Home | History | Annotate | Download | only in core
      1 /*
      2  * Copyright 2011 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "SkDevice.h"
      9 #include "SkDeviceProperties.h"
     10 #include "SkDraw.h"
     11 #include "SkDrawFilter.h"
     12 #include "SkImage_Base.h"
     13 #include "SkMetaData.h"
     14 #include "SkPatchUtils.h"
     15 #include "SkPathMeasure.h"
     16 #include "SkRasterClip.h"
     17 #include "SkShader.h"
     18 #include "SkTextBlob.h"
     19 #include "SkTextToPathIter.h"
     20 
     21 SkBaseDevice::SkBaseDevice()
     22     : fLeakyProperties(SkNEW_ARGS(SkDeviceProperties, (SkDeviceProperties::kLegacyLCD_InitType)))
     23 #ifdef SK_DEBUG
     24     , fAttachedToCanvas(false)
     25 #endif
     26 {
     27     fOrigin.setZero();
     28     fMetaData = NULL;
     29 }
     30 
     31 SkBaseDevice::SkBaseDevice(const SkDeviceProperties& dp)
     32     : fLeakyProperties(SkNEW_ARGS(SkDeviceProperties, (dp)))
     33 #ifdef SK_DEBUG
     34     , fAttachedToCanvas(false)
     35 #endif
     36 {
     37     fOrigin.setZero();
     38     fMetaData = NULL;
     39 }
     40 
     41 SkBaseDevice::~SkBaseDevice() {
     42     SkDELETE(fLeakyProperties);
     43     SkDELETE(fMetaData);
     44 }
     45 
     46 SkMetaData& SkBaseDevice::getMetaData() {
     47     // metadata users are rare, so we lazily allocate it. If that changes we
     48     // can decide to just make it a field in the device (rather than a ptr)
     49     if (NULL == fMetaData) {
     50         fMetaData = new SkMetaData;
     51     }
     52     return *fMetaData;
     53 }
     54 
     55 SkImageInfo SkBaseDevice::imageInfo() const {
     56     return SkImageInfo::MakeUnknown();
     57 }
     58 
     59 const SkBitmap& SkBaseDevice::accessBitmap(bool changePixels) {
     60     const SkBitmap& bitmap = this->onAccessBitmap();
     61     if (changePixels) {
     62         bitmap.notifyPixelsChanged();
     63     }
     64     return bitmap;
     65 }
     66 
     67 SkPixelGeometry SkBaseDevice::CreateInfo::AdjustGeometry(const SkImageInfo& info,
     68                                                          TileUsage tileUsage,
     69                                                          SkPixelGeometry geo) {
     70     switch (tileUsage) {
     71         case kPossible_TileUsage:
     72             // (we think) for compatibility with old clients, we assume this layer can support LCD
     73             // even though they may not have marked it as opaque... seems like we should update
     74             // our callers (reed/robertphilips).
     75             break;
     76         case kNever_TileUsage:
     77             if (info.alphaType() != kOpaque_SkAlphaType) {
     78                 geo = kUnknown_SkPixelGeometry;
     79             }
     80             break;
     81     }
     82     return geo;
     83 }
     84 
     85 void SkBaseDevice::initForRootLayer(SkPixelGeometry geo) {
     86     // For now we don't expect to change the geometry for the root-layer, but we make the call
     87     // anyway to document logically what is going on.
     88     //
     89     fLeakyProperties->setPixelGeometry(CreateInfo::AdjustGeometry(this->imageInfo(),
     90                                                                   kPossible_TileUsage,
     91                                                                   geo));
     92 }
     93 
     94 SkSurface* SkBaseDevice::newSurface(const SkImageInfo&, const SkSurfaceProps&) { return NULL; }
     95 
     96 const void* SkBaseDevice::peekPixels(SkImageInfo*, size_t*) { return NULL; }
     97 
     98 void SkBaseDevice::drawDRRect(const SkDraw& draw, const SkRRect& outer,
     99                               const SkRRect& inner, const SkPaint& paint) {
    100     SkPath path;
    101     path.addRRect(outer);
    102     path.addRRect(inner);
    103     path.setFillType(SkPath::kEvenOdd_FillType);
    104 
    105     const SkMatrix* preMatrix = NULL;
    106     const bool pathIsMutable = true;
    107     this->drawPath(draw, path, paint, preMatrix, pathIsMutable);
    108 }
    109 
    110 void SkBaseDevice::drawPatch(const SkDraw& draw, const SkPoint cubics[12], const SkColor colors[4],
    111                              const SkPoint texCoords[4], SkXfermode* xmode, const SkPaint& paint) {
    112     SkPatchUtils::VertexData data;
    113 
    114     SkISize lod = SkPatchUtils::GetLevelOfDetail(cubics, draw.fMatrix);
    115 
    116     // It automatically adjusts lodX and lodY in case it exceeds the number of indices.
