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      1 /*
      2  * Copyright (C) 2010 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_HWUI_DISPLAY_LIST_RENDERER_H
     18 #define ANDROID_HWUI_DISPLAY_LIST_RENDERER_H
     19 
     20 #include <SkDrawFilter.h>
     21 #include <SkMatrix.h>
     22 #include <SkPaint.h>
     23 #include <SkPath.h>
     24 #include <SkRegion.h>
     25 #include <SkTLazy.h>
     26 #include <cutils/compiler.h>
     27 
     28 #include "Canvas.h"
     29 #include "CanvasState.h"
     30 #include "DisplayList.h"
     31 #include "SkiaCanvasProxy.h"
     32 #include "RenderNode.h"
     33 #include "ResourceCache.h"
     34 
     35 namespace android {
     36 namespace uirenderer {
     37 
     38 ///////////////////////////////////////////////////////////////////////////////
     39 // Defines
     40 ///////////////////////////////////////////////////////////////////////////////
     41 
     42 // Debug
     43 #if DEBUG_DISPLAY_LIST
     44     #define DISPLAY_LIST_LOGD(...) ALOGD(__VA_ARGS__)
     45 #else
     46     #define DISPLAY_LIST_LOGD(...)
     47 #endif
     48 
     49 ///////////////////////////////////////////////////////////////////////////////
     50 // Display list
     51 ///////////////////////////////////////////////////////////////////////////////
     52 
     53 class DeferredDisplayList;
     54 class DeferredLayerUpdater;
     55 class DisplayListOp;
     56 class DrawOp;
     57 class RenderNode;
     58 class StateOp;
     59 
     60 /**
     61  * Records drawing commands in a display list for later playback into an OpenGLRenderer.
     62  */
     63 class ANDROID_API DisplayListCanvas: public Canvas, public CanvasStateClient {
     64 public:
     65     DisplayListCanvas();
     66     virtual ~DisplayListCanvas();
     67 
     68     void insertReorderBarrier(bool enableReorder);
     69 
     70     DisplayListData* finishRecording();
     71 
     72 // ----------------------------------------------------------------------------
     73 // HWUI Frame state operations
     74 // ----------------------------------------------------------------------------
     75 
     76     void prepareDirty(float left, float top, float right, float bottom);
     77     void prepare() { prepareDirty(0.0f, 0.0f, width(), height()); }
     78     bool finish();
     79     void interrupt();
     80     void resume();
     81 
     82 // ----------------------------------------------------------------------------
     83 // HWUI Canvas state operations
     84 // ----------------------------------------------------------------------------
     85 
     86     void setViewport(int width, int height) { mState.setViewport(width, height); }
     87 
     88     const Rect& getRenderTargetClipBounds() const { return mState.getRenderTargetClipBounds(); }
     89 
     90     bool isCurrentTransformSimple() {
     91         return mState.currentTransform()->isSimple();
     92     }
     93 
     94 // ----------------------------------------------------------------------------
     95 // HWUI Canvas draw operations
     96 // ----------------------------------------------------------------------------
     97 
     98     // Bitmap-based
     99     void drawBitmap(const SkBitmap* bitmap, const SkPaint* paint);
    100     // TODO: move drawPatch() to Canvas.h
    101     void drawPatch(const SkBitmap& bitmap, const Res_png_9patch* patch,
    102             float left, float top, float right, float bottom, const SkPaint* paint);
    103 
    104     // Shapes
    105     void drawRects(const float* rects, int count, const SkPaint* paint);
    106     void drawRoundRect(CanvasPropertyPrimitive* left, CanvasPropertyPrimitive* top,
    107                 CanvasPropertyPrimitive* right, CanvasPropertyPrimitive* bottom,
    108                 CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry,
    109                 CanvasPropertyPaint* paint);
    110     void drawCircle(CanvasPropertyPrimitive* x, CanvasPropertyPrimitive* y,
    111                 CanvasPropertyPrimitive* radius, CanvasPropertyPaint* paint);
    112 
    113 
    114 // ----------------------------------------------------------------------------
    115 // HWUI Canvas draw operations - special
    116 // ----------------------------------------------------------------------------
    117     void drawLayer(DeferredLayerUpdater* layerHandle, float x, float y);
    118     void drawRenderNode(RenderNode* renderNode);
    119 
    120     // TODO: rename for consistency
    121     void callDrawGLFunction(Functor* functor);
    122 
    123     void setHighContrastText(bool highContrastText) {
