1 /* 2 * Copyright 2011 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "SkBlurMask.h" 9 #include "SkBlurMaskFilter.h" 10 #include "SkBlurDrawLooper.h" 11 #include "SkCanvas.h" 12 #include "SkColorFilter.h" 13 #include "SkEmbossMaskFilter.h" 14 #include "SkLayerDrawLooper.h" 15 #include "SkMath.h" 16 #include "SkPaint.h" 17 #include "SkPath.h" 18 #include "Test.h" 19 20 #if SK_SUPPORT_GPU 21 #include "GrContextFactory.h" 22 #include "SkGpuDevice.h" 23 #endif 24 25 #define WRITE_CSV 0 26 27 /////////////////////////////////////////////////////////////////////////////// 28 29 #define ILLEGAL_MODE ((SkXfermode::Mode)-1) 30 31 static const int outset = 100; 32 static const SkColor bgColor = SK_ColorWHITE; 33 static const int strokeWidth = 4; 34 35 static void create(SkBitmap* bm, const SkIRect& bound) { 36 bm->allocN32Pixels(bound.width(), bound.height()); 37 } 38 39 static void drawBG(SkCanvas* canvas) { 40 canvas->drawColor(bgColor); 41 } 42 43 44 struct BlurTest { 45 void (*addPath)(SkPath*); 46 int viewLen; 47 SkIRect views[9]; 48 }; 49 50 //Path Draw Procs 51 //Beware that paths themselves my draw differently depending on the clip. 52 static void draw50x50Rect(SkPath* path) { 53 path->addRect(0, 0, SkIntToScalar(50), SkIntToScalar(50)); 54 } 55 56 //Tests 57 static BlurTest tests[] = { 58 { draw50x50Rect, 3, { 59 //inner half of blur 60 { 0, 0, 50, 50 }, 61 //blur, but no path. 62 { 50 + strokeWidth/2, 50 + strokeWidth/2, 100, 100 }, 63 //just an edge 64 { 40, strokeWidth, 60, 50 - strokeWidth }, 65 }}, 66 }; 67 68 /** Assumes that the ref draw was completely inside ref canvas -- 69 implies that everything outside is "bgColor". 70 Checks that all overlap is the same and that all non-overlap on the 71 ref is "bgColor". 72 */ 73 static bool compare(const SkBitmap& ref, const SkIRect& iref, 74 const SkBitmap& test, const SkIRect& itest) 75 { 76 const int xOff = itest.fLeft - iref.fLeft; 77 const int yOff = itest.fTop - iref.fTop; 78 79 SkAutoLockPixels alpRef(ref); 80 SkAutoLockPixels alpTest(test); 81 82 for (int y = 0; y < test.height(); ++y) { 83 for (int x = 0; x < test.width(); ++x) { 84 SkColor testColor = test.getColor(x, y); 85 int refX = x + xOff; 86 int refY = y + yOff; 87 SkColor refColor; 88 if (refX >= 0 && refX < ref.width() && 89 refY >= 0 && refY < ref.height()) 90 { 91 refColor = ref.getColor(refX, refY); 92 } else { 93 refColor = bgColor; 94 } 95 if (refColor != testColor) { 96 return false; 97 } 98 } 99 } 100 return true; 101 } 102 103 DEF_TEST(BlurDrawing, reporter) { 104 SkPaint paint; 105 paint.setColor(SK_ColorGRAY); 106 paint.setStyle(SkPaint::kStroke_Style); 107 paint.setStrokeWidth(SkIntToScalar(strokeWidth)); 108 109 SkScalar sigma = SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)); 110 for (int style = 0; style <= kLastEnum_SkBlurStyle; ++style) { 111 SkBlurStyle blurStyle = static_cast<SkBlurStyle>(style); 112 113 const uint32_t flagPermutations = SkBlurMaskFilter::kAll_BlurFlag; 114 for (uint32_t flags = 0; flags < flagPermutations; ++flags) { 115 paint.setMaskFilter(SkBlurMaskFilter::Make(blurStyle, sigma, flags)); 116 117 for (size_t test = 0; test < SK_ARRAY_COUNT(tests); ++test) { 118 SkPath path; 119 tests[test].addPath(&path); 120 SkPath strokedPath; 121 paint.getFillPath(path, &strokedPath); 122 SkRect refBound = strokedPath.getBounds(); 123 SkIRect iref; 124 refBound.roundOut(&iref); 125 iref.inset(-outset, -outset); 126 SkBitmap refBitmap; 127 create(&refBitmap, iref); 128 129 SkCanvas refCanvas(refBitmap); 130 refCanvas.translate(SkIntToScalar(-iref.fLeft), 131 SkIntToScalar(-iref.fTop)); 132 drawBG(&refCanvas); 133 refCanvas.drawPath(path, paint); 134 135 for (int view = 0; view < tests[test].viewLen; ++view) { 136 SkIRect itest = tests[test].views[view]; 137 SkBitmap testBitmap; 138 create(&testBitmap, itest); 139 140 SkCanvas testCanvas(testBitmap); 141 testCanvas.translate(SkIntToScalar(-itest.fLeft), 142 SkIntToScalar(-itest.fTop)); 143 drawBG(&testCanvas); 144 testCanvas.drawPath(path, paint); 145 146 REPORTER_ASSERT(reporter, 147 compare(refBitmap, iref, testBitmap, itest)); 148 } 149 } 150 } 151 } 152 } 153 154 /////////////////////////////////////////////////////////////////////////////// 155 156 // Use SkBlurMask::BlurGroundTruth to blur a 'width' x 'height' solid 157 // white rect. Return the right half of the middle row in 'result'. 158 static void ground_truth_2d(int width, int height, 159 SkScalar sigma, 160 int* result, int resultCount) { 161 SkMask src, dst; 162 163 src.fBounds.set(0, 0, width, height); 164 src.fFormat = SkMask::kA8_Format; 165 src.fRowBytes = src.fBounds.width(); 166 src.fImage = SkMask::AllocImage(src.computeTotalImageSize()); 167 168 memset(src.fImage, 0xff, src.computeTotalImageSize()); 169 170 if (!SkBlurMask::BlurGroundTruth(sigma, &dst, src, kNormal_SkBlurStyle)) { 171 return; 172 } 173 174 int midX = dst.fBounds.centerX(); 175 int midY = dst.fBounds.centerY(); 176 uint8_t* bytes = dst.getAddr8(midX, midY); 177 int i; 178 for (i = 0; i < dst.fBounds.width()-(midX-dst.fBounds.fLeft); ++i) { 179 if (i < resultCount) { 180 result[i] = bytes[i]; 181 } 182 } 183 for ( ; i < resultCount; ++i) { 184 result[i] = 0; 185 } 186 187 SkMask::FreeImage(src.fImage); 188 SkMask::FreeImage(dst.fImage); 189 } 190 191 // Implement a step function that is 255 between min and max; 0 elsewhere. 192 static int step(int x, SkScalar min, SkScalar max) { 193 if (min < x && x < max) { 194 return 255; 195 } 196 return 0; 197 } 198 199 // Implement a Gaussian function with 0 mean and std.dev. of 'sigma'. 200 static float gaussian(int x, SkScalar sigma) { 201 float k = SK_Scalar1/(sigma * sqrtf(2.0f*SK_ScalarPI)); 202 float exponent = -(x * x) / (2 * sigma * sigma); 203 return k * expf(exponent); 204 } 205 206 // Perform a brute force convolution of a step function with a Gaussian. 