    117     // If it fails to generate the vertices, then we do not draw.
    118     if (SkPatchUtils::getVertexData(&data, cubics, colors, texCoords, lod.width(), lod.height())) {
    119         this->drawVertices(draw, SkCanvas::kTriangles_VertexMode, data.fVertexCount, data.fPoints,
    120                            data.fTexCoords, data.fColors, xmode, data.fIndices, data.fIndexCount,
    121                            paint);
    122     }
    123 }
    124 
    125 void SkBaseDevice::drawTextBlob(const SkDraw& draw, const SkTextBlob* blob, SkScalar x, SkScalar y,
    126                                 const SkPaint &paint, SkDrawFilter* drawFilter) {
    127 
    128     SkPaint runPaint = paint;
    129 
    130     SkTextBlob::RunIterator it(blob);
    131     for (;!it.done(); it.next()) {
    132         size_t textLen = it.glyphCount() * sizeof(uint16_t);
    133         const SkPoint& offset = it.offset();
    134         // applyFontToPaint() always overwrites the exact same attributes,
    135         // so it is safe to not re-seed the paint for this reason.
    136         it.applyFontToPaint(&runPaint);
    137 
    138         if (drawFilter && !drawFilter->filter(&runPaint, SkDrawFilter::kText_Type)) {
    139             // A false return from filter() means we should abort the current draw.
    140             runPaint = paint;
    141             continue;
    142         }
    143 
    144         runPaint.setFlags(this->filterTextFlags(runPaint));
    145 
    146         switch (it.positioning()) {
    147         case SkTextBlob::kDefault_Positioning:
    148             this->drawText(draw, it.glyphs(), textLen, x + offset.x(), y + offset.y(), runPaint);
    149             break;
    150         case SkTextBlob::kHorizontal_Positioning:
    151             this->drawPosText(draw, it.glyphs(), textLen, it.pos(), 1,
    152                               SkPoint::Make(x, y + offset.y()), runPaint);
    153             break;
    154         case SkTextBlob::kFull_Positioning:
    155             this->drawPosText(draw, it.glyphs(), textLen, it.pos(), 2,
    156                               SkPoint::Make(x, y), runPaint);
    157             break;
    158         default:
    159             SkFAIL("unhandled positioning mode");
    160         }
    161 
    162         if (drawFilter) {
    163             // A draw filter may change the paint arbitrarily, so we must re-seed in this case.
