheParameters_l(); 3924 3925 // FIXME: Relaxed timing because of a certain device that can't meet latency 3926 // Should be reduced to 2x after the vendor fixes the driver issue 3927 // increase threshold again due to low power audio mode. The way this warning 3928 // threshold is calculated and its usefulness should be reconsidered anyway. 3929 maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15; 3930 } 3931 3932 // ---------------------------------------------------------------------------- 3933 3934 AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, 3935 AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device) 3936 : PlaybackThread(audioFlinger, output, id, device, DIRECT) 3937 // mLeftVolFloat, mRightVolFloat 3938 { 3939 } 3940 3941 AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, 3942 AudioStreamOut* output, audio_io_handle_t id, uint32_t device, 3943 ThreadBase::type_t type) 3944 : PlaybackThread(audioFlinger, output, id, device, type) 3945 // mLeftVolFloat, mRightVolFloat 3946 { 3947 } 3948 3949 AudioFlinger::DirectOutputThread::~DirectOutputThread() 3950 { 3951 } 3952 3953 void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack) 3954 { 3955 audio_track_cblk_t* cblk = track->cblk(); 3956 float left, right; 3957 3958 if (mMasterMute || mStreamTypes[track->streamType()].mute) { 3959 left = right = 0; 3960 } else { 3961 float typeVolume = mStreamTypes[track->streamType()].volume; 3962 float v = mMasterVolume * typeVolume; 3963 AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy; 3964 gain_minifloat_packed_t vlr = proxy->getVolumeLR(); 3965 left = float_from_gain(gain_minifloat_unpack_left(vlr)); 3966 if (left > GAIN_FLOAT_UNITY) { 3967 left = GAIN_FLOAT_UNITY; 3968 } 3969 left *= v; 3970 right = float_from_gain(gain_minifloat_unpack_right(vlr)); 3971 if (right > GAIN_FLOAT_UNITY) { 3972 right = GAIN_FLOAT_UNITY; 3973 } 3974 right *= v; 3975 } 3976 3977 if (lastTrack) { 3978 if (left != mLeftVolFloat || right != mRightVolFloat) { 3979 mLeftVolFloat = left; 3980 mRightVolFloat = right; 3981 3982 // Convert volumes from float to 8.24 3983 uint32_t vl = (uint32_t)(left * (1 << 24)); 3984 uint32_t vr = (uint32_t)(right * (1 << 24)); 3985 3986 // Delegate volume control to effect in track effect chain if needed 3987 // only one effect chain can be present on DirectOutputThread, so if 3988 // there is one, the track is connected to it 3989 if (!mEffectChains.isEmpty()) { 3990 mEffectChains[0]->setVolume_l(&vl, &vr); 3991 left = (float)vl / (1 << 24); 3992 right = (float)vr / (1 << 24); 3993 } 3994 if (mOutput->stream->set_volume) { 3995 mOutput->stream->set_volume(mOutput->stream, left, right); 3996 } 3997 } 3998 } 3999 } 4000 4001 4002 AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l( 4003 Vector< sp<Track> > *tracksToRemove 4004 ) 4005 { 4006 size_t count = mActiveTracks.size(); 4007 mixer_state mixerStatus = MIXER_IDLE; 4008 bool doHwPause = false; 4009 bool doHwResume = false; 4010 bool flushPending = false; 4011 4012 // find out which tracks need to be processed 4013 for (size_t i = 0; i < count; i++) { 4014 sp<Track> t = mActiveTracks[i].promote(); 4015 // The track died recently 4016 if (t == 0) { 4017 continue; 4018 } 4019 4020 Track* const track = t.get(); 4021 audio_track_cblk_t* cblk = track->cblk(); 4022 // Only consider last track started for volume and mixer state control. 4023 // In theory an older track could underrun and restart after the new one starts 4024 // but as we only care about the transition phase between two tracks on a 4025 // direct output, it is not a problem to ignore the underrun case. 4026 sp<Track> l = mLatestActiveTrack.promote(); 4027 bool last = l.get() == track; 4028 4029 if (mHwSupportsPause && track->isPausing()) { 4030 track->setPaused(); 4031 if (last && !mHwPaused) { 4032 doHwPause = true; 4033 mHwPaused = true; 4034 } 4035 tracksToRemove->add(track); 4036 } else if (track->isFlushPending()) { 4037 track->flushAck(); 4038 if (last) { 4039 flushPending = true; 4040 } 4041 } else if (mHwSupportsPause && track->isResumePending()){ 4042 track->resumeAck(); 4043 if (last) { 4044 if (mHwPaused) { 4045 doHwResume = true; 4046 mHwPaused = false; 4047 } 4048 } 4049 } 4050 4051 // The first time a track is added we wait 4052 // for all its buffers to be filled before processing it. 4053 // Allow draining the buffer in case the client 4054 // app does not call stop() and relies on underrun to stop: 4055 // hence the test on (track->mRetryCount > 1). 4056 // If retryCount<=1 then track is about to underrun and be removed. 4057 uint32_t minFrames; 4058 if ((track->sharedBuffer() == 0) && !track->isStopping_1() && !track->isPausing() 4059 && (track->mRetryCount > 1)) { 4060 minFrames = mNormalFrameCount; 4061 } else { 4062 minFrames = 1; 4063 } 4064 4065 if ((track->framesReady() >= minFrames) && track->isReady() && !track->isPaused() && 4066 !track->isStopping_2() && !track->isStopped()) 4067 { 4068 ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer); 4069 4070 if (track->mFillingUpStatus == Track::FS_FILLED) { 4071 track->mFillingUpStatus = Track::FS_ACTIVE; 4072 // make sure processVolume_l() will apply new volume even if 0 4073 mLeftVolFloat = mRightVolFloat = -1.0; 4074 if (!mHwSupportsPause) { 4075 track->resumeAck(); 4076 } 4077 } 4078 4079 // compute volume for this track 4080 processVolume_l(track, last); 4081 if (last) { 4082 // reset retry count 4083 track->mRetryCount = kMaxTrackRetriesDirect; 4084 mActiveTrack = t; 4085 mixerStatus = MIXER_TRACKS_READY; 4086 if (usesHwAvSync() && mHwPaused) { 4087 doHwResume = true; 4088 mHwPaused = false; 4089 } 4090 } 4091 } else { 4092 // clear effect chain input buffer if the last active track started underruns 4093 // to avoid sending previous audio buffer again to effects 4094 if (!mEffectChains.isEmpty() && last) { 4095 mEffectChains[0]->clearInputBuffer(); 4096 } 4097 if (track->isStopping_1()) { 4098 track->mState = TrackBase::STOPPING_2; 4099 } 4100 if ((track->sharedBuffer() != 0) || track->isStopped() || 4101 track->isStopping_2() || track->isPaused()) { 4102 // We have consumed all the buffers of this track. 4103 // Remove it from the list of active tracks. 4104 size_t audioHALFrames; 4105 if (audio_is_linear_pcm(mFormat)) { 4106 audioHALFrames = (latency_l() * mSampleRate) / 1000; 4107 } else { 4108 audioHALFrames = 0; 4109 } 4110 4111 size_t framesWritten = mBytesWritten / mFrameSize; 4112 if (mStandby || !last || 4113 track->presentationComplete(framesWritten, audioHALFrames)) { 4114 if (track->isStopping_2()) { 4115 track->mState = TrackBase::STOPPED; 4116 } 4117 if (track->isStopped()) { 4118 track->reset(); 4119 } 4120 tracksToRemove->add(track); 4121 } 4122 } else { 4123 // No buffers for this track. Give it a few chances to 4124 // fill a buffer, then remove it from active list. 4125 // Only consider last track started for mixer state control 4126 if (--(track->mRetryCount) <= 0) { 4127 ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name()); 4128 tracksToRemove->add(track); 4129 // indicate to client process that the track was disabled because of underrun; 4130 // it will then automatically call start() when data is available 4131 android_atomic_or(CBLK_DISABLED, &cblk->mFlags); 4132 } else if (last) { 4133 mixerStatus = MIXER_TRACKS_ENABLED; 4134 if (usesHwAvSync() && !mHwPaused && !mStandby) { 4135 doHwPause = true; 4136 mHwPaused = true; 4137 } 4138 } 4139 } 4140 } 4141 } 4142 4143 // if an active track did not command a flush, check for pending flush on stopped tracks 4144 if (!flushPending) { 4145 for (size_t i = 0; i < mTracks.size(); i++) { 4146 if (mTracks[i]->isFlushPending()) { 4147 mTracks[i]->flushAck(); 4148 flushPending = true; 4149 } 4150 } 4151 } 4152 4153 // make sure the pause/flush/resume sequence is executed in the right order. 4154 // If a flush is pending and a track is active but the HW is not paused, force a HW pause 4155 // before flush and then resume HW. This can happen in case of pause/flush/resume 4156 // if resume is received before pause is executed. 4157 if (mHwSupportsPause && !mStandby && 4158 (doHwPause || (flushPending && !mHwPaused && (count != 0)))) { 4159 mOutput->stream->pause(mOutput->stream); 4160 } 4161 if (flushPending) { 4162 flushHw_l(); 4163 } 4164 if (mHwSupportsPause && !mStandby && doHwResume) { 4165 mOutput->stream->resume(mOutput->stream); 4166 } 4167 // remove all the tracks that need to be... 4168 removeTracks_l(*tracksToRemove); 4169 4170 return mixerStatus; 4171 } 4172 4173 void AudioFlinger::DirectOutputThread::threadLoop_mix() 4174 { 4175 size_t frameCount = mFrameCount; 4176 int8_t *curBuf = (int8_t *)mSinkBuffer; 4177 // output audio to hardware 4178 while (frameCount) { 4179 AudioBufferProvider::Buffer buffer; 4180 buffer.frameCount = frameCount; 4181 mActiveTrack->getNextBuffer(&buffer); 4182 if (buffer.raw == NULL) { 4183 memset(curBuf, 0, frameCount * mFrameSize); 4184 break; 4185 } 4186 memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize); 4187 frameCount -= buffer.frameCount; 4188 curBuf += buffer.frameCount * mFrameSize; 4189 mActiveTrack->releaseBuffer(&buffer); 4190 } 4191 mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer; 4192 sleepTime = 0; 4193 standbyTime = systemTime() + standbyDelay; 4194 mActiveTrack.clear(); 4195 } 4196 4197 void AudioFlinger::DirectOutputThread::threadLoop_sleepTime() 4198 { 4199 // do not write to HAL when paused 4200 if (mHwPaused || (usesHwAvSync() && mStandby)) { 4201 sleepTime = idleSleepTime; 4202 return; 4203 } 4204 if (sleepTime == 0) { 4205 if (mMixerStatus == MIXER_TRACKS_ENABLED) { 4206 sleepTime = activeSleepTime; 4207 } else { 4208 sleepTime = idleSleepTime; 4209 } 4210 } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) { 4211 memset(mSinkBuffer, 0, mFrameCount * mFrameSize); 4212 sleepTime = 0; 4213 } 4214 } 4215 4216 void AudioFlinger::DirectOutputThread::threadLoop_exit() 4217 { 4218 { 4219 Mutex::Autolock _l(mLock); 4220 bool flushPending = false; 4221 for (size_t i = 0; i < mTracks.size(); i++) { 4222 if (mTracks[i]->isFlushPending()) { 4223 mTracks[i]->flushAck(); 4224 flushPending = true; 4225 } 4226 } 4227 if (flushPending) { 4228 flushHw_l(); 4229 } 4230 } 4231 PlaybackThread::threadLoop_exit(); 4232 } 4233 4234 // must be called with thread mutex locked 4235 bool AudioFlinger::DirectOutputThread::shouldStandby_l() 4236 { 4237 bool trackPaused = false; 4238 4239 // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack 4240 // after a timeout and we will enter standby then. 4241 if (mTracks.size() > 0) { 4242 trackPaused = mTracks[mTracks.size() - 1]->isPaused(); 4243 } 4244 4245 return !mStandby && !