1 /************************************************************************** 2 * 3 * Copyright 2010 Christian Knig 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 #include <assert.h> 29 30 #include "pipe/p_context.h" 31 #include "pipe/p_screen.h" 32 33 #include "util/u_draw.h" 34 #include "util/u_sampler.h" 35 #include "util/u_memory.h" 36 37 #include "tgsi/tgsi_ureg.h" 38 39 #include "vl_defines.h" 40 #include "vl_types.h" 41 #include "vl_vertex_buffers.h" 42 #include "vl_idct.h" 43 44 enum VS_OUTPUT 45 { 46 VS_O_VPOS = 0, 47 VS_O_L_ADDR0 = 0, 48 VS_O_L_ADDR1, 49 VS_O_R_ADDR0, 50 VS_O_R_ADDR1 51 }; 52 53 /** 54 * The DCT matrix stored as hex representation of floats. Equal to the following equation: 55 * for (i = 0; i < 8; ++i) 56 * for (j = 0; j < 8; ++j) 57 * if (i == 0) const_matrix[i][j] = 1.0f / sqrtf(8.0f); 58 * else const_matrix[i][j] = sqrtf(2.0f / 8.0f) * cosf((2 * j + 1) * i * M_PI / (2.0f * 8.0f)); 59 */ 60 static const uint32_t const_matrix[8][8] = { 61 { 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3 }, 62 { 0x3efb14be, 0x3ed4db31, 0x3e8e39da, 0x3dc7c5c4, 0xbdc7c5c2, 0xbe8e39d9, 0xbed4db32, 0xbefb14bf }, 63 { 0x3eec835f, 0x3e43ef15, 0xbe43ef14, 0xbeec835e, 0xbeec835f, 0xbe43ef1a, 0x3e43ef1b, 0x3eec835f }, 64 { 0x3ed4db31, 0xbdc7c5c2, 0xbefb14bf, 0xbe8e39dd, 0x3e8e39d7, 0x3efb14bf, 0x3dc7c5d0, 0xbed4db34 }, 65 { 0x3eb504f3, 0xbeb504f3, 0xbeb504f4, 0x3eb504f1, 0x3eb504f3, 0xbeb504f0, 0xbeb504ef, 0x3eb504f4 }, 66 { 0x3e8e39da, 0xbefb14bf, 0x3dc7c5c8, 0x3ed4db32, 0xbed4db34, 0xbdc7c5bb, 0x3efb14bf, 0xbe8e39d7 }, 67 { 0x3e43ef15, 0xbeec835f, 0x3eec835f, 0xbe43ef07, 0xbe43ef23, 0x3eec8361, 0xbeec835c, 0x3e43ef25 }, 68 { 0x3dc7c5c4, 0xbe8e39dd, 0x3ed4db32, 0xbefb14c0, 0x3efb14be, 0xbed4db31, 0x3e8e39ce, 0xbdc7c596 }, 69 }; 70 71 static void 72 calc_addr(struct ureg_program *shader, struct ureg_dst addr[2], 73 struct ureg_src tc, struct ureg_src start, bool right_side, 74 bool transposed, float size) 75 { 76 unsigned wm_start = (right_side == transposed) ? TGSI_WRITEMASK_X : TGSI_WRITEMASK_Y; 77 unsigned sw_start = right_side ? TGSI_SWIZZLE_Y : TGSI_SWIZZLE_X; 78 79 unsigned wm_tc = (right_side == transposed) ? TGSI_WRITEMASK_Y : TGSI_WRITEMASK_X; 80 unsigned sw_tc = right_side ? TGSI_SWIZZLE_X : TGSI_SWIZZLE_Y; 81 82 /* 83 * addr[0..1].(start) = right_side ? start.x : tc.x 84 * addr[0..1].(tc) = right_side ? tc.y : start.y 85 * addr[0..1].z = tc.z 86 * addr[1].(start) += 1.0f / scale 87 */ 88 ureg_MOV(shader, ureg_writemask(addr[0], wm_start), ureg_scalar(start, sw_start)); 89 ureg_MOV(shader, ureg_writemask(addr[0], wm_tc), ureg_scalar(tc, sw_tc)); 90 91 ureg_ADD(shader, ureg_writemask(addr[1], wm_start), ureg_scalar(start, sw_start), ureg_imm1f(shader, 1.0f / size)); 92 ureg_MOV(shader, ureg_writemask(addr[1], wm_tc), ureg_scalar(tc, sw_tc)); 93 } 94 95 static void 96 increment_addr(struct ureg_program *shader, struct ureg_dst daddr[2], 97 struct ureg_src saddr[2], bool right_side, bool transposed, 98 int pos, float size) 99 { 100 unsigned wm_start = (right_side == transposed) ? TGSI_WRITEMASK_X : TGSI_WRITEMASK_Y; 101 unsigned wm_tc = (right_side == transposed) ? TGSI_WRITEMASK_Y : TGSI_WRITEMASK_X; 102 103 /* 104 * daddr[0..1].(start) = saddr[0..1].(start) 105 * daddr[0..1].(tc) = saddr[0..1].