    164             runPaint = paint;
    165         }
    166     }
    167 }
    168 
    169 void SkBaseDevice::drawImage(const SkDraw& draw, const SkImage* image, SkScalar x, SkScalar y,
    170                              const SkPaint& paint) {
    171     // Default impl : turns everything into raster bitmap
    172     SkBitmap bm;
    173     if (as_IB(image)->getROPixels(&bm)) {
    174         this->drawBitmap(draw, bm, SkMatrix::MakeTrans(x, y), paint);
    175     }
    176 }
    177 
    178 void SkBaseDevice::drawImageRect(const SkDraw& draw, const SkImage* image, const SkRect* src,
    179                                  const SkRect& dst, const SkPaint& paint) {
    180     // Default impl : turns everything into raster bitmap
    181     SkBitmap bm;
    182     if (as_IB(image)->getROPixels(&bm)) {
    183         this->drawBitmapRect(draw, bm, src, dst, paint, SkCanvas::kNone_DrawBitmapRectFlag);
    184     }
    185 }
    186 
    187 bool SkBaseDevice::readPixels(const SkImageInfo& info, void* dstP, size_t rowBytes, int x, int y) {
    188 #ifdef SK_DEBUG
    189     SkASSERT(info.width() > 0 && info.height() > 0);
    190     SkASSERT(dstP);
    191     SkASSERT(rowBytes >= info.minRowBytes());
    192     SkASSERT(x >= 0 && y >= 0);
    193 
    194     const SkImageInfo& srcInfo = this->imageInfo();
    195     SkASSERT(x + info.width() <= srcInfo.width());
    196     SkASSERT(y + info.height() <= srcInfo.height());
    197 #endif
    198     return this->onReadPixels(info, dstP, rowBytes, x, y);
    199 }
    200 
    201 bool SkBaseDevice::writePixels(const SkImageInfo& info, const void* pixels, size_t rowBytes,
    202                                int x, int y) {
    203 #ifdef SK_DEBUG
    204     SkASSERT(info.width() > 0 && info.height() > 0);
    205     SkASSERT(pixels);
    206     SkASSERT(rowBytes >= info.minRowBytes());
    207     SkASSERT(x >= 0 && y >= 0);
    208 
    209     const SkImageInfo& dstInfo = this->imageInfo();
    210     SkASSERT(x + info.width() <= dstInfo.width());
    211     SkASSERT(y + info.height() <= dstInfo.height());
    212 #endif
    213     return this->onWritePixels(info, pixels, rowBytes, x, y);
    214 }
    215 
    216 bool SkBaseDevice::onWritePixels(const SkImageInfo&, const void*, size_t, int, int) {
    217     return false;
    218 }
    219 
    220 bool SkBaseDevice::onReadPixels(const SkImageInfo&, void*, size_t, int x, int y) {
    221     return false;
    222 }
    223 
    224 void* SkBaseDevice::accessPixels(SkImageInfo* info, size_t* rowBytes) {
    225     SkImageInfo tmpInfo;
    226     size_t tmpRowBytes;
    227     if (NULL == info) {
    228         info = &tmpInfo;
    229     }
    230     if (NULL == rowBytes) {
    231         rowBytes = &tmpRowBytes;
    232     }
    233     return this->onAccessPixels(info, rowBytes);
    234 }
    235 
    236 void* SkBaseDevice::onAccessPixels(SkImageInfo* info, size_t* rowBytes) {
    237     return NULL;
    238 }
    239 
    240 bool SkBaseDevice::EXPERIMENTAL_drawPicture(SkCanvas*, const SkPicture*, const SkMatrix*,
    241                                             const SkPaint*) {
    242     // The base class doesn't perform any accelerated picture rendering
    243     return false;
    244 }
    245 
    246 //////////////////////////////////////////////////////////////////////////////////////////
    247 
    248 static void morphpoints(SkPoint dst[], const SkPoint src[], int count,
    249                         SkPathMeasure& meas, const SkMatrix& matrix) {
    250     SkMatrix::MapXYProc proc = matrix.getMapXYProc();
    251 
    252     for (int i = 0; i < count; i++) {
    253         SkPoint pos;
    254         SkVector tangent;
    255 
    256         proc(matrix, src[i].fX, src[i].fY, &pos);
    257         SkScalar sx = pos.fX;
    258         SkScalar sy = pos.fY;
    259 
    260         if (!meas.getPosTan(sx, &pos, &tangent)) {
    261             // set to 0 if the measure failed, so that we just set dst == pos
    262             tangent.set(0, 0);
    263         }
    264 
    265         /*  This is the old way (that explains our approach but is way too slow
    266          SkMatrix    matrix;
    267          SkPoint     pt;
    268 
    269          pt.set(sx, sy);
    270          matrix.setSinCos(tangent.fY, tangent.fX);
    271          matrix.preTranslate(-sx, 0);
    272          matrix.postTranslate(pos.fX, pos.fY);
    273          matrix.mapPoints(&dst[i], &pt, 1);
    274          */
    275         dst[i].set(pos.fX - SkScalarMul(tangent.fY, sy),
    276                    pos.fY + SkScalarMul(tangent.fX, sy));
    277     }
    278 }
    279 
    280 /*  TODO
    281 
    282  Need differentially more subdivisions when the follow-path is curvy. Not sure how to
    283  determine that, but we need it. I guess a cheap answer is let the caller tell us,
    284  but that seems like a cop-out. Another answer is to get Rob Johnson to figure it out.