(trackPaused || (usesHwAvSync() && mHwPaused)); 4246 } 4247 4248 // getTrackName_l() must be called with ThreadBase::mLock held 4249 int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused, 4250 audio_format_t format __unused, int sessionId __unused) 4251 { 4252 return 0; 4253 } 4254 4255 // deleteTrackName_l() must be called with ThreadBase::mLock held 4256 void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused) 4257 { 4258 } 4259 4260 // checkForNewParameter_l() must be called with ThreadBase::mLock held 4261 bool AudioFlinger::DirectOutputThread::checkForNewParameter_l(const String8& keyValuePair, 4262 status_t& status) 4263 { 4264 bool reconfig = false; 4265 4266 status = NO_ERROR; 4267 4268 AudioParameter param = AudioParameter(keyValuePair); 4269 int value; 4270 if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) { 4271 // forward device change to effects that have requested to be 4272 // aware of attached audio device. 4273 if (value != AUDIO_DEVICE_NONE) { 4274 mOutDevice = value; 4275 for (size_t i = 0; i < mEffectChains.size(); i++) { 4276 mEffectChains[i]->setDevice_l(mOutDevice); 4277 } 4278 } 4279 } 4280 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { 4281 // do not accept frame count changes if tracks are open as the track buffer 4282 // size depends on frame count and correct behavior would not be garantied 4283 // if frame count is changed after track creation 4284 if (!mTracks.isEmpty()) { 4285 status = INVALID_OPERATION; 4286 } else { 4287 reconfig = true; 4288 } 4289 } 4290 if (status == NO_ERROR) { 4291 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 4292 keyValuePair.string()); 4293 if (!mStandby && status == INVALID_OPERATION) { 4294 mOutput->stream->common.standby(&mOutput->stream->common); 4295 mStandby = true; 4296 mBytesWritten = 0; 4297 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 4298 keyValuePair.string()); 4299 } 4300 if (status == NO_ERROR && reconfig) { 4301 readOutputParameters_l(); 4302 sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED); 4303 } 4304 } 4305 4306 return reconfig; 4307 } 4308 4309 uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const 4310 { 4311 uint32_t time; 4312 if (audio_is_linear_pcm(mFormat)) { 4313 time = PlaybackThread::activeSleepTimeUs(); 4314 } else { 4315 time = 10000; 4316 } 4317 return time; 4318 } 4319 4320 uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const 4321 { 4322 uint32_t time; 4323 if (audio_is_linear_pcm(mFormat)) { 4324 time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2; 4325 } else { 4326 time = 10000; 4327 } 4328 return time; 4329 } 4330 4331 uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const 4332 { 4333 uint32_t time; 4334 if (audio_is_linear_pcm(mFormat)) { 4335 time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000); 4336 } else { 4337 time = 10000; 4338 } 4339 return time; 4340 } 4341 4342 void AudioFlinger::DirectOutputThread::cacheParameters_l() 4343 { 4344 PlaybackThread::cacheParameters_l(); 4345 4346 // use shorter standby delay as on normal output to release 4347 // hardware resources as soon as possible 4348 if (audio_is_linear_pcm(mFormat)) { 4349 standbyDelay = microseconds(activeSleepTime*2); 4350 } else { 4351 standbyDelay = kOffloadStandbyDelayNs; 4352 } 4353 } 4354 4355 void AudioFlinger::DirectOutputThread::flushHw_l() 4356 { 4357 if (mOutput->stream->flush != NULL) { 4358 mOutput->stream->flush(mOutput->stream); 4359 } 4360 mHwPaused = false; 4361 } 4362 4363 // ---------------------------------------------------------------------------- 4364 4365 AudioFlinger::AsyncCallbackThread::AsyncCallbackThread( 4366 const wp<AudioFlinger::PlaybackThread>& playbackThread) 4367 : Thread(false /*canCallJava*/), 4368 mPlaybackThread(playbackThread), 4369 mWriteAckSequence(0), 4370 mDrainSequence(0) 4371 { 4372 } 4373 4374 AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread() 4375 { 4376 } 4377 4378 void AudioFlinger::AsyncCallbackThread::onFirstRef() 4379 { 4380 run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO); 4381 } 4382 4383 bool AudioFlinger::AsyncCallbackThread::threadLoop() 4384 { 4385 while (!exitPending()) { 4386 uint32_t writeAckSequence; 4387 uint32_t drainSequence; 4388 4389 { 4390 Mutex::Autolock _l(mLock); 4391 while (!((mWriteAckSequence & 1) || 4392 (mDrainSequence & 1) || 4393 exitPending())) { 4394 mWaitWorkCV.wait(mLock); 4395 } 4396 4397 if (exitPending()) { 4398 break; 4399 } 4400 ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d", 4401 mWriteAckSequence, mDrainSequence); 4402 writeAckSequence = mWriteAckSequence; 4403 mWriteAckSequence &= ~1; 4404 drainSequence = mDrainSequence; 4405 mDrainSequence &= ~1; 4406 } 4407 { 4408 sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote(); 4409 if (playbackThread != 0) { 4410 if (writeAckSequence & 1) { 4411 playbackThread->resetWriteBlocked(writeAckSequence >> 1); 4412 } 4413 if (drainSequence & 1) { 4414 playbackThread->resetDraining(drainSequence >> 1); 4415 } 4416 } 4417 } 4418 } 4419 return false; 4420 } 4421 4422 void AudioFlinger::AsyncCallbackThread::exit() 4423 { 4424 ALOGV("AsyncCallbackThread::exit"); 4425 Mutex::Autolock _l(mLock); 4426 requestExit(); 4427 mWaitWorkCV.broadcast(); 4428 } 4429 4430 void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence) 4431 { 4432 Mutex::Autolock _l(mLock); 4433 // bit 0 is cleared 4434 mWriteAckSequence = sequence << 1; 4435 } 4436 4437 void AudioFlinger::AsyncCallbackThread::resetWriteBlocked() 4438 { 4439 Mutex::Autolock _l(mLock); 4440 // ignore unexpected callbacks 4441 if (mWriteAckSequence & 2) { 4442 mWriteAckSequence |= 1; 4443 mWaitWorkCV.signal(); 4444 } 4445 } 4446 4447 void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence) 4448 { 4449 Mutex::Autolock _l(mLock); 4450 // bit 0 is cleared 4451 mDrainSequence = sequence << 1; 4452 } 4453 4454 void AudioFlinger::AsyncCallbackThread::resetDraining() 4455 { 4456 Mutex::Autolock _l(mLock); 4457 // ignore unexpected callbacks 4458 if (mDrainSequence & 2) { 4459 mDrainSequence |= 1; 4460 mWaitWorkCV.signal(); 4461 } 4462 } 4463 4464 4465 // ---------------------------------------------------------------------------- 4466 AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger, 4467 AudioStreamOut* output, audio_io_handle_t id, uint32_t device) 4468 : DirectOutputThread(audioFlinger, output, id, device, OFFLOAD), 4469 mPausedBytesRemaining(0) 4470 { 4471 //FIXME: mStandby should be set to true by ThreadBase constructor 4472 mStandby = true; 4473 } 4474 4475 void AudioFlinger::OffloadThread::threadLoop_exit() 4476 { 4477 if (mFlushPending || mHwPaused) { 4478 // If a flush is pending or track was paused, just discard buffered data 4479 flushHw_l(); 4480 } else { 4481 mMixerStatus = MIXER_DRAIN_ALL; 4482 threadLoop_drain(); 4483 } 4484 if (mUseAsyncWrite) { 4485 ALOG_ASSERT(mCallbackThread != 0); 4486 mCallbackThread->exit(); 4487 } 4488 PlaybackThread::threadLoop_exit(); 4489 } 4490 4491 AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l( 4492 Vector< sp<Track> > *tracksToRemove 4493 ) 4494 { 4495 size_t count = mActiveTracks.size(); 4496 4497 mixer_state mixerStatus = MIXER_IDLE; 4498 bool doHwPause = false; 4499 bool doHwResume = false; 4500 4501 ALOGV("OffloadThread::prepareTracks_l active tracks %d", count); 4502 4503 // find out which tracks need to be processed 4504 for (size_t i = 0; i < count; i++) { 4505 sp<Track> t = mActiveTracks[i].promote(); 4506 // The track died recently 4507 if (t == 0) { 4508 continue; 4509 } 4510 Track* const track = t.get(); 4511 audio_track_cblk_t* cblk = track->cblk(); 4512 // Only consider last track started for volume and mixer state control. 4513 // In theory an older track could underrun and restart after the new one starts 4514 // but as we only care about the transition phase between two tracks on a 4515 // direct output, it is not a problem to ignore the underrun case. 4516 sp<Track> l = mLatestActiveTrack.promote(); 4517 bool last = l.get() == track; 4518 4519 if (track->isInvalid()) { 4520 ALOGW("An invalidated track shouldn't be in active list"); 4521 tracksToRemove->add(track); 4522 continue; 4523 } 4524 4525 if (track->mState == TrackBase::IDLE) { 4526 ALOGW("An idle track shouldn't be in active list"); 4527 continue; 4528 } 4529 4530 if (track->isPausing()) { 4531 track->setPaused(); 4532 if (last) { 4533 if (!mHwPaused) { 4534 doHwPause = true; 4535 mHwPaused = true; 4536 } 4537 // If we were part way through writing the mixbuffer to 4538 // the HAL we must save this until we resume 4539 // BUG - this will be wrong if a different track is made active, 4540 // in that case we want to discard the pending data in the 4541 // mixbuffer and tell the client to present it again when the 4542 // track is resumed 4543 mPausedWriteLength = mCurrentWriteLength; 4544 mPausedBytesRemaining = mBytesRemaining; 4545 mBytesRemaining = 0; // stop writing 4546 } 4547 tracksToRemove->add(track); 4548 } else if (track->isFlushPending()) { 4549 track->flushAck(); 4550 if (last) { 4551 mFlushPending = true; 4552 } 4553 } else if (track->isResumePending()){ 4554 track->resumeAck(); 4555 if (last) { 4556 if (mPausedBytesRemaining) { 4557 // Need to continue write that was interrupted 4558 mCurrentWriteLength = mPausedWriteLength; 4559 mBytesRemaining = mPausedBytesRemaining; 4560 mPausedBytesRemaining = 0; 4561 } 4562 if (mHwPaused) { 4563 doHwResume = true; 4564 mHwPaused = false; 4565 // threadLoop_mix() will handle the case that we need to 4566 // resume an interrupted write 4567 } 4568 // enable write to audio HAL 4569 sleepTime = 0; 4570 4571 // Do not handle new data in this iteration even if track->framesReady() 4572 mixerStatus = MIXER_TRACKS_ENABLED; 4573 } 4574 } else if (track->framesReady() && track->isReady() && 4575 !