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      1 #ifndef __NOUVEAU_BUFFER_H__
      2 #define __NOUVEAU_BUFFER_H__
      3 
      4 #include "util/u_transfer.h"
      5 #include "util/u_double_list.h"
      6 
      7 struct pipe_resource;
      8 struct nouveau_context;
      9 struct nouveau_bo;
     10 
     11 /* DIRTY: buffer was (or will be after the next flush) written to by GPU and
     12  *  resource->data has not been updated to reflect modified VRAM contents
     13  *
     14  * USER_MEMORY: resource->data is a pointer to client memory and may change
     15  *  between GL calls
     16  */
     17 #define NOUVEAU_BUFFER_STATUS_GPU_READING (1 << 0)
     18 #define NOUVEAU_BUFFER_STATUS_GPU_WRITING (1 << 1)
     19 #define NOUVEAU_BUFFER_STATUS_USER_MEMORY (1 << 7)
     20 
     21 /* Resources, if mapped into the GPU's address space, are guaranteed to
     22  * have constant virtual addresses (nv50+).
     23  *
     24  * The address of a resource will lie within the nouveau_bo referenced,
     25  * and this bo should be added to the memory manager's validation list.
     26  */
     27 struct nv04_resource {
     28    struct pipe_resource base;
     29    const struct u_resource_vtbl *vtbl;
     30 
     31    uint64_t address; /* virtual address (nv50+) */
     32 
     33    uint8_t *data;
     34    struct nouveau_bo *bo;
     35    uint32_t offset;
     36 
     37    uint8_t status;
     38    uint8_t domain;
     39 
     40    struct nouveau_fence *fence;
     41    struct nouveau_fence *fence_wr;
     42 
     43    struct nouveau_mm_allocation *mm;
     44 };
     45 
     46 void
     47 nouveau_buffer_release_gpu_storage(struct nv04_resource *);
     48 
     49 boolean
     50 nouveau_buffer_download(struct nouveau_context *, struct nv04_resource *,
     51                         unsigned start, unsigned size);
     52 
     53 boolean
     54 nouveau_buffer_migrate(struct nouveau_context *,
     55                        struct nv04_resource *, unsigned domain);
     56 
     57 void *
     58 nouveau_resource_map_offset(struct nouveau_context *, struct nv04_resource *,
     59                             uint32_t offset, uint32_t flags);
     60 
     61 static INLINE void
     62 nouveau_resource_unmap(struct nv04_resource *res)
     63 {
     64    /* no-op */
     65 }
     66 
     67 static INLINE struct nv04_resource *
     68 nv04_resource(struct pipe_resource *resource)
     69 {
     70    return (struct nv04_resource *)resource;
     71 }
     72 
     73 /* is resource mapped into the GPU's address space (i.e. VRAM or GART) ? */
     74 static INLINE boolean
     75 nouveau_resource_mapped_by_gpu(struct pipe_resource *resource)
     76 {
     77    return nv04_resource(resource)->domain != 0;
     78 }
     79 
     80 struct pipe_resource *
     81 nouveau_buffer_create(struct pipe_screen *pscreen,
     82                       const struct pipe_resource *templ);
     83 
     84 struct pipe_resource *
     85 nouveau_user_buffer_create(struct pipe_screen *screen, void *ptr,
     86                            unsigned bytes, unsigned usage);
     87 
     88 boolean
     89 nouveau_user_buffer_upload(struct nouveau_context *, struct nv04_resource *,
     90                            unsigned base, unsigned size);
     91 
     92 /* Copy data to a scratch buffer and return address & bo the data resides in.
     93  * Returns 0 on failure.
     94  */
     95 uint64_t
     96 nouveau_scratch_data(struct nouveau_context *,
     97                      const void *data, unsigned base, unsigned size,
     98                      struct nouveau_bo **);
     99 
    100 #endif
    101