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  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/
d3d11spikysphere.hlsl.ps.h 15 // OBJPOS 0 xyz 1 NONE float xyz
16 // OBJNORMAL 0 xyz 2 NONE float xyz
17 // WORLDNORMAL 0 xyz 3 NONE float xyz
27 dcl_input_ps linear v1.xyz
28 dcl_input_ps linear v2.xyz
29 dcl_input_ps linear v3.xyz
34 mul r0.xyz, r0.xxxx, v2.xyz
    [all...]
  /frameworks/rs/scriptc/
rs_math.rsh 137 float len = length(left->xyz);
139 len = length(right->xyz);
141 len = length(top->xyz);
143 len = length(bottom->xyz);
145 len = length(near->xyz);
147 len = length(far->xyz);
167 float distToCenter = dot(left->xyz, sphere->xyz) + left->w;
171 distToCenter = dot(right->xyz, sphere->xyz) + right->w
    [all...]
  /prebuilts/ndk/9/platforms/android-19/arch-arm/usr/include/rs/scriptc/
rs_math.rsh 137 float len = length(left->xyz);
139 len = length(right->xyz);
141 len = length(top->xyz);
143 len = length(bottom->xyz);
145 len = length(near->xyz);
147 len = length(far->xyz);
167 float distToCenter = dot(left->xyz, sphere->xyz) + left->w;
171 distToCenter = dot(right->xyz, sphere->xyz) + right->w
    [all...]
  /prebuilts/ndk/9/platforms/android-19/arch-mips/usr/include/rs/scriptc/
rs_math.rsh 137 float len = length(left->xyz);
139 len = length(right->xyz);
141 len = length(top->xyz);
143 len = length(bottom->xyz);
145 len = length(near->xyz);
147 len = length(far->xyz);
167 float distToCenter = dot(left->xyz, sphere->xyz) + left->w;
171 distToCenter = dot(right->xyz, sphere->xyz) + right->w
    [all...]
  /prebuilts/ndk/9/platforms/android-19/arch-x86/usr/include/rs/scriptc/
rs_math.rsh 137 float len = length(left->xyz);
139 len = length(right->xyz);
141 len = length(top->xyz);
143 len = length(bottom->xyz);
145 len = length(near->xyz);
147 len = length(far->xyz);
167 float distToCenter = dot(left->xyz, sphere->xyz) + left->w;
171 distToCenter = dot(right->xyz, sphere->xyz) + right->w
    [all...]
  /prebuilts/sdk/renderscript/include/
rs_math.rsh 137 float len = length(left->xyz);
139 len = length(right->xyz);
141 len = length(top->xyz);
143 len = length(bottom->xyz);
145 len = length(near->xyz);
147 len = length(far->xyz);
167 float distToCenter = dot(left->xyz, sphere->xyz) + left->w;
171 distToCenter = dot(right->xyz, sphere->xyz) + right->w
    [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/shaders/compiled/
passthrough3d11gs.h 14 // TEXCOORD 0 xyz 2 NONE float xyz
23 // TEXCOORD 0 xyz 2 NONE float xyz
28 dcl_input v[3][2].xyz
34 dcl_output o2.xyz
42 mov o2.xyz, v[r0.x + 0][2].xyzx
passthroughlumalpha3d11ps.h 22 // TEXCOORD 0 xyz 2 NONE float xyz
34 dcl_input_ps linear v2.xyz
passthroughrgba3d11ps.h 22 // TEXCOORD 0 xyz 2 NONE float xyz
34 dcl_input_ps linear v2.xyz
passthroughlum2d11ps.h 37 mov o0.xyz, r0.xxxx
passthroughr3d11ps.h 22 // TEXCOORD 0 xyz 2 NONE float xyz
34 dcl_input_ps linear v2.xyz
passthroughrg3d11ps.h 22 // TEXCOORD 0 xyz 2 NONE float xyz
34 dcl_input_ps linear v2.xyz
passthroughrgb2d11ps.h 37 mov o0.xyz, r0.xyzx
swizzlei3dps.h 32 // TEXCOORD 0 xyz 2 NONE float xyz
44 dcl_input_ps linear v2.xyz
49 utof r0.xyz, r0.xyzx
50 mul r0.xyz, r0.xyzx, v2.xyzx
51 ftoi r0.xyz, r0.xyzx
swizzleui3dps.h 32 // TEXCOORD 0 xyz 2 NONE float xyz
44 dcl_input_ps linear v2.xyz
49 utof r0.xyz, r0.xyzx
50 mul r0.xyz, r0.xyzx, v2.xyzx
51 ftoi r0.xyz, r0.xyzx
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
d3d11gears.hlsl.ps.h 37 // NORMAL 0 xyz 1 NONE float xyz
38 // EYE 0 xyz 2 NONE float xyz
39 // LIGHT 0 xyz 3 NONE float xyz
50 dcl_input_ps linear v1.xyz
51 dcl_input_ps linear v2.xyz
52 dcl_input_ps linear v3.xyz
60 mad r1.xyz, v2.xyzx, r0.xxxx, r0.yzw
    [all...]
