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      1 /*
      2  * Copyright 2008 Corbin Simpson <MostAwesomeDude (at) gmail.com>
      3  * Copyright 2010 Marek Olk <maraeo (at) gmail.com>
      4  *
      5  * Permission is hereby granted, free of charge, to any person obtaining a
      6  * copy of this software and associated documentation files (the "Software"),
      7  * to deal in the Software without restriction, including without limitation
      8  * on the rights to use, copy, modify, merge, publish, distribute, sub
      9  * license, and/or sell copies of the Software, and to permit persons to whom
     10  * the Software is furnished to do so, subject to the following conditions:
     11  *
     12  * The above copyright notice and this permission notice (including the next
     13  * paragraph) shall be included in all copies or substantial portions of the
     14  * Software.
     15  *
     16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     18  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
     19  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
     20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
     21  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
     22  * USE OR OTHER DEALINGS IN THE SOFTWARE. */
     23 
     24 /* Always include headers in the reverse order!! ~ M. */
     25 #include "r300_texture.h"
     26 
     27 #include "r300_context.h"
     28 #include "r300_reg.h"
     29 #include "r300_texture_desc.h"
     30 #include "r300_transfer.h"
     31 #include "r300_screen.h"
     32 
     33 #include "util/u_format.h"
     34 #include "util/u_format_s3tc.h"
     35 #include "util/u_math.h"
     36 #include "util/u_memory.h"
     37 #include "util/u_mm.h"
     38 
     39 #include "pipe/p_screen.h"
     40 
     41 unsigned r300_get_swizzle_combined(const unsigned char *swizzle_format,
     42                                    const unsigned char *swizzle_view,
     43                                    boolean dxtc_swizzle)
     44 {
     45     unsigned i;
     46     unsigned char swizzle[4];
     47     unsigned result = 0;
     48     const uint32_t swizzle_shift[4] = {
     49         R300_TX_FORMAT_R_SHIFT,
     50         R300_TX_FORMAT_G_SHIFT,
     51         R300_TX_FORMAT_B_SHIFT,
     52         R300_TX_FORMAT_A_SHIFT
     53     };
     54     uint32_t swizzle_bit[4] = {
     55         dxtc_swizzle ? R300_TX_FORMAT_Z : R300_TX_FORMAT_X,
     56         R300_TX_FORMAT_Y,
     57         dxtc_swizzle ? R300_TX_FORMAT_X : R300_TX_FORMAT_Z,
     58         R300_TX_FORMAT_W
     59     };
     60 
     61     if (swizzle_view) {
     62         /* Combine two sets of swizzles. */
     63         util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
     64     } else {
     65         memcpy(swizzle, swizzle_format, 4);
     66     }
     67 
     68     /* Get swizzle. */
     69     for (i = 0; i < 4; i++) {
     70         switch (swizzle[i]) {
     71             case UTIL_FORMAT_SWIZZLE_Y:
     72                 result |= swizzle_bit[1] << swizzle_shift[i];
     73                 break;
     74             case UTIL_FORMAT_SWIZZLE_Z:
     75                 result |= swizzle_bit[2] << swizzle_shift[i];
     76                 break;
     77             case UTIL_FORMAT_SWIZZLE_W:
     78                 result |= swizzle_bit[3] << swizzle_shift[i];
     79                 break;
     80             case UTIL_FORMAT_SWIZZLE_0:
     81                 result |= R300_TX_FORMAT_ZERO << swizzle_shift[i];
     82                 break;
     83             case UTIL_FORMAT_SWIZZLE_1:
     84                 result |= R300_TX_FORMAT_ONE << swizzle_shift[i];
     85                 break;
     86             default: /* UTIL_FORMAT_SWIZZLE_X */
     87                 result |= swizzle_bit[0] << swizzle_shift[i];
     88         }
     89     }
     90     return result;
     91 }
     92 
     93 /* Translate a pipe_format into a useful texture format for sampling.
     94  *
     95  * Some special formats are translated directly using R300_EASY_TX_FORMAT,
     96  * but the majority of them is translated in a generic way, automatically
     97  * supporting all the formats hw can support.
     98  *
     99  * R300_EASY_TX_FORMAT swizzles the texture.
    100  * Note the signature of R300_EASY_TX_FORMAT:
    101  *   R300_EASY_TX_FORMAT(B, G, R, A, FORMAT);
    102  *
    103  * The FORMAT specifies how the texture sampler will treat the texture, and
    104  * makes available X, Y, Z, W, ZERO, and ONE for swizzling. */
    105 uint32_t r300_translate_texformat(enum pipe_format format,
    106                                   const unsigned char *swizzle_view,
    107                                   boolean is_r500,
    108                                   boolean dxtc_swizzle)
    109 {
    110     uint32_t result = 0;
    111     const struct util_format_description *desc;
    112     unsigned i;
    113     boolean uniform = TRUE;
    114     const uint32_t sign_bit[4] = {
    115         R300_TX_FORMAT_SIGNED_W,
    116         R300_TX_FORMAT_SIGNED_Z,
    117         R300_TX_FORMAT_SIGNED_Y,
    118         R300_TX_FORMAT_SIGNED_X,
    119     };
    120 
    121     desc = util_format_description(format);
    122 
    123     /* Colorspace (return non-RGB formats directly). */
    124     switch (desc->colorspace) {
    125         /* Depth stencil formats.