(tc) 106 */ 107 108 ureg_MOV(shader, ureg_writemask(daddr[0], wm_start), saddr[0]); 109 ureg_ADD(shader, ureg_writemask(daddr[0], wm_tc), saddr[0], ureg_imm1f(shader, pos / size)); 110 ureg_MOV(shader, ureg_writemask(daddr[1], wm_start), saddr[1]); 111 ureg_ADD(shader, ureg_writemask(daddr[1], wm_tc), saddr[1], ureg_imm1f(shader, pos / size)); 112 } 113 114 static void 115 fetch_four(struct ureg_program *shader, struct ureg_dst m[2], struct ureg_src addr[2], 116 struct ureg_src sampler, bool resource3d) 117 { 118 ureg_TEX(shader, m[0], resource3d ? TGSI_TEXTURE_3D : TGSI_TEXTURE_2D, addr[0], sampler); 119 ureg_TEX(shader, m[1], resource3d ? TGSI_TEXTURE_3D : TGSI_TEXTURE_2D, addr[1], sampler); 120 } 121 122 static void 123 matrix_mul(struct ureg_program *shader, struct ureg_dst dst, struct ureg_dst l[2], struct ureg_dst r[2]) 124 { 125 struct ureg_dst tmp; 126 127 tmp = ureg_DECL_temporary(shader); 128 129 /* 130 * tmp.xy = dot4(m[0][0..1], m[1][0..1]) 131 * dst = tmp.x + tmp.y 132 */ 133 ureg_DP4(shader, ureg_writemask(tmp, TGSI_WRITEMASK_X), ureg_src(l[0]), ureg_src(r[0])); 134 ureg_DP4(shader, ureg_writemask(tmp, TGSI_WRITEMASK_Y), ureg_src(l[1]), ureg_src(r[1])); 135 ureg_ADD(shader, dst, 136 ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_X), 137 ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_Y)); 138 139 ureg_release_temporary(shader, tmp); 140 } 141 142 static void * 143 create_mismatch_vert_shader(struct vl_idct *idct) 144 { 145 struct ureg_program *shader; 146 struct ureg_src vpos; 147 struct ureg_src scale; 148 struct ureg_dst t_tex; 149 struct ureg_dst o_vpos, o_addr[2]; 150 151 shader = ureg_create(TGSI_PROCESSOR_VERTEX); 152 if (!shader) 153 return NULL; 154 155 vpos = ureg_DECL_vs_input(shader, VS_I_VPOS); 156 157 t_tex = ureg_DECL_temporary(shader); 158 159 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); 160 161 o_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0); 162 o_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1); 163 164 /* 165 * scale = (VL_BLOCK_WIDTH, VL_BLOCK_HEIGHT) / (dst.width, dst.height) 166 * 167 * t_vpos = vpos + 7 / VL_BLOCK_WIDTH 168 * o_vpos.xy = t_vpos * scale 169 * 170 * o_addr = calc_addr(...) 171 * 172 */ 173 174 scale = ureg_imm2f(shader, 175 (float)VL_BLOCK_WIDTH / idct->buffer_width, 176 (float)VL_BLOCK_HEIGHT / idct->buffer_height); 177 178 ureg_MAD(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_XY), vpos, scale, scale); 179 ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_ZW), ureg_imm1f(shader, 1.0f)); 180 181 ureg_MUL(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), vpos, scale); 182 calc_addr(shader, o_addr, ureg_src(t_tex), ureg_src(t_tex), false, false, idct->buffer_width / 4); 183 184 ureg_release_temporary(shader, t_tex); 185 186 ureg_END(shader); 187 188 return ureg_create_shader_and_destroy(shader, idct->pipe); 189 } 190 191 static void * 192 create_mismatch_frag_shader(struct vl_idct *idct) 193 { 194 struct ureg_program *shader; 195 196 struct ureg_src addr[2]; 197 198 struct ureg_dst m[8][2]; 199 struct ureg_dst fragment; 200 201 unsigned i; 202 203 shader = ureg_create(TGSI_PROCESSOR_FRAGMENT); 204 if (!shader) 205 return NULL; 206 207 addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0, TGSI_INTERPOLATE_LINEAR); 208 addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1, TGSI_INTERPOLATE_LINEAR); 209 210 fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); 211 212 for (i = 0; i < 8; ++i) { 213 m[i][0] = ureg_DECL_temporary(shader); 214 m[i][1] = ureg_DECL_temporary(shader); 215 } 216 217 for (i = 0; i < 8; ++i) { 218 increment_addr(shader, m[i], addr, false, false, i, idct->buffer_height); 219 } 220 221 