207 // Return the right half in 'result' 208 static void brute_force_1d(SkScalar stepMin, SkScalar stepMax, 209 SkScalar gaussianSigma, 210 int* result, int resultCount) { 211 212 int gaussianRange = SkScalarCeilToInt(10 * gaussianSigma); 213 214 for (int i = 0; i < resultCount; ++i) { 215 SkScalar sum = 0.0f; 216 for (int j = -gaussianRange; j < gaussianRange; ++j) { 217 sum += gaussian(j, gaussianSigma) * step(i-j, stepMin, stepMax); 218 } 219 220 result[i] = SkClampMax(SkClampPos(int(sum + 0.5f)), 255); 221 } 222 } 223 224 static void blur_path(SkCanvas* canvas, const SkPath& path, 225 SkScalar gaussianSigma) { 226 227 SkScalar midX = path.getBounds().centerX(); 228 SkScalar midY = path.getBounds().centerY(); 229 230 canvas->translate(-midX, -midY); 231 232 SkPaint blurPaint; 233 blurPaint.setColor(SK_ColorWHITE); 234 blurPaint.setMaskFilter(SkBlurMaskFilter::Make(kNormal_SkBlurStyle, gaussianSigma, 235 SkBlurMaskFilter::kHighQuality_BlurFlag)); 236 237 canvas->drawColor(SK_ColorBLACK); 238 canvas->drawPath(path, blurPaint); 239 } 240 241 // Readback the blurred draw results from the canvas 242 static void readback(SkCanvas* canvas, int* result, int resultCount) { 243 SkBitmap readback; 244 readback.allocN32Pixels(resultCount, 30); 245 246 SkIRect readBackRect = { 0, 0, resultCount, 30 }; 247 248 canvas->readPixels(readBackRect, &readback); 249 250 readback.lockPixels(); 251 SkPMColor* pixels = (SkPMColor*) readback.getAddr32(0, 15); 252 253 for (int i = 0; i < resultCount; ++i) { 254 result[i] = SkColorGetR(pixels[i]); 255 } 256 } 257 258 // Draw a blurred version of the provided path. 259 // Return the right half of the middle row in 'result'. 260 static void cpu_blur_path(const SkPath& path, SkScalar gaussianSigma, 261 int* result, int resultCount) { 262 263 SkBitmap bitmap; 264 bitmap.allocN32Pixels(resultCount, 30); 265 SkCanvas canvas(bitmap); 266 267 blur_path(&canvas, path, gaussianSigma); 268 readback(&canvas, result, resultCount); 269 } 270 271 #if SK_SUPPORT_GPU 272 #if 0 273 // temporary disable; see below for explanation 274 static bool gpu_blur_path(GrContext* context, const SkPath& path, 275 SkScalar gaussianSigma, 276 int* result, int resultCount) { 277 GrSurfaceDesc desc; 278 desc.fConfig = kSkia8888_GrPixelConfig; 279 desc.fFlags = kRenderTarget_GrSurfaceFlag; 280 desc.fWidth = resultCount; 281 desc.fHeight = 30; 282 desc.fSampleCnt = 0; 283 284 sk_sp<GrTexture> texture(grContext->createTexture(desc, false, nullptr, 0)); 285 sk_sp<SkGpuDevice> device(new SkGpuDevice(grContext, texture.get())); 286 SkCanvas canvas(device.get()); 287 288 blur_path(&canvas, path, gaussianSigma); 289 readback(&canvas, result, resultCount); 290 return true; 291 } 292 #endif 293 #endif 294 295 #if WRITE_CSV 296 static void write_as_csv(const char* label, SkScalar scale, int* data, int count) { 297 SkDebugf("%s_%.2f,", label, scale); 298 for (int i = 0; i < count-1; ++i) { 299 SkDebugf("%d,", data[i]); 300 } 301 SkDebugf("%d\n", data[count-1]); 302 } 303 #endif 304 305 static bool match(int* first, int* second, int count, int tol) { 306 int delta; 307 for (int i = 0; i < count; ++i) { 308 delta = first[i] - second[i]; 309 if (delta > tol || delta < -tol) { 310 return false; 311 } 312 } 313 314 return true; 315 } 316 317 // Test out the normal blur style with a wide range of sigmas 318 DEF_TEST(BlurSigmaRange, reporter) { 319 static const int kSize = 100; 320 321 // The geometry is offset a smidge to trigger: 322 // https://code.google.com/p/chromium/issues/detail?id=282418 323 SkPath rectPath; 324 rectPath.addRect(0.3f, 0.3f, 100.3f, 