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      1 /*
      2  * Copyright 2012 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "GrClipMaskManager.h"
      9 #include "GrAAConvexPathRenderer.h"
     10 #include "GrAAHairLinePathRenderer.h"
     11 #include "GrAARectRenderer.h"
     12 #include "GrDrawTargetCaps.h"
     13 #include "GrPaint.h"
     14 #include "GrPathRenderer.h"
     15 #include "GrRenderTarget.h"
     16 #include "GrRenderTargetPriv.h"
     17 #include "GrStencilAttachment.h"
     18 #include "GrSWMaskHelper.h"
     19 #include "SkRasterClip.h"
     20 #include "SkTLazy.h"
     21 #include "effects/GrConvexPolyEffect.h"
     22 #include "effects/GrPorterDuffXferProcessor.h"
     23 #include "effects/GrRRectEffect.h"
     24 #include "effects/GrTextureDomain.h"
     25 
     26 typedef SkClipStack::Element Element;
     27 
     28 ////////////////////////////////////////////////////////////////////////////////
     29 namespace {
     30 // set up the draw state to enable the aa clipping mask. Besides setting up the
     31 // stage matrix this also alters the vertex layout
     32 void setup_drawstate_aaclip(GrPipelineBuilder* pipelineBuilder,
     33                             GrTexture* result,
     34                             GrPipelineBuilder::AutoRestoreFragmentProcessors* arfp,
     35                             const SkIRect &devBound) {
     36     SkASSERT(pipelineBuilder && arfp);
     37     arfp->set(pipelineBuilder);
     38 
     39     SkMatrix mat;
     40     // We use device coords to compute the texture coordinates. We set our matrix to be a
     41     // translation to the devBound, and then a scaling matrix to normalized coords.
     42     mat.setIDiv(result->width(), result->height());
     43     mat.preTranslate(SkIntToScalar(-devBound.fLeft),
     44                      SkIntToScalar(-devBound.fTop));
     45 
     46     SkIRect domainTexels = SkIRect::MakeWH(devBound.width(), devBound.height());
     47     // This could be a long-lived effect that is cached with the alpha-mask.
     48     pipelineBuilder->addCoverageProcessor(
     49         GrTextureDomainEffect::Create(result,
     50                                       mat,
     51                                       GrTextureDomain::MakeTexelDomain(result, domainTexels),
     52                                       GrTextureDomain::kDecal_Mode,
     53                                       GrTextureParams::kNone_FilterMode,
     54                                       kDevice_GrCoordSet))->unref();
     55 }
     56 
     57 bool path_needs_SW_renderer(GrContext* context,
     58                             const GrDrawTarget* gpu,
     59                             const GrPipelineBuilder* pipelineBuilder,
     60                             const SkMatrix& viewMatrix,
     61                             const SkPath& origPath,
     62                             const GrStrokeInfo& stroke,
     63                             bool doAA) {
     64     // the gpu alpha mask will draw the inverse paths as non-inverse to a temp buffer
     65     SkTCopyOnFirstWrite<SkPath> path(origPath);
     66     if (path->isInverseFillType()) {
     67         path.writable()->toggleInverseFillType();
     68     }
     69     // last (false) parameter disallows use of the SW path renderer
     70     GrPathRendererChain::DrawType type = doAA ?
     71                                          GrPathRendererChain::kColorAntiAlias_DrawType :
     72                                          GrPathRendererChain::kColor_DrawType;
     73 
     74     return NULL == context->getPathRenderer(gpu, pipelineBuilder, viewMatrix, *path, stroke,
     75                                             false, type);
     76 }
     77 }
     78 
     79 /*
     80  * This method traverses the clip stack to see if the GrSoftwarePathRenderer
     81  * will be used on any element. If so, it returns true to indicate that the
     82  * entire clip should be rendered in SW and then uploaded en masse to the gpu.
     83  */
     84 bool GrClipMaskManager::useSWOnlyPath(const GrPipelineBuilder* pipelineBuilder,
     85                                       const SkVector& clipToMaskOffset,
     86                                       const GrReducedClip::ElementList& elements) {
     87     // TODO: generalize this function so that when
     88     // a clip gets complex enough it can just be done in SW regardless
     89     // of whether it would invoke the GrSoftwarePathRenderer.
     90     GrStrokeInfo stroke(SkStrokeRec::kFill_InitStyle);
     91 
     92     // Set the matrix so that rendered clip elements are transformed to mask space from clip
     93     // space.
     94     SkMatrix translate;
     95     translate.setTranslate(clipToMaskOffset);
     96 
     97     for (GrReducedClip::ElementList::Iter iter(elements.headIter()); iter.get(); iter.next()) {
     98         const Element* element = iter.get();
     99         // rects can always be drawn directly w/o using the software path
    100         // Skip rrects once we're drawing them directly.
    101         if (Element::kRect_Type != element->getType()) {
    102             SkPath path;
    103             element->asPath(&path);
    104             if (path_needs_SW_renderer(this->getContext(), fClipTarget, pipelineBuilder, translate,
    105                                        path, stroke, element->isAA())) {
    106                 return true;
    107             }
    108         }
    109     }
    110     return false;
    111 }
    112 
    113 bool GrClipMaskManager::installClipEffects(GrPipelineBuilder* pipelineBuilder,
    114                                            GrPipelineBuilder::AutoRestoreFragmentProcessors* arfp,
    115                                            const GrReducedClip::ElementList& elements,
    116                                            const SkVector& clipToRTOffset,
    117                                            const SkRect* drawBounds) {
    118     SkRect boundsInClipSpace;
    119     if (drawBounds) {
    120         boundsInClipSpace = *drawBounds;
    121         boundsInClipSpace.offset(-clipToRTOffset.fX, -clipToRTOffset.fY);
    122     }
    123 
    124     arfp->set(pipelineBuilder);
    125     GrRenderTarget* rt = pipelineBuilder->getRenderTarget();
    126     GrReducedClip::ElementList::Iter iter(elements);
    127     bool failed = false;
    128     while (iter.get()) {
    129         SkRegion::Op op = iter.get()->getOp();
    130         bool invert;
    131         bool skip = false;
    132         switch (op) {
    133             case SkRegion::kReplace_Op:
    134                 SkASSERT(iter.get() == elements.head());
    135                 // Fallthrough, handled same as intersect.