for (i = 0; i < 8; ++i) { 222 struct ureg_src s_addr[2]; 223 s_addr[0] = ureg_src(m[i][0]); 224 s_addr[1] = ureg_src(m[i][1]); 225 fetch_four(shader, m[i], s_addr, ureg_DECL_sampler(shader, 0), false); 226 } 227 228 for (i = 1; i < 8; ++i) { 229 ureg_ADD(shader, m[0][0], ureg_src(m[0][0]), ureg_src(m[i][0])); 230 ureg_ADD(shader, m[0][1], ureg_src(m[0][1]), ureg_src(m[i][1])); 231 } 232 233 ureg_ADD(shader, m[0][0], ureg_src(m[0][0]), ureg_src(m[0][1])); 234 ureg_DP4(shader, m[0][0], ureg_abs(ureg_src(m[0][0])), ureg_imm1f(shader, 1 << 14)); 235 236 ureg_MUL(shader, ureg_writemask(m[0][0], TGSI_WRITEMASK_W), ureg_abs(ureg_src(m[7][1])), ureg_imm1f(shader, 1 << 14)); 237 ureg_FRC(shader, m[0][0], ureg_src(m[0][0])); 238 ureg_SGT(shader, m[0][0], ureg_imm1f(shader, 0.5f), ureg_abs(ureg_src(m[0][0]))); 239 240 ureg_CMP(shader, ureg_writemask(m[0][0], TGSI_WRITEMASK_W), ureg_negate(ureg_src(m[0][0])), 241 ureg_imm1f(shader, 1.0f / (1 << 15)), ureg_imm1f(shader, -1.0f / (1 << 15))); 242 ureg_MUL(shader, ureg_writemask(m[0][0], TGSI_WRITEMASK_W), ureg_src(m[0][0]), 243 ureg_scalar(ureg_src(m[0][0]), TGSI_SWIZZLE_X)); 244 245 ureg_MOV(shader, ureg_writemask(fragment, TGSI_WRITEMASK_XYZ), ureg_src(m[7][1])); 246 ureg_ADD(shader, ureg_writemask(fragment, TGSI_WRITEMASK_W), ureg_src(m[0][0]), ureg_src(m[7][1])); 247 248 for (i = 0; i < 8; ++i) { 249 ureg_release_temporary(shader, m[i][0]); 250 ureg_release_temporary(shader, m[i][1]); 251 } 252 253 ureg_END(shader); 254 255 return ureg_create_shader_and_destroy(shader, idct->pipe); 256 } 257 258 static void * 259 create_stage1_vert_shader(struct vl_idct *idct) 260 { 261 struct ureg_program *shader; 262 struct ureg_src vrect, vpos; 263 struct ureg_src scale; 264 struct ureg_dst t_tex, t_start; 265 struct ureg_dst o_vpos, o_l_addr[2], o_r_addr[2]; 266 267 shader = ureg_create(TGSI_PROCESSOR_VERTEX); 268 if (!shader) 269 return NULL; 270 271 vrect = ureg_DECL_vs_input(shader, VS_I_RECT); 272 vpos = ureg_DECL_vs_input(shader, VS_I_VPOS); 273 274 t_tex = ureg_DECL_temporary(shader); 275 t_start = ureg_DECL_temporary(shader); 276 277 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); 278 279 o_l_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0); 280 o_l_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1); 281 282 o_r_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR0); 283 o_r_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR1); 284 285 /* 286 * scale = (VL_BLOCK_WIDTH, VL_BLOCK_HEIGHT) / (dst.width, dst.height) 287 * 288 * t_vpos = vpos + vrect 289 * o_vpos.xy = t_vpos * scale 290 * o_vpos.zw = vpos 291 * 292 * o_l_addr = calc_addr(...) 293 * o_r_addr = calc_addr(...) 294 * 295 */ 296 297 scale = ureg_imm2f(shader, 298 (float)VL_BLOCK_WIDTH / idct->buffer_width, 299 (float)VL_BLOCK_HEIGHT / idct->buffer_height); 300 301 ureg_ADD(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), vpos, vrect); 302 ureg_MUL(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), ureg_src(t_tex), scale); 303 304 ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_XY), ureg_src(t_tex)); 305 ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_ZW), ureg_imm1f(shader, 1.0f)); 306 307 ureg_MUL(shader, ureg_writemask(t_start, TGSI_WRITEMASK_XY), vpos, scale); 308 309 calc_addr(shader, o_l_addr, ureg_src(t_tex), ureg_src(t_start), false, false, idct->buffer_width / 4); 310 calc_addr(shader, o_r_addr, vrect, ureg_imm1f(shader, 0.0f), true, true, VL_BLOCK_WIDTH / 4); 311 312 