/development/perftests/panorama/feature_mos/src/mosaic_renderer/ |
FrameBuffer.cpp | 49 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 50 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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/external/deqp/modules/gles2/performance/ |
es2pTextureCountTests.cpp | 72 deUint32 wrapS = GL_CLAMP_TO_EDGE; 73 deUint32 wrapT = GL_CLAMP_TO_EDGE;
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es2pTextureFormatTests.cpp | 72 deUint32 wrapS = GL_CLAMP_TO_EDGE; 73 deUint32 wrapT = GL_CLAMP_TO_EDGE;
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/external/deqp/modules/gles3/performance/ |
es3pTextureCountTests.cpp | 73 deUint32 wrapS = GL_CLAMP_TO_EDGE; 74 deUint32 wrapT = GL_CLAMP_TO_EDGE;
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es3pTextureFormatTests.cpp | 111 deUint32 wrapS = GL_CLAMP_TO_EDGE; 112 deUint32 wrapT = GL_CLAMP_TO_EDGE;
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/external/webrtc/talk/app/webrtc/java/android/org/webrtc/ |
GlUtil.java | 70 GLES20.glTexParameterf(target, GLES20.GL_TEXTURE_WRAP_S, GLES20.GL_CLAMP_TO_EDGE); 71 GLES20.glTexParameterf(target, GLES20.GL_TEXTURE_WRAP_T, GLES20.GL_CLAMP_TO_EDGE);
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
FrameBuffer.cpp | 49 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 50 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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/developers/build/prebuilts/gradle/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/ |
GLToolbox.java | 81 GLES20.GL_CLAMP_TO_EDGE); 83 GLES20.GL_CLAMP_TO_EDGE);
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/developers/samples/android/media/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/ |
GLToolbox.java | 81 GLES20.GL_CLAMP_TO_EDGE); 83 GLES20.GL_CLAMP_TO_EDGE);
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/development/samples/HelloEffects/src/com/example/android/mediafx/ |
GLToolbox.java | 85 GLES20.GL_CLAMP_TO_EDGE); 87 GLES20.GL_CLAMP_TO_EDGE);
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/development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/ |
GLToolbox.java | 81 GLES20.GL_CLAMP_TO_EDGE); 83 GLES20.GL_CLAMP_TO_EDGE);
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/frameworks/native/libs/gui/tests/ |
TextureRenderer.cpp | 103 GL_CLAMP_TO_EDGE); 106 GL_CLAMP_TO_EDGE);
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MultiTextureConsumer_test.cpp | 83 glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 84 glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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/external/autotest/client/deps/glbench/src/ |
texturetest.cc | 101 // For NPOT texture we must set GL_TEXTURE_WRAP as GL_CLAMP_TO_EDGE 110 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 111 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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windowmanagertest.cc | 27 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 28 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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/frameworks/base/media/mca/filterfw/native/core/ |
gl_frame.cpp | 144 || tex_params_[GL_TEXTURE_WRAP_S] != GL_CLAMP_TO_EDGE 145 || tex_params_[GL_TEXTURE_WRAP_T] != GL_CLAMP_TO_EDGE; 151 tex_params_[GL_TEXTURE_WRAP_S] = GL_CLAMP_TO_EDGE; 152 tex_params_[GL_TEXTURE_WRAP_T] = GL_CLAMP_TO_EDGE;
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/external/deqp/modules/gles31/functional/ |
es31fFboColorbufferTests.cpp | 169 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 170 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); 171 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); 218 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 219 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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/external/deqp/modules/gles3/functional/ |
es3fFboColorbufferTests.cpp | 262 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 263 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); 293 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 294 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); 387 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 388 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); 435 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 436 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); 516 glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 517 glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); [all...] |
/frameworks/base/libs/hwui/ |
Readback.cpp | 94 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 95 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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Program.h | 188 bitmapWrapS = GL_CLAMP_TO_EDGE; 189 bitmapWrapT = GL_CLAMP_TO_EDGE; 282 case GL_CLAMP_TO_EDGE:
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SkiaShader.cpp | 36 GL_CLAMP_TO_EDGE, // == SkShader::kClamp_TileMode 41 static_assert(gTileModes[SkShader::kClamp_TileMode] == GL_CLAMP_TO_EDGE, 233 outData->wrapS = GL_CLAMP_TO_EDGE; 234 outData->wrapT = GL_CLAMP_TO_EDGE; 351 data.layer->setWrap(GL_CLAMP_TO_EDGE);
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
GLToolbox.java | 134 GLES20.GL_TEXTURE_WRAP_S, GLES20.GL_CLAMP_TO_EDGE); 136 GLES20.GL_TEXTURE_WRAP_T, GLES20.GL_CLAMP_TO_EDGE);
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/frameworks/native/opengl/tests/textures/ |
textures.cpp | 71 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 72 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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/frameworks/base/libs/hwui/renderstate/ |
TextureState.cpp | 83 mShadowLutTexture->setWrap(GL_CLAMP_TO_EDGE);
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/external/deqp/modules/gles2/functional/ |
es2fTextureWrapTests.cpp | 242 { "clamp", GL_CLAMP_TO_EDGE }, 291 bool is_clamp_clamp = (wrapModes[wrapS].mode == GL_CLAMP_TO_EDGE && wrapModes[wrapT].mode == GL_CLAMP_TO_EDGE); 335 GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE,
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