    136             case SkRegion::kIntersect_Op:
    137                 invert = false;
    138                 if (drawBounds && iter.get()->contains(boundsInClipSpace)) {
    139                     skip = true;
    140                 }
    141                 break;
    142             case SkRegion::kDifference_Op:
    143                 invert = true;
    144                 // We don't currently have a cheap test for whether a rect is fully outside an
    145                 // element's primitive, so don't attempt to set skip.
    146                 break;
    147             default:
    148                 failed = true;
    149                 break;
    150         }
    151         if (failed) {
    152             break;
    153         }
    154 
    155         if (!skip) {
    156             GrPrimitiveEdgeType edgeType;
    157             if (iter.get()->isAA()) {
    158                 if (rt->isMultisampled()) {
    159                     // Coverage based AA clips don't place nicely with MSAA.
    160                     failed = true;
    161                     break;
    162                 }
    163                 edgeType =
    164                         invert ? kInverseFillAA_GrProcessorEdgeType : kFillAA_GrProcessorEdgeType;
    165             } else {
    166                 edgeType =
    167 invert ? kInverseFillBW_GrProcessorEdgeType : kFillBW_GrProcessorEdgeType;
    168             }
    169             SkAutoTUnref<GrFragmentProcessor> fp;
    170             switch (iter.get()->getType()) {
    171                 case SkClipStack::Element::kPath_Type:
    172                     fp.reset(GrConvexPolyEffect::Create(edgeType, iter.get()->getPath(),
    173                                                         &clipToRTOffset));
    174                     break;
    175                 case SkClipStack::Element::kRRect_Type: {
    176                     SkRRect rrect = iter.get()->getRRect();
    177                     rrect.offset(clipToRTOffset.fX, clipToRTOffset.fY);
    178                     fp.reset(GrRRectEffect::Create(edgeType, rrect));
    179                     break;
    180                 }
    181                 case SkClipStack::Element::kRect_Type: {
    182                     SkRect rect = iter.get()->getRect();
    183                     rect.offset(clipToRTOffset.fX, clipToRTOffset.fY);
    184                     fp.reset(GrConvexPolyEffect::Create(edgeType, rect));
    185                     break;
    186                 }
    187                 default:
    188                     break;
    189             }
    190             if (fp) {
    191                 pipelineBuilder->addCoverageProcessor(fp);
    192             } else {
    193                 failed = true;
    194                 break;
    195             }
    196         }
    197         iter.next();
    198     }
    199 
    200     if (failed) {
    201         arfp->set(NULL);
    202     }
    203     return !failed;
    204 }
    205 
    206 ////////////////////////////////////////////////////////////////////////////////
    207 // sort out what kind of clip mask needs to be created: alpha, stencil,
    208 // scissor, or entirely software
    209 bool GrClipMaskManager::setupClipping(GrPipelineBuilder* pipelineBuilder,
    210                                       GrPipelineBuilder::AutoRestoreFragmentProcessors* arfp,
    211                                       GrPipelineBuilder::AutoRestoreStencil* ars,
    212                                       GrScissorState* scissorState,
    213                                       const SkRect* devBounds) {
    214     fCurrClipMaskType = kNone_ClipMaskType;
    215     if (kRespectClip_StencilClipMode == fClipMode) {
    216         fClipMode = kIgnoreClip_StencilClipMode;
    217     }
    218 
    219     GrReducedClip::ElementList elements(16);
    220     int32_t genID = 0;
    221     GrReducedClip::InitialState initialState = GrReducedClip::kAllIn_InitialState;
    222     SkIRect clipSpaceIBounds;
    223     bool requiresAA = false;
    224     GrRenderTarget* rt = pipelineBuilder->getRenderTarget();
    225 
    226     // GrDrawTarget should have filtered this for us
    227     SkASSERT(rt);
    228 
    229     SkIRect clipSpaceRTIBounds = SkIRect::MakeWH(rt->width(), rt->height());
    230     const GrClip& clip = pipelineBuilder->clip();
    231     if (clip.isWideOpen(clipSpaceRTIBounds)) {
    232         this->setPipelineBuilderStencil(pipelineBuilder, ars);
    233         return true;
    234     }
    235 
    236     // The clip mask manager always draws with a single IRect so we special case that logic here
    237     // Image filters just use a rect, so we also special case that logic
    238     switch (clip.clipType()) {
    239         case GrClip::kWideOpen_ClipType:
    240             SkFAIL("Should have caught this with clip.isWideOpen()");
    241             return true;
    242         case GrClip::kIRect_ClipType: {
    243             SkIRect scissor = clip.irect();
    244             if (scissor.intersect(clipSpaceRTIBounds)) {
    245                 scissorState->set(scissor);
    246                 this->setPipelineBuilderStencil(pipelineBuilder, ars);
    247                 return true;
    248             }
    249             return false;
    250         }
    251         case GrClip::kClipStack_ClipType: {
    252             clipSpaceRTIBounds.offset(clip.origin());
    253             GrReducedClip::ReduceClipStack(*clip.clipStack(),
    254                                             clipSpaceRTIBounds,
    255                                             &elements,
    256                                             &genID,
    257                                             &initialState,
    258                                             &clipSpaceIBounds,
    259                                             &requiresAA);
    260             if (elements.isEmpty()) {
    261                 if (GrReducedClip::kAllIn_InitialState == initialState) {
    262                     if (clipSpaceIBounds == clipSpaceRTIBounds) {
    263                         this->setPipelineBuilderStencil(pipelineBuilder, ars);
    264                         return true;
    265                     }
    266                 } else {
    267                     return false;
    268                 }
    269             }
    270         } break;
    271     }
    272 
    273     // An element count of 4 was chosen because of the common pattern in Blink of:
    274     //   isect RR
    275     //   diff  RR
    276     //   isect convex_poly
    277     //   isect convex_poly
    278     // when drawing rounded div borders. This could probably be tuned based on a
    279     // configuration's relative costs of switching RTs to generate a mask vs
    280     // longer shaders.
    281     if (elements.count() <= 4) {
    282         SkVector clipToRTOffset = { SkIntToScalar(-clip.origin().fX),
    283                                     SkIntToScalar(-clip.origin().fY) };
    284         if (elements.isEmpty() ||
    285             (requiresAA && this->installClipEffects(pipelineBuilder, arfp, elements, clipToRTOffset,
    286                                                     devBounds))) {
    287             SkIRect scissorSpaceIBounds(clipSpaceIBounds);
    288             scissorSpaceIBounds.offset(-clip.origin());
    289             if (NULL == devBounds ||
    290                 !SkRect::Make(scissorSpaceIBounds).contains(*devBounds)) {
    291                 scissorState->set(scissorSpaceIBounds);
    292             }
    293             this->setPipelineBuilderStencil(pipelineBuilder, ars);
    294             return true;
    295         }
    296     }
    297 
    298     // If MSAA is enabled we can do everything in the stencil buffer.
