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      1 /*
      2  * Copyright (C) 2010 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #include "DisplayListCanvas.h"
     18 
     19 #include "ResourceCache.h"
     20 #include "DeferredDisplayList.h"
     21 #include "DeferredLayerUpdater.h"
     22 #include "DisplayListOp.h"
     23 #include "RenderNode.h"
     24 #include "utils/PaintUtils.h"
     25 
     26 #include <SkCamera.h>
     27 #include <SkCanvas.h>
     28 
     29 #include <private/hwui/DrawGlInfo.h>
     30 
     31 namespace android {
     32 namespace uirenderer {
     33 
     34 DisplayListCanvas::DisplayListCanvas()
     35     : mState(*this)
     36     , mResourceCache(ResourceCache::getInstance())
     37     , mDisplayListData(nullptr)
     38     , mTranslateX(0.0f)
     39     , mTranslateY(0.0f)
     40     , mHasDeferredTranslate(false)
     41     , mDeferredBarrierType(kBarrier_None)
     42     , mHighContrastText(false)
     43     , mRestoreSaveCount(-1) {
     44 }
     45 
     46 DisplayListCanvas::~DisplayListCanvas() {
     47     LOG_ALWAYS_FATAL_IF(mDisplayListData,
     48             "Destroyed a DisplayListCanvas during a record!");
     49 }
     50 
     51 ///////////////////////////////////////////////////////////////////////////////
     52 // Operations
     53 ///////////////////////////////////////////////////////////////////////////////
     54 
     55 DisplayListData* DisplayListCanvas::finishRecording() {
     56     mPaintMap.clear();
     57     mRegionMap.clear();
     58     mPathMap.clear();
     59     DisplayListData* data = mDisplayListData;
     60     mDisplayListData = nullptr;
     61     mSkiaCanvasProxy.reset(nullptr);
     62     return data;
     63 }
     64 
     65 void DisplayListCanvas::prepareDirty(float left, float top,
     66         float right, float bottom) {
     67 
     68     LOG_ALWAYS_FATAL_IF(mDisplayListData,
     69             "prepareDirty called a second time during a recording!");
     70     mDisplayListData = new DisplayListData();
     71 
     72     mState.initializeSaveStack(0, 0, mState.getWidth(), mState.getHeight(), Vector3());
     73 
     74     mDeferredBarrierType = kBarrier_InOrder;
     75     mState.setDirtyClip(false);
     76     mRestoreSaveCount = -1;
     77 }
     78 
     79 bool DisplayListCanvas::finish() {
     80     flushRestoreToCount();
     81     flushTranslate();
     82     return false;
     83 }
     84 
     85 void DisplayListCanvas::interrupt() {
     86 }
     87 
     88 void DisplayListCanvas::resume() {
     89 }
     90 
     91 void DisplayListCanvas::callDrawGLFunction(Functor *functor) {
     92     addDrawOp(new (alloc()) DrawFunctorOp(functor));
     93     mDisplayListData->functors.add(functor);
     94 }
     95 
     96 SkCanvas* DisplayListCanvas::asSkCanvas() {
     97     LOG_ALWAYS_FATAL_IF(!mDisplayListData,
     98             "attempting to get an SkCanvas when we are not recording!");
     99     if (!mSkiaCanvasProxy) {
    100         mSkiaCanvasProxy.reset(new SkiaCanvasProxy(this));
    101     }
    102 
    103     // SkCanvas instances default to identity transform, but should inherit
    104     // the state of this Canvas; if this code was in the SkiaCanvasProxy
    105     // constructor, we couldn't cache mSkiaCanvasProxy.