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) { 4576 ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer); 4577 if (track->mFillingUpStatus == Track::FS_FILLED) { 4578 track->mFillingUpStatus = Track::FS_ACTIVE; 4579 // make sure processVolume_l() will apply new volume even if 0 4580 mLeftVolFloat = mRightVolFloat = -1.0; 4581 } 4582 4583 if (last) { 4584 sp<Track> previousTrack = mPreviousTrack.promote(); 4585 if (previousTrack != 0) { 4586 if (track != previousTrack.get()) { 4587 // Flush any data still being written from last track 4588 mBytesRemaining = 0; 4589 if (mPausedBytesRemaining) { 4590 // Last track was paused so we also need to flush saved 4591 // mixbuffer state and invalidate track so that it will 4592 // re-submit that unwritten data when it is next resumed 4593 mPausedBytesRemaining = 0; 4594 // Invalidate is a bit drastic - would be more efficient 4595 // to have a flag to tell client that some of the 4596 // previously written data was lost 4597 previousTrack->invalidate(); 4598 } 4599 // flush data already sent to the DSP if changing audio session as audio 4600 // comes from a different source. Also invalidate previous track to force a 4601 // seek when resuming. 4602 if (previousTrack->sessionId() != track->sessionId()) { 4603 previousTrack->invalidate(); 4604 } 4605 } 4606 } 4607 mPreviousTrack = track; 4608 // reset retry count 4609 track->mRetryCount = kMaxTrackRetriesOffload; 4610 mActiveTrack = t; 4611 mixerStatus = MIXER_TRACKS_READY; 4612 } 4613 } else { 4614 ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer); 4615 if (track->isStopping_1()) { 4616 // Hardware buffer can hold a large amount of audio so we must 4617 // wait for all current track's data to drain before we say 4618 // that the track is stopped. 4619 if (mBytesRemaining == 0) { 4620 // Only start draining when all data in mixbuffer 4621 // has been written 4622 ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2"); 4623 track->mState = TrackBase::STOPPING_2; // so presentation completes after drain 4624 // do not drain if no data was ever sent to HAL (mStandby == true) 4625 if (last && !mStandby) { 4626 // do not modify drain sequence if we are already draining. This happens 4627 // when resuming from pause after drain. 4628 if ((mDrainSequence & 1) == 0) { 4629 sleepTime = 0; 4630 standbyTime = systemTime() + standbyDelay; 4631 mixerStatus = MIXER_DRAIN_TRACK; 4632 mDrainSequence += 2; 4633 } 4634 if (mHwPaused) { 4635 // It is possible to move from PAUSED to STOPPING_1 without 4636 // a resume so we must ensure hardware is running 4637 doHwResume = true; 4638 mHwPaused = false; 4639 } 4640 } 4641 } 4642 } else if (track->isStopping_2()) { 4643 // Drain has completed or we are in standby, signal presentation complete 4644 if (!(mDrainSequence & 1) || !last || mStandby) { 4645 track->mState = TrackBase::STOPPED; 4646 size_t audioHALFrames = 4647 (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000; 4648 size_t framesWritten = 4649 mBytesWritten / audio_stream_out_frame_size(mOutput->stream); 4650 track->presentationComplete(framesWritten, audioHALFrames); 4651 track->reset(); 4652 tracksToRemove->add(track); 4653 } 4654 } else { 4655 // No buffers for this track. Give it a few chances to 4656 // fill a buffer, then remove it from active list. 4657 if (--(track->mRetryCount) <= 0) { 4658 ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list", 4659 track->name()); 4660 tracksToRemove->add(track); 4661 // indicate to client process that the track was disabled because of underrun; 4662 // it will then automatically call start() when data is available 4663 android_atomic_or(CBLK_DISABLED, &cblk->mFlags); 4664 } else if (last){ 4665 mixerStatus = MIXER_TRACKS_ENABLED; 4666 } 4667 } 4668 } 4669 // compute volume for this track 4670 processVolume_l(track, last); 4671 } 4672 4673 // make sure the pause/flush/resume sequence is executed in the right order. 4674 // If a flush is pending and a track is active but the HW is not paused, force a HW pause 4675 // before flush and then resume HW. This can happen in case of pause/flush/resume 4676 // if resume is received before pause is executed. 4677 if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) { 4678 mOutput->stream->pause(mOutput->stream); 4679 } 4680 if (mFlushPending) { 4681 flushHw_l(); 4682 mFlushPending = false; 4683 } 4684 if (!mStandby && doHwResume) { 4685 mOutput->stream->resume(mOutput->stream); 4686 } 4687 4688 // remove all the tracks that need to be... 4689 removeTracks_l(*tracksToRemove); 4690 4691 return mixerStatus; 4692 } 4693 4694 // must be called with thread mutex locked 4695 bool AudioFlinger::OffloadThread::waitingAsyncCallback_l() 4696 { 4697 ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d", 4698 mWriteAckSequence, mDrainSequence); 4699 if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) { 4700 return true; 4701 } 4702 return false; 4703 } 4704 4705 bool AudioFlinger::OffloadThread::waitingAsyncCallback() 4706 { 4707 Mutex::Autolock _l(mLock); 4708 return waitingAsyncCallback_l(); 4709 } 4710 4711 void AudioFlinger::OffloadThread::flushHw_l() 4712 { 4713 DirectOutputThread::flushHw_l(); 4714 // Flush anything still waiting in the mixbuffer 4715 mCurrentWriteLength = 0; 4716 mBytesRemaining = 0; 4717 mPausedWriteLength = 0; 4718 mPausedBytesRemaining = 0; 4719 4720 if (mUseAsyncWrite) { 4721 // discard any pending drain or write ack by incrementing sequence 4722 mWriteAckSequence = (mWriteAckSequence + 2) & ~1; 4723 mDrainSequence = (mDrainSequence + 2) & ~1; 4724 ALOG_ASSERT(mCallbackThread != 0); 4725 mCallbackThread->setWriteBlocked(mWriteAckSequence); 4726 mCallbackThread->setDraining(mDrainSequence); 4727 } 4728 } 4729 4730 void AudioFlinger::OffloadThread::onAddNewTrack_l() 4731 { 4732 sp<Track> previousTrack = mPreviousTrack.promote(); 4733 sp<Track> latestTrack = mLatestActiveTrack.promote(); 4734 4735 if (previousTrack != 0 && latestTrack != 0 && 4736 (previousTrack->sessionId() != latestTrack->sessionId())) { 4737 mFlushPending = true; 4738 } 4739 PlaybackThread::onAddNewTrack_l(); 4740 } 4741 4742 // ---------------------------------------------------------------------------- 4743 4744 AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger, 4745 AudioFlinger::MixerThread* mainThread, audio_io_handle_t id) 4746 : MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(), 4747 DUPLICATING), 4748 mWaitTimeMs(UINT_MAX) 4749 { 4750 addOutputTrack(mainThread); 4751 } 4752 4753 AudioFlinger::DuplicatingThread::~DuplicatingThread() 4754 { 4755 for (size_t i = 0; i < mOutputTracks.size(); i++) { 4756 mOutputTracks[i]->destroy(); 4757 } 4758 } 4759 4760 void AudioFlinger::DuplicatingThread::threadLoop_mix() 4761 { 4762 // mix buffers... 4763 if (outputsReady(outputTracks)) { 4764 mAudioMixer->process(AudioBufferProvider::kInvalidPTS); 4765 } else { 4766 if (mMixerBufferValid) { 4767 memset(mMixerBuffer, 0, mMixerBufferSize); 4768 } else { 4769 memset(mSinkBuffer, 0, mSinkBufferSize); 4770 } 4771 } 4772 sleepTime = 0; 4773 writeFrames = mNormalFrameCount; 4774 mCurrentWriteLength = mSinkBufferSize; 4775 standbyTime = systemTime() + standbyDelay; 4776 } 4777 4778 void AudioFlinger::DuplicatingThread::threadLoop_sleepTime() 4779 { 4780 if (sleepTime == 0) { 4781 if (mMixerStatus == MIXER_TRACKS_ENABLED) { 4782 sleepTime = activeSleepTime; 4783 } else { 4784 sleepTime = idleSleepTime; 4785 } 4786 } else if (mBytesWritten != 0) { 4787 if (mMixerStatus == MIXER_TRACKS_ENABLED) { 4788 writeFrames = mNormalFrameCount; 4789 memset(mSinkBuffer, 0, mSinkBufferSize); 4790 } else { 4791 // flush remaining overflow buffers in output tracks 4792 writeFrames = 0; 4793 } 4794 sleepTime = 0; 4795 } 4796 } 4797 4798 ssize_t AudioFlinger::DuplicatingThread::threadLoop_write() 4799 { 4800 // We convert the duplicating thread format to AUDIO_FORMAT_PCM_16_BIT 4801 // for delivery downstream as needed. This in-place conversion is safe as 4802 // AUDIO_FORMAT_PCM_16_BIT is smaller than any other supported format 4803 // (AUDIO_FORMAT_PCM_8_BIT is not allowed here). 4804 if (mFormat != AUDIO_FORMAT_PCM_16_BIT) { 4805 memcpy_by_audio_format(mSinkBuffer, AUDIO_FORMAT_PCM_16_BIT, 4806 mSinkBuffer, mFormat, writeFrames * mChannelCount); 4807 } 4808 for (size_t i = 0; i < outputTracks.size(); i++) { 4809 outputTracks[i]->write(reinterpret_cast<int16_t*>(mSinkBuffer), writeFrames); 4810 } 4811 mStandby = false; 4812 return (ssize_t)mSinkBufferSize; 4813 } 4814 4815 void AudioFlinger::DuplicatingThread::threadLoop_standby() 4816 { 4817 // DuplicatingThread implements standby by stopping all tracks 4818 for (size_t i = 0; i < outputTracks.size(); i++) { 4819 outputTracks[i]->stop(); 4820 } 4821 } 4822 4823 void AudioFlinger::DuplicatingThread::saveOutputTracks() 4824 { 4825 outputTracks = mOutputTracks; 4826 } 4827 4828 void AudioFlinger::DuplicatingThread::clearOutputTracks() 4829 { 4830 outputTracks.clear(); 4831 } 4832 4833 void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread) 4834 { 4835 Mutex::Autolock _l(mLock); 4836 // FIXME explain this formula 4837 size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate(); 4838 // OutputTrack is forced to AUDIO_FORMAT_PCM_16_BIT regardless of mFormat 4839 // due to current usage case and restrictions on the AudioBufferProvider. 4840 // Actual buffer conversion is done in threadLoop_write(). 