    285  */
    286 static void morphpath(SkPath* dst, const SkPath& src, SkPathMeasure& meas,
    287                       const SkMatrix& matrix) {
    288     SkPath::Iter    iter(src, false);
    289     SkPoint         srcP[4], dstP[3];
    290     SkPath::Verb    verb;
    291 
    292     while ((verb = iter.next(srcP)) != SkPath::kDone_Verb) {
    293         switch (verb) {
    294             case SkPath::kMove_Verb:
    295                 morphpoints(dstP, srcP, 1, meas, matrix);
    296                 dst->moveTo(dstP[0]);
    297                 break;
    298             case SkPath::kLine_Verb:
    299                 // turn lines into quads to look bendy
    300                 srcP[0].fX = SkScalarAve(srcP[0].fX, srcP[1].fX);
    301                 srcP[0].fY = SkScalarAve(srcP[0].fY, srcP[1].fY);
    302                 morphpoints(dstP, srcP, 2, meas, matrix);
    303                 dst->quadTo(dstP[0], dstP[1]);
    304                 break;
    305             case SkPath::kQuad_Verb:
    306                 morphpoints(dstP, &srcP[1], 2, meas, matrix);
    307                 dst->quadTo(dstP[0], dstP[1]);
    308                 break;
    309             case SkPath::kCubic_Verb:
    310                 morphpoints(dstP, &srcP[1], 3, meas, matrix);
    311                 dst->cubicTo(dstP[0], dstP[1], dstP[2]);
    312                 break;
    313             case SkPath::kClose_Verb:
    314                 dst->close();
    315                 break;
    316             default:
    317                 SkDEBUGFAIL("unknown verb");
    318                 break;
    319         }
    320     }
    321 }
    322 
    323 void SkBaseDevice::drawTextOnPath(const SkDraw& draw, const void* text, size_t byteLength,
    324                                   const SkPath& follow, const SkMatrix* matrix,
    325                                   const SkPaint& paint) {
    326     SkASSERT(byteLength == 0 || text != NULL);
    327 
    328     // nothing to draw
    329     if (text == NULL || byteLength == 0 || draw.fRC->isEmpty()) {
    330         return;
    331     }
    332 
    333     SkTextToPathIter    iter((const char*)text, byteLength, paint, true);
    334     SkPathMeasure       meas(follow, false);
    335     SkScalar            hOffset = 0;
    336 
    337     // need to measure first
    338     if (paint.getTextAlign() != SkPaint::kLeft_Align) {
    339         SkScalar pathLen = meas.getLength();
    340         if (paint.getTextAlign() == SkPaint::kCenter_Align) {
    341             pathLen = SkScalarHalf(pathLen);
    342         }
    343         hOffset += pathLen;
    344     }
    345 
    346     const SkPath*   iterPath;
    347     SkScalar        xpos;
    348     SkMatrix        scaledMatrix;
    349     SkScalar        scale = iter.getPathScale();
    350 
    351     scaledMatrix.setScale(scale, scale);
    352 
    353     while (iter.next(&iterPath, &xpos)) {
    354         if (iterPath) {
    355             SkPath      tmp;
    356             SkMatrix    m(scaledMatrix);
    357 
    358             tmp.setIsVolatile(true);
    359             m.postTranslate(xpos + hOffset, 0);
    360             if (matrix) {
    361                 m.postConcat(*matrix);
    362             }
    363             morphpath(&tmp, *iterPath, meas, m);
    364             this->drawPath(draw, tmp, iter.getPaint(), NULL, true);
    365         }
    366     }
    367 }
    368 
    369 //////////////////////////////////////////////////////////////////////////////////////////
    370 
    371 uint32_t SkBaseDevice::filterTextFlags(const SkPaint& paint) const {
    372     uint32_t flags = paint.getFlags();
    373 
    374     if (!paint.isLCDRenderText() || !paint.isAntiAlias()) {
    375         return flags;
    376     }
    377 
    378     if (kUnknown_SkPixelGeometry == fLeakyProperties->pixelGeometry()
    379         || this->onShouldDisableLCD(paint)) {
    380 
    381         flags &= ~SkPaint::kLCDRenderText_Flag;
    382         flags |= SkPaint::kGenA8FromLCD_Flag;
    383     }
    384 
    385     return flags;
    386 }
    387 
    388