    126          * Swizzles are added in r300_merge_textures_and_samplers. */
    127         case UTIL_FORMAT_COLORSPACE_ZS:
    128             switch (format) {
    129                 case PIPE_FORMAT_Z16_UNORM:
    130                     return R300_TX_FORMAT_X16;
    131                 case PIPE_FORMAT_X8Z24_UNORM:
    132                 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
    133                     if (is_r500)
    134                         return R500_TX_FORMAT_Y8X24;
    135                     else
    136                         return R300_TX_FORMAT_Y16X16;
    137                 default:
    138                     return ~0; /* Unsupported. */
    139             }
    140 
    141         /* YUV formats. */
    142         case UTIL_FORMAT_COLORSPACE_YUV:
    143             result |= R300_TX_FORMAT_YUV_TO_RGB;
    144 
    145             switch (format) {
    146                 case PIPE_FORMAT_UYVY:
    147                     return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) | result;
    148                 case PIPE_FORMAT_YUYV:
    149                     return R300_EASY_TX_FORMAT(X, Y, Z, ONE, VYUY422) | result;
    150                 default:
    151                     return ~0; /* Unsupported/unknown. */
    152             }
    153 
    154         /* Add gamma correction. */
    155         case UTIL_FORMAT_COLORSPACE_SRGB:
    156             result |= R300_TX_FORMAT_GAMMA;
    157             break;
    158 
    159         default:
    160             switch (format) {
    161                 /* Same as YUV but without the YUR->RGB conversion. */
    162                 case PIPE_FORMAT_R8G8_B8G8_UNORM:
    163                     return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) | result;
    164                 case PIPE_FORMAT_G8R8_G8B8_UNORM:
    165                     return R300_EASY_TX_FORMAT(X, Y, Z, ONE, VYUY422) | result;
    166                 default:;
    167             }
    168     }
    169 
    170     /* Add swizzling. */
    171     /* The RGTC1_SNORM and LATC1_SNORM swizzle is done in the shader. */
    172     if (format != PIPE_FORMAT_RGTC1_SNORM &&
    173         format != PIPE_FORMAT_LATC1_SNORM) {
    174         if (util_format_is_compressed(format) &&
    175             dxtc_swizzle &&
    176             format != PIPE_FORMAT_RGTC2_UNORM &&
    177             format != PIPE_FORMAT_RGTC2_SNORM &&
    178             format != PIPE_FORMAT_LATC2_UNORM &&
    179             format != PIPE_FORMAT_LATC2_SNORM) {
    180             result |= r300_get_swizzle_combined(desc->swizzle, swizzle_view,
    181                                                 TRUE);
    182         } else {
    183             result |= r300_get_swizzle_combined(desc->swizzle, swizzle_view,
    184                                                 FALSE);
    185         }
    186     }
    187 
    188     /* S3TC formats. */
    189     if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
    190         if (!util_format_s3tc_enabled) {
    191             return ~0; /* Unsupported. */
    192         }
    193 
    194         switch (format) {
    195             case PIPE_FORMAT_DXT1_RGB:
    196             case PIPE_FORMAT_DXT1_RGBA:
    197             case PIPE_FORMAT_DXT1_SRGB:
    198             case PIPE_FORMAT_DXT1_SRGBA:
    199                 return R300_TX_FORMAT_DXT1 | result;
    200             case PIPE_FORMAT_DXT3_RGBA:
    201             case PIPE_FORMAT_DXT3_SRGBA:
    202                 return R300_TX_FORMAT_DXT3 | result;
    203             case PIPE_FORMAT_DXT5_RGBA:
    204             case PIPE_FORMAT_DXT5_SRGBA:
    205                 return R300_TX_FORMAT_DXT5 | result;
    206             default:
    207                 return ~0; /* Unsupported/unknown. */
    208         }
    209     }
    210 
    211     /* RGTC formats. */
    212     if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
    213         switch (format) {
    214             case PIPE_FORMAT_RGTC1_SNORM:
    215             case PIPE_FORMAT_LATC1_SNORM:
    216             case PIPE_FORMAT_LATC1_UNORM:
    217             case PIPE_FORMAT_RGTC1_UNORM:
    218                 return R500_TX_FORMAT_ATI1N | result;
    219 
    220             case PIPE_FORMAT_RGTC2_SNORM:
    221             case PIPE_FORMAT_LATC2_SNORM:
    222                 result |= sign_bit[1] | sign_bit[0];
    223             case PIPE_FORMAT_RGTC2_UNORM:
    224             case PIPE_FORMAT_LATC2_UNORM:
    225                 return R400_TX_FORMAT_ATI2N | result;
    226 
    227             default:
    228                 return ~0; /* Unsupported/unknown. */
    229         }
    230     }
    231 
    232     /* This is truly a special format.
    233      * It stores R8G8 and B is computed using sqrt(1 - R^2 - G^2)
    234      * in the sampler unit. Also known as D3DFMT_CxV8U8. */
    235     if (format == PIPE_FORMAT_R8G8Bx_SNORM) {
    236         return R300_TX_FORMAT_CxV8U8 | result;
    237     }
    238 
    239     /* Integer and fixed-point 16.16 textures are not supported. */
    240     for (i = 0; i < 4; i++) {
    241         if (desc->channel[i].type == UTIL_FORMAT_TYPE_FIXED ||
    242             ((desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED ||
    243               desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED) &&
    244              (!desc->channel[i].normalized ||
    245               desc->channel[i].pure_integer))) {
    246             return ~0; /* Unsupported/unknown. */
    247         }
    248     }
    249 
    250     /* Add sign. */
    251     for (i = 0; i < desc->nr_channels; i++) {
    252         if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
    253             result |= sign_bit[i];
    254         }
    255     }
    256 
    257     /* See whether the components are of the same size. */
    258     for (i = 1; i < desc->nr_channels; i++) {
    259         uniform = uniform && desc->channel[0].size == desc->channel[i].size;
    260     }
    261 