    124         mHighContrastText = highContrastText;
    125     }
    126 
    127 // ----------------------------------------------------------------------------
    128 // CanvasStateClient interface
    129 // ----------------------------------------------------------------------------
    130     virtual void onViewportInitialized() override { }
    131     virtual void onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) override { }
    132     virtual GLuint getTargetFbo() const override { return -1; }
    133 
    134 // ----------------------------------------------------------------------------
    135 // android/graphics/Canvas interface
    136 // ----------------------------------------------------------------------------
    137     virtual SkCanvas* asSkCanvas() override;
    138 
    139     virtual void setBitmap(const SkBitmap& bitmap) override {
    140         LOG_ALWAYS_FATAL("DisplayListCanvas is not backed by a bitmap.");
    141     }
    142 
    143     virtual bool isOpaque() override { return false; }
    144     virtual int width() override { return mState.getWidth(); }
    145     virtual int height() override { return mState.getHeight(); }
    146 
    147 // ----------------------------------------------------------------------------
    148 // android/graphics/Canvas state operations
    149 // ----------------------------------------------------------------------------
    150     // Save (layer)
    151     virtual int getSaveCount() const override { return mState.getSaveCount(); }
    152     virtual int save(SkCanvas::SaveFlags flags) override;
    153     virtual void restore() override;
    154     virtual void restoreToCount(int saveCount) override;
    155 
    156     virtual int saveLayer(float left, float top, float right, float bottom, const SkPaint* paint,
    157         SkCanvas::SaveFlags flags) override;
    158     virtual int saveLayerAlpha(float left, float top, float right, float bottom,
    159             int alpha, SkCanvas::SaveFlags flags) override {
    160         SkPaint paint;
    161         paint.setAlpha(alpha);
    162         return saveLayer(left, top, right, bottom, &paint, flags);
    163     }
    164 
    165     // Matrix
    166     virtual void getMatrix(SkMatrix* outMatrix) const override { mState.getMatrix(outMatrix); }
    167     virtual void setMatrix(const SkMatrix& matrix) override;
    168     virtual void setLocalMatrix(const SkMatrix& matrix) override;
    169 
    170     virtual void concat(const SkMatrix& matrix) override;
    171     virtual void rotate(float degrees) override;
    172     virtual void scale(float sx, float sy) override;
    173     virtual void skew(float sx, float sy) override;
    174     virtual void translate(float dx, float dy) override;
    175 
    176     // Clip
    177     virtual bool getClipBounds(SkRect* outRect) const override;
    178     virtual bool quickRejectRect(float left, float top, float right, float bottom) const override;
    179     virtual bool quickRejectPath(const SkPath& path) const override;
    180 
    181     virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op) override;
    182     virtual bool clipPath(const SkPath* path, SkRegion::Op op) override;
    183     virtual bool clipRegion(const SkRegion* region, SkRegion::Op op) override;
    184 
    185     // Misc
    186     virtual SkDrawFilter* getDrawFilter() override { return mDrawFilter.get(); }
    187     virtual void setDrawFilter(SkDrawFilter* filter) override;
    188 
    189 // ----------------------------------------------------------------------------
    190 // android/graphics/Canvas draw operations
    191 // ----------------------------------------------------------------------------
    192     virtual void drawColor(int color, SkXfermode::Mode mode) override;
    193     virtual void drawPaint(const SkPaint& paint) override;
    194 
    195     // Geometry
    196     virtual void drawPoint(float x, float y, const SkPaint& paint) override {
    197         float points[2] = { x, y };
    198         drawPoints(points, 2, paint);
    199     }
    200     virtual void drawPoints(const float* points, int count, const SkPaint& paint) override;
    201     virtual void drawLine(float startX, float startY, float stopX, float stopY,
    202             const SkPaint& paint) override {
    203         float points[4] = { startX, startY, stopX, stopY };
    204         drawLines(points, 4, paint);
    205     }
    206     virtual void drawLines(const float* points, int count, const SkPaint& paint) override;
    207     virtual void drawRect(float left, float top, float right, float bottom, const SkPaint& paint) override;