4841 // 4842 // TODO: This may change in the future, depending on multichannel 4843 // (and non int16_t*) support on AF::PlaybackThread::OutputTrack 4844 OutputTrack *outputTrack = new OutputTrack(thread, 4845 this, 4846 mSampleRate, 4847 AUDIO_FORMAT_PCM_16_BIT, 4848 mChannelMask, 4849 frameCount, 4850 IPCThreadState::self()->getCallingUid()); 4851 if (outputTrack->cblk() != NULL) { 4852 thread->setStreamVolume(AUDIO_STREAM_PATCH, 1.0f); 4853 mOutputTracks.add(outputTrack); 4854 ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread); 4855 updateWaitTime_l(); 4856 } 4857 } 4858 4859 void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread) 4860 { 4861 Mutex::Autolock _l(mLock); 4862 for (size_t i = 0; i < mOutputTracks.size(); i++) { 4863 if (mOutputTracks[i]->thread() == thread) { 4864 mOutputTracks[i]->destroy(); 4865 mOutputTracks.removeAt(i); 4866 updateWaitTime_l(); 4867 return; 4868 } 4869 } 4870 ALOGV("removeOutputTrack(): unkonwn thread: %p", thread); 4871 } 4872 4873 // caller must hold mLock 4874 void AudioFlinger::DuplicatingThread::updateWaitTime_l() 4875 { 4876 mWaitTimeMs = UINT_MAX; 4877 for (size_t i = 0; i < mOutputTracks.size(); i++) { 4878 sp<ThreadBase> strong = mOutputTracks[i]->thread().promote(); 4879 if (strong != 0) { 4880 uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate(); 4881 if (waitTimeMs < mWaitTimeMs) { 4882 mWaitTimeMs = waitTimeMs; 4883 } 4884 } 4885 } 4886 } 4887 4888 4889 bool AudioFlinger::DuplicatingThread::outputsReady( 4890 const SortedVector< sp<OutputTrack> > &outputTracks) 4891 { 4892 for (size_t i = 0; i < outputTracks.size(); i++) { 4893 sp<ThreadBase> thread = outputTracks[i]->thread().promote(); 4894 if (thread == 0) { 4895 ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", 4896 outputTracks[i].get()); 4897 return false; 4898 } 4899 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 4900 // see note at standby() declaration 4901 if (playbackThread->standby() && !playbackThread->isSuspended()) { 4902 ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), 4903 thread.get()); 4904 return false; 4905 } 4906 } 4907 return true; 4908 } 4909 4910 uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const 4911 { 4912 return (mWaitTimeMs * 1000) / 2; 4913 } 4914 4915 void AudioFlinger::DuplicatingThread::cacheParameters_l() 4916 { 4917 // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first 4918 updateWaitTime_l(); 4919 4920 MixerThread::cacheParameters_l(); 4921 } 4922 4923 // ---------------------------------------------------------------------------- 4924 // Record 4925 // ---------------------------------------------------------------------------- 4926 4927 AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger, 4928 AudioStreamIn *input, 4929 audio_io_handle_t id, 4930 audio_devices_t outDevice, 4931 audio_devices_t inDevice 4932 #ifdef TEE_SINK 4933 , const sp<NBAIO_Sink>& teeSink 4934 #endif 4935 ) : 4936 ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD), 4937 mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL), 4938 // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l() 4939 mRsmpInRear(0) 4940 #ifdef TEE_SINK 4941 , mTeeSink(teeSink) 4942 #endif 4943 , mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize, 4944 "RecordThreadRO", MemoryHeapBase::READ_ONLY)) 4945 // mFastCapture below 4946 , mFastCaptureFutex(0) 4947 // mInputSource 4948 // mPipeSink 4949 // mPipeSource 4950 , mPipeFramesP2(0) 4951 // mPipeMemory 4952 // mFastCaptureNBLogWriter 4953 , mFastTrackAvail(false) 4954 { 4955 snprintf(mName, kNameLength, "AudioIn_%X", id); 4956 mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName); 4957 4958 readInputParameters_l(); 4959 4960 // create an NBAIO source for the HAL input stream, and negotiate 4961 mInputSource = new AudioStreamInSource(input->stream); 4962 size_t numCounterOffers = 0; 4963 const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)}; 4964 ssize_t index = mInputSource->negotiate(offers, 1, NULL, numCounterOffers); 4965 ALOG_ASSERT(index == 0); 4966 4967 // initialize fast capture depending on configuration 4968 bool initFastCapture; 4969 switch (kUseFastCapture) { 4970 case FastCapture_Never: 4971 initFastCapture = false; 4972 break; 4973 case FastCapture_Always: 4974 initFastCapture = true; 4975 break; 4976 case FastCapture_Static: 4977 uint32_t primaryOutputSampleRate; 4978 { 4979 AutoMutex _l(audioFlinger->mHardwareLock); 4980 primaryOutputSampleRate = audioFlinger->mPrimaryOutputSampleRate; 4981 } 4982 initFastCapture = 4983 // either capture sample rate is same as (a reasonable) primary output sample rate 4984 (((primaryOutputSampleRate == 44100 || primaryOutputSampleRate == 48000) && 4985 (mSampleRate == primaryOutputSampleRate)) || 4986 // or primary output sample rate is unknown, and capture sample rate is reasonable 4987 ((primaryOutputSampleRate == 0) && 4988 ((mSampleRate == 44100 || mSampleRate == 48000)))) && 4989 // and the buffer size is < 12 ms 4990 (mFrameCount * 1000) / mSampleRate < 12; 4991 break; 4992 // case FastCapture_Dynamic: 4993 } 4994 4995 if (initFastCapture) { 4996 // create a Pipe for FastMixer to write to, and for us and fast tracks to read from 4997 NBAIO_Format format = mInputSource->format(); 4998 size_t pipeFramesP2 = roundup(mSampleRate / 25); // double-buffering of 20 ms each 4999 size_t pipeSize = pipeFramesP2 * Format_frameSize(format); 5000 void *pipeBuffer; 5001 const sp<MemoryDealer> roHeap(readOnlyHeap()); 5002 sp<IMemory> pipeMemory; 5003 if ((roHeap == 0) || 5004 (pipeMemory = roHeap->allocate(pipeSize)) == 0 || 5005 (pipeBuffer = pipeMemory->pointer()) == NULL) { 5006 ALOGE("not enough memory for pipe buffer size=%zu", pipeSize); 5007 goto failed; 5008 } 5009 // pipe will be shared directly with fast clients, so clear to avoid leaking old information 5010 memset(pipeBuffer, 0, pipeSize); 5011 Pipe *pipe = new Pipe(pipeFramesP2, format, pipeBuffer); 5012 const NBAIO_Format offers[1] = {format}; 5013 size_t numCounterOffers = 0; 5014 ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers); 5015 ALOG_ASSERT(index == 0); 5016 mPipeSink = pipe; 5017 PipeReader *pipeReader = new PipeReader(*pipe); 5018 numCounterOffers = 0; 5019 index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers); 5020 ALOG_ASSERT(index == 0); 5021 mPipeSource = pipeReader; 5022 mPipeFramesP2 = pipeFramesP2; 5023 mPipeMemory = pipeMemory; 5024 5025 // create fast capture 5026 mFastCapture = new FastCapture(); 5027 FastCaptureStateQueue *sq = mFastCapture->sq(); 5028 #ifdef STATE_QUEUE_DUMP 5029 // FIXME 5030 #endif 5031 FastCaptureState *state = sq->begin(); 5032 state->mCblk = NULL; 5033 state->mInputSource = mInputSource.get(); 5034 state->mInputSourceGen++; 5035 state->mPipeSink = pipe; 5036 state->mPipeSinkGen++; 5037 state->mFrameCount = mFrameCount; 5038 state->mCommand = FastCaptureState::COLD_IDLE; 5039 // already done in constructor initialization list 5040 //mFastCaptureFutex = 0; 5041 state->mColdFutexAddr = &mFastCaptureFutex; 5042 state->mColdGen++; 5043 state->mDumpState = &mFastCaptureDumpState; 5044 #ifdef TEE_SINK 5045 // FIXME 5046 #endif 5047 mFastCaptureNBLogWriter = audioFlinger->newWriter_l(kFastCaptureLogSize, "FastCapture"); 5048 state->mNBLogWriter = mFastCaptureNBLogWriter.get(); 5049 sq->end(); 5050 sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED); 5051 5052 // start the fast capture 5053 mFastCapture->run("FastCapture", ANDROID_PRIORITY_URGENT_AUDIO); 5054 pid_t tid = mFastCapture->getTid(); 5055 int err = requestPriority(getpid_cached, tid, kPriorityFastMixer); 5056 if (err != 0) { 5057 ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d", 5058 kPriorityFastCapture, getpid_cached, tid, err); 5059 } 5060 5061 #ifdef AUDIO_WATCHDOG 5062 // FIXME 5063 #endif 5064 5065 mFastTrackAvail = true; 5066 } 5067 failed: ; 5068 5069 // FIXME mNormalSource 5070 } 5071 5072 5073 AudioFlinger::RecordThread::~RecordThread() 5074 { 5075 if (mFastCapture != 0) { 5076 FastCaptureStateQueue *sq = mFastCapture->sq(); 5077 FastCaptureState *state = sq->begin(); 5078 if (state->mCommand == FastCaptureState::COLD_IDLE) { 5079 int32_t old = android_atomic_inc(&mFastCaptureFutex); 5080 if (old == -1) { 5081 (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1); 5082 } 5083 } 5084 state->mCommand = FastCaptureState::EXIT; 5085 sq->end(); 5086 sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED); 5087 mFastCapture->join(); 5088 mFastCapture.clear(); 5089 } 5090 mAudioFlinger->unregisterWriter(mFastCaptureNBLogWriter); 5091 mAudioFlinger->unregisterWriter(mNBLogWriter); 5092 delete[] mRsmpInBuffer; 5093 } 5094 5095 void AudioFlinger::RecordThread::onFirstRef() 5096 { 5097 run(mName, PRIORITY_URGENT_AUDIO); 5098 } 5099 5100 bool AudioFlinger::RecordThread::threadLoop() 5101 { 5102 nsecs_t lastWarning = 0; 5103 5104 inputStandBy(); 5105 5106 reacquire_wakelock: 5107 sp<RecordTrack> activeTrack; 5108 int activeTracksGen; 5109 { 5110 Mutex::Autolock _l(mLock); 5111 size_t size = mActiveTracks.size(); 5112 activeTracksGen = mActiveTracksGen; 5113 if (size > 0) { 5114 // FIXME an arbitrary choice 5115 activeTrack = mActiveTracks[0]; 5116 acquireWakeLock_l(activeTrack->uid()); 5117 if (size > 1) { 5118 SortedVector<int> tmp; 5119 for (size_t i = 0; i < size; i++) { 5120 tmp.add(mActiveTracks[i]->uid()); 5121 } 5122 updateWakeLockUids_l(tmp); 5123 } 5124 } else { 5125 acquireWakeLock_l(-1); 5126 } 5127 } 5128 5129 // used to request a deferred sleep, to be executed later while mutex is unlocked 5130 uint32_t sleepUs = 0; 5131 5132 // loop while there is work to do 5133 for (;;) { 5134 Vector< sp<EffectChain> > effectChains; 5135 5136 // sleep with mutex unlocked 5137 if (sleepUs > 0) { 5138 usleep(sleepUs); 5139 sleepUs = 0; 5140 } 5141 5142 // activeTracks accumulates a copy of a subset of mActiveTracks 5143 Vector< sp<RecordTrack> > activeTracks; 5144 5145 // reference to the (first and only) active fast track 5146 sp<RecordTrack> fastTrack; 5147 5148 // reference to a fast track which is about to be removed 5149 sp<RecordTrack> fastTrackToRemove; 5150 5151 { // scope for mLock 5152 Mutex::Autolock _l(mLock); 5153 5154 processConfigEvents_l(); 5155 5156 // check exitPending here because checkForNewParameters_l() and 5157 // checkForNewParameters_l() can temporarily release mLock 5158 if (exitPending()) { 5159 break; 5160 } 5161 5162 // if no active track(s), then standby and release wakelock 5163 size_t size = mActiveTracks.size(); 5164 if (size == 0) { 5165 standbyIfNotAlreadyInStandby(); 5166 // exitPending() can't become true here 5167 releaseWakeLock_l(); 5168 ALOGV("RecordThread: loop stopping"); 5169 // go to sleep 5170 mWaitWorkCV.wait(mLock); 5171 ALOGV("RecordThread: loop starting"); 5172 goto reacquire_wakelock; 5173 } 5174 5175 if (mActiveTracksGen != activeTracksGen) { 5176 activeTracksGen = mActiveTracksGen; 5177 SortedVector<int> tmp; 5178 for (size_t i = 0; i < size; i++) { 5179 tmp.add(mActiveTracks[i]->uid()); 5180 } 5181 updateWakeLockUids_l(tmp); 5182 } 5183 5184 bool doBroadcast = false; 5185 for (size_t i = 0; i < size; ) { 5186 5187 activeTrack = mActiveTracks[i]; 5188 if (activeTrack->isTerminated()) { 5189 if (activeTrack->isFastTrack()) { 5190 ALOG_ASSERT(fastTrackToRemove == 0); 5191 fastTrackToRemove = activeTrack; 5192 } 5193 removeTrack_l(activeTrack); 5194 mActiveTracks.remove(activeTrack); 5195 mActiveTracksGen++; 5196 size--; 5197 continue; 5198 } 5199 5200 TrackBase::track_state activeTrackState = activeTrack->mState; 5201 switch (activeTrackState) { 5202 5203 case TrackBase::PAUSING: 5204 mActiveTracks.remove(activeTrack); 5205 mActiveTracksGen++; 