    262     /* Non-uniform formats. */
    263     if (!uniform) {
    264         switch (desc->nr_channels) {
    265             case 3:
    266                 if (desc->channel[0].size == 5 &&
    267                     desc->channel[1].size == 6 &&
    268                     desc->channel[2].size == 5) {
    269                     return R300_TX_FORMAT_Z5Y6X5 | result;
    270                 }
    271                 if (desc->channel[0].size == 5 &&
    272                     desc->channel[1].size == 5 &&
    273                     desc->channel[2].size == 6) {
    274                     return R300_TX_FORMAT_Z6Y5X5 | result;
    275                 }
    276                 if (desc->channel[0].size == 2 &&
    277                     desc->channel[1].size == 3 &&
    278                     desc->channel[2].size == 3) {
    279                     return R300_TX_FORMAT_Z3Y3X2 | result;
    280                 }
    281                 return ~0; /* Unsupported/unknown. */
    282 
    283             case 4:
    284                 if (desc->channel[0].size == 5 &&
    285                     desc->channel[1].size == 5 &&
    286                     desc->channel[2].size == 5 &&
    287                     desc->channel[3].size == 1) {
    288                     return R300_TX_FORMAT_W1Z5Y5X5 | result;
    289                 }
    290                 if (desc->channel[0].size == 10 &&
    291                     desc->channel[1].size == 10 &&
    292                     desc->channel[2].size == 10 &&
    293                     desc->channel[3].size == 2) {
    294                     return R300_TX_FORMAT_W2Z10Y10X10 | result;
    295                 }
    296         }
    297         return ~0; /* Unsupported/unknown. */
    298     }
    299 
    300     /* Find the first non-VOID channel. */
    301     for (i = 0; i < 4; i++) {
    302         if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
    303             break;
    304         }
    305     }
    306 
    307     if (i == 4)
    308         return ~0; /* Unsupported/unknown. */
    309 
    310     /* And finally, uniform formats. */
    311     switch (desc->channel[i].type) {
    312         case UTIL_FORMAT_TYPE_UNSIGNED:
    313         case UTIL_FORMAT_TYPE_SIGNED:
    314             if (!desc->channel[i].normalized &&
    315                 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
    316                 return ~0;
    317             }
    318 
    319             switch (desc->channel[i].size) {
    320                 case 4:
    321                     switch (desc->nr_channels) {
    322                         case 2:
    323                             return R300_TX_FORMAT_Y4X4 | result;
    324                         case 4:
    325                             return R300_TX_FORMAT_W4Z4Y4X4 | result;
    326                     }
    327                     return ~0;
    328 
    329                 case 8:
    330                     switch (desc->nr_channels) {
    331                         case 1:
    332                             return R300_TX_FORMAT_X8 | result;
    333                         case 2:
    334                             return R300_TX_FORMAT_Y8X8 | result;
    335                         case 4:
    336                             return R300_TX_FORMAT_W8Z8Y8X8 | result;
    337                     }
    338                     return ~0;
    339 
    340                 case 16:
    341                     switch (desc->nr_channels) {
    342                         case 1:
    343                             return R300_TX_FORMAT_X16 | result;
    344                         case 2:
    345                             return R300_TX_FORMAT_Y16X16 | result;
    346                         case 4:
    347                             return R300_TX_FORMAT_W16Z16Y16X16 | result;
    348                     }
    349             }
    350             return ~0;
    351 
    352         case UTIL_FORMAT_TYPE_FLOAT:
    353             switch (desc->channel[i].size) {
    354                 case 16:
    355                     switch (desc->nr_channels) {
    356                         case 1:
    357                             return R300_TX_FORMAT_16F | result;
    358                         case 2:
    359                             return R300_TX_FORMAT_16F_16F | result;
    360                         case 4:
    361                             return R300_TX_FORMAT_16F_16F_16F_16F | result;
    362                     }
    363                     return ~0;
    364 
    365                 case 32:
    366                     switch (desc->nr_channels) {
    367                         case 1:
    368                             return R300_TX_FORMAT_32F | result;
    369                         case 2:
    370                             return R300_TX_FORMAT_32F_32F | result;
    371                         case 4:
    372                             return R300_TX_FORMAT_32F_32F_32F_32F | result;
    373                     }
    374             }
    375     }
    376 
    377     return ~0; /* Unsupported/unknown. */
    378 }
    379 
    380 uint32_t r500_tx_format_msb_bit(enum pipe_format format)
    381 {
    382     switch (format) {
    383         case PIPE_FORMAT_RGTC1_UNORM:
    384         case PIPE_FORMAT_RGTC1_SNORM:
    385         case PIPE_FORMAT_LATC1_UNORM:
    386         case PIPE_FORMAT_LATC1_SNORM:
    387         case PIPE_FORMAT_X8Z24_UNORM:
    388         case PIPE_FORMAT_S8_UINT_Z24_UNORM:
    389             return R500_TXFORMAT_MSB;
    390         default:
    391             return 0;
    392     }
    393 }
    394 
    395 /* Buffer formats. */
    396 
    397 /* Colorbuffer formats. This is the unswizzled format of the RB3D block's
    398  * output. For the swizzling of the targets, check the shader's format. */
    399 static uint32_t r300_translate_colorformat(enum pipe_format format)
    400 {
    401     switch (format) {
    402         /* 8-bit buffers. */
    403         case PIPE_FORMAT_A8_UNORM:
    404         case PIPE_FORMAT_A8_SNORM:
    405         case PIPE_FORMAT_I8_UNORM:
    406         case PIPE_FORMAT_I8_SNORM:
    407         case PIPE_FORMAT_L8_UNORM:
    408         case PIPE_FORMAT_L8_SNORM:
    409         case PIPE_FORMAT_R8_UNORM:
    410         case PIPE_FORMAT_R8_SNORM:
    411             return R300_COLOR_FORMAT_I8;
    412 
    413         /* 16-bit buffers. */
    414         case PIPE_FORMAT_L8A8_UNORM:
    415         case PIPE_FORMAT_L8A8_SNORM:
    416         case PIPE_FORMAT_R8G8_UNORM:
    417         case PIPE_FORMAT_R8G8_SNORM:
    418         /* These formats work fine with UV88 if US_OUT_FMT is set correctly. */
    419         case PIPE_FORMAT_A16_UNORM:
    420         case PIPE_FORMAT_A16_SNORM:
    421         case PIPE_FORMAT_A16_FLOAT:
    422         case PIPE_FORMAT_L16_UNORM:
    423         case PIPE_FORMAT_L16_SNORM:
    424         case PIPE_FORMAT_L16_FLOAT:
    425         case PIPE_FORMAT_I16_UNORM:
    426         case PIPE_FORMAT_I16_SNORM:
    427         case PIPE_FORMAT_I16_FLOAT:
    428         case PIPE_FORMAT_R16_UNORM:
    429         case PIPE_FORMAT_R16_SNORM:
    430         case PIPE_FORMAT_R16_FLOAT:
    431             return R300_COLOR_FORMAT_UV88;
    432 
    433         case PIPE_FORMAT_B5G6R5_UNORM:
    434             return R300_COLOR_FORMAT_RGB565;
    435 
    436         case PIPE_FORMAT_B5G5R5A1_UNORM:
    437         case PIPE_FORMAT_B5G5R5X1_UNORM:
    438             return R300_COLOR_FORMAT_ARGB1555;
    439 
    440         case PIPE_FORMAT_B4G4R4A4_UNORM:
    441         case PIPE_FORMAT_B4G4R4X4_UNORM:
    442             return R300_COLOR_FORMAT_ARGB4444;
    443 
    444         /* 32-bit buffers. */
    445         case PIPE_FORMAT_B8G8R8A8_UNORM:
    446         /*case PIPE_FORMAT_B8G8R8A8_SNORM:*/
    447         case PIPE_FORMAT_B8G8R8X8_UNORM:
    448         /*case PIPE_FORMAT_B8G8R8X8_SNORM:*/
    449         case PIPE_FORMAT_R8G8B8A8_UNORM:
    450         case PIPE_FORMAT_R8G8B8A8_SNORM:
    451         case PIPE_FORMAT_R8G8B8X8_UNORM:
    452         /*case PIPE_FORMAT_R8G8B8X8_SNORM:*/
    453         /* These formats work fine with ARGB8888 if US_OUT_FMT is set
    454          * correctly. */
    455         case PIPE_FORMAT_R16G16_UNORM:
    456         case PIPE_FORMAT_R16G16_SNORM:
    457         case PIPE_FORMAT_R16G16_FLOAT:
    458         case PIPE_FORMAT_L16A16_UNORM:
    459         case PIPE_FORMAT_L16A16_SNORM:
    460         case PIPE_FORMAT_L16A16_FLOAT:
    461         case PIPE_FORMAT_A32_FLOAT:
    462         case PIPE_FORMAT_L32_FLOAT:
    463         case PIPE_FORMAT_I32_FLOAT:
    464         case PIPE_FORMAT_R32_FLOAT:
    465             return R300_COLOR_FORMAT_ARGB8888;
    466 
    467         case PIPE_FORMAT_R10G10B10A2_UNORM:
    468         case PIPE_FORMAT_R10G10B10X2_SNORM:
    469         case PIPE_FORMAT_B10G10R10A2_UNORM:
    470             return R500_COLOR_FORMAT_ARGB2101010;  /* R5xx-only? */
    471 
    472         /* 64-bit buffers. */
    473         case PIPE_FORMAT_R16G16B16A16_UNORM:
    474         case PIPE_FORMAT_R16G16B16A16_SNORM:
    475         case PIPE_FORMAT_R16G16B16A16_FLOAT:
    476         /* These formats work fine with ARGB16161616 if US_OUT_FMT is set
    477          * correctly. */
    478         case PIPE_FORMAT_R32G32_FLOAT:
    479         case PIPE_FORMAT_L32A32_FLOAT:
    480             return R300_COLOR_FORMAT_ARGB16161616;
    481 
    482         /* 128-bit buffers. */
    483         case PIPE_FORMAT_R32G32B32A32_FLOAT:
    484             return R300_COLOR_FORMAT_ARGB32323232;
    485 
    486         /* YUV buffers. */
    487         case PIPE_FORMAT_UYVY:
    488             return R300_COLOR_FORMAT_YVYU;
    489         case PIPE_FORMAT_YUYV:
    490             return R300_COLOR_FORMAT_VYUY;
    491         default:
    492             return ~0; /* Unsupported. */
    493     }
    494 }
    495 
    496 /* Depthbuffer and stencilbuffer. Thankfully, we only support two flavors. */
    497 static uint32_t r300_translate_zsformat(enum pipe_format format)
    498 {
    499     switch (format) {
    500         /* 16-bit depth, no stencil */
    501         case PIPE_FORMAT_Z16_UNORM:
    502             return R300_DEPTHFORMAT_16BIT_INT_Z;
    503         /* 24-bit depth, ignored stencil */
    504         case PIPE_FORMAT_X8Z24_UNORM:
    505         /* 24-bit depth, 8-bit stencil */
    506         case PIPE_FORMAT_S8_UINT_Z24_UNORM:
    507             return R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
    508         default:
    509             return ~0; /* Unsupported. */
    510     }
    511 }
    512 
    513 /* Shader output formats. This is essentially the swizzle from the shader
    514  * to the RB3D block.
    515  *
    516  * Note that formats are stored from C3 to C0. */
    517 static uint32_t r300_translate_out_fmt(enum pipe_format format)
    518 {
    519     uint32_t modifier = 0;
    520     unsigned i;
    521     const struct util_format_description *desc;
    522     boolean uniform_sign;
    523 
    524     desc = util_format_description(format);
    525 
    526     /* Find the first non-VOID channel. */
    527     for (i = 0; i < 4; i++) {
    528         if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
    529             break;
    530         }
    531     }
    532 
    533     if (i == 4)
    534         return ~0; /* Unsupported/unknown. */
    535 
    536     /* Specifies how the shader output is written to the fog unit. */
    537     switch (desc->channel[i].type) {
    538     case UTIL_FORMAT_TYPE_FLOAT:
    539         switch (desc->channel[i].size) {
    540         case 32:
    541             switch (desc->nr_channels) {
    542             case 1:
    543                 modifier |= R300_US_OUT_FMT_C_32_FP;
    544                 break;
    545             case 2:
    546                 modifier |= R300_US_OUT_FMT_C2_32_FP;
    547                 break;
    548             case 4:
    549                 modifier |= R300_US_OUT_FMT_C4_32_FP;
    550                 break;
    551             }