    208     virtual void drawRoundRect(float left, float top, float right, float bottom,
    209             float rx, float ry, const SkPaint& paint) override;
    210     virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) override;
    211     virtual void drawOval(float left, float top, float right, float bottom, const SkPaint& paint) override;
    212     virtual void drawArc(float left, float top, float right, float bottom,
    213             float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) override;
    214     virtual void drawPath(const SkPath& path, const SkPaint& paint) override;
    215     virtual void drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount,
    216             const float* verts, const float* tex, const int* colors,
    217             const uint16_t* indices, int indexCount, const SkPaint& paint) override
    218         { /* DisplayListCanvas does not support drawVertices(); ignore */ }
    219 
    220     // Bitmap-based
    221     virtual void drawBitmap(const SkBitmap& bitmap, float left, float top, const SkPaint* paint) override;
    222     virtual void drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix,
    223                             const SkPaint* paint) override;
    224     virtual void drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop,
    225             float srcRight, float srcBottom, float dstLeft, float dstTop,
    226             float dstRight, float dstBottom, const SkPaint* paint) override;
    227     virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
    228             const float* vertices, const int* colors, const SkPaint* paint) override;
    229 
    230     // Text
    231     virtual void drawText(const uint16_t* glyphs, const float* positions, int count,
    232             const SkPaint& paint, float x, float y, float boundsLeft, float boundsTop,
    233             float boundsRight, float boundsBottom, float totalAdvance) override;
    234     virtual void drawPosText(const uint16_t* text, const float* positions, int count,
    235             int posCount, const SkPaint& paint) override;
    236     virtual void drawTextOnPath(const uint16_t* glyphs, int count, const SkPath& path,
    237             float hOffset, float vOffset, const SkPaint& paint) override;
    238     virtual bool drawTextAbsolutePos() const override { return false; }
    239 
    240 
    241 private:
    242 
    243     CanvasState mState;
    244     std::unique_ptr<SkiaCanvasProxy> mSkiaCanvasProxy;
    245 
    246     enum DeferredBarrierType {
    247         kBarrier_None,
    248         kBarrier_InOrder,
    249         kBarrier_OutOfOrder,
    250     };
    251 
    252     void flushRestoreToCount();
    253     void flushTranslate();
    254     void flushReorderBarrier();
    255 
    256     LinearAllocator& alloc() { return mDisplayListData->allocator; }
    257 
    258     // Each method returns final index of op
    259     size_t addOpAndUpdateChunk(DisplayListOp* op);
    260     // flushes any deferred operations, and appends the op
    261     size_t flushAndAddOp(DisplayListOp* op);
    262 
    263     size_t addStateOp(StateOp* op);
    264     size_t addDrawOp(DrawOp* op);
    265     size_t addRenderNodeOp(DrawRenderNodeOp* op);
    266 
    267     void refBitmapsInShader(const SkShader* shader);
    268 
    269     template<class T>
    270     inline const T* refBuffer(const T* srcBuffer, int32_t count) {
    271         if (!srcBuffer) return nullptr;
    272 
    273         T* dstBuffer = (T*) mDisplayListData->allocator.alloc(count * sizeof(T));
    274         memcpy(dstBuffer, srcBuffer, count * sizeof(T));
    275         return dstBuffer;
    276     }
    277 
    278     inline char* refText(const char* text, size_t byteLength) {
    279         return (char*) refBuffer<uint8_t>((uint8_t*)text, byteLength);
    280     }
    281 
    282     inline const SkPath* refPath(const SkPath* path) {
    283         if (!path) return nullptr;
    284 
    285         // The points/verbs within the path are refcounted so this copy operation
    286         // is inexpensive and maintains the generationID of the original path.
    287         const SkPath* cachedPath = new SkPath(*path);
    288         mDisplayListData->pathResources.add(cachedPath);
    289         return cachedPath;
    290     }
    291 
    292     inline const SkPaint* refPaint(const SkPaint* paint) {
    293         if (!paint) return nullptr;
    294 
    295         // If there is a draw filter apply it here and store the modified paint
    296         // so that we don't need to modify the paint every time we access it.