5206 doBroadcast = true; 5207 size--; 5208 continue; 5209 5210 case TrackBase::STARTING_1: 5211 sleepUs = 10000; 5212 i++; 5213 continue; 5214 5215 case TrackBase::STARTING_2: 5216 doBroadcast = true; 5217 mStandby = false; 5218 activeTrack->mState = TrackBase::ACTIVE; 5219 break; 5220 5221 case TrackBase::ACTIVE: 5222 break; 5223 5224 case TrackBase::IDLE: 5225 i++; 5226 continue; 5227 5228 default: 5229 LOG_ALWAYS_FATAL("Unexpected activeTrackState %d", activeTrackState); 5230 } 5231 5232 activeTracks.add(activeTrack); 5233 i++; 5234 5235 if (activeTrack->isFastTrack()) { 5236 ALOG_ASSERT(!mFastTrackAvail); 5237 ALOG_ASSERT(fastTrack == 0); 5238 fastTrack = activeTrack; 5239 } 5240 } 5241 if (doBroadcast) { 5242 mStartStopCond.broadcast(); 5243 } 5244 5245 // sleep if there are no active tracks to process 5246 if (activeTracks.size() == 0) { 5247 if (sleepUs == 0) { 5248 sleepUs = kRecordThreadSleepUs; 5249 } 5250 continue; 5251 } 5252 sleepUs = 0; 5253 5254 lockEffectChains_l(effectChains); 5255 } 5256 5257 // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0 5258 5259 size_t size = effectChains.size(); 5260 for (size_t i = 0; i < size; i++) { 5261 // thread mutex is not locked, but effect chain is locked 5262 effectChains[i]->process_l(); 5263 } 5264 5265 // Push a new fast capture state if fast capture is not already running, or cblk change 5266 if (mFastCapture != 0) { 5267 FastCaptureStateQueue *sq = mFastCapture->sq(); 5268 FastCaptureState *state = sq->begin(); 5269 bool didModify = false; 5270 FastCaptureStateQueue::block_t block = FastCaptureStateQueue::BLOCK_UNTIL_PUSHED; 5271 if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME && 5272 (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)*/) { 5273 if (state->mCommand == FastCaptureState::COLD_IDLE) { 5274 int32_t old = android_atomic_inc(&mFastCaptureFutex); 5275 if (old == -1) { 5276 (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1); 5277 } 5278 } 5279 state->mCommand = FastCaptureState::READ_WRITE; 5280 #if 0 // FIXME 5281 mFastCaptureDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ? 5282 FastCaptureDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN); 5283 #endif 5284 didModify = true; 5285 } 5286 audio_track_cblk_t *cblkOld = state->mCblk; 5287 audio_track_cblk_t *cblkNew = fastTrack != 0 ? fastTrack->cblk() : NULL; 5288 if (cblkNew != cblkOld) { 5289 state->mCblk = cblkNew; 5290 // block until acked if removing a fast track 5291 if (cblkOld != NULL) { 5292 block = FastCaptureStateQueue::BLOCK_UNTIL_ACKED; 5293 } 5294 didModify = true; 5295 } 5296 sq->end(didModify); 5297 if (didModify) { 5298 sq->push(block); 5299 #if 0 5300 if (kUseFastCapture == FastCapture_Dynamic) { 5301 mNormalSource = mPipeSource; 5302 } 5303 #endif 5304 } 5305 } 5306 5307 // now run the fast track destructor with thread mutex unlocked 5308 fastTrackToRemove.clear(); 5309 5310 // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one. 5311 // Only the client(s) that are too slow will overrun. But if even the fastest client is too 5312 // slow, then this RecordThread will overrun by not calling HAL read often enough. 5313 // If destination is non-contiguous, first read past the nominal end of buffer, then 5314 // copy to the right place. Permitted because mRsmpInBuffer was over-allocated. 5315 5316 int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1); 5317 ssize_t framesRead; 5318 5319 // If an NBAIO source is present, use it to read the normal capture's data 5320 if (mPipeSource != 0) { 5321 size_t framesToRead = mBufferSize / mFrameSize; 5322 framesRead = mPipeSource->read(&mRsmpInBuffer[rear * mChannelCount], 5323 framesToRead, AudioBufferProvider::kInvalidPTS); 5324 if (framesRead == 0) { 5325 // since pipe is non-blocking, simulate blocking input 5326 sleepUs = (framesToRead * 1000000LL) / mSampleRate; 5327 } 5328 // otherwise use the HAL / AudioStreamIn directly 5329 } else { 5330 ssize_t bytesRead = mInput->stream->read(mInput->stream, 5331 &mRsmpInBuffer[rear * mChannelCount], mBufferSize); 5332 if (bytesRead < 0) { 5333 framesRead = bytesRead; 5334 } else { 5335 framesRead = bytesRead / mFrameSize; 5336 } 5337 } 5338 5339 if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) { 5340 ALOGE("read failed: framesRead=%d", framesRead); 5341 // Force input into standby so that it tries to recover at next read attempt 5342 inputStandBy(); 5343 sleepUs = kRecordThreadSleepUs; 5344 } 5345 if (framesRead <= 0) { 5346 goto unlock; 5347 } 5348 ALOG_ASSERT(framesRead > 0); 5349 5350 if (mTeeSink != 0) { 5351 (void) mTeeSink->write(&mRsmpInBuffer[rear * mChannelCount], framesRead); 5352 } 5353 // If destination is non-contiguous, we now correct for reading past end of buffer. 5354 { 5355 size_t part1 = mRsmpInFramesP2 - rear; 5356 if ((size_t) framesRead > part1) { 5357 memcpy(mRsmpInBuffer, &mRsmpInBuffer[mRsmpInFramesP2 * mChannelCount], 5358 (framesRead - part1) * mFrameSize); 5359 } 5360 } 5361 rear = mRsmpInRear += framesRead; 5362 5363 size = activeTracks.size(); 5364 // loop over each active track 5365 for (size_t i = 0; i < size; i++) { 5366 activeTrack = activeTracks[i]; 5367 5368 // skip fast tracks, as those are handled directly by FastCapture 5369 if (activeTrack->isFastTrack()) { 5370 continue; 5371 } 5372 5373 enum { 5374 OVERRUN_UNKNOWN, 5375 OVERRUN_TRUE, 5376 OVERRUN_FALSE 5377 } overrun = OVERRUN_UNKNOWN; 5378 5379 // loop over getNextBuffer to handle circular sink 5380 for (;;) { 5381 5382 activeTrack->mSink.frameCount = ~0; 5383 status_t status = activeTrack->getNextBuffer(&activeTrack->mSink); 5384 size_t framesOut = activeTrack->mSink.frameCount; 5385 LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0)); 5386 5387 int32_t front = activeTrack->mRsmpInFront; 5388 ssize_t filled = rear - front; 5389 size_t framesIn; 5390 5391 if (filled < 0) { 5392 // should not happen, but treat like a massive overrun and re-sync 5393 framesIn = 0; 5394 activeTrack->mRsmpInFront = rear; 5395 overrun = OVERRUN_TRUE; 5396 } else if ((size_t) filled <= mRsmpInFrames) { 5397 framesIn = (size_t) filled; 5398 } else { 5399 // client is not keeping up with server, but give it latest data 5400 framesIn = mRsmpInFrames; 5401 activeTrack->mRsmpInFront = front = rear - framesIn; 5402 overrun = OVERRUN_TRUE; 5403 } 5404 5405 if (framesOut == 0 || framesIn == 0) { 5406 break; 5407 } 5408 5409 if (activeTrack->mResampler == NULL) { 5410 // no resampling 5411 if (framesIn > framesOut) { 5412 framesIn = framesOut; 5413 } else { 5414 framesOut = framesIn; 5415 } 5416 int8_t *dst = activeTrack->mSink.i8; 5417 while (framesIn > 0) { 5418 front &= mRsmpInFramesP2 - 1; 5419 size_t part1 = mRsmpInFramesP2 - front; 5420 if (part1 > framesIn) { 5421 part1 = framesIn; 5422 } 5423 int8_t *src = (int8_t *)mRsmpInBuffer + (front * mFrameSize); 5424 if (mChannelCount == activeTrack->mChannelCount) { 5425 memcpy(dst, src, part1 * mFrameSize); 5426 } else if (mChannelCount == 1) { 5427 upmix_to_stereo_i16_from_mono_i16((int16_t *)dst, (const int16_t *)src, 5428 part1); 5429 } else { 5430 downmix_to_mono_i16_from_stereo_i16((int16_t *)dst, (const int16_t *)src, 5431 part1); 5432 } 5433 dst += part1 * activeTrack->mFrameSize; 5434 front += part1; 5435 framesIn -= part1; 5436 } 5437 activeTrack->mRsmpInFront += framesOut; 5438 5439 } else { 5440 // resampling 5441 // FIXME framesInNeeded should really be part of resampler API, and should 5442 // depend on the SRC ratio 5443 // to keep mRsmpInBuffer full so resampler always has sufficient input 5444 size_t framesInNeeded; 5445 // FIXME only re-calculate when it changes, and optimize for common ratios 5446 // Do not precompute in/out because floating point is not associative 5447 // e.g. a*b/c != a*(b/c). 5448 const double in(mSampleRate); 5449 const double out(activeTrack->mSampleRate); 5450 framesInNeeded = ceil(framesOut * in / out) + 1; 5451 ALOGV("need %u frames in to produce %u out given in/out ratio of %.4g", 5452 framesInNeeded, framesOut, in / out); 5453 // Although we theoretically have framesIn in circular buffer, some of those are 5454 // unreleased frames, and thus must be discounted for purpose of budgeting. 5455 size_t unreleased = activeTrack->mRsmpInUnrel; 5456 framesIn = framesIn > unreleased ? framesIn - unreleased : 0; 5457 if (framesIn < framesInNeeded) { 5458 ALOGV("not enough to resample: have %u frames in but need %u in to " 5459 "produce %u out given in/out ratio of %.4g", 5460 framesIn, framesInNeeded, framesOut, in / out); 5461 size_t newFramesOut = framesIn > 0 ? floor((framesIn - 1) * out / in) : 0; 5462 LOG_ALWAYS_FATAL_IF(newFramesOut >= framesOut); 5463 if (newFramesOut == 0) { 5464 break; 5465 } 5466 framesInNeeded = ceil(newFramesOut * in / out) + 1; 5467 ALOGV("now need %u frames in to produce %u out given out/in ratio of %.4g", 5468 framesInNeeded, newFramesOut, out / in); 5469 LOG_ALWAYS_FATAL_IF(framesIn < framesInNeeded); 5470 ALOGV("success 2: have %u frames in and need %u in to produce %u out " 5471 "given in/out ratio of %.4g", 5472 framesIn, framesInNeeded, newFramesOut, in / out); 5473 framesOut = newFramesOut; 5474 } else { 5475 ALOGV("success 1: have %u in and need %u in to produce %u out " 5476 "given in/out ratio of %.4g", 5477 framesIn, framesInNeeded, framesOut, in / out); 5478 } 5479 5480 // reallocate mRsmpOutBuffer as needed; we will grow but never shrink 5481 if (activeTrack->mRsmpOutFrameCount < framesOut) { 5482 // FIXME why does each track need it's own mRsmpOutBuffer? can't they share? 5483 delete[] activeTrack->mRsmpOutBuffer; 5484 // resampler always outputs stereo 5485 activeTrack->mRsmpOutBuffer = new int32_t[framesOut * FCC_2]; 5486 activeTrack->mRsmpOutFrameCount = framesOut; 5487 } 5488 5489 // resampler accumulates, but we only have one source track 5490 memset(activeTrack->mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t)); 5491 activeTrack->mResampler->resample(activeTrack->mRsmpOutBuffer, framesOut, 5492 // FIXME how about having activeTrack implement this interface itself? 