100.3f); 325 326 SkPoint polyPts[] = { 327 { 0.3f, 0.3f }, 328 { 100.3f, 0.3f }, 329 { 100.3f, 100.3f }, 330 { 0.3f, 100.3f }, 331 { 2.3f, 50.3f } // a little divet to throw off the rect special case 332 }; 333 SkPath polyPath; 334 polyPath.addPoly(polyPts, SK_ARRAY_COUNT(polyPts), true); 335 336 int rectSpecialCaseResult[kSize]; 337 int generalCaseResult[kSize]; 338 int groundTruthResult[kSize]; 339 int bruteForce1DResult[kSize]; 340 341 SkScalar sigma = 10.0f; 342 343 for (int i = 0; i < 4; ++i, sigma /= 10) { 344 345 cpu_blur_path(rectPath, sigma, rectSpecialCaseResult, kSize); 346 cpu_blur_path(polyPath, sigma, generalCaseResult, kSize); 347 348 ground_truth_2d(100, 100, sigma, groundTruthResult, kSize); 349 brute_force_1d(-50.0f, 50.0f, sigma, bruteForce1DResult, kSize); 350 351 REPORTER_ASSERT(reporter, match(rectSpecialCaseResult, bruteForce1DResult, kSize, 5)); 352 REPORTER_ASSERT(reporter, match(generalCaseResult, bruteForce1DResult, kSize, 15)); 353 #if SK_SUPPORT_GPU 354 #if 0 355 int gpuResult[kSize]; 356 bool haveGPUResult = gpu_blur_path(context, rectPath, sigma, gpuResult, kSize); 357 // Disabling this test for now -- I don't think it's a legit comparison. 358 // Will continue to investigate this. 359 if (haveGPUResult) { 360 // 1 works everywhere but: Ubuntu13 & Nexus4 361 REPORTER_ASSERT(reporter, match(gpuResult, bruteForce1DResult, kSize, 10)); 362 } 363 #endif 364 #endif 365 REPORTER_ASSERT(reporter, match(groundTruthResult, bruteForce1DResult, kSize, 1)); 366 367 #if WRITE_CSV 368 write_as_csv("RectSpecialCase", sigma, rectSpecialCaseResult, kSize); 369 write_as_csv("GeneralCase", sigma, generalCaseResult, kSize); 370 #if SK_SUPPORT_GPU 371 write_as_csv("GPU", sigma, gpuResult, kSize); 372 #endif 373 write_as_csv("GroundTruth2D", sigma, groundTruthResult, kSize); 374 write_as_csv("BruteForce1D", sigma, bruteForce1DResult, kSize); 375 #endif 376 } 377 } 378 379 /////////////////////////////////////////////////////////////////////////////////////////// 380 381 static SkBlurQuality blurMaskFilterFlags_as_quality(uint32_t blurMaskFilterFlags) { 382 return (blurMaskFilterFlags & SkBlurMaskFilter::kHighQuality_BlurFlag) ? 383 kHigh_SkBlurQuality : kLow_SkBlurQuality; 384 } 385 386 static void test_blurDrawLooper(skiatest::Reporter* reporter, SkScalar sigma, 387 SkBlurStyle style, uint32_t blurMaskFilterFlags) { 388 if (kNormal_SkBlurStyle != style) { 389 return; // blurdrawlooper only supports normal 390 } 391 392 const SkColor color = 0xFF335577; 393 const SkScalar dx = 10; 394 const SkScalar dy = -5; 395 sk_sp<SkDrawLooper> lp(SkBlurDrawLooper::Make(color, sigma, dx, dy)); 396 const bool expectSuccess = sigma > 0; 397 398 if (nullptr == lp) { 399 REPORTER_ASSERT(reporter, sigma <= 0); 400 } else { 401 SkDrawLooper::BlurShadowRec rec; 402 bool success = lp->asABlurShadow(&rec); 403 REPORTER_ASSERT(reporter, success == expectSuccess); 404 if (success) { 405 REPORTER_ASSERT(reporter, rec.fSigma == sigma); 406 REPORTER_ASSERT(reporter, rec.fOffset.x() == dx); 407 REPORTER_ASSERT(reporter, rec.fOffset.y() == dy); 408 REPORTER_ASSERT(reporter, rec.fColor == color); 409 