    552             break;
    553 
    554         case 16:
    555             switch (desc->nr_channels) {
    556             case 1:
    557                 modifier |= R300_US_OUT_FMT_C_16_FP;
    558                 break;
    559             case 2:
    560                 modifier |= R300_US_OUT_FMT_C2_16_FP;
    561                 break;
    562             case 4:
    563                 modifier |= R300_US_OUT_FMT_C4_16_FP;
    564                 break;
    565             }
    566             break;
    567         }
    568         break;
    569 
    570     default:
    571         switch (desc->channel[i].size) {
    572         case 16:
    573             switch (desc->nr_channels) {
    574             case 1:
    575                 modifier |= R300_US_OUT_FMT_C_16;
    576                 break;
    577             case 2:
    578                 modifier |= R300_US_OUT_FMT_C2_16;
    579                 break;
    580             case 4:
    581                 modifier |= R300_US_OUT_FMT_C4_16;
    582                 break;
    583             }
    584             break;
    585 
    586         case 10:
    587             modifier |= R300_US_OUT_FMT_C4_10;
    588             break;
    589 
    590         default:
    591             /* C4_8 seems to be used for the formats whose pixel size
    592              * is <= 32 bits. */
    593             modifier |= R300_US_OUT_FMT_C4_8;
    594             break;
    595         }
    596     }
    597 
    598     /* Add sign. */
    599     uniform_sign = TRUE;
    600     for (i = 0; i < desc->nr_channels; i++)
    601         if (desc->channel[i].type != UTIL_FORMAT_TYPE_SIGNED)
    602             uniform_sign = FALSE;
    603 
    604     if (uniform_sign)
    605         modifier |= R300_OUT_SIGN(0xf);
    606 
    607     /* Add swizzles and return. */
    608     switch (format) {
    609         /*** Special cases (non-standard channel mapping) ***/
    610 
    611         /* X8
    612          * COLORFORMAT_I8 stores the Z component (C2). */
    613         case PIPE_FORMAT_A8_UNORM:
    614         case PIPE_FORMAT_A8_SNORM:
    615             return modifier | R300_C2_SEL_A;
    616         case PIPE_FORMAT_I8_UNORM:
    617         case PIPE_FORMAT_I8_SNORM:
    618         case PIPE_FORMAT_L8_UNORM:
    619         case PIPE_FORMAT_L8_SNORM:
    620         case PIPE_FORMAT_R8_UNORM:
    621         case PIPE_FORMAT_R8_SNORM:
    622             return modifier | R300_C2_SEL_R;
    623 
    624         /* X8Y8
    625          * COLORFORMAT_UV88 stores ZX (C2 and C0). */
    626         case PIPE_FORMAT_L8A8_SNORM:
    627         case PIPE_FORMAT_L8A8_UNORM:
    628             return modifier | R300_C0_SEL_A | R300_C2_SEL_R;
    629         case PIPE_FORMAT_R8G8_SNORM:
    630         case PIPE_FORMAT_R8G8_UNORM:
    631             return modifier | R300_C0_SEL_G | R300_C2_SEL_R;
    632 
    633         /* X32Y32
    634          * ARGB16161616 stores XZ for RG32F */
    635         case PIPE_FORMAT_R32G32_FLOAT:
    636             return modifier | R300_C0_SEL_R | R300_C2_SEL_G;
    637 
    638         /*** Generic cases (standard channel mapping) ***/
    639 
    640         /* BGRA outputs. */
    641         case PIPE_FORMAT_B5G6R5_UNORM:
    642         case PIPE_FORMAT_B5G5R5A1_UNORM:
    643         case PIPE_FORMAT_B5G5R5X1_UNORM:
    644         case PIPE_FORMAT_B4G4R4A4_UNORM:
    645         case PIPE_FORMAT_B4G4R4X4_UNORM:
    646         case PIPE_FORMAT_B8G8R8A8_UNORM:
    647         /*case PIPE_FORMAT_B8G8R8A8_SNORM:*/
    648         case PIPE_FORMAT_B8G8R8X8_UNORM:
    649         /*case PIPE_FORMAT_B8G8R8X8_SNORM:*/
    650         case PIPE_FORMAT_B10G10R10A2_UNORM:
    651             return modifier |
    652                 R300_C0_SEL_B | R300_C1_SEL_G |
    653                 R300_C2_SEL_R | R300_C3_SEL_A;
    654 
    655         /* ARGB outputs. */
    656         case PIPE_FORMAT_A16_UNORM:
    657         case PIPE_FORMAT_A16_SNORM:
    658         case PIPE_FORMAT_A16_FLOAT:
    659         case PIPE_FORMAT_A32_FLOAT:
    660             return modifier |
    661                 R300_C0_SEL_A | R300_C1_SEL_R |
    662                 R300_C2_SEL_G | R300_C3_SEL_B;
    663 
    664         /* RGBA outputs. */
    665         case PIPE_FORMAT_R8G8B8X8_UNORM:
    666         /*case PIPE_FORMAT_R8G8B8X8_SNORM:*/
    667         case PIPE_FORMAT_R8G8B8A8_UNORM:
    668         case PIPE_FORMAT_R8G8B8A8_SNORM:
    669         case PIPE_FORMAT_R10G10B10A2_UNORM:
    670         case PIPE_FORMAT_R10G10B10X2_SNORM:
    671         case PIPE_FORMAT_R16_UNORM:
    672         case PIPE_FORMAT_R16G16_UNORM:
    673         case PIPE_FORMAT_R16G16B16A16_UNORM:
    674         case PIPE_FORMAT_R16_SNORM:
    675         case PIPE_FORMAT_R16G16_SNORM:
    676         case PIPE_FORMAT_R16G16B16A16_SNORM:
    677         case PIPE_FORMAT_R16_FLOAT:
    678         case PIPE_FORMAT_R16G16_FLOAT:
    679         case PIPE_FORMAT_R16G16B16A16_FLOAT:
    680         case PIPE_FORMAT_R32_FLOAT:
    681         case PIPE_FORMAT_R32G32B32A32_FLOAT:
    682         case PIPE_FORMAT_L16_UNORM:
    683         case PIPE_FORMAT_L16_SNORM:
    684         case PIPE_FORMAT_L16_FLOAT:
    685         case PIPE_FORMAT_L32_FLOAT:
    686         case PIPE_FORMAT_I16_UNORM:
    687         case PIPE_FORMAT_I16_SNORM:
    688         case PIPE_FORMAT_I16_FLOAT:
    689         case PIPE_FORMAT_I32_FLOAT:
    690             return modifier |
    691                 R300_C0_SEL_R | R300_C1_SEL_G |
    692                 R300_C2_SEL_B | R300_C3_SEL_A;
    693 
    694         /* LA outputs. */
    695         case PIPE_FORMAT_L16A16_UNORM:
    696         case PIPE_FORMAT_L16A16_SNORM:
    697         case PIPE_FORMAT_L16A16_FLOAT:
    698         case PIPE_FORMAT_L32A32_FLOAT:
    699             return modifier |
    700                 R300_C0_SEL_R | R300_C1_SEL_A;
    701 
    702         default:
    703             return ~0; /* Unsupported. */
    704     }
    705 }
    706 