5493 activeTrack->mResamplerBufferProvider 5494 /*this*/ /* AudioBufferProvider* */); 5495 // ditherAndClamp() works as long as all buffers returned by 5496 // activeTrack->getNextBuffer() are 32 bit aligned which should be always true. 5497 if (activeTrack->mChannelCount == 1) { 5498 // temporarily type pun mRsmpOutBuffer from Q4.27 to int16_t 5499 ditherAndClamp(activeTrack->mRsmpOutBuffer, activeTrack->mRsmpOutBuffer, 5500 framesOut); 5501 // the resampler always outputs stereo samples: 5502 // do post stereo to mono conversion 5503 downmix_to_mono_i16_from_stereo_i16(activeTrack->mSink.i16, 5504 (const int16_t *)activeTrack->mRsmpOutBuffer, framesOut); 5505 } else { 5506 ditherAndClamp((int32_t *)activeTrack->mSink.raw, 5507 activeTrack->mRsmpOutBuffer, framesOut); 5508 } 5509 // now done with mRsmpOutBuffer 5510 5511 } 5512 5513 if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) { 5514 overrun = OVERRUN_FALSE; 5515 } 5516 5517 if (activeTrack->mFramesToDrop == 0) { 5518 if (framesOut > 0) { 5519 activeTrack->mSink.frameCount = framesOut; 5520 activeTrack->releaseBuffer(&activeTrack->mSink); 5521 } 5522 } else { 5523 // FIXME could do a partial drop of framesOut 5524 if (activeTrack->mFramesToDrop > 0) { 5525 activeTrack->mFramesToDrop -= framesOut; 5526 if (activeTrack->mFramesToDrop <= 0) { 5527 activeTrack->clearSyncStartEvent(); 5528 } 5529 } else { 5530 activeTrack->mFramesToDrop += framesOut; 5531 if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 || 5532 activeTrack->mSyncStartEvent->isCancelled()) { 5533 ALOGW("Synced record %s, session %d, trigger session %d", 5534 (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled", 5535 activeTrack->sessionId(), 5536 (activeTrack->mSyncStartEvent != 0) ? 5537 activeTrack->mSyncStartEvent->triggerSession() : 0); 5538 activeTrack->clearSyncStartEvent(); 5539 } 5540 } 5541 } 5542 5543 if (framesOut == 0) { 5544 break; 5545 } 5546 } 5547 5548 switch (overrun) { 5549 case OVERRUN_TRUE: 5550 // client isn't retrieving buffers fast enough 5551 if (!activeTrack->setOverflow()) { 5552 nsecs_t now = systemTime(); 5553 // FIXME should lastWarning per track? 5554 if ((now - lastWarning) > kWarningThrottleNs) { 5555 ALOGW("RecordThread: buffer overflow"); 5556 lastWarning = now; 5557 } 5558 } 5559 break; 5560 case OVERRUN_FALSE: 5561 activeTrack->clearOverflow(); 5562 break; 5563 case OVERRUN_UNKNOWN: 5564 break; 5565 } 5566 5567 } 5568 5569 unlock: 5570 // enable changes in effect chain 5571 unlockEffectChains(effectChains); 5572 // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end 5573 } 5574 5575 standbyIfNotAlreadyInStandby(); 5576 5577 { 5578 Mutex::Autolock _l(mLock); 5579 for (size_t i = 0; i < mTracks.size(); i++) { 5580 sp<RecordTrack> track = mTracks[i]; 5581 track->invalidate(); 5582 } 5583 mActiveTracks.clear(); 5584 mActiveTracksGen++; 5585 mStartStopCond.broadcast(); 5586 } 5587 5588 releaseWakeLock(); 5589 5590 ALOGV("RecordThread %p exiting", this); 5591 return false; 5592 } 5593 5594 void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby() 5595 { 5596 if (!mStandby) { 5597 inputStandBy(); 5598 mStandby = true; 5599 } 5600 } 5601 5602 void AudioFlinger::RecordThread::inputStandBy() 5603 { 5604 // Idle the fast capture if it's currently running 5605 if (mFastCapture != 0) { 5606 FastCaptureStateQueue *sq = mFastCapture->sq(); 5607 FastCaptureState *state = sq->begin(); 5608 if (!(state->mCommand & FastCaptureState::IDLE)) { 5609 state->mCommand = FastCaptureState::COLD_IDLE; 5610 state->mColdFutexAddr = &mFastCaptureFutex; 5611 state->mColdGen++; 5612 mFastCaptureFutex = 0; 5613 sq->end(); 5614 // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now 5615 sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED); 5616 #if 0 5617 if (kUseFastCapture == FastCapture_Dynamic) { 5618 // FIXME 5619 } 5620 #endif 5621 #ifdef AUDIO_WATCHDOG 5622 // FIXME 5623 #endif 5624 } else { 5625 sq->end(false /*didModify*/); 5626 } 5627 } 5628 mInput->stream->common.standby(&mInput->stream->common); 5629 } 5630 5631 // RecordThread::createRecordTrack_l() must be called with AudioFlinger::mLock held 5632 sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l( 5633 const sp<AudioFlinger::Client>& client, 5634 uint32_t sampleRate, 5635 audio_format_t format, 5636 audio_channel_mask_t channelMask, 5637 size_t *pFrameCount, 5638 int sessionId, 5639 size_t *notificationFrames, 5640 int uid, 5641 IAudioFlinger::track_flags_t *flags, 5642 pid_t tid, 5643 status_t *status) 5644 { 5645 size_t frameCount = *pFrameCount; 5646 sp<RecordTrack> track; 5647 status_t lStatus; 5648 5649 // client expresses a preference for FAST, but we get the final say 5650 if (*flags & IAudioFlinger::TRACK_FAST) { 5651 if ( 5652 // use case: callback handler 5653 (tid != -1) && 5654 // frame count is not specified, or is exactly the pipe depth 5655 ((frameCount == 0) || (frameCount == mPipeFramesP2)) && 5656 // PCM data 5657 audio_is_linear_pcm(format) && 5658 // native format 5659 (format == mFormat) && 5660 // native channel mask 5661 (channelMask == mChannelMask) && 5662 // native hardware sample rate 5663 (sampleRate == mSampleRate) && 5664 // record thread has an associated fast capture 5665 hasFastCapture() && 5666 // there are sufficient fast track slots available 5667 mFastTrackAvail 5668 ) { 5669 ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%u mFrameCount=%u", 5670 frameCount, mFrameCount); 5671 } else { 5672 ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%u mFrameCount=%u mPipeFramesP2=%u " 5673 "format=%#x isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u " 5674 "hasFastCapture=%d tid=%d mFastTrackAvail=%d", 5675 frameCount, mFrameCount, mPipeFramesP2, 5676 format, audio_is_linear_pcm(format), channelMask, sampleRate, mSampleRate, 5677 hasFastCapture(), tid, mFastTrackAvail); 5678 *flags &= ~IAudioFlinger::TRACK_FAST; 5679 } 5680 } 5681 5682 // compute track buffer size in frames, and suggest the notification frame count 5683 if (*flags & IAudioFlinger::TRACK_FAST) { 5684 // fast track: frame count is exactly the pipe depth 5685 frameCount = mPipeFramesP2; 5686 // ignore requested notificationFrames, and always notify exactly once every HAL buffer 5687 *notificationFrames = mFrameCount; 5688 } else { 5689 // not fast track: max notification period is resampled equivalent of one HAL buffer time 5690 // or 20 ms if there is a fast capture 5691 // TODO This could be a roundupRatio inline, and const 5692 size_t maxNotificationFrames = ((int64_t) (hasFastCapture() ? mSampleRate/50 : mFrameCount) 5693 * sampleRate + mSampleRate - 1) / mSampleRate; 5694 // minimum number of notification periods is at least kMinNotifications, 5695 // and at least kMinMs rounded up to a whole notification period (minNotificationsByMs) 5696 static const size_t kMinNotifications = 3; 5697 static const uint32_t kMinMs = 30; 5698 // TODO This could be a roundupRatio inline 5699 const size_t minFramesByMs = (sampleRate * kMinMs + 1000 - 1) / 1000; 5700 // TODO This could be a roundupRatio inline 5701 const size_t minNotificationsByMs = (minFramesByMs + maxNotificationFrames - 1) / 5702 maxNotificationFrames; 5703 const size_t minFrameCount = maxNotificationFrames * 5704 max(kMinNotifications, minNotificationsByMs); 5705 frameCount = max(frameCount, minFrameCount); 5706 if (*notificationFrames == 0 || *notificationFrames > maxNotificationFrames) { 5707 *notificationFrames = maxNotificationFrames; 5708 } 5709 } 5710 *pFrameCount = frameCount; 5711 5712 lStatus = initCheck(); 5713 if (lStatus != NO_ERROR) { 5714 ALOGE("createRecordTrack_l() audio driver not initialized"); 5715 goto Exit; 5716 } 5717 5718 { // scope for mLock 5719 Mutex::Autolock _l(mLock); 5720 5721 track = new RecordTrack(this, client, sampleRate, 5722 format, channelMask, frameCount, NULL, sessionId, uid, 5723 *flags, TrackBase::TYPE_DEFAULT); 5724 5725 lStatus = track->initCheck(); 5726 if (lStatus != NO_ERROR) { 5727 ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus); 5728 // track must be cleared from the caller as the caller has the AF lock 5729 goto Exit; 5730 } 5731 mTracks.add(track); 5732 5733 // disable AEC and NS if the device is a BT SCO headset supporting those pre processings 5734 bool suspend = audio_is_bluetooth_sco_device(mInDevice) && 5735 mAudioFlinger->btNrecIsOff(); 5736 setEffectSuspended_l(FX_IID_AEC, suspend, sessionId); 5737 setEffectSuspended_l(FX_IID_NS, suspend, sessionId); 5738 5739 if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) { 5740 pid_t callingPid = IPCThreadState::self()->getCallingPid(); 5741 // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful, 5742 // so ask activity manager to do this on our behalf 5743 sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp); 5744 } 5745 } 5746 5747 lStatus = NO_ERROR; 5748 5749 Exit: 5750 *status = lStatus; 5751 return track; 5752 } 5753 5754 status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack, 5755 AudioSystem::sync_event_t event, 5756 int triggerSession) 5757 { 5758 ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession); 5759 sp<ThreadBase> strongMe = this; 5760 status_t status = NO_ERROR; 5761 5762 if (event == AudioSystem::SYNC_EVENT_NONE) { 5763 recordTrack->clearSyncStartEvent(); 5764 } else if (event != AudioSystem::SYNC_EVENT_SAME) { 5765 recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event, 5766 triggerSession, 5767 recordTrack->sessionId(), 5768 syncStartEventCallback, 5769 recordTrack); 5770 // Sync event can be cancelled by the trigger session if the track is not in a 5771 // compatible state in which case we start record immediately 5772 if (recordTrack->mSyncStartEvent->isCancelled()) { 5773 recordTrack->clearSyncStartEvent(); 5774 } else { 5775 // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs 5776 recordTrack->mFramesToDrop = - 5777 ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000); 5778 } 5779 } 5780 5781 { 5782 // This section is a rendezvous between binder thread executing start() and RecordThread 5783 AutoMutex lock(mLock); 5784 if (mActiveTracks.indexOf(recordTrack) >= 0) { 5785 if (recordTrack->mState == TrackBase::PAUSING) { 5786 ALOGV("active record track PAUSING -> ACTIVE"); 5787 recordTrack->mState = TrackBase::ACTIVE; 5788 } else { 5789 ALOGV("active record track state %d", recordTrack->mState); 5790 } 5791 return status; 5792 } 5793 5794 // TODO consider other ways of handling this, such as changing the state to :STARTING and 5795 // adding the track to mActiveTracks after returning from AudioSystem::startInput(), 5796 // or using a separate command thread 5797 recordTrack->mState = TrackBase::STARTING_1; 5798 mActiveTracks.add(recordTrack); 5799 mActiveTracksGen++; 5800 status_t status = NO_ERROR; 5801 if (recordTrack->isExternalTrack()) { 5802 mLock.unlock(); 5803 status = AudioSystem::startInput(mId, (audio_session_t)recordTrack->sessionId()); 5804 mLock.lock(); 5805 // FIXME should verify that recordTrack is still in mActiveTracks 5806 if (status != NO_ERROR) { 5807 mActiveTracks.remove(recordTrack); 5808 mActiveTracksGen++; 5809 recordTrack->clearSyncStartEvent(); 5810 ALOGV("RecordThread::start error %d", status); 5811 return status; 5812 } 5813 } 5814 // Catch up with current buffer indices if thread is already running. 