    299     if (0 == rt->numSamples() && requiresAA) {
    300         GrTexture* result = NULL;
    301 
    302         // The top-left of the mask corresponds to the top-left corner of the bounds.
    303         SkVector clipToMaskOffset = {
    304             SkIntToScalar(-clipSpaceIBounds.fLeft),
    305             SkIntToScalar(-clipSpaceIBounds.fTop)
    306         };
    307 
    308         if (this->useSWOnlyPath(pipelineBuilder, clipToMaskOffset, elements)) {
    309             // The clip geometry is complex enough that it will be more efficient to create it
    310             // entirely in software
    311             result = this->createSoftwareClipMask(genID,
    312                                                   initialState,
    313                                                   elements,
    314                                                   clipToMaskOffset,
    315                                                   clipSpaceIBounds);
    316         } else {
    317             result = this->createAlphaClipMask(genID,
    318                                                initialState,
    319                                                elements,
    320                                                clipToMaskOffset,
    321                                                clipSpaceIBounds);
    322         }
    323 
    324         if (result) {
    325             arfp->set(pipelineBuilder);
    326             // The mask's top left coord should be pinned to the rounded-out top left corner of
    327             // clipSpace bounds. We determine the mask's position WRT to the render target here.
    328             SkIRect rtSpaceMaskBounds = clipSpaceIBounds;
    329             rtSpaceMaskBounds.offset(-clip.origin());
    330             setup_drawstate_aaclip(pipelineBuilder, result, arfp, rtSpaceMaskBounds);
    331             this->setPipelineBuilderStencil(pipelineBuilder, ars);
    332             return true;
    333         }
    334         // if alpha clip mask creation fails fall through to the non-AA code paths
    335     }
    336 
    337     // Either a hard (stencil buffer) clip was explicitly requested or an anti-aliased clip couldn't
    338     // be created. In either case, free up the texture in the anti-aliased mask cache.
    339     // TODO: this may require more investigation. Ganesh performs a lot of utility draws (e.g.,
    340     // clears, InOrderDrawBuffer playbacks) that hit the stencil buffer path. These may be
    341     // "incorrectly" clearing the AA cache.
    342     fAACache.reset();
    343 
    344     // use the stencil clip if we can't represent the clip as a rectangle.
    345     SkIPoint clipSpaceToStencilSpaceOffset = -clip.origin();
    346     this->createStencilClipMask(rt,
    347                                 genID,
    348                                 initialState,
    349                                 elements,
    350                                 clipSpaceIBounds,
    351                                 clipSpaceToStencilSpaceOffset);
    352 
    353     // This must occur after createStencilClipMask. That function may change the scissor. Also, it
    354     // only guarantees that the stencil mask is correct within the bounds it was passed, so we must
    355     // use both stencil and scissor test to the bounds for the final draw.
    356     SkIRect scissorSpaceIBounds(clipSpaceIBounds);
    357     scissorSpaceIBounds.offset(clipSpaceToStencilSpaceOffset);
    358     scissorState->set(scissorSpaceIBounds);
    359     this->setPipelineBuilderStencil(pipelineBuilder, ars);
    360     return true;
    361 }
    362 
    363 namespace {
    364 ////////////////////////////////////////////////////////////////////////////////
    365 // Set a coverage drawing XPF on the pipelineBuilder for the given op and invertCoverage mode
    366 void set_coverage_drawing_xpf(SkRegion::Op op, bool invertCoverage,
    367                               GrPipelineBuilder* pipelineBuilder) {
    368     SkASSERT(op <= SkRegion::kLastOp);
    369     pipelineBuilder->setCoverageSetOpXPFactory(op, invertCoverage);
    370 }
    371 }
    372 
    373 ////////////////////////////////////////////////////////////////////////////////
    374 bool GrClipMaskManager::drawElement(GrPipelineBuilder* pipelineBuilder,
    375                                     const SkMatrix& viewMatrix,
    376                                     GrTexture* target,
    377                                     const SkClipStack::Element* element,
    378                                     GrPathRenderer* pr) {
    379 
    380     pipelineBuilder->setRenderTarget(target->asRenderTarget());
    381 
    382     // The color we use to draw does not matter since we will always be using a GrCoverageSetOpXP
    383     // which ignores color.
    384     GrColor color = GrColor_WHITE;
    385 
    386     // TODO: Draw rrects directly here.
    387     switch (element->getType()) {
    388         case Element::kEmpty_Type:
    389             SkDEBUGFAIL("Should never get here with an empty element.");
    390             break;
    391         case Element::kRect_Type:
    392             // TODO: Do rects directly to the accumulator using a aa-rect GrProcessor that covers
    393             // the entire mask bounds and writes 0 outside the rect.
    394             if (element->isAA()) {
    395                 SkRect devRect = element->getRect();
    396                 viewMatrix.mapRect(&devRect);
    397                 this->getContext()->getAARectRenderer()->fillAARect(fClipTarget,
    398                                                                     pipelineBuilder,
    399                                                                     color,
    400                                                                     viewMatrix,
    401                                                                     element->getRect(),
    402                                                                     devRect);
    403             } else {
    404                 fClipTarget->drawSimpleRect(pipelineBuilder, color, viewMatrix, element->getRect());
    405             }
    406             return true;
    407         default: {
    408             SkPath path;
    409             element->asPath(&path);
    410             path.setIsVolatile(true);
    411             if (path.isInverseFillType()) {
    412                 path.toggleInverseFillType();
    413             }
    414             GrStrokeInfo stroke(SkStrokeRec::kFill_InitStyle);
    415             if (NULL == pr) {
    416                 GrPathRendererChain::DrawType type;
    417                 type = element->isAA() ? GrPathRendererChain::kColorAntiAlias_DrawType :
    418                                          GrPathRendererChain::kColor_DrawType;
    419                 pr = this->getContext()->getPathRenderer(fClipTarget, pipelineBuilder, viewMatrix,
    420                                                          path, stroke, false, type);
    421             }
    422             if (NULL == pr) {
    423                 return false;
    424             }
    425 
    426             pr->drawPath(fClipTarget, pipelineBuilder, color, viewMatrix, path, stroke,
    427                          element->isAA());
    428             break;
    429         }
    430     }
    431     return true;
    432 }
    433 
    434 bool GrClipMaskManager::canStencilAndDrawElement(GrPipelineBuilder* pipelineBuilder,
    435                                                  GrTexture* target,
    436                                                  GrPathRenderer** pr,
    437                                                  const SkClipStack::Element* element) {
    438     pipelineBuilder->setRenderTarget(target->asRenderTarget());
    439 
    440     if (Element::kRect_Type == element->getType()) {
    441         return true;
    442     } else {
    443         // We shouldn't get here with an empty clip element.