    707 static uint32_t r300_translate_colormask_swizzle(enum pipe_format format)
    708 {
    709     switch (format) {
    710     case PIPE_FORMAT_A8_UNORM:
    711     case PIPE_FORMAT_A8_SNORM:
    712     case PIPE_FORMAT_A16_UNORM:
    713     case PIPE_FORMAT_A16_SNORM:
    714     case PIPE_FORMAT_A16_FLOAT:
    715     case PIPE_FORMAT_A32_FLOAT:
    716         return COLORMASK_AAAA;
    717 
    718     case PIPE_FORMAT_I8_UNORM:
    719     case PIPE_FORMAT_I8_SNORM:
    720     case PIPE_FORMAT_L8_UNORM:
    721     case PIPE_FORMAT_L8_SNORM:
    722     case PIPE_FORMAT_R8_UNORM:
    723     case PIPE_FORMAT_R8_SNORM:
    724     case PIPE_FORMAT_R32_FLOAT:
    725     case PIPE_FORMAT_L32_FLOAT:
    726     case PIPE_FORMAT_I32_FLOAT:
    727         return COLORMASK_RRRR;
    728 
    729     case PIPE_FORMAT_L8A8_SNORM:
    730     case PIPE_FORMAT_L8A8_UNORM:
    731     case PIPE_FORMAT_L16A16_UNORM:
    732     case PIPE_FORMAT_L16A16_SNORM:
    733     case PIPE_FORMAT_L16A16_FLOAT:
    734     case PIPE_FORMAT_L32A32_FLOAT:
    735         return COLORMASK_ARRA;
    736 
    737     case PIPE_FORMAT_R8G8_SNORM:
    738     case PIPE_FORMAT_R8G8_UNORM:
    739     case PIPE_FORMAT_R16G16_UNORM:
    740     case PIPE_FORMAT_R16G16_SNORM:
    741     case PIPE_FORMAT_R16G16_FLOAT:
    742     case PIPE_FORMAT_R32G32_FLOAT:
    743         return COLORMASK_GRRG;
    744 
    745     case PIPE_FORMAT_B5G6R5_UNORM:
    746     case PIPE_FORMAT_B5G5R5A1_UNORM:
    747     case PIPE_FORMAT_B5G5R5X1_UNORM:
    748     case PIPE_FORMAT_B4G4R4A4_UNORM:
    749     case PIPE_FORMAT_B4G4R4X4_UNORM:
    750     case PIPE_FORMAT_B8G8R8A8_UNORM:
    751     /*case PIPE_FORMAT_B8G8R8A8_SNORM:*/
    752     case PIPE_FORMAT_B8G8R8X8_UNORM:
    753     /*case PIPE_FORMAT_B8G8R8X8_SNORM:*/
    754     case PIPE_FORMAT_B10G10R10A2_UNORM:
    755         return COLORMASK_BGRA;
    756 
    757     case PIPE_FORMAT_R8G8B8X8_UNORM:
    758     /*case PIPE_FORMAT_R8G8B8X8_SNORM:*/
    759     case PIPE_FORMAT_R8G8B8A8_UNORM:
    760     case PIPE_FORMAT_R8G8B8A8_SNORM:
    761     case PIPE_FORMAT_R10G10B10A2_UNORM:
    762     case PIPE_FORMAT_R10G10B10X2_SNORM:
    763     case PIPE_FORMAT_R16_UNORM:
    764     case PIPE_FORMAT_R16G16B16A16_UNORM:
    765     case PIPE_FORMAT_R16_SNORM:
    766     case PIPE_FORMAT_R16G16B16A16_SNORM:
    767     case PIPE_FORMAT_R16_FLOAT:
    768     case PIPE_FORMAT_R16G16B16A16_FLOAT:
    769     case PIPE_FORMAT_R32G32B32A32_FLOAT:
    770     case PIPE_FORMAT_L16_UNORM:
    771     case PIPE_FORMAT_L16_SNORM:
    772     case PIPE_FORMAT_L16_FLOAT:
    773     case PIPE_FORMAT_I16_UNORM:
    774     case PIPE_FORMAT_I16_SNORM:
    775     case PIPE_FORMAT_I16_FLOAT:
    776         return COLORMASK_RGBA;
    777 
    778     default:
    779         return ~0; /* Unsupported. */
    780     }
    781 }
    782 
    783 boolean r300_is_colorbuffer_format_supported(enum pipe_format format)
    784 {
    785     return r300_translate_colorformat(format) != ~0 &&
    786            r300_translate_out_fmt(format) != ~0 &&
    787            r300_translate_colormask_swizzle(format) != ~0;
    788 }
    789 
    790 boolean r300_is_zs_format_supported(enum pipe_format format)
    791 {
    792     return r300_translate_zsformat(format) != ~0;
    793 }
    794 
    795 boolean r300_is_sampler_format_supported(enum pipe_format format)
    796 {
    797     return r300_translate_texformat(format, 0, TRUE, FALSE) != ~0;
    798 }
    799 
    800 void r300_texture_setup_format_state(struct r300_screen *screen,
    801                                      struct r300_resource *tex,
    802                                      enum pipe_format format,
    803                                      unsigned level,
    804                                      unsigned width0_override,
    805                                      unsigned height0_override,
    806                                      struct r300_texture_format_state *out)
    807 {
    808     struct pipe_resource *pt = &tex->b.b;
    809     struct r300_texture_desc *desc = &tex->tex;
    810     boolean is_r500 = screen->caps.is_r500;
    811     unsigned width, height, depth;
    812     unsigned txwidth, txheight, txdepth;
    813 
    814     width = u_minify(width0_override, level);
    815     height = u_minify(height0_override, level);
    816     depth = u_minify(desc->depth0, level);
    817 
    818     txwidth = (width - 1) & 0x7ff;
    819     txheight = (height - 1) & 0x7ff;
    820     txdepth = util_logbase2(depth) & 0xf;
    821 
    822     /* Mask out all the fields we change. */
    823     out->format0 = 0;
    824     out->format1 &= ~R300_TX_FORMAT_TEX_COORD_TYPE_MASK;
    825     out->format2 &= R500_TXFORMAT_MSB;
    826     out->tile_config = 0;
    827 
    828     /* Set sampler state. */
    829     out->format0 =
    830         R300_TX_WIDTH(txwidth) |
    831         R300_TX_HEIGHT(txheight) |
    832         R300_TX_DEPTH(txdepth);
    833 
    834     if (desc->uses_stride_addressing) {
    835         unsigned stride =
    836             r300_stride_to_width(format, desc->stride_in_bytes[level]);
    837         /* rectangles love this */
    838         out->format0 |= R300_TX_PITCH_EN;
    839         out->format2 = (stride - 1) & 0x1fff;
    840     }
    841 
    842     if (pt->target == PIPE_TEXTURE_CUBE) {
    843         out->format1 |= R300_TX_FORMAT_CUBIC_MAP;
    844     }
    845     if (pt->target == PIPE_TEXTURE_3D) {
    846         out->format1 |= R300_TX_FORMAT_3D;
    847     }
    848 
    849     /* large textures on r500 */
    850     if (is_r500)
    851     {
    852         unsigned us_width = txwidth;
    853         unsigned us_height = txheight;
    854         unsigned us_depth = txdepth;
    855 
    856         if (width > 2048) {
    857             out->format2 |= R500_TXWIDTH_BIT11;
    858         }
    859         if (height > 2048) {
    860             out->format2 |= R500_TXHEIGHT_BIT11;
    861         }
    862 
    863         /* The US_FORMAT register fixes an R500 TX addressing bug.