    106     SkMatrix parentTransform;
    107     getMatrix(&parentTransform);
    108     mSkiaCanvasProxy.get()->setMatrix(parentTransform);
    109 
    110     return mSkiaCanvasProxy.get();
    111 }
    112 
    113 int DisplayListCanvas::save(SkCanvas::SaveFlags flags) {
    114     addStateOp(new (alloc()) SaveOp((int) flags));
    115     return mState.save((int) flags);
    116 }
    117 
    118 void DisplayListCanvas::restore() {
    119     if (mRestoreSaveCount < 0) {
    120         restoreToCount(getSaveCount() - 1);
    121         return;
    122     }
    123 
    124     mRestoreSaveCount--;
    125     flushTranslate();
    126     mState.restore();
    127 }
    128 
    129 void DisplayListCanvas::restoreToCount(int saveCount) {
    130     mRestoreSaveCount = saveCount;
    131     flushTranslate();
    132     mState.restoreToCount(saveCount);
    133 }
    134 
    135 int DisplayListCanvas::saveLayer(float left, float top, float right, float bottom,
    136         const SkPaint* paint, SkCanvas::SaveFlags flags) {
    137     // force matrix/clip isolation for layer
    138     flags |= SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag;
    139 
    140     paint = refPaint(paint);
    141     addStateOp(new (alloc()) SaveLayerOp(left, top, right, bottom, paint, (int) flags));
    142     return mState.save((int) flags);
    143 }
    144 
    145 void DisplayListCanvas::translate(float dx, float dy) {
    146     if (dx == 0.0f && dy == 0.0f) return;
    147 
    148     mHasDeferredTranslate = true;
    149     mTranslateX += dx;
    150     mTranslateY += dy;
    151     flushRestoreToCount();
    152     mState.translate(dx, dy, 0.0f);
    153 }
    154 
    155 void DisplayListCanvas::rotate(float degrees) {
    156     if (degrees == 0.0f) return;
    157 
    158     addStateOp(new (alloc()) RotateOp(degrees));
    159     mState.rotate(degrees);
    160 }
    161 
    162 void DisplayListCanvas::scale(float sx, float sy) {
    163     if (sx == 1.0f && sy == 1.0f) return;
    164 
    165     addStateOp(new (alloc()) ScaleOp(sx, sy));
    166     mState.scale(sx, sy);
    167 }
    168 
    169 void DisplayListCanvas::skew(float sx, float sy) {
    170     addStateOp(new (alloc()) SkewOp(sx, sy));
    171     mState.skew(sx, sy);
    172 }
    173 
    174 void DisplayListCanvas::setMatrix(const SkMatrix& matrix) {
    175     addStateOp(new (alloc()) SetMatrixOp(matrix));
    176     mState.setMatrix(matrix);
    177 }
    178 
    179 void DisplayListCanvas::setLocalMatrix(const SkMatrix& matrix) {
    180     addStateOp(new (alloc()) SetLocalMatrixOp(matrix));
    181     mState.setMatrix(matrix);
    182 }
    183 
    184 void DisplayListCanvas::concat(const SkMatrix& matrix) {
    185     addStateOp(new (alloc()) ConcatMatrixOp(matrix));
    186     mState.concatMatrix(matrix);
    187 }
    188 
    189 bool DisplayListCanvas::getClipBounds(SkRect* outRect) const {
    190     Rect bounds = mState.getLocalClipBounds();
    191     *outRect = SkRect::MakeLTRB(bounds.left, bounds.top, bounds.right, bounds.bottom);
    192     return !(outRect->isEmpty());
    193 }
    194 
    195 bool DisplayListCanvas::quickRejectRect(float left, float top, float right, float bottom) const {
    196     return mState.quickRejectConservative(left, top, right, bottom);
    197 }
    198 
    199 bool DisplayListCanvas::quickRejectPath(const SkPath& path) const {
    200     SkRect bounds = path.getBounds();
    201     return mState.quickRejectConservative(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom);
    202 }
    203 
    204 
    205 bool DisplayListCanvas::clipRect(float left, float top, float right, float bottom,