5815 // This is what makes a new client discard all buffered data. If the track's mRsmpInFront 5816 // was initialized to some value closer to the thread's mRsmpInFront, then the track could 5817 // see previously buffered data before it called start(), but with greater risk of overrun. 5818 5819 recordTrack->mRsmpInFront = mRsmpInRear; 5820 recordTrack->mRsmpInUnrel = 0; 5821 // FIXME why reset? 5822 if (recordTrack->mResampler != NULL) { 5823 recordTrack->mResampler->reset(); 5824 } 5825 recordTrack->mState = TrackBase::STARTING_2; 5826 // signal thread to start 5827 mWaitWorkCV.broadcast(); 5828 if (mActiveTracks.indexOf(recordTrack) < 0) { 5829 ALOGV("Record failed to start"); 5830 status = BAD_VALUE; 5831 goto startError; 5832 } 5833 return status; 5834 } 5835 5836 startError: 5837 if (recordTrack->isExternalTrack()) { 5838 AudioSystem::stopInput(mId, (audio_session_t)recordTrack->sessionId()); 5839 } 5840 recordTrack->clearSyncStartEvent(); 5841 // FIXME I wonder why we do not reset the state here? 5842 return status; 5843 } 5844 5845 void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event) 5846 { 5847 sp<SyncEvent> strongEvent = event.promote(); 5848 5849 if (strongEvent != 0) { 5850 sp<RefBase> ptr = strongEvent->cookie().promote(); 5851 if (ptr != 0) { 5852 RecordTrack *recordTrack = (RecordTrack *)ptr.get(); 5853 recordTrack->handleSyncStartEvent(strongEvent); 5854 } 5855 } 5856 } 5857 5858 bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) { 5859 ALOGV("RecordThread::stop"); 5860 AutoMutex _l(mLock); 5861 if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) { 5862 return false; 5863 } 5864 // note that threadLoop may still be processing the track at this point [without lock] 5865 recordTrack->mState = TrackBase::PAUSING; 5866 // do not wait for mStartStopCond if exiting 5867 if (exitPending()) { 5868 return true; 5869 } 5870 // FIXME incorrect usage of wait: no explicit predicate or loop 5871 mStartStopCond.wait(mLock); 5872 // if we have been restarted, recordTrack is in mActiveTracks here 5873 if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) { 5874 ALOGV("Record stopped OK"); 5875 return true; 5876 } 5877 return false; 5878 } 5879 5880 bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const 5881 { 5882 return false; 5883 } 5884 5885 status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused) 5886 { 5887 #if 0 // This branch is currently dead code, but is preserved in case it will be needed in future 5888 if (!isValidSyncEvent(event)) { 5889 return BAD_VALUE; 5890 } 5891 5892 int eventSession = event->triggerSession(); 5893 status_t ret = NAME_NOT_FOUND; 5894 5895 Mutex::Autolock _l(mLock); 5896 5897 for (size_t i = 0; i < mTracks.size(); i++) { 5898 sp<RecordTrack> track = mTracks[i]; 5899 if (eventSession == track->sessionId()) { 5900 (void) track->setSyncEvent(event); 5901 ret = NO_ERROR; 5902 } 5903 } 5904 return ret; 5905 #else 5906 return BAD_VALUE; 5907 #endif 5908 } 5909 5910 // destroyTrack_l() must be called with ThreadBase::mLock held 5911 void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track) 5912 { 5913 track->terminate(); 5914 track->mState = TrackBase::STOPPED; 5915 // active tracks are removed by threadLoop() 5916 if (mActiveTracks.indexOf(track) < 0) { 5917 removeTrack_l(track); 5918 } 5919 } 5920 5921 void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track) 5922 { 5923 mTracks.remove(track); 5924 // need anything related to effects here? 5925 if (track->isFastTrack()) { 5926 ALOG_ASSERT(!mFastTrackAvail); 5927 mFastTrackAvail = true; 5928 } 5929 } 5930 5931 void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args) 5932 { 5933 dumpInternals(fd, args); 5934 dumpTracks(fd, args); 5935 dumpEffectChains(fd, args); 5936 } 5937 5938 void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args) 5939 { 5940 dprintf(fd, "\nInput thread %p:\n", this); 5941 5942 if (mActiveTracks.size() > 0) { 5943 dprintf(fd, " Buffer size: %zu bytes\n", mBufferSize); 5944 } else { 5945 dprintf(fd, " No active record clients\n"); 5946 } 5947 dprintf(fd, " Fast capture thread: %s\n", hasFastCapture() ? "yes" : "no"); 5948 dprintf(fd, " Fast track available: %s\n", mFastTrackAvail ? "yes" : "no"); 5949 5950 dumpBase(fd, args); 5951 } 5952 5953 void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused) 5954 { 5955 const size_t SIZE = 256; 5956 char buffer[SIZE]; 5957 String8 result; 5958 5959 size_t numtracks = mTracks.size(); 5960 size_t numactive = mActiveTracks.size(); 5961 size_t numactiveseen = 0; 5962 dprintf(fd, " %d Tracks", numtracks); 5963 if (numtracks) { 5964 dprintf(fd, " of which %d are active\n", numactive); 5965 RecordTrack::appendDumpHeader(result); 5966 for (size_t i = 0; i < numtracks ; ++i) { 5967 sp<RecordTrack> track = mTracks[i]; 5968 if (track != 0) { 5969 bool active = mActiveTracks.indexOf(track) >= 0; 5970 if (active) { 5971 numactiveseen++; 5972 } 5973 track->dump(buffer, SIZE, active); 5974 result.append(buffer); 5975 } 5976 } 5977 } else { 5978 dprintf(fd, "\n"); 5979 } 5980 5981 if (numactiveseen != numactive) { 5982 snprintf(buffer, SIZE, " The following tracks are in the active list but" 5983 " not in the track list\n"); 5984 result.append(buffer); 5985 RecordTrack::appendDumpHeader(result); 5986 for (size_t i = 0; i < numactive; ++i) { 5987 sp<RecordTrack> track = mActiveTracks[i]; 5988 if (mTracks.indexOf(track) < 0) { 5989 track->dump(buffer, SIZE, true); 5990 result.append(buffer); 5991 } 5992 } 5993 5994 } 5995 write(fd, result.string(), result.size()); 5996 } 5997 5998 // AudioBufferProvider interface 5999 status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer( 6000 AudioBufferProvider::Buffer* buffer, int64_t pts __unused) 6001 { 6002 RecordTrack *activeTrack = mRecordTrack; 6003 sp<ThreadBase> threadBase = activeTrack->mThread.promote(); 6004 if (threadBase == 0) { 6005 buffer->frameCount = 0; 6006 buffer->raw = NULL; 6007 return NOT_ENOUGH_DATA; 6008 } 6009 RecordThread *recordThread = (RecordThread *) threadBase.get(); 6010 int32_t rear = recordThread->mRsmpInRear; 6011 int32_t front = activeTrack->mRsmpInFront; 6012 ssize_t filled = rear - front; 6013 // FIXME should not be P2 (don't want to increase latency) 6014 // FIXME if client not keeping up, discard 6015 LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames)); 6016 // 'filled' may be non-contiguous, so return only the first contiguous chunk 6017 front &= recordThread->mRsmpInFramesP2 - 1; 6018 size_t part1 = recordThread->mRsmpInFramesP2 - front; 6019 if (part1 > (size_t) filled) { 6020 part1 = filled; 6021 } 6022 size_t ask = buffer->frameCount; 6023 ALOG_ASSERT(ask > 0); 6024 if (part1 > ask) { 6025 part1 = ask; 6026 } 6027 if (part1 == 0) { 6028 // Higher-level should keep mRsmpInBuffer full, and not call resampler if empty 6029 LOG_ALWAYS_FATAL("RecordThread::getNextBuffer() starved"); 6030 buffer->raw = NULL; 6031 buffer->frameCount = 0; 6032 activeTrack->mRsmpInUnrel = 0; 6033 return NOT_ENOUGH_DATA; 6034 } 6035 6036 buffer->raw = recordThread->mRsmpInBuffer + front * recordThread->mChannelCount; 6037 buffer->frameCount = part1; 6038 activeTrack->mRsmpInUnrel = part1; 6039 return NO_ERROR; 6040 } 6041 6042 // AudioBufferProvider interface 6043 void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer( 6044 AudioBufferProvider::Buffer* buffer) 6045 { 6046 RecordTrack *activeTrack = mRecordTrack; 6047 size_t stepCount = buffer->frameCount; 6048 if (stepCount == 0) { 6049 return; 6050 } 6051 ALOG_ASSERT(stepCount <= activeTrack->mRsmpInUnrel); 6052 activeTrack->mRsmpInUnrel -= stepCount; 6053 activeTrack->mRsmpInFront += stepCount; 6054 buffer->raw = NULL; 6055 buffer->frameCount = 0; 6056 } 6057 6058 bool AudioFlinger::RecordThread::checkForNewParameter_l(const String8& keyValuePair, 6059 status_t& status) 6060 { 6061 bool reconfig = false; 6062 6063 status = NO_ERROR; 6064 6065 audio_format_t reqFormat = mFormat; 6066 uint32_t samplingRate = mSampleRate; 6067 audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount); 6068 6069 AudioParameter param = AudioParameter(keyValuePair); 6070 int value; 6071 // TODO Investigate when this code runs. Check with audio policy when a sample rate and 6072 // channel count change can be requested. Do we mandate the first client defines the 6073 // HAL sampling rate and channel count or do we allow changes on the fly? 6074 if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) { 6075 samplingRate = value; 6076 reconfig = true; 6077 } 6078 if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) { 6079 if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) { 6080 status = BAD_VALUE; 6081 } else { 6082 reqFormat = (audio_format_t) value; 6083 reconfig = true; 6084 } 6085 } 6086 if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) { 6087 audio_channel_mask_t mask = (audio_channel_mask_t) value; 6088 if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) { 6089 status = BAD_VALUE; 6090 } else { 6091 channelMask = mask; 6092 reconfig = true; 6093 } 6094 } 6095 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { 6096 // do not accept frame count changes if tracks are open as the track buffer 6097 // size depends on frame count and correct behavior would not be guaranteed 6098 // if frame count is changed after track creation 6099 if (mActiveTracks.size() > 0) { 6100 status = INVALID_OPERATION; 6101 } else { 6102 reconfig = true; 6103 } 6104 } 6105 if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) { 6106 // forward device change to effects that have requested to be 6107 // aware of attached audio device. 