ureg_release_temporary(shader, t_tex); 313 ureg_release_temporary(shader, t_start); 314 315 ureg_END(shader); 316 317 return ureg_create_shader_and_destroy(shader, idct->pipe); 318 } 319 320 static void * 321 create_stage1_frag_shader(struct vl_idct *idct) 322 { 323 struct ureg_program *shader; 324 325 struct ureg_src l_addr[2], r_addr[2]; 326 327 struct ureg_dst l[4][2], r[2]; 328 struct ureg_dst *fragment; 329 330 int i, j; 331 332 shader = ureg_create(TGSI_PROCESSOR_FRAGMENT); 333 if (!shader) 334 return NULL; 335 336 fragment = MALLOC(idct->nr_of_render_targets * sizeof(struct ureg_dst)); 337 338 l_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0, TGSI_INTERPOLATE_LINEAR); 339 l_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1, TGSI_INTERPOLATE_LINEAR); 340 341 r_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR0, TGSI_INTERPOLATE_LINEAR); 342 r_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR1, TGSI_INTERPOLATE_LINEAR); 343 344 for (i = 0; i < idct->nr_of_render_targets; ++i) 345 fragment[i] = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, i); 346 347 for (i = 0; i < 4; ++i) { 348 l[i][0] = ureg_DECL_temporary(shader); 349 l[i][1] = ureg_DECL_temporary(shader); 350 } 351 352 r[0] = ureg_DECL_temporary(shader); 353 r[1] = ureg_DECL_temporary(shader); 354 355 for (i = 0; i < 4; ++i) { 356 increment_addr(shader, l[i], l_addr, false, false, i - 2, idct->buffer_height); 357 } 358 359 for (i = 0; i < 4; ++i) { 360 struct ureg_src s_addr[2]; 361 s_addr[0] = ureg_src(l[i][0]); 362 s_addr[1] = ureg_src(l[i][1]); 363 fetch_four(shader, l[i], s_addr, ureg_DECL_sampler(shader, 0), false); 364 } 365 366 for (i = 0; i < idct->nr_of_render_targets; ++i) { 367 struct ureg_src s_addr[2]; 368 369 increment_addr(shader, r, r_addr, true, true, i - (signed)idct->nr_of_render_targets / 2, VL_BLOCK_HEIGHT); 370 371 s_addr[0] = ureg_src(r[0]); 372 s_addr[1] = ureg_src(r[1]); 373 fetch_four(shader, r, s_addr, ureg_DECL_sampler(shader, 1), false); 374 375 for (j = 0; j < 4; ++j) { 376 matrix_mul(shader, ureg_writemask(fragment[i], TGSI_WRITEMASK_X << j), l[j], r); 377 } 378 } 379 380 for (i = 0; i < 4; ++i) { 381 ureg_release_temporary(shader, l[i][0]); 382 ureg_release_temporary(shader, l[i][1]); 383 } 384 ureg_release_temporary(shader, r[0]); 385 ureg_release_temporary(shader, r[1]); 386 387 ureg_END(shader); 388 389 FREE(fragment); 390 391 return ureg_create_shader_and_destroy(shader, idct->pipe); 392 } 393 394 void 395 vl_idct_stage2_vert_shader(struct vl_idct *idct, struct ureg_program *shader, 396 unsigned first_output, struct ureg_dst tex) 397 { 398 struct ureg_src vrect, vpos; 399 struct ureg_src scale; 400 struct ureg_dst t_start; 401 struct ureg_dst o_l_addr[2], o_r_addr[2]; 402 403 vrect = ureg_DECL_vs_input(shader, VS_I_RECT); 404 vpos = ureg_DECL_vs_input(shader, VS_I_VPOS); 405 406 t_start = ureg_DECL_temporary(shader); 407 408 --first_output; 409 410 o_l_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_L_ADDR0); 411 o_l_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_L_ADDR1); 412 413 o_r_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_R_ADDR0); 414 o_r_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_R_ADDR1); 415 416 scale = ureg_imm2f(shader, 417 (float)VL_BLOCK_WIDTH / idct->buffer_width, 418 (float)VL_BLOCK_HEIGHT / idct->buffer_height); 419 420 ureg_MUL(shader, ureg_writemask(tex, TGSI_WRITEMASK_Z), 421 ureg_scalar(vrect, TGSI_SWIZZLE_X), 422 ureg_imm1f(shader, VL_BLOCK_WIDTH / idct->nr_of_render_targets)); 423 ureg_MUL(shader, ureg_writemask(t_start, TGSI_WRITEMASK_XY), vpos, scale); 424 425 calc_addr(shader, o_l_addr, vrect, ureg_imm1f(shader, 0.0f), false, false, VL_BLOCK_WIDTH / 4); 426 calc_addr(shader, o_r_addr, ureg_src(tex), ureg_src(t_start), true, false, idct->buffer_height / 4); 427 428 ureg_MOV(shader, ureg_writemask(o_r_addr[0], TGSI_WRITEMASK_Z), ureg_src(tex)); 429 ureg_MOV(shader, ureg_writemask(o_r_addr[1], TGSI_WRITEMASK_Z), ureg_src(tex)); 430 } 431 432 void 433 vl_idct_stage2_frag_shader(struct vl_idct *idct, struct ureg_program *shader, 434 unsigned first_input, struct ureg_dst fragment) 435 { 436 struct ureg_src l_addr[2], r_addr[2]; 437 438 struct ureg_dst l[2], r[2]; 439 440 --first_input; 441 442 l_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_L_ADDR0, TGSI_INTERPOLATE_LINEAR); 443 l_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_L_ADDR1, TGSI_INTERPOLATE_LINEAR); 444 445 r_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_R_ADDR0, TGSI_INTERPOLATE_LINEAR); 446 r_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_R_ADDR1, TGSI_INTERPOLATE_LINEAR); 447 448 l[0] = ureg_DECL_temporary(shader); 449 l[1] = ureg_DECL_temporary(shader); 450 r[0] = ureg_DECL_temporary(shader); 451 r[1] = ureg_DECL_temporary(shader); 452 453 fetch_four(shader, l, l_addr, ureg_DECL_sampler(shader, 1), false); 454 fetch_four(shader, r, r_addr, ureg_DECL_sampler(shader, 0), true); 455 456 matrix_mul(shader, fragment, l, r); 457 458 ureg_release_temporary(shader, l[0]); 459 ureg_release_temporary(shader, l[1]); 460 ureg_release_temporary(shader, r[0]); 461 ureg_release_temporary(shader, r[1]); 462 } 463 464 static bool 465 init_shaders(struct vl_idct *idct) 466 { 467 idct->vs_mismatch = create_mismatch_vert_shader(idct); 468 if (!idct->vs_mismatch) 469 goto error_vs_mismatch; 470 471 idct->fs_mismatch = create_mismatch_frag_shader(idct); 472 if (!idct->fs_mismatch) 473 goto error_fs_mismatch; 474 475 idct->vs = create_stage1_vert_shader(idct); 476 if (!idct->vs) 477 goto error_vs; 478 479 idct->fs = create_stage1_frag_shader(idct); 480 if (!idct->fs) 481 goto error_fs; 482 483 return true; 484 485 error_fs: 486 idct->pipe->delete_vs_state(idct->pipe, idct->vs); 487 488 error_vs: 489 idct->pipe->delete_vs_state(idct->pipe, idct->vs_mismatch); 490 491 error_fs_mismatch: 492 idct->pipe->delete_vs_state(idct->pipe, idct->fs); 493 494 error_vs_mismatch: 495 return false; 496 } 497 498 static void 499 cleanup_shaders(struct vl_idct *idct) 500 { 501 idct->pipe->delete_vs_state(idct->pipe, idct->vs_mismatch); 502 idct->pipe->delete_fs_state(idct->pipe, idct->fs_mismatch); 503 idct->pipe->delete_vs_state(idct->pipe, idct->vs); 504 idct->pipe->delete_fs_state(idct->pipe, idct->fs); 505 } 506 507 static bool 508 init_state(struct vl_idct *idct) 509 { 510 struct pipe_blend_state blend; 511 struct pipe_rasterizer_state rs_state; 512 struct pipe_sampler_state sampler; 513 unsigned i; 514 515 assert(idct); 516 517 memset(&rs_state, 0, sizeof(rs_state)); 518 rs_state.point_size = 1; 519 rs_state.gl_rasterization_rules = true; 520 rs_state.depth_clip = 1; 521 idct->rs_state = idct->pipe->create_rasterizer_state(idct->pipe, &rs_state); 522 if (!idct->rs_state) 523 goto error_rs_state; 524 525 memset(&blend, 0, sizeof blend); 526 527 blend.independent_blend_enable = 0; 528 blend.rt[0].blend_enable = 0; 529 blend.rt[0].rgb_func = PIPE_BLEND_ADD; 530 blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE; 