    297         SkTLazy<SkPaint> filteredPaint;
    298         if (mDrawFilter.get()) {
    299             filteredPaint.set(*paint);
    300             mDrawFilter->filter(filteredPaint.get(), SkDrawFilter::kPaint_Type);
    301             paint = filteredPaint.get();
    302         }
    303 
    304         // compute the hash key for the paint and check the cache.
    305         const uint32_t key = paint->getHash();
    306         const SkPaint* cachedPaint = mPaintMap.valueFor(key);
    307         // In the unlikely event that 2 unique paints have the same hash we do a
    308         // object equality check to ensure we don't erroneously dedup them.
    309         if (cachedPaint == nullptr || *cachedPaint != *paint) {
    310             cachedPaint = new SkPaint(*paint);
    311             std::unique_ptr<const SkPaint> copy(cachedPaint);
    312             mDisplayListData->paints.push_back(std::move(copy));
    313 
    314             // replaceValueFor() performs an add if the entry doesn't exist
    315             mPaintMap.replaceValueFor(key, cachedPaint);
    316             refBitmapsInShader(cachedPaint->getShader());
    317         }
    318 
    319         return cachedPaint;
    320     }
    321 
    322     inline SkPaint* copyPaint(const SkPaint* paint) {
    323         if (!paint) return nullptr;
    324 
    325         SkPaint* returnPaint = new SkPaint(*paint);
    326         std::unique_ptr<const SkPaint> copy(returnPaint);
    327         mDisplayListData->paints.push_back(std::move(copy));
    328 
    329         return returnPaint;
    330     }
    331 
    332     inline const SkRegion* refRegion(const SkRegion* region) {
    333         if (!region) {
    334             return region;
    335         }
    336 
    337         const SkRegion* cachedRegion = mRegionMap.valueFor(region);
    338         // TODO: Add generation ID to SkRegion
    339         if (cachedRegion == nullptr) {
    340             std::unique_ptr<const SkRegion> copy(new SkRegion(*region));
    341             cachedRegion = copy.get();
    342             mDisplayListData->regions.push_back(std::move(copy));
    343 
    344             // replaceValueFor() performs an add if the entry doesn't exist
    345             mRegionMap.replaceValueFor(region, cachedRegion);
    346         }
    347 
    348         return cachedRegion;
    349     }
    350 
    351     inline const SkBitmap* refBitmap(const SkBitmap& bitmap) {
    352         // Note that this assumes the bitmap is immutable. There are cases this won't handle
    353         // correctly, such as creating the bitmap from scratch, drawing with it, changing its
    354         // contents, and drawing again. The only fix would be to always copy it the first time,
    355         // which doesn't seem worth the extra cycles for this unlikely case.
    356         SkBitmap* localBitmap = new (alloc()) SkBitmap(bitmap);
    357         alloc().autoDestroy(localBitmap);
    358         mDisplayListData->bitmapResources.push_back(localBitmap);
    359         return localBitmap;
    360     }
    361 
    362     inline const Res_png_9patch* refPatch(const Res_png_9patch* patch) {
    363         mDisplayListData->patchResources.add(patch);
    364         mResourceCache.incrementRefcount(patch);
    365         return patch;
    366     }
    367 
    368     DefaultKeyedVector<uint32_t, const SkPaint*> mPaintMap;
    369     DefaultKeyedVector<const SkPath*, const SkPath*> mPathMap;
    370     DefaultKeyedVector<const SkRegion*, const SkRegion*> mRegionMap;
    371 
    372     ResourceCache& mResourceCache;
    373     DisplayListData* mDisplayListData;
    374 
    375     float mTranslateX;
    376     float mTranslateY;
    377     bool mHasDeferredTranslate;
    378     DeferredBarrierType mDeferredBarrierType;
    379     bool mHighContrastText;
    380 
    381     int mRestoreSaveCount;
    382 
    383     SkAutoTUnref<SkDrawFilter> mDrawFilter;
    384 
    385     friend class RenderNode;
    386 
    387 }; // class DisplayListCanvas
    388 
    389 }; // namespace uirenderer
    390 }; // namespace android
    391 
    392 #endif // ANDROID_HWUI_DISPLAY_LIST_RENDERER_H
    393