REPORTER_ASSERT(reporter, rec.fStyle == style); 410 REPORTER_ASSERT(reporter, rec.fQuality == kLow_SkBlurQuality); 411 } 412 } 413 } 414 415 static void test_looper(skiatest::Reporter* reporter, sk_sp<SkDrawLooper> lp, SkScalar sigma, 416 SkBlurStyle style, SkBlurQuality quality, bool expectSuccess) { 417 SkDrawLooper::BlurShadowRec rec; 418 bool success = lp->asABlurShadow(&rec); 419 REPORTER_ASSERT(reporter, success == expectSuccess); 420 if (success != expectSuccess) { 421 lp->asABlurShadow(&rec); 422 } 423 if (success) { 424 REPORTER_ASSERT(reporter, rec.fSigma == sigma); 425 REPORTER_ASSERT(reporter, rec.fStyle == style); 426 REPORTER_ASSERT(reporter, rec.fQuality == quality); 427 } 428 } 429 430 static void make_noop_layer(SkLayerDrawLooper::Builder* builder) { 431 SkLayerDrawLooper::LayerInfo info; 432 433 info.fPaintBits = 0; 434 info.fColorMode = SkBlendMode::kDst; 435 builder->addLayer(info); 436 } 437 438 static void make_blur_layer(SkLayerDrawLooper::Builder* builder, sk_sp<SkMaskFilter> mf) { 439 SkLayerDrawLooper::LayerInfo info; 440 441 info.fPaintBits = SkLayerDrawLooper::kMaskFilter_Bit; 442 info.fColorMode = SkBlendMode::kSrc; 443 SkPaint* paint = builder->addLayer(info); 444 paint->setMaskFilter(std::move(mf)); 445 } 446 447 static void test_layerDrawLooper(skiatest::Reporter* reporter, sk_sp<SkMaskFilter> mf, 448 SkScalar sigma, SkBlurStyle style, SkBlurQuality quality, 449 bool expectSuccess) { 450 451 SkLayerDrawLooper::LayerInfo info; 452 SkLayerDrawLooper::Builder builder; 453 454 // 1 layer is too few 455 make_noop_layer(&builder); 456 test_looper(reporter, builder.detach(), sigma, style, quality, false); 457 458 // 2 layers is good, but need blur 459 make_noop_layer(&builder); 460 make_noop_layer(&builder); 461 test_looper(reporter, builder.detach(), sigma, style, quality, false); 462 463 // 2 layers is just right 464 make_noop_layer(&builder); 465 make_blur_layer(&builder, mf); 466 test_looper(reporter, builder.detach(), sigma, style, quality, expectSuccess); 467 468 // 3 layers is too many 469 make_noop_layer(&builder); 470 make_blur_layer(&builder, mf); 471 make_noop_layer(&builder); 472 test_looper(reporter, builder.detach(), sigma, style, quality, false); 473 } 474 475 DEF_TEST(BlurAsABlur, reporter) { 476 const SkBlurStyle styles[] = { 477 kNormal_SkBlurStyle, kSolid_SkBlurStyle, kOuter_SkBlurStyle, kInner_SkBlurStyle 478 }; 479 const SkScalar sigmas[] = { 480 // values <= 0 should not success for a blur 481 -1, 0, 0.5f, 2 482 }; 483 484 // Test asABlur for SkBlurMaskFilter 485 // 486 for (size_t i = 0; i < SK_ARRAY_COUNT(styles); ++i) { 487 const SkBlurStyle style = styles[i]; 488 for (size_t j = 0; j < SK_ARRAY_COUNT(sigmas); ++j) { 489 const SkScalar sigma = sigmas[j]; 490 for (int flags = 0; flags <= SkBlurMaskFilter::kAll_BlurFlag; ++flags) { 491 const SkBlurQuality quality = blurMaskFilterFlags_as_quality(flags); 492 493 sk_sp<SkMaskFilter> mf(SkBlurMaskFilter::Make(style, sigma, flags)); 494 if (nullptr == mf.get()) { 495 REPORTER_ASSERT(reporter, sigma <= 0); 496 } else { 497 REPORTER_ASSERT(reporter, sigma > 0); 498 SkMaskFilter::BlurRec rec; 499 bool success = mf->asABlur(&rec); 500 if (flags & SkBlurMaskFilter::kIgnoreTransform_BlurFlag) { 501 REPORTER_ASSERT(reporter, !success); 502 } else { 503 REPORTER_ASSERT(reporter, success); 504 REPORTER_ASSERT(reporter, rec.fSigma == sigma); 505 REPORTER_ASSERT(reporter, rec.fStyle == style); 506 REPORTER_ASSERT(reporter, rec.fQuality == quality); 507 } 508 test_layerDrawLooper(reporter, std::move(mf), sigma, style, quality, success); 509 } 510 test_blurDrawLooper(reporter, sigma, style, flags); 511 } 512 } 513 } 514 515 // Test asABlur for SkEmbossMaskFilter -- should never succeed 516 // 517 { 518 SkEmbossMaskFilter::Light light = { 519 { 1, 1, 1 }, 0, 127, 127 520 }; 521 for (size_t j = 0; j < SK_ARRAY_COUNT(sigmas); ++j) { 522 const SkScalar sigma = sigmas[j]; 523 auto mf(SkEmbossMaskFilter::Make(sigma, light)); 524 if (mf) { 525 SkMaskFilter::BlurRec rec; 526 bool success = mf->asABlur(&rec); 527 REPORTER_ASSERT(reporter, !success); 528 } 529 } 530 } 531 } 532 533 #if SK_SUPPORT_GPU 534 535 // This exercises the problem discovered in crbug.com/570232. The return value from 536 // SkBlurMask::BoxBlur wasn't being checked in SkBlurMaskFilter.cpp::GrRRectBlurEffect::Create 537 DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SmallBoxBlurBug, reporter, ctxInfo) { 538 539 SkImageInfo info = SkImageInfo::MakeN32Premul(128, 128); 540 auto surface(SkSurface::MakeRenderTarget(ctxInfo.grContext(), SkBudgeted::kNo, info)); 541 SkCanvas* canvas = surface->getCanvas(); 542 543 SkRect r = SkRect::MakeXYWH(10, 10, 100, 100); 544 SkRRect rr = SkRRect::MakeRectXY(r, 10, 10); 545 546 SkPaint p; 547 p.setMaskFilter(SkBlurMaskFilter::Make(kNormal_SkBlurStyle, 0.01f)); 548 549 canvas->drawRRect(rr, p); 550 } 551 552 #endif 553 554 555 DEF_TEST(BlurredRRectNinePatchComputation, reporter) { 556 const SkRect r = SkRect::MakeXYWH(10, 10, 100, 100); 557 static const SkScalar kBlurRad = 3.0f; 558 559 bool ninePatchable; 560 SkRRect rrectToDraw; 561 SkISize size; 562 SkScalar rectXs[SkBlurMaskFilter::kMaxDivisions], rectYs[SkBlurMaskFilter::kMaxDivisions]; 563 SkScalar texXs[SkBlurMaskFilter::kMaxDivisions], texYs[SkBlurMaskFilter::kMaxDivisions]; 564 int numX, numY; 565 uint32_t skipMask; 566 567 // not nine-patchable 568 { 569 SkVector radii[4] = { { 100, 100 }, { 0, 0 }, { 100, 100 }, { 0, 0 } }; 570 571 SkRRect rr; 572 rr.setRectRadii(r, radii); 573 574 ninePatchable = SkBlurMaskFilter::ComputeBlurredRRectParams(rr, rr, SkRect::MakeEmpty(), 575 kBlurRad, kBlurRad, 576 &rrectToDraw, &size, 577 rectXs, rectYs, texXs, texYs, 578 &numX, &numY, &skipMask); 579 REPORTER_ASSERT(reporter, !ninePatchable); 580 } 581 582 // simple circular 583 { 584 static const SkScalar kCornerRad = 10.0f; 585 SkRRect rr; 586 rr.setRectXY(r, kCornerRad, kCornerRad); 587 588 ninePatchable = SkBlurMaskFilter::ComputeBlurredRRectParams(rr, rr, SkRect::MakeEmpty(), 589 kBlurRad, kBlurRad, 590 &rrectToDraw, &size, 591 rectXs, rectYs, texXs, texYs, 592 &numX, &numY, &skipMask); 593 594 static const SkScalar kAns = 12.0f * kBlurRad + 2.0f * kCornerRad + 1.0f; 595 REPORTER_ASSERT(reporter, ninePatchable); 596 REPORTER_ASSERT(reporter, SkScalarNearlyEqual(SkIntToScalar(size.fWidth), kAns)); 