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    Searched defs:asFragmentProcessor (Results 1 - 25 of 25) sorted by null

  /external/skia/src/core/
SkModeColorFilter.cpp 100 sk_sp<GrFragmentProcessor> SkModeColorFilter::asFragmentProcessor(
SkNormalFlatSource.cpp 59 sk_sp<GrFragmentProcessor> SkNormalFlatSourceImpl::asFragmentProcessor(
SkNormalMapSource.cpp 124 sk_sp<GrFragmentProcessor> SkNormalMapSourceImpl::asFragmentProcessor(
126 sk_sp<GrFragmentProcessor> mapFP = as_SB(fMapShader)->asFragmentProcessor(args);
SkColorFilter.cpp 39 sk_sp<GrFragmentProcessor> SkColorFilter::asFragmentProcessor(GrContext*, SkColorSpace*) const {
122 sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext* context,
124 sk_sp<GrFragmentProcessor> innerFP(fInner->asFragmentProcessor(context, dstColorSpace));
125 sk_sp<GrFragmentProcessor> outerFP(fOuter->asFragmentProcessor(context, dstColorSpace));
218 sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext* x, SkColorSpace* cs) const override {
SkColorMatrixFilterRowMajor255.cpp 292 sk_sp<GrFragmentProcessor> SkColorMatrixFilterRowMajor255::asFragmentProcessor(
  /external/skia/src/effects/
SkLumaColorFilter.cpp 104 sk_sp<GrFragmentProcessor> SkLumaColorFilter::asFragmentProcessor(GrContext*, SkColorSpace*) const {
SkOverdrawColorFilter.cpp 106 sk_sp<GrFragmentProcessor> SkOverdrawColorFilter::asFragmentProcessor(GrContext*,
SkHighContrastFilter.cpp 38 sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext*, SkColorSpace*) const override;
354 sk_sp<GrFragmentProcessor> SkHighContrast_Filter::asFragmentProcessor(GrContext*, SkColorSpace*) const {
SkRRectsGaussianEdgeMaskFilter.cpp 36 bool asFragmentProcessor(GrFragmentProcessor**) const override;
502 bool SkRRectsGaussianEdgeMaskFilterImpl::asFragmentProcessor(GrFragmentProcessor** fp) const {
SkTableColorFilter.cpp 89 sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext*, SkColorSpace*) const override;
531 sk_sp<GrFragmentProcessor> fp = filter->asFragmentProcessor(d->context(), colorSpace.get());
537 sk_sp<GrFragmentProcessor> SkTable_ColorFilter::asFragmentProcessor(GrContext* context,
  /external/skia/src/shaders/
SkColorFilterShader.cpp 59 sk_sp<GrFragmentProcessor> SkColorFilterShader::asFragmentProcessor(const AsFPArgs& args) const {
61 sk_sp<GrFragmentProcessor> fp1(as_SB(fShader)->asFragmentProcessor(args));
66 sk_sp<GrFragmentProcessor> fp2(fFilter->asFragmentProcessor(args.fContext,
SkComposeShader.cpp 128 sk_sp<GrFragmentProcessor> SkComposeShader::asFragmentProcessor(const AsFPArgs& args) const {
137 sk_sp<GrFragmentProcessor> fpA(as_SB(fDst)->asFragmentProcessor(args));
141 sk_sp<GrFragmentProcessor> fpB(as_SB(fSrc)->asFragmentProcessor(args));
SkLocalMatrixShader.cpp 15 sk_sp<GrFragmentProcessor> SkLocalMatrixShader::asFragmentProcessor(const AsFPArgs& args) const {
20 return as_SB(fProxyShader)->asFragmentProcessor(AsFPArgs(
SkColorShader.cpp 96 sk_sp<GrFragmentProcessor> SkColorShader::asFragmentProcessor(const AsFPArgs& args) const {
217 sk_sp<GrFragmentProcessor> SkColor4Shader::asFragmentProcessor(const AsFPArgs& args) const {
SkImageShader.cpp 163 sk_sp<GrFragmentProcessor> SkImageShader::asFragmentProcessor(const AsFPArgs& args) const {
SkLightingShader.cpp 58 sk_sp<GrFragmentProcessor> asFragmentProcessor(const AsFPArgs&) const override;
113 // handled by the asFragmentProcessor() factory, but shaders providing diffuse color must output it
271 sk_sp<GrFragmentProcessor> SkLightingShaderImpl::asFragmentProcessor(const AsFPArgs& args) const {
272 sk_sp<GrFragmentProcessor> normalFP(fNormalSource->asFragmentProcessor(args));
279 as_SB(fDiffuseShader)->asFragmentProcessor(args),
SkShader.cpp 237 sk_sp<GrFragmentProcessor> SkShaderBase::asFragmentProcessor(const AsFPArgs&) const {
SkPictureShader.cpp 380 sk_sp<GrFragmentProcessor> SkPictureShader::asFragmentProcessor(const AsFPArgs& args) const {
390 return as_SB(bitmapShader)->asFragmentProcessor(SkShaderBase::AsFPArgs(
SkPerlinNoiseShader.cpp 337 sk_sp<GrFragmentProcessor> asFragmentProcessor(const AsFPArgs&) const override;
    [all...]
  /external/skia/include/core/
SkMaskFilter.h 81 virtual bool asFragmentProcessor(GrFragmentProcessor**) const { return false; }
84 * If asFragmentProcessor() fails the filter may be implemented on the GPU by a subclass
  /external/skia/src/shaders/gradients/
SkSweepGradient.cpp 134 sk_sp<GrFragmentProcessor> fp = as_SB(shader)->asFragmentProcessor(asFPArgs.args());
171 sk_sp<GrFragmentProcessor> SkSweepGradient::asFragmentProcessor(const AsFPArgs& args) const {
SkTwoPointConicalGradient.cpp 105 sk_sp<GrFragmentProcessor> SkTwoPointConicalGradient::asFragmentProcessor(
SkRadialGradient.cpp 301 sk_sp<GrFragmentProcessor> fp = as_SB(shader)->asFragmentProcessor(asFPArgs.args());
326 sk_sp<GrFragmentProcessor> SkRadialGradient::asFragmentProcessor(const AsFPArgs& args) const {
SkLinearGradient.cpp 408 sk_sp<GrFragmentProcessor> fp = as_SB(shader)->asFragmentProcessor(asFPArgs.args());
433 sk_sp<GrFragmentProcessor> SkLinearGradient::asFragmentProcessor(const AsFPArgs& args) const {
  /external/skia/src/utils/
SkShadowUtils.cpp 41 sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext*, SkColorSpace*) const override;
71 sk_sp<GrFragmentProcessor> SkGaussianColorFilter::asFragmentProcessor(GrContext*,

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