    444         SkASSERT(Element::kEmpty_Type != element->getType());
    445         SkPath path;
    446         element->asPath(&path);
    447         if (path.isInverseFillType()) {
    448             path.toggleInverseFillType();
    449         }
    450         GrStrokeInfo stroke(SkStrokeRec::kFill_InitStyle);
    451         GrPathRendererChain::DrawType type = element->isAA() ?
    452             GrPathRendererChain::kStencilAndColorAntiAlias_DrawType :
    453             GrPathRendererChain::kStencilAndColor_DrawType;
    454         *pr = this->getContext()->getPathRenderer(fClipTarget, pipelineBuilder, SkMatrix::I(), path,
    455                                                   stroke, false, type);
    456         return SkToBool(*pr);
    457     }
    458 }
    459 
    460 void GrClipMaskManager::mergeMask(GrPipelineBuilder* pipelineBuilder,
    461                                   GrTexture* dstMask,
    462                                   GrTexture* srcMask,
    463                                   SkRegion::Op op,
    464                                   const SkIRect& dstBound,
    465                                   const SkIRect& srcBound) {
    466     pipelineBuilder->setRenderTarget(dstMask->asRenderTarget());
    467 
    468     // We want to invert the coverage here
    469     set_coverage_drawing_xpf(op, false, pipelineBuilder);
    470 
    471     SkMatrix sampleM;
    472     sampleM.setIDiv(srcMask->width(), srcMask->height());
    473 
    474     pipelineBuilder->addCoverageProcessor(
    475         GrTextureDomainEffect::Create(srcMask,
    476                                       sampleM,
    477                                       GrTextureDomain::MakeTexelDomain(srcMask, srcBound),
    478                                       GrTextureDomain::kDecal_Mode,
    479                                       GrTextureParams::kNone_FilterMode))->unref();
    480 
    481     // The color passed in here does not matter since the coverageSetOpXP won't read it.
    482     fClipTarget->drawSimpleRect(pipelineBuilder,
    483                                 GrColor_WHITE,
    484                                 SkMatrix::I(),
    485                                 SkRect::Make(dstBound));
    486 }
    487 
    488 GrTexture* GrClipMaskManager::createTempMask(int width, int height) {
    489     GrSurfaceDesc desc;
    490     desc.fFlags = kRenderTarget_GrSurfaceFlag;
    491     desc.fWidth = width;
    492     desc.fHeight = height;
    493     if (this->getContext()->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) {
    494         desc.fConfig = kAlpha_8_GrPixelConfig;
    495     } else {
    496         desc.fConfig = kRGBA_8888_GrPixelConfig;
    497     }
    498 
    499     return this->getContext()->textureProvider()->refScratchTexture(
    500         desc, GrTextureProvider::kApprox_ScratchTexMatch);
    501 }
    502 
    503 ////////////////////////////////////////////////////////////////////////////////
    504 // Return the texture currently in the cache if it exists. Otherwise, return NULL
    505 GrTexture* GrClipMaskManager::getCachedMaskTexture(int32_t elementsGenID,
    506                                                    const SkIRect& clipSpaceIBounds) {
    507     bool cached = fAACache.canReuse(elementsGenID, clipSpaceIBounds);
    508     if (!cached) {
    509         return NULL;
    510     }
    511 
    512     return fAACache.getLastMask();
    513 }
    514 
    515 ////////////////////////////////////////////////////////////////////////////////
    516 // Allocate a texture in the texture cache. This function returns the texture
    517 // allocated (or NULL on error).
    518 GrTexture* GrClipMaskManager::allocMaskTexture(int32_t elementsGenID,
    519                                                const SkIRect& clipSpaceIBounds,
    520                                                bool willUpload) {
    521     // Since we are setting up the cache we should free up the
    522     // currently cached mask so it can be reused.
    523     fAACache.reset();
    524 
    525     GrSurfaceDesc desc;
    526     desc.fFlags = willUpload ? kNone_GrSurfaceFlags : kRenderTarget_GrSurfaceFlag;
    527     desc.fWidth = clipSpaceIBounds.width();
    528     desc.fHeight = clipSpaceIBounds.height();
    529     desc.fConfig = kRGBA_8888_GrPixelConfig;
    530     if (willUpload || this->getContext()->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) {
    531         // We would always like A8 but it isn't supported on all platforms
    532         desc.fConfig = kAlpha_8_GrPixelConfig;
    533     }
    534 
    535     fAACache.acquireMask(elementsGenID, desc, clipSpaceIBounds);
    536     return fAACache.getLastMask();
    537 }
    538 
    539 ////////////////////////////////////////////////////////////////////////////////
    540 // Create a 8-bit clip mask in alpha
    541 GrTexture* GrClipMaskManager::createAlphaClipMask(int32_t elementsGenID,
    542                                                   GrReducedClip::InitialState initialState,
    543                                                   const GrReducedClip::ElementList& elements,
    544                                                   const SkVector& clipToMaskOffset,
    545                                                   const SkIRect& clipSpaceIBounds) {
    546     SkASSERT(kNone_ClipMaskType == fCurrClipMaskType);
    547 
    548     // First, check for cached texture
    549     GrTexture* result = this->getCachedMaskTexture(elementsGenID, clipSpaceIBounds);
    550     if (result) {
    551         fCurrClipMaskType = kAlpha_ClipMaskType;
    552         return result;
    553     }
    554 
    555     // There's no texture in the cache. Let's try to allocate it then.
    556     result = this->allocMaskTexture(elementsGenID, clipSpaceIBounds, false);
    557     if (NULL == result) {
    558         fAACache.reset();
    559         return NULL;
    560     }
    561 
    562     // Set the matrix so that rendered clip elements are transformed to mask space from clip
    563     // space.
    564     SkMatrix translate;
    565     translate.setTranslate(clipToMaskOffset);
    566 
    567     // The texture may be larger than necessary, this rect represents the part of the texture
    568     // we populate with a rasterization of the clip.
    569     SkIRect maskSpaceIBounds = SkIRect::MakeWH(clipSpaceIBounds.width(), clipSpaceIBounds.height());
    570 
    571     // The scratch texture that we are drawing into can be substantially larger than the mask. Only
    572     // clear the part that we care about.