597 REPORTER_ASSERT(reporter, SkScalarNearlyEqual(SkIntToScalar(size.fHeight), kAns)); 598 REPORTER_ASSERT(reporter, 4 == numX && 4 == numY); 599 REPORTER_ASSERT(reporter, !skipMask); 600 } 601 602 // simple elliptical 603 { 604 static const SkScalar kXCornerRad = 2.0f; 605 static const SkScalar kYCornerRad = 10.0f; 606 SkRRect rr; 607 rr.setRectXY(r, kXCornerRad, kYCornerRad); 608 609 ninePatchable = SkBlurMaskFilter::ComputeBlurredRRectParams(rr, rr, SkRect::MakeEmpty(), 610 kBlurRad, kBlurRad, 611 &rrectToDraw, &size, 612 rectXs, rectYs, texXs, texYs, 613 &numX, &numY, &skipMask); 614 615 static const SkScalar kXAns = 12.0f * kBlurRad + 2.0f * kXCornerRad + 1.0f; 616 static const SkScalar kYAns = 12.0f * kBlurRad + 2.0f * kYCornerRad + 1.0f; 617 618 REPORTER_ASSERT(reporter, ninePatchable); 619 REPORTER_ASSERT(reporter, SkScalarNearlyEqual(SkIntToScalar(size.fWidth), kXAns)); 620 REPORTER_ASSERT(reporter, SkScalarNearlyEqual(SkIntToScalar(size.fHeight), kYAns)); 621 REPORTER_ASSERT(reporter, 4 == numX && 4 == numY); 622 REPORTER_ASSERT(reporter, !skipMask); 623 } 624 625 // test-out occlusion 626 { 627 static const SkScalar kCornerRad = 10.0f; 628 SkRRect rr; 629 rr.setRectXY(r, kCornerRad, kCornerRad); 630 631 // The rectXs & rectYs should be { 1, 29, 91, 119 }. Add two more points around each. 632 SkScalar testLocs[] = { 633 -18.0f, -9.0f, 634 1.0f, 635 9.0f, 18.0f, 636 29.0f, 637 39.0f, 49.0f, 638 91.0f, 639 109.0f, 118.0f, 640 119.0f, 641 139.0f, 149.0f 642 }; 643 644 for (int minY = 0; minY < (int)SK_ARRAY_COUNT(testLocs); ++minY) { 645 for (int maxY = minY+1; maxY < (int)SK_ARRAY_COUNT(testLocs); ++maxY) { 646 for (int minX = 0; minX < (int)SK_ARRAY_COUNT(testLocs); ++minX) { 647 for (int maxX = minX+1; maxX < (int)SK_ARRAY_COUNT(testLocs); ++maxX) { 648 SkRect occluder = SkRect::MakeLTRB(testLocs[minX], testLocs[minY], 649 testLocs[maxX], testLocs[maxY]); 650 if (occluder.isEmpty()) { 651 continue; 652 } 653 654 ninePatchable = SkBlurMaskFilter::ComputeBlurredRRectParams( 655 rr, rr, occluder, 656 kBlurRad, kBlurRad, 657 &rrectToDraw, &size, 658 rectXs, rectYs, texXs, texYs, 659 &numX, &numY, &skipMask); 660 661 static const SkScalar kAns = 12.0f * kBlurRad + 2.0f * kCornerRad + 1.0f; 662 REPORTER_ASSERT(reporter, ninePatchable); 663 REPORTER_ASSERT(reporter, 664 SkScalarNearlyEqual(SkIntToScalar(size.fWidth), kAns)); 665 REPORTER_ASSERT(reporter, 666 SkScalarNearlyEqual(SkIntToScalar(size.fHeight), kAns)); 667 668 int checkBit = 0x1; 669 for (int y = 0; y < numY-1; ++y) { 670 for (int x = 0; x < numX-1; ++x) { 671 SkRect cell = SkRect::MakeLTRB(rectXs[x], rectYs[y], 672 rectXs[x+1], rectYs[y+1]); 673 REPORTER_ASSERT(reporter, 674 SkToBool(skipMask & checkBit) == 675 (cell.isEmpty() || occluder.contains(cell))); 676 677 REPORTER_ASSERT(reporter, texXs[x] >= 0 && 678 texXs[x] <= size.fWidth); 679 REPORTER_ASSERT(reporter, texYs[y] >= 0 && 680 texXs[y] <= size.fHeight); 681 682 checkBit <<= 1; 683 } 684 } 685 } 686 } 687 } 688 } 689 690 691 } 692 693 } 694 695 /////////////////////////////////////////////////////////////////////////////////////////// 696