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      1     /*
      2      * Long integer shift.  This is different from the generic 32/64-bit
      3      * binary operations because vAA/vBB are 64-bit but vCC (the shift
      4      * distance) is 32-bit.  Also, Dalvik requires us to mask off the low
      5      * 6 bits of the shift distance.
      6      */
      7     /* shl-long vAA, vBB, vCC */
      8     FETCH r0, 1                         @ r0<- CCBB
      9     mov     r9, rINST, lsr #8           @ r9<- AA
     10     and     r3, r0, #255                @ r3<- BB
     11     mov     r0, r0, lsr #8              @ r0<- CC
     12     VREG_INDEX_TO_ADDR r3, r3           @ r3<- &fp[BB]
     13     GET_VREG r2, r0                     @ r2<- vCC
     14     ldmia   r3, {r0-r1}                 @ r0/r1<- vBB/vBB+1
     15     CLEAR_SHADOW_PAIR r9, lr, ip        @ Zero out the shadow regs
     16     and     r2, r2, #63                 @ r2<- r2 & 0x3f
     17     VREG_INDEX_TO_ADDR r9, r9           @ r9<- &fp[AA]
     18     mov     r1, r1, asl r2              @ r1<- r1 << r2
     19     rsb     r3, r2, #32                 @ r3<- 32 - r2
     20     orr     r1, r1, r0, lsr r3          @ r1<- r1 | (r0 << (32-r2))
     21     subs    ip, r2, #32                 @ ip<- r2 - 32
     22     movpl   r1, r0, asl ip              @ if r2 >= 32, r1<- r0 << (r2-32)
     23     FETCH_ADVANCE_INST 2                @ advance rPC, load rINST
     24     mov     r0, r0, asl r2              @ r0<- r0 << r2
     25     GET_INST_OPCODE ip                  @ extract opcode from rINST
     26     stmia   r9, {r0-r1}                 @ vAA/vAA+1<- r0/r1
     27     GOTO_OPCODE ip                      @ jump to next instruction
     28