    573     fClipTarget->clear(&maskSpaceIBounds,
    574                        GrReducedClip::kAllIn_InitialState == initialState ? 0xffffffff : 0x00000000,
    575                        true,
    576                        result->asRenderTarget());
    577 
    578     // When we use the stencil in the below loop it is important to have this clip installed.
    579     // The second pass that zeros the stencil buffer renders the rect maskSpaceIBounds so the first
    580     // pass must not set values outside of this bounds or stencil values outside the rect won't be
    581     // cleared.
    582     GrClip clip(maskSpaceIBounds);
    583     SkAutoTUnref<GrTexture> temp;
    584 
    585     // walk through each clip element and perform its set op
    586     for (GrReducedClip::ElementList::Iter iter = elements.headIter(); iter.get(); iter.next()) {
    587         const Element* element = iter.get();
    588         SkRegion::Op op = element->getOp();
    589         bool invert = element->isInverseFilled();
    590         if (invert || SkRegion::kIntersect_Op == op || SkRegion::kReverseDifference_Op == op) {
    591             GrPipelineBuilder pipelineBuilder;
    592 
    593             pipelineBuilder.setClip(clip);
    594             GrPathRenderer* pr = NULL;
    595             bool useTemp = !this->canStencilAndDrawElement(&pipelineBuilder, result, &pr, element);
    596             GrTexture* dst;
    597             // This is the bounds of the clip element in the space of the alpha-mask. The temporary
    598             // mask buffer can be substantially larger than the actually clip stack element. We
    599             // touch the minimum number of pixels necessary and use decal mode to combine it with
    600             // the accumulator.
    601             SkIRect maskSpaceElementIBounds;
    602 
    603             if (useTemp) {
    604                 if (invert) {
    605                     maskSpaceElementIBounds = maskSpaceIBounds;
    606                 } else {
    607                     SkRect elementBounds = element->getBounds();
    608                     elementBounds.offset(clipToMaskOffset);
    609                     elementBounds.roundOut(&maskSpaceElementIBounds);
    610                 }
    611 
    612                 if (!temp) {
    613                     temp.reset(this->createTempMask(maskSpaceIBounds.fRight,
    614                                                     maskSpaceIBounds.fBottom));
    615                     if (!temp) {
    616                         fAACache.reset();
    617                         return NULL;
    618                     }
    619                 }
    620                 dst = temp;
    621                 // clear the temp target and set blend to replace
    622                 fClipTarget->clear(&maskSpaceElementIBounds,
    623                                    invert ? 0xffffffff : 0x00000000,
    624                                    true,
    625                                    dst->asRenderTarget());
    626                 set_coverage_drawing_xpf(SkRegion::kReplace_Op, invert, &pipelineBuilder);
    627             } else {
    628                 // draw directly into the result with the stencil set to make the pixels affected
    629                 // by the clip shape be non-zero.
    630                 dst = result;
    631                 GR_STATIC_CONST_SAME_STENCIL(kStencilInElement,
    632                                              kReplace_StencilOp,
    633                                              kReplace_StencilOp,
    634                                              kAlways_StencilFunc,
    635                                              0xffff,
    636                                              0xffff,
    637                                              0xffff);
    638                 pipelineBuilder.setStencil(kStencilInElement);
    639                 set_coverage_drawing_xpf(op, invert, &pipelineBuilder);
    640             }
    641 
    642             if (!this->drawElement(&pipelineBuilder, translate, dst, element, pr)) {
    643                 fAACache.reset();
    644                 return NULL;
    645             }
    646 
    647             if (useTemp) {
    648                 GrPipelineBuilder backgroundPipelineBuilder;
    649                 backgroundPipelineBuilder.setRenderTarget(result->asRenderTarget());
    650 
    651                 // Now draw into the accumulator using the real operation and the temp buffer as a
    652                 // texture
    653                 this->mergeMask(&backgroundPipelineBuilder,
    654                                 result,
    655                                 temp,
    656                                 op,
    657                                 maskSpaceIBounds,
    658                                 maskSpaceElementIBounds);
    659             } else {
    660                 GrPipelineBuilder backgroundPipelineBuilder;
    661                 backgroundPipelineBuilder.setRenderTarget(result->asRenderTarget());
    662 
    663                 set_coverage_drawing_xpf(op, !invert, &backgroundPipelineBuilder);
    664                 // Draw to the exterior pixels (those with a zero stencil value).
    665                 GR_STATIC_CONST_SAME_STENCIL(kDrawOutsideElement,
    666                                              kZero_StencilOp,
    667                                              kZero_StencilOp,
    668                                              kEqual_StencilFunc,
    669                                              0xffff,
    670                                              0x0000,
    671                                              0xffff);
    672                 backgroundPipelineBuilder.setStencil(kDrawOutsideElement);
    673 
    674                 // The color passed in here does not matter since the coverageSetOpXP won't read it.
    675                 fClipTarget->drawSimpleRect(&backgroundPipelineBuilder, GrColor_WHITE, translate,
    676                                             clipSpaceIBounds);
    677             }
    678         } else {
    679             GrPipelineBuilder pipelineBuilder;
    680 
    681             // all the remaining ops can just be directly draw into the accumulation buffer
    682             set_coverage_drawing_xpf(op, false, &pipelineBuilder);
    683             // The color passed in here does not matter since the coverageSetOpXP won't read it.
    684             this->drawElement(&pipelineBuilder, translate, result, element);
    685         }
    686     }
    687 
    688     fCurrClipMaskType = kAlpha_ClipMaskType;
    689     return result;
    690 }
    691 
    692 ////////////////////////////////////////////////////////////////////////////////
    693 // Create a 1-bit clip mask in the stencil buffer. 'devClipBounds' are in device
    694 // (as opposed to canvas) coordinates
    695 bool GrClipMaskManager::createStencilClipMask(GrRenderTarget* rt,
    696                                               int32_t elementsGenID,
    697                                               GrReducedClip::InitialState initialState,
    698                                               const GrReducedClip::ElementList& elements,
    699                                               const SkIRect& clipSpaceIBounds,
    700                                               const SkIPoint& clipSpaceToStencilOffset) {
    701     SkASSERT(kNone_ClipMaskType == fCurrClipMaskType);
    702     SkASSERT(rt);
    703 
    704     GrStencilAttachment* stencilAttachment = rt->renderTargetPriv().attachStencilAttachment();
    705     if (NULL == stencilAttachment) {
    706         return false;
    707     }
    708 
    709     if (stencilAttachment->mustRenderClip(elementsGenID, clipSpaceIBounds, clipSpaceToStencilOffset)) {
    710         stencilAttachment->setLastClip(elementsGenID, clipSpaceIBounds, clipSpaceToStencilOffset);
    711         // Set the matrix so that rendered clip elements are transformed from clip to stencil space.
