/external/mesa3d/src/mesa/swrast/ |
s_depth.c | 48 zbuffer[i] = zfrag[i]; \ 63 * @param zbuffer array of Z buffer values (16-bit) 70 GLushort zbuffer[], const GLuint zfrag[], GLubyte mask[] ) 78 Z_TEST(zfrag[i] < zbuffer[i]); 81 Z_TEST(zfrag[i] <= zbuffer[i]); 84 Z_TEST(zfrag[i] >= zbuffer[i]); 87 Z_TEST(zfrag[i] > zbuffer[i]); 90 Z_TEST(zfrag[i] != zbuffer[i]); 93 Z_TEST(zfrag[i] == zbuffer[i]); 111 * @param zbuffer array of Z buffer values (32-bit [all...] |
/external/mesa3d/src/gallium/drivers/r300/ |
r300_blit.c | 180 /* My notes about Zbuffer compression: 182 * 1) The zbuffer must be micro-tiled and whole microtiles must be 186 * 2) There is ZMASK RAM which contains a compressed zbuffer. 195 * zbuffer. 198 * during zbuffer reads instead of the value that is actually stored 199 * in the zbuffer memory. A pixel is in a cleared state when its ZMASK 201 * leave the zbuffer memory uninitialized, but then you must enable 205 * during zbuffer updates. A special decompressing operation should be 206 * used to fully decompress a zbuffer, which basically just stores all 207 * compressed tiles in ZMASK to the zbuffer memory [all...] |
r300_debug.c | 50 { "nozmask", DBG_NO_ZMASK, "Disable zbuffer compression" }, 51 { "nohiz", DBG_NO_HIZ, "Disable hierarchical zbuffer" },
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r300_emit.c | 424 /* Set up a zbuffer. */ 440 /* Z Mask RAM. (compressed zbuffer) */ 444 /* Set up a dummy zbuffer. Otherwise occlusion queries won't work. [all...] |
r300_context.h | 120 /* The second command buffer disables zbuffer reads and writes. */ 385 /* Zbuffer compression info for each miplevel. */ 619 struct pipe_surface *locked_zbuffer; /* Unbound zbuffer which still has data in ZMASK. */
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r300_state.c | 684 * We setup a dummy zbuffer to silent the CS checker, see emit_fb_state. */ [all...] |
r300_hyperz.c | 180 /* Zbuffer compression. */
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r300_texture_desc.c | 433 /* If height == 1, disable microtiling except for zbuffer. */
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r300_texture.c | [all...] |
/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_state_surface.c | 46 * Set the framebuffer surface info: color buffers, zbuffer, stencil buffer.
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/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_state_surface.c | 43 * Set the framebuffer surface info: color buffers, zbuffer, stencil buffer.
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sp_flush.c | 66 * The zbuffer changes are not discarded, but held in the cache
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sp_quad_depth_test.c | 834 * Special-case Z testing for 16-bit Zbuffer and Z buffer writes enabled.
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/prebuilts/gdb/darwin-x86/lib/python2.7/test/ |
test_gl.py | 84 'xfpt4s', 'xfpti', 'xfpts', 'zbuffer', 'zclear', 'zdraw', 'zfunction',
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/prebuilts/gdb/linux-x86/lib/python2.7/test/ |
test_gl.py | 84 'xfpt4s', 'xfpti', 'xfpts', 'zbuffer', 'zclear', 'zdraw', 'zfunction',
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/prebuilts/python/darwin-x86/2.7.5/lib/python2.7/test/ |
test_gl.py | 84 'xfpt4s', 'xfpti', 'xfpts', 'zbuffer', 'zclear', 'zdraw', 'zfunction',
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/prebuilts/python/linux-x86/2.7.5/lib/python2.7/test/ |
test_gl.py | 84 'xfpt4s', 'xfpti', 'xfpts', 'zbuffer', 'zclear', 'zdraw', 'zfunction',
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/external/kernel-headers/original/uapi/drm/ |
i810_drm.h | 39 * - zbuffer linear offset and pitch -- also invarient
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/drm/ |
i810_drm.h | 37 * - zbuffer linear offset and pitch -- also invarient
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i830_drm.h | 70 * - zbuffer linear offset and pitch -- also invarient
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/drm/ |
i810_drm.h | 37 * - zbuffer linear offset and pitch -- also invarient
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/external/libpcap/ |
pcap-bpf.c | 147 * zbufsize is the true size. zbuffer tracks the current zbuf 151 u_char *zbuf1, *zbuf2, *zbuffer; member in struct:pcap_bpf 278 if (pb->zbuffer == pb->zbuf2 || pb->zbuffer == NULL) { 283 pb->zbuffer = (u_char *)pb->zbuf1; 284 p->buffer = pb->zbuffer + sizeof(*bzh); 288 } else if (pb->zbuffer == pb->zbuf1) { 293 pb->zbuffer = (u_char *)pb->zbuf2; 294 p->buffer = pb->zbuffer + sizeof(*bzh); 405 * Notify kernel that we are done with the buffer. We don't reset zbuffer s [all...] |
/external/libdrm/radeon/ |
radeon_surface.c | 415 /* zbuffer only support 1D or 2D tiled surface */ 844 /* zbuffer only support 1D or 2D tiled surface */ [all...] |
/external/mesa3d/docs/ |
relnotes-7.10.3.html | 264 <li>r300g: fix occlusion queries when depth test is disabled or zbuffer is missing</li>
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/external/opencv3/3rdparty/include/dshow/ |
ddraw.h | 298 /* zbuffer surface */ [all...] |