    206         SkRegion::Op op) {
    207     addStateOp(new (alloc()) ClipRectOp(left, top, right, bottom, op));
    208     return mState.clipRect(left, top, right, bottom, op);
    209 }
    210 
    211 bool DisplayListCanvas::clipPath(const SkPath* path, SkRegion::Op op) {
    212     path = refPath(path);
    213     addStateOp(new (alloc()) ClipPathOp(path, op));
    214     return mState.clipPath(path, op);
    215 }
    216 
    217 bool DisplayListCanvas::clipRegion(const SkRegion* region, SkRegion::Op op) {
    218     region = refRegion(region);
    219     addStateOp(new (alloc()) ClipRegionOp(region, op));
    220     return mState.clipRegion(region, op);
    221 }
    222 
    223 void DisplayListCanvas::drawRenderNode(RenderNode* renderNode) {
    224     LOG_ALWAYS_FATAL_IF(!renderNode, "missing rendernode");
    225     DrawRenderNodeOp* op = new (alloc()) DrawRenderNodeOp(
    226             renderNode,
    227             *mState.currentTransform(),
    228             mState.clipIsSimple());
    229     addRenderNodeOp(op);
    230 }
    231 
    232 void DisplayListCanvas::drawLayer(DeferredLayerUpdater* layerHandle, float x, float y) {
    233     // We ref the DeferredLayerUpdater due to its thread-safe ref-counting
    234     // semantics.
    235     mDisplayListData->ref(layerHandle);
    236     addDrawOp(new (alloc()) DrawLayerOp(layerHandle->backingLayer(), x, y));
    237 }
    238 
    239 void DisplayListCanvas::drawBitmap(const SkBitmap* bitmap, const SkPaint* paint) {
    240     bitmap = refBitmap(*bitmap);
    241     paint = refPaint(paint);
    242 
    243     addDrawOp(new (alloc()) DrawBitmapOp(bitmap, paint));
    244 }
    245 
    246 void DisplayListCanvas::drawBitmap(const SkBitmap& bitmap, float left, float top,
    247         const SkPaint* paint) {
    248     save(SkCanvas::kMatrix_SaveFlag);
    249     translate(left, top);
    250     drawBitmap(&bitmap, paint);
    251     restore();
    252 }
    253 
    254 void DisplayListCanvas::drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix,
    255         const SkPaint* paint) {
    256     if (matrix.isIdentity()) {
    257         drawBitmap(&bitmap, paint);
    258     } else if (!(matrix.getType() & ~(SkMatrix::kScale_Mask | SkMatrix::kTranslate_Mask))
    259             && MathUtils::isPositive(matrix.getScaleX())
    260             && MathUtils::isPositive(matrix.getScaleY())) {
    261         // SkMatrix::isScaleTranslate() not available in L
    262         SkRect src;
    263         SkRect dst;
    264         bitmap.getBounds(&src);
    265         matrix.mapRect(&dst, src);
    266         drawBitmap(bitmap, src.fLeft, src.fTop, src.fRight, src.fBottom,
    267                    dst.fLeft, dst.fTop, dst.fRight, dst.fBottom, paint);
    268     } else {
    269         save(SkCanvas::kMatrix_SaveFlag);
    270         concat(matrix);
    271         drawBitmap(&bitmap, paint);
    272         restore();
    273     }
    274 }
    275 
    276 void DisplayListCanvas::drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop,
    277         float srcRight, float srcBottom, float dstLeft, float dstTop,
    278         float dstRight, float dstBottom, const SkPaint* paint) {
    279     if (srcLeft == 0 && srcTop == 0
    280             && srcRight == bitmap.width()
    281             && srcBottom == bitmap.height()
    282             && (srcBottom - srcTop == dstBottom - dstTop)
    283             && (srcRight - srcLeft == dstRight - dstLeft)) {
    284         // transform simple rect to rect drawing case into position bitmap ops, since they merge
    285         save(SkCanvas::kMatrix_SaveFlag);