6108 for (size_t i = 0; i < mEffectChains.size(); i++) { 6109 mEffectChains[i]->setDevice_l(value); 6110 } 6111 6112 // store input device and output device but do not forward output device to audio HAL. 6113 // Note that status is ignored by the caller for output device 6114 // (see AudioFlinger::setParameters() 6115 if (audio_is_output_devices(value)) { 6116 mOutDevice = value; 6117 status = BAD_VALUE; 6118 } else { 6119 mInDevice = value; 6120 // disable AEC and NS if the device is a BT SCO headset supporting those 6121 // pre processings 6122 if (mTracks.size() > 0) { 6123 bool suspend = audio_is_bluetooth_sco_device(mInDevice) && 6124 mAudioFlinger->btNrecIsOff(); 6125 for (size_t i = 0; i < mTracks.size(); i++) { 6126 sp<RecordTrack> track = mTracks[i]; 6127 setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId()); 6128 setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId()); 6129 } 6130 } 6131 } 6132 } 6133 if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR && 6134 mAudioSource != (audio_source_t)value) { 6135 // forward device change to effects that have requested to be 6136 // aware of attached audio device. 6137 for (size_t i = 0; i < mEffectChains.size(); i++) { 6138 mEffectChains[i]->setAudioSource_l((audio_source_t)value); 6139 } 6140 mAudioSource = (audio_source_t)value; 6141 } 6142 6143 if (status == NO_ERROR) { 6144 status = mInput->stream->common.set_parameters(&mInput->stream->common, 6145 keyValuePair.string()); 6146 if (status == INVALID_OPERATION) { 6147 inputStandBy(); 6148 status = mInput->stream->common.set_parameters(&mInput->stream->common, 6149 keyValuePair.string()); 6150 } 6151 if (reconfig) { 6152 if (status == BAD_VALUE && 6153 reqFormat == mInput->stream->common.get_format(&mInput->stream->common) && 6154 reqFormat == AUDIO_FORMAT_PCM_16_BIT && 6155 (mInput->stream->common.get_sample_rate(&mInput->stream->common) 6156 <= (2 * samplingRate)) && 6157 audio_channel_count_from_in_mask( 6158 mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 && 6159 (channelMask == AUDIO_CHANNEL_IN_MONO || 6160 channelMask == AUDIO_CHANNEL_IN_STEREO)) { 6161 status = NO_ERROR; 6162 } 6163 if (status == NO_ERROR) { 6164 readInputParameters_l(); 6165 sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED); 6166 } 6167 } 6168 } 6169 6170 return reconfig; 6171 } 6172 6173 String8 AudioFlinger::RecordThread::getParameters(const String8& keys) 6174 { 6175 Mutex::Autolock _l(mLock); 6176 if (initCheck() != NO_ERROR) { 6177 return String8(); 6178 } 6179 6180 char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string()); 6181 const String8 out_s8(s); 6182 free(s); 6183 return out_s8; 6184 } 6185 6186 void AudioFlinger::RecordThread::audioConfigChanged(int event, int param __unused) { 6187 AudioSystem::OutputDescriptor desc; 6188 const void *param2 = NULL; 6189 6190 switch (event) { 6191 case AudioSystem::INPUT_OPENED: 6192 case AudioSystem::INPUT_CONFIG_CHANGED: 6193 desc.channelMask = mChannelMask; 6194 desc.samplingRate = mSampleRate; 6195 desc.format = mFormat; 6196 desc.frameCount = mFrameCount; 6197 desc.latency = 0; 6198 param2 = &desc; 6199 break; 6200 6201 case AudioSystem::INPUT_CLOSED: 6202 default: 6203 break; 6204 } 6205 mAudioFlinger->audioConfigChanged(event, mId, param2); 6206 } 6207 6208 void AudioFlinger::RecordThread::readInputParameters_l() 6209 { 6210 mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common); 6211 mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common); 6212 mChannelCount = audio_channel_count_from_in_mask(mChannelMask); 6213 mHALFormat = mInput->stream->common.get_format(&mInput->stream->common); 6214 mFormat = mHALFormat; 6215 if (mFormat != AUDIO_FORMAT_PCM_16_BIT) { 6216 ALOGE("HAL format %#x not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat); 6217 } 6218 mFrameSize = audio_stream_in_frame_size(mInput->stream); 6219 mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common); 6220 mFrameCount = mBufferSize / mFrameSize; 6221 // This is the formula for calculating the temporary buffer size. 6222 // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to 6223 // 1 full output buffer, regardless of the alignment of the available input. 6224 // The value is somewhat arbitrary, and could probably be even larger. 6225 // A larger value should allow more old data to be read after a track calls start(), 6226 // without increasing latency. 6227 mRsmpInFrames = mFrameCount * 7; 6228 mRsmpInFramesP2 = roundup(mRsmpInFrames); 6229 delete[] mRsmpInBuffer; 6230 6231 // TODO optimize audio capture buffer sizes ... 6232 // Here we calculate the size of the sliding buffer used as a source 6233 // for resampling. mRsmpInFramesP2 is currently roundup(mFrameCount * 7). 6234 // For current HAL frame counts, this is usually 2048 = 40 ms. It would 6235 // be better to have it derived from the pipe depth in the long term. 6236 // The current value is higher than necessary. However it should not add to latency. 6237 6238 // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer 6239 mRsmpInBuffer = new int16_t[(mRsmpInFramesP2 + mFrameCount - 1) * mChannelCount]; 6240 6241 // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints. 6242 // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks? 6243 } 6244 6245 uint32_t AudioFlinger::RecordThread::getInputFramesLost() 6246 { 6247 Mutex::Autolock _l(mLock); 6248 if (initCheck() != NO_ERROR) { 6249 return 0; 6250 } 6251 6252 return mInput->stream->get_input_frames_lost(mInput->stream); 6253 } 6254 6255 uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const 6256 { 6257 Mutex::Autolock _l(mLock); 6258 uint32_t result = 0; 6259 if (getEffectChain_l(sessionId) != 0) { 6260 result = EFFECT_SESSION; 6261 } 6262 6263 for (size_t i = 0; i < mTracks.size(); ++i) { 6264 if (sessionId == mTracks[i]->sessionId()) { 6265 result |= TRACK_SESSION; 6266 break; 6267 } 6268 } 6269 6270 return result; 6271 } 6272 6273 KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const 6274 { 6275 KeyedVector<int, bool> ids; 6276 Mutex::Autolock _l(mLock); 6277 for (size_t j = 0; j < mTracks.size(); ++j) { 6278 sp<RecordThread::RecordTrack> track = mTracks[j]; 6279 int sessionId = track->sessionId(); 6280 if (ids.indexOfKey(sessionId) < 0) { 6281 ids.add(sessionId, true); 6282 } 6283 } 6284 return ids; 6285 } 6286 6287 AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput() 6288 { 6289 Mutex::Autolock _l(mLock); 6290 AudioStreamIn *input = mInput; 6291 mInput = NULL; 6292 return input; 6293 } 6294 6295 // this method must always be called either with ThreadBase mLock held or inside the thread loop 6296 audio_stream_t* AudioFlinger::RecordThread::stream() const 6297 { 6298 if (mInput == NULL) { 6299 return NULL; 6300 } 6301 return &mInput->stream->common; 6302 } 6303 6304 status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain) 6305 { 6306 // only one chain per input thread 6307 if (mEffectChains.size() != 0) { 6308 ALOGW("addEffectChain_l() already one chain %p on thread %p", chain.get(), this); 6309 return INVALID_OPERATION; 6310 } 6311 ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this); 6312 chain->setThread(this); 6313 chain->setInBuffer(NULL); 6314 chain->setOutBuffer(NULL); 6315 6316 checkSuspendOnAddEffectChain_l(chain); 6317 6318 // make sure enabled pre processing effects state is communicated to the HAL as we 6319 // just moved them to a new input stream. 6320 chain->syncHalEffectsState(); 6321 6322 mEffectChains.add(chain); 6323 6324 return NO_ERROR; 6325 } 6326 6327 size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain) 6328 { 6329 ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this); 6330 ALOGW_IF(mEffectChains.size() != 1, 6331 "removeEffectChain_l() %p invalid chain size %d on thread %p", 6332 chain.get(), mEffectChains.size(), this); 6333 if (mEffectChains.size() == 1) { 6334 mEffectChains.removeAt(0); 6335 } 6336 return 0; 6337 } 6338 6339 status_t AudioFlinger::RecordThread::createAudioPatch_l(const struct audio_patch *patch, 6340 audio_patch_handle_t *handle) 6341 { 6342 status_t status = NO_ERROR; 6343 if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) { 6344 // store new device and send to effects 6345 mInDevice = patch->sources[0].ext.device.type; 6346 for (size_t i = 0; i < mEffectChains.size(); i++) { 6347 mEffectChains[i]->setDevice_l(mInDevice); 6348 } 6349 6350 // disable AEC and NS if the device is a BT SCO headset supporting those 6351 // pre processings 6352 if (mTracks.size() > 0) { 6353 bool suspend = audio_is_bluetooth_sco_device(mInDevice) && 6354 mAudioFlinger->btNrecIsOff(); 6355 for (size_t i = 0; i < mTracks.size(); i++) { 6356 sp<RecordTrack> track = mTracks[i]; 6357 setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId()); 6358 setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId()); 6359 } 6360 } 6361 6362 // store new source and send to effects 6363 if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) { 6364 mAudioSource = patch->sinks[0].ext.mix.usecase.source; 6365 for (size_t i = 0; i < mEffectChains.size(); i++) { 6366 mEffectChains[i]->setAudioSource_l(mAudioSource); 6367 } 6368 } 6369 6370 audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice(); 6371 status = hwDevice->create_audio_patch(hwDevice, 6372 patch->num_sources, 6373 patch->sources, 6374 patch->num_sinks, 6375 patch->sinks, 6376 handle); 6377 } else { 6378 ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL"); 6379 } 6380 return status; 6381 } 6382 6383 status_t AudioFlinger::RecordThread::releaseAudioPatch_l(const audio_patch_handle_t handle) 6384 { 6385 status_t status = NO_ERROR; 6386 if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) { 6387 audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice(); 6388 status = hwDevice->release_audio_patch(hwDevice, handle); 6389 } else { 6390 ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL"); 6391 } 6392 return status; 6393 } 6394 6395 void AudioFlinger::RecordThread::addPatchRecord(const sp<PatchRecord>& record) 6396 { 6397 Mutex::Autolock _l(mLock); 6398 mTracks.add(record); 6399 } 6400 6401 void AudioFlinger::RecordThread::deletePatchRecord(const sp<PatchRecord>& record) 6402 { 6403 Mutex::Autolock _l(mLock); 6404 destroyTrack_l(record); 6405 } 6406 6407 void AudioFlinger::RecordThread::getAudioPortConfig(struct audio_port_config *config) 6408 { 6409 ThreadBase::getAudioPortConfig(config); 6410 config->role = AUDIO_PORT_ROLE_SINK; 6411 config->ext.mix.hw_module = mInput->audioHwDev->handle(); 6412 config->ext.mix.usecase.source = mAudioSource; 6413 } 6414 6415 }; // namespace android 6416