/external/deqp/modules/gles31/functional/ |
es31fTextureFormatTests.cpp | 221 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams);
|
es31fTextureMultisampleTests.cpp | [all...] |
es31fTextureBorderClampTests.cpp | [all...] |
es31fSRGBDecodeTests.cpp | 821 std::ostringstream sampleTexture; [all...] |
es31fCopyImageTests.cpp | [all...] |
/external/deqp/external/vulkancts/modules/vulkan/texture/ |
vktTextureShadowTests.cpp | 144 // sampleTexture() expects source image to be the same state as it would be in a GL implementation, that is 157 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), clampedSource, texCoord, sampleParams); 164 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fTextureMipmapTests.cpp | 434 sampleTexture(tcu::SurfaceAccess(referenceFrame, pixelFormat, curX, curY, curW, curH), 753 sampleTexture(idealDst, m_texture->getRefTexture(), &texCoord[0], params); [all...] |
es3fTextureShadowTests.cpp | 113 // sampleTexture() expects source image to be the same state as it would be in a GL implementation, that is 126 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), clampedSource, texCoord, sampleParams); 133 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); [all...] |
/external/swiftshader/src/Shader/ |
SamplerCore.cpp | 57 void SamplerCore::sampleTexture(Pointer<Byte> &texture, Vector4s &c, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, SamplerMethod method) 59 sampleTexture(texture, c, u, v, w, q, dsx, dsy, method, true); 62 void SamplerCore::sampleTexture(Pointer<Byte> &texture, Vector4s &c, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, SamplerMethod method, bool fixed12) 296 void SamplerCore::sampleTexture(Pointer<Byte> &texture, Vector4f &c, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, SamplerMethod method) 359 sampleTexture(texture, cs, u, v, w, q, dsx, dsy, method, false); [all...] |
/external/deqp/modules/gles2/functional/ |
es2fTextureMipmapTests.cpp | 390 sampleTexture(tcu::SurfaceAccess(referenceFrame, pixelFormat, curX, curY, curW, curH), 714 sampleTexture(idealDst, m_texture->getRefTexture(), &texCoord[0], params); [all...] |
/external/skia/src/effects/ |
SkDisplacementMapEffect.cpp | 628 fGLDomain.sampleTexture(fragBuilder,
|
SkLightingImageFilter.cpp | [all...] |