  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
d3d11gears.hlsl.ps.h 37 // NORMAL 0 xyz 1 NONE float xyz
38 // EYE 0 xyz 2 NONE float xyz
39 // LIGHT 0 xyz 3 NONE float xyz
50 dcl_input_ps linear v1.xyz
51 dcl_input_ps linear v2.xyz
52 dcl_input_ps linear v3.xyz
60 mad r1.xyz, v2.xyzx, r0.xxxx, r0.yzw
    [all...]
  /cts/suite/cts/deviceTests/opengl/assets/fragment/
water 25 vec3 map1 = texture2D(u_Texture1, v_TexCoordinate + offset).xyz * 2.0 - 1.0;
26 vec3 map2 = texture2D(u_Texture2, v_TexCoordinate + offset).xyz * 2.0 - 1.0;
  /frameworks/rs/java/tests/SampleTest/src/com/android/rs/sample/
sample.rs 40 out->xyz = convert_uchar3(rsSample(sourceAlloc, allocSampler, uv * 2.0f).xyz * 255.0f);
  /external/deqp/modules/gles3/functional/
es3fShaderSwitchTests.cpp 75 static void evalSwitchStatic (ShaderEvalContext& evalCtx) { evalCtx.color.xyz() = evalCtx.coords.swizzle(1,2,3); }
76 static void evalSwitchUniform (ShaderEvalContext& evalCtx) { evalCtx.color.xyz() = evalCtx.coords.swizzle(1,2,3); }
81 case 0: evalCtx.color.xyz() = evalCtx.coords.swizzle(0,1,2); break;
82 case 1: evalCtx.color.xyz() = evalCtx.coords.swizzle(3,2,1); break;
83 case 2: evalCtx.color.xyz() = evalCtx.coords.swizzle(1,2,3); break;
84 case 3: evalCtx.color.xyz() = evalCtx.coords.swizzle(2,1,0); break;
85 default: evalCtx.color.xyz() = evalCtx.coords.swizzle(0,0,0); break;
180 // 0: xyz
189 << " case 0: res = coords.xyz; break;"
200 << " case int(0.0): res = coords.xyz; break;
    [all...]
es3fShaderStructTests.cpp 212 c.color.xyz() = c.coords.swizzle(0,1,2);
239 c.color.xyz() = c.coords.swizzle(0,1,2);
265 c.color.xyz() = c.coords.swizzle(3,2,1);
293 c.color.xyz() = c.coords.swizzle(1,2,0);
319 c.color.xyz() = c.coords.swizzle(2,1,0);
345 c.color.xyz() = c.coords.swizzle(2,1,0);
409 c.color.xyz() = c.coords.swizzle(2,0,3);
473 c.color.xyz() = c.coords.swizzle(2,0,3);
500 c.color.xyz() = c.coords.swizzle(0,1,2);
532 c.color.xyz() = c.coords.swizzle(0,1,2)
    [all...]
  /external/deqp/modules/gles2/functional/
es2fShaderStructTests.cpp 238 c.color.xyz() = c.coords.swizzle(0,1,2);
265 c.color.xyz() = c.coords.swizzle(0,1,2);
291 c.color.xyz() = c.coords.swizzle(3,2,1);
319 c.color.xyz() = c.coords.swizzle(1,2,0);
345 c.color.xyz() = c.coords.swizzle(2,1,0);
371 c.color.xyz() = c.coords.swizzle(2,1,0);
435 c.color.xyz() = c.coords.swizzle(2,0,3);
499 c.color.xyz() = c.coords.swizzle(2,0,3);
526 c.color.xyz() = c.coords.swizzle(0,1,2);
558 c.color.xyz() = c.coords.swizzle(0,1,2)
    [all...]
  /external/clang/test/Parser/
declarators.c 48 struct xyz { int y; }; struct
50 xyz b; // expected-error {{must use 'struct' tag to refer to type 'xyz'}}
54 // We should recover 'b' by parsing it with a valid type of "struct xyz", which
59 struct xyz test8() { return a; } // a should be be marked invalid, no diag.
  /art/test/049-show-object/src/
Main.java 29 int xyz = 27; local
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/shaders/compiled/
luminanceps.h 29 mov r1.xyz, r0.x

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