    864          * Don't ask why it must be set like this. I don't know it either. */
    865         if (width > 2048) {
    866             us_width = (0x000007FF + us_width) >> 1;
    867             us_depth |= 0x0000000D;
    868         }
    869         if (height > 2048) {
    870             us_height = (0x000007FF + us_height) >> 1;
    871             us_depth |= 0x0000000E;
    872         }
    873 
    874         out->us_format0 =
    875             R300_TX_WIDTH(us_width) |
    876             R300_TX_HEIGHT(us_height) |
    877             R300_TX_DEPTH(us_depth);
    878     }
    879 
    880     out->tile_config = R300_TXO_MACRO_TILE(desc->macrotile[level]) |
    881                        R300_TXO_MICRO_TILE(desc->microtile);
    882 }
    883 
    884 static void r300_texture_setup_fb_state(struct r300_surface *surf)
    885 {
    886     struct r300_resource *tex = r300_resource(surf->base.texture);
    887     unsigned level = surf->base.u.tex.level;
    888     unsigned stride =
    889       r300_stride_to_width(surf->base.format, tex->tex.stride_in_bytes[level]);
    890 
    891     /* Set framebuffer state. */
    892     if (util_format_is_depth_or_stencil(surf->base.format)) {
    893         surf->pitch =
    894                 stride |
    895                 R300_DEPTHMACROTILE(tex->tex.macrotile[level]) |
    896                 R300_DEPTHMICROTILE(tex->tex.microtile);
    897         surf->format = r300_translate_zsformat(surf->base.format);
    898         surf->pitch_zmask = tex->tex.zmask_stride_in_pixels[level];
    899         surf->pitch_hiz = tex->tex.hiz_stride_in_pixels[level];
    900     } else {
    901         surf->pitch =
    902                 stride |
    903                 r300_translate_colorformat(surf->base.format) |
    904                 R300_COLOR_TILE(tex->tex.macrotile[level]) |
    905                 R300_COLOR_MICROTILE(tex->tex.microtile);
    906         surf->format = r300_translate_out_fmt(surf->base.format);
    907         surf->colormask_swizzle =
    908             r300_translate_colormask_swizzle(surf->base.format);
    909     }
    910 }
    911 
    912 static void r300_texture_destroy(struct pipe_screen *screen,
    913                                  struct pipe_resource* texture)
    914 {
    915     struct r300_resource* tex = (struct r300_resource*)texture;
    916 
    917     pb_reference(&tex->buf, NULL);
    918     FREE(tex);
    919 }
    920 
    921 boolean r300_resource_get_handle(struct pipe_screen* screen,
    922                                  struct pipe_resource *texture,
    923                                  struct winsys_handle *whandle)
    924 {
    925     struct radeon_winsys *rws = r300_screen(screen)->rws;
    926     struct r300_resource* tex = (struct r300_resource*)texture;
    927 
    928     if (!tex) {
    929         return FALSE;
    930     }
    931 
    932     return rws->buffer_get_handle(tex->buf,
    933                                   tex->tex.stride_in_bytes[0], whandle);
    934 }
    935 
    936 static const struct u_resource_vtbl r300_texture_vtbl =
    937 {
    938     NULL,                           /* get_handle */
    939     r300_texture_destroy,           /* resource_destroy */
    940     r300_texture_get_transfer,      /* get_transfer */
    941     r300_texture_transfer_destroy,  /* transfer_destroy */
    942     r300_texture_transfer_map,      /* transfer_map */
    943     NULL,                           /* transfer_flush_region */
    944     r300_texture_transfer_unmap,    /* transfer_unmap */
    945     NULL /* transfer_inline_write */
    946 };
    947 
    948 /* The common texture constructor. */
    949 static struct r300_resource*
    950 r300_texture_create_object(struct r300_screen *rscreen,
    951                            const struct pipe_resource *base,
    952                            enum radeon_bo_layout microtile,
    953                            enum radeon_bo_layout macrotile,
    954                            unsigned stride_in_bytes_override,
    955                            struct pb_buffer *buffer)
    956 {
    957     struct radeon_winsys *rws = rscreen->rws;
    958     struct r300_resource *tex = CALLOC_STRUCT(r300_resource);
    959     if (!tex) {
    960         if (buffer)
    961             pb_reference(&buffer, NULL);
    962         return NULL;
    963     }
    964 
    965     if (base->nr_samples > 1)
    966         return NULL;
    967 
    968     pipe_reference_init(&tex->b.b.reference, 1);
    969     tex->b.b.screen = &rscreen->screen;
    970     tex->b.b.usage = base->usage;
    971     tex->b.b.bind = base->bind;
    972     tex->b.b.flags = base->flags;
    973     tex->b.vtbl = &r300_texture_vtbl;
    974     tex->tex.microtile = microtile;
    975     tex->tex.macrotile[0] = macrotile;
    976     tex->tex.stride_in_bytes_override = stride_in_bytes_override;
    977     tex->domain = base->flags & R300_RESOURCE_FLAG_TRANSFER ?