    286         translate(dstLeft, dstTop);
    287         drawBitmap(&bitmap, paint);
    288         restore();
    289     } else {
    290         paint = refPaint(paint);
    291 
    292         if (paint && paint->getShader()) {
    293             float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
    294             float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
    295             if (!MathUtils::areEqual(scaleX, 1.0f) || !MathUtils::areEqual(scaleY, 1.0f)) {
    296                 // Apply the scale transform on the canvas, so that the shader
    297                 // effectively calculates positions relative to src rect space
    298 
    299                 save(SkCanvas::kMatrix_SaveFlag);
    300                 translate(dstLeft, dstTop);
    301                 scale(scaleX, scaleY);
    302 
    303                 dstLeft = 0.0f;
    304                 dstTop = 0.0f;
    305                 dstRight = srcRight - srcLeft;
    306                 dstBottom = srcBottom - srcTop;
    307 
    308                 addDrawOp(new (alloc()) DrawBitmapRectOp(refBitmap(bitmap),
    309                         srcLeft, srcTop, srcRight, srcBottom,
    310                         dstLeft, dstTop, dstRight, dstBottom, paint));
    311                 restore();
    312                 return;
    313             }
    314         }
    315 
    316         addDrawOp(new (alloc()) DrawBitmapRectOp(refBitmap(bitmap),
    317                 srcLeft, srcTop, srcRight, srcBottom,
    318                 dstLeft, dstTop, dstRight, dstBottom, paint));
    319     }
    320 }
    321 
    322 void DisplayListCanvas::drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
    323         const float* vertices, const int* colors, const SkPaint* paint) {
    324     int vertexCount = (meshWidth + 1) * (meshHeight + 1);
    325     vertices = refBuffer<float>(vertices, vertexCount * 2); // 2 floats per vertex
    326     paint = refPaint(paint);
    327     colors = refBuffer<int>(colors, vertexCount); // 1 color per vertex
    328 
    329     addDrawOp(new (alloc()) DrawBitmapMeshOp(refBitmap(bitmap), meshWidth, meshHeight,
    330            vertices, colors, paint));
    331 }
    332 
    333 void DisplayListCanvas::drawPatch(const SkBitmap& bitmap, const Res_png_9patch* patch,
    334         float left, float top, float right, float bottom, const SkPaint* paint) {
    335     const SkBitmap* bitmapPtr = refBitmap(bitmap);
    336     patch = refPatch(patch);
    337     paint = refPaint(paint);
    338 
    339     addDrawOp(new (alloc()) DrawPatchOp(bitmapPtr, patch, left, top, right, bottom, paint));
    340 }
    341 
    342 void DisplayListCanvas::drawColor(int color, SkXfermode::Mode mode) {
    343     addDrawOp(new (alloc()) DrawColorOp(color, mode));
    344 }
    345 
    346 void DisplayListCanvas::drawPaint(const SkPaint& paint) {
    347     SkRect bounds;
    348     if (getClipBounds(&bounds)) {
    349         drawRect(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, paint);
    350     }
    351 }
    352 
    353 
    354 void DisplayListCanvas::drawRect(float left, float top, float right, float bottom,
    355         const SkPaint& paint) {
    356     addDrawOp(new (alloc()) DrawRectOp(left, top, right, bottom, refPaint(&paint)));
    357 }
    358 
    359 void DisplayListCanvas::drawRoundRect(float left, float top, float right, float bottom,
    360         float rx, float ry, const SkPaint& paint) {
    361     addDrawOp(new (alloc()) DrawRoundRectOp(left, top, right, bottom, rx, ry, refPaint(&paint)));
    362 }
    363 
    364 void DisplayListCanvas::drawRoundRect(
