1 //===-- SIShrinkInstructions.cpp - Shrink Instructions --------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 /// The pass tries to use the 32-bit encoding for instructions when possible. 9 //===----------------------------------------------------------------------===// 10 // 11 12 #include "AMDGPU.h" 13 #include "AMDGPUMCInstLower.h" 14 #include "AMDGPUSubtarget.h" 15 #include "SIInstrInfo.h" 16 #include "llvm/ADT/Statistic.h" 17 #include "llvm/CodeGen/MachineFunctionPass.h" 18 #include "llvm/CodeGen/MachineInstrBuilder.h" 19 #include "llvm/CodeGen/MachineRegisterInfo.h" 20 #include "llvm/IR/Constants.h" 21 #include "llvm/IR/Function.h" 22 #include "llvm/IR/LLVMContext.h" 23 #include "llvm/Support/Debug.h" 24 #include "llvm/Support/raw_ostream.h" 25 #include "llvm/Target/TargetMachine.h" 26 27 #define DEBUG_TYPE "si-shrink-instructions" 28 29 STATISTIC(NumInstructionsShrunk, 30 "Number of 64-bit instruction reduced to 32-bit."); 31 STATISTIC(NumLiteralConstantsFolded, 32 "Number of literal constants folded into 32-bit instructions."); 33 34 using namespace llvm; 35 36 namespace { 37 38 class SIShrinkInstructions : public MachineFunctionPass { 39 public: 40 static char ID; 41 42 public: 43 SIShrinkInstructions() : MachineFunctionPass(ID) { 44 } 45 46 bool runOnMachineFunction(MachineFunction &MF) override; 47 48 const char *getPassName() const override { 49 return "SI Shrink Instructions"; 50 } 51 52 void getAnalysisUsage(AnalysisUsage &AU) const override { 53 AU.setPreservesCFG(); 54 MachineFunctionPass::getAnalysisUsage(AU); 55 } 56 }; 57 58 } // End anonymous namespace. 59 60 INITIALIZE_PASS(SIShrinkInstructions, DEBUG_TYPE, 61 "SI Shrink Instructions", false, false) 62 63 char SIShrinkInstructions::ID = 0; 64 65 FunctionPass *llvm::createSIShrinkInstructionsPass() { 66 return new SIShrinkInstructions(); 67 } 68 69 static bool isVGPR(const MachineOperand *MO, const SIRegisterInfo &TRI, 70 const MachineRegisterInfo &MRI) { 71 if (!MO->isReg()) 72 return false; 73 74 if (TargetRegisterInfo::isVirtualRegister(MO->getReg())) 75 return TRI.hasVGPRs(MRI.getRegClass(MO->getReg())); 76 77 return TRI.hasVGPRs(TRI.getPhysRegClass(MO->getReg())); 78 } 79 80 static bool canShrink(MachineInstr &MI, const SIInstrInfo *TII, 81 const SIRegisterInfo &TRI, 82 const MachineRegisterInfo &MRI) { 83 84 const MachineOperand *Src2 = TII->getNamedOperand(MI, AMDGPU::OpName::src2); 85 // Can't shrink instruction with three operands. 86 // FIXME: v_cndmask_b32 has 3 operands and is shrinkable, but we need to add 87 // a special case for it. It can only be shrunk if the third operand 88 // is vcc. We should handle this the same way we handle vopc, by addding 89 // a register allocation hint pre-regalloc and then do the shrining 90 // post-regalloc. 91 if (Src2) { 92 switch (MI.getOpcode()) { 93 default: return false; 94 95 case AMDGPU::V_MAC_F32_e64: 96 if (!isVGPR(Src2, TRI, MRI) || 97 TII->hasModifiersSet(MI, AMDGPU::OpName::src2_modifiers)) 98 return false; 99 break; 100 101 case AMDGPU::V_CNDMASK_B32_e64: 102 break; 103 } 104 } 105 106 const MachineOperand *Src1 = TII->getNamedOperand(MI, AMDGPU::OpName::src1); 107 const MachineOperand *Src1Mod = 108 TII->getNamedOperand(MI, AMDGPU::OpName::src1_modifiers); 109 110 if (Src1 && (!isVGPR(Src1, TRI, MRI) || (Src1Mod && Src1Mod->getImm() != 0))) 111 return false; 112 113 // We don't need to check src0, all input types are legal, so just make sure 114 // src0 isn't using any modifiers. 