    978                   RADEON_DOMAIN_GTT :
    979                   RADEON_DOMAIN_VRAM | RADEON_DOMAIN_GTT;
    980     tex->buf = buffer;
    981 
    982     r300_texture_desc_init(rscreen, tex, base);
    983 
    984     /* Create the backing buffer if needed. */
    985     if (!tex->buf) {
    986         tex->buf = rws->buffer_create(rws, tex->tex.size_in_bytes, 2048,
    987                                       base->bind, tex->domain);
    988 
    989         if (!tex->buf) {
    990             FREE(tex);
    991             return NULL;
    992         }
    993     }
    994 
    995     tex->cs_buf = rws->buffer_get_cs_handle(tex->buf);
    996 
    997     rws->buffer_set_tiling(tex->buf, NULL,
    998             tex->tex.microtile, tex->tex.macrotile[0],
    999             0, 0, 0, 0, 0,
   1000             tex->tex.stride_in_bytes[0]);
   1001 
   1002     return tex;
   1003 }
   1004 
   1005 /* Create a new texture. */
   1006 struct pipe_resource *r300_texture_create(struct pipe_screen *screen,
   1007                                           const struct pipe_resource *base)
   1008 {
   1009     struct r300_screen *rscreen = r300_screen(screen);
   1010     enum radeon_bo_layout microtile, macrotile;
   1011 
   1012     if ((base->flags & R300_RESOURCE_FLAG_TRANSFER) ||
   1013         (base->bind & PIPE_BIND_SCANOUT)) {
   1014         microtile = RADEON_LAYOUT_LINEAR;
   1015         macrotile = RADEON_LAYOUT_LINEAR;
   1016     } else {
   1017         /* This will make the texture_create_function select the layout. */
   1018         microtile = RADEON_LAYOUT_UNKNOWN;
   1019         macrotile = RADEON_LAYOUT_UNKNOWN;
   1020     }
   1021 
   1022     return (struct pipe_resource*)
   1023            r300_texture_create_object(rscreen, base, microtile, macrotile,
   1024                                       0, NULL);
   1025 }
   1026 
   1027 struct pipe_resource *r300_texture_from_handle(struct pipe_screen *screen,
   1028                                                const struct pipe_resource *base,
   1029                                                struct winsys_handle *whandle)
   1030 {
   1031     struct r300_screen *rscreen = r300_screen(screen);
   1032     struct radeon_winsys *rws = rscreen->rws;
   1033     struct pb_buffer *buffer;
   1034     enum radeon_bo_layout microtile, macrotile;
   1035     unsigned stride;
   1036 
   1037     /* Support only 2D textures without mipmaps */
   1038     if ((base->target != PIPE_TEXTURE_2D &&
   1039           base->target != PIPE_TEXTURE_RECT) ||
   1040         base->depth0 != 1 ||
   1041         base->last_level != 0) {
   1042         return NULL;
   1043     }
   1044 
   1045     buffer = rws->buffer_from_handle(rws, whandle, &stride);
   1046     if (!buffer)
   1047         return NULL;
   1048 
   1049     rws->buffer_get_tiling(buffer, &microtile, &macrotile, NULL, NULL, NULL, NULL, NULL);
   1050 
   1051     /* Enforce a microtiled zbuffer. */
   1052     if (util_format_is_depth_or_stencil(base->format) &&
   1053         microtile == RADEON_LAYOUT_LINEAR) {
   1054         switch (util_format_get_blocksize(base->format)) {
   1055             case 4:
   1056                 microtile = RADEON_LAYOUT_TILED;
   1057                 break;
   1058 
   1059             case 2:
   1060                 microtile = RADEON_LAYOUT_SQUARETILED;
   1061                 break;
   1062         }
   1063     }
   1064 
   1065     return (struct pipe_resource*)
   1066            r300_texture_create_object(rscreen, base, microtile, macrotile,
   1067                                       stride, buffer);
   1068 }
   1069 
   1070 /* Not required to implement u_resource_vtbl, consider moving to another file:
   1071  */
   1072 struct pipe_surface* r300_create_surface_custom(struct pipe_context * ctx,
   1073                                          struct pipe_resource* texture,
   1074                                          const struct pipe_surface *surf_tmpl,
   1075                                          unsigned width0_override,
   1076 					 unsigned height0_override)
   1077 {
   1078     struct r300_resource* tex = r300_resource(texture);
   1079     struct r300_surface* surface = CALLOC_STRUCT(r300_surface);
   1080     unsigned level = surf_tmpl->u.tex.level;
   1081 
   1082     assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
   1083 
   1084     if (surface) {
   1085         uint32_t offset, tile_height;
   1086 
   1087         pipe_reference_init(&surface->base.reference, 1);
   1088         pipe_resource_reference(&surface->base.texture, texture);
   1089         surface->base.context = ctx;
   1090         surface->base.format = surf_tmpl->format;
   1091         surface->base.width = u_minify(width0_override, level);
   1092         surface->base.height = u_minify(height0_override, level);
   1093         surface->base.usage = surf_tmpl->usage;
   1094         surface->base.u.tex.level = level;
   1095         surface->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer;
   1096         surface->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer;
   1097 
   1098         surface->buf = tex->buf;
   1099         surface->cs_buf = tex->cs_buf;
   1100 
   1101         /* Prefer VRAM if there are multiple domains to choose from. */
   1102         surface->domain = tex->domain;
   1103         if (surface->domain & RADEON_DOMAIN_VRAM)
   1104             surface->domain &= ~RADEON_DOMAIN_GTT;
   1105 
   1106         surface->offset = r300_texture_get_offset(tex, level,
   1107                                                   surf_tmpl->u.tex.first_layer);
   1108         r300_texture_setup_fb_state(surface);
   1109 
   1110         /* Parameters for the CBZB clear. */
   1111         surface->cbzb_allowed = tex->tex.cbzb_allowed[level];
   1112         surface->cbzb_width = align(surface->base.width, 64);
   1113 
   1114         /* Height must be aligned to the size of a tile. */
   1115         tile_height = r300_get_pixel_alignment(surface->base.format,
   1116                                                tex->b.b.nr_samples,
   1117                                                tex->tex.microtile,
   1118                                                tex->tex.macrotile[level],
   1119                                                DIM_HEIGHT, 0);
   1120 
   1121         surface->cbzb_height = align((surface->base.height + 1) / 2,
   1122                                      tile_height);
   1123 
   1124         /* Offset must be aligned to 2K and must point at the beginning
   1125          * of a scanline. */
   1126         offset = surface->offset +
   1127                  tex->tex.stride_in_bytes[level] * surface->cbzb_height;
   1128         surface->cbzb_midpoint_offset = offset & ~2047;
   1129 
   1130         surface->cbzb_pitch = surface->pitch & 0x1ffffc;
   1131 
   1132         if (util_format_get_blocksizebits(surface->base.format) == 32)
   1133             surface->cbzb_format = R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
   1134         else
   1135             surface->cbzb_format = R300_DEPTHFORMAT_16BIT_INT_Z;
   1136 
   1137         DBG(r300_context(ctx), DBG_CBZB,
   1138             "CBZB Allowed: %s, Dim: %ix%i, Misalignment: %i, Micro: %s, Macro: %s\n",
   1139             surface->cbzb_allowed ? "YES" : " NO",
   1140             surface->cbzb_width, surface->cbzb_height,
   1141             offset & 2047,
   1142             tex->tex.microtile ? "YES" : " NO",
   1143             tex->tex.macrotile[level] ? "YES" : " NO");
   1144     }
   1145 
   1146     return &surface->base;
   1147 }
   1148 
   1149 struct pipe_surface* r300_create_surface(struct pipe_context * ctx,
   1150                                          struct pipe_resource* texture,
   1151                                          const struct pipe_surface *surf_tmpl)
   1152 {
   1153     return r300_create_surface_custom(ctx, texture, surf_tmpl,
   1154                                       texture->width0,
   1155                                       texture->height0);
   1156 }
   1157 
   1158 /* Not required to implement u_resource_vtbl, consider moving to another file:
   1159  */
   1160 void r300_surface_destroy(struct pipe_context *ctx, struct pipe_surface* s)
   1161 {
   1162     pipe_resource_reference(&s->texture, NULL);
   1163     FREE(s);
   1164 }
   1165