    712         SkVector translate = {
    713             SkIntToScalar(clipSpaceToStencilOffset.fX),
    714             SkIntToScalar(clipSpaceToStencilOffset.fY)
    715         };
    716         SkMatrix viewMatrix;
    717         viewMatrix.setTranslate(translate);
    718 
    719         // We set the current clip to the bounds so that our recursive draws are scissored to them.
    720         SkIRect stencilSpaceIBounds(clipSpaceIBounds);
    721         stencilSpaceIBounds.offset(clipSpaceToStencilOffset);
    722         GrClip clip(stencilSpaceIBounds);
    723 
    724         int clipBit = stencilAttachment->bits();
    725         SkASSERT((clipBit <= 16) && "Ganesh only handles 16b or smaller stencil buffers");
    726         clipBit = (1 << (clipBit-1));
    727 
    728         fClipTarget->clearStencilClip(stencilSpaceIBounds,
    729                                       GrReducedClip::kAllIn_InitialState == initialState,
    730                                       rt);
    731 
    732         // walk through each clip element and perform its set op
    733         // with the existing clip.
    734         for (GrReducedClip::ElementList::Iter iter(elements.headIter()); iter.get(); iter.next()) {
    735             const Element* element = iter.get();
    736 
    737             GrPipelineBuilder pipelineBuilder;
    738             pipelineBuilder.setClip(clip);
    739             pipelineBuilder.setRenderTarget(rt);
    740 
    741             pipelineBuilder.setDisableColorXPFactory();
    742 
    743             // if the target is MSAA then we want MSAA enabled when the clip is soft
    744             if (rt->isMultisampled()) {
    745                 pipelineBuilder.setState(GrPipelineBuilder::kHWAntialias_Flag, element->isAA());
    746             }
    747 
    748             bool fillInverted = false;
    749             // enabled at bottom of loop
    750             fClipMode = kIgnoreClip_StencilClipMode;
    751 
    752             // This will be used to determine whether the clip shape can be rendered into the
    753             // stencil with arbitrary stencil settings.
    754             GrPathRenderer::StencilSupport stencilSupport;
    755 
    756             GrStrokeInfo stroke(SkStrokeRec::kFill_InitStyle);
    757             SkRegion::Op op = element->getOp();
    758 
    759             GrPathRenderer* pr = NULL;
    760             SkPath clipPath;
    761             if (Element::kRect_Type == element->getType()) {
    762                 stencilSupport = GrPathRenderer::kNoRestriction_StencilSupport;
    763                 fillInverted = false;
    764             } else {
    765                 element->asPath(&clipPath);
    766                 fillInverted = clipPath.isInverseFillType();
    767                 if (fillInverted) {
    768                     clipPath.toggleInverseFillType();
    769                 }
    770                 pr = this->getContext()->getPathRenderer(fClipTarget,
    771                                                          &pipelineBuilder,
    772                                                          viewMatrix,
    773                                                          clipPath,
    774                                                          stroke,
    775                                                          false,
    776                                                          GrPathRendererChain::kStencilOnly_DrawType,
    777                                                          &stencilSupport);
    778                 if (NULL == pr) {
    779                     return false;
    780                 }
    781             }
    782 
    783             int passes;
    784             GrStencilSettings stencilSettings[GrStencilSettings::kMaxStencilClipPasses];
    785 
    786             bool canRenderDirectToStencil =
    787                 GrPathRenderer::kNoRestriction_StencilSupport == stencilSupport;
    788             bool canDrawDirectToClip; // Given the renderer, the element,
    789                                       // fill rule, and set operation can
    790                                       // we render the element directly to
    791                                       // stencil bit used for clipping.
    792             canDrawDirectToClip = GrStencilSettings::GetClipPasses(op,
    793                                                                    canRenderDirectToStencil,
    794                                                                    clipBit,
    795                                                                    fillInverted,
    796                                                                    &passes,
    797                                                                    stencilSettings);
    798 
    799             // draw the element to the client stencil bits if necessary
    800             if (!canDrawDirectToClip) {
    801                 GR_STATIC_CONST_SAME_STENCIL(gDrawToStencil,
    802                                              kIncClamp_StencilOp,
    803                                              kIncClamp_StencilOp,
    804                                              kAlways_StencilFunc,
    805                                              0xffff,
    806                                              0x0000,
    807                                              0xffff);
    808                 if (Element::kRect_Type == element->getType()) {
    809                     *pipelineBuilder.stencil() = gDrawToStencil;
    810 
    811                     // We need this AGP until everything is in GrBatch
    812                     fClipTarget->drawSimpleRect(&pipelineBuilder,
    813                                                 GrColor_WHITE,
    814                                                 viewMatrix,
    815                                                 element->getRect());
    816                 } else {
    817                     if (!clipPath.isEmpty()) {
    818                         if (canRenderDirectToStencil) {
    819                             *pipelineBuilder.stencil() = gDrawToStencil;
    820                             pr->drawPath(fClipTarget, &pipelineBuilder, GrColor_WHITE,
    821                                          viewMatrix, clipPath, stroke, false);
    822                         } else {
    823                             pr->stencilPath(fClipTarget, &pipelineBuilder, viewMatrix,
    824                                             clipPath, stroke);
    825                         }
    826                     }
    827                 }
    828             }
    829 
    830             // now we modify the clip bit by rendering either the clip
    831             // element directly or a bounding rect of the entire clip.
    832             fClipMode = kModifyClip_StencilClipMode;
    833             for (int p = 0; p < passes; ++p) {
    834                 GrPipelineBuilder pipelineBuilderCopy(pipelineBuilder);
    835                 *pipelineBuilderCopy.stencil() = stencilSettings[p];
    836 
    837                 if (canDrawDirectToClip) {
    838                     if (Element::kRect_Type == element->getType()) {
    839                         // We need this AGP until everything is in GrBatch
    840                         fClipTarget->drawSimpleRect(&pipelineBuilderCopy,
    841                                                     GrColor_WHITE,
    842                                                     viewMatrix,
    843                                                     element->getRect());
    844                     } else {
    845                         pr->drawPath(fClipTarget, &pipelineBuilderCopy, GrColor_WHITE,
    846                                      viewMatrix, clipPath, stroke, false);
    847                     }
    848                 } else {
    849                     // The view matrix is setup to do clip space -> stencil space translation, so
    850                     // draw rect in clip space.