115 if (TII->hasModifiersSet(MI, AMDGPU::OpName::src0_modifiers)) 116 return false; 117 118 // Check output modifiers 119 if (TII->hasModifiersSet(MI, AMDGPU::OpName::omod)) 120 return false; 121 122 return !TII->hasModifiersSet(MI, AMDGPU::OpName::clamp); 123 } 124 125 /// \brief This function checks \p MI for operands defined by a move immediate 126 /// instruction and then folds the literal constant into the instruction if it 127 /// can. This function assumes that \p MI is a VOP1, VOP2, or VOPC instruction 128 /// and will only fold literal constants if we are still in SSA. 129 static void foldImmediates(MachineInstr &MI, const SIInstrInfo *TII, 130 MachineRegisterInfo &MRI, bool TryToCommute = true) { 131 132 if (!MRI.isSSA()) 133 return; 134 135 assert(TII->isVOP1(MI) || TII->isVOP2(MI) || TII->isVOPC(MI)); 136 137 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 138 int Src0Idx = AMDGPU::getNamedOperandIdx(MI.getOpcode(), AMDGPU::OpName::src0); 139 MachineOperand &Src0 = MI.getOperand(Src0Idx); 140 141 // Only one literal constant is allowed per instruction, so if src0 is a 142 // literal constant then we can't do any folding. 143 if (Src0.isImm() && 144 TII->isLiteralConstant(Src0, TII->getOpSize(MI, Src0Idx))) 145 return; 146 147 // Literal constants and SGPRs can only be used in Src0, so if Src0 is an 148 // SGPR, we cannot commute the instruction, so we can't fold any literal 149 // constants. 150 if (Src0.isReg() && !isVGPR(&Src0, TRI, MRI)) 151 return; 152 153 // Try to fold Src0 154 if (Src0.isReg() && MRI.hasOneUse(Src0.getReg())) { 155 unsigned Reg = Src0.getReg(); 156 MachineInstr *Def = MRI.getUniqueVRegDef(Reg); 157 if (Def && Def->isMoveImmediate()) { 158 MachineOperand &MovSrc = Def->getOperand(1); 159 bool ConstantFolded = false; 160 161 if (MovSrc.isImm() && isUInt<32>(MovSrc.getImm())) { 162 Src0.ChangeToImmediate(MovSrc.getImm()); 163 ConstantFolded = true; 164 } 165 if (ConstantFolded) { 166 if (MRI.use_empty(Reg)) 167 Def->eraseFromParent(); 168 ++NumLiteralConstantsFolded; 169 return; 170 } 171 } 172 } 173 174 // We have failed to fold src0, so commute the instruction and try again. 175 if (TryToCommute && MI.isCommutable() && TII->commuteInstruction(MI)) 176 foldImmediates(MI, TII, MRI, false); 177 178 } 179 180 // Copy MachineOperand with all flags except setting it as implicit. 181 static void copyFlagsToImplicitVCC(MachineInstr &MI, 182 const MachineOperand &Orig) { 183 184 for (MachineOperand &Use : MI.implicit_operands()) { 185 if (Use.getReg() == AMDGPU::VCC) { 186 Use.setIsUndef(Orig.isUndef()); 187 Use.setIsKill(Orig.isKill()); 188 return; 189 } 190 } 191 } 192 193 static bool isKImmOperand(const SIInstrInfo *TII, const MachineOperand &Src) { 194 return isInt<16>(Src.getImm()) && !TII->isInlineConstant(Src, 4); 195 } 196 197 bool SIShrinkInstructions::runOnMachineFunction(MachineFunction &MF) { 198 if (skipFunction(*MF.getFunction())) 199 return false; 200 201 MachineRegisterInfo &MRI = MF.getRegInfo(); 202 const SISubtarget &ST = MF.getSubtarget<SISubtarget>(); 203 const SIInstrInfo *TII = ST.getInstrInfo(); 204 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 205 206 std::vector<unsigned> I1Defs; 207 208 for (MachineFunction::iterator BI = MF.begin(), BE = MF.end(); 209 BI != BE; ++BI) { 210 211 MachineBasicBlock &MBB = *BI; 212 MachineBasicBlock::iterator I, Next; 213 for (I = MBB.begin(); I != MBB.end(); I = Next) { 214 Next = std::next(I); 215 MachineInstr &MI = *I; 216 217 if (MI.getOpcode() == AMDGPU::V_MOV_B32_e32) { 218 // If this has a literal constant source that is the same as the 219 // reversed bits of an inline immediate, replace with a bitreverse of 220 // that constant. This saves 4 bytes in the common case of materializing 221 // sign bits. 222 223 // Test if we are after regalloc. We only want to do this after any 224 // optimizations happen because this will confuse them. 225 // XXX - not exactly a check for post-regalloc run. 226 MachineOperand &Src = MI.getOperand(1); 227 if (Src.isImm() && 228 TargetRegisterInfo::isPhysicalRegister(MI.getOperand(0).getReg())) { 229 int64_t Imm = Src.getImm(); 230 if (isInt<32>(Imm) && !TII->isInlineConstant(Src, 4)) { 231 int32_t ReverseImm = reverseBits<int32_t>(static_cast<int32_t>(Imm)); 232 if (ReverseImm >= -16 && ReverseImm <= 64) { 233 MI.setDesc(TII->get(AMDGPU::V_BFREV_B32_e32)); 234 Src.setImm(ReverseImm); 235 continue; 236 } 237 } 238 } 239 } 240 241 // Combine adjacent s_nops to use the immediate operand encoding how long 242 // to wait. 243 // 244 // s_nop N 245 // s_nop M 246 // => 247 // s_nop (N + M) 248 if (MI.getOpcode() == AMDGPU::S_NOP && 249 Next != MBB.end() && 250 (*Next).getOpcode() == AMDGPU::S_NOP) { 251 252 MachineInstr &NextMI = *Next; 253 // The instruction encodes the amount to wait with an offset of 1, 254 // i.e. 0 is wait 1 cycle. Convert both to cycles and then convert back 255 // after adding. 256 uint8_t Nop0 = MI.getOperand(0).getImm() + 1; 257 uint8_t Nop1 = NextMI.getOperand(0).getImm() + 1; 258 259 // Make sure we don't overflow the bounds. 260 if (Nop0 + Nop1 <= 8) { 261 NextMI.getOperand(0).setImm(Nop0 + Nop1 - 1); 262 MI.eraseFromParent(); 263 } 264 265 continue; 266 } 267 268 // FIXME: We also need to consider movs of constant operands since 269 // immediate operands are not folded if they have more than one use, and 270 // the operand folding pass is unaware if the immediate will be free since 271 // it won't know if the src == dest constraint will end up being 272 // satisfied. 273 if (MI.getOpcode() == AMDGPU::S_ADD_I32 || 274 MI.getOpcode() == AMDGPU::S_MUL_I32) { 275 const MachineOperand &Dest = MI.getOperand(0); 276 const MachineOperand &Src0 = MI.getOperand(1); 277 const MachineOperand &Src1 = MI.getOperand(2); 278 279 // FIXME: This could work better if hints worked with subregisters. If 280 // we have a vector add of a constant, we usually don't get the correct 281 // allocation due to the subregister usage. 282 if (TargetRegisterInfo::isVirtualRegister(Dest.getReg()) && 283 Src0.isReg()) { 284 MRI.setRegAllocationHint(Dest.getReg(), 0, Src0.getReg()); 285 continue; 286 } 287 288 if (Src0.isReg() && Src0.getReg() == Dest.getReg()) { 289 if (Src1.isImm() && isKImmOperand(TII, Src1)) { 290 unsigned Opc = (MI.getOpcode() == AMDGPU::S_ADD_I32) ? 291 AMDGPU::S_ADDK_I32 : AMDGPU::S_MULK_I32; 292 293 MI.setDesc(TII->get(Opc)); 294 MI.tieOperands(0, 1); 295 } 296 } 297 } 298 299 // Try to use S_MOVK_I32, which will save 4 bytes for small immediates. 