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      1 /**************************************************************************
      2  *
      3  * Copyright 2010 VMware, Inc.
      4  * All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the
      8  * "Software"), to deal in the Software without restriction, including
      9  * without limitation the rights to use, copy, modify, merge, publish,
     10  * distribute, sub license, and/or sell copies of the Software, and to
     11  * permit persons to whom the Software is furnished to do so, subject to
     12  * the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the
     15  * next paragraph) shall be included in all copies or substantial portions
     16  * of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
     22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     25  *
     26  **************************************************************************/
     27 
     28 #ifndef RBUG_CONTEXT_H
     29 #define RBUG_CONTEXT_H
     30 
     31 #include "pipe/p_state.h"
     32 #include "pipe/p_context.h"
     33 
     34 #include "rbug_screen.h"
     35 
     36 
     37 struct rbug_context {
     38    struct pipe_context base;  /**< base class */
     39 
     40    struct pipe_context *pipe;
     41 
     42    struct rbug_list list;
     43 
     44    /* call locking */
     45    pipe_mutex call_mutex;
     46 
     47    /* current state */
     48    struct {
     49       struct rbug_shader *shader[PIPE_SHADER_TYPES];
     50 
     51       struct rbug_sampler_view *views[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
     52       struct rbug_resource *texs[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
     53       unsigned num_views[PIPE_SHADER_TYPES];
     54 
     55       unsigned nr_cbufs;
     56       struct rbug_resource *cbufs[PIPE_MAX_COLOR_BUFS];
     57       struct rbug_resource *zsbuf;
     58    } curr;
     59 
     60    /* draw locking */
     61    pipe_mutex draw_mutex;
     62    pipe_condvar draw_cond;
     63    unsigned draw_num_rules;
     64    int draw_blocker;
     65    int draw_blocked;
     66 
     67    struct {
     68       struct rbug_shader *shader[PIPE_SHADER_TYPES];
     69 
     70       struct rbug_resource *texture;
     71       struct rbug_resource *surf;
     72 
     73       int blocker;
     74    } draw_rule;
     75 
     76    /* list of state objects */
     77    pipe_mutex list_mutex;
     78    unsigned num_shaders;
     79    struct rbug_list shaders;
     80 };
     81 
     82 static INLINE struct rbug_context *
     83 rbug_context(struct pipe_context *pipe)
     84 {
     85    return (struct rbug_context *)pipe;
     86 }
     87 
     88 
     89 /**********************************************************
     90  * rbug_context.c
     91  */
     92 
     93 struct pipe_context *
     94 rbug_context_create(struct pipe_screen *screen, struct pipe_context *pipe);
     95 
     96 
     97 /**********************************************************
     98  * rbug_core.c
     99  */
    100 
    101 void rbug_notify_draw_blocked(struct rbug_context *rb_context);
    102 
    103 
    104 #endif /* RBUG_CONTEXT_H */
    105