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      1 // Copyright 2013 the V8 project authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #if V8_TARGET_ARCH_ARM64
      6 
      7 #include "src/arm64/frames-arm64.h"
      8 #include "src/codegen.h"
      9 #include "src/debug/debug.h"
     10 
     11 namespace v8 {
     12 namespace internal {
     13 
     14 #define __ ACCESS_MASM(masm)
     15 
     16 
     17 void EmitDebugBreakSlot(Assembler* masm) {
     18   Label check_size;
     19   __ bind(&check_size);
     20   for (int i = 0; i < Assembler::kDebugBreakSlotInstructions; i++) {
     21     __ nop(Assembler::DEBUG_BREAK_NOP);
     22   }
     23   DCHECK_EQ(Assembler::kDebugBreakSlotInstructions,
     24             static_cast<int>(masm->InstructionsGeneratedSince(&check_size)));
     25 }
     26 
     27 
     28 void DebugCodegen::GenerateSlot(MacroAssembler* masm, RelocInfo::Mode mode) {
     29   // Generate enough nop's to make space for a call instruction. Avoid emitting
     30   // the constant pool in the debug break slot code.
     31   InstructionAccurateScope scope(masm, Assembler::kDebugBreakSlotInstructions);
     32   masm->RecordDebugBreakSlot(mode);
     33   EmitDebugBreakSlot(masm);
     34 }
     35 
     36 
     37 void DebugCodegen::ClearDebugBreakSlot(Isolate* isolate, Address pc) {
     38   PatchingAssembler patcher(isolate, reinterpret_cast<Instruction*>(pc),
     39                             Assembler::kDebugBreakSlotInstructions);
     40   EmitDebugBreakSlot(&patcher);
     41 }
     42 
     43 
     44 void DebugCodegen::PatchDebugBreakSlot(Isolate* isolate, Address pc,
     45                                        Handle<Code> code) {
     46   DCHECK(code->is_debug_stub());
     47   PatchingAssembler patcher(isolate, reinterpret_cast<Instruction*>(pc),
     48                             Assembler::kDebugBreakSlotInstructions);
     49   // Patch the code emitted by DebugCodegen::GenerateSlots, changing the debug
     50   // break slot code from
     51   //   mov x0, x0    @ nop DEBUG_BREAK_NOP
     52   //   mov x0, x0    @ nop DEBUG_BREAK_NOP
     53   //   mov x0, x0    @ nop DEBUG_BREAK_NOP
     54   //   mov x0, x0    @ nop DEBUG_BREAK_NOP
     55   //   mov x0, x0    @ nop DEBUG_BREAK_NOP
     56   // to a call to the debug slot code.
     57   //   ldr ip0, [pc, #(2 * kInstructionSize)]
     58   //   blr ip0
     59   //   b skip
     60   //   <debug break slot code entry point address (64 bits)>
     61   //   skip:
     62 
     63   Label skip_constant;
     64   // The first instruction of a patched debug break slot must be a load literal
     65   // loading the address of the debug break slot code.
     66   patcher.ldr_pcrel(ip0, (2 * kInstructionSize) >> kLoadLiteralScaleLog2);
     67   patcher.b(&skip_constant);
     68   patcher.dc64(reinterpret_cast<int64_t>(code->entry()));
     69   patcher.bind(&skip_constant);
     70   // TODO(all): check the following is correct.
     71   // The debug break slot code will push a frame and call statically compiled
     72   // code. By using blr,  this call site will be registered in the frame.
     73   // The debugger can now iterate on the frames to find this call.
     74   patcher.blr(ip0);
     75 }
     76 
     77 bool DebugCodegen::DebugBreakSlotIsPatched(Address pc) {
     78   Instruction* current_instr = reinterpret_cast<Instruction*>(pc);
     79   return !current_instr->IsNop(Assembler::DEBUG_BREAK_NOP);
     80 }
     81 
     82 void DebugCodegen::GenerateDebugBreakStub(MacroAssembler* masm,
     83                                           DebugBreakCallHelperMode mode) {
     84   __ RecordComment("Debug break");
     85   Register scratch = x10;
     86   {
     87     FrameScope scope(masm, StackFrame::INTERNAL);
     88 
     89     // Load padding words on stack.