300 if (MI.getOpcode() == AMDGPU::S_MOV_B32) { 301 const MachineOperand &Src = MI.getOperand(1); 302 303 if (Src.isImm() && isKImmOperand(TII, Src)) 304 MI.setDesc(TII->get(AMDGPU::S_MOVK_I32)); 305 306 continue; 307 } 308 309 if (!TII->hasVALU32BitEncoding(MI.getOpcode())) 310 continue; 311 312 if (!canShrink(MI, TII, TRI, MRI)) { 313 // Try commuting the instruction and see if that enables us to shrink 314 // it. 315 if (!MI.isCommutable() || !TII->commuteInstruction(MI) || 316 !canShrink(MI, TII, TRI, MRI)) 317 continue; 318 } 319 320 // getVOPe32 could be -1 here if we started with an instruction that had 321 // a 32-bit encoding and then commuted it to an instruction that did not. 322 if (!TII->hasVALU32BitEncoding(MI.getOpcode())) 323 continue; 324 325 int Op32 = AMDGPU::getVOPe32(MI.getOpcode()); 326 327 if (TII->isVOPC(Op32)) { 328 unsigned DstReg = MI.getOperand(0).getReg(); 329 if (TargetRegisterInfo::isVirtualRegister(DstReg)) { 330 // VOPC instructions can only write to the VCC register. We can't 331 // force them to use VCC here, because this is only one register and 332 // cannot deal with sequences which would require multiple copies of 333 // VCC, e.g. S_AND_B64 (vcc = V_CMP_...), (vcc = V_CMP_...) 334 // 335 // So, instead of forcing the instruction to write to VCC, we provide 336 // a hint to the register allocator to use VCC and then we we will run 337 // this pass again after RA and shrink it if it outputs to VCC. 338 MRI.setRegAllocationHint(MI.getOperand(0).getReg(), 0, AMDGPU::VCC); 339 continue; 340 } 341 if (DstReg != AMDGPU::VCC) 342 continue; 343 } 344 345 if (Op32 == AMDGPU::V_CNDMASK_B32_e32) { 346 // We shrink V_CNDMASK_B32_e64 using regalloc hints like we do for VOPC 347 // instructions. 348 const MachineOperand *Src2 = 349 TII->getNamedOperand(MI, AMDGPU::OpName::src2); 350 if (!Src2->isReg()) 351 continue; 352 unsigned SReg = Src2->getReg(); 353 if (TargetRegisterInfo::isVirtualRegister(SReg)) { 354 MRI.setRegAllocationHint(SReg, 0, AMDGPU::VCC); 355 continue; 356 } 357 if (SReg != AMDGPU::VCC) 358 continue; 359 } 360 361 // We can shrink this instruction 362 DEBUG(dbgs() << "Shrinking " << MI); 363 364 MachineInstrBuilder Inst32 = 365 BuildMI(MBB, I, MI.getDebugLoc(), TII->get(Op32)); 366 367 // Add the dst operand if the 32-bit encoding also has an explicit $vdst. 368 // For VOPC instructions, this is replaced by an implicit def of vcc. 369 int Op32DstIdx = AMDGPU::getNamedOperandIdx(Op32, AMDGPU::OpName::vdst); 370 if (Op32DstIdx != -1) { 371 // dst 372 Inst32.addOperand(MI.getOperand(0)); 373 } else { 374 assert(MI.getOperand(0).getReg() == AMDGPU::VCC && 375 "Unexpected case"); 376 } 377 378 379 Inst32.addOperand(*TII->getNamedOperand(MI, AMDGPU::OpName::src0)); 380 381 const MachineOperand *Src1 = 382 TII->getNamedOperand(MI, AMDGPU::OpName::src1); 383 if (Src1) 384 Inst32.addOperand(*Src1); 385 386 const MachineOperand *Src2 = 387 TII->getNamedOperand(MI, AMDGPU::OpName::src2); 388 if (Src2) { 389 int Op32Src2Idx = AMDGPU::getNamedOperandIdx(Op32, AMDGPU::OpName::src2); 390 if (Op32Src2Idx != -1) { 391 Inst32.addOperand(*Src2); 392 } else { 393 // In the case of V_CNDMASK_B32_e32, the explicit operand src2 is 394 // replaced with an implicit read of vcc. This was already added 395 // during the initial BuildMI, so find it to preserve the flags. 396 copyFlagsToImplicitVCC(*Inst32, *Src2); 397 } 398 } 399 400 ++NumInstructionsShrunk; 401 MI.eraseFromParent(); 402 403 foldImmediates(*Inst32, TII, MRI); 404 DEBUG(dbgs() << "e32 MI = " << *Inst32 << '\n'); 405 406 407 } 408 } 409 return false; 410 } 411