    851                     fClipTarget->drawSimpleRect(&pipelineBuilderCopy,
    852                                                 GrColor_WHITE,
    853                                                 viewMatrix,
    854                                                 SkRect::Make(clipSpaceIBounds));
    855                 }
    856             }
    857         }
    858     }
    859     // set this last because recursive draws may overwrite it back to kNone.
    860     SkASSERT(kNone_ClipMaskType == fCurrClipMaskType);
    861     fCurrClipMaskType = kStencil_ClipMaskType;
    862     fClipMode = kRespectClip_StencilClipMode;
    863     return true;
    864 }
    865 
    866 // mapping of clip-respecting stencil funcs to normal stencil funcs
    867 // mapping depends on whether stencil-clipping is in effect.
    868 static const GrStencilFunc
    869     gSpecialToBasicStencilFunc[2][kClipStencilFuncCount] = {
    870     {// Stencil-Clipping is DISABLED,  we are effectively always inside the clip
    871         // In the Clip Funcs
    872         kAlways_StencilFunc,          // kAlwaysIfInClip_StencilFunc
    873         kEqual_StencilFunc,           // kEqualIfInClip_StencilFunc
    874         kLess_StencilFunc,            // kLessIfInClip_StencilFunc
    875         kLEqual_StencilFunc,          // kLEqualIfInClip_StencilFunc
    876         // Special in the clip func that forces user's ref to be 0.
    877         kNotEqual_StencilFunc,        // kNonZeroIfInClip_StencilFunc
    878                                       // make ref 0 and do normal nequal.
    879     },
    880     {// Stencil-Clipping is ENABLED
    881         // In the Clip Funcs
    882         kEqual_StencilFunc,           // kAlwaysIfInClip_StencilFunc
    883                                       // eq stencil clip bit, mask
    884                                       // out user bits.
    885 
    886         kEqual_StencilFunc,           // kEqualIfInClip_StencilFunc
    887                                       // add stencil bit to mask and ref
    888 
    889         kLess_StencilFunc,            // kLessIfInClip_StencilFunc
    890         kLEqual_StencilFunc,          // kLEqualIfInClip_StencilFunc
    891                                       // for both of these we can add
    892                                       // the clip bit to the mask and
    893                                       // ref and compare as normal
    894         // Special in the clip func that forces user's ref to be 0.
    895         kLess_StencilFunc,            // kNonZeroIfInClip_StencilFunc
    896                                       // make ref have only the clip bit set
    897                                       // and make comparison be less
    898                                       // 10..0 < 1..user_bits..
    899     }
    900 };
    901 
    902 namespace {
    903 // Sets the settings to clip against the stencil buffer clip while ignoring the
    904 // client bits.
    905 const GrStencilSettings& basic_apply_stencil_clip_settings() {
    906     // stencil settings to use when clip is in stencil
    907     GR_STATIC_CONST_SAME_STENCIL_STRUCT(gSettings,
    908         kKeep_StencilOp,
    909         kKeep_StencilOp,
    910         kAlwaysIfInClip_StencilFunc,
    911         0x0000,
    912         0x0000,
    913         0x0000);
    914     return *GR_CONST_STENCIL_SETTINGS_PTR_FROM_STRUCT_PTR(&gSettings);
    915 }
    916 }
    917 
    918 void GrClipMaskManager::setPipelineBuilderStencil(GrPipelineBuilder* pipelineBuilder,
    919                                                   GrPipelineBuilder::AutoRestoreStencil* ars) {
    920     // We make two copies of the StencilSettings here (except in the early
    921     // exit scenario. One copy from draw state to the stack var. Then another
    922     // from the stack var to the gpu. We could make this class hold a ptr to
    923     // GrGpu's fStencilSettings and eliminate the stack copy here.
    924 
    925     // use stencil for clipping if clipping is enabled and the clip
    926     // has been written into the stencil.
    927     GrStencilSettings settings;
    928 
    929     // The GrGpu client may not be using the stencil buffer but we may need to
    930     // enable it in order to respect a stencil clip.
    931     if (pipelineBuilder->getStencil().isDisabled()) {
    932         if (GrClipMaskManager::kRespectClip_StencilClipMode == fClipMode) {
    933             settings = basic_apply_stencil_clip_settings();
    934         } else {
    935             return;
    936         }
    937     } else {
    938         settings = pipelineBuilder->getStencil();
    939     }
    940 
    941     int stencilBits = 0;
    942     GrRenderTarget* rt = pipelineBuilder->getRenderTarget();
    943     GrStencilAttachment* stencilAttachment = rt->renderTargetPriv().attachStencilAttachment();
    944     if (stencilAttachment) {
    945         stencilBits = stencilAttachment->bits();
    946     }
    947 
    948     SkASSERT(fClipTarget->caps()->stencilWrapOpsSupport() || !settings.usesWrapOp());
    949     SkASSERT(fClipTarget->caps()->twoSidedStencilSupport() || !settings.isTwoSided());
    950     this->adjustStencilParams(&settings, fClipMode, stencilBits);
    951     ars->set(pipelineBuilder);
    952     pipelineBuilder->setStencil(settings);
    953 }
    954 
    955 void GrClipMaskManager::adjustStencilParams(GrStencilSettings* settings,
    956                                             StencilClipMode mode,
    957                                             int stencilBitCnt) {
    958     SkASSERT(stencilBitCnt > 0);
    959 
    960     if (kModifyClip_StencilClipMode == mode) {
    961         // We assume that this clip manager itself is drawing to the GrGpu and
    962         // has already setup the correct values.