    365         CanvasPropertyPrimitive* left, CanvasPropertyPrimitive* top,
    366         CanvasPropertyPrimitive* right, CanvasPropertyPrimitive* bottom,
    367         CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry,
    368         CanvasPropertyPaint* paint) {
    369     mDisplayListData->ref(left);
    370     mDisplayListData->ref(top);
    371     mDisplayListData->ref(right);
    372     mDisplayListData->ref(bottom);
    373     mDisplayListData->ref(rx);
    374     mDisplayListData->ref(ry);
    375     mDisplayListData->ref(paint);
    376     refBitmapsInShader(paint->value.getShader());
    377     addDrawOp(new (alloc()) DrawRoundRectPropsOp(&left->value, &top->value,
    378             &right->value, &bottom->value, &rx->value, &ry->value, &paint->value));
    379 }
    380 
    381 void DisplayListCanvas::drawCircle(float x, float y, float radius, const SkPaint& paint) {
    382     addDrawOp(new (alloc()) DrawCircleOp(x, y, radius, refPaint(&paint)));
    383 }
    384 
    385 void DisplayListCanvas::drawCircle(CanvasPropertyPrimitive* x, CanvasPropertyPrimitive* y,
    386         CanvasPropertyPrimitive* radius, CanvasPropertyPaint* paint) {
    387     mDisplayListData->ref(x);
    388     mDisplayListData->ref(y);
    389     mDisplayListData->ref(radius);
    390     mDisplayListData->ref(paint);
    391     refBitmapsInShader(paint->value.getShader());
    392     addDrawOp(new (alloc()) DrawCirclePropsOp(&x->value, &y->value,
    393             &radius->value, &paint->value));
    394 }
    395 
    396 void DisplayListCanvas::drawOval(float left, float top, float right, float bottom,
    397         const SkPaint& paint) {
    398     addDrawOp(new (alloc()) DrawOvalOp(left, top, right, bottom, refPaint(&paint)));
    399 }
    400 
    401 void DisplayListCanvas::drawArc(float left, float top, float right, float bottom,
    402         float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) {
    403     if (fabs(sweepAngle) >= 360.0f) {
    404         drawOval(left, top, right, bottom, paint);
    405     } else {
    406         addDrawOp(new (alloc()) DrawArcOp(left, top, right, bottom,
    407                         startAngle, sweepAngle, useCenter, refPaint(&paint)));
    408     }
    409 }
    410 
    411 void DisplayListCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
    412     addDrawOp(new (alloc()) DrawPathOp(refPath(&path), refPaint(&paint)));
    413 }
    414 
    415 void DisplayListCanvas::drawLines(const float* points, int count, const SkPaint& paint) {
    416     points = refBuffer<float>(points, count);
    417 
    418     addDrawOp(new (alloc()) DrawLinesOp(points, count, refPaint(&paint)));
    419 }
    420 
    421 void DisplayListCanvas::drawPoints(const float* points, int count, const SkPaint& paint) {
    422     points = refBuffer<float>(points, count);
    423 
    424     addDrawOp(new (alloc()) DrawPointsOp(points, count, refPaint(&paint)));
    425 }
    426 
    427 void DisplayListCanvas::drawTextOnPath(const uint16_t* glyphs, int count,
    428         const SkPath& path, float hOffset, float vOffset, const SkPaint& paint) {
    429     if (!glyphs || count <= 0) return;
    430 
    431     int bytesCount = 2 * count;
    432     DrawOp* op = new (alloc()) DrawTextOnPathOp(refText((const char*) glyphs, bytesCount),
    433             bytesCount, count, refPath(&path),
    434             hOffset, vOffset, refPaint(&paint));
    435     addDrawOp(op);
    436 }
    437 
    438 void DisplayListCanvas::drawPosText(const uint16_t* text, const float* positions,
    439         int count, int posCount, const SkPaint& paint) {
    440     if (!text || count <= 0) return;