531 blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ONE; 532 blend.rt[0].alpha_func = PIPE_BLEND_ADD; 533 blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; 534 blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ONE; 535 blend.logicop_enable = 0; 536 blend.logicop_func = PIPE_LOGICOP_CLEAR; 537 /* Needed to allow color writes to FB, even if blending disabled */ 538 blend.rt[0].colormask = PIPE_MASK_RGBA; 539 blend.dither = 0; 540 idct->blend = idct->pipe->create_blend_state(idct->pipe, &blend); 541 if (!idct->blend) 542 goto error_blend; 543 544 for (i = 0; i < 2; ++i) { 545 memset(&sampler, 0, sizeof(sampler)); 546 sampler.wrap_s = PIPE_TEX_WRAP_REPEAT; 547 sampler.wrap_t = PIPE_TEX_WRAP_REPEAT; 548 sampler.wrap_r = PIPE_TEX_WRAP_REPEAT; 549 sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST; 550 sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; 551 sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST; 552 sampler.compare_mode = PIPE_TEX_COMPARE_NONE; 553 sampler.compare_func = PIPE_FUNC_ALWAYS; 554 sampler.normalized_coords = 1; 555 idct->samplers[i] = idct->pipe->create_sampler_state(idct->pipe, &sampler); 556 if (!idct->samplers[i]) 557 goto error_samplers; 558 } 559 560 return true; 561 562 error_samplers: 563 for (i = 0; i < 2; ++i) 564 if (idct->samplers[i]) 565 idct->pipe->delete_sampler_state(idct->pipe, idct->samplers[i]); 566 567 idct->pipe->delete_rasterizer_state(idct->pipe, idct->rs_state); 568 569 error_blend: 570 idct->pipe->delete_blend_state(idct->pipe, idct->blend); 571 572 error_rs_state: 573 return false; 574 } 575 576 static void 577 cleanup_state(struct vl_idct *idct) 578 { 579 unsigned i; 580 581 for (i = 0; i < 2; ++i) 582 idct->pipe->delete_sampler_state(idct->pipe, idct->samplers[i]); 583 584 idct->pipe->delete_rasterizer_state(idct->pipe, idct->rs_state); 585 idct->pipe->delete_blend_state(idct->pipe, idct->blend); 586 } 587 588 static bool 589 init_source(struct vl_idct *idct, struct vl_idct_buffer *buffer) 590 { 591 struct pipe_resource *tex; 592 struct pipe_surface surf_templ; 593 594 assert(idct && buffer); 595 596 tex = buffer->sampler_views.individual.source->texture; 597 598 buffer->fb_state_mismatch.width = tex->width0; 599 buffer->fb_state_mismatch.height = tex->height0; 600 buffer->fb_state_mismatch.nr_cbufs = 1; 601 602 memset(&surf_templ, 0, sizeof(surf_templ)); 603 surf_templ.format = tex->format; 604 surf_templ.u.tex.first_layer = 0; 605 surf_templ.u.tex.last_layer = 0; 606 surf_templ.usage = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET; 607 buffer->fb_state_mismatch.cbufs[0] = idct->pipe->create_surface(idct->pipe, tex, &surf_templ); 608 609 buffer->viewport_mismatch.scale[0] = tex->width0; 610 buffer->viewport_mismatch.scale[1] = tex->height0; 611 buffer->viewport_mismatch.scale[2] = 1; 612 buffer->viewport_mismatch.scale[3] = 1; 613 614 return true; 615 } 616 617 static void 618 cleanup_source(struct vl_idct_buffer *buffer) 619 { 620 assert(buffer); 621 622 pipe_surface_reference(&buffer->fb_state_mismatch.cbufs[0], NULL); 623 624 pipe_sampler_view_reference(&buffer->sampler_views.individual.source, NULL); 625 } 626 627 static bool 628 init_intermediate(struct vl_idct *idct, struct vl_idct_buffer *buffer) 629 { 630 struct pipe_resource *tex; 631 struct pipe_surface surf_templ; 632 unsigned i; 633 634 assert(idct && buffer); 635 636 tex = buffer->sampler_views.individual.intermediate->texture; 637 638 buffer->fb_state.width = tex->width0; 639 buffer->fb_state.height = tex->height0; 640 buffer->fb_state.nr_cbufs = idct->nr_of_render_targets; 641 for(i = 0; i < idct->nr_of_render_targets; ++i) { 642 memset(&surf_templ, 0, sizeof(surf_templ)); 643 surf_templ.format = tex->format; 644 surf_templ.u.tex.first_layer = i; 645 surf_templ.u.tex.last_layer = i; 646 surf_templ.usage = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET; 647 buffer->fb_state.cbufs[i] = idct->pipe->create_surface( 648 idct->pipe, tex, &surf_templ); 649 650 if (!buffer->fb_state.cbufs[i]) 651 goto error_surfaces; 652 } 653 654 buffer->viewport.scale[0] = tex->width0; 655 buffer->viewport.scale[1] = tex->height0; 656 buffer->viewport.scale[2] = 1; 657 buffer->viewport.scale[3] = 1; 658 659 return true; 660 661 error_surfaces: 662 for(i = 0; i < idct->nr_of_render_targets; ++i) 663 pipe_surface_reference(&buffer->fb_state.cbufs[i], NULL); 664 665 return false; 666 } 667 668 static void 669 cleanup_intermediate(struct vl_idct_buffer *buffer) 670 { 671 unsigned i; 672 673 assert(buffer); 674 675 for(i = 0; i < PIPE_MAX_COLOR_BUFS; ++i) 676 pipe_surface_reference(&buffer->fb_state.cbufs[i], NULL); 677 678 pipe_sampler_view_reference(&buffer->sampler_views.individual.intermediate, NULL); 679 } 680 681 struct pipe_sampler_view * 682 vl_idct_upload_matrix(struct pipe_context *pipe, float scale) 683 { 684 struct pipe_resource tex_templ, *matrix; 685 struct pipe_sampler_view sv_templ, *sv; 686 struct pipe_transfer *buf_transfer; 687 unsigned i, j, pitch; 688 float *f; 689 690 struct pipe_box rect = 691 { 692 0, 0, 0, 693 VL_BLOCK_WIDTH / 4, 694 VL_BLOCK_HEIGHT, 695 1 696 }; 697 698 assert(pipe); 699 700 memset(&tex_templ, 0, sizeof(tex_templ)); 701 tex_templ.target = PIPE_TEXTURE_2D; 702 tex_templ.format = PIPE_FORMAT_R32G32B32A32_FLOAT; 703 tex_templ.last_level = 0; 704 tex_templ.width0 = 2; 705 tex_templ.height0 = 8; 706 tex_templ.depth0 = 1; 707 tex_templ.array_size = 1; 708 tex_templ.usage = PIPE_USAGE_IMMUTABLE; 709 tex_templ.bind = PIPE_BIND_SAMPLER_VIEW; 710 tex_templ.flags = 0; 711 712 matrix = pipe->screen->resource_create(pipe->screen, &tex_templ); 713 if (!matrix) 714 goto error_matrix; 715 716 buf_transfer = pipe->get_transfer 717 ( 718 pipe, matrix, 719 0, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE, 720 &rect 721 ); 722 if (!buf_transfer) 723 goto error_transfer; 724 725 pitch = buf_transfer->stride / sizeof(float); 726 727 f = pipe->transfer_map(pipe, buf_transfer); 728 if (!f) 729 goto error_map; 730 731 for(i = 0; i < VL_BLOCK_HEIGHT; ++i) 732 for(j = 0; j < VL_BLOCK_WIDTH; ++j) 733 // transpose and scale 734 f[i * pitch + j] = ((const float (*)[8])const_matrix)[j][i] * scale; 735 736 pipe->transfer_unmap(pipe, buf_transfer); 737 pipe->transfer_destroy(pipe, buf_transfer); 738 739 memset(&sv_templ, 0, sizeof(sv_templ)); 740 u_sampler_view_default_template(&sv_templ, matrix, matrix->format); 741 sv = pipe->create_sampler_view(pipe, matrix, &sv_templ); 742 pipe_resource_reference(&matrix, NULL); 743 if (!sv) 744 goto error_map; 745 746 return sv; 747 748 error_map: 749 pipe->transfer_destroy(pipe, buf_transfer); 750 751 error_transfer: 752 pipe_resource_reference(&matrix, NULL); 753 754 error_matrix: 755 return NULL; 756 } 757 758 bool vl_idct_init(struct vl_idct *idct, struct pipe_context *pipe, 759 unsigned buffer_width, unsigned buffer_height, 760 unsigned nr_of_render_targets, 761 struct pipe_sampler_view *matrix, 762 struct pipe_sampler_view *transpose) 763 { 764 assert(idct && pipe); 765 assert(matrix && transpose); 766 767 idct->pipe = pipe; 768 idct->buffer_width = buffer_width; 769 idct->buffer_height = buffer_height; 770 idct->nr_of_render_targets = nr_of_render_targets; 771 772 pipe_sampler_view_reference(&idct->matrix, matrix); 773 pipe_sampler_view_reference(&idct->transpose, transpose); 774 775 if(!init_shaders(idct)) 776 return false; 777 778 if(!init_state(idct)) { 779 cleanup_shaders(idct); 780 return false; 781 } 782 783 return true; 784 } 785 786 void 787 vl_idct_cleanup(struct vl_idct *idct) 788 { 789 cleanup_shaders(idct); 790 cleanup_state(idct); 791 792 pipe_sampler_view_reference(&idct->matrix, NULL); 793 pipe_sampler_view_reference(&idct->transpose, NULL); 794 } 795 796 bool 797 vl_idct_init_buffer(struct vl_idct *idct, struct vl_idct_buffer *buffer, 798 struct pipe_sampler_view *source, 799 struct pipe_sampler_view *intermediate) 800 { 801 assert(buffer && idct); 802 assert(source && intermediate); 803 804 memset(buffer, 0, sizeof(struct vl_idct_buffer)); 805 806 pipe_sampler_view_reference(&buffer->sampler_views.individual.matrix, idct->matrix); 807 pipe_sampler_view_reference(&buffer->sampler_views.individual.source, source); 808 pipe_sampler_view_reference(&buffer->sampler_views.individual.transpose, idct->transpose); 809 pipe_sampler_view_reference(&buffer->sampler_views.individual.intermediate, intermediate); 810 811 if (!init_source(idct, buffer)) 812 return false; 813 814 if (!init_intermediate(idct, buffer)) 815 return false; 816 817 return true; 818 } 819 820 void 821 vl_idct_cleanup_buffer(struct vl_idct_buffer *buffer) 822 { 823 assert(buffer); 824 825 cleanup_source(buffer); 826 cleanup_intermediate(buffer); 827 828 pipe_sampler_view_reference(&buffer->sampler_views.individual.matrix, NULL); 829 pipe_sampler_view_reference(&buffer->sampler_views.individual.transpose, NULL); 830 } 831 832 void 833 vl_idct_flush(struct vl_idct *idct, struct vl_idct_buffer *buffer, unsigned num_instances) 834 { 835 assert(buffer); 836 837 idct->pipe->bind_rasterizer_state(idct->pipe, idct->rs_state); 838 idct->pipe->bind_blend_state(idct->pipe, idct->blend); 839 idct->pipe->bind_fragment_sampler_states(idct->pipe, 2, idct->samplers); 840 idct->pipe->set_fragment_sampler_views(idct->pipe, 2, buffer->sampler_views.stage[0]); 841 842 /* mismatch control */ 843 idct->pipe->set_framebuffer_state(idct->pipe, &buffer->fb_state_mismatch); 844 idct->pipe->set_viewport_state(idct->pipe, &buffer->viewport_mismatch); 845 idct->pipe->bind_vs_state(idct->pipe, idct->vs_mismatch); 846 idct->pipe->bind_fs_state(idct->pipe, idct->fs_mismatch); 847 util_draw_arrays_instanced(idct->pipe, PIPE_PRIM_POINTS, 0, 1, 0, num_instances); 848 849 /* first stage */ 850 idct->pipe->set_framebuffer_state(idct->pipe, &buffer->fb_state); 851 idct->pipe->set_viewport_state(idct->pipe, &buffer->viewport); 852 idct->pipe->bind_vs_state(idct->pipe, idct->vs); 853 idct->pipe->bind_fs_state(idct->pipe, idct->fs); 854 util_draw_arrays_instanced(idct->pipe, PIPE_PRIM_QUADS, 0, 4, 0, num_instances); 855 } 856 857 void 858 vl_idct_prepare_stage2(struct vl_idct *idct, struct vl_idct_buffer *buffer) 859 { 860 assert(buffer); 861 862 /* second stage */ 863 idct->pipe->bind_rasterizer_state(idct->pipe, idct->rs_state); 864 idct->pipe->bind_fragment_sampler_states(idct->pipe, 2, idct->samplers); 865 idct->pipe->set_fragment_sampler_views(idct->pipe, 2, buffer->sampler_views.stage[1]); 866 } 867 868