    963         return;
    964     }
    965 
    966     unsigned int clipBit = (1 << (stencilBitCnt - 1));
    967     unsigned int userBits = clipBit - 1;
    968 
    969     GrStencilSettings::Face face = GrStencilSettings::kFront_Face;
    970     bool twoSided = fClipTarget->caps()->twoSidedStencilSupport();
    971 
    972     bool finished = false;
    973     while (!finished) {
    974         GrStencilFunc func = settings->func(face);
    975         uint16_t writeMask = settings->writeMask(face);
    976         uint16_t funcMask = settings->funcMask(face);
    977         uint16_t funcRef = settings->funcRef(face);
    978 
    979         SkASSERT((unsigned) func < kStencilFuncCount);
    980 
    981         writeMask &= userBits;
    982 
    983         if (func >= kBasicStencilFuncCount) {
    984             int respectClip = kRespectClip_StencilClipMode == mode;
    985             if (respectClip) {
    986                 // The GrGpu class should have checked this
    987                 SkASSERT(this->isClipInStencil());
    988                 switch (func) {
    989                     case kAlwaysIfInClip_StencilFunc:
    990                         funcMask = clipBit;
    991                         funcRef = clipBit;
    992                         break;
    993                     case kEqualIfInClip_StencilFunc:
    994                     case kLessIfInClip_StencilFunc:
    995                     case kLEqualIfInClip_StencilFunc:
    996                         funcMask = (funcMask & userBits) | clipBit;
    997                         funcRef  = (funcRef  & userBits) | clipBit;
    998                         break;
    999                     case kNonZeroIfInClip_StencilFunc:
   1000                         funcMask = (funcMask & userBits) | clipBit;
   1001                         funcRef = clipBit;
   1002                         break;
   1003                     default:
   1004                         SkFAIL("Unknown stencil func");
   1005                 }
   1006             } else {
   1007                 funcMask &= userBits;
   1008                 funcRef &= userBits;
   1009             }
   1010             const GrStencilFunc* table =
   1011                 gSpecialToBasicStencilFunc[respectClip];
   1012             func = table[func - kBasicStencilFuncCount];
   1013             SkASSERT(func >= 0 && func < kBasicStencilFuncCount);
   1014         } else {
   1015             funcMask &= userBits;
   1016             funcRef &= userBits;
   1017         }
   1018 
   1019         settings->setFunc(face, func);
   1020         settings->setWriteMask(face, writeMask);
   1021         settings->setFuncMask(face, funcMask);
   1022         settings->setFuncRef(face, funcRef);
   1023 
   1024         if (GrStencilSettings::kFront_Face == face) {
   1025             face = GrStencilSettings::kBack_Face;
   1026             finished = !twoSided;
   1027         } else {
   1028             finished = true;
   1029         }
   1030     }
   1031     if (!twoSided) {
   1032         settings->copyFrontSettingsToBack();
   1033     }
   1034 }
   1035 
   1036 ////////////////////////////////////////////////////////////////////////////////
   1037 GrTexture* GrClipMaskManager::createSoftwareClipMask(int32_t elementsGenID,
   1038                                                      GrReducedClip::InitialState initialState,
   1039                                                      const GrReducedClip::ElementList& elements,
   1040                                                      const SkVector& clipToMaskOffset,
   1041                                                      const SkIRect& clipSpaceIBounds) {
   1042     SkASSERT(kNone_ClipMaskType == fCurrClipMaskType);
   1043 
   1044     GrTexture* result = this->getCachedMaskTexture(elementsGenID, clipSpaceIBounds);
   1045     if (result) {
   1046         return result;
   1047     }
   1048 
   1049     // The mask texture may be larger than necessary. We round out the clip space bounds and pin
   1050     // the top left corner of the resulting rect to the top left of the texture.
   1051     SkIRect maskSpaceIBounds = SkIRect::MakeWH(clipSpaceIBounds.width(), clipSpaceIBounds.height());
   1052 
   1053     GrSWMaskHelper helper(this->getContext());
   1054 
   1055     // Set the matrix so that rendered clip elements are transformed to mask space from clip
   1056     // space.
   1057     SkMatrix translate;
   1058     translate.setTranslate(clipToMaskOffset);
   1059 
   1060     helper.init(maskSpaceIBounds, &translate, false);
   1061     helper.clear(GrReducedClip::kAllIn_InitialState == initialState ? 0xFF : 0x00);
   1062     SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle);
   1063 
   1064     for (GrReducedClip::ElementList::Iter iter(elements.headIter()) ; iter.get(); iter.next()) {
   1065         const Element* element = iter.get();
   1066         SkRegion::Op op = element->getOp();
   1067 
   1068         if (SkRegion::kIntersect_Op == op || SkRegion::kReverseDifference_Op == op) {
   1069             // Intersect and reverse difference require modifying pixels outside of the geometry
   1070             // that is being "drawn". In both cases we erase all the pixels outside of the geometry
   1071             // but leave the pixels inside the geometry alone. For reverse difference we invert all
   1072             // the pixels before clearing the ones outside the geometry.
   1073             if (SkRegion::kReverseDifference_Op == op) {
   1074                 SkRect temp = SkRect::Make(clipSpaceIBounds);
   1075                 // invert the entire scene
   1076                 helper.draw(temp, SkRegion::kXOR_Op, false, 0xFF);
   1077             }
   1078             SkPath clipPath;
   1079             element->asPath(&clipPath);
   1080             clipPath.toggleInverseFillType();
   1081             helper.draw(clipPath, stroke, SkRegion::kReplace_Op, element->isAA(), 0x00);
   1082             continue;
   1083         }
   1084 
   1085         // The other ops (union, xor, diff) only affect pixels inside
   1086         // the geometry so they can just be drawn normally
   1087         if (Element::kRect_Type == element->getType()) {
   1088             helper.draw(element->getRect(), op, element->isAA(), 0xFF);
   1089         } else {
   1090             SkPath path;
   1091             element->asPath(&path);
   1092             helper.draw(path, stroke, op, element->isAA(), 0xFF);
   1093         }
   1094     }
   1095 
   1096     // Allocate clip mask texture
   1097     result = this->allocMaskTexture(elementsGenID, clipSpaceIBounds, true);
   1098     if (NULL == result) {
   1099         fAACache.reset();
   1100         return NULL;
   1101     }
   1102     helper.toTexture(result);
   1103 
   1104     fCurrClipMaskType = kAlpha_ClipMaskType;
   1105     return result;
   1106 }
   1107 
   1108 ////////////////////////////////////////////////////////////////////////////////
   1109 void GrClipMaskManager::purgeResources() {
   1110     fAACache.purgeResources();
   1111 }
   1112 
   1113 void GrClipMaskManager::setClipTarget(GrClipTarget* clipTarget) {
   1114     fClipTarget = clipTarget;
   1115     fAACache.setContext(clipTarget->getContext());
   1116 }
   1117 
   1118 void GrClipMaskManager::adjustPathStencilParams(const GrStencilAttachment* stencilAttachment,
   1119                                                 GrStencilSettings* settings) {
   1120     if (stencilAttachment) {
   1121         int stencilBits = stencilAttachment->bits();
   1122         this->adjustStencilParams(settings, fClipMode, stencilBits);
   1123     }
   1124 }
   1125