     90     __ Mov(scratch, Smi::FromInt(LiveEdit::kFramePaddingValue));
     91     __ PushMultipleTimes(scratch, LiveEdit::kFramePaddingInitialSize);
     92     __ Mov(scratch, Smi::FromInt(LiveEdit::kFramePaddingInitialSize));
     93     __ Push(scratch);
     94 
     95     // Push arguments for DebugBreak call.
     96     if (mode == SAVE_RESULT_REGISTER) {
     97       // Break on return.
     98       __ Push(x0);
     99     } else {
    100       // Non-return breaks.
    101       __ Push(masm->isolate()->factory()->the_hole_value());
    102     }
    103     __ Mov(x0, 1);
    104     __ Mov(x1, ExternalReference(Runtime::FunctionForId(Runtime::kDebugBreak),
    105                                  masm->isolate()));
    106 
    107     CEntryStub stub(masm->isolate(), 1);
    108     __ CallStub(&stub);
    109 
    110     if (FLAG_debug_code) {
    111       for (int i = 0; i < kNumJSCallerSaved; i++) {
    112         Register reg = Register::XRegFromCode(JSCallerSavedCode(i));
    113         // Do not clobber x0 if mode is SAVE_RESULT_REGISTER. It will
    114         // contain return value of the function.
    115         if (!(reg.is(x0) && (mode == SAVE_RESULT_REGISTER))) {
    116           __ Mov(reg, Operand(kDebugZapValue));
    117         }
    118       }
    119     }
    120 
    121     // Don't bother removing padding bytes pushed on the stack
    122     // as the frame is going to be restored right away.
    123 
    124     // Leave the internal frame.
    125   }
    126 
    127   // Now that the break point has been handled, resume normal execution by
    128   // jumping to the target address intended by the caller and that was
    129   // overwritten by the address of DebugBreakXXX.
    130   ExternalReference after_break_target =
    131       ExternalReference::debug_after_break_target_address(masm->isolate());
    132   __ Mov(scratch, after_break_target);
    133   __ Ldr(scratch, MemOperand(scratch));
    134   __ Br(scratch);
    135 }
    136 
    137 
    138 void DebugCodegen::GenerateFrameDropperLiveEdit(MacroAssembler* masm) {
    139   // We do not know our frame height, but set sp based on fp.
    140   __ Add(masm->StackPointer(), fp, FrameDropperFrameConstants::kFunctionOffset);
    141   __ AssertStackConsistency();
    142 
    143   __ Pop(x1);  // Function
    144   __ Mov(masm->StackPointer(), Operand(fp));
    145   __ Pop(fp, lr);  // Frame, Return address.
    146 
    147   ParameterCount dummy(0);
    148   __ FloodFunctionIfStepping(x1, no_reg, dummy, dummy);
    149 
    150   UseScratchRegisterScope temps(masm);
    151   Register scratch = temps.AcquireX();
    152 
    153   // Load context from the function.
    154   __ Ldr(cp, FieldMemOperand(x1, JSFunction::kContextOffset));
    155 
    156   // Clear new.target as a safety measure.
    157   __ LoadRoot(x3, Heap::kUndefinedValueRootIndex);
    158 
    159   // Get function code.
    160   __ Ldr(scratch, FieldMemOperand(x1, JSFunction::kSharedFunctionInfoOffset));
    161   __ Ldr(scratch, FieldMemOperand(scratch, SharedFunctionInfo::kCodeOffset));
    162   __ Add(scratch, scratch, Code::kHeaderSize - kHeapObjectTag);
    163 
    164   // Re-run JSFunction, x1 is function, cp is context.
    165   __ Br(scratch);
    166 }
    167 
    168 
    169 const bool LiveEdit::kFrameDropperSupported = true;
    170 
    171 }  // namespace internal
    172 }  // namespace v8
    173 
    174 #endif  // V8_TARGET_ARCH_ARM64
    175