    441 
    442     int bytesCount = 2 * count;
    443     positions = refBuffer<float>(positions, count * 2);
    444 
    445     DrawOp* op = new (alloc()) DrawPosTextOp(refText((const char*) text, bytesCount),
    446                                              bytesCount, count, positions, refPaint(&paint));
    447     addDrawOp(op);
    448 }
    449 
    450 static void simplifyPaint(int color, SkPaint* paint) {
    451     paint->setColor(color);
    452     paint->setShader(nullptr);
    453     paint->setColorFilter(nullptr);
    454     paint->setLooper(nullptr);
    455     paint->setStrokeWidth(4 + 0.04 * paint->getTextSize());
    456     paint->setStrokeJoin(SkPaint::kRound_Join);
    457     paint->setLooper(nullptr);
    458 }
    459 
    460 void DisplayListCanvas::drawText(const uint16_t* glyphs, const float* positions,
    461         int count, const SkPaint& paint, float x, float y,
    462         float boundsLeft, float boundsTop, float boundsRight, float boundsBottom,
    463         float totalAdvance) {
    464 
    465     if (!glyphs || count <= 0 || PaintUtils::paintWillNotDrawText(paint)) return;
    466 
    467     int bytesCount = count * 2;
    468     const char* text = refText((const char*) glyphs, bytesCount);
    469     positions = refBuffer<float>(positions, count * 2);
    470     Rect bounds(boundsLeft, boundsTop, boundsRight, boundsBottom);
    471 
    472     if (CC_UNLIKELY(mHighContrastText)) {
    473         // high contrast draw path
    474         int color = paint.getColor();
    475         int channelSum = SkColorGetR(color) + SkColorGetG(color) + SkColorGetB(color);
    476         bool darken = channelSum < (128 * 3);
    477 
    478         // outline
    479         SkPaint* outlinePaint = copyPaint(&paint);
    480         simplifyPaint(darken ? SK_ColorWHITE : SK_ColorBLACK, outlinePaint);
    481         outlinePaint->setStyle(SkPaint::kStrokeAndFill_Style);
    482         addDrawOp(new (alloc()) DrawTextOp(text, bytesCount, count,
    483                 x, y, positions, outlinePaint, totalAdvance, bounds)); // bounds?
    484 
    485         // inner
    486         SkPaint* innerPaint = copyPaint(&paint);
    487         simplifyPaint(darken ? SK_ColorBLACK : SK_ColorWHITE, innerPaint);
    488         innerPaint->setStyle(SkPaint::kFill_Style);
    489         addDrawOp(new (alloc()) DrawTextOp(text, bytesCount, count,
    490                 x, y, positions, innerPaint, totalAdvance, bounds));
    491     } else {
    492         // standard draw path
    493         DrawOp* op = new (alloc()) DrawTextOp(text, bytesCount, count,
    494                 x, y, positions, refPaint(&paint), totalAdvance, bounds);
    495         addDrawOp(op);
    496     }
    497 }
    498 
    499 void DisplayListCanvas::drawRects(const float* rects, int count, const SkPaint* paint) {
    500     if (count <= 0) return;
    501 
    502     rects = refBuffer<float>(rects, count);
    503     paint = refPaint(paint);
    504     addDrawOp(new (alloc()) DrawRectsOp(rects, count, paint));
    505 }
    506 
    507 void DisplayListCanvas::setDrawFilter(SkDrawFilter* filter) {
    508     mDrawFilter.reset(SkSafeRef(filter));
    509 }
    510 
    511 void DisplayListCanvas::insertReorderBarrier(bool enableReorder) {
    512     flushRestoreToCount();
    513     flushTranslate();
    514     mDeferredBarrierType = enableReorder ? kBarrier_OutOfOrder : kBarrier_InOrder;
    515 }
    516 
    517 void DisplayListCanvas::flushRestoreToCount() {
    518     if (mRestoreSaveCount >= 0) {
    519         addOpAndUpdateChunk(new (alloc()) RestoreToCountOp(mRestoreSaveCount));
    520         mRestoreSaveCount = -1;
    521     }
    522 }
    523 
    524 void DisplayListCanvas::flushTranslate() {
    525     if (mHasDeferredTranslate) {
    526         if (mTranslateX != 0.0f || mTranslateY != 0.0f) {
    527             addOpAndUpdateChunk(new (alloc()) TranslateOp(mTranslateX, mTranslateY));
    528             mTranslateX = mTranslateY = 0.0f;
    529         }
    530         mHasDeferredTranslate = false;
    531     }
    532 }
    533 
    534 size_t DisplayListCanvas::addOpAndUpdateChunk(DisplayListOp* op) {
    535     int insertIndex = mDisplayListData->displayListOps.add(op);
    536     if (mDeferredBarrierType != kBarrier_None) {
    537         // op is first in new chunk
    538         mDisplayListData->chunks.push();
    539         DisplayListData::Chunk& newChunk = mDisplayListData->chunks.editTop();
    540         newChunk.beginOpIndex = insertIndex;
    541         newChunk.endOpIndex = insertIndex + 1;
    542         newChunk.reorderChildren = (mDeferredBarrierType == kBarrier_OutOfOrder);
    543 
    544         int nextChildIndex = mDisplayListData->children().size();
    545         newChunk.beginChildIndex = newChunk.endChildIndex = nextChildIndex;
    546         mDeferredBarrierType = kBarrier_None;
    547     } else {
    548         // standard case - append to existing chunk
    549         mDisplayListData->chunks.editTop().endOpIndex = insertIndex + 1;
    550     }
    551     return insertIndex;
    552 }
    553 
    554 size_t DisplayListCanvas::flushAndAddOp(DisplayListOp* op) {
    555     flushRestoreToCount();
    556     flushTranslate();
    557     return addOpAndUpdateChunk(op);
    558 }
    559 
    560 size_t DisplayListCanvas::addStateOp(StateOp* op) {
    561     return flushAndAddOp(op);
    562 }
    563 
    564 size_t DisplayListCanvas::addDrawOp(DrawOp* op) {
    565     Rect localBounds;
    566     if (op->getLocalBounds(localBounds)) {
    567         bool rejected = quickRejectRect(localBounds.left, localBounds.top,
    568                 localBounds.right, localBounds.bottom);
    569         op->setQuickRejected(rejected);
    570     }
    571 
    572     mDisplayListData->hasDrawOps = true;
    573     return flushAndAddOp(op);
    574 }
    575 
    576 size_t DisplayListCanvas::addRenderNodeOp(DrawRenderNodeOp* op) {
    577     int opIndex = addDrawOp(op);
    578     int childIndex = mDisplayListData->addChild(op);
    579 
    580     // update the chunk's child indices
    581     DisplayListData::Chunk& chunk = mDisplayListData->chunks.editTop();
    582     chunk.endChildIndex = childIndex + 1;
    583 
    584     if (op->renderNode()->stagingProperties().isProjectionReceiver()) {
    585         // use staging property, since recording on UI thread
    586         mDisplayListData->projectionReceiveIndex = opIndex;
    587     }
    588     return opIndex;
    589 }
    590 
    591 void DisplayListCanvas::refBitmapsInShader(const SkShader* shader) {
    592     if (!shader) return;
    593 
    594     // If this paint has an SkShader that has an SkBitmap add
    595     // it to the bitmap pile
    596     SkBitmap bitmap;
    597     SkShader::TileMode xy[2];
    598     if (shader->asABitmap(&bitmap, nullptr, xy) == SkShader::kDefault_BitmapType) {
    599         refBitmap(bitmap);
    600         return;
    601     }
    602     SkShader::ComposeRec rec;
    603     if (shader->asACompose(&rec)) {
    604         refBitmapsInShader(rec.fShaderA);
    605         refBitmapsInShader(rec.fShaderB);
    606         return;
    607     }
    608 }
    609 
    610 }; // namespace uirenderer
    611 }; // namespace android
    612